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  • Managing the layout of a Java MainFrame of Canvas3d

    - by John N
    Hi, Im trying to organise the layout of four canvas3d objects in a single MainFrame. Iv tried using some layout managers but none are working (or im doing it wrong). Can anyone give me advice or point me to a way to get this to display the four canvas's as a grid of four? Thanks, John public class Main { public static void Main(){ Window win = new Window(); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } }

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  • audio processing using java

    - by Sukhhhh
    We have a requirement where we need to convert from .wav file to .mp3 and we are currently using "Tritonus" library to do that . The concern with that library is that requires "installation" of some "dll" files to the class path. I am wondering are there any API's those allow better processing without local installation. And other question is ,having mp3 format files will make it easier to join the files into a single file than having .wav files ?

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  • Improve drawingvisual render's speed

    - by Michael Hao
    I create my own FrameworkElement and override VisualChildrenCount{get;} and GetVisualChild(int index) by returning my own DrawingVisual collection instance.I have override OnRender . I will add 20-50 DrawingVisuals in this FrameworkElement ,every DrawingVisual will have 2000 line segments.The logic value of these points between 0 to 60000.when I zoom into 1:1 the FrameworkElement 's Height will be 60000, the rending time will be 15 minutes!! How do I improve the rending performance ?

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  • How to use DataContractSerializer to create xml with tag names that match my known types

    - by mezoid
    I have the following data contract: [CollectionDataContract(Name="MyStuff")] public class MyStuff : Collection<object> {} [DataContract(Name = "Type1")] [KnownType(typeof(Type1))] public class Type1 { [DataMember(Name = "memberId")] public int Id { get; set; } } [DataContract(Name = "Type2")] [KnownType(typeof(Type2))] public class Type2 { [DataMember(Name = "memberId")] public int Id { get; set; } } Which I serialize to xml as follows: MyStuff pm = new MyStuff(); Type1 t1 = new Type1 { Id = 111 }; Type2 t2 = new Type2 { Id = 222 }; pm.Add(t1); pm.Add(t2); string xml; StringBuilder serialXML = new StringBuilder(); DataContractSerializer dcSerializer = new DataContractSerializer(typeof(MyStuff)); using (XmlWriter xWriter = XmlWriter.Create(serialXML)) { dcSerializer.WriteObject(xWriter, pm); xWriter.Flush(); xml = serialXML.ToString(); } The resultant xml string looks like this: <?xml version="1.0" encoding="utf-16"?> <MyStuff xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/"> <anyType i:type="Type1"> <memberId>111</memberId> </anyType> <anyType i:type="Type2"> <memberId>222</memberId> </anyType> </MyStuff> Does anyone know how I can get it to instead use the name of my known types rather than anyType in the xml tag? I'm wanting it to look like this: <?xml version="1.0" encoding="utf-16"?> <MyStuff xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/"> <Type1> <memberId>111</memberId> </Type1> <Type2> <memberId>222</memberId> </Type2> </MyStuff>

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  • Perl Test::More, get stdout

    - by Mike
    Is there a way inside a Perl test case using Test::More to get the program's stdout For instance, if I do use Test::More; ok(foo()); #in the code I am testing sub foo() { print "hello" } "hello" will not be visible. I would like to see it. edit I know I can use diag(), however this would not work if the print is inside the code I am testing

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  • Combining streams on FMS: sync and unify

    - by yn2
    Hi folks, I was wondering if this can be done easily (or at least "can be done"). I have several live streams from different users - all being served by an FMS server for online talk. We are recording every incoming stream. What we want is to join them in some way so we could have a single file, synced, combined from several incoming streams (or recorded flv files). Any ideas?

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  • How do I ADD an Attribute to the Root Element in XML using XSLT?

