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  • GNOME session not starting after filesystem corruption

    - by user3215
    I'm running Ubuntu 9.10 desktop edition. Suddenly today /home became corrupted and I was prompted to run fsck manually. I ran fsck -y /home and rebooted the system. The system booted but I got no GUI interface (GNOME session) but a black screen with a user prompt instead. Any tricks here to start my system normally? Any help is greatly appreciated. EDIT:1 The error were similar to the the following(may be with some mistakes as I had to type it manually): machine1 login: root password: at login Sun Jan 16 15:30:46 IST 2011 on tty1 EXT3-fs error (devie sda1): ext3_lookup :deleted inode referenced aborting journal on device sda1 Remounting filesystem read-only root@machine1:~# startx ktemp: failed to create file via template `/tmp/serverauth.xxxxxxxxxxx: Read-only file /usr/bin/startx: line 157: cannot create temp file for here-document: Read-only file xauth: error in locking authority file /root/.Xauthority /usr/bin/startx: line 173: cannnot create temp file for here-document: Read-only file xauth: error in locking authority file /root/.Xauthority /usr/bin/startx: line 173: cannnot create temp file for here-document: Read-only file X: cannot stat /tmp/.x11-unix (No such file or directory), aborting giving up. xinit: No such file or directory (errno 2): unable to connect to xserver xinit: No such process (errno 3): Server error xauth: error in locking authority file /root/.Xauthority

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  • All files on automounted NTFS partition are marked as executable

    - by MHC
    I have set up an NTFS partition to automount via fstab: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda7 during installation UUID=e63fa8a2-432f-4749-b9db-dab328807d04 / ext4 errors=remount-ro 0 1 # /boot was on /dev/sda4 during installation UUID=e9ad1bb4-7c1f-4ea9-a6a5-799dfad71c0a /boot ext4 defaults 0 2 # /home was on /dev/sda8 during installation UUID=eda8c755-5448-4de8-b58c-9cb75823c22d /home ext4 defaults 0 2 # swap was on /dev/sda9 during installation UUID=804ff3a7-e5dd-406a-b63c-e8f3c635fbc5 none swap sw 0 0 #Windows-Partition UUID=368CEBC57807FDCD /media/Share ntfs defaults,uid=1000,gid=1000,noexec 0 0 As you can see I have added the noexec bit to the configuration. Why? Because any file I create on or move to the partition is automatically marked as executable. The problem is that there is no way of changing that through nautilus. I cannot uncheck the "Allow executing file as program" option. The noexec option doesn't help, unfortunately. It only prevents nautilus from displaying the "run" or "read" dialog but doesn't change the executable flag. Is there any way I can fix this?

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  • How to sum cells depending on the content of a neighbor cell

    - by dannymcc
    I have an Excel document with the following columns; Date | Reference | Amount 23/01/11 | 111111111 | £20.00 25/09/11 | 222222222 | £30.00 11/11/11 | 111111111 | £40.00 01/04/11 | 333333333 | £10.00 31/03/11 | 333333333 | £33.00 20/03/11 | 111111111 | £667.00 21/11/11 | 222222222 | £564.00 I am trying to find a way of summarising the content in the following way; Reference : 111111111 Total: £727 So far the only way I have been able to achieve this is to filter the list by each reference number (manually) and then add a simple SUM formula to the bottom of the list of amounts. Are there any tricks that anyone knows that may speed this up? What I am trying to achieve is a spreadsheet that highlights each reference number that collectively exceeds over £2,000.

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  • Davicom DM9601 USB LAN NIC Ubuntu 11.10 issue

    - by Gaurav_Java
    I have a davicom dm9601 USB ethernet card. When I plug in the device, it is detected and drivers are loaded, but I can't connect to internet using it. It works perfectly on XP, other laptop but not working on Ubuntu 11.10 How can I install the driver for this? I have tried many things But nothing is working. If I go to this link driver but not compiling or may I be doing something wrong. I found this one but don't know how to follow these steps . This is my lsusb output: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 004: ID 064e:a103 Suyin Corp. Acer/HP Integrated Webcam [CN0314] Bus 003 Device 002: ID 08ff:1600 AuthenTec, Inc. AES1600 Bus 005 Device 002: ID 0a46:9601 Davicom Semiconductor, Inc. DM9601 Fast Ethernet Adapter Bus 006 Device 002: ID 046d:c045 Logitech, Inc. Optical Mouse Bus 003 Device 003: ID 0a5c:2101 Broadcom Corp. Bluetooth Controller Bus 004 Device 002: ID 04d9:1702 Holtek Semiconductor, Inc. But when I connected my Internet from different system its start working.

