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  • In a 2D platform game, how to ensure the player moves smoothly over sloping ground?

    - by Kovsa
    See image: http://i41.tinypic.com/huis13.jpg I'm developing a physics engine for a 2D platform game. I'm using the separating axis theorem for collision detection. The ground surface is constructed from oriented bounding boxes, with the player as an axis aligned bounding box. (Specifically, I'm using the algorithm from the book "Realtime Collision Detection" which performs swept collision detection for OBBs using SAT). I'm using a fairly small (close to zero) restitution coefficient in the collision response, to ensure that the dynamic objects don't penetrate the environment. The engine mostly works fine, it's just that I'm concerned about some edge cases that could possibly occur. For example, in the diagram, A, B and C are the ground surface. The player is heading left along B towards A. It seems to me that due to inaccuracy, the player box could be slightly below the box B as it continues up and left. When it reaches A, therefore, the bottom left corner of the player might then collide with the right side of A, which would be undesirable (as the intention is for the player to move smoothly over the top of A). It seems like a similar problem could happen when the player is on top of box C, moving left towards B - the most extreme point of B could collide with the left side of the player, instead of the player's bottom left corner sliding up and left above B. Box2D seems to handle this problem by storing connectivity information for its edge shapes, but I'm not really sure how it uses this information to solve the problem, and after looking at the code I don't really grasp what it's doing. Any suggestions would be greatly appreciated.

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  • Move a player to another team, with players stored in one arraylist and teams in another using java

    - by user1056758
    Basically I have a team class, which has an array list that store the players in. In the driver class theres an arraylist that stores the teams. Anyhow I've worked out how to add a player to a specific team and like wise remove a player from said team. Where I'm hitting problems is when I try to transfer one player to another. My understanding is to scan through the first team,and get the player. Then some how add this player to another, by scanning through the chosen team and add to it? I've tried this way but it seems to replace the original player with the new player in both teams. My other approach would be to somehow return the parameters of the player object, create another with the return parameters, remove the orignal then add the new instance in the other team? Really not quite generally how I can go about this, been trying all afternoon! If someone could offer me a general idea, then I can go off and apply the understanding to practice. Many thanks

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  • How can I troubleshoot flash player/hardware conflict?

    - by sparthikas
    OBJECTIVE: Have a web browser on my Ubuntu install that can play youtube and hulu videos. Also would like to understand problem so that I can fix it again if I change software. Workarounds welcome, technical understanding and solution preferable. SYMPTOMS: Flash does not run - cannot make the right-click menu appear, an empty box is where video should be, changes to black box when hovering over other links. The "The Adobe Flash plugin has crashed" message does not appear with its sad lego face. cannot activate proprietary graphics driver - causes system to reboot to a prompt. SOLUTIONS TRIED: Replaced OS (tried slackware 13.37, fedora 17, linuxmint 13 maya, gentoo, lubuntu, and even winXP. lubuntu confirmed to work, don't remember how much tweaking, if any, this required. Slack, fedora, mint, and gentoo all failed to run flash just like ubuntu) many reinstalls of flash player via different methods, including cleaning up old installs first, also tried gnash and lightspark. replaced graphics card (replaced HIS IceQ Radeon HD 4670 AGP with older GeForce 5700 LE no change in problem) flash does successfully work on winXP installation with Catalyst AGP hotfix driver applied, however I consider windows wholly unacceptable for web browsing due to lack of security. Lubuntu install also works, however I do not want to be tied down to just using Lubuntu on this computer. SYSINFO: Have latest versions of Ubuntu, Firefox, and Flash on fresh Ubuntu install. Using Gigabyte 7s748 motherboard with Athlon XP 2800+ and 3 GB of RAM with Radeon HD 4670 AGP card, also a Dell soundblaster live series sound card (due to malfunction of onboard sound on motherboard) Wired internet connection, Maxtor 6Y120L3 HDD, Sony DVD RW AW-Q170A, Dell M993s monitor. NOTES: I do not know if the graphics driver issue and the flash troubles are linked. Substitution of older graphics card having same flash troubles seems to suggest they aren't. My troubleshooting method is rather reductionist, consisting mainly of "replace things until you find out what was causing the error by process of elimination" only it seems that this must be a conflict which arises when software decides how to configure itself on my hardware. That is, I know the hardware can run Flash, and I know that on other systems the same software can too, but somehow the combination fails. Consequently I feel out of my depth. I will keep trying things off and on, but I have spent probably about 30 man-hours in the last 4 months working on this problem with no joy other than the lubuntu workaround. Any help will be appreciated, I will be checking back and posting updates. Any pertinent questions regarding me or my computer will be answered, outputs from config files can be accessed and posted (IDK which ones or what parts to post).

