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  • Only recognizes one partition from multi partitions SD card

    - by Jay Ngo
    Hello everybody, I split my sd card into 2 partitions. When i use usb-card-reader to read my sd card, only the one partition shows up on the screen, the other doesn't. I have run the command "sudo fdisk -l" and the result is the same, only one partition is recognized. But i do believe both partitions of my sd card work fine, because i still can boot my single-board computer with that sd card and run some programms, which are inside that unreadable partition. How can i access both partitions of my sd card? Does anyone know how to solve this kind of problem? I really appreciate your help.

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  • Patterns to refactor common code in multi-platform software

    - by L. De Leo
    I have a Django application and a PyQt application that share a lot of code. A big chunk of the PyQt application are copied verbatim from the Django application's views. As this is a game, I have already an engine.py module that I'm sharing among the two applications, but I was wondering how to restructure the middle layer (what in Django corresponds to the largest part of the views minus the return HttpResponse part) into its own component. In the web application the components are those of a classic Django application (with the only exception that I don't make any use of models): the game engine the url dispatcher the template the views My PyQt application is divided into: the game engine the UI definition where I declare the UI components and react to the events (basically this takes the place of the template and the url dispatcher in the Django app) the controller where I instantiate the window object and reproduce the methods that map the views in the Django app

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  • How to make the run button run the project, not the file, in Eclipse

    - by Roy T.
    I'm using the Spring IDE, a variant of Eclipse to create a Java project. One big irritation I have is that when I press the run button Eclipse tries to run the current file, which usually fails because it doesn't have a main method. I've set up run configurations in the hope that would make the play button default to the run configuration instead of the current file, but that doesn't work either. Now to run my application correctly I have to press the little arrow next to play, select my favorite run configuration and then it works, this is only two extra clicks but it's tedious, the button is small and I feel like I shouldn't have to perform these extra steps. I mean what is the point of run configurations and projects if it still tries to run a file by default? Even more preferably I wouldn't even want to touch the mouse but just press Ctrl+F11, but this has the same behavior. All above applies to debugging as well btw. So my question is this: how do I make the run and debug buttons (and their short keys) default to the project's run configuration instead of to trying (and failing) to run only the current file? Much like it is in Visual Studio and other IDEs?

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  • new project; entire node.js app

    - by Jared
    I have been looking into Node.js, express and Nowjs and love how easy it is to have real time interactions between clients. My background is mostly from CodeIgniter MVC using PHP and MYSql. I want to re make a current web project of mine from scratch to make everything better and more real time with this newer technology. After researching and doing test examples I want to use node.js , express and Nowjs for the real time interactions once someone connects to the socket.io to pull data back to clients. But use Code Igniter for the control of the site and user management , possible shopping cart/store , pretty much everything else. This is purely due to time constraints and that I am already familiar with doing it that way. I have been looking at MongoDB as an alternative to MySql, Basically the app is going to be multiple chat rooms all on one page. with the ability of notifications and private messaging. Lots of data transfer and images. before I started piecing it together I wanted to get people who have already done something similar. My model would use Code Igniter and MySQL to render the page and then connect them onto a node.js server and broadcast using express and nowjs would using a mongoDB be better than mySQL for tons of messages and data being stored or MYSQL? Also does it make since to not make the whole site on Node.js , kinda piece it together like that? I was asked to re post this somewhere else as it was not up to the format for SO, OP from here http://stackoverflow.com/questions/12649469/new-project-need-some-start-up-advice-node-js-app#comment17062924_12649469

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  • MySQL CASE Statements in Multi-Aggregated Crosstab Columns

    Inserting additional columns to a crosstab query is less straightforward than adding row data, because SQL naturally groups data by rows. Moreover, the efficacy of the CASE statement within an aggregate function decreases in direct proportion to the complexity of the criteria. Read on to learn more...

