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  • Publish Git repository to SVN

    - by Ken Williams
    I and my small team work in Git, and the larger group uses Subversion. I'd like to schedule a cron job to publish our repositories current HEADs every hour into a certain directory in the SVN repo. I thought I had this figured out, but the recipe I wrote down previously doesn't seem to be working now: git clone ssh://me@gitserver/git-repo/Projects/ProjX px2 cd px2 svn mkdir --parents http://me@svnserver/svn/repo/play/me/fromgit/ProjX git svn init -s http://me@svnserver/svn/repo/play/me/fromgit/ProjX git svn fetch git rebase trunk master git svn dcommit Here's what happens when I attempt: % git clone ssh://me@gitserver/git-repo/Projects/ProjX px2 Cloning into 'ProjX'... ... % cd px2 % svn mkdir --parents http://me@svnserver/svn/repo/play/me/fromgit/ProjX Committed revision 123. % git svn init -s http://me@svnserver/svn/repo/play/me/fromgit/ProjX Using higher level of URL: http://me@svnserver/svn/repo/play/me/fromgit/ProjX => http://me@svnserver/svn/repo % git svn fetch W: Ignoring error from SVN, path probably does not exist: (160013): Filesystem has no item: File not found: revision 100, path '/play/me/fromgit/ProjX' W: Do not be alarmed at the above message git-svn is just searching aggressively for old history. This may take a while on large repositories % git rebase trunk master fatal: Needed a single revision invalid upstream trunk I could have sworn this worked previously, anyone have any suggestions? Thanks.

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  • im i doing this right or wrong using pointers in C

    - by Amandeep Singh Dhari
    i like to point out that i need some help with my home work, ok the lectuer gave us the idea of a program and we have to make it from bottom to top. got to have user to type in two set of string. pointers take in the value and then puts into a prototype i need to make a 3rd pointer that has the value of p1 and p2. like this p1 = asd, p2 = qwe and p3 = asdqwe #include "stdafx.h" #include <ctype.h> char *mystrcat(char*s1p, char*s2p); // Prototype char main(void) { char string1[80]; char string2[80]; printf("%s", "enter in your srting one "); gets_s(string1); printf("%s", "enter in your srting two "); gets_s(string2); *mystrcat(string1, string2); return 0; } char *mystrcat(char *s1p,char *s2p) { //char *string3; //char *string4; //string3 = s1p; //string4 = s2p; printf("whatever = %s%s\n", s1p, s2p); return 0; } this is the code that i made so far just need some help, thank guys in advance.

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  • SDK Platform Tools component missing - Similar to Android Eve below

    - by Hertfordkc
    Ubuntu Linux 10.04//Eclipse 3.5.2 I'm new to Eclipse and Android. Eclipse is up and running simple Jave apps OK. I moved on to downloading the Android SDK starter package, which seemed to go OK. Ran the SDK manager and downladed Platforms 7,8 & 9. Installed the ADT package in Eclipse. I've tried to load the SDK path into the Eclipse Preferences, but it won't retain the path. After restart, Elipse says it can't find SDK package. Also,one message said that the (revision?) number of the ADT couldn't be found. I've reinstalled Eclipse a couple of times, and then gone through the SDK & ADT download procedures a couple of times and am stuck. Any suggestions will be appreciated. Hertfordkc Stupid question caused by not thoroughly reading the Android Developers Guide and the tutorials before trying to start a project. Don't know why I didn't get a message about a missing XML file.

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  • C header file won't compile with C, but will with C++.

    - by Leif Andersen
    I have the following chunk of a header file BKE_mesh.h: /* Connectivity data */ typedef struct IndexNode { struct IndexNode *next, *prev; int index; } IndexNode; void create_vert_face_map(ListBase **map, IndexNode **mem, const struct MFace *mface, const int totvert, const int totface); void create_vert_edge_map(ListBase **map, IndexNode **mem, const struct MEdge *medge, const int totvert, const int totedge); Note that the header file was prepared for the possibility of being used in a C++ file, as it had: #ifdef __cplusplus extern "C" { #endif at the top of the file, and the needed finish at the bottom. But the class implementing it was written in C. Next, whenever I try to #include the header file, I get an odd error. If the file has a .cpp extension, it compiles just fine, no complaints whatsoever. However, if I do: #include "BKE_mesh.h" inside of a file with a .c extension, I get the following errors: expected ')' before '*' token for the two last functions, in specific, the variable: ListBase **map in both classes. (Note that earlier in the header file, it declared, but not defined ListBase). So, my question is: why is this valid C++ code, but not C code? Thank you.

