Search Results

Search found 2144 results on 86 pages for 'programmatically'.

Page 42/86 | < Previous Page | 38 39 40 41 42 43 44 45 46 47 48 49  | Next Page >

  • Designing complex query builders in java/jpa/hibernate

    - by Ramraj Edagutti
    I need to build complex sql queries programatically, based on large filter conditions. For example, below are few sample/hypothitical filter conditions, based on which i need to fetch users Country: india States: Andhra Pradesh(AP), Gujarat(GUJ), karnataka(KTK) Districts: All districts in AP except 3 district, 5 any districts from GUJ, all district from KTK except 1 district Cities: All cities in AP, all cities except few, include only 50 specific cities from KTK Villages: similar conditions like above with varies combinations... Currently, we have a query builder, which is very complex in nature, and not easy to modify/re-factory for improvements. So, thinking of complete re-design of it. Any suggesations on how to build this kind of complex query builders programmatically using some best practices/deisgn patterns?

    Read the article

  • Tangent basis calculation problem

    - by Kirill Daybov
    I have the problem with seams with calculating a tangent basis in my application. I'm using a seems to be right algorithm, but it gives wrong result on the seams. What am I doing wrong? Is there a problem with an algorithm, or with the model? The designer says that our models with our normal maps are rendered correctly in Xoliul Shader Plugin in 3Ds Max, so there should be a way to calculate correct tangent basis programmatically. Here's an example of the problem I'm talking about. Steps, I've already taken: - Tried different algorithm (from Gamasutra, I can't post the link because I don't have enough reputation yet). I got wrong, much worse, results; - Tried to average basis vectors for vertexes are used in multiple faces; - Tried to average basis vectors for vertexes that have same world coordinates (this would be obviously wrong solution, but I've tried it anyway).

    Read the article

  • How can I easily create cloud texture maps?

    - by EdwardTeach
    I am making 3d planets in my game; these will be viewed as "globes". Some of them will need cloud layers. I looked at various Blender tutorials for creating "earth", and for their cloud layers they use earth cloud maps from NASA. However I will be creating a fictional universe with many procedurally-generated planets. So I would like to use many variations. I'm hoping there's a way to procedurally generate cloud maps such as the NASA link. I will also need to create gas giants, so I will also need other kinds of cloud texture maps. If that is too difficult, I could fall back to creating several variations of cloud maps. For example, 3 for earth-like, 3 for gas giants, etc. So how do I statically create or programmatically generate such cloud maps?

    Read the article

  • Drawing a random x,y grid of objects within a prespective

    - by T Reddy
    I'm wrapping my head around OpenGL ES 2.0 and I think I'm trying to do something very simple, but I think the math may be eluding me. I created a simple, flat-ish cylinder in Blender that is 2 units in diameter. I want to create an arbitrary grid of these edge to edge (think of a checker board). I'm using a 3D perspective with GLKit: CGSize size = [[self view] bounds].size; _projectionMatrix = GLKMatrix4MakePerspective(GLKMathDegreesToRadians(45.0f), size.width/size.height, 0.1f, 100.0f); So, I managed to manually get all of these cylinders drawn on the screen just fine. However, I would like to understand how I can programmatically "fit" all of these cylinders on the screen at the same time given the camera location, screen size, cylinder diameter, and the number of rows/columns. So the net effect is that for small grids (i.e., 5x5) the objects are closer to the camera, but for large grids (i.e., 30x30) the objects are farther away. In either case, all of the cylinders are visible.

    Read the article

  • Deleting ASP.NET application subdirectories causes application recycle!

    - by geekrutherford
    This may not be news to most people, but was definitely a shock to me!   In the .NET 2.x framework a "feature" was implemented where by an ASP.NET application is automatically recycled if any subdirectory is deleted. This was apparently implemented to prevent stale content from appearing on a site.   The unfortunate side effect of this "feature" is that when using the "InProc" model for session management, all session data is lost if a subdirectory is deleted.   For those who progammatically may be adding/deleting directories within their application as inherent functionality, this causes a rather large problem.   The solution? Create your folder(s) which may be programmatically deleted outside of the root folder for the application. Alernatively, utilize a file based structure vs. folders since deleting files does not result in the same issue.

    Read the article

  • Finding "spare time" in a day from within a list of events

    - by MFB
    I have a list of events which is always sorted chronologically. The start time is always followed by the end time. Times are strings formatted as 'HHmmss'. // list of events var events = [ '010000', // start '013000', // end... '053000', '060000', '161500', '184500'] // desired output var spares = [ '000000', // start '010000', // end... '013000', '053000', '060000', '161500', '184500', '235959'] How can I programmatically create a new list of "spare time" from 000000 to 235959? PS I'm trying to do this in Javascript, but any conceptual answer or pseudo code would be helpful too.

