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  • How to allow tap-to-focus on the camera using an overlay

    - by AJJ
    The standard 3GS iPhone camera includes tap-to-focus (I can tap to the region I want to focus on). However when I use a custom overlay using the UIImagePickerController class, the tap to focus does not seem to work. Everything else in terms of capturing images programmatically etc is working btw. Note that my overlay view is only a small rectangle (UIView) at the bottom of the screen. It does not cover the other areas of the camera. So I believe the taps should go through (unless I am missing something). I have seen other apps use an overlay and still provide a tap-to-focus functionality, so there must be a way to do this. I use all the default controls set to be hidden as: imagePicker.showsCameraControls = NO; imagePicker.toolbarHidden = YES; imagePicker.navigationBarHidden = YES; Of course changing the above does not let me tap-to-focus (it just enables the toolbars, etc). I could not find any answers on the UIImagePickerController class reference. Any help would be greatly appreciated. Thanks!

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  • How do I declare an IStream in idl so visual studio maps it to s.w.interop.comtypes?

    - by Grahame Grieve
    hi I have a COM object that takes needs to take a stream from a C# client and processes it. It would appear that I should use IStream. So I write my idl like below. Then I use MIDL to compile to a tlb, and compile up my solution, register it, and then add a reference to my library to a C# project. Visual Studio creates an IStream definition in my own library. How can I stop it from doing that, and get it to use the COMTypes IStream? It seems there would be one of 3 answers: add some import to the idl so it doesn't redeclare IStream (importing MSCOREE does that, but doesn't solve the C# problem) somehow alias the IStream in visual studio - but I don't see how to do this. All my thinking i s completely wrong and I shouldn't be using IStream at all help...thanks [ uuid(3AC11584-7F6A-493A-9C90-588560DF8769), version(1.0), ] library TestLibrary { importlib("stdole2.tlb"); [ uuid(09FF25EC-6A21-423B-A5FD-BCB691F93C0C), version(1.0), helpstring("Just for testing"), dual, nonextensible, oleautomation ] interface ITest: IDispatch { [id(0x00000006),helpstring("Testing stream")] HRESULT _stdcall LoadFromStream([in] IStream * stream, [out, retval] IMyTest ** ResultValue); }; [ uuid(CC2864E4-55BA-4057-8687-29153BE3E046), noncreatable, version(1.0) ] coclass HCTest { [default] interface ITest; }; };

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  • how to escape white space in bash loop list

    - by MCS
    I have a bash shell script that loops through all child directories (but not files) of a certain directory. The problem is that some of the directory names contain spaces. Here are the contents of my test directory: $ls -F test Baltimore/ Cherry Hill/ Edison/ New York City/ Philadelphia/ cities.txt And the code that loops through the directories: for f in `find test/* -type d`; do echo $f done Here's the output: test/Baltimore test/Cherry Hill test/Edison test/New York City test/Philadelphia Cherry Hill and New York City are treated as 2 or 3 separate entries. I tried quoting the filenames, like so: for f in `find test/* -type d | sed -e 's/^/\"/' | sed -e 's/$/\"/'`; do echo $f done but to no avail. There's got to be a simple way to do this. Any ideas? The answers below are great. But to make this more complicated - I don't always want to use the directories listed in my test directory. Sometimes I want to pass in the directory names as command-line parameters instead. I took Charles' suggestion of setting the IFS and came up with the following: dirlist="${@}" ( [[ -z "$dirlist" ]] && dirlist=`find test -mindepth 1 -type d` && IFS=$'\n' for d in $dirlist; do echo $d done ) and this works just fine unless there are spaces in the command line arguments (even if those arguments are quoted). For example, calling the script like this: test.sh "Cherry Hill" "New York City" produces the following output: Cherry Hill New York City Again, I know there must be a way to do this - I just don't know what it is...

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  • UIAlertViewDelegate method didDismissWithButtonIndex gets called while the phone is sleeping/locked.

