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  • [java] reading POST data from html form sent to serversocket.

    - by user32167
    i try to write simplest possible server app in Java, displaying html form with textarea input, which after submitting gives me possibility to parse xml typed in thet textarea. For now i build simple serversocket based server like that: import java.io.BufferedReader; import java.io.InputStreamReader; import java.io.PrintWriter; import java.net.ServerSocket; import java.net.Socket; public class WebServer { protected void start() { ServerSocket s; String gets = ""; System.out.println("Start on port 80"); try { // create the main server socket s = new ServerSocket(80); } catch (Exception e) { System.out.println("Error: " + e); return; } System.out.println("Waiting for connection"); for (;;) { try { // wait for a connection Socket remote = s.accept(); // remote is now the connected socket System.out.println("Connection, sending data."); BufferedReader in = new BufferedReader(new InputStreamReader( remote.getInputStream())); PrintWriter out = new PrintWriter(remote.getOutputStream()); String str = "."; while (!str.equals("")) { str = in.readLine(); if (str.contains("GET")){ gets = str; break; } } out.println("HTTP/1.0 200 OK"); out.println("Content-Type: text/html"); out.println(""); // Send the HTML page String method = "get"; out.print("<html><form method="+method+">"); out.print("<textarea name=we></textarea></br>"); out.print("<input type=text name=a><input type=submit></form></html>"); out.println(gets); out.flush(); remote.close(); } catch (Exception e) { System.out.println("Error: " + e); } } } public static void main(String args[]) { WebServer ws = new WebServer(); ws.start(); } } After form (textarea with xml and one additional text input) is submitted in 'gets' String-type variable I have Urlencoded values of my variables (also displayed on the screen, it looks like that: gets = GET /?we=%3Cnetwork+ip_addr%3D%2210.0.0.0%2F8%22+save_ip%3D%22true%22%3E%0D%0A%3Csubnet+interf_used%3D%22200%22+name%3D%22lan1%22+%2F%3E%0D%0A%3Csubnet+interf_used%3D%22254%22+name%3D%22lan2%22+%2F%3E%0D%0A%3C%2Fnetwork%3E&a=fooBar HTTP/1.1 What can i do to change GET to POST method (if i simply change it in form and than put " if (str.contains("GET")){" it gives me string like gets = POST / HTTP/1.1 with no variables. And after that, how i can use xml from my textarea field (called 'we')?

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  • Get highlighted state for NSButtonCell

    - by dvg
    I have a NSTableView that contains a NSButtonCell in one of the columns. To draw a custom background in neighbor cells (based on NSTextFieldCell) I use isHighlighted method: - (void)drawWithFrame:(NSRect)cellFrame inView:(NSView *)controlView { if ([self isHighlighted]) { //here I draw the cell background But for NSButtonCell isHighlighted shows only the button pressed state. How to determine when the NSButtonCell is selected, i.e. when it's highlighted in the row?

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  • Why is native libmpg123 taking so long on android with libgdx?

    - by cmbryan
    I'm trying to use the gdx-audio extensions, but am having trouble decoding mp3s. It works, but very slowly!! A 10-second file is taking 6.57 seconds to decode :( Here is the method: public void decode() { Mpg123Decoder decoder = new Mpg123Decoder(externalFile); short[] sampleArray = new short[1024]; // read until we reach the end of the file while (decoder.readSamples(sampleArray, 0, sampleArray.length) > 0) {} } Can anyone tell me why this is taking so long?

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  • How to link a property setter to a delegate?

    - by Danvil
    I would like to give a property setter to a delegate. How is this done? class A { private int count; public int Count { get { return count; } set { count = value; } } } A a = new A(); delegate void ChangeCountDelegate(int x); ChangeCountDelegate dlg = ... ? // should call a.Count = x

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  • C# xml Class to substitute ini files

