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  • Unable to catch exception from Activator.CreateInstance.

    - by Patrik Hägne
    OK, I admit it this code will just look weird to you, and that's because it is weird. This is just code to reproduce the behavior, not code I want to use. class Program { static void Main(string[] args) { try { Activator.CreateInstance(typeof(Func<int>), new object[] { new object(), IntPtr.Zero }); } catch { Console.WriteLine("This won't print!"); } Console.Write("Actually this will not print either!"); Console.ReadLine(); } } No matter what exception type I try to catch (the actual exception thrown is an ArgumentException as far as I can tell) the code inside the catch block will not execute. Actually execution will just stop at the Activator.CreateInstance-line.

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  • How to find out minimal render size of a visual in WPF?

    - by MartyIX
    Hello, I'm trying to display a game desk and info panel right next to the game desk and I need to calculate minimal width of the info panel in order to display the game desk properly. This is my XAML code: <StackPanel Orientation="Horizontal"> <Rectangle Width="Auto" Height="Auto" Name="gamedeskRect" Style="{DynamicResource GameDesk}" /> <StackPanel Name="infoPanel" Width="Auto" HorizontalAlignment="Right" Height="Auto" VerticalAlignment="Center" Margin="10,0,0,0"> <!-- a few textblocks in a grid here --> </StackPanel> </StackPanel> And the problem is that when I'm resizing the window a part of the right panel may be cropped which is what I don't want.

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  • C#: How do I get the path of the assembly the code is in?

    - by George Mauer
    Is there a way to get the path for the assembly in which the current code resides? I do not want the path of the calling assembly, just the one containing the code. Basically my unit test needs to read some xml test files which are located relative to the dll. I want the path to always resolve correctly regardless of whether the testing dll is run from TestDriven.NET, the MbUnit GUI or something else. Edit: People seem to be misunderstanding what I'm asking. My test library is located in say c:\projects\myapplication\daotests\bin\Debug\daotests.dll and I would like to get the "*c:\projects\myapplication\daotests\bin\Debug*" path. The three suggestions so far fail me when I run from the MbUnit Gui: Console.Out.Write(Environment.CurrentDirectory) gives c:\Program Files\MbUnit Console.Out.Write(System.Reflection.Assembly.GetAssembly(typeof(DaoTests)).Location) gives C:\Documents and Settings\george\Local Settings\Temp\ ....\DaoTests.dll Console.Out.Write(System.Reflection.Assembly.GetExecutingAssembly().Location) gives the same as the previous

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  • EndpointNotFoundException when working through tutorials in Learning WCF

    - by Nicholas
    I am working through the book Learning WCF and on the first tutorial lab HelloIndigo I am receiving the following error. Could not connect to http://localhost:8000/HelloIndigo/HelloIndigoService. TCP error code 10061: No connection could be made because the target machine actively refused it 127.0.0.1:8000. It appears in the Client project on the line string s = proxy.HelloIndigo(); EndpointAddress ep = new EndpointAddress("http://localhost:8000/HelloIndigo/HelloIndigoService"); IHelloIndigoService proxy = ChannelFactory<IHelloIndigoService>. CreateChannel(new BasicHttpBinding(), ep); string s = proxy.HelloIndigo(); Console.WriteLine(s); Console.WriteLine("Press <ENTER> to terminate Client"); Console.ReadLine(); I have intensively googled on this but I am none the wiser. Can anyone explain the issue and how to remedy?

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  • C# MDX RenderToSurface, where to reset after device is lost?

    - by Moritz Schöfl
    Hi, I got a problem with the RenderToSurface class. When I resize the Form of my Device, the Draw method is still called, but doesnt throw an Exception, it looks like this: device.Clear(ClearFlags.Target, Color.Red, 0, 0); device.BeginScene(); // here is out commented code device.EndScene(); device.Present(); In another method, I wrote this: renderToSurface.BeginScene(surfaces[currentIndex]); // here is out commented code renderToSurface.EndScene(Filter.None); and this method seems to throw a nullpointer exception when I resize the window; So my question is: - where to reset / restore / handle the renderToSurface class? (i tried it with the DeviceReset event like following - void OnDeviceReset(object sender, EventArgs e) { renderToSurface = new RenderToSurface(Game.Device, Game.ClientSize.Width, Game.ClientSize.Height, Format.A8R8G8B8, true, DepthFormat.D16); } )

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  • What fields have job security?

