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  • Process that needs a volume starting before volume mounts

    - by user36126
    The destination for incoming CrashPlan backups on my server (11.04) is /media/SeagateBig (SeagateBig is the volume name of my 2TB USB drive). When the server boots, two things happen: 1) SeagateBig auto-mounts and 2) CrashPlan starts. The problem is, that often these two things don't happen in that order. Then I get: Crashplan starts looks for /media/SeagateBig doesn't find it instead of waiting for it, CREATES IT Now it's backing up onto my / filesystem. NOT COOL. Meanwhile, when SeagateBig finally gets around to mounting, it finds that /media/SeagateBig already exists, shrugs, and creates /media/SeagateBig_ as its mount point. What I need is a way for the order to be enforced - where SeagateBig mounts and then and only then the CrashPlan service is started. Unless I learn that CrashPlan can be told to wait for its destination directory, never to create it... which I am also investigating. But the CrashPlanEngine script is installed by the product so I am loath to modify it, as I know I could by having it loop until df greps successfully for "SeagateBig".

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  • How does the Ubuntu upgrade process work?

    - by IDWMaster
    How does Ubuntu upgrade seamlessly to a newer distribution, while the operating system is still running? I'm upgrading from 10.10 to 11.04, and I've upgraded several times before, and it's as simple as running update-manager -d and downloading and installing them, then rebooting. How exactly does this work though? How is the upgrade manager able to update the operating system while it is still in use?

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  • Google Search Engine Optimization - The 3 Step Process to Search Engine Domination

    Would you like more targeted traffic to your website? Would you like to know how to get a stream of profitable customers visiting your site for keywords people are actually searching for? Are you overwhelmed by the complexity of SEO? If you answered yes to any of these questions then the easy 3 step Strategy to Google domination is exactly what you are looking for. In this article I reveal the 3 simple tactics for consistent top ten rankings.

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  • Step-To-Step Process to Create Coupon Sites

    Creating coupon sites is one of the ways to create money online; in fact it is also one of the most sought after online business these days. It is because of the fact that most individuals these days are always looking for ways to acquire great discounts for the things that they need.

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  • Why would the Apache parent process restart silently?

    - by miracle
    I run apache 2.2.9 with mpm prefork on debian lenny. Following http://httpd.apache.org/docs/2.2/mod/prefork.html, I would expect that there is one parent process, running as root and listening as configured, which would start child processes as defined by the Min/Max/etc. directives. I expect the children to be restarted as per MaxRequestsPerChild, but the parent process to stay put with one process id until I restart it manually. Out of a little paranoia, I started monitoring listening ports including process ids. I have a cron job every 20 minutes to run netstat -ap | grep LISTEN and diff the output. Sometimes (about once per day) I see a series of this: 8c8 < tcp6 0 0 [::]:www [::]:* LISTEN 6194/apache2 --- tcp6 0 0 [::]:www [::]:* LISTEN 6607/apache2 10c10 < tcp6 0 0 [::]:https [::]:* LISTEN 6194/apache2 --- tcp6 0 0 [::]:https [::]:* LISTEN 6607/apache2 Over a period of an hour or three, the parent would change its pid at least once every 20 minutes, without any explanation in the log files or any other hint that anything is going wrong. This is not what I expected. What am I missing?

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  • upload process times out for different time zones

    - by shilezi
    I have an inhouse(NY) app that cients can upload files to. Usually uploads go pretty quickly for most clients but this particularly cient in the UK always have problems with uploads. not sure if they get any errors but since we log all exceptions, we see this...Error: System.Web.HttpUnhandledException: Exception of type 'System.Web.HttpUnhandledException' was thrown. ---> System.Net.WebException: The operation has timed out at System.Web.Services.Protocols.WebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.HttpWebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters) at ... This shouldn't even be an issue because since we noticed they have had this issue before so we bumped up these to maxRequestLength="2097151" executionTimeout="14400". Further investigating this error, i read that it could be a thread timeout since the default is 20minute. A worker process with process id of serving application pool was shutdown due to inactivity. Application Pool timeout configuration was set to 20 minutes. A new worker process will be started when needed. Problem is I am not entirely sure if that really is the case as all other cients mostly North American, have no issues but then their uploads don't seem to go beyond 80mb and the UK client have done a 700mb upload before that i know of. We have tested 750mb before and the whole process took about 15min for upload and processing. Any help on what the real issue here might be? Thanks.