    - by Eduardo
    Hi guys, I am learning Windows Forms in C#.NET 2008 and i want to build a class to work with SIMPLE xml files (config file like INI files), but i just need a simple class (open, getvalue, setvalue, creategroup, save and close functions), to substitute of ini files. I already did something and it is working but I am having trouble when I need to create different groups, something like this: <?xml version="1.0" encoding="utf-8"?> <CONFIG> <General> <Field1>192.168.0.2</Field1> </General> <Data> <Field1>Joseph</Field1> <Field2>Locked</Field2> </Data> </CONFIG> how can i specify that i want to read the field1 of [data] group? note that i have same field name in both groups (Field1)! I am using System.Linq, something like this: To open document: XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load(FilePath); To save document: xmlDoc.Save(FilePath); To get value: public string getValue(string Field) { string result = ""; try { XmlNodeList xmlComum = xmlDoc.GetElementsByTagName(Field); if (xmlComum.Item(0) == null) result = ""; else result = xmlComum.Item(0).InnerText; } catch (Exception ex) { return ""; } return result; } To set value: public void setValue(string Group, string Field, string FieldValue) { try { XmlNodeList xmlComum = xmlDoc.GetElementsByTagName(Field); if (xmlComum.Item(0) == null) { xmlComum = xmlDoc.GetElementsByTagName(Group); if (xmlComum.Item(0) == null) { // create group createGroup(Group); xmlComum = xmlDoc.GetElementsByTagName(Group); } XmlElement xmlE = xmlDoc.CreateElement(Field); XmlText xmlT = xmlDoc.CreateTextNode(FieldValue); xmlE.AppendChild(xmlT); xmlComum.Item(0).AppendChild(xmlE); } else { // item already exists, just change its value xmlComum.Item(0).InnerText = Value; } xmlDoc.Save(FilePath); } catch (Exception ex) { } } The CreateGroup code: public void createGroup(string Group) { try { XmlElement xmlComum = xmlDoc.CreateElement(Group); xmlDoc.DocumentElement.AppendChild(xmlComum); xmlDoc.Save(FilePath); } catch (Exception ex) { } } Thank You!

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  • User controls Stopped working after Migration from 3.7 to 5.2

