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  • How can I skip some block content while reading in Perl.

    - by Nano HE
    Hello. I plan to skip the block content which include the start line of "MaterializeU4()" with the subroutin() read_block below. But failed. # Read a constant definition block from a file handle. # void return when there is no data left in the file. # Otherwise return an array ref containing lines to in the block. sub read_block { my $fh = shift; my @lines; my $block_started = 0; while( my $line = <$fh> ) { # how to correct my code below? I don't need the 2nd block content. $block_started++ if ( ($line =~ /^(status)/) && (index($line, "MaterializeU4") != 0) ) ; if( $block_started ) { last if $line =~ /^\s*$/; push @lines, $line; } } return \@lines if @lines; return; } Data as below: __DATA__ status DynTest = <dynamic 100> vid = 10002 name = "DynTest" units = "" status VIDNAME9000 = <U4 MaterializeU4()> vid = 9000 name = "VIDNAME9000" units = "degC" status DynTest = <U1 100> vid = 100 name = "Hello" units = "" Output: <StatusVariables> <SVID logicalName="DynTest" type="L" value="100" vid="10002" name="DynTest" units=""></SVID> <SVID logicalName="VIDNAME9000" type="L" value="MaterializeU4()" vid="9000" name="VIDNAME9000" units="degC"></SVID> <SVID logicalName="DynTest" type="L" value="100" vid="100" name="Hello" units=""></SVID> </StatusVariables> [Updated] I print the value of index($line, "MaterializeU4"), it output 25. Then I updated the code as below $block_started++ if ( ($line =~ /^(status)/) && (index($line, "MaterializeU4") != 25) Now it works. Any comments are welcome about my practice. Thank you.

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  • VB.net avoiding cross thread exception with extension method

    - by user574632
    Hello I am trying to implement a solution for updating form controls without using a delegate. I am attempting to use the 1st solution on this page: http://www.dreamincode.net/forums/blog/143/entry-2337-handling-the-dreaded-cross-thread-exception/ Imports System.ComponentModel Imports System.Runtime.CompilerServices Public Module MyInvoke <Extension()> _ Public Sub CustomInvoke(Of T As ISynchronizeInvoke)(ByVal control As T, ByVal toPerform As Action(Of T)) If control.InvokeRequired Then control.Invoke(toPerform, New Object() {control}) toPerform(control) End If End Sub End Module The site gives this as example of how to use: Label1.CustomInvoke(l => l.Text = "Hello World!") But i get 'l' is not declared error. As you can see im very new to VB or any OOP. I can get the second solution on that page to work (using delegates) but i have quite a few things to do in this thread and it seems like i would need to write a new delegate sub for each thing, which seems wasteful. What i need to do is select the 1st item from a combobox, update a textbox.text with the selected item, and pass the selected item to a function. Then wait for x seconds and start again, selecting the second item. I can get it to work in a single threaded application, but i need the interface to remain responsive. Any help greatly appreciated. EDIT: OK so changing the syntax worked for the example. However if i change it from Label1.CustomInvoke(Sub(l) l.text = "hello world!") (which worked just fine) to: Dim indexnumber As Integer = 0 ComboBox1.CustomInvoke(Sub(l) l.SelectedIndex = indexnumber) I get a cross threading error as though i didnt even use this method: Cross-thread operation not valid: Control 'ComboBox1' accessed from a thread other than the thread it was created on. So now im back to where i started? Any further help very much appreciated.

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  • How to call a generic method with an anonymous type involving generics?

    - by Alex Black
    I've got this code that works: def testTypeSpecialization = { class Foo[T] def add[T](obj: Foo[T]): Foo[T] = obj def addInt[X <% Foo[Int]](obj: X): X = { add(obj) obj } val foo = addInt(new Foo[Int] { def someMethod: String = "Hello world" }) assert(true) } But, I'd like to write it like this: def testTypeSpecialization = { class Foo[T] def add[X, T <% Foo[X](obj: T): T = obj val foo = add(new Foo[Int] { def someMethod: String = "Hello world" }) assert(true) } This second one fails to compile: no implicit argument matching parameter type (Foo[Int]{ ... }) = Foo[Nothing] was found. Basically: I'd like to create a new anonymous class/instance on the fly (e.g. new Foo[Int] { ... } ), and pass it into an "add" method which will add it to a list, and then return it The key thing here is that the variable from "val foo = " I'd like its type to be the anonymous class, not Foo[Int], since it adds methods (someMethod in this example) Any ideas? I think the 2nd one fails because the type Int is being erased. I can apparently 'hint' the compiler like this: def testTypeSpecialization = { class Foo[T] def add[X, T <% Foo[X]](dummy: X, obj: T): T = obj val foo = add(2, new Foo[Int] { def someMethod: String = "Hello world" }) assert(true) }

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  • UIButton title disappears on touch

    - by psychotik
    I want a touchable UILabel, but since that's not possible I decided to create a UIButton of type UIButtonTypeCustom. It looks how I want it to look, but when I touch it, the title disappears. I tried setting the title for state UIControlStateHighlighted but that didn't help. I know I'm doing something really silly here, but can't figure it out. I tried a few things (commented in the code below) which didn't seem to help. Here's how I'm configuring the button: UIButton* button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 0, width, height); button.clearsContextBeforeDrawing = YES; button.contentHorizontalAlignment = UIControlContentHorizontalAlignmentLeft; button.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter; button.enabled = YES; button.hidden = NO; button.highlighted = NO; button.opaque = YES; button.selected = NO; button.userInteractionEnabled = YES; button.showsTouchWhenHighlighted = NO; [button setTitle:@"Hello World" forState:UIControlStateNormal]; button.titleLabel.font = [UIFont boldSystemFontOfSize:16]; button.titleLabel.textColor = [UIColor blackColor]; // Things I tried that didn't help //[button setBackgroundColor:[UIColor clearColor]]; //button.titleLabel.text = @"Hello World"; //[button setTitle:@"Hello World" forState:UIControlStateHighlighted]; Any ideas?

