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  • YUI Compressor and .NET Apps

    - by objektivs
    I want to use YUI Compressor (the original) and use it as part of typical MS build processes (Visual Studio 2008, MSBuild). Does anyone have any guidance or thoughts on this? For example, good ways for incorporating into project, what to do with existing CSS and JS references, and the like. I am happy to hear on the benefits of YUI Compressor .NET and alternatives but I'm mor einterested in use of the original. Thanks Scott

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  • what are good blogs to read relating java, spring, hibernate, maven?

    - by c0mrade
    To continue to question further I'm more interested in blogs, websites who once in a while release a tutorial, tip or best-practice on the topics I mentioned. For ex : http://net.tutsplus.com/ is very good website to follow if you wanna learn about or upgrade your knowledge about CSS, HTML, Javascript, PHP .. Is there a website like this for Java and related technologies?

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  • Real messy JQUERY...

    - by turborogue
    I'm trying to make a nav dropdown using jquery and css, and I feel like I'm jury-rigging far beyond my needing to, however I'm still new to jquery and can't quite figure out a better/cleaner way to get this to work... Any insight would be GREATLY appreciated.. (using tinypaste just cause it's long) http://tinypaste.com/49e96

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  • Django - Specifying default attr for Custom widget

    - by Pierre de LESPINAY
    I have created this widget class DateTimeWidget(forms.TextInput): attr = {'class': 'datetimepicker'} class Media: js = ('js/jquery-ui-timepicker-addon.js',) Then I use it on my form class SessionForm(forms.ModelForm): class Meta: model = Session def __init__(self, *args, **kwargs): super(SessionForm, self).__init__(*args, **kwargs) self.fields['start_time'].widget = DateTimeWidget() self.fields['end_time'].widget = DateTimeWidget() No css class is applied to my fields (I'm expecting datetimepicker applied to both start_time & end_time). I imagine I have put attr at a wrong location. Where am I supposed to specify it ?

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  • Learning HTML - The Process.

    - by Gabe
    So, as recommended, I did the W3Schools HTML and XML tutorials this weekend. I understand the basics. Now should I look to get more depth in HTML, or go straight into learning CSS (and try to keep learning html at the same time)? If the first, where should I go for more advanced HTML tutorials?

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  • Any way to colorize specific days in FullCalendar?

    - by Bryan Field-Elliot
    Using FullCalendar, is there any way I can programmatically colorize specific days differently than the rest of the days? For example, in the "month" or "week" views, I'd like to colorize days with no events on them "red", and days with some events (but not yet a full schedule) "yellow". Days with a full schedule would be colorized normally (white background). Are there any callbacks or CSS tags I can take advantage of to add this behavior? Thank you.

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  • python html generator

    - by Meloun
    I am looking for an easily implemented html generator for python. I found this one http://www.decalage.info/python/html but there is no way to add css elements (id, class) for table. thx

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  • SASS implementation for Java?

    - by cofko
    I'm looking for SASS implementation in Java (could be used with JSP/JSF). For Python I've found CleverCSS, but there is nothing for Java. Anyone heard something about this sort of tool for generating CSS?

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  • using return values from a c# .net made component build as com+

    - by YvesR
    Hello, so far I made a component in C# .NET 4 and use System.EnterpriseServices to make it COM visible. I want to develop business methods in C#, but I still need to access them from classic ASP (vbscript). So far so good, everything works fine (exept function overloading :)). Now I made a test class to get more expirience with return code. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.EnterpriseServices; using System.Management; namespace iController { /// /// The tools class provides additional functions for general use in out of context to other classes of the iController. /// public class tools :ServicedComponent { #region publich methods public bool TestBoolean() { return true; } public string TestString() { return "this is a string"; } public int TestInteger() { return 32; } public double TestDouble() { return 32.32; } public float TestFloat() { float ret = 2 ^ 16; return ret; } public string[] TestArray() { string[] ret = {"0","1"}; return ret; } public int[][] TestJaggedArray() { int[][] jaggedArray = new int[3][]; jaggedArray[0] = new int[] { 1, 3, 5, 7, 9 }; jaggedArray[1] = new int[] { 0, 2, 4, 6 }; jaggedArray[2] = new int[] { 11, 22 }; return jaggedArray; } public Dictionary<string, string> TestDictionary() { Dictionary<string, string> ret = new Dictionary<string,string>(); ret.Add("test1","val1"); ret.Add("test2","val2"); return ret; } #endregion } } Then I just made a simple vbscript file to run it with cscript.exe for testing porpuse. Dim oTools : Set oTools = CreateObject("iController.tools") WScript.StdOut.WriteLine TypeName(oTools.TestBoolean()) & " - " & oTools.TestBoolean() WScript.StdOut.WriteLine TypeName(oTools.TestString()) & " - " & oTools.TestString() WScript.StdOut.WriteLine TypeName(oTools.TestInteger()) & " - " & oTools.TestInteger() WScript.StdOut.WriteLine TypeName(oTools.TestDouble()) & " - " & oTools.TestDouble() WScript.StdOut.WriteLine TypeName(oTools.TestFloat()) & " - " & oTools.TestFloat() test = oTools.TestArray() WScript.StdOut.WriteLine TypeName(test) WScript.StdOut.WriteLine UBound(test) For i = 0 To UBound(test) WScript.StdOut.WriteLine test(i) Next For Each item IN test WScript.StdOut.WriteLine item Next test = oTools.TestJaggedArray() WScript.StdOut.WriteLine TypeName(test) For Each item IN test WScript.StdOut.WriteLine test & " - " & test.Item(item) Next test = oTools.TestDictionary() WScript.StdOut.WriteLine TypeName(test) For Each item IN test WScript.StdOut.WriteLine test & " - " & test.Item(item) Next What works fine: string, int, foat, double When it comes to array, jaggedarray or dictionaries I get a type mismatch. VarType is 13 object for the dictionary e.g. but this dict seems to be different then the Scripting.Dictionary. I checked codeproject.com and stackoverflow all day and didn't find any hints exept some thread on stackoverflow where someone mentioned there is a need to created a IDispatch interface. So anyone ever had the same issue and can help me or give me some hints I can go on with?