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  • Does anyone have any idea about any songCatcher library for Linux? or any idea on how to use "Audio-

    - by Bobby
    Hi All, Does anyone have any idea about any songCatcher library for Linux? songCatcher is based on the acoustic fingerprints. I managed to find one "Audio-Ofa-Util-0.04" but I'm facing problem in using it. Or if someone can help me understand its usage. Like: how can I pass an audio file to this tool. Any specific command for its usage etc. Any help would be highly appreciated. Thanks, Bobby

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  • Which audio playback technology do I need for this?

    - by mystify
    I have trouble choosing the right audio playback technology. There's a ton of technologies to use on the iPhone, it's so confusing. What I need to do is this: start playing short sounds ranging between 0.1 and 2 seconds high quality playback, no crackle (I heard some of the iPhone audio playback technologies do a crackle sound on start or end, which is bad!) ability to start playback of a sound, while there's already another one playing right now (two, three or more sounds at the same time) What would you suggest here, and why? Thanks :-)

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  • Is it possible to capture audio output and apply effects to it?

    - by Ciaran
    Using .NET and DirectSound I want to be able to take all output sound that is coming from my audio device and apply effects to it. I've had a quick look at the docs on MSDN and there doesn't seem to be any explanation as to how to do something like this. I've read elsewhere that you'd be better off writing a driver to sit in front of your real audio driver and have that do whatever you want with the sound. Any ideas anyone to push me in the right direction?

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  • Speech recognition webservice that scores the accuracy of one audio clips vs. another?

    - by wgpubs
    Does such a thing exist? Building a Rails based web application where users can upload an audio file of them speaking that then needs to be compared to another audio file for the purposes of determining how similar to voices are. Ideally I'd like to simply get a response that gives me a score of how similar they are in terms of percentage (e.g. 75% similar etc...). Anyone have any ideas? Thanks

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  • How to create live stream audio for web-sites ???

    - by Kathir
    Hi All, We are storing sound from mic to pc via sound forge. We would like to broadcast the sound which comes from the mic to the pc as live streaming audio. Basically a person speaks in a mic, we like to give it as live stream audio. The web-site is hosted on yahoo server. Can you please let me know in what are the ways we can achieve this? Thanks, Kathir

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  • No HDMI Audio with GeForce 9600GT and nForce board

