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  • UITextField in UIAlertView doesn't respond to cut/copy/paste on second showing

    - by Jesse Grosjean
    Edit Reposting... I accidentally marked my previous question as "commuity wiki" and didn't realize that answers to wiki posts don't generate reputation. I"m adding a UITextView to a UIAlertView with the following code: UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Enter Name Here" message:@"this gets covered!" delegate:self cancelButtonTitle:@"Dismiss" otherButtonTitles:@"OK!", nil]; UITextField *myTextField = [[UITextField alloc] initWithFrame:CGRectMake(12, 45, 260, 25)]; CGAffineTransform myTransform = CGAffineTransformMakeTranslation(0, 60); [alert setTransform:myTransform]; [myTextField setBackgroundColor:[UIColor whiteColor]]; [alert addSubview:myTextField]; [alert show]; [alert release]; [myTextField release]; If I place that code in a standard action method: (IBAction)testAlertView:(id)sender { ...the above code... } Then the first time I show the UIAlertView the cut/copy/paste popup menu will show in UITextField that's been added to the UIAlertView. (For instance if I tap and hold, then "Paste" will popup after I release. The problem is after working correctly the first time, none of the cut/copy/paste buttons will show up again next time I show the UIAlertView (new instance) unless I restart the app. Does anyone know why, or how to fix this problem? Bonus information I just found out that I can get things to always work if I create an show the alert within a UIActionSheet delagate callback. For instance this always works (cut/copy/paste always shows up when in the UITextField when appropriate) (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { ...the above code... } Any idea what might be happening in this second case that make things work? I don't want to use a UIActionSheet in my app, so I'd like to find a way to make it work from a plain old action method. Thanks, Jesse

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  • UIImageJPEGRepresentation - memory release issue

    - by FredM
    On a iPhone app, I need to send a jpg by mail with a maximum size of 300Ko (I don't no the maximum size mail.app can have, but it's another problem). To do that, I'm trying to decrease quality until obtain an image under 300Ko. In order to obtain the good value of the quality (compressionLevel) who give me a jpg under 300Ko, I have made the following loop. It's working, but each time time the loop is executed, the memory increase of the size of the original size of my jpg (700Ko) despite the "[tmpImage release];". float compressionLevel = 1.0f; int size = 300001; while (size 300000) { UIImage *tmpImage =[[UIImage alloc] initWithContentsOfFile:[self fullDocumentsPathForTheFile:@"countOpix_imageToAnalyse.jpg"]]; size = [UIImageJPEGRepresentation(tmpImage, compressionLevel) length]; [tmpImage release]; //In the following line, the 0.001f decrement is choose just in order test the increase of the memory //compressionLevel = compressionLevel - 0.001f; NSLog(@"Compression: %f",compressionLevel); } Any ideas about how can i get it off, or why it happens? thanks

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  • Django authentication in django nonrel on GAE

    - by tooba
    I'm using the Django nonrel project on a google app engine project running locally in development. I've created my own models and these are fine when they are saved and retrieved in the datastore. I'm hoping to use django.contrib.auth to provide the user functionality. I can use the shell to create users and these get assigned an ID. When I create one of my own models which references User I have to pass in a user ID as it quite rightly fails otherwise. However, checking via the gae admin interface I can't see the User model in the datastore for the users I've created via the shell. Nor can I retreive the user details from one of my models which references them. Calls to mymodel.user.username return nothing. Nor can I log into admin using the username and password I've set up. I can see saved versions of the models I've made in the gae admin app. I get the impression that users are being created somewhere other than the datastore. Is there something else I need to do to use the standard contrib.auth users with django-nonrel and gae?

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  • NSURLErrorBadURL error

    - by Victor jiang
    My iphone app called Google Local Search(non javascript version) to behave some search business. Below is my code to form a url: NSString *url = [NSString stringWithFormat:@"http://ajax.googleapis.com/ajax/services/search/local?v=1.0&q=%@", keyword]; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:url]]; [request setHTTPMethod:@"GET"]; //get response NSHTTPURLResponse* urlResponse = nil; NSError *error = [[[NSError alloc] init] autorelease]; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&urlResponse error:&error]; NSString *result = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; When the keyword refers to english characters, it works fine, but when refers to chinese characters(encoded in UTF8, such as '???' whose UTF8 code is 'e5a4a9 e5ae89 e997a8'), it will report NSURLErrorBadURL error(-1000, Returned when a URL is sufficiently malformed that a URL request cannot be initiated). Why? Then I carry out further investigation, I use Safari and type in the url below: http://ajax.googleapis.com/ajax/services/search/local?v=1.0&q=??? It also works, and the output I got from Macsniffer is: /ajax/services/search/local?v=1.0&q=%E5%A4%A9%E5%AE%89%E9%97%A8 So I write a testing url directly in my app NSString *url = [NSString stringWithFormat:@"http://ajax.googleapis.com/ajax/services/search/local?v=1.0&q=%E5%A4%A9%E5%AE%89%E9%97%A8"]; And what I got from the Macsniffer is some other thing: /ajax/services/search/local?v=1.0&q=1.687891E-28750X1.417C0001416CP-102640X1.4CC2D04648FBP-9999-1.989891E+0050X1.20DC00184CC67P-953E8E99A8 It seems my keyword "%E5%A4%A9%E5%AE%89%E9%97%A8" was translated into something else. So how can I form a valid url? I do need help!