    - by user1400290
    I recently Migrated my 3.7 sp4 project to 5.2, but I had issues while doing so. Currently, my user controls are not working after migration in 5.2 project. Below is the code: User Control Code: <%@ Control Language="C#" AutoEventWireup="true" CodeFile="SiteMenu.ascx.cs" Inherits="UserControls_Nav_SiteMenu" %> <%@ Register TagPrefix="telerik" Assembly="Telerik.Web.UI" Namespace="Telerik.Web.UI" %> <asp:SiteMapDataSource ID="SiteMapDataSource1" runat="server" ShowStartingNode="false" /> <telerik:RadMenu ID="RadMenu1" runat="server" DataSourceID="SitemapDataSource1" OnItemDataBound="RadMenu1_ItemDataBound"> </telerik:RadMenu> User Control's Class code: using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.ComponentModel; using System.Drawing; using Telerik; using Telerik.Cms; using Telerik.Cms.Web; using Telerik.Web.UI; using Telerik.Caching; using Telerik.Cms.Web.UI; [DefaultProperty("StartingNodeOffset")] public partial class UserControls_Nav_SiteMenu : System.Web.UI.UserControl, ICacheableObject { protected void Page_Load(object sender, EventArgs e) { } protected override void Render(HtmlTextWriter writer) { // Checks if this is called by the Search Indexer and does not render anything if so. // Navigation controls are present in every page and should NOT be indexed multiple times. if (!CmsContext.IsRequestCrawler(this.Context)) base.Render(writer); } #region Data Fields private bool hideUrlForGroupPages = false; private string selectedItemCssClass = "selectedItem"; #endregion #region Properties [Browsable(true)] [Category("Behavior")] public int LastExpandLevel { get { if (this.RadMenu1.MaxDataBindDepth < 0) return 0; return this.RadMenu1.MaxDataBindDepth; } set { if (value == 0) this.RadMenu1.MaxDataBindDepth = -1; else this.RadMenu1.MaxDataBindDepth = value; } } [Browsable(true)] [Category("Behavior")] public int ExpandDelay { get { return this.RadMenu1.ExpandDelay; } set { this.RadMenu1.ExpandDelay = value; } } [Browsable(true)] [Category("Behavior")] public bool ClickToOpen { get { return this.RadMenu1.ClickToOpen; } set { this.RadMenu1.ClickToOpen = value; } } [Browsable(true)] [Category("Behavior")] [DefaultValue(false)] public bool HideUrlForGroupPages { get { return this.hideUrlForGroupPages; } set { this.hideUrlForGroupPages = value; } } [Browsable(true)] [Category("Appearance")] public string SelectedItemCssClass { get { return this.selectedItemCssClass; } set { this.selectedItemCssClass = value; } } [Browsable(true)] [Category("Appearance")] public string CssClass { get { return this.RadMenu1.CssClass; } set { this.RadMenu1.CssClass = value; } } [Browsable(true)] public RadMenu Menu { get { return this.RadMenu1; } set { this.RadMenu1 = value; } } [Browsable(true)] [Category("Navigation")] public int StartingNodeOffset { get { return this.SiteMapDataSource1.StartingNodeOffset; } set { this.SiteMapDataSource1.StartingNodeOffset = value; } } [WebEditor("Telerik.Cms.Web.UI.UrlEditorWrapper, Telerik.Cms")] [Browsable(true)] [Category("Navigation")] public string StartingNodeUrl { get { return this.SiteMapDataSource1.StartingNodeUrl; } set { this.SiteMapDataSource1.StartingNodeUrl = value; } } [Browsable(true)] [Category("Navigation")] public bool StartFromCurrentNode { get { return this.SiteMapDataSource1.StartFromCurrentNode; } set { this.SiteMapDataSource1.StartFromCurrentNode = value; } } [Browsable(true)] [Category("Navigation")] public bool ShowStartingNode { get { return this.SiteMapDataSource1.ShowStartingNode; } set { this.SiteMapDataSource1.ShowStartingNode = value; } } /// <summary>(Exposed from contained RadMenu.)</summary> [Browsable(true)] [Category("Appearance")] public string SkinID { get { return this.RadMenu1.SkinID; } set { this.RadMenu1.SkinID = value; } } [Browsable(true)] [Category("Appearance")] public string Skin { get { return this.RadMenu1.Skin; } set { this.RadMenu1.Skin = value; } } #endregion #region Methods public void RadMenu1_ItemDataBound(object sender, RadMenuEventArgs e) { CmsSiteMapNode node = e.Item.DataItem as CmsSiteMapNode; if (this.hideUrlForGroupPages) { if (node != null) { // save the PageID in the attributes of the menu item e.Item.Attributes.Add("PageID", node.Key); if (node.PageType == CmsPageType.Group) { e.Item.NavigateUrl = ""; } } } if (node.CmsPage != null) { if (node.CmsPage.PageType == CmsPageType.External) { e.Item.Target = "_blank"; } } } #endregion #region ICacheableObject Members public System.Web.Caching.CacheDependency[] GetDependencies() { CmsSiteMapProvider provider = null; if (!String.IsNullOrEmpty(this.SiteMapDataSource1.SiteMapProvider)) provider = SiteMap.Providers[this.SiteMapDataSource1.SiteMapProvider] as CmsSiteMapProvider; else provider = SiteMap.Provider as CmsSiteMapProvider; if (provider != null) { return new System.Web.Caching.CacheDependency[]{ provider.CloneCacheDependency()}; } return null; } #endregion } When I edit the Template(in Admin mode), the following error is displayed in control location: Both DataSource and DataSourceID are defined on 'RadMenu1'. Remove one definition. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.InvalidOperationException: Both DataSource and DataSourceID are defined on 'RadMenu1'. Remove one definition. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [InvalidOperationException: Both DataSource and DataSourceID are defined on 'RadMenu1'. Remove one definition.] System.Web.UI.WebControls.DataBoundControl.ConnectToDataSourceView() +3234866 System.Web.UI.WebControls.DataBoundControl.OnLoad(EventArgs e) +28 System.Web.UI.Control.LoadRecursive() +71 System.Web.UI.Control.LoadRecursive() +190 System.Web.UI.Control.LoadRecursive() +190 System.Web.UI.Control.AddedControl(Control control, Int32 index) +11422584 System.Web.UI.Control.EnsureChildControls() +182 System.Web.UI.Control.PreRenderRecursiveInternal() +60 System.Web.UI.Control.PreRenderRecursiveInternal() +222 System.Web.UI.Control.PreRenderRecursiveInternal() +222 System.Web.UI.Control.PreRenderRecursiveInternal() +222 System.Web.UI.Control.PreRenderRecursiveInternal() +222 System.Web.UI.Control.PreRenderRecursiveInternal() +222 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +4201 Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.272 but I searched in my code as you can see above there's only DataSourceID is defined. What should I do? Thanks

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  • Why isnt my data persisting with nskeyedarchiver?