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  • Reliance on the compiler

    - by koan
    I've been programming in C and C++ for some time, although I would say I'm far from being expert. For some time I've been using various strategies to develop my code such as unit tests, test driven design, code reviews and so on. When I wrote my first programs in BASIC I typed in long listings before finding they would not run and they were a nightmare to debug. So I learnt to write a small bit and then test it. These days I often find myself repeatedly writing a small bit of code then using the compiler to find all the mistakes. That's OK if it picks up a typo but when you start adjusting the parameters types etc just to make it compile you can screw up the design. It also seems that the compiler is creeping into the design process when it should only be used for checking syntax. There's a danger here of over reliance on the compiler to make my programs better. Are there better strategies than this ? I vaguely remember some time ago an article on a company developing a type of C compiler where an extra header file also specified the prototypes. The idea was that inconsistencies in the API definition would be easier to catch if you had to define it twice in different ways.

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  • Understanding Software Development Process

    Software development means, creating software to fulfill the specific needs of the customers. Depending upon their requirements, the software outsourcing firms develop customized software solutions. The client requirement can be an open source software or program for personal use.

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  • SEO - A Never Ending Process!

    Any business or institution has to have a website to reach out to its customers. This site should also have a good ranking among the search engine results so that it enjoys visits. For this, the site has to be optimized by a good SEO expert. And it has to go on continually for ever and ever.

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  • System.ComponentModel.Win32Exception Message: Not enough storage is available to process this comman

    - by george9170
    short of restarting our server, is there anyway we can get this memory released and our website up and running. Below is a trace from the event viewer An unhandled exception occurred and the process was terminated. Application ID: /LM/W3SVC/17/ROOT Process ID: 14352 Exception: System.ComponentModel.Win32Exception Message: Not enough storage is available to process this command StackTrace: at MS.Win32.UnsafeNativeMethods.RegisterClassEx(WNDCLASSEX_D wc_d) at MS.Win32.HwndWrapper..ctor(Int32 classStyle, Int32 style, Int32 exStyle, Int32 x, Int32 y, Int32 width, Int32 height, String name, IntPtr parent, HwndWrapperHook[] hooks) at MS.Win32.MessageOnlyHwndWrapper..ctor() at System.Windows.Threading.Dispatcher..ctor() at System.Windows.Threading.Dispatcher.get_CurrentDispatcher() at ISC.MapDotNetServer.MapPrintSupport.BaseTileRequestorResolver.b__0() at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

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  • configuring local W3C validator on xampp - windows xp sp3

    - by Gabriel
    Hi I have no experience on perl. I am trying to configure the W3C validator on my localhost (win32). I have already followed all the instructions given by W3C @http://validator.w3.org/docs/install_win.html, but I am getting the following error: Can't locate loadable object for module Encode::HanExtra in @INC (@INC contains: C:/xampp/perl/lib C:/xampp/perl/site/lib .) at C:/xampp/validator-0.8.6/httpd/cgi-bin/check line 49 Compilation failed in require at C:/xampp/validator-0.8.6/httpd/cgi-bin/check line 49. BEGIN failed--compilation aborted at C:/xampp/validator-0.8.6/httpd/cgi-bin/check line 49. I'm running perl 5.10.1 on xampp and the following HandExtra Module http://cpansearch.perl.org/src/AUDREYT/Encode-HanExtra-0.23/lib/Encode/HanExtra.pm This is C:/xampp/validator-0.8.6/httpd/cgi-bin/check line 49 : use Encode::HanExtra qw(); # for some chinese character encodings if I document that line using # I get a similar message related to other object: Can't locate loadable object for module Sub::Name in @INC (@INC contains: C:/xampp/perl/lib C:/xampp/perl/site/lib .) at C:/xampp/perl/site/lib/Moose.pm line 12 This is Line 12 at Moose.pm : use Sub::Name 'subname'; I don't know how to proceed. I will appreciate any advise. Thanks

