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  • Detecting UITableView scrolling

    - by Xeph
    Hi I've subclassed UITableView (as KRTableView) and implemented the four touch-based methods (touchesBegan, touchesEnded, touchesMoved, and touchesCancelled) so that I can detect when a touch-based event is being handled on a UITableView. Essentially what I need to detect is when the UITableView is scrolling up or down. However, subclassing UITableView and creating the above methods only detects when scrolling or finger movement is occuring within a UITableViewCell, not on the entire UITableView. As soon as my finger is moved onto the next cell, the touch events don't do anything. This is how I'm subclassing UITableView: #import "KRTableView.h" @implementation KRTableView - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; NSLog(@"touches began..."); } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; NSLog(@"touchesMoved occured"); } - (void)touchesCancelled:(NSSet*)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; NSLog(@"touchesCancelled occured"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; NSLog(@"A tap was detected on KRTableView"); } @end How can I detect when the UITableView is scrolling up or down?

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  • xml parsing + tablew view tutorial needed

    - by shishir.bobby
    Hi all, i am working on live XML arsing, i am able to parse xml and pass into array,but i am not able to set those values into table view, so if any 1 can provide me some guideline or some tutorials to set array data into table view,with xml parsing,it will be a great heklp for me. regard shishir

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  • UINavigationController flashes white when I add it to a superview

    - by Chris Stamper
    Hey guys, I'm adding a NavigationController as a subview of my main view, with the flip animation (like a utility app/flipview thing). Here's how I'm doing it: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:.7]; [UIView setAnimationTransition:([self.tableController.view superview] ? UIViewAnimationTransitionFlipFromLeft : UIViewAnimationTransitionFlipFromRight) forView:self.tableHostView cache:YES]; [self.tableController.view removeFromSuperview]; settingsView* backView1 = [[settingsView alloc] initWithNibName:@"settingsView" bundle:nil]; backView1.delegate = self; UINavigationController* settingsNavStack = [[UINavigationController alloc]initWithRootViewController:backView1]; [backView1 release]; settingsNavStack.view.frame = CGRectMake(0, 0, 320, 460); settingsNavStack.navigationItem.title = @"Settings"; [self setBackView:settingsNavStack]; [settingsNavStack release]; [self.tableHostView addSubview:self.backView.view]; [[self backView]setDelegate: self]; When it loads, the view comes in very nicely. However, the navigation bar stays white until like .2 secs after the animation finishes. Anyone know why the navigation bar wouldn't display right away?

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  • UIView transparency shows how the sausages are made!

    - by quixoto
    I have a UIView container that has two UIImageViews inside it, one partially obscuring the other (they're being composed like this to allow for occasional animation of one "layer" or another. Sometimes I want to make this container 50% alpha, so what the users sees fades. Here's the problem: setting my container view to 50% alpha makes all my subviews inherit this as well, and now you can see through the first subview into the second, which in my application has a weird X-Ray effect that I'm not looking for. What I'm after, of course, is for what the user currently sees to become 50% transparent-- the equivalent of flattening the visible view into one bitmap, and then making that 50% alpha. What are my best bets for accomplishing this? Ideally would like to avoid actually, dynamically flattening the views if I can help it, but best practices on that welcome as well. Am I missing something obvious? Since most views have subviews and would run into this issue, I feel like there's some obvious solution here. Thanks!

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  • tableview - unrecognized selector sent to instance

    - by ct2k7
    Hi, I'v just got this error in my app. 2010-04-06 03:58:55.463 EasyPay DPS[6530:207] WARNING: Using legacy cell layout due to delegate implementation of tableView:accessoryTypeForRowWithIndexPath: in <NTItems: 0x397af90>. Please remove your implementation of this method and set the cell properties accessoryType and/or editingAccessoryType to move to the new cell layout behavior. This method will no longer be called in a future release. 2010-04-06 03:58:55.505 EasyPay DPS[6530:207] *** -[NTItems tableView]: unrecognized selector sent to instance 0x397af90 2010-04-06 03:58:55.515 EasyPay DPS[6530:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NTItems tableView]: unrecognized selector sent to instance 0x397af90' This error is extremely unuseful - where do I start in my code?