    - by Rob
    I have a UIAlertView who's didDismissWithButtonIndex delegate method calls pops the view controller (same class, it's the alertview delegate and the viewcontroller) to return the user to the previous screen. The issue is that when you lock the phone before the [alert show]; is called, something is calling didDismissWithButtonIndex while the phone is locked. Since the response to that is to pop the view controller, which releases and deallocs it, I crash on the callback. What is causing this phantom button press? Seems like a framework bug, but I hate jumping to that conclusion. I'm definitely not hitting the button, because I hit a breakpoint in my code right before it's displayed. Then I lock the phone. Then I continue. I see it do the show, return to the event loop, and then, while the phone is still locked, hit my breakpoint in didDismissWithButtonIndex. There are a few internet/forum postings about similar spurious delegate calls, but no concrete answers. This is on the simulator, and the device, both OS 2.2 and OS 3.0. I'm assuming I'm missing something, but what? Update: Yeah, I created a simple project with just two view controllers, where when the 2nd view controller displays it creates the alert, and shows it. Then I NSLog in the delegate method, and when the phone is locked, it fires once while locked, and then again when it's unlocked and the button is clicked...2 log messages. But when not locked, there's only one. I guess I'll open an issue, but it seems awfully obvious to have survived this long without anyone complaining. :-) I'm going to try and work around it by making an isActive flag value when the willResignActive/didBecomeActive notifications arrive, and if the app isn't active skipping the delegate body. Update I went ahead in July after I posted this and created radar 7097363 for this issue. There's been no response. The workaround in practice works quite well, checking the active status when processing the delegate, and skipping the action if the the app is inactive.

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  • Open Source Web Frameworks : Security

    - by trappedIntoCode
    How secure are popular open source web frameworks? I am particularly interested in popular frameworks like Rails and DJango. If I am building a site which is going to do heavy e-commerce, is it Ok to use frameworks like DJango and Satchmo? Is security compromised because their open architecture ? I know being OS does not mean being down right open to hackers, Linux uses superb authentication mechanism, but web is a different game. What can be done in this regard? UPDATE: Thanks for answers guys. I understand that I will have to find a suitable hosting service for a secure e-commerce application and that additional layers of security will be needed. I understand that Django and Rails have been designed keeping security aspects in mind, the most common form attacks like XSS, Injections etc. (Django book has a ch on Security) I was expecting comments from security Gurus. If you are a security Guru, would you recommend an important site, which is likely going to be popular, to be built on DJango or Rails?

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  • shouldAutorotateToInterfaceOrientation won't work!

    - by Dror Sabbag
    Hey. I've been writing my Universal application in portrait mode, and now after about 15 nib files, many many viewCotnrollers, i'd like to implement the shouldAutorotateToInterfaceOrientation and desing some screens in Landscape mode. adding : - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } to ALL of my viewControllers, does not do the work. During Debug, i see that this method is called, but it just won't work! not in the simulator, not in the device, not in Iphone, not in Ipad! i've searched some answers in the forum, and saw some advises to use: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown ); } Didn't worked either, adding: [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; and [[UIDevice currentDevice] endGeneratingDeviceOrientationNotifications]; to my viewDidLoad and viewDidUnload respectively didn't worked either. I'm lost.. Any help will do! just one more info... all my Views are of type UIControl, as i needed the TuchUpInside to work. Appriciate your help.

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  • How to Determine The Module a Particular Exception Class is Defined In

    - by doug
    Note: i edited my Q (in the title) so that it better reflects what i actually want to know. In the original title and in the text of my Q, i referred to the source of the thrown exception; what i meant, and what i should have referred to, as pointed out in one of the high-strung but otherwise helpful response below, is the module that the exception class is defined in. This is evidenced by the fact that, again, as pointed out in one of the answers below the answer to the original Q is that the exceptions were thrown from calls to cursor.execute and cursor.next, respectively--which of course, isn't the information you need to write the try/except block. For instance (the Q has nothing specifically to do with SQLite or the PySQLite module): from pysqlite2 import dbapi2 as SQ try: cursor.execute('CREATE TABLE pname (id INTEGER PRIMARY KEY, name VARCHARS(50)') except SQ.OperationalError: print("{0}, {1}".format("table already exists", "... 'CREATE' ignored")) # cursor.execute('SELECT * FROM pname') while 1: try: print(cursor.next()) except StopIteration: break # i let both snippets error out to see the exception thrown, then coded the try/finally blocks--but that didn't tell me anything about which module the exception class is defined. In my example, there's only a single imported module, but where there are many more, i am interested to know how an experienced pythonista identifies the exception source (search-the-docs-till-i-happen-to-find-it is my current method). [And yes i am aware there's a nearly identical question on SO--but for C# rather than python, plus if you read the author's edited version, you'll see he's got a different problem in mind.]