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  • Can I strictly evaluate a boolean expression stored as a string in Java?

    - by D Lawson
    I would like to be able to evaluate an boolean expression stored as a string, like the following: "hello" == "goodbye" && 100 < 101 I know that there are tons of questions like this on SO already, but I'm asking this one because I've tried the most common answer to this question, BeanShell, and it allows for the evaluation of statements like this one "hello" == 100 with no trouble at all. Does anyone know of a FOSS parser that throws errors for things like operand mismatch? Or is there a setting in BeanShell that will help me out? I've already tried Interpreter.setStrictJava(true). Here's the code that I'm using currently: Interpreter interpreter = new Interpreter(); interpreter.setStrictJava(true); String testableCondition = "100 == \"hello\""; try { interpreter.eval("boolean result = ("+ testableCondition + ")"); System.out.println("result: "+interpreter.get("result")); if(interpreter.get("result") == null){ throw new ValidationFailure("Result was null"); } } catch (EvalError e) { e.printStackTrace(); throw new ValidationFailure("Eval error while parsing the condition"); }

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  • How do I use jQuery in my Greasemonkey Javascript scripts?

    - by tladuke
    I saw a question here and many blog posts about getting jquery into greasemonkey, but I can't get anything to work. Here's my script: // ==UserScript== // @name Hello jQuery // @namespace http://foo.bar // @description jQuery test script // @include * // ==/UserScript== #{contents of jquery.latest.js pasted in} unsafeWindow.jQuery = jQuery; $(document).ready(function() { alert('Hello world!'); }); I'm hoping to see an alert when I refresh a page, so I can start actually programming something. I've tried a bunch of other things and so far nothing works. The script is enabled in the little monkey menu... edit: the script part now looks like this: foo(); function foo() { $ = unsafeWindow.jQuery; $('tr td.row2:nth-child(4)').css("background-color", "#999"); } it doesn't work. I know the jQuery is good because I can run it from outside of greasemonkey. If instead of a jQuery function is just say alert('hello'); that works fine; I get the alert on page-load.

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  • C# Automatic Properties - Still null after +=?

    - by Sam Schutte
    This seems like a bug to me... I accept that automatic properties, defined as such: public decimal? Total { get; set; } Will be null when they are first accessed. They haven't been initialized, so of course they are null. But, even after setting their value through +=, this decimal? still remains null. So after: Total += 8; Total is still null. How can this be correct? I understand that it's doing a (null + 8), but seems strange that it doesn't pick up that it means it should just be set to 8... Addendums: I made the "null + 8" point in my question - but notice that it works with strings. So, it does null + "hello" just fine, and returns "hello". Therefore, behind the scenes, it is initializing the string to a string object with the value of "hello". The behavior should be the same for the other types, IMO. It might be because a string can accept a null as a value, but still, a null string is not an initialized object, correct? Perhaps it's just because a string isn't a nullable...

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  • replacing elements horizontally and vertically in a 2D array

    - by wello horld
    the code below ask for the user's input for the 2D array size and prints out something like this: (say an 18x6 grid) .................. .................. .................. .................. .................. .................. code starts here: #include <stdio.h> #define MAX 10 int main() { char grid[MAX][MAX]; int i,j,row,col; printf("Please enter your grid size: "); scanf("%d %d", &row, &col); for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { grid[i][j] = '.'; printf("%c ", grid[i][j]); } printf("\n"); } return 0; } I now ask the user for a string, then ask them where to put it for example: Please enter grid size: 18 6 Please enter word: Hello Please enter location: 0 0 Output: Hello............. .................. .................. .................. .................. .................. Please enter location: 3 4 Output: .................. .................. .................. ..Hello........... .................. .................. program just keeps going. Any thoughts on how to modify the code for this? PS: Vertical seems way hard, but I want to start on horizontal first to have something to work on.

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  • Google Doclist API : bug in revision history?

    - by Jerbome
    I'm trying to manage revisions of files (not documents) stored in google docs programatically using gdata document list java library v3. I can create files and revisions using this tool : I can see them in the web UI. The thing is : the content of my revisions seems wrong. Here is my test protocol : I create a plain text file with "Hello World" in it. I upload it to gdocs without converting it. I create a revision of this file, its content changing to "Content of the second version" I create another revision, its content is now "Content of the third version" At each step, I check the content of each revision, using my app AND using the web UI. Here is what I get : First step : no problem i see one version containing the "Hello world" text Second step : no problem either, i see 2 versions, containing Hello World for the first one and Content of the second version for the second. Third step : here the problems comes. I see my 3 versions, but only the third and last seems to be correct. when i download the second version, the content is "Content of the second versio" (not a typo, it misses the 'n'). And i cannot even download the initial version, it seems to timeout. Important thing : I did not have this problem three weeks ago, my revision management worked well. I have no idea of what happens there, except it seems to be server-related, as the problem is seen either with my app or the google native webapp. Last thing : I tried using the google drive API as gdocs had been merged with drive. When i request revisions of my file, the API returns me an error saying that revisions are not supported for files, even if i can see them in the UI. I tried on converted documents, it worked. I'm looking for a workaround for this problem. Has anyone ever encountered such a problem ? Thanks in advance, Jérôme

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  • How to have synchronous writing to a file (Threads) ?

