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  • NetBeans parameter fill after code completion

    - by byte
    This is a particularly annoying problem I'm having, and I can't be the only one to have issue with it. In NetBeans, when you type part of a method, then hit CTRL-SPACE, it displays the code-completion popup, whereupon you can hit tab to finish out the word. This is great, and pretty much how all IDE's operate. Example: Thread.sl < CTRL-SPACE Thread.sleep Yay! Problem is that in this context, once you type in a paren, it auto-fills the parameters for the method with their default names, and inserts a closing paren (regardless of whether you have disabled the option to automatically close them on the preferences page for code completion). This behavior is NOT present if you had manually typed out the full name. How is this helpful to anyone? You've got to type over it your actual variable that you will be passing, and NetBeans gives you no option to prevent the closing paren on code-completion. Does anyone have a way to solve this issue, without having to dive into the netbeans source and build it just for this minor of an issue?

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  • How can I run an app's source code that I got from the Android source code?

    - by Wesley
    For all of you android devs out there that have the Android simulator running on your comp, you know that there are a few built in apps that are already 'installed' on your phone. I had an idea for an app that would utilize a function that is already being done in the spare parts app. I went on to the android developer site, dug through the source code files, and found the spare parts app, and am now trying to set it up so that running it from eclipse on my machine actually runs the app in the simulator. In other words, I want to be able to make changes to and adjust some of the things in that app for my own needs. But it won't compile, because of a number of different errors. How do I get that source code running on my local machine? Is there some special trick that I just dont know about? I thought that if I could get the source code than the rest would be easy, but it isn't being too easy. Any help here would be appreciated!!

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  • TypeScript - separating code output

    - by Andrea Baccega
    i'm trying typescript and I find it very useful. I've a quite large project and i was considering rewriting it using typescript. The main problem here is the following: file A.ts: class A extends B { // A stuff } file B.ts: class B { // B stuff } If I compile A.ts with this command: tsc --out compiledA.js A.ts I'll get error from the compiler cause he doesn't know how to threat the "B" after extends. So, a "solution" would be including in A.ts (as first line of code): /// <reference path="./B.ts" /> Compiling again A.ts with the same command tsc --out compiledA.js A.ts Will result in compiledA.js containing both B.ts and A.ts code. ( which could be very nice ) In my case, I only need to compile the A.ts code in the compiledA.js file and I don't want the B.ts stuff to be in there. Indeed, what I want is: tsc --out A.js A.ts = compile only the A.ts stuff tsc --out B.js B.ts = compile only the B.ts stuff I can do it by removing the "extends" keyword but doing that I'll loose most of the typescript goodness. Can someone telll me if there's a way to do this ?

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  • Linq to SQL code generator features

    - by Anders Abel
    I'm very fond of Linq to SQL and the programming model it encourages. I think that in many cases when you are in control of both the database schema and the code it is not worth the effort to have different relational and object models for the data. Working with Linq to SQL makes it simple to have type safe data access from .NET, using the partial extension methods to implement business rules. Unfortunately I do not like the dbml designer due to the lack of a schema refresh function. So far I have used SqlMetal, but that lacks the customization options of the dbml designer. Because of that I've started working on a tool which regenerates the whole code file like SqlMetal, but has the ability to do the customizations that are available in the dbml designer (and maybe more in the future). The customizations will be described in an xml file which only contains those parts that shouldn't have default values. This should keep the xml file size down as well as the maintenance burden of it. To help me focus on the right features, I would like to know: What would be your favourite feature in a linq to sql code generator?

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  • Code Coverage tool for BlackBerry

    - by Skrud
    I'm looking for a code coverage tool that I can use with a BlackBerry application. I'm using J2ME-Unit for Unit Testing and I want to see how much of my code is being covered by my tests. I've tried using Cobertura for J2ME but after days of wrestling with it I failed to get any results from it. (I believe that the instrumentation is un-done by the RAPC compilation). And despite this message, the project seems to be dead. I've looked at JInjector but the project seems very incomplete. There is little (if any) documentation and although it claims to be able to work with BlackBerry projects, I haven't seen any places where it has been used for that purpose. I've played with the project quite a bit but to no avail. I've also tried the "Coverage" view in the BlackBerry JDE, even though I use Eclipse for development. The view stays permanently blank, regardless of clicking "Refresh" and running the application from the JDE. I've looked at most of the tools on this SO thread, but they won't work with J2ME/BlackBerry projects. Has anyone had any success with any code coverage tools on the BlackBerry? If so, what tools have you used? How have you used them? If anyone has managed to get JInjector or Cobertura for J2ME to work with a BlackBerry project, what did you have to do to get it working?