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  • Safe, standard way to load images in ListView on a different thread?

    - by Po
    Before making this question, I have searched and read these ones: http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview http://stackoverflow.com/questions/1409623/android-issue-with-lazy-loading-images-into-a-listview My problem is I have a ListView, where: Each row contains an ImageView, whose content is to be loaded from the internet Each row's view is recycled as in ApiDemo's List14 What I want ultimately: Load images lazily, only when the user scrolls to them Load images on different thread(s) to maintain responsiveness My current approach: In the adapter's getView() method, apart from setting up other child views, I launch a new thread that loads the Bitmap from the internet. When that loading thread finishes, it returns the Bitmap to be set on the ImageView (I do this using AsyncTask or Handler). Because I recycle ImageViews, it may be the case that I first want to set a view with Bitmap#1, then later want to set it to Bitmap#2 when the user scrolls down. Bitmap#1 may happen to take longer than Bitmap#2 to load, so it may end up overwriting Bitmap#2 on the view. I solve this by maintaining a WeakHashMap that remembers the last Bitmap I want to set for that view. Below is somewhat a pseudocode for my current approach. I've ommitted other details like caching, just to keep the thing clear. public class ImageLoader { // keeps track of the last Bitmap we want to set for this ImageView private static final WeakHashMap<ImageView, AsyncTask> assignments = new WeakHashMap<ImageView, AsyncTask>(); /** Asynchronously sets an ImageView to some Bitmap loaded from the internet */ public static void setImageAsync(final ImageView imageView, final String imageUrl) { // cancel whatever previous task AsyncTask oldTask = assignments.get(imageView); if (oldTask != null) { oldTask.cancel(true); } // prepare to launch a new task to load this new image AsyncTask<String, Integer, Bitmap> newTask = new AsyncTask<String, Integer, Bitmap>() { protected void onPreExecute() { // set ImageView to some "loading..." image } protected Bitmap doInBackground(String... urls) { return loadFromInternet(imageUrl); } protected void onPostExecute(Bitmap bitmap) { // set Bitmap if successfully loaded, or an "error" image if (bitmap != null) { imageView.setImageBitmap(bitmap); } else { imageView.setImageResource(R.drawable.error); } } }; newTask.execute(); // mark this as the latest Bitmap we want to set for this ImageView assignments.put(imageView, newTask); } /** returns (Bitmap on success | null on error) */ private Bitmap loadFromInternet(String imageUrl) {} } Problem I still have: what if the Activity gets destroyed while some images are still loading? Is there any risk when the loading thread calls back to the ImageView later, when the Activity is already destroyed? Moreover, AsyncTask has some global thread-pool underneath, so if lengthy tasks are not canceled when they're not needed anymore, I may end up wasting time loading things users don't see. My current design of keeping this thing globally is too ugly, and may eventually cause some leaks that are beyond my understanding. Instead of making ImageLoader a singleton like this, I'm thinking of actually creating separate ImageLoader objects for different Activities, then when an Activity gets destroyed, all its AsyncTask will be canceled. Is this too awkward? Anyway, I wonder if there is a safe and standard way of doing this in Android. In addition, I don't know iPhone but is there a similar problem there and do they have a standard way to do this kind of task? Many thanks.

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  • Data Binding to an object in C#

    - by Allen
    Objective-c/cocoa offers a form of binding where a control's properties (ie text in a textbox) can be bound to the property of an object. I am trying to duplicate this functionality in C# w/ .Net 3.5. I have created the following very simple class in the file MyClass.cs: class MyClass { private string myName; public string MyName { get { return myName; } set { myName = value; } } public MyClass() { myName = "Allen"; } } I also created a simple form with 1 textbox and 1 button. I init'd one instance of Myclass inside the form code and built the project. Using the DataSource Wizard in Vs2008, i selected to create a data source based on object, and selected the MyClass assembly. This created a datasource entity. I changed the databinding of the textbox to this datasource; however, the expected result (that the textbox's contents would be "allen") was not achieved. Further, putting text into the textbox is not updating the name property of the object. I know i'm missing something fundamental here. At some point i should have to tie my instance of the MyClass class that i initialized inside the form code to the textbox, but that hasn't occurred. Everything i've looked at online seems to gloss over using DataBinding with an object (or i'm missing the mark entirely), so any help is great appreciated. ----Edit--- Utilizing what i learned by the answers, i looked at the code generated by Visual Studio, it had the following: this.myClassBindingSource.DataSource = typeof(BindingTest.MyClass); if i comment that out and substitute : this.myClassBindingSource.DataSource = new MyClass(); i get the expected behavior. Why is the default code generated by VS like it is? Assuming this is more correct than the method that works, how should i modify my code to work within the bounds of what VS generated?