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  • Memory Leak question

    - by franz
    I am having a memory leak issue with the following code. As much as I can tell I don't see why the problem persists but it still does not release when called. I am detecting the problem in instruments and the following code is keeping its "cards" classes alive even when it should had released them. Any help welcome. ... ... -(id)initDeckWithCardsPicked: (NSMutableArray*)cardsPicked andColors:(NSMutableArray*)cardColors { self = [self init]; if (self != nil) { int count = [cardsPicked count]; for (int i=0; i<count; i++) { int cardNum = [[cardsPicked objectAtIndex:i] integerValue]; Card * card = [[MemoryCard alloc] initWithSerialNumber:cardNum position: CGPointZero color:[cardColors objectAtIndex:i]]; [_cards addObject: card]; [card release]; } } return self; } - (id) init { self = [super init]; if (self != nil) { self.bounds = (CGRect){{0,0},[Card cardSize]}; self.cornerRadius = 8; self.backgroundColor = kAlmostInvisibleWhiteColor; self.borderColor = kHighlightColor; self.cards = [NSMutableArray array]; } return self; } ... ...

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  • NSMutableURLRequest wont turn on 3G

    - by Kyle
    I won't bother posting any code because my code works fine when I launch Safari or something that turns on the 3G connection first. When I put it Airport mode, then put back OFF, I will get the behavior of a connection error saying No internet connection with NSMutableURLRequest. I've personally mailed apple about how the Ant gets turned on and off, and they said anything that uses their base CFSocketStream object will turn on the Ant, and I quote: "such as NSURLRequest".. BSD Sockets do not, just so everyone knows.. However, I assumed NSMutableURLRequest would fall into the category of 'Does', but it seems like it doesnt. It never succeeds for me when I cycle Airport or have the phone idle for a long time. It will ALWAYS succeed when I open any other network app first to turn the Ant on. Shall I be forced to do a dummy NSURLRequest call to turn this on; or has anyone been able to get this class working just fine? Remember this is just an implementation of NSMutableURLRequest to upload a file Async, and no other Network operations are performed anywhere; no ads, no version checks, no nothing.

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  • CATransitionFade not working on newly added subviews

    - by David Liu
    For some reason, fading in new buttons using CATransition isn't working for me when it's a newly added button. The fade animation, however, is working on existing subviews. Code: // Add new button. CATransition *animation = [CATransition animation]; [animation setDuration:0.5]; [animation setType:kCATransitionFade]; [[button layer] addAnimation:animation forKey:@"fadeIn"]; [self.view addSubview:button]; // Enable previous button (Enabling fades in different type of background) if(toolbar.buttons.count != 0){ UIButton * prevButton = [toolbar.buttons objectAtIndex:(toolbar.buttons.count - 1)]; prevButton.enabled = YES; [[prevButton layer] addAnimation:animation forKey:@"fadeIn"]; }

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  • Help creating a predicate for use with filteredArrayUsingPredicate

    - by johnbdh
    I am trying to learn how to use predicates and so am trying to replace the following working code with filteredArrayUsingPredicate... [filteredLocations removeAllObjects]; for (NSString *location in locations) { NSRange range = [location rangeOfString:query options:NSCaseInsensitiveSearch]; if (range.length > 0) { [filteredLocations addObject:location]; } } Instead I am trying.... [filteredLocations removeAllObjects]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"SELF contains %@", searchText]; [filteredLocations addObjectsFromArray: [locations filteredArrayUsingPredicate:predicate]]; I am not getting the same results with the predicate as I am with for loop rangeOfString. With the range of string for example searchText returns an 8 item array while with the same value returns only 2 with the predicate. Another example, hono will find honolulu in the locations array while it will not find anything using the predicate. As I understand it SELF represents the object object being evaluated ie. the locations array, so I think that is the correct syntax. Any help would be appreciated Thanks, John

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  • Why is UIControlTouchUpInside UNDEFINED?