    - by bobby
    Hi all. I created and started some Threads that each one writes something to a common text file. but the following error appears to me: "The process cannot access the file 'C:\hello.txt' because it is being used by another process." void AccessFile() { int num = 5; Thread[] trds = new Thread[5]; for (int i = 0; i < num; i++) { trds[i] = new Thread(new ParameterizedThreadStart(WriteToFile)); } for (int i = 0; i < num; i++) { trds[i].Start(String.Format("{0}: Hello from thread id:#{1}", i, trds[i].ManagedThreadId)); } } void WriteToFile(object message) { string FileName = "C:\\hello.txt"; string mess = (string)message; System.IO.StreamWriter sw = null; FileStream objStream = null; sw = File.AppendText(FileName); if (sw == null) { objStream = new FileStream(FileName, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite); sw = new StreamWriter(objStream); } sw.WriteLine(mess); sw.Close(); sw.Dispose(); } the AccessFile() method is the starting point. could any one tell me what should i do?

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  • sql query selecting one name no matter how many rows it was mentioned in

    - by Baruch
    Basically what I'm trying to do is get the information from column x no matter how many times it was mentioned. means that if I have this kind of table: x | y | z ------+-------+-------- hello | one | bye hello | two | goodbye hi | three | see you so what I'm trying to do is create a query that would get all of the names that are mentions in the x column without duplicates and put it into a select list. my goal is that I would have a select list with TWO not THREE options, hello and hi this is what I have so far which isn't working. hope you guys know the answer to that: function getList(){ $options="<select id='names' style='margin-right:40px;'>"; $c_id = $_SESSION['id']; $sql="SELECT * FROM names"; $result=mysql_query($sql); $options.="<option value='blank'>-- Select something --</option>" ; while ($row=mysql_fetch_array($result)) { $name=$row["x"]; $options.="<option value='$name'>$name</option>"; } $options.= "</SELECT>"; return "$options"; } Sorry for confusing... i edited my source

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  • How can I use io.StringIO() with the csv module?

    - by Tim Pietzcker
    I tried to backport a Python 3 program to 2.7, and I'm stuck with a strange problem: >>> import io >>> import csv >>> output = io.StringIO() >>> output.write("Hello!") # Fail: io.StringIO expects Unicode Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unicode argument expected, got 'str' >>> output.write(u"Hello!") # This works as expected. 6L >>> writer = csv.writer(output) # Now let's try this with the csv module: >>> csvdata = [u"Hello", u"Goodbye"] # Look ma, all Unicode! (?) >>> writer.writerow(csvdata) # Sadly, no. Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unicode argument expected, got 'str' According to the docs, io.StringIO() returns an in-memory stream for Unicode text. It works correctly when I try and feed it a Unicode string manually. Why does it fail in conjunction with the csv module, even if all the strings being written are Unicode strings? Where does the str come from that causes the Exception? (I do know that I can use StringIO.StringIO() instead, but I'm wondering what's wrong with io.StringIO() in this scenario)

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  • PHP PDO Parameters from a function returned array

    - by noko
    I've got a function written that runs a query based on parameters passed to the function. I can't seem to figure out why doing the following returns a result: function test($function_returned_array) { $variable = 'Hello World'; $sql = 'SELECT `name`, `pid` FROM `products` WHERE `name` IN (?)'; $found = $this->db->get_array($sql, $variable); } While this doesn't return any results: function test2($function_returned_array) { $sql = 'SELECT `name`, `pid` FROM `products` WHERE `name` IN (?)'; $found = $this->db->get_array($sql, $function_returned_array[0]); } $function_returned_array[0] is also equal to 'Hello World'. Shouldn't they both return the same results? When I echo the values of $variable and $function_returned_array[0], they are both 'Hello World' Here's the relevant parts of my PDO wrapper: public function query(&$query, $params) { $sth = $this->_db->prepare($query); if(is_null($params)) { $sth->execute(); } else if(is_array($params)) { $sth->execute($params); } else { $sth->execute(array($params)); } $this->_rows = $sth->rowCount(); $this->_counter++; return $sth; } public function get_array(&$query, $params, $style = PDO::FETCH_ASSOC) { $q = $this->query($query, $params); return $q->fetchAll($style); } I'm using PHP 5.3.5. Any help would be appreciated.

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  • Event-based interaction between two custom classes

    - by Antenka
    Hello everybody. I have such problem: I have 2 custom components, which have their own nesting hierarchy ... One is container for another. I have to "familiarize them" with each other. The way I'm trying to achieve that is using global events (one side is firing and the other one is catching): Application.application.addEventListener("Hello", function (data:Event):void{ // .. some actions }); //and Application.application.dispatchEvent(new Event(Hello)); Everything is pretty good, but there's one thingy .. when I'm trying to catch the event, I can't access the class, who is catching it. E.g.: Container fires the event. Child caughts it. Then should be created the connection between container and it's child. BUT, the only thing I could acheive is passing a reference to the Container in the DynamicEvent. Is there any chance that I could access the child at the event-handler function. Or maybe there's more elegant way to solve this problem ... Any help would be greately appreciated :)

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  • How to keep jquery from descending too far?