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  • MySQL CASE Statements in Multi-Aggregated Crosstab Columns

    Inserting additional columns to a crosstab query is less straightforward than adding row data, because SQL naturally groups data by rows. Moreover, the efficacy of the CASE statement within an aggregate function decreases in direct proportion to the complexity of the criteria. Read on to learn more...

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  • Problem with homepage's SEO when using subfolders in a multi language website

    - by Antonio
    After watching a hundreds of threads about multilanguage website I haven't found an answer to my specific problem, so I think its not a common issue and I must have done something terribly wrong ;-) We have a brand.com website in DE main language and the following subfolders: /de/ = canonical of / + redirect to / /it/ /en/ When I crawl google.com for EN keywords or google.it for IT keywords then I get as results the homepage in German language (both title and description) as the top result with no trace of the /it/ or the /en/ homepage. Is this because /it/ and /en/ both needs a separate link building strategy? I've already configured Google webmaster tool into the following way: brand.com, no language preference brand.com/de/, de language brand.com/it/, it language brand.com/en/, en language Perhaps having "/" as DE main page is it wrong and I should use a different approach? i.e. like having "/" to be a 301 to /de/ instead ? Thanks in advance.

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  • Multi option step-by-step walkthrough? [closed]

    - by James Simpson
    I'm looking for a service ideally (but script maybe) that would allow me to create a step-by-step walkthrough, customised by options users choose in earlier steps. It is difficult to describe and if there is a better description I could Google for, please let me know! Basically, I want to start with a few options for a user to click on and then change what comes next based on that click and be able to do this through a whole walk through (explaining how to set a service up). As mentioned earlier, if it was a SAAS I could use (in the vein of desk.com) that would be perfect. Thank you and please ask questions if I've described it poorly!

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  • Multi Seat Ubuntu 10.10

    - by JJ Mcfly
    Hi I was hoping to have a 2 seat setup. One will be for my TV just going to run Boxee. The other is for my main Desktop. I've been looking for a good guide to help me navigate this, I'd like to use ubuntu 10.10. I am assuming it's just a case of getting a box + 2 graphics adaptors and 2 usb mice and keyboards, one of which will be bluetooth for the TV. I can't seem to find much documentation on this idea. Can anyone point me in the right direction? Also I am assuming that this is all possible with a standard ubuntu install, but with some additional configuration. Thank you in advance for any advice you can offer me JJ Mcfly

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  • Coordinate based travel through multi-line path over elapsed time

    - by Chris
    I have implemented A* Path finding to decide the course of a sprite through multiple waypoints. I have done this for point A to point B locations but am having trouble with multiple waypoints, because on slower devices when the FPS slows and the sprite travels PAST a waypoint I am lost as to the math to switch directions at the proper place. EDIT: To clarify my path finding code is separate in a game thread, this onUpdate method lives in a sprite like class which happens in the UI thread for sprite updating. To be even more clear the path is only updated when objects block the map, at any given point the current path could change but that should not affect the design of the algorithm if I am not mistaken. I do believe all components involved are well designed and accurate, aside from this piece :- ) Here is the scenario: public void onUpdate(float pSecondsElapsed) { // this could be 4x speed, so on slow devices the travel moved between // frames could be very large. What happens with my original algorithm // is it will start actually doing circles around the next waypoint.. pSecondsElapsed *= SomeSpeedModificationValue; final int spriteCurrentX = this.getX(); final int spriteCurrentY = this.getY(); // getCoords contains a large array of the coordinates to each waypoint. // A waypoint is a destination on the map, defined by tile column/row. The // path finder converts these waypoints to X,Y coords. // // I.E: // Given a set of waypoints of 0,0 to 12,23 to 23, 0 on a 23x23 tile map, each tile // being 32x32 pixels. This would translate in the path finder to this: // -> 0,0 to 12,23 // Coord : x=16 y=16 // Coord : x=16 y=48 // Coord : x=16 y=80 // ... // Coord : x=336 y=688 // Coord : x=336 y=720 // Coord : x=368 y=720 // // -> 12,23 to 23,0 -NOTE This direction change gives me trouble specifically // Coord : x=400 y=752 // Coord : x=400 y=720 // Coord : x=400 y=688 // ... // Coord : x=688 y=16 // Coord : x=688 y=0 // Coord : x=720 y=0 // // The current update index, the index specifies the coordinate that you see above // I.E. final int[] coords = getCoords( 2 ); -> x=16 y=80 final int[] coords = getCoords( ... ); // now I have the coords, how do I detect where to set the position? The tricky part // for me is when a direction changes, how do I calculate based on the elapsed time // how far to go up the new direction... I just can't wrap my head around this. this.setPosition(newX, newY); }

