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  • Passing a pointer to a function in objective-c

    - by Chiodo
    Hi, i've a stupid questiona about passing pointer. I've this: @interface MyClass : NSObject myobj* foo; -(void)doSomething:(myobj*)aObj; @end @implementation MyClass -(void)doSomething:(myobj*)aObj { cFuncCall(&aObj); //alloc memory and init the object } -(id)init { //init stuff... [self doSomething:foo]; // foo retun 0x0!!! } @end why foo return nil??? It should be initialized by cFuncCall!

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  • Extend base class properties

    - by user1888033
    I need your help to extend my base class, here is the similar structure i have. public class ShowRoomA { public audi AudiModelA { get; set; } public benz benzModelA { get; set; } } public class audi { public string Name { get; set; } public string AC { get; set; } public string PowerStearing { get; set; } } public class benz { public string Name { get; set; } public string AC { get; set; } public string AirBag { get; set; } public string MusicSystem { get; set; } } //My Implementation class like this class Main() { private void UpdateDetails() { ShowRoomA ojbMahi = new ShowRoomA(); GetDetails( ojbMahi ); // this works fine } private void GetDetails(ShowRoomA objShowRoom) { objShowRoom = new objShowRoom(); objShowRoom.audi = new audi(); objShowRoom.audi.Name = "AUDIMODEL94CD698"; objShowRoom.audi.AC = "6 TON"; objShowRoom.audi.PowerStearing = "Electric"; objShowRoom.benz= new benz(); objShowRoom.audi.Name = "BENZMODEL34LCX"; objShowRoom.audi.AC = "8 TON"; objShowRoom.audi.AirBag = "Two (1+1)"; objShowRoom.audi.MusicSystem = "Poineer 3500W"; } } // Till this cool. // Now I got requirement for ShowRoomB with replacement of old audi and benz with new models and new other brand cars also added. // I don't want to modify GetDetails() method. by reusing this method additional logic i want to apply to my new extended model. // Here I struck in designing my new model of ShowRoomB (base of ShowRoomA) ... I have tried some thing like... but not sure. public class audiModelB:audi { public string JetEngine { get; set; } } public class benzModelB:benz { public string JetEngine { get; set; } } public class ShowRoomB { public audiModelB AudiModelB { get; set; } public benzModelB benzModelB { get; set; } } // My new code to Implementation class like this class Main() { private void UpdateDetails() { ShowRoomB ojbNahi = new ShowRoomB(); GetDetails( ojbNahi ); // this is NOT working! I know this object does not contain base class directly, still some what i want fill my new model with old properties. Kindly suggest here } } Can any one please give me solutions how to achieve my extending requirement for base class "ShowroomA" Really appreciated your time and suggestions. Thanks in advance,

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  • iPhone SDK in C++?

    - by seed
    This might be a really silly question, but is the iPhone SDK available in C++? Since I heard C++ is an officially supported language, is their any SDK avaliable for it?

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  • Flex Button Size Setting For Implementing Multilanguage

    - by user961496
    I'm creating a flex app with multilanguage support. But there's a problem with the design when I try to implement multilanguage support. For example : In Chinese : ?? In English : Good Morning The button size is not enough when I change the language to English. Although I set the button width with dynamic size, but the button will closing the objects around it Code is here http://pastebin.com/7fDB2VU2

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  • What does this `_time_independent_equlas` mean?

    - by Satoru.Logic
    In the tornado.web module there is a function called _time_independent_equals: def _time_independent_equals(a, b): if len(a) != len(b): return False result = 0 for x, y in zip(a, b): result |= ord(x) ^ ord(y) return result == 0 It is used to compare secure cookie signatures, and thus the name. But regarding the implementation of this function, is it just a complex way to say a==b?

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  • Well tested C/C++ lock free queue?

    - by uj
    I am looking for a well-tested, publicly available C/C++ implementation of a lock free queue. I need at least multiple-producers/single-consumer functionality. Multiple-consumers is even better, if exists. I'm targetting VC's _Interlocked... intrinsics, though anything which is straight forward to port would be fine. Could anyone give any pointers?

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  • Unmanaged C++ in .net

    - by _Avishay_
    Hi, can someone please tell why , Great Microsoft that created C# language and now we're in C# 4.0 , dont have an important feature that C++\CLI has !!,which is to directly compile and link with un-managed c++ ??

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  • Create Linework/Geometry Using Text Style in AutoCAD

    - by Kratz
    I'm working in AutoCAD using the ObjectARX .Net API. Is there a way to either create text using lines/curves/polylines, or explode an existing text object into lines/ect? Prefereable I would like to be able to generate linework based on an exsiting AutoCAD text style. Edit: I was able to find the source for the TxtExp command here . However its in AutoCADs own Lisp language, and I can't make heads or tails of it.

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  • conversion from C++ to C

    - by Dave
    Hi I am interested by converting some code from C++ to C (mostly because i need to use the library with/from other C program and other language) . C is a better gateway for that I am interested to replicate few C++ concept like inheritance for inst . Does anyone know good references or has already work on some similar issues. For inst how to deal with inheritance , adding new members variable/ methods to child class , ... Thx for your help

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  • Is there a template engine for Node.js?

    - by Seb
    I'm kind of falling in love with Node.js not because you write app code in javascript but because of its performance. I really don't care a lot about how beautiful a server side language might be but how much requests per second it can handle. So anyway I'm looking forward to experiment building an entire webapp using Node.js (and going back to the actual question) is there a template engine similar to let's say the django template engine or something similar (that at least allows you to extend base templates) available for Node.js?