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  • What kind of physics to choose for our arcade 3D MMO?

    - by Nick
    We're creating an action MMO using Three.js (WebGL) with an arcadish feel, and implementing physics for it has been a pain in the butt. Our game has a terrain where the character will walk on, and in the future 3D objects (a house, a tree, etc) that will have collisions. In terms of complexity, the physics engine should be like World of Warcraft. We don't need friction, bouncing behaviour or anything more complex like joints, etc. Just gravity. I have managed to implement terrain physics so far by casting a ray downwards, but it does not take into account possible 3D objects. Note that these 3D objects need to have convex collisions, so our artists create a 3D house and the player can walk inside but can't walk through the walls. How do I implement proper collision detection with 3D objects like in World of Warcraft? Do I need an advanced physics engine? I read about Physijs which looks cool, but I fear that it may be overkill to implement that for our game. Also, how does WoW do it? Do they have a separate raycasting system for the terrain? Or do they treat the terrain like any other convex mesh? A screenshot of our game so far:

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  • Dual monitors, screen resolution, xorg.conf.d

    - by Flase
    I do a lot of RTFM but this one has got me stuck. I have Ubuntu Studio 12.04 Precise Pangolin with XFCE as its default desktop. My old HIS ATI Radeon 9250 graphics card was adding red crud across the screen with the generic driver, but downloading the proprietary "fglrx" driver makes it work cleanly. The trouble is the Catalyst control centre refuses to recognise my old card so I must do some manual configuring to make sure both the DVI and VGA monitors are capable of the correct screen resolution (both 1280x1024) and a dual display. It used to be easier to just edit the existing xorg.conf file and add another resolution and so forth, but now there are automatic xorg.conf.d directories (more than one) with scant documentation. Creating a generic xorg.conf with a terminal command creates every setting imaginable. What I want to do is create the simplest conf file which just tells the system the following: My VGA monitor can do 1280x1024 60Hz The two monitors together may be 2560x1024 width The VGA monitor on the right I might need to specify Xinerama if it's needed Thank you. I don't think I need to bore you with log files, but please ask for further info. Mike

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  • Disable JRE Auto-Update for All E-Business Suite End-Users

    - by cwarticki
    All EBS desktop administrators must disable JRE Auto-Update for their end-users immediately. See this externally-published article: URGENT BULLETIN: Disable JRE Auto-Update for All E-Business Suite End-Users https://blogs.oracle.com/stevenChan/entry/bulletin_disable_jre_auto_update   Why is this required? If you have Auto-Update enabled, your JRE 1.6 version will be updated to JRE 7.  This may happen as early as July 3, 2012.  This will definitely happen after Sept. 7, 2012, after the release of 1.6.0_35 (6u35).  Oracle Forms is not compatible with JRE 7 yet.  JRE 7 has not been certified with Oracle E-Business Suite yet. Oracle E-Business Suite functionality based on Forms -- e.g. Financials -- will stop working if you upgrade to JRE 7. Related News Java 1.6.0_33 is certified with Oracle E-Business Suite.  See this externally-published article: Java JRE 1.6.0_33 Certified with Oracle E-Business Suite https://blogs.oracle.com/stevenChan/entry/jre_1_6_0_33

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  • Go/Obj-C style interfaces with ability to extend compiled objects after initial release

    - by Skrylar
    I have a conceptual model for an object system which involves combining Go/Obj-C interfaces/protocols with being able to add virtual methods from any unit, not just the one which defines a class. The idea of this is to allow Ruby-ish open classes so you can take a minimalist approach to library development, and attach on small pieces of functionality as is actually needed by the whole program. Implementation of this involves a table of methods marked virtual in an RTTI table, which system functions are allowed to add to during module initialization. Upon typecasting an object to an interface, a Go-style lookup is done to create a vtable for that particular mapping and pass it off so you can have comparable performance to C/C++. In this case, methods may be added /afterwards/ which were not previously known and these new methods allow newer interfaces to be satisfied; while I like this idea because it seems like it would be very flexible (disregarding the potential for spaghetti code, which can happen with just about any model you use regardless). By wrapping the system calls for binding methods up in a set of clean C-compatible calls, one would also be able to integrate code with shared libraries and retain a decent amount of performance (Go does not do shared linking, and Objective-C does a dynamic lookup on each call.) Is there a valid use-case for this model that would make it worth the extra background plumbing? As much as this Dylan-style extensibility would be nice to have access to, I can't quite bring myself to a use case that would justify the overhead other than "it could make some kinds of code more extensible in future scenarios."