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  • Attached event triggering if event is same as current event

    - by Psytronic
    I have a button which start/stops a timer. When I click it, I remove the current event handler, and attach the opposite one. Ie, click "Stop", and the "Start" function is attached for the next click. However in IE (7), not sure about 8. The newly attached event is also triggering after the original function is finished: Lifeline in IE7: Button pushed -- "Stop" function begins -- "Stop" function removed -- "Start" function attached -- "Stop" function finishes -- "Start" function is called. I know it's to do with the attaching event bit, because If I remove it, the Start event doesn't fire. This seems a bit odd, as I have the same situation in the "Start" function, ie, "Start" removed, "Stop" called. But this doesn't seem to cause an infinite loop, thankfully. if(btn.attachEvent){ btn.detachEvent("onclick", stop); btn.attachEvent("onclick", start); }else if(btn.addEventListener){ btn.removeEventListener("click", stop, true); btn.addEventListener("click", start , true); } It all works fine in FF and Chrome. I have switched the order of attach/detach, just to see if it makes a difference, but it doesn't. Addendum Sorry, and no answers involving jQuery, Protoype et al. Its not something I want to integrate for this project.

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  • Definition of the job titles involved in a software development process.

    - by Rafael Romão
    I have seen many job titles for people involved in a software development process, but never found a consensus about they mean. I know many of them are equivalent, and found some other questions about that here in SO, but I would like to know your definitions and comments about them. I want not only to know if there is really a consensus, but also to know if what I suppose to be a Software Architect, is really a Software Architect, and so on. The job titles I mean are: Developer; System Analyst; Programmer; Analyst Programmer; Software Engineer; Software Architect; Designer; Software Designer; Business Manager; Business Analyst; Program Manager; Project Manager; Development Manager; Tester; Support Analyst; Please, feel free to add more titles to this list in your answers. It would be very helpful.

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  • ClickOnce Deployment Error - Access to the Path is Denied

    - by michael.lukatchik
    I have a WPF app that I'm deploying to a network path using ClickOnce deployment. After the app is deployed to a network location, I use the ClickOnce html page to launch the installation process. I am successfully able to download and install the app. However, my users are not able to download and install the app. When a user navigates to the ClickOnce html page and clicks to begin the installation process, the following error message is received: ERROR SUMMARY Below is a summary of the errors, details of these errors are listed later in the log. * Activation of http://software.mycompany.com/myapp/myapp.application resulted in exception. Following failure messages were detected: + Downloading file://dev/webs/software/myapp/myapp.application did not succeed. * [4/5/2010 1:56:59 PM] System.Deployment.Application.DeploymentDownloadException (Unknown subtype) - Downloading file://dev/Webs/software/myapp/myapp.application did not succeed. All signs point to this being a security issue. So, I've done the following: Ensured that "Everyone" had read access to the files that were being deployed as part of my project Ensured that "Everyone" had read access to the network location where the app was deployed (//dev/webs/software/myapp) Ensured that "Everyone" had read access to the IIS path where the ClickOnce html page is located In each of these cases, I've made no progress in getting the app to successfully deploy via ClickOnce. Again, the odd thing is that I am able to successfully walk through the process of downloading and installing the app. It's my users, though, that need the ability to download and install the app. I've looked extensively on the web for answers, but there hasn't been much. I'd like to resolve the issue without "re-installing" or "rigging" anything. I need a solid answer. Thank you all for your input!! Mike

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  • SoundManager2 has irregular latency