    - by computergeek6
    I can program pretty well, and I'm trying to think of a programming area that I can practice so I have a better chance of getting a job when I finish my education. I'm currently learning game development, but there are a ton of other people trying to get into game dev, so I want to find something a little more secure and sustainable to develop skills in. I've thought of things like financial systems and engineering stuff, but nothing I can think of is accessible to someone in high school. I'm trying to find something that involves physics or networking and isn't as popular a field as game dev. Does anyone have any ideas?

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  • Tomcat not showing Spring Context initialization errors when running from Eclipse WTP

    - by SourceRebels
    Hi all, Im working with Eclipse Galileo (WTP), Spring 2.5.6-SEC01 and Apache Tomcat 5.5.28. When I run my application from Eclipse, I'm able to see Tomcat standard output and error from the console view. When there is a Spring initialization error (ex: malformed spring XML) I'm not able to see the error message or the stacktrace at the Console view. Anyone found before a problem like this? how you solve it? Thanks in advance, I'm getting mad :-) Edited: I'm seeing all Tomcat startup messages and my System.out.println and System.err.println messages in Eclipse Console. I also try to pass this two system properties to my Tomcat Server: -Djava.util.logging.manager="org.apache.juli.ClassLoaderLogManager" -Djava.util.logging.config.file="C:\apache-tomcat-5.5.28\conf\logging.properties"

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  • Why its not working?

    - by Andrew Hoffmann
    BinaryReader br = new BinaryReader(Console.OpenStandardInput()); BinaryWriter bw = new BinaryWriter(Console.OpenStandardOutput()); int n = br.ReadInt32(); bw.Write(n); always getting this error: Unhandled Exception: System.IO.EndOfStreamException: Failed to read past end of stream. at System.IO.BinaryReader.FillBuffer (Int32 numBytes) [0x00000] in <filename unknown>:0 at System.IO.BinaryReader.ReadInt32 () [0x00000] in <filename unknown>:0 at Program.Main () [0x00025] in /home/skydos/ACM/Csharp/Csharp/Main.cs:24 Is there any way to make reading data in C# faster from Console?

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  • Get the closest number

    - by user183089
    Hi, i am implementing a little Black Jack game in C# and i have the following problem calculating the player's hand value. the problem is Ace may have value of 1 or 11 so if the players has three cards and one Ace if the sum of the cards is <= 10 Ace will have value of 11(Sorry for who doesn't know the scope of the game is to reach 21 with the sum of the cards) Other way value of 1 Up to here is easy Now lets assume i do not know how many Aces the player has got and the game is implemented giving the possibility to the dealer to use more than one deck of cards. the user may have in one hand even 5,6,7,8 ... aces. What is the best way(possibly using Linq) to evaluate all the aces the player has got to get the closest combination to 21 (in addition tot he other cards)? I hope i have been clear thanks for your help.

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  • How to catch printf from a dll?

    - by Xarx
    I've got a C++ console application that uses a third-party dll (jvm.dll, indirectly) that uses printf to print various error messages (Java stacktrace). I need to catch these stacktraces to a string in order to process them further, or at least to see them printed on the console. The thing is that I see the stacktrace only when debugging my application in VisualStudio (VS 2010). When I run my application in the "normal way", i.e. from the command line, nothing is printed on the console. So VS is able to somehow interfere the java output and display it. I need to be able to do the same thing. I've already tried freopen(), but without success. Also, I've found this question on the same problem, but without a clear answer.

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  • JavaScript try/catch: errors or exceptions?