    - by kunjaan
    I want to match a root Element “FOO” and perform the transformation (add a version attribute) to it leaving the rest as it is. The Transformation I have so far looks like this: <xsl:stylesheet version="2.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns="http://schemas.foo.com/fooNameSpace"> <xsl:template match="//FOO"> <xsl:choose> <xsl:when test="@version"> <xsl:apply-templates select="node()|@*" /> </xsl:when> <xsl:otherwise> <FOO> <xsl:attribute name="version">1</xsl:attribute> <xsl:apply-templates select="node()|@*" /> </FOO> </xsl:otherwise> </xsl:choose> </xsl:template> However this does not perform any transformation. It doesn't even detect the element. So I need to do add the namespace in order to make it work: <xsl:stylesheet version="2.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:fd="http://schemas.foo.com/fooNameSpace"> <xsl:template match="//fd:FOO"> … But this attaches a namespace attribute to the FOO element as well as other elements: <FOO xmlns:fd="http://schemas.foo.com/fooNameSpace" version="1" id="fooid"> <BAR xmlns="http://schemas.foo.com/fooNameSpace" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> Is there a way to say that the element is using the default namespace? Can we match and add elements in the default name space? Here is the original XML: <?xml version="1.0" encoding="UTF-8"?> <FOO xmlns="http://schemas.foo.com/fooNameSpace" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <BAR> <Attribute name="HEIGHT">2067</Attribute> </BAR> </FOO>

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  • how to move a postgres schema via file operations ?

    - by Jerome WAGNER
    Hello, I have a schema schema1 in a postgres database A. I want to have a duplicate of this schema (model + data) in database B under the name schema2. What are my options ? I currently : * dump schema1 from database A * sed my way through schema renaming in the dump : schema1 becomes schema2 * restore schema2 in database B but I am looking for a more efficient procedure. For instance, via direct file operations on postgres binary files. Thanks for your help Jerome Wagner

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  • A leader election algorithm for an oriented hypercube

    - by mick
    I'm stuck with some problem where I have to design a leader election algorithm for an oriented hypercube. This should be done by using a tournament with a number of rounds equal to the dimension D of the hypercube. In each stage d, with 1 <= d < D two candidate leaders of neighbouring d-dimensional hypercubes should compete to become the single candidate leader of the (d+1)-dimensional hypercube that is the union of their respective hypercubes.

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  • IoC/DI in the face of winforms and other generated code

    - by Kaleb Pederson
    When using dependency injection (DI) and inversion of control (IoC) objects will typically have a constructor that accepts the set of dependencies required for the object to function properly. For example, if I have a form that requires a service to populate a combo box you might see something like this: // my files public interface IDataService { IList<MyData> GetData(); } public interface IComboDataService { IList<MyComboData> GetComboData(); } public partial class PopulatedForm : BaseForm { private IDataService service; public PopulatedForm(IDataService service) { //... InitializeComponent(); } } This works fine at the top level, I just use my IoC container to resolve the dependencies: var form = ioc.Resolve<PopulatedForm>(); But in the face of generated code, this gets harder. In winforms a second file composing the rest of the partial class is generated. This file references other components, such as custom controls, and uses no-args constructors to create such controls: // generated file: PopulatedForm.Designer.cs public partial class PopulatedForm { private void InitializeComponent() { this.customComboBox = new UserCreatedComboBox(); // customComboBox has an IComboDataService dependency } } Since this is generated code, I can't pass in the dependencies and there's no easy way to have my IoC container automatically inject all the dependencies. One solution is to pass in the dependencies of each child component to PopulatedForm even though it may not need them directly, such as with the IComboDataService required by the UserCreatedComboBox. I then have the responsibility to make sure that the dependencies are provided through various properties or setter methods. Then, my PopulatedForm constructor might look as follows: public PopulatedForm(IDataService service, IComboDataService comboDataService) { this.service = service; InitializeComponent(); this.customComboBox.ComboDataService = comboDataService; } Another possible solution is to have the no-args constructor to do the necessary resolution: public class UserCreatedComboBox { private IComboDataService comboDataService; public UserCreatedComboBox() { if (!DesignMode && IoC.Instance != null) { comboDataService = Ioc.Instance.Resolve<IComboDataService>(); } } } Neither solution is particularly good. What patterns and alternatives are available to more capably handle dependency-injection in the face of generated code? I'd love to see both general solutions, such as patterns, and ones specific to C#, Winforms, and Autofac.

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  • Which MySQL Frontend shows foreign rows?