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  • Problem writing a snippet containing Emacs Lisp code

    - by user388346
    Hi all, I've been trying to make use of a cool feature of YASnippet: write snippets containing embedded Emacs Lisp code. There is a snippet for rst-mode that surrounds the entered text with "=" that is as long as the text such as in ==== Text ==== Based on this snippet, I decided to slightly modify it (with Elisp) so that it comments out these three lines depending on the major mode you are in (I thought that such a snippet would be useful to organize the source code). So I wrote this: ${1:`(insert comment-start)`} ${2:$(make-string (string-width text) ?\-)} $1 ${2:Text} $1 ${2:$(make-string (string-width text) ?\-)} $0 This code works relatively well except for one problem: the indentation of these three lines gets mixed up, depending on the major mode I'm in (e.g., in emacs-lisp-mode, the second and the third lines move more to the right than the first line). I think the source of the problem might have something to do with what comes after the string ${1: on the first line. If I add a character, I have no problem (i.e., all three lines are correctly aligned at the end of the snippet expansion). If I add a single space after this string, the misalignment problem still continues though. So my question is: do you know of any way of rewriting this snippet so that this misalignment does not arise? Do you know what's the source of this behaviour? Cheers,

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  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

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  • A consistent and simple group of IDE and tools for embedded code and unit test in C++ ?

    - by TridenT
    I’m starting a new firmware project in C++ for Texas Instrument C283xx and C6xxx targets. The unit tests will not run on the target, but will be compiled with gcc/gcov on a PC with windows (and run as well on PC) with simple metrics for tested code coverage. The whole project will be part of Cruise Control.NET for continuous integrations. My question is: what are the consistent IDE / framework / tools to work together? A/ One of the developers says CodeComposerStudio V3.1 for application and CodeBlocks + CxxUnit for the Unit tests. B/ I’m more attracted with CodeComposerStudio V4 for application, Eclipse CDT (well, as CCS V4) and CppUnit for unit test + MockCpp for mocks. I don’t want the best in class tools for each process, but a global, consistent and easy solution (or group of tools if you prefer).

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  • What is the minimal licensable source code?

    - by Hernán Eche
    Let's suppose I want to "protect" this code about being used without attribution, patenting it, or through any open source licence... #include<stdio.h> int main (void) { int version=2; printf("\r\n.Hello world, ver:(%d).", version); return 0; } It's a little obvious or just a language definition example.. When a source stop being "trivial, banal, commonplace, obvious", and start to be something that you may claim "rights"? Perhaps it depends on who read it, something that could be great geniality for someone that have never programmed, could be just obvious for an expert. It's easy when watching two sources there are 10000 same lines of code, that's a theft.. but that's not always so obvious. How to measure amount of "ownness", it's about creativity? line numbers? complexity? I can't imagine objetive answers for that, only some patches. For example perhaps the complexity, It's not fair to replace "years of engeneering" with "copy and paste". But is there any objetive index for objetive determination of this subject? (In a funny way I imagine this criterion: If the licence is longer than the code, then there is no owner, just to punish not caring storage space and world resources =P)

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  • embedded dev. question - how to break free from a faulty serial port opening?

    - by user347266
    Under WindowsCE, C++ project, I'm trying to work with devices connected via both "real" serial ports and/or serial-to-usb wrappers ("virtual" serial ports); my problem is - when I try to open the port, if something goes wrong, the function never returns and the system goes into some non-responsive state and has to be eventually rebooted. I need to open the ports from the main thread. The question is - how can I make it happen in a controlled way?? this is the opening code snippet: std::ostringstream device_name; device_name << "\\.\COM" << port; m_port = ::CreateFile(device_name.str().c_str(), GENERIC_READ | GENERIC_WRITE, 0, // exclusive access NULL, // no security OPEN_EXISTING, FILE_FLAG_OVERLAPPED, // overlapped I/O NULL); // null template any suggestions would be greatly appreciated thanks!

