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  • php returns junk characters at end of everything

    - by blindJesse
    php appears to be adding junk characters to the end of everything it returns on a friend's site. I'm not an admin on the server but I'd like to give an informed complaint to get this fixed. The site is http://daytoncodebreakers.org. You can see some junk at the end of every page on the site (what appear to be question marks with something else in the middle). I originally thought this was a wordpress issue, but check out http://daytoncodebreakers.org/whereisini.php (which is just a call to phpinfo), and http://daytoncodebreakers.org/hello.php (which is just 'Hello World'). I'm not sure if this is the most appropriate site, but I think this is a server config issue, so I'm posting it here (rather than stackoverflow or superuser). Feel free to move it if want.

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  • Automatic highlighting of text in thunderbird

    - by m000
    In days with large email influx, some emails tend to slip out of my attention. Usually these are email where I am not the primary recipient, but I am referenced at some point as having to perform some action. This point may occur after several responses to a thread. E.g.: Hello B, Hello A, Dear all, Could someone give me feedback on document X? Thanks, A. Please find my remarks below: ... Best, B. Thank you for the feedback. I have incorporated it in the document. C, can you make a final proof-reading pass and post it online? Thanks, A. Is there a way in thunderbird to highlight the sentence/paragraph where my name ("C" in this example) or some other configurable keyword occurs, so that I can easily check if I have to take action? Note that I am looking for a way to identify the part of the message that directly concerns me and not which messages concern me. So, filters/tags won't really help.

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  • What makes one language any better than another when both are designed for the same goals? [closed]

    - by Justin808
    I'm in the process of creating a grammar for a scripting language but as I'm working on it I started to wonder what makes a language good in the first place. I know the goals for my script but there are always 1000 different ways to go about doing things. Goals: Easy to use and understand (not my grandma could do it easy, but the secretary at the front desk could do it or the VP of marketing could do it type of easy) No user defined functions or subroutines. Its use would be in events of objects in a system similar to HyperCard. Conceptually I was thinking of a language like this: set myVariable to 'Hello World' set counter to 0 repeat 5 times with x begin set counter to counter add x end set myVariable to myVariable plus ' ' plus counter popup myVariable set text of label named 'label' to 'new text' set color of label named 'label' to blue The end result would popup a dialog with the contents Hello World 15 it would also change the text of a label and make it blue. But I could do the same thing 1000 different ways. So what makes one language any better than another when both are designed for the same goals?

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  • Password correct? then redirect [migrated]

    - by RevCity
    So I have this code and I need it to only redirect when the correct password is added. Only problem is that I dont know what to add that will make it only redirect if the password is "hello" I understand that using "view-source" would reveal the password, I don't mind that, its the way I want it. I basically just need to know what to add and where to add it. Sooo: Redirects if "hello" is typed into password field. Does nothing if anything else is put into the password field. <div class="wrapper"> <form class="form1" action="http://google.com"> <div class="formtitle">Enter the password to proceed</div> <div class="input nobottomborder"> <div class="inputtext">Password: </div> <div class="inputcontent"> <input type="password" /> <br/> </div> </div> <div class="buttons"> <input class="orangebutton" type="submit" value="Login" /> </div> </div> I hope this was clear and could be understood.

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  • How do I do advanced searches in Mac OS X?

    - by Philip
    I don't get it. I just want to do simple searches that work. When I type part of a filename, I want to see all the files that have that part of the filename. I know how to do this in terminal, but it takes time to open and then to track down the file once it finds it. Is there a way to do this from the Finder? I want to be able to do *.doc and get all my docs, or hello*.txt and find all filenames of that form. Am I missing something obvious? Bonus points if you can tell me how to do boolean searches from the Finder (filename:hello*.txt AND modified:4days) or something. OSX Snow Leopard. Thanks!

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  • Forward external traffic to 127.0.0.1

    - by user2939415
    I have an HTTP server running on 127.0.0.1:8000. How can I use iptables or something to route external traffic to it? I want to be able to access my.ip.addr:8000 from my browser. iptables -A PREROUTING -i eth0 -p tcp --dport 8000 -j REDIRECT --to-ports 8000 does not help EDIT: To test whether or not this works I am using the following node.js script: // Load the http module to create an http server. var http = require('http'); // Configure our HTTP server to respond with Hello World to all requests. var server = http.createServer(function (request, response) { response.writeHead(200, {"Content-Type": "text/plain"}); response.end("Hello World\n"); }); // Listen on port 8000, IP defaults to 127.0.0.1 server.listen(8000, "127.0.0.1"); // Put a friendly message on the terminal console.log("Server running at http://127.0.0.1:8000/");

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  • What would cause ANY .NET application to crash immediately... except a project I create and Debug in