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  • appstats broken filename in callstack

    - by Ray Yun
    When I visit appstats page and expand callstack, the file path has <path[N]> prefix. So click the file link then emit no such file or directory error. Stack: /google/appengine/datastore/datastore_rpc.py:951 make_rpc_call() /google/appengine/datastore/datastore_query.py:993 _make_query_result_rpc_call() /google/appengine/datastore/datastore_query.py:714 run_async() /google/appengine/datastore/datastore_query.py:685 run() /google/appengine/api/datastore.py:1281 GetBatcher() /google/appengine/api/datastore.py:1351 Get() /google/appengine/ext/db/init.py:1831 fetch() /google/appengine/ext/db/init.py:1778 get() /apps/fbapp/fbutil.py:232 oauth_load_fb_user() /apps/fbapp/fbutil.py:84 require_account() the error message for appengine source: [Errno 2] No such file or directory: u'/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/lib/ipaddr/google/appengine/datastore/datastore_rpc.py' the error message for my source: IOError [Errno 2] No such file or directory: u'/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/lib/antlr3/apps/fbapp/fbutil.py' I guess this was path problem and found some official comment from google. If your request handlers modify sys.path, you must make the same modifications to sys.path in appengine_config.py so the Appstats web interface can see all files. Actually I'm using appengine_django and two path was inserted to sys.path. I did it same again at appengine_django.py but also failed. Maybe some custom setting with appengine_config.py can solve this problem but doesn't figure out how to fix it. What can I do?

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  • Can't get Secondary UITableViewController to display inside a UITabBarController

    - by Paul Johnston
    I've programmatically created a UITabBarController that is loaded in my App Delegate like this: - (void)applicationDidFinishLaunching:(UIApplication *)application { tabBarController = [[UITabBarController alloc] init]; myTableViewController = [[MyTableViewController alloc] init]; UINavigationController *tableNavController = [[[UINavigationController alloc] initWithRootViewController:myTableViewController] autorelease]; myTableViewController.title = @"Tab 1"; [myTableViewController release]; mySecondTableViewController = [[MySecondTableViewController alloc] init]; UINavigationController *table2NavController = [[[UINavigationController alloc] initWithRootViewController:mySecondTableViewController] autorelease]; mySecondTableViewController.title = @"Tab 2"; [mySecondTableViewController release]; tabBarController.viewControllers = [NSArray arrayWithObjects:tableNavController, table2NavController, nil]; [window addSubview:tabBarController.view]; [window makeKeyAndVisible]; } Now the issue I have is that I can get into the views no problem, but when I try and click onto any item in the Table View, I can't get a secondary table view to appear in any tab. The tabs work absolutely fine, just the secondary views. I'm using the code below in my myTableViewController to run when selecting a specific row (the code reaches the HELP line, and crashes)... - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; // this gets the correct view controller from a list of controllers SecondaryViewController *svc = [self.controllers objectAtIndex:row]; /*** HELP NEEDED WITH THIS LINE ***/ [self.navigationController pushViewController:svc animated:YES]; } Simply put, I'm trying to switch views to the new view controller whilst keeping the tabs available and using the navigation to go back and forth (like in the iTunes App). Any help appreciated. Thanks

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  • UIAlertViewDelegate method didDismissWithButtonIndex gets called while the phone is sleeping/locked.

    - by Rob
    I have a UIAlertView who's didDismissWithButtonIndex delegate method calls pops the view controller (same class, it's the alertview delegate and the viewcontroller) to return the user to the previous screen. The issue is that when you lock the phone before the [alert show]; is called, something is calling didDismissWithButtonIndex while the phone is locked. Since the response to that is to pop the view controller, which releases and deallocs it, I crash on the callback. What is causing this phantom button press? Seems like a framework bug, but I hate jumping to that conclusion. I'm definitely not hitting the button, because I hit a breakpoint in my code right before it's displayed. Then I lock the phone. Then I continue. I see it do the show, return to the event loop, and then, while the phone is still locked, hit my breakpoint in didDismissWithButtonIndex. There are a few internet/forum postings about similar spurious delegate calls, but no concrete answers. This is on the simulator, and the device, both OS 2.2 and OS 3.0. I'm assuming I'm missing something, but what? Update: Yeah, I created a simple project with just two view controllers, where when the 2nd view controller displays it creates the alert, and shows it. Then I NSLog in the delegate method, and when the phone is locked, it fires once while locked, and then again when it's unlocked and the button is clicked...2 log messages. But when not locked, there's only one. I guess I'll open an issue, but it seems awfully obvious to have survived this long without anyone complaining. :-) I'm going to try and work around it by making an isActive flag value when the willResignActive/didBecomeActive notifications arrive, and if the app isn't active skipping the delegate body. Update I went ahead in July after I posted this and created radar 7097363 for this issue. There's been no response. The workaround in practice works quite well, checking the active status when processing the delegate, and skipping the action if the the app is inactive.

