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  • UIDatePicker date method is picking wrong date: iPhone Dev

    - by prd
    Hi, I am getting very strange behaviour on UIDatePicker. I have a view with date picker declared in .h file as IBOutlet UIDatePicker *datePicker; with property nonatomic and retain. datePicker is properly linked in IB file. In the code I am setting the minimum, maximum, initial date and action to call for UICOntrolEventValueChanged using following code If (!currentDate) { initialDate = [NSDate date]; } else { initialDate = currentdate; } [datePicker setMinimumDate:[NSDate date]]; [datePicker setMaximumDate:[[NSDate date] addTimeInterval:5 * 365.25 * 24 * 60 * 60]]; // to get upto 5 years [datePicker setDate:initialDate animated:YES]; [datePicker addTarget:self action:@selector(getDatePickerValue:) forControlEvents:UIControlEventValueChanged]; In getDatePickerValue, I get the new date using datePicker.date. When the view is closed (using a done button), I get the current value of the date using datePicker.date. Now if the view is called with no 'currentDate', the picker returns 'todays date'. This is what happens the 'first' time my pickerView is called. Each subsequent call to the view, with no 'current date' gives me a different and later date from today. So, first time I get today's date say 9 Jun 2010 second time datePicker.date returns 10 Jun 2010 third time 11 Jun 2010 and so on. Though its not always incremental, but mostly it is. I have put NSLogs, and verified the initial date is set correctly. The problem is only on the device (on OS 3.0), the issue is not replicated on simulator. I can't find what I have done wrong. I hope somebody else has come across similar problem and can help me resolve this.

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  • c++ function scope

    - by Myx
    I have a main function in A.cpp which has the following relevant two lines of code: B definition(input_file); definition.Print(); In B.h I have the following relevant lines of code: class B { public: // Constructors B(void); B(const char *filename); ~B(void); // File input int ParseLSFile(const char *filename); // Debugging void Print(void); // Data int var1; double var2; vector<char* > var3; map<char*, vector<char* > > var4; } In B.cpp, I have the following function signatures (sorry for being redundant): B::B(void) : var1(-1), var2(numeric_limits<double>::infinity()) { } B::B(const char *filename) { B *def = new B(); def->ParseLSFile(filename); } B::~B(void) { // Free memory for var3 and var 4 } int B::ParseLSFile(const char *filename) { // assign var1, var2, var3, and var4 values } void B::Print(void) { // print contents of var1, var2, var3, and var4 to stdout } So when I call Print() from within B::ParseLSFile(...), then the contents of my structures print correctly to stdout. However, when I call definition.Print() from A.cpp, my structures are empty or contain garbage. Can anyone recommend the correct way to initialize/pass my structures so that I can access them outside of the scope of my function definition? Thanks.

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  • NSOpenGLFullScreen and SetSystemUIMode freeze bug!?

    - by Mattias
    Hi! I have a really strange problem which is perfectly re-producable using sample code! If I use Apple's NSOpenGLFullScreen sample I can click a button to enter fullscreen OpenGL mode. However if I click the mouse in the area where the menubar would be if I was running windowed mode, the entire program freezes because I really activate the menu-choice behind the OpenGL screen, so to speak. The solution I have found after some Googling is to use SetSystemUIMode to hide the menubar. Also I want to initiate the application to fullscreen at startup by adding a call to EnterFullScreen after initialization. Entering FullScreen works perfectly, BUT - if I add the call to SetSystemUIMode I get a really strange error! The entire screen hangs, the animation stops and no mouse coordinates seem to be reported. If I then exit the Fullscreen mode and press the FullScreen button again everything works and the menubar is gone.. What could be wrong here? I mean it obviously works to remove the menubar in that manner and it obviously works to enter fullscreen mode like that (using Cocoa), but why doesn't the combination work!? Pleeease help :) Sincerely, / Mattias

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  • What is the easiest way to read wav-files using Python [summary]?