    - by aking63
    Im just working on what should be the "finishing touches" of my first iPhone game. For some reason, when I save with NSKeyedArchiver/Unarchiver, the data seems to load once and then gets lost or something. Here's what I've been able to deduce: When I save in this viewController, pop to the previous one, and then push back into this one, the data is saved and prints as I want it to. But when I save in this viewController, then push a new one and pop back into this one, the data is lost. Any idea why this might be happening? Do I have this set up all wrong? I copied it from a book months ago. Here's the methods I use to save and load. - (void) saveGameData { NSLog(@"LS:saveGameData"); // SAVE DATA IMMEDIATELY NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *gameStatePath = [documentsDirectory stringByAppendingPathComponent:@"gameState.dat"]; NSMutableData *gameSave= [NSMutableData data]; NSKeyedArchiver *encoder = [[NSKeyedArchiver alloc] initForWritingWithMutableData:gameSave]; [encoder encodeObject:categoryLockStateArray forKey:kCategoryLockStateArray]; [encoder encodeObject:self.levelsPlist forKey:@"levelsPlist"]; [encoder finishEncoding]; [gameSave writeToFile:gameStatePath atomically:YES]; NSLog(@"encoded catLockState:%@",categoryLockStateArray); } - (void) loadGameData { NSLog(@"loadGameData"); // If there is a saved file, perform the load NSMutableData *gameData = [NSData dataWithContentsOfFile:[[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:@"gameState.dat"]]; // LOAD GAME DATA if (gameData) { NSLog(@"-Loaded Game Data-"); NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:gameData]; self.levelsPlist = [unarchiver decodeObjectForKey:@"levelsPlist"]; categoryLockStateArray = [unarchiver decodeObjectForKey:kCategoryLockStateArray]; NSLog(@"decoded catLockState:%@",categoryLockStateArray); } // CREATE GAME DATA else { NSLog(@"-Created Game Data-"); self.levelsPlist = [[NSMutableDictionary alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:kLevelsPlist ofType:@"plist"]]; } if (!categoryLockStateArray) { NSLog(@"-Created categoryLockStateArray-"); categoryLockStateArray = [[NSMutableArray alloc] initWithCapacity:[[self.levelsPlist allKeys] count]]; for (int i=0; i<[[self.levelsPlist allKeys] count]; i++) { [categoryLockStateArray insertObject:[NSNumber numberWithBool:FALSE] atIndex:i]; } } // set the properties of the categories self.categoryNames = [self.levelsPlist allKeys]; NUM_CATEGORIES = [self.categoryNames count]; thisCatCopy = [[NSMutableDictionary alloc] initWithDictionary:[[levelsPlist objectForKey:[self.categoryNames objectAtIndex:pageControl.currentPage]] mutableCopy]]; NUM_FINISHED = [[thisCatCopy objectForKey:kNumLevelsBeatenInCategory] intValue]; }

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  • Saving an xml file without

    - by little
    Hi, How do I work with an xml file that when updating it, after saving the commented lines would still be present. Here's my code snippet for saving the file: public static void WriteSettings(Settings settings, string path) { XmlSerializer serializer = new XmlSerializer(typeof(Settings)); TextWriter writer = new StreamWriter(path); serializer.Serialize(writer, settings); writer.Close(); }

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  • C# Keyboard Input (Beginner Help)

    - by ThickBook
    I am trying to ask user "enter any key and when that key is pressed it shows that "You Pressed "Key". Can you help what's wrong in this code? This is what I have written using System; class Program { public static void Main(string[] args) { Console.Write("Enter any Key: "); char name = Console.Read(); Console.WriteLine("You pressed {0}", name); } }

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  • Boost thread synchronization in release build