    - by Bobby
    I've been trying to get HDMI with sound working for the last few days, and I'm a little bit out of ideas. (I've verified that the hardware/Setup works via Windows.) aplay does not list my HDMI device: $ aplay -l **** List of PLAYBACK Hardware Devices **** card 0: NVidia [HDA NVidia], device 0: ALC662 rev1 Analog [ALC662 rev1 Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: NVidia [HDA NVidia], device 1: ALC662 rev1 Digital [ALC662 rev1 Digital] Subdevices: 1/1 Subdevice #0: subdevice #0 I've already compiled the alsa drivers (1.0.24) from a snapshot (with --with-oss=no) and added the line options snd-hda-intel model=auto # Tried 3stack-dig and 6stack-dig too to /etc/modprobe.d/alsa-base.conf. Still, the device does not show up. If it is important, the HDMI TV is at the moment not configured to be part of the X session (I've tried that to, at least with X restart, and it didn't change anything). What did I miss? $ lspci 00:00.0 Host bridge: nVidia Corporation Device 07c3 (rev a2) 00:00.1 RAM memory: nVidia Corporation nForce 630i memory controller (rev a2) 00:01.0 RAM memory: nVidia Corporation nForce 630i memory controller (rev a1) 00:01.1 RAM memory: nVidia Corporation nForce 630i memory controller (rev a1) 00:01.2 RAM memory: nVidia Corporation nForce 630i memory controller (rev a1) 00:01.3 RAM memory: nVidia Corporation nForce 630i memory controller (rev a1) 00:01.4 RAM memory: nVidia Corporation nForce 630i memory controller (rev a1) 00:01.5 RAM memory: nVidia Corporation nForce 630i memory controller (rev a1) 00:01.6 RAM memory: nVidia Corporation nForce 630i memory controller (rev a1) 00:02.0 RAM memory: nVidia Corporation nForce 630i memory controller (rev a1) 00:03.0 ISA bridge: nVidia Corporation MCP73 LPC Bridge (rev a2) 00:03.1 SMBus: nVidia Corporation MCP73 SMBus (rev a1) 00:03.2 RAM memory: nVidia Corporation MCP73 Memory Controller (rev a1) 00:03.4 RAM memory: nVidia Corporation MCP73 Memory Controller (rev a1) 00:04.0 USB Controller: nVidia Corporation GeForce 7100/nForce 630i USB (rev a1) 00:04.1 USB Controller: nVidia Corporation MCP73 [nForce 630i] USB 2.0 Controller (EHCI) (rev a1) 00:08.0 IDE interface: nVidia Corporation MCP73 IDE (rev a1) 00:09.0 Audio device: nVidia Corporation MCP73 High Definition Audio (rev a1) 00:0a.0 PCI bridge: nVidia Corporation MCP73 PCI Express bridge (rev a1) 00:0b.0 PCI bridge: nVidia Corporation MCP73 PCI Express bridge (rev a1) 00:0c.0 PCI bridge: nVidia Corporation MCP73 PCI Express bridge (rev a1) 00:0d.0 PCI bridge: nVidia Corporation MCP73 PCI Express bridge (rev a1) 00:0e.0 IDE interface: nVidia Corporation MCP73 IDE (rev a2) 00:0f.0 Ethernet controller: nVidia Corporation MCP73 Ethernet (rev a2) 02:00.0 VGA compatible controller: nVidia Corporation G94 [GeForce 9600 GT] (rev a1)   $ aplay -L default pulse Playback/recording through the PulseAudio sound server front:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog Front speakers surround40:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog 4.0 Surround output to Front and Rear speakers surround41:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog 4.1 Surround output to Front, Rear and Subwoofer speakers surround50:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog 5.0 Surround output to Front, Center and Rear speakers surround51:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog 5.1 Surround output to Front, Center, Rear and Subwoofer speakers surround71:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog 7.1 Surround output to Front, Center, Side, Rear and Woofer speakers iec958:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Digital IEC958 (S/PDIF) Digital Audio Output dmix:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog Direct sample mixing device dmix:CARD=NVidia,DEV=1 HDA NVidia, ALC662 rev1 Digital Direct sample mixing device dsnoop:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog Direct sample snooping device dsnoop:CARD=NVidia,DEV=1 HDA NVidia, ALC662 rev1 Digital Direct sample snooping device hw:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog Direct hardware device without any conversions hw:CARD=NVidia,DEV=1 HDA NVidia, ALC662 rev1 Digital Direct hardware device without any conversions plughw:CARD=NVidia,DEV=0 HDA NVidia, ALC662 rev1 Analog Hardware device with all software conversions plughw:CARD=NVidia,DEV=1 HDA NVidia, ALC662 rev1 Digital Hardware device with all software conversions

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  • VMWare player - compiling server modules - Ubuntu 13.10