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  • Why doesn't my UIViewController class keep track of an NSArray instance variable.

    - by TaoStoner
    Hey, I am new to Objective-C 2.0 and Xcode, so forgive me if I am missing something elementary here. Anyways, I am trying to make my own UIViewController class called GameView to display a new view. To work the game I need to keep track of an NSArray that I want to load from a plist file. I have made a method 'loadGame' which I want to load the correct NSArray into an instance variable. However it appears that after the method executes the instance variable loses track of the array. Its easier if I just show you the code.... @interface GameView : UIViewController { IBOutlet UIView *view IBOutlet UILabel *label; NSArray *currentGame; } -(IBOutlet)next; -(void)loadDefault; ... @implementation GameView - (IBOutlet)next{ int numElements = [currentGame count]; int r = rand() % numElements; NSString *myString = [currentGame objectAtIndex:(NSUInteger)r]; [label setText: myString]; } - (void)loadDefault { NSDictionary *games; NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *finalPath = [path stringByAppendingPathComponent:@"Games.plist"]; games = [NSDictionary dictionaryWithContentsOfFile:finalPath]; currentGame = [games objectForKey:@"Default"]; } when loadDefault gets called, everything runs perfectly, but when I try to use the currentGame NSArray later in the method call to next, currentGame appears to be nil. I am also aware of the memory management issues with this code. Any help would be appreciated with this problem.

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  • Why is it that an int in C++ that isnt initialized (then used) doesn't return an error?

    - by omizzle
    I am new to C++ (just starting). I come from a Java background and I was trying out the following piece of code that would sum the numbers between 1 and 10 (inclusive) and then print out the sum: /* * File: main.cpp * Author: omarestrella * * Created on June 7, 2010, 8:02 PM */ #include <cstdlib> #include <iostream> using namespace std; int main() { int sum; for(int x = 1; x <= 10; x++) { sum += x; } cout << "The sum is: " << sum << endl; return 0; } When I ran it it kept printing 32822 for the sum. I knew the answer was supposed to be 55 and realized that its print the max value for a short (32767) plus 55. Changing int sum; to int sum = 0; would work (as it should, since the variable needs to be initialized!). Why does this behavior happen, though? Why doesnt the compiler warn you about something like this? I know Java screams at you when something isnt initialized. Thank you.

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  • Deleting elements from stl set while iterating through it does not invalidate the iterators.

    - by pedromanoel
    I need to go through a set and remove elements that meet a predefined criteria. This is the test code I wrote: #include <set> #include <algorithm> void printElement(int value) { std::cout << value << " "; } int main() { int initNum[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; std::set<int> numbers(initNum, initNum + 10); // print '0 1 2 3 4 5 6 7 8 9' std::for_each(numbers.begin(), numbers.end(), printElement); std::set<int>::iterator it = numbers.begin(); // iterate through the set and erase all even numbers for (; it != numbers.end(); ++it) { int n = *it; if (n % 2 == 0) { // wouldn't invalidate the iterator? numbers.erase(it); } } // print '1 3 5 7 9' std::for_each(numbers.begin(), numbers.end(), printElement); return 0; } At first, I thought that erasing an element from the set while iterating through it would invalidate the iterator, and the increment at the for loop would have undefined behavior. Even though, I executed this test code and all went well, and I can't explain why. My question: Is this the defined behavior for std sets or is this implementation specific? I am using gcc 4.3.3 on ubuntu 10.04 (32-bit version), by the way. Thanks!