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  • cocos2d MFMailComposeViewController

    - by MRaguse
    hi, i tried to insert a mail tool in my app.... my app is based on the cocos2d engine the Toolbar (at the top -cancel,send...) is visible but i can't see the other parts of the mfMailComposerViewController view :-( code: -(void)displayComposerSheet { MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [picker setSubject:@"my message"]; // Set up recipients NSArray *toRecipients = [NSArray arrayWithObject:@"[email protected]"]; NSArray *ccRecipients = [NSArray arrayWithObjects:@"[email protected]", @"[email protected]", nil]; NSArray *bccRecipients = [NSArray arrayWithObject:@"[email protected]"]; [picker setToRecipients:toRecipients]; [picker setCcRecipients:ccRecipients]; [picker setBccRecipients:bccRecipients]; // Attach an image to the email UIImage *screenshot = [[Director sharedDirector] screenShotUIImage]; NSData *myData = UIImagePNGRepresentation(screenshot); [picker addAttachmentData:myData mimeType:@"image/png" fileName:@"AdMotiv"]; // Fill out the email body text NSString *emailBody = @"test"; [picker setMessageBody:emailBody isHTML:NO]; [[picker view] setFrame:CGRectMake(0.0f,0.0f,320.0f, 480.0f)]; [[picker view] setTransform:CGAffineTransformIdentity]; [[picker view] setBounds:CGRectMake(0.0f,0.0f,320.0f, 480.0f)]; //[[[VariableStore sharedInstance] parentView] setTransform: CGAffineTransformIdentity]; //[[[VariableStore sharedInstance] parentView] setBounds : CGRectMake(0.0f, 0.0f, 480.0f, 320.0f)]; UITextField *textfeld = [[UITextField alloc] initWithFrame:CGRectMake(50.0f, 50.0f, 100.0f, 100.0f)]; [[picker view] addSubview:textfeld]; [[[VariableStore sharedInstance] window]addSubview:picker.view]; [[[VariableStore sharedInstance] window] makeKeyAndVisible]; [picker release]; }

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  • Reachability sometimes fails, even when we do have an internet connection

    - by stoutyhk
    Hi I've searched but can't see a similar question. I've added a method to check for an internet connection per the Reachability example. It works most of the time, but when installed on the iPhone, it quite often fails even when I do have internet connectivity (only when on 3G/EDGE - WiFi is OK). Basically the code below returns NO. If I switch to another app, say Mail or Safari, and connect, then switch back to the app, then the code says the internet is reachable. Kinda seems like it needs a 'nudge'. Anyone seen this before? Any ideas? Many thanks James + (BOOL) doWeHaveInternetConnection{ BOOL success; // google should always be up right?! const char *host_name = [@"google.com" cStringUsingEncoding:NSASCIIStringEncoding]; SCNetworkReachabilityRef reachability = SCNetworkReachabilityCreateWithName(NULL, host_name); SCNetworkReachabilityFlags flags; success = SCNetworkReachabilityGetFlags(reachability, &flags); BOOL isAvailable = success && (flags & kSCNetworkFlagsReachable) && !(flags & kSCNetworkFlagsConnectionRequired); if (isAvailable) { NSLog(@"Google is reachable: %d", flags); }else{ NSLog(@"Google is unreachable"); } return isAvailable; }

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  • How to add a badge to the system generated "More" UITabBarItem

    - by Mark Hoffman
    My app has 6 menu items, so the OS shows the first 4, then shows a "More" item that links to a screen where the user can select the other two. My problem is that I want to show a badge on the More item so that the user knows that one of the menu items that is hidden needs their attention. (It's clear to our users which hidden item the badge represents since one of the hidden items is Settings and the other is current Uploads) I don't know how to access the "More" item since the "items" array on UITabBar only contains the 6 actual UITabBarItems that I've created; it doesn't include the system generated "More" item. I've tried setting the badge on one of the hidden UITabBarItems, but no badge is ever displayed. I didn't find much on Google, which makes me wonder if I'm going about this completely wrong. The iTunes app does the same thing when you download items. They display a More item and attach a badge to it, so I figured I was in good company, but I'll be damned if I see how they did that. (Unless they manually created a UITabBarSystemItemMore item and manually handled displaying the other menu items. Ugh.)