    - by Roman
    I want to use Python to access a wav-file and write its content in a form which allows me to analyze it (let's say arrays). I heard that "audiolab" is a suitable tool for that (it transforms numpy arrays into wav and vica versa). I have installed the "audiolab" but I had a problem with the version of numpy (I could not "from numpy.testing import Tester"). I had 1.1.1. version of numpy. I have installed a newer version on numpy (1.4.0). But then I got a new set of errors: Traceback (most recent call last): File "test.py", line 7, in import scikits.audiolab File "/usr/lib/python2.5/site-packages/scikits/audiolab/init.py", line 25, in from pysndfile import formatinfo, sndfile File "/usr/lib/python2.5/site-packages/scikits/audiolab/pysndfile/init.py", line 1, in from _sndfile import Sndfile, Format, available_file_formats, available_encodings File "numpy.pxd", line 30, in scikits.audiolab.pysndfile._sndfile (scikits/audiolab/pysndfile/_sndfile.c:9632) ValueError: numpy.dtype does not appear to be the correct type object I gave up to use audiolab and thought that I can use "wave" package to read in a wav-file. I asked a question about that but people recommended to use scipy instead. OK, I decided to focus on scipy (I have 0.6.0. version). But when I tried to do the following: from scipy.io import wavfile x = wavfile.read('/usr/share/sounds/purple/receive.wav') I get the following: Traceback (most recent call last): File "test3.py", line 4, in <module> from scipy.io import wavfile File "/usr/lib/python2.5/site-packages/scipy/io/__init__.py", line 23, in <module> from numpy.testing import NumpyTest ImportError: cannot import name NumpyTest So, I gave up to use scipy. Can I use just wave package? I do not need much. I just need to have content of wav-file in human readable format and than I will figure out what to do with that.

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  • Unable to view ChildWindows in Silverlight

    - by Doug Nelson
    So here is the deal. I have created a silverlight dll that contains two ChildWindow dialogs. These dialogs are self contained with a WCF service reference. I want to reuse these dialogs across multiple projects. I have added a reference to the dll in another project. I am able to new up the childWindow, however, I am not able to set the public properties on it and when I call the Show method, nothing is displayed. Not really sure where to start to figure out why this is not working.

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  • Drupal module permissions

    - by Trevor Newhook
    When I run the code with an admin user, the module returns what it should. However, when I run it with a normal user, I get a 403 error. The module returns data from an AJAX call. I've already tried adding a 'access callback' = 'user_access'); line to the exoticlang_chat_logger_menu() function. I'd appreciate any pointers you might have. Thanks for the help The AJAX call: jQuery.ajax({ type: 'POST', url: '/chatlog', success: exoticlangAjaxCompleted, data:'messageLog=' + privateMessageLogJson, dataType: 'json' }); The module code: function exoticlang_chat_logger_init(){ drupal_add_js('misc/jquery.form.js'); drupal_add_library('system', 'drupal.ajax'); } function exoticlang_chat_logger_permission() { return array( 'Save chat data' => array( 'title' => t('Save ExoticLang Chat Data'), 'description' => t('Send private message on chat close') ), ); } /** * Implementation of hook_menu(). */ function exoticlang_chat_logger_menu() { $items = array(); $items['chatlog'] = array( 'type' => MENU_CALLBACK, 'page callback' => 'exoticlang_chat_log_ajax', 'access arguments' => 'Save chat data'); //'access callback' => 'user_access'); return $items; } function exoticlang_chat_logger_ajax(){ $messageLog=stripslashes($_POST['messageLog']); $chatLog= 'Drupal has processed this. Message log is: '.$messageLog; $chatLog=str_replace('":"{[{','":[{',$chatLog); $chatLog=str_replace(',,',',',$chatLog); $chatLog=str_replace('"}"','"}',$chatLog); $chatLog=str_replace('"}]}"','"}]',$chatLog); echo json_encode(array('messageLog' => $chatLog)); // echo $chatLog; echo print_r(privatemsg_new_thread(array(user_load(1)), 'The subject', 'The body text')); drupal_exit(); }

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  • Getting the data inside the C# web service from Jsonified string