    - by Earlz
    Hello, I am having a problem with jquery going a bit too far on pattern matching of CSS classes and IDs. I have some markup that looks like this: <div id="blah"> <div class="level2"> <input type="text" /> </div> <div class="levelA"> <div class="level2"> <input type="text" value="foo"/> </div> </div> </div> <input type="text" value="bar" /> I want for the 3 inputs to say Hello Foo Bar so I have this line of jquery: $('#blah .level2 input').val('hello'); the problem now is that jquery is a bit too liberal in it's pattern matches and matches both the first and second. How can I prevent this kind of thing from happening? A live example is at http://jsbin.com/opelo3/4

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  • Rendering ASP.NET Script References into the Html Header

    - by Rick Strahl
    One thing that I’ve come to appreciate in control development in ASP.NET that use JavaScript is the ability to have more control over script and script include placement than ASP.NET provides natively. Specifically in ASP.NET you can use either the ClientScriptManager or ScriptManager to embed scripts and script references into pages via code. This works reasonably well, but the script references that get generated are generated into the HTML body and there’s very little operational control for placement of scripts. If you have multiple controls or several of the same control that need to place the same scripts onto the page it’s not difficult to end up with scripts that render in the wrong order and stop working correctly. This is especially critical if you load script libraries with dependencies either via resources or even if you are rendering referenced to CDN resources. Natively ASP.NET provides a host of methods that help embedding scripts into the page via either Page.ClientScript or the ASP.NET ScriptManager control (both with slightly different syntax): RegisterClientScriptBlock Renders a script block at the top of the HTML body and should be used for embedding callable functions/classes. RegisterStartupScript Renders a script block just prior to the </form> tag and should be used to for embedding code that should execute when the page is first loaded. Not recommended – use jQuery.ready() or equivalent load time routines. RegisterClientScriptInclude Embeds a reference to a script from a url into the page. RegisterClientScriptResource Embeds a reference to a Script from a resource file generating a long resource file string All 4 of these methods render their <script> tags into the HTML body. The script blocks give you a little bit of control by having a ‘top’ and ‘bottom’ of the document location which gives you some flexibility over script placement and precedence. Script includes and resource url unfortunately do not even get that much control – references are simply rendered into the page in the order of declaration. The ASP.NET ScriptManager control facilitates this task a little bit with the abililty to specify scripts in code and the ability to programmatically check what scripts have already been registered, but it doesn’t provide any more control over the script rendering process itself. Further the ScriptManager is a bear to deal with generically because generic code has to always check and see if it is actually present. Some time ago I posted a ClientScriptProxy class that helps with managing the latter process of sending script references either to ClientScript or ScriptManager if it’s available. Since I last posted about this there have been a number of improvements in this API, one of which is the ability to control placement of scripts and script includes in the page which I think is rather important and a missing feature in the ASP.NET native functionality. Handling ScriptRenderModes One of the big enhancements that I’ve come to rely on is the ability of the various script rendering functions described above to support rendering in multiple locations: /// <summary> /// Determines how scripts are included into the page /// </summary> public enum ScriptRenderModes { /// <summary> /// Inherits the setting from the control or from the ClientScript.DefaultScriptRenderMode /// </summary> Inherit, /// Renders the script include at the location of the control /// </summary> Inline, /// <summary> /// Renders the script include into the bottom of the header of the page /// </summary> Header, /// <summary> /// Renders the script include into the top of the header of the page /// </summary> HeaderTop, /// <summary> /// Uses ClientScript or ScriptManager to embed the script include to /// provide standard ASP.NET style rendering in the HTML body. /// </summary> Script, /// <summary> /// Renders script at the bottom of the page before the last Page.Controls /// literal control. Note this may result in unexpected behavior /// if /body and /html are not the last thing in the markup page. /// </summary> BottomOfPage } This enum is then applied to the various Register functions to allow more control over where scripts actually show up. Why is this useful? For me I often render scripts out of control resources and these scripts often include things like a JavaScript Library (jquery) and a few plug-ins. The order in which these can be loaded is critical so that jQuery.js always loads before any plug-in for example. Typically I end up with a general script layout like this: Core Libraries- HeaderTop Plug-ins: Header ScriptBlocks: Header or Script depending on other dependencies There’s also an option to render scripts and CSS at the very bottom of the page before the last Page control on the page which can be useful for speeding up page load when lots of scripts are loaded. The API syntax of the ClientScriptProxy methods is closely compatible with ScriptManager’s using static methods and control references to gain access to the page and embedding scripts. For example, to render some script into the current page in the header: // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Same again - shouldn't be rendered because it's the same id ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Create a second script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function2", "function helloWorld2() { alert('hello2'); }", true, ScriptRenderModes.Header); // This just calls ClientScript and renders into bottom of document ClientScriptProxy.Current.RegisterStartupScript(this,typeof(ControlResources), "call_hello", "helloWorld();helloWorld2();", true); which generates: <html xmlns="http://www.w3.org/1999/xhtml" > <head><title> </title> <script type="text/javascript"> function helloWorld() { alert('hello'); } </script> <script type="text/javascript"> function helloWorld2() { alert('hello2'); } </script> </head> <body> … <script type="text/javascript"> //<![CDATA[ helloWorld();helloWorld2();//]]> </script> </form> </body> </html> Note