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  • HPET for x86 BSP (how to build it for WCE8)

    - by Werner Willemsens
    Originally posted on: http://geekswithblogs.net/WernerWillemsens/archive/2014/08/02/157895.aspx"I needed a timer". That is how we started a few blogs ago our series about APIC and ACPI. Well, here it is. HPET (High Precision Event Timer) was introduced by Intel in early 2000 to: Replace old style Intel 8253 (1981!) and 8254 timers Support more accurate timers that could be used for multimedia purposes. Hence Microsoft and Intel sometimes refers to HPET as Multimedia timers. An HPET chip consists of a 64-bit up-counter (main counter) counting at a frequency of at least 10 MHz, and a set of (at least three, up to 256) comparators. These comparators are 32- or 64-bit wide. The HPET is discoverable via ACPI. The HPET circuit in recent Intel platforms is integrated into the SouthBridge chip (e.g. 82801) All HPET timers should support one-shot interrupt programming, while optionally they can support periodic interrupts. In most Intel SouthBridges I worked with, there are three HPET timers. TIMER0 supports both one-shot and periodic mode, while TIMER1 and TIMER2 are one-shot only. Each HPET timer can generate interrupts, both in old-style PIC mode and in APIC mode. However in PIC mode, interrupts cannot freely be chosen. Typically IRQ11 is available and cannot be shared with any other interrupt! Which makes the HPET in PIC mode virtually unusable. In APIC mode however more IRQs are available and can be shared with other interrupt generating devices. (Check the datasheet of your SouthBridge) Because of this higher level of freedom, I created the APIC BSP (see previous posts). The HPET driver code that I present you here uses this APIC mode. Hpet.reg [HKEY_LOCAL_MACHINE\Drivers\BuiltIn\Hpet] "Dll"="Hpet.dll" "Prefix"="HPT" "Order"=dword:10 "IsrDll"="giisr.dll" "IsrHandler"="ISRHandler" "Priority256"=dword:50 Because HPET does not reside on the PCI bus, but can be found through ACPI as a memory mapped device, you don't need to specify the "Class", "SubClass", "ProgIF" and other PCI related registry keys that you typically find for PCI devices. If a driver needs to run its internal thread(s) at a certain priority level, by convention in Windows CE you add the "Priority256" registry key. Through this key you can easily play with the driver's thread priority for better response and timer accuracy. See later. Hpet.cpp (Hpet.dll) This cpp file contains the complete HPET driver code. The file is part of a folder that you typically integrate in your BSP (\src\drivers\Hpet). It is written as sample (example) code, you most likely want to change this code to your specific needs. There are two sets of #define's that I use to control how the driver works. _TRIGGER_EVENT or _TRIGGER_SEMAPHORE: _TRIGGER_EVENT will let your driver trigger a Windows CE Event when the timer expires, _TRIGGER_SEMAPHORE will trigger a Windows CE counting Semaphore. The latter guarantees that no events get lost in case your application cannot always process the triggers fast enough. _TIMER0 or _TIMER2: both timers will trigger an event or semaphore periodically. _TIMER0 will use a periodic HPET timer interrupt, while _TIMER2 will reprogram a one-shot HPET timer after each interrupt. The one-shot approach is interesting if the frequency you wish to generate is not an even multiple of the HPET main counter frequency. The sample code uses an algorithm to generate a more correct frequency over a longer period (by reducing rounding errors). _TIMER1 is not used in the sample source code. HPT_Init() will locate the HPET I/O memory space, setup the HPET counter (_TIMER0 or _TIMER2) and install the Interrupt Service Thread (IST). Upon timer expiration, the IST will run and on its turn will generate a Windows CE Event or Semaphore. In case of _TIMER2 a new one-shot comparator value is calculated and set for the timer. The IRQ of the HPET timers are programmed to IRQ22, but you can choose typically from 20-23. The TIMERn_INT_ROUT_CAP bits in the TIMn_CONF register will tell you what IRQs you can choose from. HPT_IOControl() can be used to set a new HPET counter frequency (actually you configure the counter timeout value in microseconds), start and stop the timer, and request the current HPET counter value. The latter is interesting because the Windows CE