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  • Reading the xml file in server without saving it

    - by Sathish
    I am uploading an xml file in asp.net. what i want to do is to read the file and convert it to xmldoc and send it to one webservice without saving the xml file in the server. Is it possible? If yes can anyone help me with the code. The code i wrote so far is as below HttpPostedFile myFile = filMyFile.PostedFile; int nFileLen = myFile.ContentLength; if (nFileLen > 0) { byte[] myData = new byte[nFileLen]; myFile.InputStream.Read(myData, 0, nFileLen); }

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  • How to extend the comments framework (django) by removing unnecesary fields?

    - by Ignacio
    Hi, I've been reading on the django docs about the comments framework and how to customize it (http://docs.djangoproject.com/en/1.1/ref/contrib/comments/custom/) In that page, it shows how to add new fields to a form. But what I want to do is to remove unnecesary fields, like URL, email (amongst other minor mods.) On that same doc page it says the way to go is to extend my custom comments class from BaseCommentAbstractModel, but that's pretty much it, I've come so far and now I'm at a loss. I couldn't find anything on this specific aspect.

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  • What are the best uses for each programming language?

    - by VirtuosiMedia
    I come from a web developer background, so I'm fairly familiar with PHP and JavaScript, but I'd eventually like to branch out into other languages. At this point, I don't have a particular direction or platform that I'm leaning toward as far as learning a new language or what I would use it for, but I would like to learn a little bit more about programming languages in general and what each one is used for. I've often heard (and I agree) that you should use the right tool for the job, so what jobs are each programming language best suited for? Edit: If you've worked with some of the newer or more obscure languages, please share for those as well.

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  • Is enemy / bot A.I. part of the model or controller in an MVC game

    - by Iain
    It could be part of the model because it's part of the business logic of the game. It could be part of the controller because it could be seen as simulating player input, which would be considered part of the controller, right? Or would it? What about a normal enemy, like a goomba in Mario? UPDATE: Wow, that's really not the answer I was expecting. As far as I could tell, A.I. is an internal part of the autonomous game system, hence model. I'm still not convinced.

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  • Saving current directory to zsh history

    - by user130208
    I wanted to achieve the same as asked here http://stackoverflow.com/questions/945288/saving-current-directory-to-bash-history but within zsh shell. I haven't done any zsh trickry before but so far I have: function precmd { hpwd=$history[$((HISTCMD-1))] if [[ $hpwd == "cd" ]]; then cwd=$OLDPWD else cwd=$PWD fi hpwd="${hpwd% ### *} ### $cwd" echo "$hpwd" ~/.hist_log } Right now I save the command annotated with the directory name to a log file. This works fine for me. Just thought there might be a way to make replacement in the history buffer itself.

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  • FTP client to zip before upload and unzip on the server after upload

    - by Ronaldo Junior
    I am always working with some big websites that is annoying to upload given the number of small files. I use Filezilla but am happy to buy some commercial solution if there is one out there that can zip the files before upload and then unzip it after upload. Its a pain to have to manually do that all the time. If someone know of any ftp client or extension for Filezilla or other that would do that... I sent an email to the support for CuteFTP and WSFtp - no answer so far... I know FTP protocol does not allow this command - thats why Im asking for a extension (if anyone know) or a free or commercial FTP client that do the job...

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  • jquery button click not firing asp.net button

    - by lloydphillips
    I've got a .net button that has an href attribute value set to 'javascript:WebForm_DoPostBackWithOptions(new WebForm_PostBackOptions("ctl00$cp1$ucInvoiceSearch$btnSearch", "", true, "", "", false, true))'. I've got a textbox that when I press enter I want it to fire this event. Doing the 'Enter' event isn't an issue but I can't get the event on the href to fire using .click(). Here's my function so far: $("[id*='tbInvNo']").keyup(function(event){ var $btn = $(".pnl-invoice-search"); if(event.keyCode == 13) $btn.click(); }); I've got no idea how to get this to fire. Hope someone can help - jQuery and asp.net are driving me up the wall today! :(

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  • facebook iframe application gives null GET/POST

    - by misterjinx
    hey everybody, I came up to something really strange with a facebook iframe application. I don't know why but my global supervariables $_GET and $_POST are empty (nulls actually)! As far as i know, when using iframe for doing applications all the specific facebook variables are kept inside the $_GET variable. But for some reason now I don't have anything. I don't know what might be the problem. And as this wouldn't be enough, when i submit a form using POST as method, my $_POST variable is also null! What you guys think might be the problem? I've spent half a day trying to figure this out, but i didn't get any result.