    - by Stefan Monov
    I'm playing some notes at regular intervals. Each one is delayed by a random number of milliseconds, creating a jarring irregular effect. How do I fix it? Note: I'm OK with some latency, just as long as it's consistent. Answers of the type "implement your own small SoundManager2 replacement, optimized for timing-sensitive playback" are OK, if you know how to do that :) but I'm trying to avoid rewriting my whole app in flash for now. For an example of app with zero audible latency see the flash-based ToneMatrix. Testcase (see it here live or get it in an zip): <head> <title></title> <script type="text/javascript" src="http://www.schillmania.com/projects/soundmanager2/script/soundmanager2.js"> </script> <script type="text/javascript"> soundManager.url = '.' soundManager.flashVersion = 9 soundManager.useHighPerformance = true soundManager.useFastPolling = true soundManager.autoLoad = true function recur(func, delay) { window.setTimeout(function() { recur(func, delay); func(); }, delay) } soundManager.onload = function() { var sound = soundManager.createSound("test", "test.mp3") recur(function() { sound.play() }, 300) } </script> </head> <body> </body> </html>

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  • Worse is better. Is there an example?

    - by J.F. Sebastian
    Is there a widely-used algorithm that has time complexity worse than that of another known algorithm but it is a better choice in all practical situations (worse complexity but better otherwise)? An acceptable answer might be in a form: There are algorithms A and B that have O(N**2) and O(N) time complexity correspondingly, but B has such a big constant that it has no advantages over A for inputs less then a number of atoms in the Universe. Examples highlights from the answers: Simplex algorithm -- worst-case is exponential time -- vs. known polynomial-time algorithms for convex optimization problems. A naive median of medians algorithm -- worst-case O(N**2) vs. known O(N) algorithm. Backtracking regex engines -- worst-case exponential vs. O(N) Thompson NFA -based engines. All these examples exploit worst-case vs. average scenarios. Are there examples that do not rely on the difference between the worst case vs. average case scenario? Related: The Rise of ``Worse is Better''. (For the purpose of this question the "Worse is Better" phrase is used in a narrower (namely -- algorithmic time-complexity) sense than in the article) Python's Design Philosophy: The ABC group strived for perfection. For example, they used tree-based data structure algorithms that were proven to be optimal for asymptotically large collections (but were not so great for small collections). This example would be the answer if there were no computers capable of storing these large collections (in other words large is not large enough in this case). Coppersmith–Winograd algorithm for square matrix multiplication is a good example (it is the fastest (2008) but it is inferior to worse algorithms). Any others? From the wikipedia article: "It is not used in practice because it only provides an advantage for matrices so large that they cannot be processed by modern hardware (Robinson 2005)."

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  • Need a little help with sound in a JApplet

    - by jacob schuschel
    I am working on a solitaire game in Java, and i need to implement sound when the desk is shuffled, card flipped, etc. I used the following sites as reference to try and get it to work, but i am getting Null Pointer Exceptions or mishandled URL exception (depending on what i tweak). here Also, i am using netbeans 6.7.1 as my IDE. I will try to break down the code and explain: package cardgame; import java.applet.*; import java.util.logging.Level; import java.util.logging.Logger; import javax.swing.JApplet; import javax.swing.*; import java.io.*; import java.net.*; /** * * @author jacob */ public class Sound extends JApplet { private AudioClip song; // Sound player private String URL = null; private URL songPath; // Sound path /* *sound_1 = shuffling cards *sound_2 = to discard *sound_3 = from discard *sound_4 = cardflip 1 *sound_5 = cardflip 2 */ Sound(String filename) { try { songPath = new URL(getCodeBase(),filename); // Get the Sound URL } catch (MalformedURLException ex) { Logger.getLogger(Sound.class.getName()).log(Level.SEVERE, null, ex); } song = getAudioClip(songPath); // Load the Sound } Sound(int i) { URL = "./sounds/sound_" + i + ".wav"; System.out.println(URL); try { songPath = new URL(URL); // Get the Sound URL song = getAudioClip(songPath); } catch (MalformedURLException ex) { Logger.getLogger(Sound.class.getName()).log(Level.SEVERE, null, ex); } } public void playSound() { song.loop(); // Play } public void stopSound() { song.stop(); // Stop } public void playSoundOnce() { song.play(); // Play only once } } The 2 different construcors are for different ways i tried to implement this. The first one creates the filepath, and passes it in. The second one builds the filepath in the constructor, given a sound # (i made a list of what numbers correspond to what sound for reference). I am getting the followig errors out: ./sounds/sound_1.wav Nov 16, 2009 4:14:13 PM cardgame.Sound ./sounds/sound_2.wav SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_1.wav ./sounds/sound_3.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) ./sounds/sound_4.wav ./sounds/sound_5.wav at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_2.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_3.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_4.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_5.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Thanks for those who read and more thanks to those who help. I know it is somewhat long, but i would rather get it all out there, than have 50 questions that come back or have people not answer due to lack of initial info. also only lets me post a single link right now, so the links are given below dreamincode.net/forums/showtopic14083.htm stackoverflow.com/questions/512436/java-playing-wav-sounds deitel.com/articles/java_tutorials/20060422/LoadingPlayingAudioClips/index.html