    - by blak3r
    My software recently got deployed to a customer who said that the application was crashing immediately after it started. After some initial debugging, the customer provided me remote access to one of the computers which was unable to run the application. I found that the crash wasn't specific to my application. Any application which depended on the .NET framework crashed immediately. Conveniently, Visual Studio 2008 was installed so I created a quick hello world application on it and clicked Debug. The application worked fine. But, then when I tried to execute the generated binaries in the /bin/Debug/HelloWorld.exe directory outside of visual studio it crashed. List of things i've tried (UPDATED): I checked that "Everyone" has Read&Execute permissions for c:\Windows. To test that the problem was with the .NET Framework (and not my application), I attempted to download Paint .NET on to the computers. The setup frontend crashed in the same manner. Performed a repair of the .NET framework as outlined in http://support.microsoft.com/kb/908077 (Boy was this fun and time consuming). No luck. Installed .NET 3.5 SP1 (before it just had .NET 3.5) Note: my application targets 2.0 so I did this more as a long shot... but i learned in the process that .NET 3.5 SP1 also updates the underlying frameworks. Ran Aaron Stebner's .NET Setup Verification Tool. This tool indicated that .NET was successfully installed. (I forget if i checked all the versions but at least 2.0 worked). Tested some mini hello world applications which were targeted for .NET 2.0 and .NET 3.5 and both crashed in the same way. Tried launching .NET apps via windbg cmd line. Doing this did allow me invoke my simple hello world applications. So, simple .NET hello world works when invoked by windbg or by launching via debug in visual studio... but doesn't if i try to execute it standalone. I created a dump file using WinDbg. It wasn't all that revealing to me. FAULTING_IP: mscorwks!PEImage::GetEntryPointToken+21 79f4ff9d f6401010 test byte ptr [eax+10h],10h EXCEPTION_RECORD: 0012f710 -- (.exr 0x12f710) ExceptionAddress: 79f4ff9d (mscorwks!PEImage::GetEntryPointToken+0x00000021) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: 00000010 Attempt to read from address 00000010 FAULTING_THREAD: 00000b44 PROCESS_NAME: MyProcess.exe ERROR_CODE: (NTSTATUS) 0x80000003 - {EXCEPTION} Breakpoint A breakpoint has been reached. EXCEPTION_CODE: (HRESULT) 0x80000003 (2147483651) - One or more arguments are invalid DETOURED_IMAGE: 1 NTGLOBALFLAG: 0 APPLICATION_VERIFIER_FLAGS: 0 MANAGED_STACK: !dumpstack -EE OS Thread Id: 0xb44 (0) Current frame: ChildEBP RetAddr Caller,Callee EXCEPTION_OBJECT: !pe cb10b4 Exception object: 00cb10b4 Exception type: System.ExecutionEngineException Message: <none> InnerException: <none> StackTrace (generated): <none> StackTraceString: <none> HResult: 80131506 MANAGED_OBJECT_NAME: System.ExecutionEngineException CONTEXT: 0012f72c -- (.cxr 0x12f72c) eax=00000000 ebx=00000000 ecx=00000000 edx=0000000e esi=001a1490 edi=00000001 eip=79f4ff9d esp=0012f9f8 ebp=0012fa1c iopl=0 nv up ei pl zr na pe nc cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010246 mscorwks!PEImage::GetEntryPointToken+0x21: 79f4ff9d f6401010 test byte ptr [eax+10h],10h ds:0023:00000010=?? Resetting default scope READ_ADDRESS: 00000010 FOLLOWUP_IP: mscorwks!PEImage::GetEntryPointToken+21 79f4ff9d f6401010 test byte ptr [eax+10h],10h BUGCHECK_STR: APPLICATION_FAULT_NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN PRIMARY_PROBLEM_CLASS: NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN DEFAULT_BUCKET_ID: NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN LAST_CONTROL_TRANSFER: from 79ef02b5 to 79f4ff9d STACK_TEXT: 79f4ff9d mscorwks!PEImage::GetEntryPointToken+0x21 79ef02b5 mscorwks!PEFile::GetEntryPointToken+0xa0 79eefeaf mscorwks!SystemDomain::ExecuteMainMethod+0xd4 79fb9793 mscorwks!ExecuteEXE+0x59 79fb96df mscorwks!_CorExeMain+0x15c 7900b1b3 mscoree!_CorExeMain+0x2c 7c817077 kernel32!BaseProcessStart+0x23 SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: mscorwks!PEImage::GetEntryPointToken+21 FOLLOWUP_NAME: MachineOwner MODULE_NAME: mscorwks IMAGE_NAME: mscorwks.dll DEBUG_FLR_IMAGE_TIMESTAMP: 471ef729 STACK_COMMAND: .cxr 0012F72C ; kb ; dds 12f9f8 ; kb FAILURE_BUCKET_ID: NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN_80000003_mscorwks.dll!PEImage::GetEntryPointToken BUCKET_ID: APPLICATION_FAULT_NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN_DETOURED_mscorwks!PEImage::GetEntryPointToken+21 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/MyProcess_exe/2_4_4_39/4a8a192c/unknown/0_0_0_0/bbbbbbb4/80000003/00000000.htm?Retriage=1 Followup: MachineOwner Edit 1:The event log details for this error say it's a .NET Runtime version 2.0.50727.3053 - Fatal Execution Engine Error (7A097706)(80131506). Edit 2 (10-7-09): This issue is still active. Edit 3 (3-29-10): This update is to let everyone know that I never did successfully solve the problem. The customer who's machine this was on lost interest in solving it and just reimaged the machine :(. Thanks for all the contributions though.

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  • spring3.0 mvc problem(The requested resource is not Available)

    - by Daniel
    Hi, I am a newbie for Spring MVC 3.0 and trying to write a sample webapp to get the feels of it. I am able to get url to invoke my associated controller, but not able to foward the request from which to my jsp resource as indicated by the output on the browser: The requested resource (/Spring30HelloWorld/helloworldcontroller) is not available. A word of suggestion on fixing the issue would be appreciated!! Please refer below for my code set up. Thanks in advance! web.xml (location: /WebContent) <?xml version="1.0" encoding="UTF-8"?> <web-app xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://java.sun.com/xml/ns/javaee" xmlns:web="http://java.sun.com/xml/ns/javaee/web-app_2_5.xsd" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_2_5.xsd" id="WebApp_ID" version="2.5"> <display-name>Spring30HelloWorld</display-name> <servlet> <servlet-name>A</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>A</servlet-name> <url-pattern>*.htm</url-pattern> </servlet-mapping> <welcome-file-list> <welcome-file>index.htm</welcome-file> </welcome-file-list> </web-app> A-servlet.xml (location: /WebContent/WEB-INF/) <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:p="http://www.springframework.org/schema/p" xmlns:context="http://www.springframework.org/schema/context" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.0.xsd"> <context:component-scan base-package="com.controller" /> </beans> HelloWorldController.java (location: /src/com/controller) package com.controller; import org.springframework.stereotype.Controller; import org.springframework.web.bind.annotation.RequestMapping; import org.springframework.web.portlet.ModelAndView; @Controller public class HelloWorldController { @RequestMapping("/helloWorld" ) public ModelAndView sayHello() { System.out.println("hello!"); //return new ModelAndView("helloworld.jsp", "hello", "hello"); return new ModelAndView("helloworld.jsp"); } } helloworld.jsp (location: /WebContent/) <html> <head> <title>Hello World</title> </head> <body> <h1>Simple Spring 3.0 Web App</h1> <p></p> </body> </html>

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  • Does IntelliJ-Idea support Groovy 2.x?