    - by gnomixa
    In my JS I use Jquery's $ajax functions to call the web service and send the jsonified data to it. The data is in the following format: var countries = { "1A": { id: "1A", name: "Andorra" }, "2B": { id: 2B name: "Belgium" }, ..etc }; var jsonData = JSON.stringify({ data: data }); //then $ajax is called and it makes the call to the c# web service On the c# side the web service needs to unpack this data, currently it comes in as string[][] data type. How do I convert it to the format so I can refer to the properties such as .id and .name? Assuming I have a class called Sample with these properties? Thanks! EDIT: Here is my JS code: var jsonData = JSON.stringify(countries); $.ajax({ type: 'POST', url: 'http://localhost/MyService.asmx/Foo', contentType: 'application/json; charset=utf-8', data: jsonData, success: function (msg) { alert(msg.d); }, error: function (xhr, status) { switch (status) { case 404: alert('File not found'); break; case 500: alert('Server error'); break; case 0: alert('Request aborted'); break; default: alert('Unknown error ' + status); } } }); inside c# web service I have: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Services; using System.Data; using System.Collections; using System.IO; using System.Web.Script.Services; [WebMethod] [ScriptMethod] public string Foo(IDictionary<string, Country> countries) { return "success"; }

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  • Making it look like the computer is thinking in TicTacToe game

    - by rage
    here is a slice of code that i've written in VB.net Private Sub L00_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles L00.Click, L01.Click, L02.Click, L03.Click, L10.Click, L11.Click, L12.Click, L13.Click, L20.Click, L21.Click, L22.Click, L23.Click, L30.Click, L31.Click, L32.Click, L33.Click Dim ticTac As Label = CType(sender, Label) Dim strRow As String Dim strCol As String 'Once a move is made, do not allow user to change whether player/computer goes first, because it doesn't make sense to do so since the game has already started. ComputerFirstStripMenuItem.Enabled = False PlayerFirstToolStripMenuItem.Enabled = False 'Check to make sure clicked tile is a valid tile i.e and empty tile. If (ticTac.Text = String.Empty) Then ticTac.Text = "X" ticTac.ForeColor = ColorDialog1.Color ticTac.Tag = 1 'After the player has made his move it becomes the computers turn. computerTurn(sender, e) Else MessageBox.Show("Please pick an empty tile to make next move", "Invalid Move") End If End Sub Private Sub computerTurn(ByVal sender As System.Object, ByVal e As System.EventArgs) Call Randomize() row = Int(4 * Rnd()) col = Int(4 * Rnd()) 'Check to make sure clicked tile is a valid tile i.e and empty tile. If Not ticTacArray(row, col).Tag = 1 And Not ticTacArray(row, col).Tag = 4 Then ticTacArray(row, col).Text = "O" ticTacArray(row, col).ForeColor = ColorDialog2.Color ticTacArray(row, col).Tag = 4 checkIfGameOver(sender, e) Else 'Some good ole pseudo-recursion(doesn't require a base case(s)). computerTurn(sender, e) End If End Sub Everything works smoothly, except i'm trying to make it seem like the computer has to "think" before making its move. So what i've tried to do is place a System.Threading.Sleep() call in different places in the code above. The problem is that instead of making the computer look like its thinking, the program waits and then puts the X and O together at the same time. Can someone help me make it so that the program puts an X wherever i click AND THEN wait before it places an O? Edit: in case any of you are wondering, i realize that the computers AI is ridiculously dumb, but its just to mess around right now. Later on i will implement a serious AI..hopefully.

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  • Passing in a lambda to a Where statement

    - by sonicblis
    I noticed today that if I do this: var items = context.items.Where(i => i.Property < 2); items = items.Where(i => i.Property > 4); Once I access the items var, it executes only the first line as the data call and then does the second call in memory. However, if I do this: var items = context.items.Where(i => i.Property < 2).Where(i => i.Property > 4); I get only one expression executed against the context that includes both where statements. I have a host of variables that I want to use to build the expression for the linq lambda, but their presence or absence changes the expression such that I'd have to have a rediculous number of conditionals to satisfy all cases. I thought I could just add the Where() statements as in my first example above, but that doesn't end up in a single expression that contains all of the criteria. Therefore, I'm trying to create just the lambda itself as such: //bogus syntax if (var1 == "something") var expression = Expression<Func<item, bool>>(i => i.Property == "Something); if (var2 == "somethingElse") expression = expression.Where(i => i.Property2 == "SomethingElse"); And then pass that in to the where of my context.Items to evaluate. A) is this right, and B) if so, how do you do it?