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  • Google App Engine application instance recycling and response times...

    - by Konrad
    Hi, I posted this on GAE for Java group, but I hope to get some answers here quicker :) I decided to do some long-run performance tests on my application. I created some small client hitting app every 5-30 minutes and I run 3-5 of threads with such client. I noticed huge differenced in response times and started to investigate issue. I found reason very quick. I am experiencing same issues as described in following topics: Uneven response time between connection to server to first byte sent Application instances seem to be too aggressively recycled Getting 'Request was aborted after waiting too long to attempt to service your request.' after application idle I am using Springframework, it tkes around 18-20s to start app instance, which is causing response times to take from 1s (when requests hits running app - very rare) to 22s when fresh application is created. Is there any solution for this? I was thinking about creating most basic servlet performing critical tasks (serving API call) and leave UI as is. But then I would loose all benefits of Springframework. Is there any solution for this? After solving (hacking) numerous constrains of App Engine which I hit while developing my app that is the one I think will make me move out of App Engine... that's simply to much to all the time think how to win with GAE problems than how to solve my application problems... Any help? Regards Konrad

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  • Best cubicle toys for programming

    - by dlamblin
    I need some employee/co-worker Christmas gift ideas. Do you have any good cubicle toys that help you to do any of: think about programming problems solve programming problems by representing common abstractions can be directly programmed can interface with a PC based IDE to be programmed. it may present problems that can be solved, to kick start problem solving. Disallowed items are: reference material in book, pamphlet, poster or cheat-sheet form, even if it has kick ass pop-cultural references. edibles. [discuss separately] things that need their own lab-space and/or extensive tools to be worked with. So yes, Lego Mindstorms come to mind, but they aren't cubicle toys because they cost more than cubicle toys would, and they have too many losable parts. comments on the answers so far: The 20 Questions game sounds quite neat as it could get you thinking; The bean balls could be used as tokens in a problem, so I can see that working. The magnetic toys like ball of whacks or the ball-and-stick ones present hands on fun of a structural nature... now can there be a similar hands on fun toy that aids in representing a solution to a problem? The Gui Mags clearly could, but they're quite utility oriented. The AVR Butterfly is less of a toy but definitely priced attractively, cheaper and more responsive than a basic stamp. I'm not going to pick an answer; there's several great suggestions here. Thank you.

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  • branch prediction

    - by Alexander
    Consider the following sequence of actual outcomes for a single static branch. T means the branch is taken. N means the branch is not taken. For this question, assume that this is the only branch in the program. T T T N T N T T T N T N T T T N T N Assume a two-level branch predictor that uses one bit of branch history—i.e., a one-bit BHR. Since there is only one branch in the program, it does not matter how the BHR is concatenated with the branch PC to index the BHT. Assume that the BHT uses one-bit counters and that, again, all entries are initialized to N. Which of the branches in this sequence would be mis-predicted? Use the table below. Now I am not asking answers to this question, rather than guides and pointers on this. What does a two level branch predictor means and how does it works? What does the BHR and BHT stands for?

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  • How can I pass FormsAuthentication.SetAuthCookie from Data Access Layer Class to WebService to Javas

    - by Reaction21
    I am using DotNetOpenAuth in my ASP.Net Website. I have modified it to work with Facebook Connect as well, using the same methods and database structures. Now I have come across a problem. I have added a Facebook Connect button to a login page. From that HTML button, I have to somehow pull information from the Facebook Connect connection and pass it into a method to authenticate the user. The way I am currently doing this is by: Calling a Javascript Function on the onlogin function of the FBML/HTML Facebook Connect button. The javascript function calls a Web service to login, which it does correctly. The web service calls my data access layer to login. And here is the problem: FormsAuthentication.SetAuthCookie is set at the data access layer. The Cookie is beyond the scope of the user's page and therefore is not set in the browser. This means that the user is authenticated, but the user's browser is never notified. So, I need to figure out if this is a bad way of doing what I need or if there is a better way to accomplish what I need. I am just not sure and have been trying to find answers for hours. Any help you have would be great.