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  • How does a web browser work?

    - by Anil Namde
    I have tried to find good documentation of browsers using google but failed to get what I am looking for. Can someone guide me to a location where I can actually see how a browser functions? The whole purpose of the exercise is to get answers for following queries and more like these: How images, CSS and JS files are downloaded How JS is executed How an Ajax request is executed and many more like these..... Thanks all,

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  • drag and drop working funny when using variable draggables and droppables

    - by Lina
    Hi, i have some containers that contain some divs like: <div id="container1"> <div id="task1" onMouseOver="DragDrop("+1+");">&nbsp;</div> <div id="task2" onMouseOver="DragDrop("+2+");">&nbsp;</div> <div id="task3" onMouseOver="DragDrop("+3+");">&nbsp;</div> <div id="task4" onMouseOver="DragDrop("+4+");">&nbsp;</div> </div> <div id="container2"> <div id="task5" onMouseOver="DragDrop("+5+");">&nbsp;</div> <div id="task6" onMouseOver="DragDrop("+6+");">&nbsp;</div> </div> <div id="container3"> <div id="task7" onMouseOver="DragDrop("+7+");">&nbsp;</div> <div id="task8" onMouseOver="DragDrop("+8+");">&nbsp;</div> <div id="task9" onMouseOver="DragDrop("+9+");">&nbsp;</div> <div id="task10" onMouseOver="DragDrop("+10+");">&nbsp;</div> </div> i'm trying to drag tasks and drop them in one of the container divs, then reposition the dropped task so that it doesn't affect the other divs nor fall outside one of them and to do that i'm using the event onMouseOver to call the following function: function DragDrop(id) { $("#task" + id).draggable({ revert: 'invalid' }); for (var i = 0; i < nameList.length; i++) { $("#" + nameList[i]).droppable({ drop: function (ev, ui) { var pos = $("#task" + id).position(); if (pos.left <= 0) { $("#task" + id).css("left", "5px"); } else { var day = parseInt(parseInt(pos.left) / 42); var leftPos = (day * 42) + 5; $("#task" + id).css("left", "" + leftPos + "px"); } } }); } } where: nameList = [container1, container2, container3]; the drag is working fine, but the drop is not really, it's just a mess! any help please?? when i hardcode the id and the container, then it works beautifully, but as soon as i use id in drop then it begins to work funny! any suggestions??? thanks a million in advance Lina

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  • C++ (And other languages) - Learning from source code examples.

    - by Gabe
    I found that the most effective way for me to learn html and css was to simply find a site, right click, view the source code, and see how it worked. I'm in the process of learning c++ and I think examples/source code to look through would help me a good deal. So, how can I do this? Are there online sites that serve this purpose? Any other recommendations on learning would be great, too.

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  • html5 canvas hand cursor problems

    - by pfunc
    I'm playing around with html5 and some javascript to make a minor sketchpad. Whenever I click down on the canvas in chrome, the cursor becomes a text cursor. I have tried putting cursor: hand in the css, but that doesn't seem to work. This has got to be an easy thing, but I look it up and can't find it anywhere

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  • Excel - Filling images using a reference image

    - by tjans
    I have a spreadsheet that I use to create baseball cards for a tabletop baseball game. There are about 20 cards on my sheet, and I'd like to add a spot where I can set the logo and have it reflect that logo in each card without having to update 20 different images each time I create cards for a new team (and thus, a new logo). Is there a way to automate this process similar to setting one cell equal to the value of another (=A4, for instance)? I think the images aren't part of a cell and they float on top of the sheet, but I had hoped there was a way either with a macro or other VBA function (or maybe something built-in) that would accomplish this.