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  • Changing UITableViewCell textLabel background color to clear

    - by SorinA.
    In my app i have a table view with customViewCells. i subclassed the UITableViewCell class and added an image that will load async and for the text i use cell.textLabel.text = @"someThext". for the cells the background color is set alternatively to [UIColor darkGrayColor] and whitecolor. When i run the app in the simulator and on the pone the textLabel of the cell has the background white. I want to set it to be clear, because i want the background color of the cell to be full not a strip then white then another strip. in the init method of my custom cell i added hoping that the white will turn into red but it doesn't have any effect. [self.textLabel setBackgroundColor:[UIColor redColor]]; i tried also self.textLabel.backgroundColor = [UIColor redColor]; but this also didn't work...if i add a UILabel as a subview the background color of the label can be set..but i don't want to do that because when i rotate the phone i want my labels to auto enlarge... any ideas why setting the background color of cell.textLabel doesn't work? thank you

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  • Switching between iScroll and standard WebView Scrolling functionality

    - by Jonathan
    I'm using iScroll 4 for my rather heavy iPhone web/Phonegap app and trying to find a way to switch between iScrolls scrolling functionality and standard "native" webview scrolling, basically on click. Why I want this is described below. My app has several different subpages all in one file. Some subpages have input fields, some don't. As we all know, iScroll + input fields = you're out of luck. I've wrapped iScrolls wrapper div (and all its functionality) around the one sub page where scrolling is crucial, and where there are no input fields. The other sections, I've simply placed outside this div, which gives these no scrolling functionality at all. I've of course tried wrapping all inside the wrapper and enabling/disabling scroll (shown below) but that didn't work me at all: myScroll.disable() myScroll.enable() By placing some sub pages outside the main scrolling area / iscroll div, I've disabled both iScrolls and the standard webview scrolling (the latter - which i guess iScroll does) which leaves me with only basic basic scrolling, hence basically no scrolling at all. One can move around vertically, but once you let go of the screen with, the "scrolling" stops. Quite naturally but alas so nasty. Therefore, I'm searching for a way to enable standard webview scrolling on the sub pages placed outside of iScroll's wrapper div. I've tried different approaches such as the one above and by using: document.removeEventListener('touchmove', preventDefault, false); document.removeEventListener('touchmove', preventDefault, true); But with no success. Sorry for not providing you guys with any hard code or demos to test out for yourselves, it's simply too much code and it would be presented so out of its context, nobody would be able to debug it. So, is there a way n javascript to do this, switching between iScroll scrolling functionality and standard "native" webview scrolling? I would rather not rebuild the entire DOM framework so a solution like the one described above would be preferable.

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  • pushViewController Not Displaying UIView/Nib with tabbar and nav bar

    - by james
    I'm relatively new to objective c but not programming and am stuck with my iphone app. I created a nav based app with both a navbar and a tab bar controller. I set the tab bar as the root controller. I'm able to switch between each tab without any issues to various UIViews and UITableViews. My issue is that in one of my UITableViews that I call from the TabBarController, didSelectRowAtIndexPath function is suppose to display a new UIView. The below code does not give any errors and runs fine but does not show the new Nib. if(newViewController == nil) { NSLog(@"yes nil"); BookViewController *aNewViewController = [[BookViewController alloc] initWithNibName:@"BookOptionView" bundle:nil]; self.newViewController = aNewViewController; [aNewViewController release]; } BookAppDelegate *delegate = (BookAppDelegate *)[[UIApplication sharedApplication] delegate]; [delegate.appNavBar pushViewController:newViewController animated:YES]; Now when I do the below, it works fine but it gets rid of the nav and tab which I'm assuming because its a modal call instead of pushing the view controller. BookViewController *screen = [[BookViewController alloc] initWithNibName:@"BookOptionView" bundle:[NSBundle mainBundle]]; screen.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:screen animated:YES]; [screen release]; Any ideas why I can't get the View Controller to push correctly? In my application delegate file, I declared an AppNavBarController object (inherit from UINavigationController) called appNavBar. Any help would be appreciated!