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  • Aero Snap not working for my application

    - by Magnus Österlind
    I have a problem with Aero Snap not working with the application I'm working on (Windows desktop, native C++ application), and I'm a bit confused as to what's happening, as it seems like it should just work, out of the box. I've used Spy++ on a mininal win32 application, and get the following messages when I press Win-Left: <00070 00030D1C P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:0 fUp:0 <00071 00030D1C P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:1 fUp:0 <00072 00030D1C P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:1 fUp:0 <00088 00030D1C S WM_GETMINMAXINFO lpmmi:0043FCBC <00089 00030D1C R WM_GETMINMAXINFO lpmmi:0043FCBC <00090 00030D1C S WM_WINDOWPOSCHANGING lpwp:0043FCC4 <00091 00030D1C S WM_GETMINMAXINFO lpmmi:0043F8E8 <00092 00030D1C R WM_GETMINMAXINFO lpmmi:0043F8E8 <00093 00030D1C R WM_WINDOWPOSCHANGING .. and so on So I can see that the WM_KEYDOWN for the left key isn't reaching the application, but I'm getting the aero snap "resize window" stuff instead. When I Spy++ my application, I can see that the left key isn't being "intercepted", but instead being passed on to the application, so I don't get any snapping goodness. <00043 000F0F12 P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:0 fUp:0 <00044 000F0F12 P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:1 fUp:0 <00045 000F0F12 P WM_KEYDOWN nVirtKey:VK_LWIN cRepeat:1 ScanCode:5B fRepeat:1 fUp:0 <00060 000F0F12 P WM_KEYUP nVirtKey:VK_LEFT cRepeat:1 ScanCode:4B fRepeat:0 fUp:1 I'm going to dig into the cores of our message handling and see what's going on, but I'll take all the tips I can get :)

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  • nedmalloc: where does mem<fm come from?

    - by Suma
    While implementing nedmalloc into my application, I am frequently hitting a situation when nedmalloc refuses to free a block of memory, claiming it did not allocate it. While debugging I have come up to the point I see a particular condition which is failing, all other (including magic numbers) succeed. The condition is this: if((size_t)mem-(size_t)fm>=(size_t)1<<(SIZE_T_BITSIZE-1)) return 0; On Win32 this seems to be equivalent to: if((int)((size_t)mem-(size_t)fm)<0) return 0; Which seems to be the same as: if((size_t)mem<(size_t)fm) return 0; In my case I really see mem < fm. What I do not understand now is, where does this condition come from. I cannot find anything which would guarantee the fm <= m anywhere in code. Yet, "select isn't broken": I doubt it would really be a bug in nedmalloc, most likely I am doing something wrong somewhere, but I cannot find it. Once I turn debugging features of nedmalloc on, the problem goes away. If someone here understands inner working of nedmalloc, could you please explain to me why is fm <= m?

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  • OpenGL bitmap text fails after drawing polygon

    - by kaykun
    Hi, I'm using Win32 and OpenGL to to draw text onto a window. I'm using the bitmap font method, with wglUseFontBitmaps. Here is my main rendering function: glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glColor3f(1.0f, 0.0f, 1.0f); glBegin(GL_QUADS); glVertex2f(0.0f, 0.0f); glVertex2f(128.0f, 0.0f); glVertex2f(128.0f, 128.0f); glVertex2f(0.0f, 128.0f); glEnd(); glPopMatrix(); glPushMatrix(); glColor3f(1.0f, 1.0f, 1.0f); glRasterPos2i(200, 200); glListBase(fontList); glCallLists(5, GL_UNSIGNED_BYTE, "Test."); glPopMatrix(); SwapBuffers(hDC); As you can see it's very simple and the only thing that it's supposed to do is draw a quadrilateral and draw the text "Test.". But the problem is that drawing a polygon seems to mess up any text operations I try to do after it. If I place the text drawing functions before the polygon, both the text and the polygon draw fine. Is there something I'm missing here? Any help is appreciated.