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  • How to target specific letter/word with jquery?

    - by Gal
    As a mere example, I want to apply the class "fancy" to all occurrences of the sign "&" in the document. The CSS: .fancy { font-style: italic; } So a text that looks like this: Ben & Jerry's would be manipulated by jquery to this: Ben <span class="fancy">&</span> Jerry's Is there a function to target specific words/phrases/letters like this?

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  • How to disable multiple touches on a ScrollView and UIImage

    - by Rob
    I have a scrollview that I am loading images into that the user can touch and play a sound. However, the program is getting confused when I press one image with one finger and then another one with a different finger. It thinks you are pushing the same button again and therefore plays the sound again (so you have two of the same sounds playing at the same time even though you may have pressed a different sound button). I tried setting exclusiveTouch for each UIImage but that didn't seem to work in this case for some reason. What am I missing or is there a better way to do this? Here is some code: for creating buttons.... - (void) createButtons { CGRect myFrame = [self.outletScrollView bounds]; CGFloat gapX, gapY, x, y; int columns = 3; int myIndex = 0; int viewWidth = myFrame.size.width; int buttonsCount = [g_AppsList count]; float actualRows = (float) buttonsCount / columns; int rows = buttonsCount / columns; int buttonWidth = 100; int buttonHeight = 100; if (actualRows > rows) rows++; //set scrollview content size to hold all the glitter icons library gapX = (viewWidth - columns * buttonWidth) / (columns + 1); gapY = gapX; y = gapY; int contentHeight = (rows * (buttonHeight + gapY)) + gapY; [outletScrollView setContentSize: CGSizeMake(viewWidth, contentHeight)]; UIImage* myImage; NSString* buttonName; //center all buttons to view int i = 1, j = 1; for (i; i <= rows; i++) { //calculate gap between buttons gapX = (viewWidth - (buttonWidth * columns)) / (columns + 1); if (i == rows) { //this is the last row, recalculate gap and pitch gapX = (viewWidth - (buttonWidth * buttonsCount)) / (buttonsCount + 1); columns = buttonsCount; }//end else x = gapX; j = 1; for (j; j <= columns; j++) { //get shape name buttonName = [g_AppsList objectAtIndex: myIndex]; buttonName = [NSString stringWithFormat: @"%@.png", buttonName]; myImage = [UIImage imageNamed: buttonName]; TapDetectingImageView* imageView = [[TapDetectingImageView alloc] initWithImage: myImage]; [imageView setFrame: CGRectMake(x, y, buttonWidth, buttonHeight)]; [imageView setTag: myIndex]; [imageView setContentMode:UIViewContentModeScaleToFill]; [imageView setUserInteractionEnabled: YES]; [imageView setMultipleTouchEnabled: NO]; [imageView setExclusiveTouch: YES]; [imageView setDelegate: self]; //add button to current view [outletScrollView addSubview: imageView]; [imageView release]; x = x + buttonWidth + gapX; //increase button index myIndex++; }//end for j //increase y y = y + buttonHeight + gapY; //decrease buttons count buttonsCount = buttonsCount - columns; }//end for i } and for playing the sounds... - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //stop playing theAudio.stop; // cancel any pending handleSingleTap messages [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleSingleTap) object:nil]; UITouch* touch = [[event allTouches] anyObject]; NSString* filename = [g_AppsList objectAtIndex: [touch view].tag]; NSString *path = [[NSBundle mainBundle] pathForResource: filename ofType:@"m4a"]; theAudio=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; theAudio.delegate = self; [theAudio prepareToPlay]; [theAudio setNumberOfLoops:-1]; [theAudio setVolume: g_Volume]; [theAudio play]; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { BOOL allTouchesEnded = ([touches count] == [[event touchesForView:self] count]); if (allTouchesEnded) { //stop playing theAudio.stop; }//end if //stop playing theAudio.stop; }

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  • Did iPhone Simulator 3.0 break two-finger div scrolling?

    - by Edward
    I recently upgraded to iPhone Simulator 3.0, and when I do a two-finger scroll on a div (in Safari or UIWebView), it no longer works. To do a two-finger scroll in iPhone simulator, hold option to get two fingers, hold shift to lock the fingers in place relative to eachother, and then click and drag the div. You can try scrolling the example div on this page: http://www.domedia.org/oveklykken/css-div-scroll.php Can anyone reproduce this?

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  • lexer/parser ambiguity

    - by John Leidegren
    How does a lexer solve this ambiguity? /*/*/ How is it that it doesn't just say, oh yeah, that's the begining of a multi-line comment, followed by another multi-line comment. Wouldn't a greedy lexer just return the following tokens? /* /* / I'm in the midst of writing a shift-reduce parser for CSS and yet this simple comment thing is in my way. You can read this question if you wan't some more background information.

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