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  • Making Spring Data JPA work with DataNucleus (GAE) (Spring Boot)

    - by xybrek
    There are several hints that Spring Data works with Google App Engine like: http://tommysiu.blogspot.com/2014/01/spring-data-on-gae-part-1.html http://blog.eisele.net/2009/07/spring-300m3-on-google-appengine-with.html Much of the examples are not "Spring Boot" so I've been trying to retrofit things with it. However, I've been stuck with this error for days and days: [INFO] Caused by: java.lang.NullPointerException [INFO] at org.datanucleus.api.jpa.metamodel.SingularAttributeImpl.isVersion(SingularAttributeImpl.java:79) [INFO] at org.springframework.data.jpa.repository.support.JpaMetamodelEntityInformation.findVersionAttribute(JpaMetamodelEntityInformation.java:102) [INFO] at org.springframework.data.jpa.repository.support.JpaMetamodelEntityInformation.<init>(JpaMetamodelEntityInformation.java:79) [INFO] at org.springframework.data.jpa.repository.support.JpaEntityInformationSupport.getMetadata(JpaEntityInformationSupport.java:65) [INFO] at org.springframework.data.jpa.repository.support.JpaRepositoryFactory.getEntityInformation(JpaRepositoryFactory.java:149) [INFO] at org.springframework.data.jpa.repository.support.JpaRepositoryFactory.getTargetRepository(JpaRepositoryFactory.java:88) [INFO] at org.springframework.data.jpa.repository.support.JpaRepositoryFactory.getTargetRepository(JpaRepositoryFactory.java:68) [INFO] at org.springframework.data.repository.core.support.RepositoryFactorySupport.getRepository(RepositoryFactorySupport.java:158) [INFO] at org.springframework.data.repository.core.support.RepositoryFactoryBeanSupport.initAndReturn(RepositoryFactoryBeanSupport.java:224) [INFO] at org.springframework.data.repository.core.support.RepositoryFactoryBeanSupport.afterPropertiesSet(RepositoryFactoryBeanSupport.java:210) [INFO] at org.springframework.data.jpa.repository.support.JpaRepositoryFactoryBean.afterPropertiesSet(JpaRepositoryFactoryBean.java:92) [INFO] at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory$6.run(AbstractAutowireCapableBeanFactory.java:1602) [INFO] at java.security.AccessController.doPrivileged(Native Method) [INFO] at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.invokeInitMethods(AbstractAutowireCapableBeanFactory.java:1599) [INFO] at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.initializeBean(AbstractAutowireCapableBeanFactory.java:1549) [INFO] ... 40 more Where, I'm trying to use Spring Data JPA with DataNucleus/AppEngine: @Configuration @ComponentScan @EnableJpaRepositories @EnableTransactionManagement class JpaApplicationConfig { private static final Logger logger = Logger .getLogger(JpaApplicationConfig.class.getName()); @Bean public EntityManagerFactory entityManagerFactory() { logger.info("Loading Entity Manager..."); return Persistence .createEntityManagerFactory("transactions-optional"); } @Bean public PlatformTransactionManager transactionManager() { logger.info("Loading Transaction Manager..."); final JpaTransactionManager txManager = new JpaTransactionManager(); txManager.setEntityManagerFactory(entityManagerFactory()); return txManager; } } I've tested Persistence.createEntityManagerFactory("transactions-optional"); to see if the app can persist using this EMF, well, it does, so I am sure that this EMF works fine. The problem is the "wiring" up with the Spring Data JPA, can anybody help?

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  • NSUndoManager grouping problem?

    - by anonymous
    I'm working on a barebones drawing app. I'm attempting to implement undo/redo capability, so I tell the view's undoManager to save the current image before updating the display. This works perfectly (yes, I understand that redrawing/saving the entire view is not incredibly efficient, but to solve this problem before attempting to optimize the code). However, as expected, when I 'undo' or 'redo', only the minute change is reflected. My goal is to have the whole finger stroke undone/redone. To do that, I told the undoManager to [beginUndoGrouping] in the [touchesBegan] method, and to [endUndoGrouping] in [touchesEnded]. That works for a bit, but after drawing a few strokes, the app crashes, and gdb exits with exc_bad_access. I'm very grateful for any insight you can give me. - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { mouseDragged = YES; currentPoint = [[touches anyObject] locationInView:self]; UIGraphicsBeginImageContext(drawingImageView.bounds.size); [drawingImageView.image drawInRect:drawingImageView.bounds]; CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextSetLineCap(ctx, kCGLineCapRound); CGContextSetLineWidth(ctx, drawingWidth); [drawingColor setStroke]; CGContextBeginPath(ctx); CGContextMoveToPoint(ctx, previousPoint.x, previousPoint.y); CGContextAddLineToPoint(ctx, currentPoint.x, currentPoint.y); CGContextStrokePath(ctx); [self.undoManager registerUndoWithTarget:drawingImageView selector:@selector(setImage:) object:drawingImageView.image]; drawingImageView.image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); previousPoint = currentPoint; }

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  • Scrolling with two fingers with a UIScrollView