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  • How do I check for available "Automatic Updates" via script / cli

    - by Lee
    I asked this on superuser, but I think this may have been a more apropriate place. We are trying to automate server reboots, but one of the "gotchas" we are running into are that they want us to install updates by manually clicking "sure, install updates" during monthly Windows reboots. If I had a way to check to see if updates are in fact waiting, we'd be ok with rebooting automatically via a script and just failing if this is the case. My problem is I can't figure out how to check to see if there are in fact updates waiting to be installed, without logging in. Is there a file or particular service status I can check for? Maybe with Powershell or something similar? The current setting used is "Download updates but do not install automatically"

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  • Disk is apparently in use by the system

    - by Shaun
    I've just fitted two disks to my home server. I'm trying to format and then raid them but I'm getting a problem that hours of Googling hasn't resolved this. The error that I'm getting is: # mkfs.ext3 /dev/sdb1 mke2fs 1.39 (29-May-2006) /dev/sdb1 is apparently in use by the system; will not make a filesystem here! # df -h Filesystem Size Used Avail Use% Mounted on /dev/sda1 4.0G 1.9G 2.0G 49% / none 380M 0 380M 0% /dev/shm /opt/xensource/packages/iso/XenCenter.iso 51M 51M 0 100% /var/xen/xc-install # mount -t ext3 /dev/sdb1 /mnt/b mount: /dev/sdb1 already mounted or /mnt/b busy I'm new to this and it's got me beat. I wouldn't ask if I hadn't done my research first. Thanks.

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  • Transmission shutdown script for multiple torrents?

    - by Khurshid Alam
    I have written a shutdown script for transmission. Transmission calls the script after a torrent download finishes. The script runs perfectly on my machine (Ubuntu 11.04 & 12.04). #!/bin/bash sleep 300s # default display on current host DISPLAY=:0.0 # find out if monitor is on. Default timeout can be configured from screensaver/Power configuration. STATUS=`xset -display $DISPLAY -q | grep 'Monitor'` echo $STATUS if [ "$STATUS" == " Monitor is On" ] ### Then check if its still downloading a torrent. Couldn't figure out how.(May be) by monitoring network downstream activity? then notify-send "Downloads Complete" "Exiting transmisssion now" pkill transmission else notify-send "Downloads Complete" "Shutting Down Computer" dbus-send --session --type=method_call --print-reply --dest=org.gnome.SessionManager /org/gnome/SessionManager org.gnome.SessionManager.RequestShutdown fi exit 0 The problem is that when I'm downloading more than one file, when the first one finishes, transmission executes the script. I would like to do that but after all downloads are completed. I want to put a 2nd check ( right after monitor check) if it is still downloading another torrent. Is there any way to do this?

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  • Is there a cheaper alternative to Skype for VoIP to PSTN calls to Vietnam?

    - by Nick Bolton
    My dad uses Skype to make calls to Vietnam PSTN, but finds that the rates are a little on the pricey side. It's probably not relevant, but he's living in Thailand right now. Is there an application similar to Skype, which is cheaper for calling Vietnam? The answer may well be no, since maybe the international telecom peers in Vietnam are just generally expensive... Who knows? While I'm asking, maybe it's worth someone mentioning if there's a cheaper alternative to Skype in general? I'm thinking that maybe not as Skype's pretty cheap anyway, but it's worth mentioning.

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  • Why do I get "Permission denied (publickey)" when trying to SSH from local Ubuntu to a Amazon EC2 se

    - by Vorleak Chy
    I have an instance of an application running in the cloud on Amazon EC2 instance, and I need to connect it from my local Ubuntu. It works fine on one of local ubuntu and also laptop. I got message "Permission denied (publickey)" when trying to access SSH to EC2 on another local Ubuntu. It's so strange to me. I'm thinking some sort of problems with security settings on the Amazon EC2 which has limited IPs access to one instance or certificate may need to regenerate. Does anyone know a solution?