QueryPerformanceCounter() and QueryPerformanceFrequency() APIs implement the same functionality, albeit based on other counter implementations. HpetDrvIst() contains the IST code. DWORD WINAPI HpetDrvIst(LPVOID lpArg) { psHpetDeviceContext pHwContext = (psHpetDeviceContext)lpArg; DWORD mainCount = READDWORD(pHwContext->g_hpet_va, GenCapIDReg + 4); // Main Counter Tick period (fempto sec 10E-15) DWORD i = 0; while (1) { WaitForSingleObject(pHwContext->g_isrEvent, INFINITE); #if defined(_TRIGGER_SEMAPHORE) LONG p = 0; BOOL b = ReleaseSemaphore(pHwContext->g_triggerEvent, 1, &p); #elif defined(_TRIGGER_EVENT) BOOL b = SetEvent(pHwContext->g_triggerEvent); #else #pragma error("Unknown TRIGGER") #endif #if defined(_TIMER0) DWORD currentCount = READDWORD(pHwContext->g_hpet_va, MainCounterReg); DWORD comparator = READDWORD(pHwContext->g_hpet_va, Tim0_ComparatorReg + 0); SETBIT(pHwContext->g_hpet_va, GenIntStaReg, 0); // clear interrupt on HPET level InterruptDone(pHwContext->g_sysIntr); // clear interrupt on OS level _LOGMSG(ZONE_INTERRUPT, (L"%s: HpetDrvIst 0 %06d %08X %08X", pHwContext->g_id, i++, currentCount, comparator)); #elif defined(_TIMER2) DWORD currentCount = READDWORD(pHwContext->g_hpet_va, MainCounterReg); DWORD previousComparator = READDWORD(pHwContext->g_hpet_va, Tim2_ComparatorReg + 0); pHwContext->g_counter2.QuadPart += pHwContext->g_comparator.QuadPart; // increment virtual counter (higher accuracy) DWORD comparator = (DWORD)(pHwContext->g_counter2.QuadPart >> 8); // "round" to real value WRITEDWORD(pHwContext->g_hpet_va, Tim2_ComparatorReg + 0, comparator); SETBIT(pHwContext->g_hpet_va, GenIntStaReg, 2); // clear interrupt on HPET level InterruptDone(pHwContext->g_sysIntr); // clear interrupt on OS level _LOGMSG(ZONE_INTERRUPT, (L"%s: HpetDrvIst 2 %06d %08X %08X (%08X)", pHwContext->g_id, i++, currentCount, comparator, comparator - previousComparator)); #else #pragma error("Unknown TIMER") #endif } return 1; } The following figure shows how the HPET hardware interrupt via ISR -> IST is translated in a Windows CE Event or Semaphore by the HPET driver. The Event or Semaphore can be used to trigger a Windows CE application. HpetTest.cpp (HpetTest.exe)This cpp file contains sample source how to use the HPET driver from an application. The file is part of a separate (smart device) VS2013 solution. It contains code to measure the generated Event/Semaphore times by means of GetSystemTime() and QueryPerformanceCounter() and QueryPerformanceFrequency() APIs. HPET evaluation If you scan the internet about HPET, you'll find many remarks about buggy HPET implementations and bad performance. Unfortunately that is true. I tested the HPET driver on an Intel ICH7M SBC (release date 2008). When a HPET timer expires on the ICH7M, an interrupt indeed is generated, but right after you clear the interrupt, a few more unwanted interrupts (too soon!) occur as well. I tested and debugged it for a loooong time, but I couldn't get it to work. I concluded ICH7M's HPET is buggy Intel hardware. I tested the HPET driver successfully on a more recent NM10 SBC (release date 2013). With the NM10 chipset however, I am not fully convinced about the timer's frequency accuracy. In the long run - on average - all is fine, but occasionally I experienced upto 20 microseconds delays (which were immediately compensated on the next interrupt). Of course, this was all measured by software, but I still experienced the occasional delay when both the HPET driver IST thread as the application thread ran at CeSetThreadPriority(1). If it is not the hardware, only the kernel can cause this delay. But Windows CE is an RTOS and I have never experienced such long delays with previous versions of Windows CE. I tested and developed this on WCE8, I am not heavily experienced with it yet. Internet forum threads however mention inaccurate HPET timer implementations as well. At this moment I haven't figured out what is going on here. Useful references: http://www.intel.com/content/dam/www/public/us/en/documents/technical-specifications/software-developers-hpet-spec-1-0a.pdf http://en.wikipedia.org/wiki/High_Precision_Event_Timer http://wiki.osdev.org/HPET Windows CE BSP source file package for HPET in MyBsp Note that this source code is "As Is". It is still under development and I cannot (and never will) guarantee the correctness of the code. Use it as a guide for your own HPET integration.