    - by Craig
    I have an app where my main view accepts both touchesBegan and touchesMoved, and therefore takes in single finger touches, and drags. I want to implement a UIScrollView, and I have it working, but it overrides the drags, and therefore my contentView never receives them. I'd like to implement a UIScrollview, where a two finger drag indicates a scroll, and a one finger drag event gets passed to my content view, so it performs normally. Do I need create my own subclass of UIScrollView? Here's my code from my appDelegate where I implement the UIScrollView. @implementation MusicGridAppDelegate @synthesize window; @synthesize viewController; @synthesize scrollView; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch //[application setStatusBarHidden:YES animated:NO]; //[window addSubview:viewController.view]; scrollView.contentSize = CGSizeMake(720, 480); scrollView.showsHorizontalScrollIndicator = YES; scrollView.showsVerticalScrollIndicator = YES; scrollView.delegate = self; [scrollView addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void)dealloc { [viewController release]; [scrollView release]; [window release]; [super dealloc]; }

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  • Adapting existing HTML/Javascript model to Titanium's latest release (v 0.9)

    - by Alan Neal
    In pre-0.9 versions of Titanium, one could simply specify an .html file (local or remote) in the tiapp.xml file and interact with it in the same manner as one would on a website. As of version 0.9, that is no the longer case. One creates their entire app dynamically. Unfortunately, this broke my previous implementation and, other than an updated Kitchen Sink, much of the new model and API calls are not covered in the documentation (e.g., createLabel). So, my question is this... What are the simplest steps for re-creating the previous effect (knowingly forgoing some of the advantages of the Titanium's latest approach if necessary)? My previous implementation was exactly as it functions on the website. The website has a single index.html file with no content other than links to JavaScript and style files. The document body's onload event called the first JavaScript function (located in the main script) and, from that point forth, the entire content was dynamically created. How can I set up the latest version of Titanium so that I am poised to do the exact same thing? BTW: Whereas I previously had the choice to keep the files local or remote, I don't believe that remote access (e.g., simply using the webView widget to point to the website) is viable. That's because pages displayed via the webView do not have access to most of the API. Since the iPhone and Safari browsers do not support the file input type, the only means for uploading files (something my app requires) is calling Titanium's function. Thanks in advance.

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  • Serious Application Error

    - by Garry
    I have a TableView controller class that uses a fetched results controller to display a list of 'patient' entities taken from a Core Data model. The sections of this table are taken from a patient attribute called 'location'. Here is the sort descriptor for the fetch request: NSSortDescriptor *locationDescriptor = [[NSSortDescriptor alloc] initWithKey:@"location" ascending:YES]; NSSortDescriptor *lastNameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"lastName" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:locationDescriptor, lastNameDescriptor, nil]; Here is the initialisation code for the FRC: NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:@"location" cacheName:@"List"]; When I want to add a new 'patient' entity - I click an add button which then pushes an 'add new patient' view controller to the navigation stack. The first patient I add works fine. If I add a second patient - the app will sometimes crash with the following error: 2010-03-22 14:42:05.270 Patients[1126:207] Serious application error. Exception was caught during Core Data change processing: * -[NSCFArray insertObject:atIndex:]: index (1) beyond bounds (1) with userInfo (null) 2010-03-22 14:42:05.272 Patients[1126:207] Terminating app due to uncaught exception 'NSRangeException', reason: '** -[NSCFArray insertObject:atIndex:]: index (1) beyond bounds (1)' This only seems to happen if the patient's have a location added (if none is added then the location defaults to 'unknown'). It seems to have something to do with the sorting of the location too. For instance, if the first patient location = ward 14 and the second = ward 9 then it crashes without fail. I'm wondering if this is something to do with how I am asking the fetched results controller to sort the section names?? This bug is driving me nuts and I just can't figure it out. Any help would be greatly appreciated!

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  • How do I properly handle rotation of a UIScrollView containing UIImageViews?

    - by bpapa
    I'm developing an image viewer, much like the Photos App. It's a UIScrollView with paging enabled with images loaded from the internet, so I've adapted portions of the LazyTableImages sample. The Scroll View and each ImageView inside of it have all of their autoresize mask flags set. When I first observed how resizes were happening during rotation, it looked good, but once I started trying to interact with the scroll view, I realized that I also had to programmatically change the size of the contentView. I did that by implementing didRotateFromInterfaceOrientation: in my view controller. [self.scrollView setContentSize:CGSizeMake(numberOfImages * portraitWidth, [scrollView bounds].size.height)]; With interaction behaving properly, I then discovered that, if I was viewing the second photo and rotated, portions of both the 1st and 2nd photos would be shown on the screen. I needed to change the contentOffset as well. I've tried to fix this two ways - both by using the scrollRectToVisible:animated: method of UIScrollView, as well as trying to set the contentOffset property directly. And I've experimented by putting this code in implementations of both the "one-step" and "two-step" responses to changes in Orientation. For example: -(void)didAnimateFirstHalfOfRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation { [self.scrollView setContentOffset:CGPointMake(currentlyViewedPhotoIndex * largeImageHeight,0) animated:YES]; In all cases though, it just looks janky as hell. Either I clearly see the scroll happen, or it just jumps. Uuuuuuuuuuugly! Is there a way to do this so that it behaves exactly like the Photos app does?