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  • Nested Class member function can't access function of enclosing class. Why?

    - by Rahul
    Please see the example code below: class A { private: class B { public: foobar(); }; public: foo(); bar(); }; Within class A & B implementation: A::foo() { //do something } A::bar() { //some code foo(); //more code } A::B::foobar() { //some code foo(); //<<compiler doesn't like this } The compiler flags the call to foo() within the method foobar(). Earlier, I had foo() as private member function of class A but changed to public assuming that B's function can't see it. Of course, it didn't help. I am trying to re-use the functionality provided by A's method. Why doesn't the compiler allow this function call? As I see it, they are part of same enclosing class (A). I thought the accessibility issue for nested class meebers for enclosing class in C++ standards was resolved. How can I achieve what I am trying to do without re-writing the same method (foo()) for B, which keeping B nested within A? I am using VC++ compiler ver-9 (Visual Studio 2008). Thank you for your help.

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  • Newsletter send using AJAX to avoid PHP timeout

    - by simPod
    I need to send newsletters. I have already a PHP script that sends mass emails but it won't work for long as email database is growing because of PHP max script run time. So, to avoid it I came up with a solution: I would call my PHP script using AJAX in javascript and I will give it $_GET parameter with a count 20 so the script would sent only 20 emails. Than AJAX would receive success response, and call my script again and again till all emails are send. Is it possible? I'm asking because I have never seen such a solution so I'm wondering if it is real (It's kinda hard to implement this into my PHP framework so I'm asking experts here first) To sum it up here's a code skeleton: <script> var emailCount = 1000; //would get this from DB var runCount = 20; //number of emails sent in one cycle var from = 0; //start number function sendMail(){ if(from<emailCount){ jQuery.ajaxfunction({ path: 'script.php?from='+from+'&count='+runCount successFc: function(){ from+=runCount; sendMail(); } }) } } sendMail(); </script> So, are there any obstacles? Thanks a lot.

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  • Comet (long polling) and XmlHttpRequest status

    - by chris_l
    I'm playing around a little bit with raw XmlHttpRequestObjects + Comet Long Polling. (Usually, I'd let GWT or another framework handle of this for me, but I want to learn more about it.) I wrote the following code: function longPoll() { var xhr = createXHR(); // Creates an XmlHttpRequestObject xhr.open('GET', 'LongPollServlet', true); xhr.onreadystatechange = function () { if (xhr.readyState == 4) { if (xhr.status == 200) { ... } if (xhr.status > 0) { longPoll(); } } } xhr.send(null); } ... <body onload="javascript:longPoll()">... I wrapped the longPoll() call in an if statement that checks for status > 0, because I encountered, that when I leave the page (by browsing somewhere else, or by reloading it), one last unnecessary comet call is sent. [And on Firefox, it even causes severe problems when doing a page reload, for some reason I don't fully understand yet.] Question: Is that status check the correct way to handle this problem, or is there a better solution?

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  • How to convert model into url properly in asp.net MVC?

    - by 4eburek
    From the SEO standpoint it is nice to see urls in format which explains what is located on a page Let's have a look on such situation (it is just example) We need to display page about some user and decided to have such url template for that page: /user/{UserId}/{UserCountry}/{UserLogin}. And create for this purpose such model public class UserUrlInfo{ public int UserId{get;set;} public string UserCountry{get;set;} public string UserLogin{get;set;} } I want to create controller method where I pass UserUrlInfo object but not all required fields. Classic controller method for url template shown above is following public ActionResult Index(int UserId, string UserCountry, string UserLogin){ return View(); } and we need to call it like that Html.ActionLink<UserController>(x=>Index(user.UserId, user.UserCountry, user.UserLogin), "See user page") I want to create such controller method public ActionResult Index(UserUrlInfo userInfo){ return View(); } and call it like that: Html.ActionLink<UserController>(x=>Index(user), "See user page") Actually I works when we add one more route and point it to the same controller method, so routing will be: /user/{userInfo} /user/{UserId}/{UserCountry}/{UserLogin} In this situation routing engine gets string method of our model (need to override it) and it works ALMOST always. But sometimes it fails and show url like /page/?userInfo=/US/John So my workaround does not always work properly. Does anybody know how to work with urls in such way?