    - by Jeremy Rudd
    I once came across a MySQL Frontend app that displayed foreign linked rows within the parent row, if for instance the Events table has a foreign key to the Students table: Student ID Name DOB -- ---- --------- [+] 22 Bob 25-1-1984 [-] 21 Jane 25-1-1982 Event ID Student-ID Name Time -- ---------- ---- --------- 1 21 Event A 05:50 1 21 Event B 17:20 [+] 20 Jack 25-1-1980

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  • Reading from an embedded resource stream

    - by shadeMe
    I've been trying to access an image resource named "IndexPointer.jpg" in an embedded RESX file called "Images.resx". GetManifestResourceNames() returns a single value - SCtor.Images.resources". Assembly::GetExecutingAssembly()-GetManifestResourceStream("SCtor.Images.resources.IndexPointer.jpg") only returns a nullptr. Obviously, I've got the manifest name wrong. What would be the correct one ?

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  • Correct mapping for SHChangeNotify in JNA

    - by user389658
    This is syntax for SHChangeNotify function from MSDN: void SHChangeNotify( LONG wEventId, UINT uFlags, __in_opt LPCVOID dwItem1, __in_opt LPCVOID dwItem2 ); I've to write its Java counterpart in Java Native Access [JNA], but this declaration seems to be wrong: public interface Shell32 extends com.sun.jna.platform.win32.Shell32 { public Shell32 INSTANCE = (Shell32) Native.loadLibrary(Shell32.class); void SHChangeNotify(long wEventId, int uFlags, Pointer dwItem1, Pointer dwItem2); } I got the following exception: Exception in thread "main" java.lang.UnsatisfiedLinkError: Error looking up function 'SHChangeNotify' Any idea how to write it correctly?

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  • How to 'assign' a value to an output reg in Verilog?

    - by Rafael Almeida
    ( insert really basic question disclaimer here ) More specifically, I have the following declaration: output reg icache_ram_rw And in some point of the code I need to put the zero value in this reg. Here's what I've tried and the outcomes: assign icache_ram_rw = 1'b0; ( declarative lvalue or port sink reg icache_ram_rw must be a wire ) icache_ram_rw <= 1'b0; ( instance gate/name for type "icache_ram_rw" expected - <= read ) How do I do it after all?!

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  • Moq - How to mock a function call on a concrete object?

    - by dferraro
    Hello, How can I do this in Moq? Foo bar = new Foo(); Fake(bar.PrivateGetter).Return('whatever value') It seems I can only find how to mock an object that was created via the framework. I want to mock just a single method/property on a concrete object I've created... In TypeMock, I would just do Isolate.WhenCalled(bar.PrivateGetter).Returns('whatever value').. Any ideas?

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  • Create Silverlight application in Blend then migrate to Visual Studio

    - by Mohit Deshpande
    I want to make a Silverlight application in Expression Blend because of the rich UI and navigation of Blend. But I want to store the Silverlight application in an ASP.NET MVC web project. When I try to make a new Silverlight application, the default web application is an ASP.NET Web application (or web site, if I'm wrong). Can I make a single Silverlight application (no web project) then import in an ASP.NET MVC application? How can I do this?

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  • iPhone MKMapView force callout bubble

    - by Mark
    Is it possible to force the call out bubble to be open all the time? I tried putting the following code in didAddAnnotionViews: for (id<MKAnnotation> currentAnnotation in mapView.annotations) { [mapView selectAnnotation:currentAnnotation animated:NO]; } Which works, however, when I single tap the MKMapView the bubble disappear. I want to avoid this behavior.

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  • quick question about memory management in AS3

    - by TheDarkIn1978
    the following method will be called many times. i'm concerned the continuous call for new rectangles will add potentially unnecessary memory consumption, or is the memory used to produce the previous rectangle released/overwritten to accommodate another rectangle since it is assigned to the same instance variable? private function onDrag(evt:MouseEvent):void { this.startDrag(false, dragBounds()); } private function dragBounds():Rectangle { var stagebounds = new Rectangle(0 - swatchRect.x, 0 - swatchRect.y, stage.stageWidth - swatchRect.width, stage.stageHeight - swatchRect.height); return stagebounds; }

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  • Does it make sense to have more than one UDP Datagram socket on standby? Are simultaneous packets dr

    - by Gubatron
    I'm coding a networking application on Android. I'm thinking of having a single UDP port and Datagram socket that receives all the datagrams that are sent to it and then have different processing queues for these messages. I'm doubting if I should have a second or third UDP socket on standby. Some messages will be very short (100bytes or so), but others will have to transfer files. My concern is, will the Android kernel drop the small messages if it's too busy handling the bigger ones?

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