    - by Joseph16
    Hi, when I try to run the following code in debug and release mode in VS2005. Each time I see different output in console and It doesn't seem like the multithreading is achieved in release mode. 1. #include <boost/thread.hpp> 2. #include <iostream> 3. 4. void wait(int seconds) 5. { 6. boost::this_thread::sleep(boost::posix_time::seconds(seconds)); 7. } 8. 9. boost::mutex mutex; 10. 11. void thread() 12. { 13. for (int i = 0; i < 5; ++i) 14. { 15. //wait(1); 16. mutex.lock(); 17. std::cout << "Thread " << boost::this_thread::get_id() << ": " << i << std::endl; 18. mutex.unlock(); 19. } 20. } 21. 22. int main() 23. { 24. boost::thread t1(thread); 25. boost::thread t2(thread); 26. t1.join(); 27. t2.join(); 28. } Debug Mode Thread 00153E60: 0 Thread 00153E90: 0 Thread 00153E60: 1 Thread 00153E90: 1 Thread 00153E90: 2 Thread 00153E60: 2 Thread 00153E90: 3 Thread 00153E60: 3 Thread 00153E60: 4 Thread 00153E90: 4 Press any key to continue . . . Release Mode Thread 00153D28: 0 Thread 00153D28: 1 Thread 00153D28: 2 Thread 00153D28: 3 Thread 00153D28: 4 Thread 00153D58: 0 Thread 00153D58: 1 Thread 00153D58: 2 Thread 00153D58: 3 Thread 00153D58: 4 Press any key to continue . . .

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  • How to resize the UIView when CGAffineTransformIdentity

    - by Gowtham
    I am doing an app which has a feature to rotate and re size a view. i have implemented this feature but i do face an issue. My problem The View wil be resized when dragging its four corners, after resizing it i can rotate the view in both directions. Once the rotation is done, if i try again to resize the view by dragging its corner, the view's size gone to unpredictable value and its moving all around the screen. I googled lot finally i got the following solution The frame property is undefined when transform != CGAffineTransformIdentity, as per the docs on UIView I saw one app which has implemented the feature exactly what i wish to implement. How can i resize the UIView after rotation of UIView My code for resize the view Touches Began - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [[event allTouches] anyObject]; NSLog(@"[touch view]:::%@",[touch view]); touchStart = [[touches anyObject] locationInView:testVw]; isResizingLR = (testVw.bounds.size.width - touchStart.x < kResizeThumbSize && testVw.bounds.size.height - touchStart.y < kResizeThumbSize); isResizingUL = (touchStart.x <kResizeThumbSize && touchStart.y <kResizeThumbSize); isResizingUR = (testVw.bounds.size.width-touchStart.x < kResizeThumbSize && touchStart.y<kResizeThumbSize); isResizingLL = (touchStart.x <kResizeThumbSize && testVw.bounds.size.height -touchStart.y <kResizeThumbSize); } Touches Moved - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ CGPoint touchPoint = [[touches anyObject] locationInView:testVw]; CGPoint previous=[[touches anyObject]previousLocationInView:testVw]; float deltaWidth = touchPoint.x-previous.x; float deltaHeight = touchPoint.y-previous.y; NSLog(@"CVTM:%@",NSStringFromCGRect(testVw.frame)); if (isResizingLR) { testVw.frame = CGRectMake(testVw.frame.origin.x, testVw.frame.origin.y,touchPoint.x + deltaWidth, touchPoint.y + deltaWidth); } if (isResizingUL) { testVw.frame = CGRectMake(testVw.frame.origin.x + deltaWidth, testVw.frame.origin.y + deltaHeight, testVw.frame.size.width - deltaWidth, testVw.frame.size.height - deltaHeight); } if (isResizingUR) { testVw.frame = CGRectMake(testVw.frame.origin.x ,testVw.frame.origin.y + deltaHeight, testVw.frame.size.width + deltaWidth, testVw.frame.size.height - deltaHeight); } if (isResizingLL) { testVw.frame = CGRectMake(testVw.frame.origin.x + deltaWidth ,testVw.frame.origin.y , testVw.frame.size.width - deltaWidth, testVw.frame.size.height + deltaHeight); } if (!isResizingUL && !isResizingLR && !isResizingUR && !isResizingLL) { testVw.center = CGPointMake(testVw.center.x + touchPoint.x - touchStart.x,testVw.center.y + touchPoint.y - touchStart.y); } }

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  • How to determine the type of object in blackberry application?