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  • How do I capture a WinForm window to a bitmap without the caret

    - by Steve Dunn
    I've got window on a WinForm that I want to get the bitmap representation of. For this, I use the following code (where codeEditor is the control I want a bitmap representation of): public Bitmap GetBitmap( ) { IntPtr srcDC = NativeMethods.GetDC( codeEditor.Handle ) ; var bitmap = new Bitmap( codeEditor.Width, codeEditor.Height ) ; Graphics graphics = Graphics.FromImage( bitmap ) ; var deviceContext = graphics.GetHdc( ) ; bool blitted = NativeMethods.BitBlt( deviceContext, 0, 0, bitmap.Width, bitmap.Height, srcDC, 0, 0, 0x00CC0020 /*SRCCOPY*/ ) ; if ( !blitted ) { throw new InvalidOperationException( @"The bitmap could not be generated." ) ; } int result = NativeMethods.ReleaseDC( codeEditor.Handle, srcDC ) ; if ( result == 0 ) { throw new InvalidOperationException( @"Cannot release bitmap resources." ) ; } graphics.ReleaseHdc( deviceContext ) ; graphics.Dispose( ) ; The trouble is, this captures the caret if it's flashing in the window at the time of capture. I tried calling the Win32 method HideCaret before capturing, but it didn't seem to have any effect.

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  • WM_NCHITTEST and secondary monitor to left of primary monitor

    - by AlanKley
    The described setup with 2nd monitor to left of primary causes WM_NCHITTEST to send negative values which is apparently not supported according to this post. I have a custom control written in win32 that is like a Group control. It has a small clickable area. No MOUSE events are coming to my control when the window containing the custom control lies on a second monitor to the left of the primary monitor. SPY++ shows WM_NCHITTEST messages but no Mouse messages. When window is moved to primary monitor or secondary monitor is positioned to right of primary (all points are positive) then everything works fine. Below is how the WM_NCHITTEST is handled in my custom control. In general I need it to return HTTRANSPARENT so as not to obscure other controls placed inside of it. Anybody have any suggestions what funky coordinate translation I need to do and what to return in response to WM_NCHITTEST to get Mouse messages translated and sent to my control in the case where it is on a 2nd monitor placed to the left of the primary monitor? case WM_NCHITTEST: { POINT Pt = {LOWORD(lP), HIWORD(lP)}; int i; ScreenToClient (hWnd, &Pt); if (PtInRect (&rClickableArea, Pt)) { return(DefWindowProc( hWnd, Msg, wP, lP )); } } lReturn = HTTRANSPARENT; break;

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  • OpenGL Tearing Problem

    - by kaykun
    Hi, I'm using win32 and opengl and I have a window set up with the projection at glOrtho of the window's coordinates. I have double buffering enabled, tested it with glGet as well. My program always seems to tear any primitives that I try to draw on it if it's being constantly translated. Here is my OpenGL initialization function: glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glViewport(0, 0, 640, 480); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, 640, 0, 480, 0, 100); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glDrawBuffer(GL_BACK); glLoadIdentity(); And this is my rendering function, gMouseX and gMouseY are the coordinates of the mouse: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glTranslatef(gMouseX, gMouseY, 0.0f); glColor3f(0.5f, 0.5f, 0.5f); glBegin(GL_TRIANGLES); glVertex2f(0.0f, 128.0f); glVertex2f(128.0f, 0.0f); glVertex2f(0.0f, 0.0f); glEnd(); SwapBuffers(hDC); The same tearing problem occurs regardless of how often the rendering function runs. Is there something I'm doing wrong or missing here? Thanks for any help.