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  • Grails script dependency error

    - by Don
    Hi, I have a Grails (GAnt) script with the following target: includeTargets << grailsScript("_GrailsInit") includeTargets << grailsScript("_GrailsPlugins" target('default': "Does something awesome!") { depends(updatePluginsList) // Implementation omitted } Since upgrading to Grails 1.3.1, when I run this I get the error groovy.lang.MissingPropertyException: No such property: updatePluginsList for class: So it appears that the target updatePluginsList has disappeared. This target used to be provided by Grails, so I guess it's either been removed or renamed in a recent release? Thanks, Don

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  • How to print structures in PLT Scheme so as to display their fields?

    - by tkf
    I would like code like this: (define-struct thing (a b c)) (define th (make-thing 1 2 3)) to print something like this: (make-thing 1 2 3) when I type "th" into either the DrScheme or MzScheme repl. I am using the language "pretty big" in DrScheme with output style set to "constructor". This is what I get in DrScheme: (make-thing ...) (i literally get the three dots) In MzScheme: #<thing>

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  • Realtime MySQL search results on an advanced search page

    - by Andrew Heath
    I'm a hobbyist, and started learning PHP last September solely to build a hobby website that I had always wished and dreamed another more competent person might make. I enjoy programming, but I have little free time and enjoy a wide range of other interests and activities. I feel learning PHP alone can probably allow me to create 98% of the desired features for my site, but that last 2% is awfully appealing: The most powerful tool of the site is an advanced search page that picks through a 1000+ record game scenario database. Users can data-mine to tremendous depths - this advanced page has upwards of 50 different potential variables. It's designed to allow the hardcore user to search on almost any possible combination of data in our database and it works well. Those who aren't interested in wading through the sea of options may use the Basic Search, which is comprised of the most popular parts of the Advanced search. Because the advanced search is so comprehensive, and because the database is rather small (less than 1,200 potential hits maximum), with each variable you choose to include the likelihood of getting any qualifying results at all drops dramatically. In my fantasy land where I can wield AJAX as if it were Excalibur, my users would have a realtime Total Results counter in the corner of their screen as they used this page, which would automatically update its query structure and report how many results will be displayed with the addition of each variable. In this way it would be effortless to know just how many variables are enough, and when you've gone and added one that zeroes out the results set. A somewhat similar implementation, at least visually, would be the Subtotal sidebar when building a new custom computer on IBuyPower.com For those of you actually still reading this, my question is really rather simple: Given the time & ability constraints outlined above, would I be able to learn just enough AJAX (or whatever) needed to pull this one feature off without too much trouble? would I be able to more or less drop-in a pre-written code snippet and tweak to fit? or should I consider opening my code up to a trusted & capable individual in the future for this implementation? (assuming I can find one...) Thank you.

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  • What is the fastest XML parser in PHP?

    - by Jakub Lédl
    Hi, for a certain project, I need some way to parse XML and get data from it. So I wonder, which one of built-in parsers is the fastest? Also, it would be nice of the parser could accept a XML string as input - I have my own implementation of thread-safe working with files and I don't want some nasty non-thread-safe libraries to make my efforts useless.

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  • Example of a RoboCup 3D Soccer bot?

    - by Drew Noakes
    I'd like to write a bot to play in the 3D RoboCup simulated soccer league. Can anyone point me at some code that already deals with communication with the server, etc? Ideally this would be .NET code, but an example produced in any language would still be useful. EDIT For anyone who is not familiar with the RoboCup 3D Soccer league, check out this YouTube video. It has some pretty funny moments, if you're into that sort of thing...

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  • Optimizing sparse dot-product in C#

    - by Haggai
    Hello. I'm trying to calculate the dot-product of two very sparse associative arrays. The arrays contain an ID and a value, so the calculation should be done only on those IDs that are common to both arrays, e.g. <(1, 0.5), (3, 0.7), (12, 1.3) * <(2, 0.4), (3, 2.3), (12, 4.7) = 0.7*2.3 + 1.3*4.7 . My implementation (call it dict) currently uses Dictionaries, but it is too slow to my taste. double dot_product(IDictionary<int, double> arr1, IDictionary<int, double> arr2) { double res = 0; double val2; foreach (KeyValuePair<int, double> p in arr1) if (arr2.TryGetValue(p.Key, out val2)) res += p.Value * val2; return res; } The full arrays have about 500,000 entries each, while the sparse ones are only tens to hundreds entries each. I did some experiments with toy versions of dot products. First I tried to multiply just two double arrays to see the ultimate speed I can get (let's call this "flat"). Then I tried to change the implementation of the associative array multiplication using an int[] ID array and a double[] values array, walking together on both ID arrays and multiplying when they are equal (let's call this "double"). I then tried to run all three versions with debug or release, with F5 or Ctrl-F5. The results are as follows: debug F5: dict: 5.29s double: 4.18s (79% of dict) flat: 0.99s (19% of dict, 24% of double) debug ^F5: dict: 5.23s double: 4.19s (80% of dict) flat: 0.98s (19% of dict, 23% of double) release F5: dict: 5.29s double: 3.08s (58% of dict) flat: 0.81s (15% of dict, 26% of double) release ^F5: dict: 4.62s double: 1.22s (26% of dict) flat: 0.29s ( 6% of dict, 24% of double) I don't understand these results. Why isn't the dictionary version optimized in release F5 as do the double and flat versions? Why is it only slightly optimized in the release ^F5 version while the other two are heavily optimized? Also, since converting my code into the "double" scheme would mean lots of work - do you have any suggestions how to optimize the dictionary one? Thanks! Haggai

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