Efficient existing rating system for multiplayer?
- by Nikolay Kuznetsov
I would like to add a rating for online version of a board game. In this game there are many game rooms each normally having 3-4 people.
So I expect that player's rating adjustments (RA) should depends on
Rating of opponents in the game room
Number of players in game room and final place of a player
Person gets rating increase if he plays more games and more frequently
If a person leaves a game room (disconnect) before the game ends he should get punished with a high rating decrease
I have found two related questions in here
Developing an ELO like point system for a multiplayer gaming site
Simplest most effective way to rank and measure player skill in a multi-player environment?
Please, let me know what would be the most appropriate existing rating model to refer.