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  • Bind to a markup externsion property

    - by user314580
    Hi, I have written a markup extension which stores amongst others a help text. This help text is shown on the right side of the main window. This works fine. Now, I want to add a tooltip for every control. The content of the tooltip should be same as for the helptext extension. The XAML code: <ListView ctrl:ListViewLayoutManager.Enabled="true" x:Name="ListViewSources" ItemsSource="{Binding SourceItems}" ItemContainerStyle="{DynamicResource ListViewItemStyleAlternate}" Height="150" MinWidth="350" Helper:HelpExtension.IsControl="true" Helper:HelpExtension.HelpText="{x:Static strings:GUIResource.HelpProfilesSourcesDescriptionText}" > <ListView.ToolTip> <ToolTip Style="{DynamicResource Own_TooltipStyle}"></ToolTip> </ListView.ToolTip> And now the code of the style: If I run the program I get the binding error: System.Windows.Data Error: 39 : BindingExpression path error: 'Helper:HelpExtension' property not found on 'object' ''ListView' (Name='ListViewSources')'. BindingExpression:Path=Helper:HelpExtension.HelpText; DataItem='ListView' (Name='ListViewSources'); target element is 'TextBlock' (Name=''); target property is 'Text' (type 'String') Does anybody know how I can bind the TextBlock to the content of Helper:HelpExternsion.HelpText? Thanks Dieter

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  • How do you Bind to a ComboBox in a DataTemplate?

    - by discwiz
    I have a listbox that is bound to an observable collection of Audio (custom class). The Audio class has two properties, DisplayText (string) and a property called TarpIds (Observable Collection of Integer). I need to allow the user to change the TarpID in the combo box for each list item displayed and catch the selection change. I created a DataTemplate that styles the DisplayText property from the Audio object and adds a ComboBox to display the available TarpIDs for this audio (These are dynamic and unique to each Audio). The DisplayText works great, but I can not get the TarpIDs to display in the ComboBox. Here is what I have so far and thanks for any help. FYI I set the ItemSource at run time that binds the ListUploadAudio to the Observable Collection of Audio. <Border BorderBrush="Red" Background="WhiteSmoke" CornerRadius="8"> <Border.Resources> <DataTemplate x:Key="UploadLayout" DataType="Audio"> <StackPanel Orientation="Vertical"> <TextBlock Text="{Binding Path=DisplayText}" FontWeight="Bold" Foreground="Blue"> </TextBlock> <ComboBox x:Name="ListBoxTarpIDs" ItemsSource="{Binding Path=TarpIds}"> </ComboBox> </StackPanel> </DataTemplate> </Border.Resources> <ListBox x:Name="ListUploadAudio" BorderBrush="Transparent" Background="Transparent" Width="230" Margin="10" Height="200" IsSynchronizedWithCurrentItem="True" SelectionMode="Multiple" ItemTemplate="{DynamicResource UploadLayout}"> </ListBox> </Border>

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  • Wpf ItemsControl with datatemplate, problem with doubled border for some items

    - by ksirg
    Hi, I have simple ItemsControl with custom datatemplate, template contains only textblock with border. All items should be displayed vericaly one after another, but some items have extra border. How can I remove it? I want to achieve something similar to enso launcher, it looks like My implementation looks like this here is my xaml code: <Window x:Class="winmole.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" x:Name="hostWindow" Height="Auto" MinHeight="100" MinWidth="100" Width="Auto" Padding="10" AllowsTransparency="True" WindowStyle="None" Background="Transparent" Top="0" Left="0" SizeToContent="WidthAndHeight" Topmost="True" Loaded="Window_Loaded" KeyUp="Window_KeyUp" > <Window.Resources> <!--Simple data template for Items--> <DataTemplate x:Key="itemsTemplate"> <Border Background="Black" Opacity="0.9" HorizontalAlignment="Left" CornerRadius="0,2,2,0"> <TextBlock Text="{Binding Path=Title}" TextWrapping="Wrap" FontFamily="Georgia" FontSize="30" Height="Auto" HorizontalAlignment="Left" VerticalAlignment="Stretch" TextAlignment="Left" Padding="5" Margin="0" Foreground="Yellow"/> </Border> </DataTemplate> </Window.Resources> <DockPanel> <ItemsControl DockPanel.Dock="Bottom" Name="itcPrompt" ItemsSource="{Binding ElementName=hostWindow, Path=DataItems}" ItemTemplate="{StaticResource itemsTemplate}" > <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <WrapPanel Orientation="Vertical" /> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </DockPanel>