that the scripts are generated into the header rather than the body except for the last script block which is the call to RegisterStartupScript. In general I wouldn’t recommend using RegisterStartupScript – ever. It’s a much better practice to use a script base load event to handle ‘startup’ code that should fire when the page first loads. So instead of the code above I’d actually recommend doing: ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "call_hello", "$().ready( function() { alert('hello2'); });", true, ScriptRenderModes.Header); assuming you’re using jQuery on the page. For script includes from a Url the following demonstrates how to embed scripts into the header. This example injects a jQuery and jQuery.UI script reference from the Google CDN then checks each with a script block to ensure that it has loaded and if not loads it from a server local location: // load jquery from CDN ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js", ScriptRenderModes.HeaderTop); // check if jquery loaded - if it didn't we're not online string scriptCheck = @"if (typeof jQuery != 'object') document.write(unescape(""%3Cscript src='{0}' type='text/javascript'%3E%3C/script%3E""));"; string jQueryUrl = ClientScriptProxy.Current.GetWebResourceUrl(this, typeof(ControlResources), ControlResources.JQUERY_SCRIPT_RESOURCE); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jquery_register", string.Format(scriptCheck,jQueryUrl),true, ScriptRenderModes.HeaderTop); // Load jquery-ui from cdn ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js", ScriptRenderModes.Header); // check if we need to load from local string jQueryUiUrl = ResolveUrl("~/scripts/jquery-ui-custom.min.js"); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jqueryui_register", string.Format(scriptCheck, jQueryUiUrl), true, ScriptRenderModes.Header); // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "$().ready( function() { alert('hello'); });", true, ScriptRenderModes.Header); which in turn generates this HTML: <html xmlns="http://www.w3.org/1999/xhtml" > <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/WebResource.axd?d=DIykvYhJ_oXCr-TA_dr35i4AayJoV1mgnQAQGPaZsoPM2LCdvoD3cIsRRitHKlKJfV5K_jQvylK7tsqO3lQIFw2&t=633979863959332352' type='text/javascript'%3E%3C/script%3E")); </script> <title> </title> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/scripts/jquery-ui-custom.min.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> $().ready(function() { alert('hello'); }); </script> </head> <body> …</body> </html> As you can see there’s a bit more control in this process as you can inject both script includes and script blocks into the document at the top or bottom of the header, plus if necessary at the usual body locations. This is quite useful especially if you create custom server controls that interoperate with script and have certain dependencies. The above is a good example of a useful switchable routine where you can switch where scripts load from by default – the above pulls from Google CDN but a configuration switch may automatically switch to pull from the local development copies if your doing development for example. How does it work? As mentioned the ClientScriptProxy object mimicks many of the ScriptManager script related methods and so provides close API compatibility with it although it contains many additional overloads that enhance functionality. It does however work against ScriptManager if it’s available on the page, or Page.ClientScript if it’s not so it provides a single unified frontend to script access. There are however many overloads of the original SM methods like the above to provide additional functionality. The implementation of script header rendering is pretty straight forward – as long as a server header (ie. it has to have runat=”server” set) is available. Otherwise these routines fall back to using the default document level insertions of ScriptManager/ClientScript. Given that there is a server header it’s relatively easy to generate the script tags and code and append them to the header either at the top or bottom. I suspect Microsoft didn’t provide header rendering functionality precisely because a runat=”server” header is not required by ASP.NET so behavior would be slightly unpredictable. That’s not really a problem for a custom implementation however. Here’s the RegisterClientScriptBlock implementation that takes a ScriptRenderModes parameter to allow header rendering: /// <summary> /// Renders client script block with the option of rendering the script block in /// the Html header /// /// For this to work Header must be defined as runat="server" /// </summary> /// <param name="control">any control that instance typically page</param> /// <param name="type">Type that identifies this rendering</param> /// <param name="key">unique script block id</param> /// <param name="script">The script code to render</param> /// <param name="addScriptTags">Ignored for header rendering used for all other insertions</param> /// <param name="renderMode">Where the block is rendered</param> public void RegisterClientScriptBlock(Control control, Type type, string key, string script, bool addScriptTags, ScriptRenderModes renderMode) { if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; if (control.Page.Header == null || renderMode != ScriptRenderModes.HeaderTop && renderMode != ScriptRenderModes.Header && renderMode != ScriptRenderModes.BottomOfPage) { RegisterClientScriptBlock(control, type, key, script, addScriptTags); return; } // No dupes - ref script include only once const string identifier = "scriptblock_"; if (HttpContext.Current.Items.Contains(identifier + key)) return; HttpContext.Current.Items.Add(identifier + key, string.Empty); StringBuilder sb = new StringBuilder(); // Embed in header sb.AppendLine("\r\n<script type=\"text/javascript\">"); sb.AppendLine(script); sb.AppendLine("</script>"); int? index = HttpContext.Current.Items["__ScriptResourceIndex"] as int?; if (index == null) index = 0; if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if(renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1,new LiteralControl(sb.ToString())); HttpContext.Current.Items["__ScriptResourceIndex"] = index; } Note that the routine has to keep track of items inserted by id so that if the same item is added again with the same key it won’t generate two script entries. Additionally the code has to keep track of how many insertions have been made at the top of the document so that entries are added in the proper order. The RegisterScriptInclude method is similar but there’s some additional logic in here to deal with script file references and ClientScriptProxy’s (optional) custom resource handler that provides script compression /// <summary> /// Registers a client script reference