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  • A Look at the GridView&apos;s New Sorting Styles in ASP.NET 4.0

    Like every Web control in the ASP.NET toolbox, the GridView includes a variety of style-related properties, including <code>CssClass</code>, <code>Font</code>, <code>ForeColor</code>, <code>BackColor</code>, <code>Width</code>, <code>Height</code>, and so on. The GridView also includes style properties that apply to certain classes of rows in the grid, such as <code>RowStyle</code>, <code>AlternatingRowStyle</code>, <code>HeaderStyle</code>, and <code>PagerStyle</code>. Each of these meta-style properties offer the standard style properties (<code>CssClass</code>, <code>Font</code>, etc.) as subproperties.In ASP.NET 4.0, Microsoft added four new

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  • Our embedded linux system won't recognize a USB Device if it is plugged in before powerup. Suggestions?

    - by Blaine
    We are developing on a small embedded device. This device us a gumstix overo board running OpenEmbedded linux. We have our development almost completely done, and have run into the strangest of bugs that we can't figure out. We have a USB Device (Spectrophotometer) that has a USB2.0 Connection and an external power supply for the light source. Typical behavior is that you plug in the power supply, then the USB connection to a host. When the usb connection is detected by the device, the device boots up and enables the light source and fan. The device is then able to be used by the host system. The problem is that if the device is plugged into the Gumstix before we turn on the Gumstix, the USB Device apparently is not probed by the system (and hence does not turn on). Under a normal situation, when the connection is initialized by plugging in the usb cable, the spectro turns itself on and becomes available to the system (this can be seen via "lsusb" typically). Neither of these things are happening. There is no device detected via "lsusb" and no dmesg errors of any kind that we can see. It is as if the device is not plugged in. The device does show up and work fine if we unplug the USB cable and plug it back in once the system is booted up. It turns on and shows up on the usb bus, and we can access it with our driver. On any other desktop or laptop, it does not matter if the host system is on or off when we plug in the spectrometer. This behavior is what I would consider to be "normal" - that the usb system is probed and initialized at boot time, and the usb devices come online. In other words, our system is fully functional as long as we plug in the usb device after the system is booted up. Unfortunately this isn't possible in our final product - everything comes on at once. Additional Info: 1) We have tried a flash drive attached to the system when the system is turned off. Booting up the system brings the flash drive online, as expected 2) There are no messages regarding the spectro or usb device (using dmesg). "lsusb" only lists the USB hubs / controllers. It is literally as if the device is not present and not plugged in. 3) We have tried a brand new image from gumstix and an older image from last year. Both images have this problem. This problem exists on all 3 gumstix devices we use. Does anyone have any suggestions? From what I can tell it isn't really possible to do a complete "reboot" of the usb system that is a complete emulation of "unplugging" and "replugging" a usb device. I feel like what is happening is that there is no initial probe on the usb bus that would trigger the usb handshaking, but this is somehow specific to the spectro. This seems to be a kernel issue or at least an issue in how the kernel is initializing the usb subsystem. I'm not really sure though. I have tried the gumstix mailing list, but there doesn't seem to be anyone who has seen this issue before. Any advice or suggestions on where to start looking would be fantastic. Thank you! Blaine output etc. $ uname -a Linux overo 2.6.33 #1 Tue Apr 27 08:35:38 PDT 2010 armv7l GNU/Linux When the system is up and running and spectro is plugged in (working as intended), this is lsusb: Bus 001 Device 116: ID 2457:1022 Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 idVendor 0x2457 idProduct 0x1022 bcdDevice 0.02 iManufacturer 1 USB4000 1.01.11 iProduct 2 Ocean Optics USB4000 iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 46 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x80 (Bus Powered) MaxPower 400mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 4 bInterfaceClass 255 Vendor Specific Class bInterfaceSubClass 0 bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x01 EP 1 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x86 EP 6 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0000 (Bus Powered) dmesg output: usb usb1: usb auto-resume hub 1-0:1.0: hub_resume usb usb2: usb auto-resume ehci-omap ehci-omap.0: resume root hub hub 1-0:1.0: state 7 ports 1 chg 0000 evt 0000 hub 2-0:1.0: hub_resume hub 2-0:1.0: state 7 ports 3 chg 0000 evt 0000 hub 1-0:1.0: hub_suspend usb usb1: bus auto-suspend hub 2-0:1.0: hub_suspend usb usb2: bus auto-suspend ehci-omap ehci-omap.0: suspend root hub usb usb2: usb resume ehci-omap ehci-omap.0: resume root hub hub 2-0:1.0: hub_resume ehci-omap ehci-omap.0: GetStatus port 2 status 001803 POWER sig=j CSC CONNECT hub 2-0:1.0: port 2: status 0501 change 0001 hub 2-0:1.0: state 7 ports 3 chg 0004 evt 0000 hub 2-0:1.0: port 2, status 0501, change 0000, 480 Mb/s ehci-omap ehci-omap.0: port 2 high speed ehci-omap ehci-omap.0: GetStatus port 2 status 001005 POWER sig=se0 PE CONNECT usb 2-2: new high speed USB device using ehci-omap and address 2 ehci-omap ehci-omap.0: port 2 high speed ehci-omap ehci-omap.0: GetStatus port 2 status 001005 POWER sig=se0 PE CONNECT usb 2-2: default language 0x0409 usb 2-2: udev 2, busnum 2, minor = 129 usb 2-2: New USB device found, idVendor=2457, idProduct=1022 usb 2-2: New USB device strings: Mfr=1, Product=2, SerialNumber=0 usb 2-2: Product: Ocean Optics USB4000 usb 2-2: Manufacturer: USB4000 1.01.11 usb 2-2: uevent usb 2-2: usb_probe_device usb 2-2: configuration #1 chosen from 1 choice usb 2-2: uevent usb 2-2: adding 2-2:1.0 (config #1, interface 0) usb 2-2:1.0: uevent drivers/usb/core/inode.c: creating file '002' dmesg has nothing to say, and lusb simply lists nothing else but the two default usb controllers / hubs if we plug the device in before the system is turned on.