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  • Increase and decrease row value by 1 in MySQL

    - by Elliott
    Hi I have a MySQL database table "points" the user can click a button and a point should be removed from their account, the button they pressed has an ID of another user, therefore their account must increase by one. I have it working in jQuery and checked the varibles/posts in Firebug, and it does send the correct data, such as: userid= 1 posterid = 4 I think the problem is with my PHP page: <?php include ('../functions.php'); $userid=mysql_real_escape_string($_POST['user_id']); $posterid=mysql_real_escape_string($_POST['poster_id']); if (loggedin()) { include ('../connection.php'); $query1 = "UPDATE `points` SET `points` = `points` - 1 WHERE `userID` = '$userid'"; $result1=mysql_query($query1); $query2 = "UPDATE `points` SET `points` = `points` + 1 WHERE `userID` = '$posterid'"; $result2=mysql_query($query2); if ($result1 && result2) { echo "Successful"; return 1; } else { echo mysql_error(); return 0; } } ?> Any ideas? Thanks :)

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  • Dropdown list bound to object data source - how to update on a button click

    - by Jen
    This is probably something really stupidly simple.. I have a drop down list bound to an object data source. I have set AppendDataBoundItems to true so that I can have an initial select. <asp:DropDownList ID="Accommodations1" runat="server" AutoPostBack="true" DataTextField="AccommodationTypeDescription" DataValueField="Id" OnDataBound="Accommodations1_DataBound" onSelectedIndexChanged="Accommodations1_SelectedIndexChanged" Width="200px" DataSourceID="AccommodationDs" AppendDataBoundItems="true"> <asp:ListItem Text="Select" Value=""></asp:ListItem> </asp:DropDownList> <asp:ObjectDataSource ID="AccommodationDs" runat="server" OldValuesParameterFormatString="original_{0}" SelectMethod="ListByPropertyId" TypeName="PropertyAccommodationController"> <SelectParameters> <asp:Parameter Name="PropertyId" Type="Int32" /> </SelectParameters> </asp:ObjectDataSource> I have a button which adds an accommodaton - so after that happens I need the dropdown list to update to include the new accommodation. So I've tried calling databind on the dropdownlist, and databind on the datasource - and nothing is making this dropdown list update. eg. PropertyAccommodations1.DataBind(); Could someone please let me know what I'm doing wrong. Originally I thought it was due to an update panel issue.. but I've removed the update panel and it still doesn't work (and checked the master page doesn't include an update panel). Thanks!!

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  • Why I'm not getting "Multiple definition" error from the g++?

    - by ban
    I tried to link my executable program with 2 static libraries using g++. The 2 static libraries have the same function name. I'm expecting a "multiple definition" linking error from the linker, but I did not received. Can anyone help to explain why is this so? staticLibA.h #ifndef _STATIC_LIBA_HEADER #define _STATIC_LIBA_HEADER int hello(void); #endif staticLibA.cpp #include "staticLibA.h" int hello(void) { printf("\nI'm in staticLibA\n"); return 0; } output: g++ -c -Wall -fPIC -m32 -o staticLibA.o staticLibA.cpp ar -cvq ../libstaticLibA.a staticLibA.o a - staticLibA.o staticLibB.h #ifndef _STATIC_LIBB_HEADER #define _STATIC_LIBB_HEADER int hello(void); #endif staticLibB.cpp #include "staticLibB.h" int hello(void) { printf("\nI'm in staticLibB\n"); return 0; } output: g++ -c -Wall -fPIC -m32 -o staticLibB.o staticLibB.cpp ar -cvq ../libstaticLibB.a staticLibB.o a - staticLibB.o main.cpp extern int hello(void); int main(void) { hello(); return 0; } output: g++ -c -o main.o main.cpp g++ -o multipleLibsTest main.o -L. -lstaticLibA -lstaticLibB -lstaticLibC -ldl -lpthread -lrt