into the page with the option to specify /// the script location in the page /// </summary> /// <param name="control">Any control instance - typically page</param> /// <param name="type">Type that acts as qualifier (uniqueness)</param> /// <param name="url">the Url to the script resource</param> /// <param name="ScriptRenderModes">Determines where the script is rendered</param> public void RegisterClientScriptInclude(Control control, Type type, string url, ScriptRenderModes renderMode) { const string STR_ScriptResourceIndex = "__ScriptResourceIndex"; if (string.IsNullOrEmpty(url)) return; if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; // Extract just the script filename string fileId = null; // Check resource IDs and try to match to mapped file resources // Used to allow scripts not to be loaded more than once whether // embedded manually (script tag) or via resources with ClientScriptProxy if (url.Contains(".axd?r=")) { string res = HttpUtility.UrlDecode( StringUtils.ExtractString(url, "?r=", "&", false, true) ); foreach (ScriptResourceAlias item in ScriptResourceAliases) { if (item.Resource == res) { fileId = item.Alias + ".js"; break; } } if (fileId == null) fileId = url.ToLower(); } else fileId = Path.GetFileName(url).ToLower(); // No dupes - ref script include only once const string identifier = "script_"; if (HttpContext.Current.Items.Contains( identifier + fileId ) ) return; HttpContext.Current.Items.Add(identifier + fileId, string.Empty); // just use script manager or ClientScriptManager if (control.Page.Header == null || renderMode == ScriptRenderModes.Script || renderMode == ScriptRenderModes.Inline) { RegisterClientScriptInclude(control, type,url, url); return; } // Retrieve script index in header int? index = HttpContext.Current.Items[STR_ScriptResourceIndex] as int?; if (index == null) index = 0; StringBuilder sb = new StringBuilder(256); url = WebUtils.ResolveUrl(url); // Embed in header sb.AppendLine("\r\n<script src=\"" + url + "\" type=\"text/javascript\"></script>"); if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if (renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1, new LiteralControl(sb.ToString())); HttpContext.Current.Items[STR_ScriptResourceIndex] = index; } There’s a little more code here that deals with cleaning up the passed in Url and also some custom handling of script resources that run through the ScriptCompressionModule – any script resources loaded in this fashion are automatically cached based on the resource id. Raw urls extract just the filename from the URL and cache based on that. All of this to avoid doubling up of scripts if called multiple times by multiple instances of the same control for example or several controls that all load the same resources/includes. Finally RegisterClientScriptResource utilizes the previous method to wrap the WebResourceUrl as well as some custom functionality for the resource compression module: /// <summary> /// Returns a WebResource or ScriptResource URL for script resources that are to be /// embedded as script includes. /// </summary> /// <param name="control">Any control</param> /// <param name="type">A type in assembly where resources are located</param> /// <param name="resourceName">Name of the resource to load</param> /// <param name="renderMode">Determines where in the document the link is rendered</param> public void RegisterClientScriptResource(Control control, Type type, string resourceName, ScriptRenderModes renderMode) { string resourceUrl = GetClientScriptResourceUrl(control, type, resourceName); RegisterClientScriptInclude(control, type, resourceUrl, renderMode); } /// <summary> /// Works like GetWebResourceUrl but can be used with javascript resources /// to allow using of resource compression (if the module is loaded). /// </summary> /// <param name="control"></param> /// <param name="type"></param> /// <param name="resourceName"></param> /// <returns></returns> public string GetClientScriptResourceUrl(Control control, Type type, string resourceName) { #if IncludeScriptCompressionModuleSupport // If wwScriptCompression Module through Web.config is loaded use it to compress // script resources by using wcSC.axd Url the module intercepts if (ScriptCompressionModule.ScriptCompressionModuleActive) { string url = "~/wwSC.axd?r=" + HttpUtility.UrlEncode(resourceName); if (type.Assembly != GetType().Assembly) url += "&t=" + HttpUtility.UrlEncode(type.FullName); return WebUtils.ResolveUrl(url); } #endif return control.Page.ClientScript.GetWebResourceUrl(type, resourceName); } This code merely retrieves the resource URL and then simply calls back to RegisterClientScriptInclude with the URL to be embedded which means there’s nothing specific to deal with other than the custom compression module logic which is nice and easy. What else is there in ClientScriptProxy? ClientscriptProxy also provides a few other useful services beyond what I’ve already covered here: Transparent ScriptManager and ClientScript calls ClientScriptProxy includes a host of routines that help figure out whether a script manager is available or not and all functions in this class call the appropriate object – ScriptManager or ClientScript – that is available in the current page to ensure that scripts get embedded into pages properly. This is especially useful for control development where controls have no control over the scripting environment in place on the page. RegisterCssLink and RegisterCssResource Much like the script embedding functions these two methods allow embedding of CSS links. CSS links are appended to the header or to a form declared with runat=”server”. LoadControlScript Is a high level resource loading routine that can be used to easily switch between different script linking modes. It supports loading from a WebResource, a url or not loading anything at all. This is very useful if you build controls that deal with specification of resource urls/ids in a standard way. Check out the full Code You can check out the full code to the ClientScriptProxyClass here: ClientScriptProxy.cs ClientScriptProxy Documentation (class reference) Note that the ClientScriptProxy has a few dependencies in the West Wind Web Toolkit of which it is part of. ControlResources holds a few standard constants and script resource links and the ScriptCompressionModule which is referenced in a few of the script inclusion methods. There’s also another useful ScriptContainer companion control  to the ClientScriptProxy that allows scripts to be placed onto the page’s markup including the ability to specify the script location and script minification options. You can find all the dependencies in the West Wind Web Toolkit repository: West Wind Web Toolkit Repository West Wind Web Toolkit Home Page© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  JavaScript  