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  • Cannot launch 16-bit application anymore

    - by Nick Bedford
    I'm trying to debug and resolve some issues with a Win32 macro application written C++ however I'm having the strangest issue. I have to launch a 16-bit program and then simulate entering data into and have been using ShellExecute for over two years now. I haven't touched this actual code at all, but now it doesn't work. I'm doing ShellExecute(NULL, "open", exe_path.c_str(), NULL, "", SW_SHOWDEFAULT);. This has worked flawlessly for years but all of sudden, it stopped working. It gives me an ACCESS_DENIED error code. I've Googled and apparently this is a pretty common issue with launching 16-bit apps. The workstation XP SP2 environment hasn't changed at all, and it was actually working until I rebuilt a little while ago (I've rebuilt it before many times). The code is inside a window procedure function and when I take it out and launch the program in the WinMain function it works, but the code has to be in the window procedure... I've tried numerous alternatives but they all give the same issue. The biggest issue with this is it was working then all of a sudden decided it wasn't going to with no change to both code and environment! In fact, it was about half way through testing changes that it thought it'd stop working. Please help as I cannot do anything without the program launching. It's the first step in the code that I'm debugging!

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  • Cannot run Python script on Windows with output redirected??

    - by Wai Yip Tung
    This is running on Windows 7 (64 bit), Python 2.6 with Win32 Extensions for Python. I have a simple script that just print "hello world". I can launch it with python hello.py. In this case I can redirect the output to a file. But if I run it by just typing hello.py on the command line and redirect the output, I get an exception. C:> python hello.py hello world C:> python hello.py >output C:> type output hello world C:> hello.py hello world C:> hello.py >output close failed in file object destructor: Error in sys.excepthook: Original exception was: I think I first get this error after upgrading to Windows 7. I remember it should work in XP. I have seen people talking about this bug python-Bugs-1012692 | Can't pipe input to a python program. But that was long time ago. And it does not mention any solution. Have anyone experienced this? Anyone can help?

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  • Pattern for UI configuration

    - by TERACytE
    I have a Win32 C++ program that validates user input and updates the UI with status information and options. Currently it is written like this: void ShowError() { SetIcon(kError); SetMessageString("There was an error"); HideButton(kButton1); HideButton(kButton2); ShowButton(kButton3); } void ShowSuccess() { SetIcon(kError); std::String statusText (GetStatusText()); SetMessageString(statusText); HideButton(kButton1); HideButton(kButton2); ShowButton(kButton3); } // plus several more methods to update the UI using similar mechanisms I do not likes this because it duplicates code and causes me to update several methods if something changes in the UI. I am wondering if there is a design pattern or best practice to remove the duplication and make the functionality easier to understand and update. I could consolidate the code inside a config function and pass in flags to enable/disable UI items, but I am not convinced this is the best approach. Any suggestions and ideas?

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  • How do I send floats in window messages.

    - by yngvedh
    Hi, What is the best way to send a float in a windows message using c++ casting operators? The reason I ask is that the approach which first occurred to me did not work. For the record I'm using the standard win32 function to send messages: PostWindowMessage(UINT nMsg, WPARAM wParam, LPARAM lParam) What does not work: Using static_cast<WPARAM>() does not work since WPARAM is typedef'ed to UINT_PTR and will do a numeric conversion from float to int, effectively truncating the value of the float. Using reinterpret_cast<WPARAM>() does not work since it is meant for use with pointers and fails with a compilation error. I can think of two workarounds at the moment: Using reinterpret_cast in conjunction with the address of operator: float f = 42.0f; ::PostWindowMessage(WM_SOME_MESSAGE, *reinterpret_cast<WPARAM*>(&f), 0); Using an union: union { WPARAM wParam, float f }; f = 42.0f; ::PostWindowMessage(WM_SOME_MESSAGE, wParam, 0); Which of these are preffered? Are there any other more elegant way of accomplishing this?

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