    - by user211976
    While running Ubuntu 13.04 whenever the Linux kernel had been updated, this used to make vmware player happy: sudo apt-get install linux-headers-$(uname -r) sudo vmware-modconfig --console --install-all Yesterday I upgraded to Ubuntu 13.10 and lo and behold, the above workaround does not work anymore: Unable to install all modules. See log for details. I assume by "See log" it means the files in /tmp/vmware-root/*log root@hugin:/tmp/vmware-root# ls -ltr /tmp/vmware-root/ totalt 16 -rw-r--r-- 1 root root 3815 nov 6 13:54 vmware-apploader-17267.log -rw-r--r-- 1 root root 0 nov 6 13:54 vmware-vmis-17693.log -rw-r--r-- 1 root root 0 nov 6 13:54 vmware-vmis-17742.log -rw-r--r-- 1 root root 0 nov 6 13:54 vmware-vmis-18701.log -rw-r--r-- 1 root root 0 nov 6 13:54 vmware-vmis-18750.log -rw-r--r-- 1 root root 0 nov 6 13:54 vmware-vmis-19100.log -rw-r--r-- 1 root root 0 nov 6 13:54 vmware-vmis-19149.log -rw-r--r-- 1 root root 9250 nov 6 13:54 vmware-modconfig-17267.log root@hugin:/tmp/vmware-root# tail /tmp/vmware-root/vmware-modconfig-17267.log 2013-11-06T13:54:28.950+01:00| modconfig| I120: Copied Module.symvers from "/tmp/modconfig-wpDrtf/vmci-only/Module.symvers" to "/tmp/modconfig-wpDrtf/vsock-only/Module.symvers". 2013-11-06T13:54:28.950+01:00| modconfig| I120: Building module with command "/usr/bin/make -j8 -C /tmp/modconfig-wpDrtf/vsock-only auto-build HEADER_DIR=/lib/modules/3.11.0-12-generic/build/include CC=/usr/bin/gcc IS_GCC_3=no" 2013-11-06T13:54:31.048+01:00| modconfig| I120: Successfully built vsock. Module is currently at "/tmp/modconfig-wpDrtf/vsock.o". 2013-11-06T13:54:31.048+01:00| modconfig| I120: Found the vsock symvers file at "/tmp/modconfig-wpDrtf/vsock-only/Module.symvers". 2013-11-06T13:54:31.048+01:00| modconfig| I120: Installing vsock from /tmp/modconfig-wpDrtf/vsock.o to /lib/modules/3.11.0-12-generic/misc/vsock.ko. 2013-11-06T13:54:31.048+01:00| modconfig| I120: Registering file "/lib/modules/3.11.0-12-generic/misc/vsock.ko". 2013-11-06T13:54:31.400+01:00| modconfig| I120: "/usr/lib/vmware-installer/2.1.0/vmware-installer" exited with status 0. 2013-11-06T13:54:31.400+01:00| modconfig| I120: Registering file "/usr/lib/vmware/symvers/vsock-3.11.0-12-generic". 2013-11-06T13:54:31.764+01:00| modconfig| I120: "/usr/lib/vmware-installer/2.1.0vmware-installer" exited with status 0. 2013-11-06T13:54:31.786+01:00| modconfig| I120: We are now shutdown. Ready to die! root@hugin:/tmp/vmware-root# tail /tmp/vmware-root/vmware-apploader-17267.log 2013-11-06T13:54:20.911+01:00| appLoader| I120: libglib-2.0.so.0 <SYSTEM> 2013-11-06T13:54:20.911+01:00| appLoader| I120: libz.so.1 <SYSTEM> 2013-11-06T13:54:20.911+01:00| appLoader| I120: libvmware-modconfig-console.so <SHIPPED> 2013-11-06T13:54:20.912+01:00| appLoader| I120: Shipped glib version is 2.24 2013-11-06T13:54:20.912+01:00| appLoader| I120: System glib version is 2.38 2013-11-06T13:54:20.912+01:00| appLoader| I120: Using system version of glib. 2013-11-06T13:54:20.912+01:00| appLoader| I120: Loading system version of libgcc_s.so.1. 2013-11-06T13:54:20.912+01:00| appLoader| I120: Loading system version of libglib-2.0.so.0. 2013-11-06T13:54:20.912+01:00| appLoader| I120: Loading system version of libz.so.1. 2013-11-06T13:54:20.912+01:00| appLoader| I120: Loading shipped version of libxml2.so.2.

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  • Bose USB audio: crackling popping sound, eventually die