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  • How to disable Bluetooth auto-answer on Windows 7?

    - by MarkR
    When my BlackBerry 9630 is connected via Bluetooth to my Dell desktop running Windows 7 x64 there are a bunch of Bluetooth services enabled on Windows Advanced Audio BB Bypass service BB Desktop Service Dial-up Networking Headset Audio Gateway Remote Control Remotely Controlled Device When a call arrives on the 9630 Windows immediately answer the call. This is annoying when windows answers the phone before I even hear an audible ring and the hapless caller is saying, "hello. hello" on top of music I have playing. Does anyone know how to tell Windows not to answer the call? I want to be able to don my headset, switch audio to my headset, THEN manually answer the call.

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  • SGE: invoking qmake raises "critical error: can't resolve group"

    - by Pierre
    I'm new to SGE an I'm trying to run qmake with the simple following Makefile with our very new cluster: merge.txt: job1.txt job2.txt job3.txt ... cat $^ > $@ job1.txt: sleep 1 echo "Hello From " $@ > $@ sleep 1 job2.txt: sleep 2 echo "Hello From " $@ > $@ sleep 2 job3.txt: (...) the following command raises an error: qmake -l arch=lx24-amd64 -cwd -v PATH -- -j 4 sleep 1 dynamic mode sleep 2 dynamic mode sleep 3 dynamic mode sleep 4 dynamic mode critical error: can't resolve group qmake: *** [job3.txt] Error 1 critical error: can't resolve group qmake: *** [job2.txt] Error 1 critical error: can't resolve group qmake: *** [job1.txt] Error 1 critical error: can't resolve group what's wrong ?

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  • Node.js Adventure - Node.js on Windows