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  • C++ boost mpl vector

    - by Gokul
    I understand that the following code won't work, as i is a runtime parameter and not a compile time parameter. But i want to know, whether there is a way to achieve the same. i have a list of classes and i need to call a template function, with each of these classes. void GucTable::refreshSessionParams() { typedef boost::mpl::vector< SessionXactDetails, SessionSchemaInfo > SessionParams; for( int i = 0; i < boost::mpl::size<SessionParams>::value; ++i ) boost::mpl::at<SessionParams, i>::type* sparam = g_getSessionParam< boost::mpl::at<SessionParams, i>::type >(); sparam->updateFromGucTable(this); } } Can someone suggest me a easy and elegant way to perform the same? i need to iterate through the mpl::vector and use the type to call a global function and then use that parameter to do some run-time operations. Thanks in advance, Gokul. Working code typedef boost::mpl::vector< SessionXactDetails, SessionSchemaInfo > SessionParams; class GucSessionIterator { private: GucTable& m_table; public: GucSessionIterator(GucTable& table) :m_table(table) { } template< typename U > void operator()(const U& ) { g_getSessionParam<U>()->updateFromGucTable(m_table); } }; void GucTable::refreshSessionParams() { boost::mpl::for_each< SessionParams >( GucSessionIterator(*this) ); return; }

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  • WPF Application - Role Management Recommendations

    - by David Ward
    I have a WPF application with a WCF service layer and a SQL database. I now want to restrict elements of the application so that certain functions are only available to those users with a particular role. For example, you will only be able to navigate to the settings screen if you are an administrator. I would like a user to be a member of 1 or more authorisation groups and each authorisation group to have 1 or more roles associated. A long time ago I used AzMan (Authorisation Manager) to do a similar thing. Does anyone think that there are better approaches? Is AzMan "old news"? Alternatives? Thanks.

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  • SIP UAS asks for OPTIONS

    - by TacB0sS
    Hey, I have UAC that registers to a UAS, after registration the UAS sends me an OPTIONS request, what should I answer it? only the audio media streams? Update I: Allow me to explain myself better... if I want to invite someone to a session I USE the INVITE method and negotiate the media then, for that specific session. But once I register to the server, and it asks me for OPTIONS, then what should I supply, everything my client supports? once I answer it would it deduce that every INVITE I would request from now on would use these medias? or would I need to supply new media with every request? Update II: Hi Wiz, I was in the process of building a negotiation system, so i tried it out and replied the UAS here is the sort dialog we had: OPTIONS sip:[email protected] SIP/2.0 Via: SIP/2.0/UDP xx.xx.xx.xx:5060;branch=z9hG4bK45b197cb;rport=5060;received=xx.xx.xx.xx From: "Unknown" <sip:[email protected]>;tag=as66cf26df To: <sip:[email protected]> Contact: <sip:[email protected]> Call-ID: [email protected] CSeq: 102 OPTIONS User-Agent: Freeswitch 1.2.3 Max-Forwards: 70 Date: Sat, 05 Jun 2010 12:06:43 GMT Allow: INVITE,ACK,CANCEL,OPTIONS,BYE,REFER,SUBSCRIBE,NOTIFY,INFO Supported: replaces Content-Length: 0 OPTIONS In Response To 102: SIP/2.0 200 OK Via: SIP/2.0/UDP xx.xx.xx.xx:5060;branch=z9hG4bK45b197cb;rport=5060;received=xx.xx.xx.xx From: "Unknown" <sip:[email protected]>;tag=as66cf26df To: <sip:[email protected]> CSeq: 102 OPTIONS Call-ID: [email protected] Allow: INVITE,CANCEL,ACK,BYE,OPTIONS Content-Type: application/sdp Content-Length: 248 v=0 o=310 4515233118481497946 4515233118481497946 IN IP4 10.0.0.1 s=- i=Nu-Art Software - TacB0sS VoIP information c=IN IP4 10.0.0.1 m=audio 40000 RTP/AVP 0 8 101 a=rtpmap:0 PCMU/8000 a=rtpmap:8 PCMA/8000 a=rtpmap:101 telephone-event/8000 This response caused the server to stop sending me the options request, does this means I can only use these parameters with the server now? or as you said, it does not matter? Thanks, Adam.