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  • NSUserDefaults not saving properly

    - by BWC
    Hey Guys I'm having issues with NSUserDefaults and I don't quite understand what's going on My App has 5 levels and each level does the exact same thing with NSUserDefaults (Retrieves the levels defaults, changes the value as the user plays the level and then sets the defaults and syncronizes at the end of the level) the first 4 levels...work without a hitch but the last level doesn't save the values. The app doesn't crash and the last level isn't the very last thing that happens, And I even have the defaults synchronized when the application terminates. Is there a max size on the NSUserDefaults or is there anything anyone can think of that I haven't, I'll post the code below but like I said the first four levels work perfectly //header NSUserDefaults *userData; @property(nonatomic,retain) NSUserDefaults *userData; //class file //Sets the boolean variables for the class to use userData = [NSUserDefaults standardUserDefaults]; boolOne = [userData boolForKey:@"LevelFiveBoolOne"]; boolTwo = [userData boolForKey:@"LevelFiveBoolTwo"]; boolThree = [userData boolForKey:@"LevelFiveBoolThree"]; boolFour = [userData boolForKey:@"LevelFiveBoolFour"]; boolFive = [userData boolForKey:@"LevelFiveBoolFive"]; boolSix = [userData boolForKey:@"LevelFiveBoolSix"]; boolSeven = [userData boolForKey:@"LevelFiveBoolSeven"]; //End Of Level [userData setBool:boolOne forKey:@"LevelFiveBoolOne"]; [userData setBool:boolTwo forKey:@"LevelFiveBoolTwo"]; [userData setBool:boolThree forKey:@"LevelFiveBoolThree"]; [userData setBool:boolFour forKey:@"LevelFiveBoolFour"]; [userData setBool:boolFive forKey:@"LevelFiveBoolFive"]; [userData setBool:boolSix forKey:@"LevelFiveBoolSix"]; [userData setBool:boolSeven forKey:@"LevelFiveBoolSeven"]; [userData synchronize]; When when I switch to the view that uses these defaults they values are correct but when I terminate the application and restart it, these values aren't saved, every other level does the exact same process this is the only level that doesn't work. I've stared at this for quite awhile and I'm hoping someone out there has run into the same problem and can give me some insight on how they resolved it. Thank you in Advance BWC

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  • Building a complex view with Three20 - resources?

    - by psychotik
    I'm using three20 for most of my iPhone app. One of the views I need to create is relatively complex. It needs a top bar (under the nav bar) with some controls and label, an image view below this bar (which occupies most of the body) and another bottom bar with more controls and labels (above the tab bar control). I don't have much UI experience - my only experience with anything UI is laying stuff out using CSS, etc on websites. Apple's online doc seems to assume that the reader knows a bunch about rectangles, layouts, frames, etc or is using InterfaceBuilder. And three20 isn't too well documented either. So my question is: Is it possible to design something like what I describe in IB and then still have a three20-based app use it? If so, any tips/pointers on how would be much appreciated. Can you point me to some documentation that explain how views/controls etc are rendered. I'm pretty sure I can figure it out if I find some decent explanation/tutorial for it.

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  • applicationWillTerminate Appears to be Inconsistent

    - by Lauren Quantrell
    This one has me batty. In applicationWillTerminate I am doing two things: saving some settings to the app settings plist file and updating any changed data to the SQLite database referenced in the managedObjectContext. Problem is it works sometimes and not others. Same issue in the simulator and on the device. If I hit the home button while the app is running, I can only sometimes get the data to store in the plist and into the CoreData store. It seems that it's both works or neither works, and it makes no difference if I switch the execution order (saveState, managedObjectContext or managedObjectContext, saveState). I can't figure out how this can happen. Any help is greatly appreciated. lq AppDelegate.m @synthesize rootViewController; - (void)applicationWillTerminate:(UIApplication *)application { [rootViewController saveState]; NSError *error; if (managedObjectContext != nil) { if ([managedObjectContext hasChanges] && ![managedObjectContext save:&error]) { // Handle error exit(-1); // Fail } } } RootViewController.m - (void)saveState { NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; [userDefaults setInteger:self.someInteger forKey:kSomeNumber]; [userDefaults setObject:self.someArray forKey:kSomeArray]; }

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  • What's a good way to remove all of the subviews of a UIScrollView?

