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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • Display last image taken in Media.Images

    - by steve
    Hi I'm inserting an image from the camera (Taking a picture) into the MediaStore.Images.Media datastore. Does anyone know how I can go about displaying the last picture taken? I used Uri image = ContentUris.withAppendedId(externalContentUri, 45); to display an image from the datastore but obviously 45 is not the correct image. I try to pass the information from the previous activity (Camera) to the display activity but I'm assuming due to the photo call back being its own thread the value never gets set. Photo code is as follows Camera.PictureCallback photoCallback = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub FileOutputStream fos; try { Bitmap bm = BitmapFactory.decodeByteArray(data, 0, data.length); fileUrl = MediaStore.Images.Media.insertImage(getContentResolver(), bm, "LastTaken", "Picture"); if(fileUrl == null) { Log.d("Still", "Image Insert Failed"); return; } else { picUri = Uri.parse(fileUrl); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, picUri)); } } catch(Exception e) { Log.d("Picture", "Error Picture: ", e); } camera.startPreview(); } };

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  • Preserving the order of annotations

    - by Ragunath Jawahar
    When obtaining the list of fields using getFields() and getDeclaredFields(), the order of the fields in a Java class is undefined. I need this order in my validation library. Since the order is not preserved (though some claim that the order is preserved in JDK 6 and above but is not guaranteed across VMs). I cannot speculate on this because the order of annotations across fields is absolutely essential for the library. One way to get around this is to have an order or an index attribute in my Annotation. What worries me is that the code could become a bit cumbersome for maintaining in the following case. If the use wants to insert a new annotated field then, he might have to renumber all the other annotations in the class. I could have the order or index as a floating point number - float or double but , it wouldn't look good to have order such as 1, 1.5, 2, etc., What would be an elegant solution for this problem? Here is a example code so that you can get an idea about the problem: @Required @TextRule (minLength = 6, message = "You need at least 6 characters.") private EditText usernameEditText; @Password private EditText passwordEditText; @ConfirmPassword private EditText confirmPasswordEditText; @Email private EditText emailEditText;

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  • How to make a recursive onClickListener for expanding and collapsing?

    - by hunterp
    In plain english, I have a textview, and when I click on it I want it to expand, and when I click on it again, I want it to compress. How can I do this? I've tried the below, but it warns on the final line about expander might not be initialized on holderFinal.text.setOnClickListener(expander); So now the code: final View.OnClickListener expander = new View.OnClickListener() { @Override public void onClick(View v) { holderFinal.text.setText(textData); holderFinal.text.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { holderFinal.text.setText(shortText); holderFinal.text.setOnClickListener(expander); } }); } };

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  • Why are button sizes on Eclipse vs Device not the same.

    - by Mike Droid
    O.k....this is weird. I had my buttons looking fine last week, now something has changed. My buttons on the eclipse emulator are much larger than on my device (Droid 2.1). I checked my skin settings, screen size permissions, density factors....what am I missing? My skin is set to WVGA854, but when the app goes to the phone the buttons are smaller!? Text and pictures are fine...looking the same as the emulator...just the buttons are shrunk! Hmm....I know it has to be something simple...:)

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  • How do you access country/state/province polygons in google maps api?

    - by wmh1108
    I have fairly large map overlay that I am displaying over the google maps data but would still like to see the country/state/province lines through my overlay (so the lines would essentially be on top of my overlay). As I understand, these lines are simply polygons drawn over the maps. Is there any way to access these? If so, how do I get them to show up through my overlay images?

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  • Associate activity with database ID

    - by Mohit Deshpande
    I have a main ListView that is based on an adapter from my database. Each database id is "assigned" to an Activity via the ListView. And in my AndroidManifest, each activity has an intent filter with a custom action. Now with this, I have had to create this class: public final class ActivityLauncher { private ActivityLauncher() { } public static void launch(Context c, int id) { switch(id) { case 1: Intent intent = new Intent(); intent.setAction(SomeActivity.ACTION_SOMEACTIVITY); c.startActivity(intent); break; case 2: ... break; ... } } private static void st(Context context, String action) { Intent intent = new Intent(); intent.setAction(action); context.startActivity(intent); } } So I have to manually create a new case for the switch statement. This would get troublesome if I have to rearrange or delete an id. Is there any way to get around this?

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  • Jquery mobile function calls before Ajax Request end

    - by rpmlins
    Here is my problem. When My Home page shows, I call the LoadUser functions, which on success, sets the globalUser variable with the returned json, and after it loads I call the alert function but it says globalUser is undefined. I have tried many other work arounds, but I always get the undefined mesage. If I call the alert(globalUser); on the success function, it works as expected alerting the object. $('#Home').live('pageshow', function(event) { $.when(LoadUser()).done(function(a1) { alert(globalUser); }); }); function LoadUser() { $.ajax({ // connects with the web service and validate de user input url: "http://localhost:51396/Icademy.asmx/GetUser", contentType: "application/json; charset=utf-8", data: { "userName": "'rodrigo'" }, dataType: "jsonp", success: function(json) { globalUser = JSON.parse(json.d); return globalUser; }, error: function(ret) { alert("Um erro ocorreu, tente novamente mais tarde."); } }); }

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  • How put <Spanned> into list.setAdapter?

    - by svebee
    Simple but little tricky, if I have list.setAdapter(new ArrayAdapter<String>(this,R.layout.double_row, R.id.doubleRow, articleItemsHelper)); it works if articleItemsHelper is String, but I wanna have HTML formatting in there so when articleItemsHelper is type Spanned this (adapter) doesn't work. ArrayList<Spanned> articleItemsHelper = new ArrayList<Spanned>(); What's the solution?