    - by munchine
    I've got a simple question but it has got me confounded. The code below gets an UNDEFINED error for UIControlTouchUpInside. What do I need to include or import? If I comment out the line, it works. So that means forState:UIControlStateNormal is defined. I'm new so hope you can help. UIButton * button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button setTitle:@"Accept?" forState:UIControlStateNormal]; [button addTarget:self action:@selector(acceptTapped) forControlEvents:UIControlTouchUpInside];

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  • Problem with writeData

    - by zp26
    Hi, I have a problem with my code. I want to create a XML file like this: <name>myName<name> <x>myX<x> <y>myY<y> <z>myZ<z> but my file is: <name>myName<name><x>myX<x><y>myY<y><z>myZ<z> Can i have this text formatting? This is my code: -(void)salvataggioInXML:(NSString*)name:(float)x:(float)y:(float)z{ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; NSFileHandle *myHandle = [NSFileHandle fileHandleForUpdatingAtPath:filePath]; [myHandle seekToEndOfFile]; NSString *tagName = [NSString stringWithFormat:@"<name>%@<name>", name]; NSString *tagX = [NSString stringWithFormat:@"<x>%f<x>", name]; NSString *tagY = [NSString stringWithFormat:@"<y>%f<y>", name]; NSString *tagZ = [NSString stringWithFormat:@"<z>%f<z>", name]; NSData* dataName = [tagName dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataX = [tagX dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataY = [tagY dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataZ = [tagZ dataUsingEncoding: NSASCIIStringEncoding]; [myHandle writeData:dataName]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataX]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataY]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataZ]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; NSLog(@"zp26 %@",filePath); }

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  • CorePlot linker errors after upgrading iOS SDK

    - by JustinXXVII
    This seems like it's happened before but somehow ended up working itself out. It's happened again and I can't seem to get this fixed. I use the CorePlot Cocoa Touch framework. Everything was fine until I upgraded to the new 4.3 beta. Now my project won't compile, and is giving me linker errors for unknown symbols having to do with CorePlot. I've become a pro at adding the framework to my project, and I've checked and rechecked the instructions trying to do it again. Is there a button I can click or anything to just make this work again? I've used these instructions to try to re-add the framework, to no avail EDIT: By the way, this compiles just fine for simulator and runs graphs no problem. Compiling for the device gives me the linker errors, as follows: "_OBJC_CLASS_$_CPPlotRange", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPXYGraph", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPTextStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPLineStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPScatterPlot", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPAxisLabel", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPPlotSymbol", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPColor", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPFill", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_CPDecimalFromFloat", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_kCPPlainWhiteTheme", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_OBJC_CLASS_$_CPTheme", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o ld: symbol(s) not found for architecture armv7

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  • OAuth secrets in mobile apps

    - by Felixyz
    When using the OAuth protocol, you need a secret string obtained from the service you want to delegate to. If you are doing this in a web app, you can simply store the secret in your data base or on the file system, but what is the best way to handle it in a mobile app (or a desktop app for that matter)? Storing the string in the app is obviously not good, as someone could easily find it and abuse it. Another approach would be to store it on you server, and have the app fetch it on every run, never storing it on the phone. This is almost as bad, because you have to include the URL in the app. I don't believe using https is any help. The only workable solution I can come up with is to first obtain the Access Token as normal (preferably using a web view inside the app), and then route all further communication through our server, where a script would append the secret to the request data and communicates with the provider. Then again, I'm a security noob, so I'd really like to hear some knowledgeable peoples' opinions on this. It doesn't seem to me that most apps are going to these lengths to guarantee security (for example, Facebook Connect seems to assume that you put the secret into a string right in your app). Another thing: I don't believe the secret is involved in initially requesting the Access Token, so that could be done without involving our own server. Am I correct?

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  • How do I make a custom delegate protocol for a UIView subclass?