    Read the article

  • Iterating selected rows in an ADF Faces table

    - by Frank Nimphius
    In OTN Harvest May 2012; http://www.oracle.com/technetwork/developer-tools/adf/learnmore/may2012-otn-harvest-1652358.pdf I wrote about "Common mistake when iterating <af:table> rows". In this entry I showed code to access the row associated with a selected table row from the binding layer to avoid the problem of having to programmatically change the selected table row. As it turns out, my solution only worked fro selected table rows that are in the current iterator query range. So here's a solution that works for all ranges public String onButtonPress() { RowKeySet rks = table.getSelectedRowKeys(); Iterator it = rks.iterator(); while (it.hasNext()) { List selectedRowKeyPath = (List)it.next(); //table is the JSF component reference created using the table's binding //property Row row = ((JUCtrlHierNodeBinding)table.getRowData(selectedRowKeyPath)).getRow(); System.out.println("Print Test: " + row.getAttribute(1)); } return null; }

    Read the article

  • Lightning whip particle effects

    - by Fibericon
    I'm currently using Mercury Particle Engine for the particle effects in my game, and I'm trying to create a sort of lightning whip - basically a lightning effect bound to a line that curves when the player moves. I know how to use the editor, and I have particle effects working in game. However, I'm completely lost as to where I should start for this specific particle effect. Perhaps if I could find the code for it in a different particle engine, I could convert it, but I can't seem to find that either. What I did find was a lot of tutorials for creating the lines associated with lightning programmatically, which doesn't help in this case because I don't want it to be rigid. Perhaps it would be more like some sort of laser beam with crackling effects around it? I'm running into a wall as far as even beginning to implement this goes.

    Read the article

  • Using Microsoft&apos;s Chart Controls In An ASP.NET Application: Serializing Chart Data

    In most usage scenarios, the data displayed in a Microsoft Chart control comes from some dynamic source, such as from a database query. The appearance of the chart can be modified dynamically, as well; past installments in this article series showed how to programmatically customize the axes, labels, and other appearance-related settings. However, it is possible to statically define the chart's data and appearance strictly through the control's declarative markup. One of the demos examined in the <a href="http://www.4guysfromrolla.com/articles/072209-1.aspx">Getting Started</a> article rendered a column chart with seven columns whose labels and values were defined statically in the <code>&lt;asp:Series&gt;</code> tag's

    Read the article

  • Level Representation in a 2D Game

    - by meszar.imola
    I would like to create a 2D game, where a character should move on a stage/level. My stage would be static, constructed some little cubes, similar to the well-known Mario game: some of the elements should represent an element of the way where the character can step, but if the element is missing, the character should fall. My problem is, how to represent this programmatically? My first thought was to represent the stage with a vector, which should contain boolean elements, depending on the state of the element on the stage - if it's missing or not. But this means, I have to verify at my character's x or y position change if it has a stage element under or not (if not, to simulate the falling of the character) - I think it is not the best practice, it's not the beautiful solution. Can you help me with some advice, how to represent the stage?

    Read the article

  • Introduction to Google Apps Script Triggers

    Introduction to Google Apps Script Triggers Love Apps Script, but wish that it would just automatically work in the background? We've got just the thing for you - Triggers! This show will be an introductory level show about how to set up Apps Script so your scripts are run on a schedule, or in response to certain events like a spreadsheet being edited or a form submission. We'll talk about what triggers are, how to manually schedule triggers, how to programmatically create them, and some of the cool things you can do with them. From: GoogleDevelopers Views: 87 13 ratings Time: 50:17 More in Science & Technology

    Read the article

  • xUnit global setup / teardown [migrated]

    - by Codism
    I need to run some code before any test is executed and also some code after all tests are done. I thought there must be some attributes or marker interface to indicate the global initialization and termination code but couldn't find them. Alternatively, if I can invoke xUnit programmatically, I can also achieve what I want to do by the following code: ... Main(string[] args) { try { MyGlobalSetup(); RunAllTests(); // What goes into this method? } finally { MyGlobalTeardown(); } } Can anyone provide me some hint about how to declaratively or programmally run some global setup/teardown code? Thanks