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  • Ubuntu only recognizes one partition from multi partitions SD card

    - by Jay Ngo
    Hello everybody, I split my sd card into 2 partitions. When i use usb-card-reader to read my sd card, only the one partition shows up on the screen, the other doesn't. I have run the command "sudo fdisk -l" and the result is the same, only one partition is recognized. But i do believe both partitions of my sd card work fine, because i still can boot my single-board computer with that sd card and run some programms, which are inside that unreadable partition. How can i access both partitions of my sd card? Does anyone know how to solve this kind of problem? I really appreciate your help.

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  • Maximized Office 2007 gets cut off on multi-monitor setup with different resolutions

    - by Adam M-W
    I've got an external monitor plugged into my laptop that I like to use for typing up documents, but I've noticed that when Word is maximized it gets cut off at where the primary monitor's bounds are. Is this a bug in Wine (i'm using version 1.3.32), or with my Window Manager (metacity with compositing enabled, version 2.34.1), with my graphics drivers (nouveau) or something else? I know that I can fix it by unmaximizing (it doesn't get cut off and I can resize to the entirety of the second monitor), but it keeps on maximizing itself as it (rightly so) knows that it should be taking up the entire screen. I don't really want to use the "Emulate a virtual desktop feature", I would prefer to find the source of this issue.

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  • How to create and administer multi-architecture PPAs?

    - by maxschlepzig
    I have a program that needs to be recompiled for every ubuntu version. Currently I am packaging it using Ubuntu's PPA just for the current distribution. Eventually, I have to provide packages for the previous ubuntu version. I am not sure how to accomplish this. How does the Ubuntu PPA build server works - does it just look at the distribution field in the most current changelog entry (in the debian/changelog file) to determine for what distribution the package should be build? The debian specification allows to add multiple distributions into the distribution field. But this does not seam to help me. Some ubuntu documents talk about encoding the distribution name into the version number (in the debian changelog file). But how does this work in practice? A new version of the program is available, then what? Do I add for each distribution a new changelog entry and the PPA buildserver builds automatically for each distribution new packages after dput'ing it up? Or does the PPA buildserver just looks at the first changelog entry?

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  • Right multi object dependance design

    - by kenny
    I need some help with a correct design. I have a class called BufferManager. The push() method of this class reads data from a source and pushes it to a buffer repeatedly until there is no more data left in the source. There are also consumer threads that read data from this buffer, as soon as new data arrives. There is an option to sort the data before it comes to buffer. What I do right now is that BufferManager, instead of pushing data to the buffer, pushes it to another "sorting" buffer and starts a sorting thread. SorterManager class reads the data, sorts it in files and push()es the sorted data into the buffer. There will be a bottleneck (I use merge sort with files) but this is something I can't avoid. This is a bad design, because both BufferManager and SorterManager push data to a buffer (that consumers read from). I think only BufferManager should do it. How can I design it?

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  • How do I set up multi seat?