    - by Shaun
    Two weeks ago I had had a talk with Wang Tao, a C# MVP in China who is currently running his startup company and product named worktile. He asked me to figure out a synchronization solution which helps his product in the future. And he preferred me implementing the service in Node.js, since his worktile is written in Node.js. Even though I have some experience in ASP.NET MVC, HTML, CSS and JavaScript, I don’t think I’m an expert of JavaScript. In fact I’m very new to it. So it scared me a bit when he asked me to use Node.js. But after about one week investigate I have to say Node.js is very easy to learn, use and deploy, even if you have very limited JavaScript skill. And I think I became love Node.js. Hence I decided to have a series named “Node.js Adventure”, where I will demonstrate my story of learning and using Node.js in Windows and Windows Azure. And this is the first one.   (Brief) Introduction of Node.js I don’t want to have a fully detailed introduction of Node.js. There are many resource on the internet we can find. But the best one is its homepage. Node.js was created by Ryan Dahl, sponsored by Joyent. It’s consist of about 80% C/C++ for core and 20% JavaScript for API. It utilizes CommonJS as the module system which we will explain later. The official definition of Node.js is Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. First of all, Node.js utilizes JavaScript as its development language and runs on top of V8 engine, which is being used by Chrome. It brings JavaScript, a client-side language into the backend service world. So many people said, even though not that actually, “Node.js is a server side JavaScript”. Additionally, Node.js uses an event-driven, non-blocking IO model. This means in Node.js there’s no way to block currently working thread. Every operation in Node.js executed asynchronously. This is a huge benefit especially if our code needs IO operations such as reading disks, connect to database, consuming web service, etc.. Unlike IIS or Apache, Node.js doesn’t utilize the multi-thread model. In Node.js there’s only one working thread serves all users requests and resources response, as the ST star in the figure below. And there is a POSIX async threads pool in Node.js which contains many async threads (AT stars) for IO operations. When a user have an IO request, the ST serves it but it will not do the IO operation. Instead the ST will go to the POSIX async threads pool to pick up an AT, pass this operation to it, and then back to serve any other requests. The AT will actually do the IO operation asynchronously. Assuming before the AT complete the IO operation there is another user comes. The ST will serve this new user request, pick up another AT from the POSIX and then back. If the previous AT finished the IO operation it will take the result back and wait for the ST to serve. ST will take the response and return the AT to POSIX, and then response to the user. And if the second AT finished its job, the ST will response back to the second user in the same way. As you can see, in Node.js there’s only one thread serve clients’ requests and POSIX results. This thread looping between the users and POSIX and pass the data back and forth. The async jobs will be handled by POSIX. This is the event-driven non-blocking IO model. The performance of is model is much better than the multi-threaded blocking model. For example, Apache is built in multi-threaded blocking model while Nginx is in event-driven non-blocking mode. Below is the performance comparison between them. And below is the memory usage comparison between them. These charts are captured from the video NodeJS Basics: An Introductory Training, which presented at Cloud Foundry Developer Advocate.   Node.js on Windows To execute Node.js application on windows is very simple. First of you we need to download the latest Node.js platform from its website. After installed, it will register its folder into system path variant so that we can execute Node.js at anywhere. To confirm the Node.js installation, just open up a command windows and type “node”, then it will show the Node.js console. As you can see this is a JavaScript interactive console. We can type some simple JavaScript code and command here. To run a Node.js JavaScript application, just specify the source code file name as the argument of the “node” command. For example, let’s create a Node.js source code file named “helloworld.js”. Then copy a sample code from Node.js website. 1: var http = require("http"); 2:  3: http.createServer(function (req, res) { 4: res.writeHead(200, {"Content-Type": "text/plain"}); 5: res.end("Hello World\n"); 6: }).listen(1337, "127.0.0.1"); 7:  8: console.log("Server running at http://127.0.0.1:1337/"); This code will create a web server, listening on 1337 port and return “Hello World” when any requests come. Run it in the command windows. Then open a browser and navigate to http://localhost:1337/. As you can see, when using Node.js we are not creating a web application. In fact we are likely creating a web server. We need to deal with request, response and the related headers, status code, etc.. And this is one of the benefit of using Node.js, lightweight and straightforward. But creating a website from scratch again and again is not acceptable. The good news is that, Node.js utilizes CommonJS as its module system, so that we can leverage some modules to simplify our job. And furthermore, there are about ten thousand of modules available n the internet, which covers almost all areas in server side application development.   NPM and Node.js Modules Node.js utilizes CommonJS as its module system. A module is a set of JavaScript files. In Node.js if we have an entry file named “index.js”, then all modules it needs will be located at the “node_modules” folder. And in the “index.js” we can import modules by specifying the module name. For example, in the code we’ve just created, we imported a module named “http”, which is a build-in module installed alone with Node.js. So that we can use the code in this “http” module. Besides the build-in modules there are many modules available at the NPM website. Thousands of developers are contributing and downloading modules at this website. Hence this is another benefit of using Node.js. There are many modules we can use, and the numbers of modules increased very fast, and also we can publish our modules to the community. When I wrote this post, there are totally 14,608 modules at NPN and about 10 thousand downloads per day. Install a module is very simple. Let’s back to our command windows and input the command “npm install express”. This command will install a module named “express”, which is a MVC framework on top of Node.js. And let’s create another JavaScript file named “helloweb.js” and copy the code below in it. I imported the “express” module. And then when the user browse the home page it will response a text. If the incoming URL matches “/Echo/:value” which the “value” is what the user specified, it will pass it back with the current date time in JSON format. And finally my website was listening at 12345 port. 1: var express = require("express"); 2: var app = express(); 3:  4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7:  8: app.get("/Echo/:value", function(req, res) { 9: var value = req.params.value; 10: res.json({ 11: "Value" : value, 12: "Time" : new Date() 13: }); 14: }); 15:  16: console.log("Web application opened."); 17: app.listen(12345); For more information and API about the “express”, please have a look here. Start our application from the command window by command “node helloweb.js”, and then navigate to the home page we can see the response in the browser. And if we go to, for example http://localhost:12345/Echo/Hello Shaun, we can see the JSON result. The “express” module is very populate in NPM. It makes the job simple when we need to build a MVC website. There are many modules very useful in NPM. - underscore: A utility module covers many common functionalities such as for each, map, reduce, select, etc.. - request: A very simple HTT request client. - async: Library for coordinate async operations. - wind: Library which enable us to control flow with plain JavaScript for asynchronous programming (and more) without additional pre-compiling steps.   Node.js and IIS I demonstrated how to run the Node.js application from console. Since we are in Windows another common requirement would be, “can I host Node.js in IIS?” The answer is “Yes”. Tomasz Janczuk created a project IISNode at his GitHub space we can find here. And Scott Hanselman had published a blog post introduced about it.   Summary In this post I provided a very brief introduction of Node.js, includes it official definition, architecture and how it implement the event-driven non-blocking model. And then I described how to install and run a Node.js application on windows console. I also described the Node.js module system and NPM command. At the end I referred some links about IISNode, an IIS extension that allows Node.js application runs on IIS. Node.js became a very popular server side application platform especially in this year. By leveraging its non-blocking IO model and async feature it’s very useful for us to build a highly scalable, asynchronously service. I think Node.js will be used widely in the cloud application development in the near future.   In the next post I will explain how to use SQL Server from Node.js.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Terminal OS X Error when using Python

    - by Stephen
    Hey, I'm trying to learn how to program so I've installed the latest version of Python and I've been following the Byte of Python tutorial. I'm using Textwrangler I've only gotten as far as the simple "Hello World" intro and I'm already having a problem. I type out the code (just without the ""): "#!/usr/bin/python" "#Filename: helloworld.py" "print('Hello World')" and save it to my desktop as helloworld.py. I then go into terminal and type "python3 helloworld.py" and I get the following error message: /Library/Frameworks/Python.framework/Versions/3.1/Resources/Python.app/Contents/MacOS/Python: can't open file 'helloworld.py': [Errno 2] No such file or directory I was hoping someone could tell me what I'm doing wrong. If I choose to run the script from Textwrangler it operates just fine however I'm not able to access it from the Terminal. Thanks so much!

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