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  • How to refactor while keeping accuracy and redundancy?

    - by jluzwick
    Before I ask this question I will preface it with our environment. My team consists of 3 programmers working on multiple different projects. Due to this, our use of testing is mostly limited to very general black box testing. Take the following assumptions also: Unit Tests will eventually be written but I'm under strict orders to refactor first Ignore common Test-Driven Development techniques when given this environment, my time is limited. I understand that if this were done correctly, our team would actually save money in the long-term by building Unit-Tests before hand. I'm about to refactor a fairly large portion of the code that is critical. While I believe my code will accurately work when done and after our black box testing, I realize that there will be new data that the new code might not be able to handle. What I wanted to know is how to keep old code that functions 98% of the time so that we can call those subroutines in case the new code doesn't work properly. Right now I'm thinking of separating the old code in a separate class file and adding a variable to our config that will tell the program which code to use. Is there a better way to handle this? NOTE: We do use revision control and we have archived builds so the client could always revert to a previous build, but I would like to see if there is a decent way of doing this besides reverting. I want this so they can use the other new functionality delivered in the new build. Edit: While I agree I will need to write Unit Tests for this, I don't believe I will capture everything with them. I'm looking for ways to easily be able to revert to the old, functional code should anything happen. While I know this is a poor practice, I'm planning on removing this code after our team can guarantee that the new code works to the same standards as the old.

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  • How can I most efficiently communicate my personal code of ethics, and its implications?