    - by SIA
    Hi Everybody On my screen i have ButtonField and CustomButtonField. Both have been added to Listner of my screen. myScreen.add(new ButtonField("click me")); myScreen.add(new CustomButtonField("click me Again")); Now i want to know which button is clicked and type of object in fieldChanged function. public void fieldChanged(Field field, int context) { //Here- how to determine the type of object //which object has been clicked //ButtonField or CustomButtonField???? } Kindly Help Thanks SIA

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  • Unit Test Event Handler

    - by Thomas Tran
    I got this event handle and how can I do unit test for this public class MyLearningEvent { private event EventHandler _Closed; public event EventHandler Closed { add { _Closed -= value; _Closed += value; } remove { _Closed -= value; } } public void OnClosed() { if (_Closed != null) _Closed(this, EventArgs.Empty); } } Just modified code so that much clear Thanks

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  • GDI+ Resize Function

    - by Tyler
    So my logic is flawed and I need a better and correct way to resize an image in my c# app I need a function similar to this setup public void ResizeImageForWeb(string OriginalFile, string NewFile, int MaxWidth, int MaxHeight, int Quality) { // Resize Code } Basically, I'm a web designer lost trying to programming a desktop app.

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  • arrayListOutOfBoundsException... Please Help?

    - by Jacob
    This is my class Debugger. Can anyone try and run it and see whens wrong? Ive spent hours on it already. :( public class Debugger { private String codeToDebug = ""; public Debugger(String code) { codeToDebug = code; } /** * This method itterates over a css file and adds all the properties to an arraylist */ public void searchDuplicates() { boolean isInside = false; ArrayList<String> methodStorage = new ArrayList(); int stored = 0; String[] codeArray = codeToDebug.split(""); try { int i = 0; while(i<codeArray.length) { if(codeArray[i].equals("}")) { isInside = false; } if(isInside && !codeArray[i].equals(" ")) { boolean methodFound = false; String method = ""; int c = i; while(!methodFound) { method += codeArray[c]; if(codeArray[c+1].equals(":")) { methodFound = true; } else { c++; } } methodStorage.add(stored, method); System.out.println(methodStorage.get(stored)); stored++; boolean stillInside = true; int skip = i; while(stillInside) { if(codeArray[skip].equals(";")) { stillInside = false; } else { skip++; } } i = skip; } if(codeArray[i].equals("{")) { isInside = true; } i++; } } catch(ArrayIndexOutOfBoundsException ar) { System.out.println("------- array out of bounds exception -------"); } } /** * Takes in String and outputs the number of characters it contains * @param input * @return Number of characters */ public static int countString(String input) { String[] words = input.split(""); int counter = -1; for(int i = 0; i<words.length; i++){ counter++; } return counter; } public static void main(String[] args) { Debugger h = new Debugger("body {margin:;\n}"); h.searchDuplicates(); } }

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  • java.lang.UnsatisfiedLinkError

    - by Prashant
    HI ALL, I got an error java.lang.UnsatisfiedLinkError, I am not getting wat the problem is. public static void main(String[] args) { try { System.loadLibrary("pfcasyncmt"); }catch(){ } } ERROR- xception in thread "main" java.lang.UnsatisfiedLinkError: no pfcasyncmt in java.library.path

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  • NHibernateUnitOfWork + ASP.Net MVC

    - by Felipe
    Hi Guys, hows it going? I'm in my first time with DDD, so I'm begginer! So, let's take it's very simple :D I developed an application using asp.net mvc 2 , ddd and nhibernate. I have a domain model in a class library, my repositories in another class library, and an asp.net mvc 2 application. My Repository base class, I have a construct that I inject and dependency (my unique ISessionFactory object started in global.asax), the code is: public class Repository<T> : IRepository<T> where T : Entidade { protected ISessionFactory SessionFactory { get; private set; } protected ISession Session { get { return SessionFactory.GetCurrentSession(); } } protected Repository(ISessionFactory sessionFactory) { SessionFactory = sessionFactory; } public void Save(T entity) { Session.SaveOrUpdate(entity); } public void Delete(T entity) { Session.Delete(entity); } public T Get(long key) { return Session.Get<T>(key); } public IList<T> FindAll() { return Session.CreateCriteria(typeof(T)).SetCacheable(true).List<T>(); } } And After I have the spefic repositories, like this: public class DocumentRepository : Repository<Domain.Document>, IDocumentRepository { // constructor public DocumentRepository (ISessionFactory sessionFactory) : base(sessionFactory) { } public IList<Domain.Document> GetByType(int idType) { var result = Session.CreateQuery("from Document d where d.Type.Id = :IdType") .SetParameter("IdType", idType) .List<Domain.Document>(); return result; } } there is not control of transaction in this code, and it's working fine, but, I would like to make something to control this repositories in my controller of asp.net mvc, something simple, like this: using (var tx = /* what can I put here ? */) { try { _repositoryA.Save(objA); _repositoryB.Save(objB); _repositotyC.Delete(objC); /* ... others tasks ... */ tx.Commit(); } catch { tx.RollBack(); } } I've heared about NHibernateUnitOfWork, but i don't know :(, How Can I configure NHibernateUnitOfWork to work with my repositories ? Should I change the my simple repository ? Sugestions are welcome! So, thanks if somebody read to here! If can help me, I appretiate! PS: Sorry for my english! bye =D