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  • Architecture of an action multiplayer game from scratch

    - by lcf
    Not sure whether it's a good place to ask (do point me to a better one if it's not), but since what we're developing is a game - here it goes. So this is a "real-time" action multiplayer game. I have familiarized myself with concepts like lag compensation, view interpolation, input prediction and pretty much everything that I need for this. I have also prepared a set of prototypes to confirm that I understood everything correctly. My question is about the situation when game engine must be rewind to the past to find out whether there was a "hit" (sometimes it may involve the whole 'recomputation' of the world from that moment in the past up to the present moment. I already have a piece of code that does it, but it's not as neat as I need it to be. The domain logic of the app (the physics of the game) must be separated from the presentation (render) and infrastructure tools (e.g. the remote server interaction specifics). How do I organize all this? :) Is there any worthy implementation with open sources I can take a look at? What I'm thinking is something like this: -> Render / User Input -> Game Engine (this is the so called service layer) -> Processing User Commands & Remote Server -> Domain (Physics) How would you add into this scheme the concept of "ticks" or "interactions" with the possibility to rewind and recalculate "the game"? Remember, I cannot change the Domain/Physics but only the Game Engine. Should I store an array of "World's States"? Should they be just some representations of the world, optimized for this purpose somehow (how?) or should they be actual instances of the world (i.e. including behavior and all that). Has anybody had similar experience? (never worked on a game before if that matters)

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  • Demantra Implementation Tip Windows and Unix or Linux

    - by user702295
    Hello!  Are you implementing using a third party or consulting resources?   Recently we have seen some cases where customers no longer have a windows installation.  After the initial install and configuration, once the instance has gone live, the windows install is either deleted or most likely no longer with the customer as the same was installed on the implementers' laptop to start with. As a result when support comes back requesting the customer to apply a patch and/or upgrade they do not have a windows installation.  This has started happening after Oracle Demantra gave them the option to configure the engine on Unix.  Workaround: It is advisable that the customer keep their Windows installation intact for further patching and/or upgrade.  It is aslo possible that the implementer had installed Demantra on his Windows box and you do not have access to it any more.  It is possible that with the web and engine on Unix, and the silent installer having downloaded all the executable for Business Modeler, to work on the User's client machine, you may no longer need the windows install. I have not tested the above 

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  • Distribute Windows (XP or 7) as virtual appliance

    - by User32
    I'm looking at ways that may be possible to distribute a Microsoft Windows (e.g. 7) virtual appliance (such as VMWare image) pre-configured and installed with a large application of mine. Is this possible? If not, is it perhaps best to ask clients to perform a virtual appliance installation on their site and then install my application via a script of some sort? For these kinds of scenarios I see that open source OSes are heavily used, but in my case I cannot use Linux or any other open source OS due to some requirements.

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  • Develop and Use Applications with MySQL and PHP

    - by Antoinette O'Sullivan
    Want to develop and use applications with PHP and the MySQL database? Consider taking the MySQL and PHP: Developing Dynamic Web Applications training course. Before taking this course you should: Understand how HTML files are assembled Understand fundamental PHP syntax Have some programming experience (preferably PHP) Have some experience with relational databases Have some knowledge of Object-Oriented Programming This 4-day live, instructor-led course is perfect for developers who use PHP and MySQL to build and maintain their websites and who want to learn how PHP and MySQL can be used to rapidly prototype and deploy dynamic websites. You can take this course as a: Live-virtual event: Take this event from your own desk, no travel required, choosing from a selection of virtual events already on the schedule. In-class event: Travel to an education center to take this course. Below is a selection of events already on the schedule.  Location  Date  Delivery Language  Jakarta, Indonesia  3 December 2013 English   Rome, Italy  5 May 2014 Italian   Turin, Italy 17 March 2014  Italian   Warsaw, Poland 12 November 2013  Polish   Madrid, Spain  16 December 2013  Spanish  Tunis, Tunisia 17 March 2014  French For more information on the authentic MySQL curriculum, go to http://oracle.com/education/mysql.