    - by blueberryfields
    There is a lot to the definition of a professional. There are many questions here asking how to identify components of what is essentially a professional programmer - how do you identify or communicate expertise, specialization, high quality work, excellent skills in relation to the profession. I am specifically looking for methods to communicate a specific component, and I quote from wikipedia: A high standard of professional ethics, behavior and work activities while carrying out one's profession (as an employee, self-employed person, career, enterprise, business, company, or partnership/associate/colleague, etc.). The professional owes a higher duty to a client, often a privilege of confidentiality, as well as a duty not to abandon the client just because he or she may not be able to pay or remunerate the professional. Often the professional is required to put the interest of the client ahead of his own interests. How can I most efficiently communicate my professionalism, in the spirit of the quote above, to current and potential clients and employers?

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  • Code maintenance: keeping a bad pattern when extending new code for being consistent or not ?

    - by Guillaume
    I have to extend an existing module of a project. I don't like the way it has been done (lots of anti-pattern involved, like copy/pasted code). I don't want to perform a complete refactor. Should I: create new methods using existing convention, even if I feel it wrong, to avoid confusion for the next maintainer and being consistent with the code base? or try to use what I feel better even if it is introducing another pattern in the code ? Precison edited after first answers: The existing code is not a mess. It is easy to follow and understand. BUT it is introducing lots of boilerplate code that can be avoided with good design (resulting code might become harder to follow then). In my current case it's a good old JDBC (spring template inboard) DAO module, but I have already encounter this dilemma and I'm seeking for other dev feedback. I don't want to refactor because I don't have time. And even with time it will be hard to justify that a whole perfectly working module needs refactoring. Refactoring cost will be heavier than its benefits. Remember: code is not messy or over-complex. I can not extract few methods there and introduce an abstract class here. It is more a flaw in the design (result of extreme 'Keep It Stupid Simple' I think) So the question can also be asked like that: You, as developer, do you prefer to maintain easy stupid boring code OR to have some helpers that will do the stupid boring code at your place ? Downside of the last possibility being that you'll have to learn some stuff and maybe you will have to maintain the easy stupid boring code too until a full refactoring is done)

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  • What are the best practices for phasing out obsolete code?

    - by P.Brian.Mackey
    I have the need to phase out an obsolete method. I am aware of the [Obsolete] attribute. Does Microsoft have a recommended best practice guide for doing this? Here's my current plan: A. I do not want to create a new assembly because developers would have to add a new reference to their projects and I expect to get a lot of grief from my boss and co-workers if they must do this. We also do not maintain multiple assembly versions. We only use the latest version. Changing this practice would require changing our deployment process which is a big issue (have to teach people how to do things with TFS instead of FinalBuilder and get them to give up FinalBuilder) B. Mark the old method obsolete. C. Because the implementation is changing (not the method signature), I need to rename the method rather than create an overload. So, to make users aware of the proper method I plan to add a message to the [Obsolete] attribute. This part bothers me, because the only change I'm making is decoupling the method from the connection string. But, because I'm not adding a new assembly, I see no way around this. Result: [Obsolete("Please don't use this anymore because it does not implement IMyDbProvider. Use XXX instead.")]; /// <summary> /// /// </summary> /// <param name="settingName"></param> /// <returns></returns> public static Dictionary<string, Setting> ReadSettings(string settingName) { return ReadSettings(settingName, SomeGeneralClass.ConnectionString); } public Dictionary<string, Setting> ReadSettings2(string settingName) { return ReadSettings(settingName);// IMyDbProvider.ConnectionString private member added to class. Probably have to make this an instance method. }

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  • CON6714 - Mixed-Language Development: Leveraging Native Code from Java

    - by Darryl Gove
    Here's the abstract from my JavaOne talk: There are some situations in which it is necessary to call native code (C/C++ compiled code) from Java applications. This session describes how to do this efficiently and how to performance-tune the resulting applications. The objectives for the session are: Explain reasons for using native code in Java applications Describe pitfalls of calling native code from Java Discuss performance-tuning of Java apps that use native code I'll cover how to call native code from Java, debugging native code, and then I'll dig into performance tuning the code. The talk is not going too deep on performance tuning - focusing on the JNI specific topics; I'll do a bit more about performance tuning in my OpenWorld talk later in the day.