    - by timothy5216
    I'm making some tabs and I want to have my own delegate for them but when I try to send an action to the delegate nothing happens. I also tried following this tutorial: link text But it doesn't work for me :( Here is my code: TiMTabBar.h @protocol TiMTabBarDelegate; @interface TiMTabBar : UIView { id<TiMTabBarDelegate> __delegate; ... int selectedItem; ... } //- (id)init; - (id)initWithDelegate:(id)aDelegate; - (void)setSelectedIndex:(int)item; .. @property (nonatomic) int selectedItem; @property(assign) id <TiMTabBarDelegate> __delegate; .. ... @end @protocol TiMTabBarDelegate<NSObject> //@optional - (void)tabBar:(TiMTabBar *)_tabBar didSelectIndex:(int)index; @end TiMTabBar.m: #import "TiMTabBar.h" ... @interface NSObject (TiMTabBarDelegate) - (void)tabBar:(TiMTabBar *)_tabBar didSelectIndex:(int)index; @end @implementation TiMTabBar @synthesize selectedItem; @synthesize __delegate; ... /* - (id)init { ... return self; } */ - (id)initWithDelegate:(id)aDelegate; { //[super init]; __delegate = aDelegate; return self; } - (void)awakeFromNib { //[self init]; //[self initWithDelegate:self]; ... } - (void)setSelectedIndex:(int)item { selectedItem = item; if (self.__delegate != NULL && [self.__delegate respondsToSelector:@selector(tabBar:didSelectIndex:)]) { [__delegate tabBar:self didSelectIndex:selectedItem]; } ... if (item == 0) { ... } else if (item == 1) { ... } else if (item == 2) { ... } else if (item == 3) { ... } else if (item == 4) { ... } else { ... } } /* - (void)tabBar:(TiMTabBar *)_tabBar didSelectIndex:(int)index; { //[delegate tabBar:self didSelectIndex:index]; //if (self.delegate != NULL && [self.delegate respondsToSelector:@selector(tabBar:didSelectIndex:)]) { //[delegate tabBar:self didSelectIndex:selectedItem]; //} NSLog(@"tabBarDelegate: %d",index); } */ @end The delegate only works works inside itself and not in any other files like: @interface XXXController : UIViewController <TiMTabBarDelegate> { ... ... IBOutlet TiMTabBar *tabBar; ... } ... @end XXXController.m: #import "XXXController.h" #import <QuartzCore/QuartzCore.h> @implementation XXXController - (void)viewDidLoad { [super viewDidLoad]; [self becomeFirstResponder]; ... tabBar = [[TiMTabBar alloc] initWithDelegate:self]; //tabBar.__delegate = self; ... } #pragma mark TiMTabBar Stuff - (void)tabBar:(TiMTabBar *)_tabBar didSelectIndex:(int)index; { NSLog(@"Controller/tabBarDelegate: %d",index); } @end None of this seems to work in XXXController. Anyone know how to make this work?

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  • Register/Set a new language default

    - by mongeta
    Hello, My app has some languages that the user can change whenever wants. The problem is that always uses the current device language selected, so at least my localizable strings are working as expected, but no matter wich language I set, I'm getting alwats the default selected of the device. Where I have to call this code? [[NSUserDefaults standardUserDefaults] registerDefaults: [NSDictionary dictionaryWithObject:[NSArray arrayWithObjects:@"ca", @"en", nil] forKey:@"AppleLanguages"]]; Currently I'm calling from the AppDelegate implementation file: - (void)applicationDidFinishLaunching:(UIApplication *)application { Thanks, r.

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  • Remove Custom UINavigationBar

    - by Lithium
    Hi, I've customized my UINavigationBar with an image like that : @implementation UINavigationBar (CustomImage) - (void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed: @"NavigationBar.png"]; [image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)]; } @end When I launch a video my custom NavigationBar (with the picture) is on the top or I would like to have the default navigationBar style when I'm playing a video. I tried to hide the navigationBar with [self.navigationController setNavigationBarHidden:YES animated:animated]; but it just remove the navigationBar in my controller but I still have the NavigationBar.png when I'm playing a video. I tried to set the barstyle but it doesn't work either ... self.navigationController.navigationBar.barStyle = UIBarStyleDefault; Could you help me ?

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  • How to remove view from window?

    - by Wayfarer
    I am using Cocos2D for my main framework. In some cases, I want Cocos2D to load a nib file and have that be the view: window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; TargetPlayerViewController *myController = [[TargetPlayerViewController alloc]initWithNibName:@"TargetPlayerViewController" bundle:nil]; [window addSubview:[myController view]]; [window makeKeyAndVisible]; This works as expected, and shows the TargetPlayerViewController. Wonderful! What I need to know is: once that view has been loaded, how can I have the view remove itself? I've tried a few different ways, but all of them result in the program crashing. To test I have a button on the view set up which triggers this method: - (IBAction)GTFOnow:(id)sender { NSLog(@"GFTO"); window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; //[self.view removeFromSuperview]; //[window makeKeyAndVisible]; } In this method the view should remove itself from the view so I can go back to the Cocos2D. How do I do this?