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  • Postgres: clear entire database before re-creating / re-populating from bash script

    - by Hoff
    hi folks, I'm writing a shell script (will become a cronjob) that will: 1: dump my production database 2: import the dump into my development database Between step 1 and 2, I need to clear the development database (drop all tables?). How is this best accomplished from a shell script? So far, it looks like this: #!/bin/bash time=`date '+%Y'-'%m'-'%d'` # 1. export(dump) the current production database pg_dump -U production_db_name > /backup/dir/backup-${time}.sql # missing step: drop all tables from development database so it can be re-populated # 2. load the backup into the development database psql -U development_db_name < backup/dir/backup-${time}.sql Many thanks in advance! Martin

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  • Prototype mouseleave for two connected elements

    - by TenJack
    I have created a small navigation element that is positioned right on top of another element. It is only shown when a user mousenters/mouseovers the main element. I am having some trouble with the prototype. I would like this small nav element to be hidden when a user mouses out of the main box, but I would also like the small nav element to remain visible if a user mouses out of the main box but mouses into the small nav at the same time. This is my attempt so far with some pseudo-code to hopefully explain: $('main_box').observe('mouseenter', function(){ $('small_div').show() }) $('main_box').observe('mouseleave', function(){ if this element is $('small_div') then Event.stop() $('small_div').observe('mouseleave', function(){ if this element is $('main_box') Event.stop observe $('main_box') mouseleave else $('small_div').hide(); }) else $('small_div').hide(); }) The main thing I'm having trouble with is figuring out what element the mouse is over at a given point in time. Is there a way to do something like: on mouseleave do blah unless the mouse is over a specific element then do not do blah?

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  • How do I get the current color of a fragment?

    - by Mason Wheeler
    I'm trying to wrap my head around shaders in GLSL, and I've found some useful resources and tutorials, but I keep running into a wall for something that ought to be fundamental and trivial: how does my fragment shader retrieve the color of the current fragment? You set the final color by saying gl_FragColor = whatever, but apparently that's an output-only value. How do you get the original color of the input so you can perform calculations on it? That's got to be in a variable somewhere, but if anyone out there knows its name, they don't seem to have recorded it in any tutorial or documentation that I've run across so far, and it's driving me up the wall.

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  • Using images and css file for a generated HTML UIWebView

    - by Tom
    Hi! I'm generating an HTML file for an app, and in this HTML file there's a link to a stylesheet and one to an image. Here's what I tried so far: NSMutableString *toReturn = [NSMutableString stringWithCapacity:100]; NSString *cssPath = [[NSBundle mainBundle] pathForResource:@"etapes.css" ofType:nil]; [toReturn appendFormat:@"<html><head><title></title><link href=\"%@\" media=\"all\" rel=\"stylesheet\" type=\"text/css\" /></head><body>", cssPath]; It generates the right full path to the right file, this is okay if I want to access it on my mac, but on the simulator or my iPhone it doesn't point to the right place at all... Do you have any idea of how could I make this? Thanks

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  • jQuery slide up/down on hover bug

    - by Eirik Lillebo
    Hi! I have one large div with one smaller div inside it. The smaller div is at first displayed as hidden. When the user hovers the mouse over the large container-div the smaller div is animated in with the show/hide-functions. So far everything works fine. However. The smaller div is animated in from the bottom - so if I let the cursor hover over the container at the very bottom, it's hovering over the animation of the smaller div while it's sliding in. So now the cursor is hovering over the smaller div instead of the larger div, and thus triggering the hide-function on the smaller div. This creates an infinite loop of show/hide calls as the smaller div slides in and out of where the cursor is pointing. Any ideas how to avoid this and not break the hovering on the container as the smaller div enters?