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  • C++ Constructor With Parameters Won't Initialize, Errors C2059 and C2228

    - by Some Girl
    I'm a C# programmer trying to muddle through C++ to create a Windows Forms Application. I have a Windows Form that makes use of a user-created class. Basically I'm trying to use a constructor that takes parameters, but my form won't let me initialize the object with parameter. Here's the code, hopefully somebody can explain the problem to me because I'm completely baffled... Here's my header file: BankAcct.h public ref class BankAcct { private: int money; public: BankAcct(); BankAcct(int); void Deposit(int); void GetBalance(int&); }; And my definition file: BankAcct.cpp #include "StdAfx.h" #include "BankAcct.h" BankAcct::BankAcct() { money = 0; } BankAcct::BankAcct(int startAmt) { money = startAmt; } void BankAcct::Deposit(int depAmt) { money += depAmt; } void BankAcct::GetBalance(int& balance) { balance = money; } And finally my main form. Won't copy the whole thing, of course, but I'm trying to declare the new bank account object, and start it with a balance of say $50. private: BankAcct myAccount(50); //does not work! WHY?? //private: //BankAcct myAccount; //works then in the form constructor my code is this: public: frmBank(void) { InitializeComponent(); int bal; myAccount.GetBalance(bal); lblBankBalance->Text += Convert::ToString(bal); } I've included the BankAcct.h file at the top of my frmBank.h, what else am I doing wrong here? It works great if I use the default constructor (the one that starts the bank balance at zero). I get the following error messages: error C2059: syntax error: 'constant' and error C2228: left of '.GetBalance' must have class/struct/union Thank you for any and all help on this one!!

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  • Conditional references in .NET project, possible to get rid of warning?

    - by Lasse V. Karlsen
    I have two references to a SQLite assembly, one for 32-bit and one for 64-bit, which looks like this (this is a test project to try to get rid of the warning, don't get hung up on the paths): <Reference Condition=" '$(Platform)' == 'x64' " Include="System.Data.SQLite, Version=1.0.61.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=AMD64"> <SpecificVersion>True</SpecificVersion> <HintPath>..\..\LVK Libraries\SQLite3\version_1.0.65.0\64-bit\System.Data.SQLite.DLL</HintPath> </Reference> <Reference Condition=" '$(Platform)' == 'x86' " Include="System.Data.SQLite, Version=1.0.65.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=x86"> <SpecificVersion>True</SpecificVersion> <HintPath>..\..\LVK Libraries\SQLite3\version_1.0.65.0\32-bit\System.Data.SQLite.DLL</HintPath> </Reference> This produces the following warning: Warning 1 The referenced component 'System.Data.SQLite' could not be found. Is it possible for me to get rid of this warning? One way I've looked at it to just configure my project to be 32-bit when I develop, and let the build machine fix the reference when building for 64-bit, but this seems a bit awkward and probably prone to errors. Any other options? The reason I want to get rid of it is that the warning is apparently being picked up by TeamCity and periodically flagged as something I need to look into, so I'd like to get completely rid of it.

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  • give feedback on this pointer program

    - by JohnWong
    This is relatively simple program. But I want to get some feedback about how I can improve this program (if any), for example, unnecessary statements? #include<iostream> #include<fstream> using namespace std; double Average(double*,int); int main() { ifstream inFile("data2.txt"); const int SIZE = 4; double *array = new double(SIZE); double *temp; temp = array; for (int i = 0; i < SIZE; i++) { inFile >> *array++; } cout << "Average is: " << Average(temp, SIZE) << endl; } double Average(double *pointer, int x) { double sum = 0; for (int i = 0; i < x; i++) { sum += *pointer++; } return (sum/x); } The codes are valid and the program is working fine. But I just want to hear what you guys think, since most of you have more experience than I do (well I am only a freshman ... lol) Thanks.