    - by Freewind
    I just tried IntelliJ-Idea 11.x and 12.x (EPA), but when I use Groovy 2.0.1 or 2.0.5, the code can't be run and there are some errors out there. The Groovy plugin of idea has little information about which version of Groovy has been supported. Does idea support Groovy 2.x? I want to try the new @TypeChecked annotation of Groovy 2. UPDATE My groovy code: class X { def hello() { println("hello, groovy") } def static main(String[] args) { new X().hello() } } It uses groovy 2.0.5: And the error thrown: E:\java\jdk1.6.0_29_x64\bin\java -Didea.launcher.port=7532 "-Didea.launcher.bin.path=E:\java\IntelliJ IDEA 11.1.4\bin" -Dfile.encoding=UTF-8 -classpath "E:\java\jdk1.6.0_29_x64\jre\lib\charsets.jar;E:\java\jdk1.6.0_29_x64\jre\lib\deploy.jar;E:\java\jdk1.6.0_29_x64\jre\lib\javaws.jar;E:\java\jdk1.6.0_29_x64\jre\lib\jce.jar;E:\java\jdk1.6.0_29_x64\jre\lib\jsse.jar;E:\java\jdk1.6.0_29_x64\jre\lib\management-agent.jar;E:\java\jdk1.6.0_29_x64\jre\lib\plugin.jar;E:\java\jdk1.6.0_29_x64\jre\lib\resources.jar;E:\java\jdk1.6.0_29_x64\jre\lib\rt.jar;E:\java\jdk1.6.0_29_x64\jre\lib\ext\dcevm.jar;E:\java\jdk1.6.0_29_x64\jre\lib\ext\dnsns.jar;E:\java\jdk1.6.0_29_x64\jre\lib\ext\localedata.jar;E:\java\jdk1.6.0_29_x64\jre\lib\ext\sunjce_provider.jar;E:\WORKSPACE\TestGroovy2\out\production\TestGroovy2;E:\java\groovy-2.0.5\lib\ant-1.8.4.jar;E:\java\groovy-2.0.5\lib\ant-antlr-1.8.4.jar;E:\java\groovy-2.0.5\lib\ant-junit-1.8.4.jar;E:\java\groovy-2.0.5\lib\ant-launcher-1.8.4.jar;E:\java\groovy-2.0.5\lib\antlr-2.7.7.jar;E:\java\groovy-2.0.5\lib\asm-4.0.jar;E:\java\groovy-2.0.5\lib\asm-analysis-4.0.jar;E:\java\groovy-2.0.5\lib\asm-commons-4.0.jar;E:\java\groovy-2.0.5\lib\asm-tree-4.0.jar;E:\java\groovy-2.0.5\lib\asm-util-4.0.jar;E:\java\groovy-2.0.5\lib\bsf-2.4.0.jar;E:\java\groovy-2.0.5\lib\commons-cli-1.2.jar;E:\java\groovy-2.0.5\lib\commons-logging-1.1.1.jar;E:\java\groovy-2.0.5\lib\gpars-1.0-beta-3.jar;E:\java\groovy-2.0.5\lib\groovy-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-ant-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-bsf-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-console-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-docgenerator-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-groovydoc-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-groovysh-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-jmx-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-json-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-jsr223-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-servlet-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-sql-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-swing-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-templates-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-test-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-testng-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-xml-2.0.5.jar;E:\java\groovy-2.0.5\lib\hamcrest-core-1.1.jar;E:\java\groovy-2.0.5\lib\ivy-2.2.0.jar;E:\java\groovy-2.0.5\lib\jansi-1.6.jar;E:\java\groovy-2.0.5\lib\jcommander-1.12.jar;E:\java\groovy-2.0.5\lib\jline-1.0.jar;E:\java\groovy-2.0.5\lib\jsp-api-2.0.jar;E:\java\groovy-2.0.5\lib\jsr166y-1.7.0.jar;E:\java\groovy-2.0.5\lib\junit-4.10.jar;E:\java\groovy-2.0.5\lib\qdox-1.12.jar;E:\java\groovy-2.0.5\lib\servlet-api-2.4.jar;E:\java\groovy-2.0.5\lib\testng-6.5.2.jar;E:\java\groovy-2.0.5\lib\xmlpull-1.1.3.1.jar;E:\java\groovy-2.0.5\lib\xstream-1.4.2.jar;E:\java\IntelliJ IDEA 11.1.4\lib\idea_rt.jar" com.intellij.rt.execution.application.AppMain X Exception in thread "main" java.lang.IncompatibleClassChangeError: Found interface org.objectweb.asm.MethodVisitor, but class was expected at org.codehaus.groovy.runtime.callsite.CallSiteGenerator.genConstructor(CallSiteGenerator.java:141) at org.codehaus.groovy.runtime.callsite.CallSiteGenerator.genPogoMetaMethodSite(CallSiteGenerator.java:162) at org.codehaus.groovy.runtime.callsite.CallSiteGenerator.compilePogoMethod(CallSiteGenerator.java:215) at org.codehaus.groovy.reflection.CachedMethod.createPogoMetaMethodSite(CachedMethod.java:228) at org.codehaus.groovy.runtime.callsite.PogoMetaMethodSite.createCachedMethodSite(PogoMetaMethodSite.java:212) at org.codehaus.groovy.runtime.callsite.PogoMetaMethodSite.createPogoMetaMethodSite(PogoMetaMethodSite.java:188) at groovy.lang.MetaClassImpl.createPogoCallSite(MetaClassImpl.java:3035) at org.codehaus.groovy.runtime.callsite.CallSiteArray.createPogoSite(CallSiteArray.java:147) at org.codehaus.groovy.runtime.callsite.CallSiteArray.createCallSite(CallSiteArray.java:161) at org.codehaus.groovy.runtime.callsite.CallSiteArray.defaultCall(CallSiteArray.java:45) at org.codehaus.groovy.runtime.callsite.AbstractCallSite.call(AbstractCallSite.java:108) at org.codehaus.groovy.runtime.callsite.AbstractCallSite.call(AbstractCallSite.java:112) at X.main(sta.groovy:6) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.intellij.rt.execution.application.AppMain.main(AppMain.java:120) Process finished with exit code 1