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  • JavaScript: Code Folding

    - by Petr
    Today I would like to mentioned code folding in the new JavaScript editor support, which is available in the continual builds from our server. It's a basic feature, but was mentioned in a comment under the mentioned post. So you can fold comments and every code block between { and }. The current support allows only methods to be folded. The difference is shown below. In the picture on the left side is the current folding and on the right side the new one.   The code folding can be switched off in the Editor Options (Tools main menu -> Options -> Editor category -> General Tab). In this dialog you can also define which folds should be collapsed by default when you open a file. These options more closely fit Java editor needs, but you can see in the next picture how the options are mapped for JavaScript code.  The Method option folds all functions in the code. Other code blogs are fold through the option Tags and Other Code Blogs.  The documentation comments (starts with /**) are fold through Javadoc Comments and when you check Initial Comment, then all comments that start with /* are folded by default.  The new JavaScript editor also supports custom folds. To add your custom fold, type in two special comments as shown in this example: // <editor-fold> Your code goes here... // </editor-fold> You can define the default description of a collapsed fold by adding a "desc" attribute: // <editor-fold desc="This is my super secret genius code."> Your code goes here... // </editor-fold> You can set a fold to be collapsed by default by adding a "defaultstate" attribute: // <editor-fold defaultstate="collapsed"> Your code goes here... // </editor-fold> There is a code template that helps with writing custom fold comments. The abbreviation for the template is fcom. As I wrote the new JS support is available in the continual builds. Go here for more info.

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  • Analyse statique de code, un article de John Carmack traduit par Arzar

    L'analyse statique de code permet d'améliorer la qualité d'un code et de minimiser les risques d'apparition d'erreurs. Dans cet article, John Carmack, le célèbre développeur de Doom et Quake, compare différents outils d'analyse statique de code et plus généralement ce qui fait la qualité du code. Analyse statique de code Quelle importance accordez-vous à l'analyse statique de code ? Quels autres outils, en particulier...

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  • Code Information Indicators in Visual Studio 2013

    - by DigiMortal
    Visual Studio 2013 introduces new code editor enhancement called Code Information Indicators (CII). CII is set of code editor extensions that make it easier to get information about code structure and changes. Also tests and test results can be easily accessible from code editor. In this posting I will introduce you most important new code indicators. Read more from my new blog @ gunnarpeipman.com

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  • On-the-fly graphical representation of code

    - by dukeofgaming
    I know about Omondo's plugin for live code-UML synchronization in Eclipse, but I was wondering if there was any other tool/IDE/IDE-extension that has some form of live graphical code representaiton (structural, flow, call-stacks, dependencies, etc.). I'm essentially looking for richer visual feedback on code while programming, not really looking for purely graphical code editors, though round-trips would be nice (edit graphically, code gets modified; edit code, representation gets modified). If you don't know about any graphical live documentation tool for code, maybe someone that can coexist with code, such as MySQL Workbench or Enterprise Architect.

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  • Google I/O 2010 - Programming the web with Native Code

    Google I/O 2010 - Programming the web with Native Code Google I/O 2010 - Beyond JavaScript: Programming the web with Native Code Chrome 201 Dave Springer, Ian Lewis Although JavaScript performance is rapidly increasing, there are still applications for which native code is a better choice. Learn about Native Client and how you can use it to build rich applications with all of the advantages and power of the web. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 0 ratings Time: 46:48 More in Science & Technology

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  • Google I/O 2012 - Migrating Code from GWT to Dart

    Google I/O 2012 - Migrating Code from GWT to Dart Ray Cromwell Curious to learn how to port your GWT code to Dart? In this session, we will go over Dart equivalents for various GWT libraries and idioms, techniques for interoperating with existing GWT server backends, and tricks to allow Dart code to talk to existing GWT and Javascript code. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 178 2 ratings Time: 57:46 More in Science & Technology

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  • Is this paragraph in Code Complete 2 backwards, or am I misunderstanding it?

    - by user828584
    In chapter 13, when talking about pointers, there is a paragraph: Sometimes, however, you would like to have the semantics of pass by reference—that is, that the passed object should not be altered—with the implementation of pass by value—that is, passing the actual object rather than a copy. It seems like the author made a mistake and mixed the two up. Is this true, or am I not understanding what he's saying correctly?

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