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  • How to determine values saved on the stack?

    - by Brian
    I'm doing some experimenting and would like to be able to see what is saved on the stack during a system call (the saved state of the user land process). According to http://lxr.linux.no/#linux+v2.6.30.1/arch/x86/kernel/entry_32.S it shows that the various values of registers are saved at those particular offsets to the stack pointer. Here is the code I have been trying to use to examine what is saved on the stack (this is in a custom system call I have created): asm("movl 0x1C(%esp), %ecx"); asm("movl %%ecx, %0" : "=r" (value)); where value is an unsigned long. As of right now, this value is not what is expected (it is showing a 0 is saved for the user value of ds). Am I correctly accessing the offset of the stack pointer? Another possibility might be could I use a debugger such as GDB to examine the stack contents while in the kernel? I don't have much extensive use with debugging and am not sure of how to debug code inside the kernel. Any help is much appreciated.

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  • How to deserialize implementation classes in OSGi

    - by Daniel Schneller
    In an eRCP OSGi based application the user can push a button and go to a lock screen similar to that of Windows or Mac OS X. When this happens, the current state of the application is serialized to a file and control is handed over to the lock screen. In this mobile application memory is very tight, so we need to get rid of the original view/controller when the lock screen comes up. This works fine and we end up with a binary serialized file. Once the user logs back in, the file is read in again and the original state of the application restored. This works fine as well, except when the controller that was serialized contained a reference to an object which comes from a different bundle. In my concrete case the original controller (from bundle A) can call a web service and gets a result back. Nothing fancy, just some Strings and Numbers in a simple value holder class. However the controller only sees this as a Result interface; the actual runtime object (ResultImpl) is defined and created in a different bundle (bundle B, the webservice client implementation) and returned via a service call. When the deserialization now tries to thaw the controller from the file, it throws a ClassNotFound exception, complaining about not being able to deserialize the result object, because deserialization is called from bundle A, which cannot see the ResultImpl class from bundle B. Any ideas on how to work around that? The only thing I could come up with is to clone all the individual values into another object, defined in the controller's bundle, but this seems like quite a hassle.

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  • How to make a request from an android app that can enter a Spring Security secured webservice method

    - by johnrock
    I have a Spring Security (form based authentication) web app running CXF JAX-RS webservices and I am trying to connect to this webservice from an Android app that can be authenticated on a per user basis. Currently, when I add an @Secured annotation to my webservice method all requests to this method are denied. I have tried to pass in credentials of a valid user/password (that currently exists in the Spring Security based web app and can log in to the web app successfully) from the android call but the request still fails to enter this method when the @Secured annotation is present. The SecurityContext parameter returns null when calling getUserPrincipal(). How can I make a request from an android app that can enter a Spring Security secured webservice method? Here is the code I am working with at the moment: Android call: httpclient.getCredentialsProvider().setCredentials( //new AuthScope("192.168.1.101", 80), new AuthScope(null, -1), new UsernamePasswordCredentials("joeuser", "mypassword")); String userAgent = "Android/" + getVersion(); HttpGet httpget = new HttpGet(MY_URI); httpget.setHeader("User-Agent", userAgent); httpget.setHeader("Content-Type", "application/xml"); HttpResponse response; try { response = httpclient.execute(httpget); HttpEntity entity = response.getEntity(); ... parse xml Webservice Method: @GET @Path("/payload") @Produces("application/XML") @Secured({"ROLE_USER","ROLE_ADMIN","ROLE_GUEST"}) public Response makePayload(@Context Request request, @Context SecurityContext securityContext){ Payload payload = new Payload(); payload.setUsersOnline(new Long(200)); if (payload == null) { return Response.noContent().build(); } else{ return Response.ok().entity(payload).build(); } }