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  • How can I log and retrieve error messages from a client-side desktop app?

    - by KeyboardMonkey
    Update: The service-based answers below are most likely the way to go, I am also curious to see if there are any out-the-box solutions anyone has tried in the field. Our system uses a client-server architecture, and with more clients using it I'm thinking of better ways to log client application errors, and get them sent to us. Currently we just show a simple error message, with a button that preps an email (with the default system email client) and the clients send this on to our support address. This contains extra info like the stack trace. We also tried saving errors to a network share in the company, but I'm not too keen on that archaic solution either. Now there are only two businesses that refer to clients as users, and I'm sure some of ours support both lifestyles, as they just ignore the email button, and sends a full screen-shot wrapped nicely in a word document. Some factors I'm thinking of include A solution to log errors, like the contrived one above, A robust solution; Logging to a SQL database won't work; if that fails too, then what? Is at least semi-automated, preferably to the point where the logs reach my side. It copes with load, our client base is growing and the current solution, and our inboxes, won't hold up. Minimise installing extra 3rd party components on clients, I want to keep the SPOF to a min. I'd love to hear about any experience or suggestions you have on how I can implement such a solution. System Details It's a Microsoft .Net 2 based system with a SQL backend. Some users work remotely over the net, so network shares aren't always available (unless they VPN, which is awesomely slow at any rate). We have users across different companies, their DB's are hosted on-site. We have remote access to 90% of them.

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  • Background image in a JFrame.

    - by thepandaatemyface
    Hi, This question has been asked a lot but everywhere the answers fall short. I can get a JFrame to display a background image just fine by extending JPanel and overriding paintComponent, like so: class BackgroundPanel extends JPanel { private ImageIcon imageIcon; public BackgroundPanel() { this.imageIcon = Icons.getIcon("foo"); } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); g.drawImage(imageIcon.getImage(), 0,0,imageIcon.getIconWidth(),imageIcon.getIconHeight(),this); } } But now, how do you add a component on top of that background? When I go JFrame w = new JFrame() ; Container cp = w.getContentPane(); cp.setLayout(null); BackgroundPanel bg = new BackgroundPanel(); cp.add(bg); JPanel b = new JPanel(); b.setSize(new Dimension(30, 40)); b.setBackground(Color.red); cp.add(b); w.pack() w.setVisible(true) It shows the little red square (or any other component) and not the background, but when I remove cp.setLayout(null);, the background shows up but not my other component. I'm guessing this has something to do with the paintComponent not being called by the null LayoutManager, but I'm not at all familiar with how LayoutManagers work (this is a project for college and the assignment specifically says not to use a LayoutManager) When i make the image the background has to display null (and so, transparant (??)) the red square shows up so it might be that the background is actually above my other components) Does anyone anyone have any ideas? Thanks

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  • multi thread apps crashes in release mode

    - by etzarfat
    Hello, I'm using Visual Studio 2008 (programming in c). I've a weird problem I worte a program that has 2 threads that runs simultaneously, a recording thread (using audio card to record into memory) and a translation thread (using a speech engine to recognize the words). when I run my program in debug mode (aka setting a breakpoint in the code) it runs great, however when I run in debug mode or release mode (outside the visual studio enviroment) it crashes and give me the following exception: "Unhandled exception at 0x7c911129 in LowLevel.exe: 0xC0000005: Access violation reading location 0x014c7245." My stack looks: LowLevel.exe!__set_flsgetvalue() Line 256 + 0xc bytes C LowLevel.exe!_isleadbyte_l(int c=4359676, localeinfo_struct * plocinfo=0x00000001) Line 57 C++ 014b00d8() LowLevel.exe!PlayDateOfExam(int option=1) Line 2240 + 0x7 bytes C++ LowLevel.exe!NSCThread(void * arg=0x00000000) Line 1585 + 0xb bytes C++ kernel32.dll!7c80b729() winmm.dll!76b5b294() I uses the following file in my project "nsc.lib" and WinMM.lib" I'm not really familiar with threads I used a sample (which works great) and built on it. I saw a similiar question year on the forum but I didn't really understand the answers since I'm not familiar with with threads. Can someone help me? Thanks