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  • Part 14: Execute a PowerShell script

    In the series the following parts have been published Part 1: Introduction Part 2: Add arguments and variables Part 3: Use more complex arguments Part 4: Create your own activity Part 5: Increase AssemblyVersion Part 6: Use custom type for an argument Part 7: How is the custom assembly found Part 8: Send information to the build log Part 9: Impersonate activities (run under other credentials) Part 10: Include Version Number in the Build Number Part 11: Speed up opening my build process template Part 12: How to debug my custom activities Part 13: Get control over the Build Output Part 14: Execute a PowerShell script Part 15: Fail a build based on the exit code of a console application With PowerShell you can add powerful scripting to your build to for example execute a deployment. If you want more information on PowerShell, please refer to http://technet.microsoft.com/en-us/library/aa973757.aspx For this example we will create a simple PowerShell script that prints “Hello world!”. To create the script, create a new text file and name it “HelloWorld.ps1”. Add to the contents of the script: Write-Host “Hello World!” To test the script do the following: Open the command prompt To run the script you must change the execution policy. To do this execute in the command prompt: powershell set-executionpolicy remotesigned Now go to the directory where you have saved the PowerShell script Execute the following command powershell .\HelloWorld.ps1 In this example I use a relative path, but when the path to the PowerShell script contains spaces, you need to change the syntax to powershell "& '<full path to script>' " for example: powershell "& ‘C:\sources\Build Customization\SolutionToBuild\PowerShell Scripts\HellloWorld.ps1’ " In this blog post, I create a new solution and that solution includes also this PowerShell script. I want to create an argument on the Build Process Template that holds the path to the PowerShell script. In the Build Process Template I will add an InvokeProcess activity to execute the PowerShell command. This InvokeProcess activity needs the location of the script as an argument for the PowerShell command. Since you don’t know the full path at the build server of this script, you can either specify in the argument the relative path of the script, but it is hard to find out what the relative path is. I prefer to specify the location of the script in source control and then convert that server path to a local path. To do this conversion you can use the ConvertWorkspaceItem activity. So to complete the task, open the Build Process Template CustomTemplate.xaml that we created in earlier parts, follow the following steps Add a new argument called “DeploymentScript” and set the appropriate settings in the metadata. See Part 2: Add arguments and variables  for more information. Scroll down beneath the TryCatch activity called “Try Compile, Test, and Associate Changesets and Work Items” Add a new If activity and set the condition to "Not String.IsNullOrEmpty(DeploymentScript)" to ensure it will only run when the argument is passed. Add in the Then branch of the If activity a new Sequence activity and rename it to “Start deployment” Click on the activity and add a new variable called DeploymentScriptFilename (scoped to the “Start deployment” Sequence Add a ConvertWorkspaceItem activity on the “Start deployment” Sequence Add a InvokeProcess activity beneath the ConvertWorkspaceItem activity in the “Start deployment” Sequence Click on the ConvertWorkspaceItem activity and change the properties DisplayName = Convert deployment script filename Input = DeploymentScript Result = DeploymentScriptFilename Workspace = Workspace Click on the InvokeProcess activity and change the properties Arguments = String.Format(" ""& '{0}' "" ", DeploymentScriptFilename) DisplayName = Execute deployment script FileName = "PowerShell" To see results from the powershell command drop a WriteBuildMessage activity on the "Handle Standard Output" and pass the stdOutput variable to the Message property. Do the same for a WriteBuildError activity on the "Handle Error Output" To publish it, check in the Build Process Template This leads to the following result We now go to the build definition that depends on the template and set the path of the deployment script to the server path to the HelloWorld.ps1. (If you want to see the result of the PowerShell script, change the Logging verbosity to Detailed or Diagnostic). Save and run the build. A lot of the deployment scripts you have will have some kind of arguments (like username / password or environment variables) that you want to define in the Build Definition. To make the PowerShell configurable, you can follow the following steps. Create a new script and give it the name "HelloWho.ps1". In the contents of the file add the following lines: param (         $person     ) $message = [System.String]::Format(“Hello {0}!", $person) Write-Host $message When you now run the script on the command prompt, you will see the following So lets change the Build Process Template to accept one parameter for the deployment script. You can of course make it configurable to add a for-loop that reads through a collection of parameters but that is out of scope of this blog post. Add a new Argument called DeploymentScriptParameter In the InvokeProcess activity where the PowerShell command is executed, modify the Arguments property to String.Format(" ""& '{0}' '{1}' "" ", DeploymentScriptFilename, DeploymentScriptParameter) Check in the Build Process Template Now modify the build definition and set the Parameter of the deployment to any value and run the build. You can download the full solution at BuildProcess.zip. It will include the sources of every part and will continue to evolve.

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  • More Quick Interview Tips