    Read the article

  • WPF Binding to change fill color of ellipse

    - by user294382
    Probably a simple question but: How do I programmatically change the color of an ellipse that is defined in XAML based on a variable? Everything I've read on binding is based on collections and lists -can't I set it simply (and literally) based on the value of a string variable? string color = "red" color = "#FF0000"

    Read the article

  • Routing audio to Bluetooth Headset (non-A2DP) on Android

    - by Jayesh
    I have a non-A2DP single ear BT headset (Plantronics 510) and would like to use it with my Android HTC Magic to listen to low quality audio like podcasts/audio books. After much googling I found that only phone call audio can be routed to the non-A2DP BT headsets. (I would like to know if you have found a ready solution to route all kinds of audio to non-A2DP BT headsets) So I figured, somehow programmatically I can channel the audio to the stream that carries phone call audio. This way I will fool the phone to carry my mp3 audio to my BT headset. I wrote following simple code. import android.content.*; import android.app.Activity; import android.os.Bundle; import android.media.*; import java.io.*; import android.util.Log; public class BTAudioActivity extends Activity { private static final String TAG = "BTAudioActivity"; private MediaPlayer mPlayer = null; private AudioManager amanager = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); amanager = (AudioManager) getSystemService(Context.AUDIO_SERVICE); amanager.setBluetoothScoOn(true); amanager.setMode(AudioManager.MODE_IN_CALL); mPlayer = new MediaPlayer(); try { mPlayer.setDataSource(new FileInputStream( "/sdcard/sample.mp3").getFD()); mPlayer.setAudioStreamType(AudioManager.STREAM_VOICE_CALL); mPlayer.prepare(); mPlayer.start(); } catch(Exception e) { Log.e(TAG, e.toString()); } } @Override public void onDestroy() { mPlayer.stop(); amanager.setMode(AudioManager.MODE_NORMAL); amanager.setBluetoothScoOn(false); super.onDestroy(); } } As you can see I tried combinations of various methods that I thought will fool the phone to believe my audio is a phone call: Using MediaPlayer's setAudioStreamType(STREAM_VOICE_CALL) using AudioManager's setBluetoothScoOn(true) using AudioManager's setMode(MODE_IN_CALL) But none of the above worked. If I remove the AudioManager calls in the above code, the audio plays from speaker and if I replace them as shown above then the audio stops coming from speakers, but it doesn't come through the BT headset. So this might be a partial success. I have checked that the BT headset works alright with phone calls. There must be a reason for Android not supporting this. But I can't let go of the feeling that it is not possible to programmatically reroute the audio. Any ideas? P.S. above code needs following permission <uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS"/>

    Read the article

  • How to parse the AndroidManifest.xml file inside an .apk package

    - by jnorris
    This file appears to be in a binary XML format. What is this format and how can it be parsed programmatically (as opposed to using the aapt dump tool in the SDK)? This binary format is not discussed in the in the documentation here: http://developer.android.com/guide/topics/manifest/manifest-intro.html Note: I want to access this information from outside the Android environment, preferably from Java.

    Read the article

  • Get the 'actual font' being used for a WPF element

    - by mackenir
    WPF lets you specify the FontFamily of TextBlocks, Buttons, etc. Is there a way to discover what font WPF decided to use for a given element? For example, if you leave the FontFamily unspecified, styles notwithstanding, an element will take on the Font Family 'GlobalUserInterface'. In this case, can I determine programmatically what font is actually being used to render an element's text?

    Read the article

  • Sharepoint: Convert a SPFieldMultilineText to SPFieldText

    - by driAn
    Hi Is it possible to programmatically change a "multi-line text field" to "single-line text field" ? SPFieldMultiLineText field = list.Fields["sample"] as SPFieldMultiLineText; // how to change the type to 'single line' now ? Or do I need to create an additional field (with a similiar name) and migrate the content? Thanks for any help.

    Read the article

  • Android Spinner selection

    - by Arutha
    The OnItemSelectedListener event handler gets called both when a spinner selection is changed programmatically, and when a user physically clicks the spinner control. Is is possible to determine if an event was triggered by a user selection somehow? Or is there another way to handle spinner user selections?

    Read the article

  • Invoking a WCF service using claims based authentication

    - by ashwnacharya
    I have a WCF service deployed in a server machine. We are using claims based authentication to authenticate the WCF service caller. The WCF service is restricted by using IIS Authorization rules. How do I programmatically invoke the WCF service using .NET? The client app uses a proxy generated using SVCUtil. calling the service reads the credentials from a configuration file (not the app.config file, in fact the client application does not have a *.config file).