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  • Doubts in executable and relocatable object file

    - by bala1486
    Hello, I have written a simple Hello World program. #include <stdio.h> int main() { printf("Hello World"); return 0; } I wanted to understand how the relocatable object file and executable file look like. The object file corresponding to the main function is 0000000000000000 <main>: 0: 55 push %rbp 1: 48 89 e5 mov %rsp,%rbp 4: bf 00 00 00 00 mov $0x0,%edi 9: b8 00 00 00 00 mov $0x0,%eax e: e8 00 00 00 00 callq 13 <main+0x13> 13: b8 00 00 00 00 mov $0x0,%eax 18: c9 leaveq 19: c3 retq Here the function call for printf is callq 13. One thing i don't understand is why is it 13. That means call the function at adresss 13, right??. 13 has the next instruction, right?? Please explain me what does this mean?? The executable code corresponding to main is 00000000004004cc <main>: 4004cc: 55 push %rbp 4004cd: 48 89 e5 mov %rsp,%rbp 4004d0: bf dc 05 40 00 mov $0x4005dc,%edi 4004d5: b8 00 00 00 00 mov $0x0,%eax 4004da: e8 e1 fe ff ff callq 4003c0 <printf@plt> 4004df: b8 00 00 00 00 mov $0x0,%eax 4004e4: c9 leaveq 4004e5: c3 retq Here it is callq 4003c0. But the binary instruction is e8 e1 fe ff ff. There is nothing that corresponds to 4003c0. What is that i am getting wrong? Thanks. Bala

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  • problem with fork()

    - by john
    I'm writing a shell which forks, with the parent reading the input and the child process parsing and executing it with execvp. pseudocode of main method: do{ pid = fork(); print pid; if (p<0) { error; exit; } if (p>0) { wait for child to finish; read input; } else { call function to parse input; exit; } }while condition return; what happens is that i never seem to enter the child process (pid printed is always positive, i never enter the else). however, if i don't call the parse function and just have else exit, i do correctly enter parent and child alternatingly. full code: int main(int argc, char *argv[]){ char input[500]; pid_t p; int firstrun = 1; do{ p = fork(); printf("PID: %d", p); if (p < 0) {printf("Error forking"); exit(-1);} if (p > 0){ wait(NULL); firstrun = 0; printf("\n> "); bzero(input, 500); fflush(stdout); read(0, input, 499); input[strlen(input)-1] = '\0'; } else exit(0); else { if (parse(input) != 0 && firstrun != 1) { printf("Error parsing"); exit(-1); } exit(0); } }while(strcmp(input, "exit") != 0); return 0; }

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  • Twitter O-Auth Callback url

    - by jtymann
    I am having a problem with Twitter's oauth authentication and using a callback url. I am coding in php and using the sample code referenced by the twitter wiki, http://github.com/abraham/twitteroauth I got that code, and tried a simple test and it worked nicely. However I want to programatically specify the callback url, and the example did not support that. So I quickly modified the getRequestToken() method to take in a parameter and now it looks like this: function getRequestToken($params = array()) { $r = $this->oAuthRequest($this->requestTokenURL(), $params); $token = $this->oAuthParseResponse($r); $this->token = new OAuthConsumer($token['oauth_token'], $token['oauth_token_secret']); return $token; } and my call looks like this $tok = $to->getRequestToken(array('oauth_callback' => 'http://127.0.0.1/twitter_prompt/index.php')); This is the only change I made, and the redirect works like a charm, however I am getting an error when I then try and use my newly granted access to try and make a call. I get a "Could not authenticate you" error. Also the application never actually gets added to the users authorized connections. Now I read the specs and I thought all I had to do was specify the parameter when getting the request token. Could someone a little more seasoned in oauth and twitter possibly give me a hand? Thank You

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  • accessing a method from a button within a class?