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  • Error or not and insert to database mysql

    - by Azzyh
    Why wont this work? <?php include "top.php"; include "connect.php"; if(isset($_POST["submit"])) { $error = ""; if(empty($_POST["name"])) { $error .= "Du glömde märket!<br>"; if(empty($_POST["rating"])){ $error .= "Du glömde att bedömma märket!<br>"; if(empty($_POST["worth"])){ $error .= "Du glömde att välja vilken klass den hör till!<br>"; if(empty($_POST["username"])){ $error .= "Du glömde att skriva ditt namn!<br>"; if(empty($_POST["rating"])){ $error .= "Du glömde att skriva någonting?!!<br>"; }}}}} if(!empty($error)){ echo $error; }else{ $name = $_POST["name"]; $rating = $_POST["rating"]; $worth = $_POST["worth"]; $favorite = $_POST["favorite"]; $username = $_POST["username"]; $description = $_POST["description"]; mysql_query("INSERT INTO brands (name, rating, worth, favorite, username, description) VALUES ('$name', '$rating', '$worth', '$favorite', '$username', '$description')"); echo "<span style='color: green'>Yir yir, <a href='brand.php'>klicka här för att gå till Märken.</a></span>"; } } It doesnt come with errors it just say the succeed message like it has inserted to database

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  • Read from plist insted of Code array

    - by BoSoud
    Hi Guys am Using [URL="http://www.iphonesdkarticles.com/2009/01/uitableview-searching-table-view.html"]UITableView - Searching table view[/URL] its really nice easy tutorial but i really have bad time try to read from plist that what i did change - (void)viewDidLoad { [super viewDidLoad]; //Initialize the array. listOfItems = [[NSMutableArray alloc] init]; TableViewAppDelegate *AppDelegate = (TableViewAppDelegate *)[[UIApplication sharedApplication] delegate]; listOfItems = [AppDelegate.data objectForKey:@"Countries"]; //Initialize the copy array. copyListOfItems = [[NSMutableArray alloc] init]; //Set the title self.navigationItem.title = @"Countries"; //Add the search bar self.tableView.tableHeaderView = searchBar; searchBar.autocorrectionType = UITextAutocorrectionTypeNo; searching = NO; letUserSelectRow = YES; } and This How i read plist from My AppDelegate.m - (void)applicationDidFinishLaunching:(UIApplication *)application { NSString *Path = [[NSBundle mainBundle] bundlePath]; NSString *DataPath = [Path stringByAppendingPathComponent:@"Data.plist"]; NSDictionary *tempDict = [[NSDictionary alloc] initWithContentsOfFile:DataPath]; self.data = tempDict; [tempDict release]; // Configure and show the window [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } and this my plist <plist version="1.0"> <dict> <key>Countries</key> <array> <array> <string>USA</string> </array> <dict/> </array> </dict> </plist> and i get this error *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFArray objectForKey:]: unrecognized selector sent to instance 0x1809dc0' help please am stock with this

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  • Decimal To Octal Converter, last digit issue

    - by Srishan Supertramp
    I tried making a C program to convert a user entered decimal number to octal. I wrote the C code with my own logic without any research of how other users try to do it. It works fine for the number 601 and some other numbers but for most numbers it returns the octal equivalent with the last digit being 1 less than it should be. For 75 it returns 112 instead of 113. I realize using printf with %o gets the job done but it's kind of defeating the purpose of learning to program. Here's my code: #include <stdio.h> #include <math.h> /* converting decimal to octal */ int main() { int n,x,y,p,s; printf("Enter a decimal number "); scanf("%d",&x); s=0;p=0; while (x!=0) { y=x%8; s=s+y*pow(10,p); x=(x-y)/8; p=p+1; } printf("the octal equivalent is: %d\n",s); getch(); return 0; }

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  • C++ destructor problem with boost::scoped_ptr

    - by bb-generation
    I have a question about the following code: #include <iostream> #include <boost/scoped_ptr.hpp> class Interface { }; class A : public Interface { public: A() { std::cout << "A()" << std::endl; } virtual ~A() { std::cout << "~A()" << std::endl; } }; Interface* get_a() { A* a = new A; return a; } int main() { { std::cout << "1" << std::endl; boost::scoped_ptr<Interface> x(get_a()); std::cout << "2" << std::endl; } std::cout << "3" << std::endl; } It creates the following output: 1 A() 2 3 As you can see, it doesn't call the destructor of A. The only way I see to get the destructor of A being called, is to add a destructor for the Interface class like this: virtual ~Interface() { } But I really want to avoid any Implementation in my Interface class and virtual ~Interface() = 0; doesn't work (produces some linker errors complaining about a non existing implementation of ~Interface(). So my question is: What do I have to change in order to make the destructor being called, but (if possible) leave the Interface as an Interface (only abstract methods).