    - by Josh
    OK. I may be splitting hairs here, but my code isn't consistent and I'd like to make it so. But before I do, I want to make sure I'm going the right way. In practice this doesn't matter, but this has been bothering me for a while so I figured I'd ask my peers... Every time I use a try... catch statement, in the catch block I always log a message to my internal console. However my log messages are not consistent. They either look like: catch(err) { DFTools.console.log("someMethod caught an error: ",err.message); ... or: catch(ex) { DFTools.console.log("someMethod caught an exception: ",ex.message); ... Obviously the code functions properly either way but it's starting to bother me that I sometimes refer to "errors" and sometimes to "exceptions". Like I said, maybe I'm splitting hairs but which is the proper terminology? "Exception", or "Error"?

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  • VB.net: Is my Thread Safe List Solution actually safe?

    - by Shiftbit
    I've added teh following Extensions to my Project in order to create a thread safe list: Extensions If I want to conduct a simple operation on my list <Extension()> _ Public Sub Action(Of T)(ByVal list As List(Of T), ByVal action As Action(Of List(Of T))) SyncLock (list) action(list) End SyncLock End Sub If I want to pass it more than one parameter I could simply extend it with more items... <Extension()> _ Public Sub Action(Of T)(ByVal list As List(Of T), ByVal action As Action(Of List(Of T), T), ByVal item As T) SyncLock (list) Action(list, item) End SyncLock End Sub Actions I have created the following Action Examples: Private Sub Read(Of T)(ByVal list As List(Of T)) Console.WriteLine("Read") For Each item As T In list Console.WriteLine(item.ToString) Thread.Sleep(10) Next End Sub and also one that takes a parameter: Private Sub Write(Of T)(ByVal list As List(Of T), ByVal item As T) Thread.Sleep(100) list.Add(item) Console.WriteLine("Write") End Sub Initiating Then in my various threads I will call my Actions with: list.Action(AddressOf Read) or list.Action(AddressOf Write2, 10) Are these Extenxion methods thread safe or do you have other recommendations?

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  • Running a program in another one?

    - by Roman
    Hi, I've written a program in C++. It's just using the console to have it as portable as possible. Unfortunately, many Windows-Users seem not to understand how to use the program (Linux Users are just fine with it :) ). So I'd like to write a GUI for that program. As this needs to run on Windows only, I'd like to write it in C#. But I want to maintain the GUI apart from the original program. So basically, I need a way to include a compiled *.exe into another program. Is there a way to catch the console output from another program and send inputs to it? Also, can the console of the original program be hidden? Similar Questions How To: Execute command line in C#, get STD OUT results

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  • JPanel: both implementing my own paintComponent() and rendering children doesn't work

    - by Paul Marshall
    I'm extending a JPanel to display a game board, and adding a JEditorPane at the bottom to hold some status text. Unfortunately, the game board renders just fine, but the JEditorPane is just a blank gray area until I highlight the text in it, when it will render whatever text is highlighted (but not the rest). If I'm understanding Swing right, it should work, because super.paintComponent(g) should render the other children (i.e., the JEditorPane). Tell me, o great stackoverflow, what bonehead mistake am I making? public GameMap extends JPanel { public GameMap() { JEditorPane statusLines = new JEditorPane("text/plain","Stuff"); this.setLayout(new BoxLayout(this,BoxLayout.PAGE_AXIS)); this.add(new Box.Filler(/*enough room to draw my game board*/)); this.add(statusLines); } public void paintComponent(Graphics g){ super.paintComponent(g); for ( all rows ){ for (all columns){ //paint one tile } } } }

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  • Simple sound effect loop using AudioToolKit

    - by Typeoneerror
    I've created a few sounds for use in my game. I can play them at certain events without issue: // create sounds CFBundleRef mainBundle; mainBundle = CFBundleGetMainBundle(); _soundFileShake = CFBundleCopyResourceURL(mainBundle, CFSTR("shake"), CFSTR("wav"), NULL); AudioServicesCreateSystemSoundID(_soundFileShake, &_soundIdShake); // later... AudioServicesPlaySystemSound(_soundIdShake); The game has a mechanism which allows you to shake the device to activate some functionality. I've got the shaking code done so I get get a "shaking started" and "shaking ended" message to my game. What I need to have happen is start playing "shave.wav" when shaking starts and loop it until it stops. Is there a way to do this with AudioToolbox/AudioServices? How could I do this if not?