    - by Richard Barrett
    I've been trying to troubleshoot this issue for a while now. Any help would be much appreciated. I'm having trouble getting my Bose "Companion 5 multimedia speakers" working with my installation of Ubuntu 12.04 (link to Bose product here: http://www.bose.com/controller?url=/shop_online/digital_music_systems/computer_speakers/companion_5/index.jsp ). The issue seems to be low level (not just Ubuntu). What happens: When I boot into Ubuntu, I can get Rhythm box to play ok. However, if I try anything else (an .avi file, a webpage, or Clementine player with mp3 files) I get crackling, popping, or choppy sounds. If I move the mouse around, especially if it seems graphic intensive, the problem gets worse (more crackling noises). The more taxing it appears to be, the more likely it is that the sound will just die altogether until I reboot. For some reason the videos at www.bloomberg.com seem especially bad for it (my sound normally goes dead in under 45 seconds and won't work until reboot). Both my desktop running Ubuntu 12.04 and my laptop (running the same) have the same crackling problem. Troubleshooting so far: A friend of mine who knows linux well tried to solve it for me without any luck. He took pulseaudio out of the equation, but still had the problem just using AlSA. Among the many things he tried was adjusting the latency, but that didn't help either. I've also tried things like adjusting the USB device settings in the config file from -2 to -1 so that it will use my USB sound and I also commented out the lines that would stop that. These don't do anything. (That really seems like it's for someone who is getting no sound at all, so it's not surprising this won't work.) My friend's laptop running his Archlinux could play my Bose USB speakers without any problems. I also tried setting my daemon.conf file to use 6 channels (based on this http://lotphelp.com/lotp/configure-ubuntu-51-surround-sound ) but that didn't work either. I recently used a DVD to boot into Ubuntu Studio 12.04 (because it uses a live audio kernel) and this happened: I got perfect sound for a minute or two When I started moving windows around while sound was playing, the sound died again. Perhaps more interesting: There is a headphone out jack on the Bose system. When I use it, the audio is perfect for all applications (even the deadly bloomberg.com videos with .avi playing at the same time and moving around windows). Also, there is an audio-in jack on the Bose system. I can use a male-to-male mini jack to go from my soundcard's output to the Bose input and then all sound works perfectly. -However, it still requires the Bose to be plugged in to USB, otherwise I lose all sound. Any thoughts? Any suggestions for trouble shooting? (Or any suggestions for somewhere else to post to solve this?) Any logs or other files I can provide to help someone help me work this out? Your help is much appreciated! Rick BTW: I sometimes get people posting responses like "My Bose USB system works great with Ubuntu 12.04," without any more details. Is there anything I should ask such people to narrow down my problem? (It's kind of annoying to hear such a response because it doesn't help solve my problem.)

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  • linux mint VIA sound issue

    - by user2699451
    So I installed linux Mint 15 "Olivia" 64 bit on my Mecer W550EU laptop I have HD Audio with a VIA chipset charles-W55xEU charles # lsmod | grep snd snd_hda_codec_hdmi 36913 1 snd_hda_codec_via 51018 1 snd_hda_intel 39619 5 snd_hda_codec 136453 3 snd_hda_codec_hdmi,snd_hda_codec_via,snd_hda_intel snd_hwdep 13602 1 snd_hda_codec snd_pcm 97451 4 snd_hda_codec_hdmi,snd_hda_codec,snd_hda_intel snd_page_alloc 18710 2 snd_pcm,snd_hda_intel snd_seq_midi 13324 0 snd_seq_midi_event 14899 1 snd_seq_midi snd_rawmidi 30180 1 snd_seq_midi snd_seq 61554 2 snd_seq_midi_event,snd_seq_midi snd_seq_device 14497 3 snd_seq,snd_rawmidi,snd_seq_midi snd_timer 29425 2 snd_pcm,snd_seq snd 68876 19 snd_hwdep,snd_timer,snd_hda_codec_hdmi,snd_hda_codec_via,snd_pcm,snd_seq,snd_rawmidi,snd_hda_codec,snd_hda_intel,snd_seq_device soundcore 12680 1 snd And my sound card charles-W55xEU charles # aplay -l **** List of PLAYBACK Hardware Devices **** card 0: PCH [HDA Intel PCH], device 0: VT1802 Analog [VT1802 Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 2: VT1802 HP [VT1802 HP] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 and my audio device charles-W55xEU charles # lspci -v | grep -A7 -i "audio" 00:1b.0 Audio device: Intel Corporation 7 Series/C210 Series Chipset Family High `Definition Audio Controller (rev 04)` Subsystem: CLEVO/KAPOK Computer Device 0550 Flags: bus master, fast devsel, latency 0, IRQ 47 Memory at f7c10000 (64-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 2 Capabilities: [60] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00 Capabilities: [100] Virtual Channel Sometimes when I boot up, soundworks, other times it doenst, it is completely random, so far, no-one on xchat linux help or linux mint forums was able to help me, I have always had issues with sound on VIA chipsets I have: sudo apt-get upgrade && apt-get install mint-meta-cinnamon it seemed to help but after 2-3 reboots, the problem came back, btw, everytime I checked, pulse audio is selected to Duplex Audio Input & Output and alsa mixer is always unmuted!

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  • Blackjack game reshuffling problem

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): for hand in hands: if len(self.cards)>=7*(len(hands)): top_card=self.cards[0] self.give(top_card, hand) else: print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def init(self, name): super(BJ_Hand, self).init() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def init(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.")