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  • LNK2019 Against CArray Add, GetAt, GetSize, all includes are present

    - by David J
    I'm having some issues trying to Compile a DLL, but I just can't see where this linking error is coming from. My LNK2019 is: Exports.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: int __thiscall CArray<struct HWND__ *,struct HWND__ *>::Add(struct HWND__ *)" (__imp_?Add@? $CArray@PAUHWND__@@PAU1@@@QAEHPAUHWND__@@@Z) referenced in function "int __stdcall _Disable(struct HWND__ *,long)" (?_Disable@@YGHPAUHWND__@@J@Z) Disable(...) is... static BOOL CALLBACK _Disable(HWND hwnd, LPARAM lParam) { CArray<HWND, HWND>* pArr = (CHWndArray*)lParam; if(::IsWindowEnabled(hwnd) && ::IsWindowVisible(hwnd)) { pArr->Add(hwnd); ::Enable(hwnd, FALSE); } } This is the first function in Exports.cpp; right above it is #include <afxtempl.h> I have the Windows 7.1 SDK installed (and have tried reinstalling both that and VS2010). The exact same project compiles perfectly fine on other machines, so it can't be the code itself.. I've spent countless errors researching, which led to desperate attempts of just changing random values in the solution file, including different Windows headers, etc. My last resort is getting to be just reinstalling the OS completely (assuming it's actually a problem with the Windows SDK being incorrect or something). Any suggestions at all would be a huge help. EDIT: I've added /showIncludes on the cpp giving issues, and I do see afxtempl.h being included. It's being included multiple times due to other headers including it, but it is there (and it is from the same directory every time): 1> Note: including file: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\atlmfc\include\afxtempl.h

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  • Boost::Thread linking error on OSX?

    - by gct
    So I'm going nuts trying to figure this one out. Here's my basic setup: I'm compiling a shared library with a bunch of core functionality that uses a lot of boost stuff. We'll call this library libpf_core.so. It's linked with the boost static libraries, specifically the python, system, filesystem, thread, and program_options libraries. This all goes swimmingly. Now, I have a little test program called test_socketio which is compiled into a shared library (it's loaded as a plugin at runtime). It uses some boost stuff like boost::bind and boost::thread, and it's linked again libpf_core.so (which has the boost libraries included remember). When I go to compile test_socketio though, out of all my plugins it gives me a linking error: [ Building test_socketio ] g++ -c -pg -g -O0 -I/usr/local/include -I../include test_socketio.cc -o test_socketio.o g++ -shared test_socketio.o -lpy_core -o test_socketio.so Undefined symbols: "boost::lock_error::lock_error()", referenced from: boost::unique_lock<boost::mutex>::lock() in test_socketio.o ld: symbol(s) not found collect2: ld returned 1 exit status And I'm going crazy trying to figure out why this is. I've tried explicitly linking boost::thread into the plugin to no avail, tried ensuring that I'm using the boost headers associated with the libraries linked into libpf_core.so in case there was a conflict there. Is there something OSX specific regarding boost that I'm missing? In my searching on google I've seen a number of other people get this error but no one seems to have come up with a satisfactory solution.