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  • Emacs/xterm color annoyance on Linux

    - by tgamblin
    I'm using emacs in a console window both on my local Linux box and on the login node of a remote cluster. I use emacs regularly, and I've got the foreground color set to white in my .emacs file like so: (set-foreground-color "white") (set-background-color "black") However, when I run emacs, the foreground isn't white; it's grey and very hard to read. On my Mac, emacs in a console window with the same settings shows up as proper white. But on both linux boxes, in konsole and xterm, it's grey. In case it matters, I've got TERM set to xterm-color, the desktop is running RHEL 5, and the cluster node is running RHEL 4 (CentOS). Is this some default with how Linux sets up terminal colors? How do I get white to be white? Note: this is with console emacs, not emacs under X. That's emacs -nw if you have DISPLAY set.

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  • Exception in NHunspell

    - by Nikhil K
    I have used the following code for spelling checking.While i am running that i am getting an exception--" The code is: using (Hunspell hunspell = new Hunspell("en_us.aff", "en_us.dic")) { bool correct = hunspell.Spell("Recommendation"); var suggestions = hunspell.Suggest("Recommendatio"); foreach (string suggestion in suggestions) { Console.WriteLine("Suggestion is: " + suggestion); } } // Hyphen using (Hyphen hyphen = new Hyphen("hyph_en_us.dic")) { var hyphenated = hyphen.Hyphenate("Recommendation"); } using (MyThes thes = new MyThes("th_en_us_new.idx", "th_en_us_new.dat")) { using (Hunspell hunspell = new Hunspell("en_us.aff", "en_us.dic")) { ThesResult tr = thes.Lookup("cars", hunspell); foreach (ThesMeaning meaning in tr.Meanings) { Console.WriteLine(" Meaning: " + meaning.Description); foreach (string synonym in meaning.Synonyms) { Console.WriteLine(" Synonym: " + synonym); } } }

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  • Are there any modern platforms with non-IEEE C/C++ float formats?

    - by Patrick Niedzielski
    Hi all, I am writing a video game, Humm and Strumm, which requires a network component in its game engine. I can deal with differences in endianness easily, but I have hit a wall in attempting to deal with possible float memory formats. I know that modern computers have all a standard integer format, but I have heard that they may not all use the IEEE standard for floating-point integers. Is this true? While certainly I could just output it as a character string into each packet, I would still have to convert to a "well-known format" of each client, regardless of the platform. The standard printf() and atod() would be inadequate. Please note, because this game is a Free/Open Source Software program that will run on GNU/Linux, *BSD, and Microsoft Windows, I cannot use any proprietary solutions, nor any single-platform solutions. Cheers, Patrick

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  • Python MySQLdb LOAD LOCAL INFILE problems

    - by belvoir
    The problem is a simple one. When I execute the following I get different results depending on whether I run it from the MySQL console and from inside a Python Script using MySQLdb: LOAD DATA LOCAL INFILE '/tmp/source.csv' INTO TABLE test FIELDS TERMINATED BY '|' IGNORE 1 LINES; Console gives the following results: Records: 35002 Deleted: 0 Skipped: 0 Warnings: 0 Python (via .info()) returns the following: Records: 34977 Deleted: 0 Skipped: 0 Warnings: 8 So in summary, same source file, same SQL request, different results. From the console I can 'SHOW WARNINGS' an get a better handle on which records are causing the problems and why but from Python I can't idenitify how to do this or more importantly what the cause of the problem could be. Any suggestions? MySQL Server '5.1.41-3ubuntu12.1' Python '2.6.5' Tables are MyISAM

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  • Hooking into DirectX application

    - by x3ro
    Hey there :) I'm currently trying to display some information (as an overlay) to the user inside a DirectX-based game, much like the frame count which Fraps displayed, but I have no clue where to start. I don't expect a full solution to my problem, just a few hints where I can start and where to get more information about the topic ;) Thanks in advance. PS: The project I'm working on is written in C# (.NET 3.5) PPS: To clarify: I mean hooking into any random DX-based game. Start my app, start any game, display some kind of overlay.