    - by Ajarn Mark Caldwell
    In the last couple of years I have conducted a lot of interviews for application and database developers for my company, and I can tell you that the little things can mean a lot.  Here are a few quick tips to help you make a good first impression. A year ago I gave you my #1 interview tip: Do some basic research!  And a year later, I am still stunned by how few technical people do the most basic of research.  I can only guess that it is because it is so engrained in our psyche that technical competence is everything (see How to Manage Technical Employees for more on this idea) that we forget or ignore the importance of soft skills and the art of the interview.  Or maybe it is because we have heard the stories of the uber-geek who has zero personal skills but still makes a fortune working for Microsoft.  Well, here’s another quick tip:  You’re probably not as good as he is; and a large number of companies actually run small to medium sized teams and can’t really afford to have the social outcast in the group.  In a small team, everyone has to get along well, and that’s an important part of what I’m evaluating during the interview process. My #2 tip is to act alive!  I typically conduct screening interviews by phone before I bring someone in for an in-person.  I don’t care how laid-back you are or if you have a “quiet personality”, when we are talking, ACT like you are happy I called and you are interested in getting the job.  If you sound like you are bored-to-death and that you would be perfectly happy to never work again, I am perfectly happy to help you attain that goal, and I’ll move on to the next candidate. And closely related to #2, perhaps we’ll call it #2.1 is this tip:  When I call you on the phone for the interview, don’t answer your phone by just saying, “Hello”.  You know that the odds are about 999-to-1 that it is me calling for the interview because we have specifically arranged this time slot for the call.  And you can see on the caller ID that it is not one of your buddies calling, so identify yourself.  Don’t make me question whether I dialed the right number.  Answer your phone with a, “Hello, this is ___<your full name preferred, but at least your first name>___.”.  And when I say, “Hi, <your name>, this is Mark from <my company>” it would be really nice to hear you say, “Hi, Mark, I have been expecting your call.”  This sets the perfect tone for our conversation.  I know I have the right person; you are professional enough and interested enough in the job or contract to remember your appointments; and now we can move on to a little intro segment and get on with the reason for our call. As crazy as it sounds, I’ve actually had phone interviews that went like this: <Ring…> You:  “Hello?” Me:  “Hi, this is Mark from _______” You:  “Yeah?” Me:  “Is this <your name>?” You:  “Yeah.” Me:  “I had this time in my calendar for us to talk…were you expecting my call?” You:  “Oh, yeah, sure…” I used to be nice and would try to go ahead with the interview even after this bad start, thinking I was giving the candidate the benefit of the doubt…a second chance…but more often than not it was a struggle and 10 minutes into what was supposed to be a 45-minute call, I’m looking for a way to hang up without being rude myself.  It never worked out.  I never brought that person in for an in-person interview, much less offered them the job or contract.  Who knows, maybe they were some sort of wunderkind that we missed out on.  What I know is that they would never fit in with the rest of the team, and around here that is absolutely critical. So, in conclusion… Act alive!  Identify yourself!  And do at least the very basic of research.

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  • Extending Blend for Visual Studio 2013

    - by Chris Skardon
    Originally posted on: http://geekswithblogs.net/cskardon/archive/2013/11/01/extending-blend-for-visual-studio-2013.aspxSo, I got a comment yesterday on my post about Extending Blend 4 and Blend for Visual Studio 2012 asking if I knew how to get it working for Blend for Visual Studio 2013.. My initial thoughts were, just change the location to get the blend dlls from Visual Studio 11.0 to 12.0 and you’re all set, so I went to do that, only to discover that the dlls I normally reference, well – they don’t exist. So… I’ve made a presumption that the actual process of using MEF etc is still the same. I was wrong. So, the route to discovery – required DotPeek and opening a few of blends dlls.. Browsing through the Blend install directory (./Microsoft Visual Studio 12.0/Blend/) I notice the .addin files: So I decide to peek into the SketchFlow dll, then promptly remember SketchFlow is quite a big thing, and hunting through there is not ideal, luckily there is another dll using an .addin file, ‘Microsoft.Expression.Importers.Host’, so we’ll go for that instead. We can see it’s still using the ‘IPackage’ formula, but where is that sucker? Well, we just press F12 on the ‘IPackage’ bit and DotPeek takes us there, with a very handy comment at the top: // Type: Microsoft.Expression.Framework.IPackage // Assembly: Microsoft.Expression.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a // MVID: E092EA54-4941-463C-BD74-283FD36478E2 // Assembly location: C:\Program Files (x86)\Microsoft Visual Studio 12.0\Blend\Microsoft.Expression.Framework.dll Now we know where the IPackage interface is defined, so let’s just try writing a control. Last time I did a separate dll for the control, this time I’m not, but it still works if you want to do it that way. Let’s build a control! STEP 1 Create a new WPF application Naming doesn’t matter any more! I have gone with ‘Hello2013’ (see what I did there?) STEP 2 Delete: App.Config App.xaml MainWindow.xaml We won’t be needing them STEP 3 Change your application to be a Class Library instead. (You might also want to delete the ‘vshost’ stuff in your output directory now, as they only exist for hosting the WPF app, and just cause clutter) STEP 4 Add a reference to the ‘Microsoft.Expression.Framework.dll’ (which you can find in ‘C:\Program Files\Microsoft Visual Studio 12.0\Blend’ – that’s Program Files (x86) if you’re on an x64 machine!). STEP 5 Add a User Control, I’m going with ‘Hello2013Control’, and following from last time, it’s just a TextBlock in a Grid: <UserControl x:Class="Hello2013.Hello2013Control" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <Grid> <TextBlock>Hello Blend for VS 2013</TextBlock> </Grid> </UserControl> STEP 6 Add a class to load the package – I’ve called it – yes you guessed – Hello2013Package, which will look like this: namespace Hello2013 { using Microsoft.Expression.Framework; using Microsoft.Expression.Framework.UserInterface; public class Hello2013Package : IPackage { private Hello2013Control _hello2013Control; private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); Initialize(); } private void Initialize() { _hello2013Control = new Hello2013Control(); if (_windowService.PaletteRegistry["HelloPanel"] == null) _windowService.RegisterPalette("HelloPanel", _hello2013Control, "Hello Window"); } public void Unload(){} } } You might note that compared to the 2012 version we’re no longer [Exporting(typeof(IPackage))]. The file you create in STEP 7 covers this for us. STEP 7 Add a new file called: ‘<PROJECT_OUTPUT_NAME>.addin’ – in reality you can call it anything and it’ll still read it in just fine, it’s just nicer if it all matches up, so I have ‘Hello2013.addin’. Content wise, we need to have: <?xml version="1.0" encoding="utf-8"?> <AddIn AssemblyFile="Hello2013.dll" /> obviously, replacing ‘Hello2013.dll’ with whatever your dll is called. STEP 8 We set the ‘addin’ file to be copied to the output directory: STEP 9 Build! STEP 10 Go to your output directory (./bin/debug) and copy the 3 files (Hello2013.dll, Hello2013.pdb, Hello2013.addin) and then paste into the ‘Addins’ folder in your Blend directory (C:\Program Files\Microsoft Visual Studio 12.0\Blend\Addins) STEP 11 Start Blend for Visual Studio 2013 STEP 12 Go to the ‘Window’ menu and select ‘Hello Window’ STEP 13 Marvel at your new control! Feel free to email me / comment with any problems!