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  • Start fail VMware-Player 3.1.5 on Ubuntu 12.04 32bit

    - by Chris Lee
    Install got no problem but at start of VMWare Player it want to compile and exit with this error: "Unable to build kernel module." Thats the log: Jun 05 00:03:36.153: app-3075712704| Log for VMware Workstation pid=3709 version=7.1.5 build=build-491717 option=Release Jun 05 00:03:36.153: app-3075712704| The process is 32-bit. Jun 05 00:03:36.153: app-3075712704| Host codepage=UTF-8 encoding=UTF-8 Jun 05 00:03:36.153: app-3075712704| Logging to /tmp/vmware-root/setup-3709.log Jun 05 00:03:36.284: app-3075712704| modconf query interface initialized Jun 05 00:03:36.284: app-3075712704| modconf library initialized Jun 05 00:03:36.336: app-3075712704| Your GCC version: 4.6 Jun 05 00:03:36.350: app-3075712704| Your GCC version: 4.6 Jun 05 00:03:36.371: app-3075712704| Your GCC version: 4.6 Jun 05 00:03:36.417: app-3075712704| Your GCC version: 4.6 Jun 05 00:03:36.429: app-3075712704| Your GCC version: 4.6 Jun 05 00:03:36.521: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.526: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.529: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.533: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.536: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.579: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.583: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.586: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.589: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.593: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:36.602: app-3075712704| Your GCC version: 4.6 Jun 05 00:03:36.624: app-3075712704| Your GCC version: 4.6 Jun 05 00:03:39.677: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:39.689: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:39.694: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:39.697: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:39.701: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:39.711: app-3075712704| Your GCC version: 4.6 Jun 05 00:03:39.733: app-3075712704| Your GCC version: 4.6 Jun 05 00:03:39.854: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:39.858: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:39.862: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:39.865: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:39.868: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:40.065: app-3075712704| Trying to find a suitable PBM set for kernel 3.2.0-24-generic-pae. Jun 05 00:03:40.066: app-3075712704| Building module vmmon. Jun 05 00:03:40.066: app-3075712704| Extracting the sources of the vmmon module. Jun 05 00:03:40.075: app-3075712704| Building module with command: /usr/bin/make -C /tmp/vmware-root/modules/vmmon-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-24-generic-pae/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 Jun 05 00:03:42.016: app-3075712704| Failed to compile module vmmon! Is it a gcc problem ?

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  • Can the Windows Media Player COM control play AVI files from memory (instead of from a file)?

    - by MusiGenesis
    I have a C# app, and I'm looking at using the Windows Media Player COM control to play animation and audio. So far, the only way I see of programatically controlling what the control is playing is to set its URL property to point to some file (I assume there's some way to pass in a playlist). Is there any way the WMP can render an AVI that is entirely in-memory, like a MemoryStream or something? If so, can WMP skip from one AVI to the next seamlessly (i.e. no glitch in either the audio or the video as it transitions from one to the next)? If WMP only plays files, is there some way to cue up a list of the files in advance of play start? If so, can WMP be made to skip from one file to the next without a brief interruption? Any knowledge or links to knowledge would be much appreciated.

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  • vmware player xorg driver broke after ubuntu 12.04 LTS automatic system update on 06/07/2014