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  • Why use buffers to read/write Streams

    - by James Hay
    Following reading various questions on reading and writing Streams, all the various answers define something like this as the correct way to do it: private void CopyStream(Stream input, Stream output) { byte[] buffer = new byte[16 * 1024]; int read; while ((read = input.Read(buffer, 0, buffer.Length)) > 0) { output.Write(buffer, 0, read); } } Two questions: Why read and write in these smaller chunks? What is the significance of the buffer size used?

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  • c# Unable to open file for reading

    - by Maks
    I'm writing a program that uses FileSystemWatcher to monitor changes to a given directory, and when it recieves OnCreated or OnChanged event, it copies those created/changed files to a specified directorie(s). At first I had problems with the fact that OnChanged/OnCreated events can be sent twice (not acceptable in case it needed to process 500MB file) but I made a way around this and with what I'm REALLY STUCKED with is getting the following IOException: The process cannot access the file 'C:\Where are Photos\bookmarks (11).html' because it is being used by another process. Thus, preventing the program from copying all the files it should. So as I mentioned, when user uses this program he/she specifes monitored directory, when user copies/creates/changes file in that directory, program should get OnCreated/OnChanged event and then copy that file to few other directories. Above error happens in all casess, if user copies few files that needs to owerwrite other ones in folder being monitored or when copying bulk of several files or even sometimes when copying one file in a monitored directory. Whole program is quite big so I'm sending the most important parts. OnCreated: private void OnCreated(object source, FileSystemEventArgs e) { AddLogEntry(e.FullPath, "created", ""); // Update last access data if it's file so the same file doesn't // get processed twice because of sending another event. if (fileType(e.FullPath) == 2) { lastPath = e.FullPath; lastTime = DateTime.Now; } // serves no purpose now, it will be remove soon string fileName = GetFileName(e.FullPath); // copies file from source to few other directories Copy(e.FullPath, fileName); Console.WriteLine("OnCreated: " + e.FullPath); } OnChanged: private void OnChanged(object source, FileSystemEventArgs e) { // is it directory if (fileType(e.FullPath) == 1) return; // don't mind directory changes itself // Only if enough time has passed or if it's some other file // because two events can be generated int timeDiff = ((TimeSpan)(DateTime.Now - lastTime)).Seconds; if ((timeDiff < minSecsDiff) && (e.FullPath.Equals(lastPath))) { Console.WriteLine("-- skipped -- {0}, timediff: {1}", e.FullPath, timeDiff); return; } // Update last access data for above to work lastPath = e.FullPath; lastTime = DateTime.Now; // Only if size is changed, the rest will handle other handlers if (e.ChangeType == WatcherChangeTypes.Changed) { AddLogEntry(e.FullPath, "changed", ""); string fileName = GetFileName(e.FullPath); Copy(e.FullPath, fileName); Console.WriteLine("OnChanged: " + e.FullPath); } } fileType: private int fileType(string path) { if (Directory.Exists(path)) return 1; // directory else if (File.Exists(path)) return 2; // file else return 0; } Copy: private void Copy(string srcPath, string fileName) { foreach (string dstDirectoy in paths) { string eventType = "copied"; string error = "noerror"; string path = ""; string dirPortion = ""; // in case directory needs to be made if (srcPath.Length > fsw.Path.Length) { path = srcPath.Substring(fsw.Path.Length, srcPath.Length - fsw.Path.Length); int pos = path.LastIndexOf('\\'); if (pos != -1) dirPortion = path.Substring(0, pos); } if (fileType(srcPath) == 1) { try { Directory.CreateDirectory(dstDirectoy + path); //Directory.CreateDirectory(dstDirectoy + fileName); eventType = "created"; } catch (IOException e) { eventType = "error"; error = e.Message; } } else { try { if (!overwriteFile && File.Exists(dstDirectoy + path)) continue; // create new dir anyway even if it exists just to be sure Directory.CreateDirectory(dstDirectoy + dirPortion); // copy file from where event occured to all specified directories using (FileStream fsin = new FileStream(srcPath, FileMode.Open, FileAccess.Read, FileShare.Read)) { using (FileStream fsout = new FileStream(dstDirectoy + path, FileMode.Create, FileAccess.Write)) { byte[] buffer = new byte[32768]; int bytesRead = -1; while ((bytesRead = fsin.Read(buffer, 0, buffer.Length)) > 0) fsout.Write(buffer, 0, bytesRead); } } } catch (Exception e) { if ((e is IOException) && (overwriteFile == false)) { eventType = "skipped"; } else { eventType = "error"; error = e.Message; // attempt to find and kill the process locking the file. // failed, miserably System.Diagnostics.Process tool = new System.Diagnostics.Process(); tool.StartInfo.FileName = "handle.exe"; tool.StartInfo.Arguments = "\"" + srcPath + "\""; tool.StartInfo.UseShellExecute = false; tool.StartInfo.RedirectStandardOutput = true; tool.Start(); tool.WaitForExit(); string outputTool = tool.StandardOutput.ReadToEnd(); string matchPattern = @"(?<=\s+pid:\s+)\b(\d+)\b(?=\s+)"; foreach (Match match in Regex.Matches(outputTool, matchPattern)) { System.Diagnostics.Process.GetProcessById(int.Parse(match.Value)).Kill(); } Console.WriteLine("ERROR: {0}: [ {1} ]", e.Message, srcPath); } } } AddLogEntry(dstDirectoy + path, eventType, error); } } I checked everywhere in my program and whenever I use some file I use it in using block so even writing event to log (class for what I ommited since there is probably too much code already in post) wont lock the file, that is it shouldn't since all operations are using using statement block. I simply have no clue who's locking the file if not my program "copy" process from user through Windows or something else. Right now I have two possible "solutions" (I can't say they are clean solutions since they are hacks and as such not desireable). Since probably the problem is with fileType method (what else could lock the file?) I tried changing it to this, to simulate "blocking-until-ready-to-open" operation: fileType: private int fileType(string path) { FileStream fs = null; int ret = 0; bool run = true; if (Directory.Exists(path)) ret = 1; else { while (run) { try { fs = new FileStream(path, FileMode.Open); ret = 2; run = false; } catch (IOException) { } finally { if (fs != null) { fs.Close(); fs.Dispose(); } } } } return ret; } This is working as much as I could tell (test), but... it's hack, not to mention other deficients. The other "solution" I could try (I didn't test it yet) is using GC.Collect() somewhere at the end of fileType() method. Maybe even worse "solution" than previous one. Can someone pleas tell me, what on earth is locking the file, preventing it from opening and how can I fix that? What am I missing to see? Thanks in advance.

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  • Cryptic C++ "thing" (function pointer)

    - by m00st
    What is this syntax for in C++? Can someone point me to the technical term so I can see if I find anything in my text? At first I thought it was a prototype but then the = and (*fn) threw me off... Here is my example: void (*fn) (int&,int&) = x;

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  • How to uncheck header checkbox in GridView when sorting and paging?

    - by OutOFTouch
    Hi, I followed this article and it works great except when paging or sorting the HeaderCheckBox is still checked. How and where should this be unchecked? I think it would be best to uncheck it in the control itself, but I am not having any luck even getting a reference to it using this code: protected override void OnSorted(EventArgs e) { base.OnSorted(e); if (AutoGenerateCheckBoxColumn) { CheckBox cb = (CheckBox) HeaderRow.FindControl(String.Format(HeaderCheckBoxId, ClientID)); if(cb != null) { cb.Checked = false; } } } Thanks

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