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  • Drawing bitmaps faster on Android canvas or OpenGL

    - by Ben Mc
    I currently have a game written using the Android canvas. It is completely 2D, and I draw bitmaps as sprites on the canvas, and it technically works, but I have a few features that I need to add that will require drawing many more bitmaps on the screen, and there will be a lot more movement. The app needs more power. What is the best way to go

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  • Drawing path by Bezier curves

    - by OgreSwamp
    Hello. I have a task - draw smooth curve input: set of points (they added in realtime) current solution: I use each 4 points to draw qubic Bezier curve (1 - strart, 2 and 3rd - control points, 4- end). End point of each curve is start point for the next one. problem: at the curves connection I often have "fracture" (angle) Can you tell me,

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  • sequence diagram [UML]

    - by Upul
    Hi All, I have a question regarding sequence diagrams. When drawing sequence diagrams, Is it enough to draw one diagram per user case ? or do we need to draw a set of sequence diagrams to cover each user case instance ? (is a sequence of actions a system performs that yields an observable result of value to a particular Use Case Actor)

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  • On OSX, how do I gradient fill a path stroke?

    - by Emiel
    Using the plethora of drawing functions in Cocoa or Quartz it's rather easy to draw paths, and fill them using a gradient. I can't seem to find an acceptable way however, to 'stroke'-draw a path with a line width of a few pixels and fill this stroke using a gradient. How is this done?

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  • Drawing many images inside UIImageView

    - by dusker
    Hi all, i'm looking for a way to draw multiple images (downloaded from a webservice) inside a single uiimageview. So it'd go like i downloaded image #1, and i'd like to draw it inside rect (0,0,100,100) then #2 at (0,100,100,100) etc. I'd like to then be able to take the entire composition and save it as an image in camera roll. thanks

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  • How to smooth the edge of a zig-zag line?

    - by Horace Ho
    Currently I draw a zig-zap line by CGContextMoveToPoint, CGContextAddLineToPoint, and CGContextStrokePath, following touchesMoved events. How can I smooth the edges of the line? Such that when the user draw a circle-like shape, the circle can be more round'ed. The GLPaint example use OpenGL, is that the only way to do it?

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  • Google Chart Number formatting

    - by MizAkita
    I need to format my pie and column charts to show the $ and comma in currency format ($###,###) when you hover over the charts. Right now, it is displaying the number and percentage but the number as #####.## here is my code. Any help would be appreciated. // Load the Visualization API and the piechart package.

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  • statical graph for my website

    - by rabeea
    i have a freelance work website where programmers bid on projects. i want to draw a bell curve/ normal distribution chart for the bids placed on each project to show the percentage of bids higher or lower than the average bid. is there any statistical tool available that could take the data from the site and draw a

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  • Rtsp Live Stream Android

    - by Filiz Gökçe
    I try to make live stream on android, I try lots of ways, but none of them doesnt work. Could you help me ? This is example of rtsp; mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource(KralStream.getTvStreamUrl().toString()); mMediaPlayer.setDisplay(holder); mMediaPlayer.prepareAsync();

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  • Resize form objects in Java

    - by PeerFull
    I have a Java applet, which is a form that draw shapes into it (Rect, Oval, Line). Each shape is represented by 2 points and can draw itself to the form. When the JApplet form resizes, I need to resize the shapes also while keeping the aspect ratio. I didn't find an high quality solution for

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  • Get highlighted state for NSButtonCell

    - by dvg
    I have a NSTableView that contains a NSButtonCell in one of the columns. To draw a custom background in neighbor cells (based on NSTextFieldCell) I use isHighlighted method: - (void)drawWithFrame:(NSRect)cellFrame inView:(NSView *)controlView { if ([self isHighlighted]) { //here I

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  • Smooth Text On Glass

    - by j-t-s
    Hi All I have seen many other samples out there that draw smooth text on glass. But I can't use them. I need every single label that gets added at runtime to be smooth. I can't just "draw" text onto the screen. Is this at all possible, and are there and sources around? Thank you

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  • Alternate for MoveTo and LineTo in win32, MFC

    - by mukesh
    Hi i am working on some high resolution display features in which have to draw the vertical line , i am using Moveto() and lineTO() , but it is much time taking... can anyone suggest me , what we can use instead of it ...to optimize the performance... see the scene is , in order to draw 100

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  • OpenGL 2D editor ?

    - by Fevos
    I want to draw different 2D objects in OpenGL for example a path/Road ,is there any program i could draw them using a GUI then transfer them to points so i could use them in my program ?

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