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  • Getting progress status out of a class library method

    - by Richard
    This app that I am doing uses a class library (if I dare call it that) to do the bulk of the work: 2 main methods in there (DoWork and UndoWork) use the other classes to achieve thier goal. Now that that works, I want to get out of the Console test enviroment and do a GUI. How would I get the status of say, the DoWork() method to update a progress bar? Should I multilate the class library (which currently works with the Console and Windows.Forms) to update? The problem with that is that I would surely have to make the class library use Window.Forms which will mess up the console testing apps (And there are lots of them - I tested all the way through, and then all together). Could you suggest some ideas, or places I can read up about ideas (the whole point of writing this this program is to learn, afer all)? Oh, by the way, suggestions like "foresight" or "planning" probably won't help here...(now, anywyay!) - But certainly will in future projects!

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  • Inviting friends in facebook application

    - by Ahmy
    I have a facebook application that is published at facebook platform and i used facebook API to invite friends and i have succeeded in creating invitation form but the problem is that when u invite friend and send invitation and the invitation request sent to the user and the user accept it this friend appears again in the friend list that can be invited again For example : i have friend in my friend list named X and when i send invitation to him the invitation is sent and and X accept the invitation and when i try to send invitation again the friend X appears again in the list that i can select from to send invitation this means that may i send an invitation to this user (X) and he is already playing the game i need to know how to fix this problem so friends appear in the friend list (for invitation )only friends that not use the application. My application at the following link My Game application visit it and see the problem exactly after inviting friends they will appear again is this normal in any game application? thanks in advance for any reply

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  • Interface Builder only allows one button to be "touchable"

    - by STLMikey
    I'm making a clone of the classic game simon, the memory matching game. My (iPad) app will load fine, i tap start, the game screen loads, and only one of my four buttons will respond to touch commands. To troubleshoot, I tried creating a second unrelated nib and just populating it with four buttons not linked to anything. However, only one of those four buttons would respond to touch! There are no IBActions being called, nothing. Both the view itself, and all four buttons are touch enabled in the inspector...I'm stumped. I'm moreso asking if anyone has encountered anything simillar, as I'd rather not burden potential help with app-specific questions if it's avoidable. Thank you!

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  • C# generics method invocation

    - by Firat KÜÇÜK
    Hi, i have some polymorphic methods and i want to call via using an intermediate method. Following class is the simplified version of my program. class Program { public class A { } public class B { } public class C { } public void SomeMethod(A value) { Console.WriteLine("A value"); } public void SomeMethod(B value) { Console.WriteLine("B value"); } public void SomeMethod(C value) { Console.WriteLine("C value"); } static void Main(string[] args) { Program p = new Program(); // code block p.IntermediateMethod<A>(new A()); p.IntermediateMethod<B>(new B()); p.IntermediateMethod<C>(new C()); } public void IntermediateMethod<T>(T value) { // code block SomeMethod(value); // code block } }

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  • Storing a reference to an object in C#

    - by Jack
    I was wondering how one could store a reference to an object in .net. That is, I would like something like the following code (note, of course, that the following code may be way off from how to actually do it): class Test { private /*reference to*/ Object a; public Test(ref int a) { this.a = a; this.a = ((int)this.a) + 1; } public Object getA() { return this.a; } } /* * ... */ static void Main(string[] args) { int a; a=3; Test t = new Test(ref a); Console.WriteLine(a); Console.WriteLine(t.getA()); Console.ReadKey(); } To produce the following output: 4 4 Ideally, I would like to do this without writing a wrapper class around the integer. In other words, I think I want pointers in .Net.

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