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  • C#/.NET Little Wonders: Getting Caller Information

    - by James Michael Hare
    Originally posted on: http://geekswithblogs.net/BlackRabbitCoder/archive/2013/07/25/c.net-little-wonders-getting-caller-information.aspx Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. There are times when it is desirable to know who called the method or property you are currently executing.  Some applications of this could include logging libraries, or possibly even something more advanced that may server up different objects depending on who called the method. In the past, we mostly relied on the System.Diagnostics namespace and its classes such as StackTrace and StackFrame to see who our caller was, but now in C# 5, we can also get much of this data at compile-time. Determining the caller using the stack One of the ways of doing this is to examine the call stack.  The classes that allow you to examine the call stack have been around for a long time and can give you a very deep view of the calling chain all the way back to the beginning for the thread that has called you. You can get caller information by either instantiating the StackTrace class (which will give you the complete stack trace, much like you see when an exception is generated), or by using StackFrame which gets a single frame of the stack trace.  Both involve examining the call stack, which is a non-trivial task, so care should be done not to do this in a performance-intensive situation. For our simple example let's say we are going to recreate the wheel and construct our own logging framework.  Perhaps we wish to create a simple method Log which will log the string-ified form of an object and some information about the caller.  We could easily do this as follows: 1: static void Log(object message) 2: { 3: // frame 1, true for source info 4: StackFrame frame = new StackFrame(1, true); 5: var method = frame.GetMethod(); 6: var fileName = frame.GetFileName(); 7: var lineNumber = frame.GetFileLineNumber(); 8: 9: // we'll just use a simple Console write for now 10: Console.WriteLine("{0}({1}):{2} - {3}", 11: fileName, lineNumber, method.Name, message); 12: } So, what we are doing here is grabbing the 2nd stack frame (the 1st is our current method) using a 2nd argument of true to specify we want source information (if available) and then taking the information from the frame.  This works fine, and if we tested it out by calling from a file such as this: 1: // File c:\projects\test\CallerInfo\CallerInfo.cs 2:  3: public class CallerInfo 4: { 5: Log("Hello Logger!"); 6: } We'd see this: 1: c:\projects\test\CallerInfo\CallerInfo.cs(5):Main - Hello Logger! This works well, and in fact CallStack and StackFrame are still the best ways to examine deeper into the call stack.  But if you only want to get information on the caller of your method, there is another option… Determining the caller at compile-time In C# 5 (.NET 4.5) they added some attributes that can be supplied to optional parameters on a method to receive caller information.  These attributes can only be applied to methods with optional parameters with explicit defaults.  Then, as the compiler determines who is calling your method with these attributes, it will fill in the values at compile-time. These are the currently supported attributes available in the  System.Runtime.CompilerServices namespace": CallerFilePathAttribute – The path and name of the file that is calling your method. CallerLineNumberAttribute – The line number in the file where your method is being called. CallerMemberName – The member that is calling your method. So let’s take a look at how our Log method would look using these attributes instead: 1: static int Log(object message, 2: [CallerMemberName] string memberName = "", 3: [CallerFilePath] string fileName = "", 4: [CallerLineNumber] int lineNumber = 0) 5: { 6: // we'll just use a simple Console write for now 7: Console.WriteLine("{0}({1}):{2} - {3}", 8: fileName, lineNumber, memberName, message); 9: } Again, calling this from our sample Main would give us the same result: 1: c:\projects\test\CallerInfo\CallerInfo.cs(5):Main - Hello Logger! However, though this seems the same, there are a few key differences. First of all, there are only 3 supported attributes (at this time) that give you the file path, line number, and calling member.  Thus, it does not give you as rich of detail as a StackFrame (which can give you the calling type as well and deeper frames, for example).  Also, these are supported through optional parameters, which means we could call our new Log method like this: 1: // They're defaults, why not fill 'em in 2: Log("My message.", "Some member", "Some file", -13); In addition, since these attributes require optional parameters, they cannot be used in properties, only in methods. These caveats aside, they do let you get similar information inside of methods at a much greater speed!  How much greater?  Well lets crank through 1,000,000 iterations of each.  instead of logging to console, I’ll return the formatted string length of each.  Doing this, we get: 1: Time for 1,000,000 iterations with StackTrace: 5096 ms 2: Time for 1,000,000 iterations with Attributes: 196 ms So you see, using the attributes is much, much faster!  Nearly 25x faster in fact.  Summary There are a few ways to get caller information for a method.  The StackFrame allows you to get a comprehensive set of information spanning the whole call stack, but at a heavier cost.  On the other hand, the attributes allow you to quickly get at caller information baked in at compile-time, but to do so you need to create optional parameters in your methods to support it. Technorati Tags: Little Wonders,CSharp,C#,.NET,StackFrame,CallStack,CallerFilePathAttribute,CallerLineNumberAttribute,CallerMemberName

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  • UIView with IrrlichtScene - iOS