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  • best way to host multiple wordpress site on single vps [migrated]

    - by Ben
    Not sure if this is webmaster or a WordPress question, it's a bit half and half, sorry if I'm posting in the wrong place. Without using Multi-Site or installing new WordPress CMS' in second-level domains, what's the best way to get multiple WordPress installs running on my VPS (running Linux powered CentOS 6 with WHM and cPanel)? It's currently working but only by setting the permalinks option to the default setting, so the URLs aren't human-friendly. I have come across something called WPSiteStack, though I'd really rather not go down this route. Long story short, I need the following: Seperate installs so one core / theme / plugin update doesn't affect all sites and increases security of all sites; 'Pretty' permalinks; Each WordPress install must be in the root of it's own domain to ensure that I can accurately measure my clients' quotas; It may also be worth noting that some functions within each install use the $_SERVER['DOCUMENT_ROOT'] and $_SERVER['HOST'] variables. I have already edited the httpd-vhosts.conf, httpd.conf and .htaccess files but this hasn't made any changes. So any ideas what I'm missing or doing wrong? Any help is much appreciated.

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  • Per-vertex animation with VBOs: Stream each frame or use index offset per frame?

    - by charstar
    Scenario Meshes are animated using either skeletons (skinned animation) or some form of morph targets (i.e. per-vertex key frames). However, in either case, the animations are known in full at load-time, that is, there is no physics, IK solving, or any other form of in-game pose solving. The number of character actions (animations) will be limited but rich (hand-animated). There may be multiple characters using a each mesh and its animations simultaneously in-game (they will be at different poses/keyframes at the same time). Assume color and texture coordinate buffers are static. Goal To leverage the richness of well vetted animation tools such as Blender to do the heavy lifting for a small but rich set of animations. I am aware of additive pose blending like that from Naughty Dog and similar techniques but I would prefer to expend a little RAM/VRAM to avoid implementing a thesis-ready pose solver. I would also like to avoid implementing a key-frame + interpolation curve solver (reinventing Blender vertex groups and IPOs). Current Considerations Much like a non-shader-powered pose solver, create a VBO for each character and copy vertex and normal data to each VBO on each frame (VBO in STREAMING). Create one VBO for each animation where each frame (interleaved vertex and normal data) is concatenated onto the VBO. Then each character simply has a buffer pointer offset based on its current animation frame (e.g. pointer offset = (numVertices+numNormals)*frameNumber). (VBO in STATIC) Known Trade-Offs In 1 above: Each VBO would be small but there would be many VBOs and therefore lots of buffer binding and vertex copying each frame. Both client and pipeline intensive. In 2 above: There would be few VBOs therefore insignificant buffer binding and no vertex data getting jammed down the pipe each frame, but each VBO would be quite large. Are there any pitfalls to number 2 (aside from finite memory)? Are there other methods that I am missing?

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  • ArchBeat Link-o-Rama for 2012-09-25

    - by Bob Rhubart
    Oracle 11gR2 RAC on Software Defined Network (SDN) | Gilbert Stan "The SDN [software defined network] idea is to separate the control plane and the data plane in networking and to virtualize networking the same way we have virtualized servers," explains Gil Standen. "This is an idea whose time has come because VMs and vmotion have created all kinds of problems with how to tell networking equipment that a VM has moved and to preserve connectivity to VPN end points, preserve IP, etc." H/T to Oracle ACE Director Tim Hall for the recommendation. ServerSent-Events on WebLogic Server | Steve Buttons "The HTML5 ServerSent-Event model provides a mechanism to allow browser clients to establish a uni-directional communication path to a server, where the server is then able to push messages to the browser at any point in time," explains Steve "Buttso" Buttons. Focus on Architects and Architecture This handy guide for sessions and other activities at Oracle OpenWorld 2012 focuses on IT architecture in all its many facets and permutations. Operating System Set-up for WebLogic Server | Rene van Wijk Oracle ACE Rene van Wijk shows you how to set-up an operating system for WebLogic Server. "We will use VMware as our virtualization platform and use CentOS as the operating system," says van Wijk. "We end the post by showing how the operating system can be tuned when running a Java process such as WebLogic Server." Free eBook: Oracle SOA Suite - In the Customer's Words If you find yourself in the position of having to sell the idea of Service-oriented Architecture to business stakeholders this free e-book may come in very handy. Check out "Oracle SOA Suite: In the Customer's Words. (Registration / Oracle.com login required.) Thought for the Day "The first rule of any technology used in a business is that automation applied to an efficient operation will magnify the efficiency. The second is that automation applied to an inefficient operation will magnify the inefficiency." — Bill Gates Source: BrainyQuote.com

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  • Input/Output console window in XNA