    - by flo
    #import "GameObject.h" #import "Definitions.h" @implementation GameObject @synthesize owner; @synthesize state; @synthesize mirrored; @synthesize button; @synthesize switcher; - (id) init { if ( self = [super init] ) { [self setOwner: EmptyField]; button = [UIButton buttonWithType:UIButtonTypeCustom]; [self setSwitcher: FALSE]; } return self; } - (UIButton*) display{ button.frame = CGRectMake(0, 0, GO_Width, GO_Height); [button setBackgroundImage:[UIImage imageNamed:BlueStone] forState:UIControlStateNormal]; [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside]; return button; } -(void)buttonPressed:(id) sender { //... } } - (void) dealloc { [super dealloc]; } @end Hi! i would like to know if the above is possible somehow within a class (in my case it is called GameObject) or if i HAVE to have the button call a methode in the viewcontroller... the above results with the app crashing. i would call display within a loop on the viewcontroller and id like to change some of the GameObjects instance variables within buttonPressed. Also id like to change some other stuff by calling some other methods from within buttonPressed but i think that will be the lesser of my problems ;) also id like to know how i can pass some variables to the buttonPressed method... cant find it anywhere :( help on this one would be much appreciated ;) thanks flo

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  • What happens when value types are created?

    - by Bob
    I'm developing a game using XNA and C# and was attempting to avoid calling new struct() type code each frame as I thought it would freak the GC out. "But wait," I said to myself, "struct is a value type. The GC shouldn't get called then, right?" Well, that's why I'm asking here. I only have a very vague idea of what happens to value types. If I create a new struct within a function call, is the struct being created on the stack? Will it simply get pushed and popped and performance not take a hit? Further, would there be some memory limit or performance implications if, say, I need to create many instances in a single call? Take, for instance, this code: spriteBatch.Draw(tex, new Rectangle(x, y, width, height), Color.White); Rectangle in this case is a struct. What happens when that new Rectangle is created? What are the implications of having to repeat that line many times (say, thousands of times)? Is this Rectangle created, a copy sent to the Draw method, and then discarded (meaning no memory getting eaten up the more Draw is called in that manner in the same function)? P.S. I know this may be pre-mature optimization, but I'm mostly curious and wish to have a better understanding of what is happening.

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  • Should java try blocks be scoped as tightly as possible?

    - by isme
    I've been told that there is some overhead in using the Java try-catch mechanism. So, while it is necessary to put methods that throw checked exception within a try block to handle the possible exception, it is good practice performance-wise to limit the size of the try block to contain only those operations that could throw exceptions. I'm not so sure that this is a sensible conclusion. Consider the two implementations below of a function that processes a specified text file. Even if it is true that the first one incurs some unnecessary overhead, I find it much easier to follow. It is less clear where exactly the exceptions come from just from looking at statements, but the comments clearly show which statements are responsible. The second one is much longer and complicated than the first. In particular, the nice line-reading idiom of the first has to be mangled to fit the readLine call into a try block. What is the best practice for handling exceptions in a funcion where multiple exceptions could be thrown in its definition? This one contains all the processing code within the try block: void processFile(File f) { try { // construction of FileReader can throw FileNotFoundException BufferedReader in = new BufferedReader(new FileReader(f)); // call of readLine can throw IOException String line; while ((line = in.readLine()) != null) { process(line); } } catch (FileNotFoundException ex) { handle(ex); } catch (IOException ex) { handle(ex); } } This one contains only the methods that throw exceptions within try blocks: void processFile(File f) { FileReader reader; try { reader = new FileReader(f); } catch (FileNotFoundException ex) { handle(ex); return; } BufferedReader in = new BufferedReader(reader); String line; while (true) { try { line = in.readLine(); } catch (IOException ex) { handle(ex); break; } if (line == null) { break; } process(line); } }

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