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  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

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  • How to draw a transparent stroke (or anyway clear part of an image) on the iPhone

    - by devguy
    I have a small app that allows the user to draw on the screen with the finger. Yes, nothing original, but it's part of something larger :) I have a UIImageView where the user draws, by creating a CGContextRef and the various CG draw functions. I primarily draw strokes/lines with the function CGContextAddLineToPoint Now the problem is this: the user can draw lines of various colors. I want to give him the ability to use a "rubber" tool to delete some part of the image drawn so far, with the finger. I initially did this by using a white color for the stroke (set with the CGContextSetRGBStrokeColor function) but it did't work out...because I discovered later that the UIImage on the UIImageView was actually with transparent background, not white...so I would end up with a transparent image with white lines on it! Is there anyway to set a "transparent" stroke color...or is there any other way to clear the content of the CGContextRef under the user's finger, when he moves it? Thanks

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  • What database works well with 200+GB of data?

    - by taw
    I've been using mysql (with innodb; on Amazon rds) because it's sort of universal default, but it's been ridiculously under-performing, and tweaking it only delays the inevitable. The data is mostly relatively short (<1kB of bytes each) blobs information about 100Ms of urls. There is (or should be, mysql cannot seem to handle it) very high amount of insert / update / retrieve but few complex queries - not that complex queries wouldn't be useful, but because mysql is so slow that it's far faster to get the data out, process it locally, and cache the results somewhere. I can keep tweaking mysql and throwing more hardware at it, but it seems increasingly futile. So what are the options? SQL/relational model/etc. optional - anything will do as long as it's fast, networked, and language-independent.

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  • Facebook Connect settings for popup dialog

    - by Iuhiz
    I'm in the process of implementing Facebook Connect for my site, everything seems to be working fine so far except that the look of my popup dialog upon clicking on "Login with Facebook" is totally different from what I see on other sites like say Posterous. I'm only getting a popup with the msg "Do you want to log in to with your Facebook account?" followed by the 2 login fields whereas Posterous has a more detailed dialog box with 2 images and more descriptive text. Am i missing out on some configuration settings here or? Thanks

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  • Trying to create text boxes dynammically and remove them

    - by fari
    I am using VB.NET vb 2008 . I am trying to create text boxes dynammically and remove them here is the code i have written so far Private Sub setTextBox() Dim num As Integer Dim pos As Integer num = Len(word) temp = String.Copy(word) Dim intcount As Integer remove() GuessBox.Visible = True letters.Visible = True pos = 0 'To create the dynamic text box and add the controls For intcount = 0 To num - 1 Txtdynamic = New TextBox Txtdynamic.Width = 20 Txtdynamic.Visible = True Txtdynamic.MaxLength = 1 Txtdynamic.Location = New Point(pos + 5, 0) pos = pos + 30 'set the font size Txtdynamic.Font = New System.Drawing.Font("Verdana", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Txtdynamic.Name = "txtdynamic_" & intcount & "_mycntrl" Txtdynamic.Enabled = False Txtdynamic.Text = "" Panel1.Controls.Add(Txtdynamic) Next Panel1.Visible = True Controls.Add(Panel1) Controls.Add(GuessBox) Controls.Add(letters) letter = "" letters.Text = "" hang_lable.Text = "" tries = 0 End Sub`enter code here` Function remove() For Each ctrl In Panel1.Controls Panel1.Controls.Remove(ctrl) Next End Function I am able to create the textboxes but only a few of them are removed. by using For Each ctrl In Panel1.Controls it doesn't retrieve all the controls and some ae duplicated as well.

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  • Is Eclipse Remote System Explorer broken on Windows?

    - by Kev
    I have the following setup on Windows 7 Ultimate x64: Eclipse Indigo 2.7.2 (Build: M20120208-0800) Remote System Explorer 3.3.2 (see screenshot) (Oracle/Sun) Java 1.6 Update 31 (x86) Despite all my best efforts I am unable to connect to a remote system (a Centos 5.6 server on my local LAN) using a Remote System Explorer SSH connection - I've tried both password authentication and using my SSH private key. Here is a screenshot of both the Eclipse error dialogue and what is logged in my /var/log/secure log file: /var/log/secure: Apr 1 12:00:21 nagios sshd[6176]: Received disconnect from 172.16.3.88: 3: com.jcraft.jsch.JSchException: Auth fail When I connect for the first time I do get prompted to verify the authenticity of the remote host and the RSA key fingerprint. But that's as far as things go. Performing the same operation with the same credentials on my Fedora Core 16 box (also running the same version of Eclipse and Java) to the same server is successful. This leads me to believe that RSE SSH support on Windows is either broken or there's some piece of the SSH-on-Windows puzzle I'm missing. Is this the case?