    - by Will Bagley
    I am currently making a simple game in XNA but am at a point where testing various aspect gets a bit tricky, especially when you have to wait till you have 1000 score to see if your animation is playing correctly etc. Of course i could just edit the starting variable in the code before I launched but I have recently been interested in trying to implement a console style window which can print out values and take input to alter public variables during run-time. I am aware that VS has the immediate window which achieves a similar thing but i would prefer mine is an actual part of the game with the intention that the user may have limited access to it in the future. Some of the key things i have yet to find an answer to after looking around for a while are: how i would support free text entry how i would access variables during runtime how i would edit these variable I have also read about using a property grid from windows form aps (and partially reflection) which looked like it could simplify a lot of things but i am not sure how I would get that running inside my XNA game window or how i would get it to not look out of place (as the visual aspect of is seems to be aimed just for development time viewing). All in all I'm quite open to any suggestions on how to approach this task as currently I'm not sure where to start. Thanks in advance.

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  • TCP video streaming: TCP throughput(rate) and RTT

    - by misteryes
    we know that a rough estimation of TCP rate is: WINDOW/RTT, where WINDOW is the min(CWIN, RWIN), CWIN is the congestion window size of the sender, while RWIN is the receiving window. nowadays, the encoding rate of videos may be 1000KB/s(8000kbit/s), if RTT is 500ms, it needs the window size to be 2000KB. But we know that usually the receiving window size is below 64KB, there is a big gap. so if RTT is too large, TCP streaming is not possible? Is my understanding right? thanks!

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  • How to Setting up Amazon EC2 with own OS and DB ?

    - by Spencer Lim
    i got my own version of OS and DB which are window server 2008 Hyper-V R2 and Sql server R2 2008 both in enterprise version may i know how to configure it up and running ? with amazon EC2, what other is a must combination to make it run ? also how could i install the operating system and DNS ? i never doing server before, but i just need something like VPS to support my development and testing. Amazon Ec2 seem the best and cheapest service due to only $1 per hour. Appreciate if Any brief guide provided, Thx =D

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  • Algorithm to measure how "diffused" 5,000 pennies are in an economy?

    - by makerofthings7
    Please allow me to use this example/metaphor to describe an algorithm I need. Objects There are 5 thousand pennies. There are 50 cups. There is a tracking history (Passport "stamp" etc) that is associated with each penny as it moves between cups. Definition I'll define a "highly diffused" penny as one that passes through many cups. A "poorly diffused" penny is one that either passes back and forth between 2 cups Question How can I objectively measure the diffusion of a penny as: The number of moves the penny has gone through The number of cups the penny has been in A unit of time (day, week, month) Why am I doing this? I want to detect if a cup is hoarding pennies. Resistance from bad actors Since hoarding is bad, the "bad cup" may simply solicit a partner and simply move pennies between each other. This will reduce the amount of time a coin isn't in transit, and would skew hoarding detection. A solution might be to detect if a cup (or set of cups) are common "partners" with each other, though I'm not sure how to think though this problem. Broad applicability Any assistance would be helpful, since I would think that this algorithm is common to Economics The study of migration patterns of animals, citizens of a country Other natural occurring phenomena ... and probably exists as a term or concept I'm unfamiliar with.

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  • Trying to recover deleted Ubuntu partition

    - by user110984
    I made a mistake in logging into my 200 GB Ubuntu partition. I could not access Grub after that. Using a live CD I then ran Boot_Repair and apparently deleted the partition, I guess because I ran it from my 70 GB Windows partition. I can send the results of boot_info before that and of Boot_Repair. Then I ran TestDisk, which apparently found only dev/sda/ -320GB / 298 / GiB - WDC - WD3200BEVT-22A23T0 (Was there any more I could have done with TestDisk? I looked at the TestDisk_Step_By_Step example and found no way forward given that no other partitions turned up) I have run gpart and found this: /sda1 - 15 GB /sda2 - system reserved /sda3 - 70.15 GB /sda4 - extended 212.84 unallocated - 209.10 /sda5 - unknown 3.74 . I have been told I can recover the partition using gparted's Rescue start end command, but I don't know what to enter for start and end. [--EDIT: TestDisk Deeper Search stated that "the following partitions can't be recovered" and listed a 220-GB Linux partition 6 times. Then it stated that "The current number of heads per cylinder is 255 but the correct value may be 128" and I could try to change it in the Geometry menu (because apparently these are overlapping partitions) So should I do that?--]

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