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  • Can you please explain onCreate and Bundles?

    - by Mike
    I have been looking it up and I just cant seem to wrap myself around the onCreate and Bundles. I understand that the onCreate is called when the program starts but its how the Bundles get passed around and how they are pertinent. Can anyone try to put this into plain english because I cant seem to find it well described. Thanks

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  • How can I put a string and an integer into the same array?

    - by Stelios M
    I have to following code. I want this to return an array e.g. arg[] that contains at arg[0] the number of the rows of my cursor and at arg[1] String(0) of my cursor. Since one is integer and the other is string I have a problem. Any ideas how to fix this? public String[] getSubcategoriesRow(String id){ this.openDataBase(); String[] asColumnsToReturn = new String[] {SECOND_COLUMN_ID,SECOND_COLUMN_SUBCATEGORIES,}; Cursor cursor = this.dbSqlite.query(SECOND_TABLE_NAME, asColumnsToReturn, SECOND_COLUMN_SUBCATEGORIES + "= \"" + id + "\"", null, null, null, null); String string = cursor.getString(0); int count = cursor.getCount(); String arg[] = new String[]{count, string}; cursor.close(); return arg; } The cursor and the results and correct i just need to compine them to an array in order to return that.

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  • Deprecated Preference Activity method

    - by Adnan Nazir
    package com.adi.preferencedemotest; i am working on PreferenceActivity but when i call my preference xml(prefs.xml) with the help of addPreferencesFromResource it says this method is deprecated and "This function is not relevant for a modern fragment-based PreferenceActivity" is there any alternative of this method? how i can handle ? public class PrefsActivity extends PreferenceActivity { @SuppressWarnings("deprecation") <------- @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.prefs); <------- } } Note: may be my question rate as duplicated but i didn't find any.

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  • OnLowMemory getting called

    - by Sam97305421562
    Hi, I am doing an App which access the gprs .I am facing problem when the user starts another application who uses gprs also like google maps .It takes it own heap memory ,after doing some operation on Maps app it calls OnLowMemory of my service .and my ui is also killed in background. I am not getting any proper tutorial haw can i start my app when it is getting killed during onLowMemory ,or is there any other way to handle it . Thanks in advance.

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  • LocationListener is being called multiple times

    - by sujitjitu
    Hi, I am working on an Location Based Application. In this application i am using LocationListener class to update the location when the Location is changed.In each Activity i have different LocationListener to update location and do some specific work on updated location. But my problem is that when i am changing my location through DDMS , the LocationListener is being called of that current Activity as well as all the activities of the whole application where LocationListener has been defined. I don't know whether there should be one LocationListener for the whole application or for each Activity we should have different LocationListener. Please help me......Its urgent..........Thanks in Advance.....

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  • Game design flaw, need help investigating

    - by Snake
    I am not sure if I will be able to get help here but I would give it a shot. The problem is I dont know where the problem is. I have a cards game, in which when you "human" play by dragging a card, then at the end of card being dragged, a handler using postExecute is called with delay of 0.5 sec to start the next player in turn (which is a bot) The bot chooses the color and plays it and at the end of the animation (the card moving to the middle) a handler is started for the next bot and so on. Once the play reaches again to the human player, it waits for his touchs to drag the crad and start the cycle again. The problem that in production, sometimes I am getting errors. The error is resulting in somehow messing up the sequence which ends up with players having more cards than others. After investigation, I found that the transition from human to bot is the problem. Somehow, the transition is happening twice (meaning handler calling post execute twice and the bot is playing twice and everything is messed up). Its been mutliple months and I can't reproduce it (to fix it) and I cna't figure out why this is happeneing? ANY IDEA how I can go after it? How can I get more info about or how can I solve something like that? any pointer would help me

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  • Can you have multiple interpolators on a single view when using ViewPropertyAnimator?

    - by steven
    For example, I would like to animate a view such that it moves down in the y direction while decelerating, and at the same time it undergoes an alpha change linearly. The code would look something like this: myView.animate().translationY(100).setDuration(1000).setInterpolator(new DecelerateInterpolator()); myView.animate().alpha(1).setDuration(1000).setInterpolator(new LinearInterpolator()); This does not work of course because the LinearInterpolator overwrites the DecelerateInterpolator. Is there a way to have one interpolator for the translation part of the animation and a different interpolator for the alpha part? I am aware that this can be accomplished using ObjectAnimator or an AnimationSet, but my question is about whether it can be done using the much cleaner ViewPropertyAnimator.

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  • Creating Linear Layout with TextViews using a for loop

    - by cad8
    Hi all, I was wondering if there is a way to dynamically create an additional linear layout with a textview within a predefined liner layout. THis is my code so you get the gist of what I am asking: LinearLayout MainLL= (LinearLayout) findViewById(R.id.myLayoutId); for(int i=0; i<5; i++) { LinearLayout childLL= new LinearLayout(this); childLL.setOrientation(LinearLayout.VERTICAL); childLL.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); childLL.setGravity(Gravity.LEFT); TextView text = new TextView(this); text.setText("The Value of i is :"i); text.setTextSize(12); text.setGravity(Gravity.LEFT); text.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT)); childLL.addView(text); MainLL.addView(childLL); } My problem is that I am only getting "The Value of i is :0" as the output, i.e. the first instance. Any help would be much appreciated

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