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  • Create a table of contents from a pdf file

    - by ryan
    I'm using quartz to display pdf content, and I need to create a table of contents to navigate through the pdf. From reading Apple's documentation I think I am supposed to use CGPDFDocumentGetCatalog, but I can't find any examples on how to use this anywhere. Any ideas?

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  • NSFetchedResultsController: using of NSManagedObjectContext during update brings to crash

    - by Kentzo
    Here is the interface of my controller class: @interface ProjectListViewController : UITableViewController <NSFetchedResultsControllerDelegate> { NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; } @end I use following code to init fetchedResultsController: if (fetchedResultsController != nil) { return fetchedResultsController; } // Create and configure a fetch request with the Project entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Project" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // Create the sort descriptors array. NSSortDescriptor *projectIdDescriptor = [[NSSortDescriptor alloc] initWithKey:@"projectId" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:projectIdDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Create and initialize the fetch results controller. NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:nil]; self.fetchedResultsController = aFetchedResultsController; fetchedResultsController.delegate = self; As you can see, I am using the same managedObjectContext as defined in my controller class Here is an adoption of the NSFetchedResultsControllerDelegate protocol: - (void)controllerWillChangeContent:(NSFetchedResultsController *)controller { // The fetch controller is about to start sending change notifications, so prepare the table view for updates. [self.tableView beginUpdates]; } - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { UITableView *tableView = self.tableView; switch(type) { case NSFetchedResultsChangeInsert: [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeUpdate: [self _configureCell:(TDBadgedCell *)[tableView cellForRowAtIndexPath:indexPath] atIndexPath:indexPath]; break; case NSFetchedResultsChangeMove: if (newIndexPath != nil) { [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationFade]; } else { [tableView reloadSections:[NSIndexSet indexSetWithIndex:indexPath.section] withRowAnimation:UITableViewRowAnimationFade]; } break; } } - (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id <NSFetchedResultsSectionInfo>)sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type { switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { [self.tableView endUpdates]; } Inside of the _configureCell:atIndexPath: method I have following code: NSFetchRequest *issuesNumberRequest = [NSFetchRequest new]; NSEntityDescription *issueEntity = [NSEntityDescription entityForName:@"Issue" inManagedObjectContext:managedObjectContext]; [issuesNumberRequest setEntity:issueEntity]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"projectId == %@", project.projectId]; [issuesNumberRequest setPredicate:predicate]; NSUInteger issuesNumber = [managedObjectContext countForFetchRequest:issuesNumberRequest error:nil]; [issuesNumberRequest release]; I am using the managedObjectContext again. But when I am trying to insert new Project, app crashes with following exception: Assertion failure in -[UITableView _endCellAnimationsWithContext:], /SourceCache/UIKit_Sim/UIKit-984.38/UITableView.m:774 Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (4) must be equal to the number of rows contained in that section before the update (4), plus or minus the number of rows inserted or deleted from that section (1 inserted, 0 deleted).' Fortunately, I've found a workaround: if I create and use separate NSManagedObjectContext inside of the _configureCell:atIndexPath: method app won't crash! I only want to know, is this behavior correct or not?

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  • Programmatically select a tabbaritem in "More"

    - by Amit Vaghela
    I am using UITabbarController with 8 to 9 items (these are UINavigation controllers) It is easy to select an item programmatically using tabbarcontroller.selectedIdex = x; if x value is between 0 to 4 then it's work as expected but if it's greater than 4 then it's select "More" as a view controller. How can we programmatically select an item under "More" list ? any help would be appreciated.. Thanks in advance

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  • Problem with Xcode organizer screen capture

    - by paul_sns
    I'm currently running Xcode 3.2.2 on Snow Leopard. When opening Organizer Screenshots I see a list of screenshots I did before. But when I click the Capture button, nothing's happening. I don't see any messages popping up or any errors from the Console tab. I also tried restoring the iPod Touch (2nd gen) but that didn't help. Any thoughts? Thanks!

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