    Read the article

  • Silverlight - Bing Maps - Customize Pushpin Style

    - by user70192
    Hello, How do I customize the style of a pushpin on the Bing Maps Silverlight control? I have reviewed the documentation shown here (http://www.microsoft.com/maps/isdk/silverlightbeta/#MapControlInteractiveSdk.Tutorials.TutorialCustomPushpin). However, I am programmatically adding a variable number of Pushpins. Ideally, I would like to be able to set the style of each pushin, but I do not know how. Can someone show me how? Thank you!

    Read the article

  • Accessing hidden SharePoint list

    - by BeraCim
    Hi all: Currently I have a few lists in my SharePoint site that has been hidden from the user (via the hidden property which was set programmatically). I was wondering whether there are any special urls/web or ways to access those lists? e.g. {site}/lists/hiddenList or something similar? Thanks.

    Read the article

  • Sharepoint DateTimeControl: set it to null

    - by pistacchio
    Hi, how can I set the selected value of a Sharepoint DateTimeControl to null? When you first load it into a page, there's no value selected (even if the returned value is not properly null but one can check it with IsDateEmpty). How can i programmatically set it back to the initial, empty value? Thanks

    Read the article

  • Here i m sending my code for presentmodelViewController

    - by aman-gupta
    Hi Please help me out i want to switch to first view from third view directly here is my code:-where i m using presentModelViewcontroller // // ExperimentAppDelegate.h // Experiment // // Created by Aman on 4/20/10. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @class ExperimentViewController; @class SecondView; @class ThirdView; BOOL parentScreenNo; @interface ExperimentAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; ExperimentViewController *viewController; SecondView *ptrSecond; ThirdView *ptrThird; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet ExperimentViewController *viewController; @property (nonatomic, retain) IBOutlet SecondView *ptrSecond; @property (nonatomic, retain) IBOutlet ThirdView *ptrThird; @end ///////////////////////////////////// // // ExperimentAppDelegate.m // Experiment // // Created by Aman on 4/20/10. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "ExperimentAppDelegate.h" #import "ExperimentViewController.h" @implementation ExperimentAppDelegate @synthesize window; @synthesize viewController,ptrThird,ptrSecond; - (void)applicationDidFinishLaunching:(UIApplication *)application { parentScreenNo = NO; // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end ///////////////////////////////////////// // // ExperimentViewController.h // Experiment // // Created by Aman on 4/20/10. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @interface ExperimentViewController : UIViewController { } -(IBAction)second:(id)sender; @end /////////////////////////////// // // ExperimentViewController.m // Experiment // // Created by Aman on 4/20/10. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "ExperimentViewController.h" #import "ExperimentAppDelegate.h" @implementation ExperimentViewController /* // The designated initializer. Override to perform setup that is required before the view is loaded. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ -(IBAction)second:(id)sender { ExperimentAppDelegate *app = (ExperimentAppDelegate *)[[UIApplication sharedApplication]delegate]; [self presentModalViewController:app.ptrSecond animated:YES]; } /* // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////// // // SecondView.h // Experiment // // Created by Aman on 4/20/10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> @interface SecondView : UIViewController { } -(IBAction)third:(id)sender; -(void)down; @end //////////////////////////////////////////// // // SecondView.m // Experiment // // Created by Aman on 4/20/10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "SecondView.h" #import "ExperimentAppDelegate.h" @implementation SecondView /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } -(void)viewWillAppear:(BOOL)animated { if(parentScreenNo == YES) { [self performSelector:@selector(down) withObject:nil]; } [super viewWillAppear:YES]; } -(IBAction)third:(id)sender { ExperimentAppDelegate *app = (ExperimentAppDelegate *)[[UIApplication sharedApplication]delegate]; [self presentModalViewController:app.ptrThird animated:YES]; } -(void)down { [self dismissModalViewControllerAnimated:YES]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end ////////////////////////////////// // // ThirdView.h // Experiment // // Created by Aman on 4/20/10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> @interface ThirdView : UIViewController { } -(IBAction)back:(id)sender; @end ////////////////////////////////// // // ThirdView.m // Experiment // // Created by Aman on 4/20/10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "ThirdView.h" #import "ExperimentAppDelegate.h" @implementation ThirdView /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ -(IBAction)back:(id)sender { [self dismissModalViewControllerAnimated:YES]; parentScreenNo = YES; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end Above is my code for calling other view please tell how i can call my first view by using dismismodelViewController from third screen Please help me out

    Read the article

< Previous Page | 38 39 40 41 42 43 44 45 46 47 48 49  | Next Page >