    - by user291828
    I am running Ubuntu 12.04 LTS as a virtual machine on a Windows 7 host using vmware player 6.0.2. On Sat. 06/07/2014, Ubuntu performed an automatic system update as it does regularly, however after reboot, the display driver seems to be broken which causes the screen to split into many identical panels. This pretty much rendered the VM unusable. Below is the log entry for that update from /var/log/apt/history.log It appears that at least one of these updates have caused this problem. The exact same problem has been reported on the vmware forum as well, see https://communities.vmware.com/message/2388776#2388776 So far I have not been able so find a solution. Content in /var/log/apt/history.log Start-Date: 2014-06-07 15:04:46 Commandline: aptdaemon role='role-commit-packages' sender=':1.65' Install: linux-headers-3.2.0-64:amd64 (3.2.0-64.97), linux-image-3.2.0-64-generic:amd64 (3.2.0-64.97), linux-headers-3.2.0-64-generic:amd64 (3.2.0-64.97) Upgrade: iproute:amd64 (20111117-1ubuntu2.1, 20111117-1ubuntu2.3), libknewstuff3-4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkdeclarative5:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libnepomukquery4a:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libgnutls-openssl27:amd64 (2.12.14-5ubuntu3.7, 2.12.14-5ubuntu3.8), libthreadweaver4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkdecore5:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libnepomukutils4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libktexteditor4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), linux-generic:amd64 (3.2.0.63.75, 3.2.0.64.76), libkmediaplayer4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkrosscore4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libgnutls26:amd64 (2.12.14-5ubuntu3.7, 2.12.14-5ubuntu3.8), libgnutls26:i386 (2.12.14-5ubuntu3.7, 2.12.14-5ubuntu3.8), libsolid4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libnepomuk4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkdnssd4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkparts4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), kdoctools:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libssl-dev:amd64 (1.0.1-4ubuntu5.13, 1.0.1-4ubuntu5.14), libssl-doc:amd64 (1.0.1-4ubuntu5.13, 1.0.1-4ubuntu5.14), libkidletime4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), linux-headers-generic:amd64 (3.2.0.63.75, 3.2.0.64.76), linux-image-generic:amd64 (3.2.0.63.75, 3.2.0.64.76), libkcmutils4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkfile4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkpty4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkntlm4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libplasma3:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkemoticons4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), kdelibs-bin:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkdewebkit5:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkjsembed4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkio5:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkjsapi4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), openssl:amd64 (1.0.1-4ubuntu5.13, 1.0.1-4ubuntu5.14), kdelibs5-data:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), linux-libc-dev:amd64 (3.2.0-63.95, 3.2.0-64.97), libkde3support4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libknotifyconfig4:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), kdelibs5-plugins:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkhtml5:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkdeui5:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libkdesu5:amd64 (4.8.5-0ubuntu0.2, 4.8.5-0ubuntu0.3), libssl1.0.0:amd64 (1.0.1-4ubuntu5.13, 1.0.1-4ubuntu5.14), libssl1.0.0:i386 (1.0.1-4ubuntu5.13, 1.0.1-4ubuntu5.14) End-Date: 2014-06-07 15:09:08

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  • Python: does it make sense to refactor this check into it's own method?

    - by Jeff Fry
    I'm still learning python. I just wrote this method to determine if a player has won a game of tic-tac-toe yet, given a board state like:'[['o','x','x'],['x','o','-'],['x','o','o']]' def hasWon(board): players = ['x', 'o'] for player in players: for row in board: if row.count(player) == 3: return player top, mid, low = board for i in range(3): if [ top[i],mid[i],low[i] ].count(player) == 3: return player if [top[0],mid[1],low[2]].count(player) == 3: return player if [top[2],mid[1],low[0]].count(player) == 3: return player return None It occurred to me that I check lists of 3 chars several times and could refactor the checking to its own method like so: def check(list, player): if list.count(player) == 3: return player ...but then realized that all that really does is change lines like: if [ top[i],mid[i],low[i] ].count(player) == 3: return player to: if check( [top[i],mid[i],low[i]], player ): return player ...which frankly doesn't seem like much of an improvement. Do you see a better way to refactor this? Or in general a more Pythonic option? I'd love to hear it!

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  • JW Player can not play m3u8 stream?

    - by why
    with check this example, http://developer.longtailvideo.com/player/branches/adaptive/test/provider.html , I tried the example myself, There is my code: <html> <head> <script type="text/javascript" src="jwplayer.js"></script> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <title>Provider tests</title> <style> body { padding: 50px; font: 13px/20px Arial; background: #EEE; } form { margin-top: 20px; } #player { -webkit-box-shadow: 0 0 5px #999; background: #000; } ul { margin-top: 40px; padding: 0 0 0 20px; list-style-type: square; } </style> </head> <body> Test M3U8 <div id="player">You need Flash to play these tests</div> <script type="text/javascript"> jwplayer("player").setup({ file: '../m3u8/index.m3u8', flashplayer: 'player.swf', provider:'adaptiveProvider.swf', height: 360, width: 640 }); function loadStream(url) { jwplayer("player").load({file: url,provider: 'adaptiveProvider.swf'}); jwplayer("player").play(); return false; } $(document).ready(function() { loadStream('http://localhost/m3u8/index.m3u8'); }); </script> <ul id="streamlist"></ul> <div id="panel"></div> </body> </html> But the Jw Play can not work BTW: my vlc can play http://localhost/m3u8/index.m3u8 well

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