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  • Visual Studio 2012 won't start

    - by David Aleu
    I installed VS2012 Premium from our MSDN subscription and it was working fine the first couple of days but then I installed a few extensions I can't now start VS2012 and it gives the error: Faulting application name: devenv.exe, version: 11.0.50727.1, time stamp: 0x5011ecaa Faulting module name: ntdll.dll, version: 6.1.7601.17725, time stamp: 0x4ec49b8f Exception code: 0xc0000374 Fault offset: 0x000ce6c3 Faulting process id: 0xee8 Faulting application start time: 0x01cd89bb777fc1dd Faulting application path: C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\devenv.exe Faulting module path: C:\Windows\SysWOW64\ntdll.dll I'm running it on Windows 7 64 bit. I've tried to repair, uninstall and install again and nothing. I tried to restore to a previous restore system point but nothing. The extensions I installed I can remember: VS10x Code Map VSCommands Visual SVN Nuget manager (all the above my colleagues have it too and it works fine for them) and: Web Essentials Visual Studio Color Theme Editor SlowCheetah Mobile Ready HTML5 Questions are: Anyone else has had this problem? Is there a way I can uninstall extensions from a command line or software? (I removed the extensions folder but that doesn't do anything) Can I repair the "C:\Windows\SysWOW64\ntdll.dll"? Is it really a problem with this dll? I haven't been able to find any similar issue in other versions and because VS2012 is new doesn't seem to be much information either.

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  • Appropriate use of die()?

    - by letseatfood
    I create pages in my current PHP project by using the following template: <?php include 'bootstrap.php'; head(); ?> <!-- Page content here --> <?php foot(); ?> Is the following example an appropriate use of die()? Also, what sort of problems might this cause for me, if any? <?php include 'bootstrap.php'; head(); try { //Simulate throwing an exception from some class throw new Exception('Something went wrong!'); } catch(Exception $e) { ?> <p>Please fix the following errors:</p> <p><?php echo $e->getMessage(); ?></p> <?php foot(); die(); } //If no exception is thrown above, continue script doSomething(); doSomeOtherThing(); foot(); ?> ?> <?php foot(); ?> Basically, I have a script with multiple tasks on it and I am trying to set up a graceful way to notify the user of input errors while preventing the remaining portion of the script from executing. Thanks!

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  • Fix N+1 query in "declarative_authorization" gem using gem "bullet"

    - by makaroni4
    Currently I am working on one big web application and to make it work faster I decided to refactor all N+1 queries (to decrease number of requests to database, http://rails-bestpractices.com/posts/29-fix-n-1-queries). So I installed gem "bullet" which doesn`t work with Rails 3.1.1 now (you can use fork from https://github.com/flyerhzm/bullet). When using declarative_authorization gem on each page I get same alerts: N+1 Query detected Role => [:permissions] Add to your finder: :include => [:permissions] N+1 Query detected Permission => [:permission_rules] Add to your finder: :include => [:permission_rules] CACHE (0.0ms) SELECT "roles".* FROM "roles" CACHE (0.0ms) SELECT "permissions".* FROM "permissions" WHERE "permissions"."role_id" = 1 CACHE (0.0ms) SELECT "permissions".* FROM "permissions" WHERE "permissions"."role_id" = 2 CACHE (0.0ms) SELECT "permissions".* FROM "permissions" WHERE "permissions"."role_id" = 3 CACHE (0.0ms) SELECT "permissions".* FROM "permissions" WHERE "permissions"."role_id" = 4 CACHE (0.0ms) SELECT "permissions".* FROM "permissions" WHERE "permissions"."role_id" = 6 CACHE (0.0ms) SELECT "permissions".* FROM "permissions" WHERE "permissions"."role_id" = 7 CACHE (0.0ms) SELECT "permissions".* FROM "permissions" WHERE "permissions"."role_id" = 8 CACHE (0.0ms) SELECT "permission_rules".* FROM "permission_rules" INNER JOIN "permission_rules_permissions" ON "permission_rules"."id" = "permission_rules_permissions"."permission_rule_id" WHERE "permission_rules_permissions"."permission_id" = 30 CACHE (0.0ms) SELECT "permission_rules".* FROM "permission_rules" INNER JOIN "permission_rules_permissions" ON "permission_rules"."id" = "permission_rules_permissions"."permission_rule_id" WHERE "permission_rules_permissions"."permission_id" = 31 ... Could you please help me with that and to make this queries faster?

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