    - by user1459024
    i have a UIViewController in a Storyboard and want to draw a IrrlichtScene in this View Controller. My Code: WWSViewController.h #import <UIKit/UIKit.h> @interface WWSViewController : UIViewController { IBOutlet UILabel *errorLabel; } @end WWSViewController.mm #import "WWSViewController.h" #include "../../ressources/irrlicht/include/irrlicht.h" using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; @interface WWSViewController () @end @implementation WWSViewController -(void)awakeFromNib { errorLabel = [[UILabel alloc] init]; errorLabel.text = @""; IrrlichtDevice *device = createDevice( video::EDT_OGLES1, dimension2d<u32>(640, 480), 16, false, false, false, 0); /* Set the caption of the window to some nice text. Note that there is an 'L' in front of the string. The Irrlicht Engine uses wide character strings when displaying text. */ device->setWindowCaption(L"Hello World! - Irrlicht Engine Demo"); /* Get a pointer to the VideoDriver, the SceneManager and the graphical user interface environment, so that we do not always have to write device->getVideoDriver(), device->getSceneManager(), or device->getGUIEnvironment(). */ IVideoDriver* driver = device->getVideoDriver(); ISceneManager* smgr = device->getSceneManager(); IGUIEnvironment* guienv = device->getGUIEnvironment(); /* We add a hello world label to the window, using the GUI environment. The text is placed at the position (10,10) as top left corner and (260,22) as lower right corner. */ guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!", rect<s32>(10,10,260,22), true); /* To show something interesting, we load a Quake 2 model and display it. We only have to get the Mesh from the Scene Manager with getMesh() and add a SceneNode to display the mesh with addAnimatedMeshSceneNode(). We check the return value of getMesh() to become aware of loading problems and other errors. Instead of writing the filename sydney.md2, it would also be possible to load a Maya object file (.obj), a complete Quake3 map (.bsp) or any other supported file format. By the way, that cool Quake 2 model called sydney was modelled by Brian Collins. */ IAnimatedMesh* mesh = smgr->getMesh("/Users/dbocksteger/Desktop/test/media/sydney.md2"); if (!mesh) { device->drop(); if (!errorLabel) { errorLabel = [[UILabel alloc] init]; } errorLabel.text = @"Konnte Mesh nicht laden."; return; } IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh ); /* To let the mesh look a little bit nicer, we change its material. We disable lighting because we do not have a dynamic light in here, and the mesh would be totally black otherwise. Then we set the frame loop, such that the predefined STAND animation is used. And last, we apply a texture to the mesh. Without it the mesh would be drawn using only a color. */ if (node) { node->setMaterialFlag(EMF_LIGHTING, false); node->setMD2Animation(scene::EMAT_STAND); node->setMaterialTexture( 0, driver->getTexture("/Users/dbocksteger/Desktop/test/media/sydney.bmp") ); } /* To look at the mesh, we place a camera into 3d space at the position (0, 30, -40). The camera looks from there to (0,5,0), which is approximately the place where our md2 model is. */ smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0)); /* Ok, now we have set up the scene, lets draw everything: We run the device in a while() loop, until the device does not want to run any more. This would be when the user closes the window or presses ALT+F4 (or whatever keycode closes a window). */ while(device->run()) { /* Anything can be drawn between a beginScene() and an endScene() call. The beginScene() call clears the screen with a color and the depth buffer, if desired. Then we let the Scene Manager and the GUI Environment draw their content. With the endScene() call everything is presented on the screen. */ driver->beginScene(true, true, SColor(255,100,101,140)); smgr->drawAll(); guienv->drawAll(); driver->endScene(); } /* After we are done with the render loop, we have to delete the Irrlicht Device created before with createDevice(). In the Irrlicht Engine, you have to delete all objects you created with a method or function which starts with 'create'. The object is simply deleted by calling ->drop(). See the documentation at irr::IReferenceCounted::drop() for more information. */ device->drop(); } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end Sadly the result is just a black View in the Simulator. :( Hope here is anyone who can explain me how i draw the scene in a UIView. Furthermore I'm getting this Error: Could not load sprite bank because the file does not exist: #DefaultFont How can i fix it ?

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  • Can't dispatch DDM chunk 46454154: no handler defined - Eclipse - Android SDK

    - by jaywon
    I'm working on a Windows 7, 64 bit machine, and just downloaded and installed the Android SDK and am using Eclipse with Android plugin. I was just going through the "Hello Android" guide here: Hello, Android I also did the suggestions on this page: Droid FAQ Before following the FAQ, the program would compile and run but wouldn't register with the emulator. No code changes, and now I get the following. When I try to run the emulator, I get the following message: [2010-03-05 20:48:41 - HelloAndroid]ActivityManager: Can't dispatch DDM chunk 46454154: no handler defined [2010-03-05 20:48:41 - HelloAndroid]ActivityManager: Can't dispatch DDM chunk 4d505251: no handler defined [2010-03-05 20:48:42 - HelloAndroid]ActivityManager: Starting: Intent { comp={domain.example.helloandroid/domain.example.helloandroid.HelloAndroid} } [2010-03-05 20:48:42 - HelloAndroid]ActivityManager: Warning: Activity not started, its current task has been brought to the front Any suggestions? Thanks!

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  • HelloAndroid]emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity

    - by wang813
    Hello, I am new to Android. Follow the HelloAndroid Tutorials by use Eclipse. After run HelloAndroid, the AVD 'xian_avd2' lunched, but stop there, no " Hello, Android" displayed on AVD. Looks like Waiting for HOME ('android.process.acore') to be launched... Not know how to resolve this, please help. Thanks wang813 [2010-01-29 00:12:13 - HelloAndroid]------------------------------ [2010-01-29 00:12:13 - HelloAndroid]Android Launch! [2010-01-29 00:12:13 - HelloAndroid]adb is running normally. [2010-01-29 00:12:13 - HelloAndroid]Performing com.example.helloandroid.HelloAndroid activity launch [2010-01-29 00:12:13 - HelloAndroid]Automatic Target Mode: Preferred AVD 'xian_avd2' is not available. Launching new emulator. [2010-01-29 00:12:14 - HelloAndroid]Launching a new emulator with Virtual Device 'xian_avd2' [2010-01-29 00:12:37 - HelloAndroid]New emulator found: emulator-5554 [2010-01-29 00:12:37 - HelloAndroid]Waiting for HOME ('android.process.acore') to be launched... [2010-01-29 00:13:59 - HelloAndroid]emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity launch'!

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  • Cannot Open Shared Object cygmpfr-1.dll

    - by Nathan Campos
    I'm testing CeGCC, that is a gcc built to cross-compile applications to Windows CE devices. As everyone do to test compilers, I've done a Hello World program: #include <stdio.h> int main() { printf("Hello, World!"); return 0; } As I'm using Windows now(because this is my other laptop), I'm using Cygwin. But when I tried to compile I got some errors, as you can see on the terminal log: C:\Dev\WinCE\Testarm-mingw32ce-gcc test.c /opt/mingw32ce/libexec/gcc/arm-mingw32ce/4.4.0/cc1.exe: error while loading shared libraries: cygmpfr-1.dll: cannot open shared object file: No such file or directory C:\Dev\WinCE\Test What can I do?