    - by JJ Mcfly
    Hi I was hoping to have a 2 seat setup. One will be for my TV just going to run Boxee. The other is for my main Desktop. I've been looking for a good guide to help me navigate this, I'd like to use ubuntu 10.10. I am assuming it's just a case of getting a box + 2 graphics adaptors and 2 usb mice and keyboards, one of which will be bluetooth for the TV. I can't seem to find much documentation on this idea. Can anyone point me in the right direction? Also I am assuming that this is all possible with a standard ubuntu install, but with some additional configuration. Thank you in advance for any advice you can offer me JJ Mcfly

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  • How to properly add texture to multi-fixture/shape b2Body

    - by Blazej Wdowikowski
    Hello to everyone this is my first poste here I hope that will be not fail start. At start I must say I make part 1 in Ray's Tutorial "How To Make A Game Like Fruit Ninja With Box2D and Cocos2D". But I wonder what when I want make more complex body with texture? Simple just add n b2FixtureDef to the same body. OK but what about texture? If I will take code from that tutorial it only fill last fixture. Probably it does not takes every b2Vec2 point. I was right, it did not. So quick refactor and from that -(id)initWithTexture:(CCTexture2D*)texture body:(b2Body*)body original:(BOOL)original { // gather all the vertices from our Box2D shape b2Fixture *originalFixture = body->GetFixtureList(); b2PolygonShape *shape = (b2PolygonShape*)originalFixture->GetShape(); int vertexCount = shape->GetVertexCount(); NSMutableArray *points = [NSMutableArray arrayWithCapacity:vertexCount]; for(int i = 0; i < vertexCount; i++) { CGPoint p = ccp(shape->GetVertex(i).x * PTM_RATIO, shape->GetVertex(i).y * PTM_RATIO); [points addObject:[NSValue valueWithCGPoint:p]]; } if ((self = [super initWithPoints:points andTexture:texture])) { _body = body; _body->SetUserData(self); _original = original; // gets the center of the polygon _centroid = self.body->GetLocalCenter(); // assign an anchor point based on the center self.anchorPoint = ccp(_centroid.x * PTM_RATIO / texture.contentSize.width, _centroid.y * PTM_RATIO / texture.contentSize.height); } return self; } I came up with that -(id)initWithTexture:(CCTexture2D*)texture body:(b2Body*)body original:(BOOL)original { int vertexCount = 0; //gather total number of b2Vect2 points b2Fixture *currentFixture = body->GetFixtureList(); while (currentFixture) { //new b2PolygonShape *shape = (b2PolygonShape*)currentFixture->GetShape(); vertexCount += shape->GetVertexCount(); currentFixture = currentFixture->GetNext(); } NSMutableArray *points = [NSMutableArray arrayWithCapacity:vertexCount]; // gather all the vertices from our Box2D shape b2Fixture *originalFixture = body->GetFixtureList(); while (originalFixture) { //new NSLog((NSString*)@"-"); b2PolygonShape *shape = (b2PolygonShape*)originalFixture->GetShape(); int currentVertexCount = shape->GetVertexCount(); for(int i = 0; i < currentVertexCount; i++) { CGPoint p = ccp(shape->GetVertex(i).x * PTM_RATIO, shape->GetVertex(i).y * PTM_RATIO); [points addObject:[NSValue valueWithCGPoint:p]]; } originalFixture = originalFixture->GetNext(); } if ((self = [super initWithPoints:points andTexture:texture])) { _body = body; _body->SetUserData(self); _original = original; // gets the center of the polygon _centroid = self.body->GetLocalCenter(); // assign an anchor point based on the center self.anchorPoint = ccp(_centroid.x * PTM_RATIO / texture.contentSize.width,_centroid.y * PTM_RATIO / texture.contentSize.height); } return self; } I was working for simple two fixtures body like b2BodyDef bodyDef; bodyDef.type = b2_dynamicBody; bodyDef.position = position; bodyDef.angle = rotation; b2Body *body = world->CreateBody(&bodyDef); b2FixtureDef fixtureDef; fixtureDef.density = 1.0; fixtureDef.friction = 0.5; fixtureDef.restitution = 0.2; fixtureDef.filter.categoryBits = 0x0001; fixtureDef.filter.maskBits = 0x0001; b2Vec2 vertices[] = { b2Vec2(0.0/PTM_RATIO,50.0/PTM_RATIO), b2Vec2(0.0/PTM_RATIO,0.0/PTM_RATIO), b2Vec2(50.0/PTM_RATIO,30.1/PTM_RATIO), b2Vec2(60.0/PTM_RATIO,60.0/PTM_RATIO) }; b2PolygonShape shape; shape.Set(vertices, 4); fixtureDef.shape = &shape; body->CreateFixture(&fixtureDef); b2Vec2 vertices2[] = { b2Vec2(20.0/PTM_RATIO,50.0/PTM_RATIO), b2Vec2(20.0/PTM_RATIO,0.0/PTM_RATIO), b2Vec2(70.0/PTM_RATIO,30.1/PTM_RATIO), b2Vec2(80.0/PTM_RATIO,60.0/PTM_RATIO) }; shape.Set(vertices2, 4); fixtureDef.shape = &shape; body->CreateFixture(&fixtureDef); But if I try put secondary shape upper than first it starting wierd, texture goes crazy. For example not mention about more complex shapes. What's more if shapes have one common point texture will not render for them at all [For that I use Physics Edytor like in tutorial part1] BTW. I use PolygonSprite and in method createWithWorld... another shapes. Uff.. Question So my question is, why texture coords are in such a mess up? It's my modify method or just wrong approach? Maybe I should remove duplicated from points array?