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  • PHP - HTML Purifier - hello w<o>rld/world tutorial striptags

    - by JW
    I am just looking into using HTML Purifier to ensure that a user-inputed string (that represents the name of a person) is sanitized. I do not want to allow any html tags, script, markup etc - I just want the alpha, numeric and normal punctuation characters. The sheer number of options available for HTML Purifier is daunting and, as far as i can see, the docs do not seem to have a beggining/middle or end see: http://htmlpurifier.org/docs Is there a simple hello world tutorial online that shows how to sanitize a string removing all the bad stuff out of it. I am also considering just using strip tags: http://php.net/manual/en/function.strip-tags.php or PHP's in built data sanitizing http://us.php.net/manual/en/book.filter.php

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  • Avoid htaccess redirecting to one folder Yii

    - by JG Estevez
    I have a website running over Yii Framework, I created a folder in the root path named blog, I installed a wordpress blog under this folder, but the files .htaccess that comes with yii is trying to redirect my request to www.domain.com/blog to the controller/action type which I don't want, I want to treat the blog folder as a completely app with no relation to yii. here is what I've done so far Options +FollowSymLinks IndexIgnore */* RewriteEngine on RewriteCond %{REQUEST_URI} "/blog/" RewriteRule (.*) $1 [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . index.php as you can see I added the conditions to avoid redirecting for the blog folder but when I try to access the the url is telling me The page isn't redirecting properly. How can I solve this?? thanks

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  • Finding height in Binary Search Tree

    - by mike
    Hey I was wondering if anybody could help me rework this method to find the height of a binary search tree. So far my code looks like this however the answer im getting is larger than the actual height by 1, but when I remove the +1 from my return statements its less than the actual height by 1? I'm still trying to wrap my head around recursion with these BST any help would be much appreciated. public int findHeight(){ if(this.isEmpty()){ return 0; } else{ TreeNode<T> node = root; return findHeight(node); } } private int findHeight(TreeNode<T> aNode){ int heightLeft = 0; int heightRight = 0; if(aNode.left!=null) heightLeft = findHeight(aNode.left); if(aNode.right!=null) heightRight = findHeight(aNode.right); if(heightLeft > heightRight){ return heightLeft+1; } else{ return heightRight+1; } }

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  • rails update whole index of a model with one click

    - by mattherick
    hello! i have a store model, this will handle my leaflet and my shoppingcart for my shop. now i d´like to show all items added from an user to his leaflet in the index of store. in the store an user can change the quantity of the choosen items. and now i want to save that the changes of the different quantities in the database with one click on a button "update store". so how could i implement an update over the whole index with one click? i´d like to do this with ajax and most dynamically. somebody has an idea? i render all items into a form so far, but now i have the problem, when i submit this form only the last quantity and item id are included in the params. further i pushed every quantity into an array and i want to submit this also as a param. but i could not. please give me some tips, will be very fine :) mattherick

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  • C# Joins/Where with Linq and Lambda

    - by David
    Hello, I'm having trouble with a query written in Linq and Lambda. So far, I'm getting allot of errors here's my code: int id = 1; var query = database.Posts.Join(database.Post_Metas, post => database.Posts.Where(x => x.ID == id), meta => database.Post_Metas.Where(x => x.Post_ID == id), (post, meta) => new { Post = post, Meta = meta }); I'm new to using Linq, so I'm not sure if this query is correct.

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  • Fade between looped background images using jQuery

    - by da5id
    I'm trying to get the background image of a legacy div (by which I mean it already has a background image, which I cannot control & thus have to initially over-write) to smoothly fade between new images indefinitely. Here's what I have so far: var images = [ "/images/home/19041085158.jpg", "/images/home/19041085513.jpg", "/images/home/19041085612.jpg" ]; var counter = 0; setInterval(function() { $(".home_banner").css('backgroundImage', 'url("'+images[counter]+'")'); counter++; if (counter == images.length) { counter = 0; } }, 2000); Trouble is, it's not smooth (I'm aiming for something like the innerfade plugin). EDIT: question originally said "and it's not indefinite (it only runs once through the array).", but Mario corrected my stupid naming error. EDIT2: I'm now using Reigel's answer (see below), which works perfectly, but I still can't find any way to fade between the images smoothly. All help greatfully appreciated :)

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