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  • Smarty: Display a random sentence from array

    - by Martind
    I have a smarty template, that I want to display a random sentence on each reload. I could do it with this: in php file: $sentences = array('Hello you', 'Hi mate', 'Welcome'); shuffle($sentences); $smarty->assign('sentence', $sentences[0]); in template file: <h1>{$sentence}</h1> Is it possible to do all this in the template instead? Since this isn't exactly programming logic but more a presentation logic, i would like it all in the template like so: <h1>{'Hello you', 'Hi mate', 'Welcome'| selectRandom }</h1> Something like that?

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  • Very basic running of drools 5, basic setup and quickstart

    - by Berlin Brown
    Is there a more comprehensive quick start for drools 5. I was attempting to run the simple Hello World .drl rule but I wanted to do it through an ant script, possibly with just javac/java: I get the following error: Note: I don't am running completely without Eclipse or any other IDE: Is there a more comprehensive quick start for drools 5. I was attempting to run the simple Hello World .drl rule but I wanted to do it through an ant script, possibly with just javac/java: I get the following error: Note: I don't am running completely without Eclipse or any other IDE: test: [java] Exception in thread "main" org.drools.RuntimeDroolsException: Unable to load d ialect 'org.drools.rule.builder.dialect.java.JavaDialectConfiguration:java:org.drools.rule .builder.dialect.java.JavaDialectConfiguration' [java] at org.drools.compiler.PackageBuilderConfiguration.addDialect(PackageBuild erConfiguration.java:274) [java] at org.drools.compiler.PackageBuilderConfiguration.buildDialectConfigurati onMap(PackageBuilderConfiguration.java:259) [java] at org.drools.compiler.PackageBuilderConfiguration.init(PackageBuilderConf iguration.java:176) [java] at org.drools.compiler.PackageBuilderConfiguration.<init>(PackageBuilderCo nfiguration.java:153) [java] at org.drools.compiler.PackageBuilder.<init>(PackageBuilder.java:242) [java] at org.drools.compiler.PackageBuilder.<init>(PackageBuilder.java:142) [java] at org.drools.builder.impl.KnowledgeBuilderProviderImpl.newKnowledgeBuilde r(KnowledgeBuilderProviderImpl.java:29) [java] at org.drools.builder.KnowledgeBuilderFactory.newKnowledgeBuilder(Knowledg eBuilderFactory.java:29) [java] at org.berlin.rpg.rules.Rules.rules(Rules.java:33) [java] at org.berlin.rpg.rules.Rules.main(Rules.java:73) [java] Caused by: java.lang.RuntimeException: The Eclipse JDT Core jar is not in the classpath [java] at org.drools.rule.builder.dialect.java.JavaDialectConfiguration.setCompil er(JavaDialectConfiguration.java:94) [java] at org.drools.rule.builder.dialect.java.JavaDialectConfiguration.init(Java DialectConfiguration.java:55) [java] at org.drools.compiler.PackageBuilderConfiguration.addDialect(PackageBuild erConfiguration.java:270) [java] ... 9 more [java] Java Result: 1 ... ... I do include the following libraries with my javac and java target: <path id="classpath"> <pathelement location="${lib.dir}" /> <pathelement location="${lib.dir}/drools-api-5.0.1.jar" /> <pathelement location="${lib.dir}/drools-compiler-5.0.1.jar" /> <pathelement location="${lib.dir}/drools-core-5.0.1.jar" /> <pathelement location="${lib.dir}/janino-2.5.15.jar" /> </path> Here is the Java code that is throwing the error. I commented out the java.compiler code, that didn't work either. public void rules() { /* final Properties properties = new Properties(); properties.setProperty( "drools.dialect.java.compiler", "JANINO" ); PackageBuilderConfiguration cfg = new PackageBuilderConfiguration( properties ); JavaDialectConfiguration javaConf = (JavaDialectConfiguration) cfg.getDialectConfiguration( "java" ); */ final KnowledgeBuilder kbuilder = KnowledgeBuilderFactory.newKnowledgeBuilder(); // this will parse and compile in one step kbuilder.add(ResourceFactory.newClassPathResource("HelloWorld.drl", Rules.class), ResourceType.DRL); // Check the builder for errors if (kbuilder.hasErrors()) { System.out.println(kbuilder.getErrors().toString()); throw new RuntimeException("Unable to compile \"HelloWorld.drl\"."); } // Get the compiled packages (which are serializable) final Collection<KnowledgePackage> pkgs = kbuilder.getKnowledgePackages(); // Add the packages to a knowledgebase (deploy the knowledge packages). final KnowledgeBase kbase = KnowledgeBaseFactory.newKnowledgeBase(); kbase.addKnowledgePackages(pkgs); final StatefulKnowledgeSession ksession = kbase.newStatefulKnowledgeSession(); ksession.setGlobal("list", new ArrayList<Object>()); ksession.addEventListener(new DebugAgendaEventListener()); ksession.addEventListener(new DebugWorkingMemoryEventListener()); // Setup the audit logging KnowledgeRuntimeLogger logger = KnowledgeRuntimeLoggerFactory.newFileLogger(ksession, "log/helloworld"); final Message message = new Message(); message.setMessage("Hello World"); message.setStatus(Message.HELLO); ksession.insert(message); ksession.fireAllRules(); logger.close(); ksession.dispose(); } ... Here I don't think Ant is relevant because I have fork set to true: <target name="test" depends="compile"> <java classname="org.berlin.rpg.rules.Rules" fork="true"> <classpath refid="classpath.rt" /> <classpath> <pathelement location="${basedir}" /> <pathelement location="${build.classes.dir}" /> </classpath> </java> </target> The error is thrown at line 1. Basically, I haven't done anything except call final KnowledgeBuilder kbuilder = KnowledgeBuilderFactory.newKnowledgeBuilder(); I am running with Windows XP, Java6, and within Ant.1.7. The most recent (as of yesterday) version 5 of Drools-Rules.

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