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  • Unable to select iso file when making live usb with Yumi multi boot installer

    - by user169875
    I am trying to make a Live USB of ubuntu 12.04 desktop. I did download it from the site. It shows that its a iso file. I am trying to browse it from multiboot installer(YUMI) but I don't know why Multiboot Installer is unable to detect it as it is a iso file. I tried renaming the file .iso. but nothing worked for me. Please help me I am stuck and frustrated. Trying to get things straight for hours.

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  • Suggestions to start a cross-platform project

    - by Gabriele
    I have a big project in my head, it should be cross-platform (Win, Max and Linux), online (Client - Server) and with 3D graphics. I would like some suggestions to start with the right things. Currently I'm a PHP/MySQL coder, I used to code in C and Pascal on DOS ages (Borland Times ;)), my C knowlegde need a refresh but it's ok. I guess C++ it's the right language. What platform and what i should use to code? I can choose from all three platforms. My idea was to use Visual Studio 2010 C++, but i'm not sure if it support Native code. What kind of libraries should i use? I guessed OpenSSL for the login, OpenGL for graphics part. For the Audio or the GUI? Any other suggestions are well accepted. I know it's a "BIG DEAL" but I have no rush and it'll be a free-time project, only for my pleasure. Thank you in advance.

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  • Multi-Threaded Pipelined Game Engine Data Synchronization Questions

    - by Douglas
    Let's say I'm setting up a worker pool based game engine with pipelining. Let's say I have 4 stages in my pipeline as such: Stage 1: Physics Stage 2: AI/Input Stage 3: Game Logic Stage 4: Rendering Now let's say that the physics detects a collision between a bullet and a character in stage 1. Two frames later the game logic may choose to remove that bullet from the simulation, however none of the other copies of the data for the other pipeline stages will get this information. How is this sort of thing and other things like it get handled? Do you generally make changes like this to every pipeline stage's data at the end of a frame?

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  • Best scripting language for project [on hold]

    - by Dave
    This is a subjective question, but I don't know where else to ask it. I'd appreciate it if someone could direct me to an appropriate scripting language for my project. I'm a little new at this so I'd appreciate any help. The project is a website that will display a list of photo subject groups (such as "nature" "people" "sports" etc) on the home page. The photos will all be in subdirectories of the main photo directory (photos) and each subject group will represent a subdirectory in photos. For example in directory photos there might be 3 subdirectories, "nature" "people" "sports" and in each of those subdirectories there will be the actual photos. The idea is that when the website owner wants to update/add/delete a subject group all he has to do is add, delete or update a subdirectory of the photos directory. This means, I think, that I need a scripting language that can read the directories and files in the website and then send a web page with the information in it. What is the simplest and easiest scripting language to do this in? Any ideas? Thanks

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