    - by Moshe
    I have a scroll view and I need to reload the contents often while my app is running. Right now, I'm using the following line of code to remove the subviews before adding them back again: [scrollView.subviews makeObjectsPerformSelector:@selector(removeFromSuperview)]; Should I be using the following instead? scrollView.subviews = nil; For some reason, the (first) above line of code seems to crash the app every 16 times it is run. Am I leaking memory somewhere? The following method takes an array of views, the scroller (which is a constant) and the direction. Edit: - (void)loadViews:(NSArray *)views IntoScroller:(UIScrollView *)scroller withDirection:(NSString *)direction{ //Set up the scrollView [scrollView.subviews makeObjectsPerformSelector:@selector(removeFromSuperview)]; if([direction isEqualToString:@"horizontal"]){ scrollView.frame = CGRectMake(0, 0, 1024, 768); scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * [[NSNumber numberWithUnsignedInt:[views count]] floatValue], scrollView.frame.size.height); }else if([direction isEqualToString:@"vertical"]){ scrollView.frame = CGRectMake(0, 0, 1024, 768); scrollView.contentSize = CGSizeMake(scrollView.frame.size.width, scrollView.frame.size.height * [[NSNumber numberWithUnsignedInt:[views count]] floatValue]); } for (int i=0; i<[[NSNumber numberWithUnsignedInt:[views count]] intValue]; i++) { [[[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view] setFrame:scrollView.frame]; if([direction isEqualToString:@"horizontal"]){ [[[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view] setFrame:CGRectMake(i * [[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view].frame.size.width, 0, scrollView.frame.size.width, scrollView.frame.size.height)];//CGRectMake(i * announcementView.view.frame.size.width, -scrollView.frame.origin.x, scrollView.frame.size.width, scrollView.frame.size.height)]; }else if([direction isEqualToString:@"vertical"]){ [[[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view] setFrame:CGRectMake(0, i * [[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view].frame.size.height, scrollView.frame.size.width, scrollView.frame.size.height)]; } [scrollView addSubview:[[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view]]; } }

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  • Issue using GAE appcfg.py

    - by JustSmith
    I get nothing out of appcfg.py besides the default output. I'm trying to upload some data to my development project with no luck at at all. From the instructions on the Google App Engine page the steps are as follows: Edit app.yaml update with appcfg.py make upload script upload with appcfg.py After step one I try to run the update and it never shows any success. The following commands product the same output: appcfg.py appcfg.py update appDir appcfg.py update appDir/ appcfg.py update /appDir If i try to follow the instructions from the appcfg.py output and type help upload and get: "help <action>" I get a response from the system, This command is not supported by the help utility. Try "update /?". cause I'm calling the system help command. If I use the command appcfg.py help upload I get the same result as just typing appcfg.py Can someone show me examples of the syntax to update the dev site, upload data to it and get appcfg.py to actually give help on its commands? Also I'm just assuming that the upload script and the .csv file that are being uploaded are in they myApp directory. Appreciate any help,

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  • Two PickerViews in save View issue?

    - by NextRev
    I'm trying to have 2 pickerviews in the same view. It works except for two things. If one pickerview has more rows than the other the app crashes when picking an item from the pickerview with more items. Also I created an NSLog for the pickerviews and the console shows that I'm picking two items at once when in fact i'm only dealing with one pickerview. I know it sounds a bit confusing but I'm including all the code. Thank you in advance. list and list2 are NSMutableArrays list has 4 items list2 has 5 items There error: * Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray objectAtIndex:]: index (4) beyond bounds (4)' -(NSInteger)numberOfComponentsInPickerView:(UIPickerView *)thePickerView{ if([thePickerView isEqual:pickerView1 ]){ return 1; } else if([thePickerView isEqual:pickerView2]){ return 1; } else{ return 0; } } -(NSInteger)pickerView:(UIPickerView *)thePickerView numberOfRowsInComponent:(NSInteger)component{ if([thePickerView isEqual:pickerView1 ]){ return [list count]; } else if([thePickerView isEqual:pickerView2]){ return [list2 count]; } else{ return 0; } } -(NSString *)pickerView:(UIPickerView *)thePickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component{ if([thePickerView isEqual:pickerView1 ]){ return [list objectAtIndex:row]; } else if([thePickerView isEqual:pickerView2]){ return [list2 objectAtIndex:row]; } else{ return 0; } } - (void)pickerView:(UIPickerView *)thePickerView didSelectRow:(NSInteger)row inComponent:(NSInteger)component { NSLog(@"Selected item %@. Index of selected item:%i", [list objectAtIndex:row], row); NSLog(@"Selected item %@. Index of selected item:%i", [list2 objectAtIndex:row], row); NSLog(@"Selected item %@. Index of selected item:%i", [list3 objectAtIndex:row], row); if([thePickerView isEqual:pickerView1 ]){ //Do Something } else if([thePickerView isEqual:pickerView2 ]){ //Do Something } else if([thePickerView isEqual:pickerView3 ]){ //Do Something } }

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