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  • Convert.ToDateTime causes FormatException on afternoon date/time values

    - by Sam
    We have an application parsing date/time values in the following format: 2009-10-10 09:19:12.124 2009-10-10 12:13:14.852 2009-10-10 13:00:00 2009-10-10 15:23:32.022 One particular server all of the sudden (today) started failing to parse any times 13:00:00 or later. This particular client has five servers and only one has the problem. We have dozens of other clients with a total of hundreds of servers without the problem. System.FormatException: String was not recognized as a valid DateTime. at System.DateTimeParse.Parse(String s, DateTimeFormatInfo dtfi, DateTimeStyles styles) at System.DateTime.Parse(String s, IFormatProvider provider) at System.Convert.ToDateTime(String value, IFormatProvider provider) at System.String.System.IConvertible.ToDateTime(IFormatProvider provider) at System.Convert.ToDateTime(Object value) I ran a test using DateTime.Parse(s, CultureInfo.CurrentCulture) comapred to DateTime.Parse(s, CultureInfo.InvariantCulture) and the problem only shows up with CurrentCulture. However, CurrentCulture is "en-US" just like all the other servers and there's nothing different that I can find in regional or language settings. Has anyone seen this before? Suggestions related to what I can look into? EDIT: Thank you for the answers so far. However, I'm looking for suggestions on what configuration to look into that could have caused this to suddenly change behavior and stop working when it's worked for years and works on hundreds of other servers. I've already changed it for the next version, but I'm looking for a configuration change to fix this in the interim for the current installation.

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  • Using {% url ??? %} in django templates

    - by user563247
    I have looked a lot on google for answers of how to use the 'url' tag in templates only to find many responses saying 'You just insert it into your template and point it at the view you want the url for'. Well no joy for me :( I have tried every permutation possible and have resorted to posting here as a last resort. So here it is. My urls.py looks like this: from django.conf.urls.defaults import * from login.views import * from mainapp.views import * import settings # Uncomment the next two lines to enable the admin: from django.contrib import admin admin.autodiscover() urlpatterns = patterns('', # Example: # (r'^weclaim/', include('weclaim.foo.urls')), (r'^login/', login_view), (r'^logout/', logout_view), ('^$', main_view), # Uncomment the admin/doc line below and add 'django.contrib.admindocs' # to INSTALLED_APPS to enable admin documentation: # (r'^admin/doc/', include('django.contrib.admindocs.urls')), # Uncomment the next line to enable the admin: (r'^admin/', include(admin.site.urls)), #(r'^static/(?P<path>.*)$', 'django.views.static.serve',{'document_root': '/home/arthur/Software/django/weclaim/templates/static'}), (r'^static/(?P<path>.*)$', 'django.views.static.serve',{'document_root': settings.MEDIA_ROOT}), ) My 'views.py' in my 'login' directory looks like: from django.shortcuts import render_to_response, redirect from django.template import RequestContext from django.contrib import auth def login_view(request): if request.method == 'POST': uname = request.POST.get('username', '') psword = request.POST.get('password', '') user = auth.authenticate(username=uname, password=psword) # if the user logs in and is active if user is not None and user.is_active: auth.login(request, user) return render_to_response('main/main.html', {}, context_instance=RequestContext(request)) #return redirect(main_view) else: return render_to_response('loginpage.html', {'box_width': '402', 'login_failed': '1',}, context_instance=RequestContext(request)) else: return render_to_response('loginpage.html', {'box_width': '400',}, context_instance=RequestContext(request)) def logout_view(request): auth.logout(request) return render_to_response('loginpage.html', {'box_width': '402', 'logged_out': '1',}, context_instance=RequestContext(request)) and finally the main.html to which the login_view points looks like: <html> <body> test! <a href="{% url logout_view %}">logout</a> </body> </html> So why do I get 'NoReverseMatch' every time? *(on a slightly different note I had to use 'context_instance=RequestContext(request)' at the end of all my render-to-response's because otherwise it would not recognise {{ MEDIA_URL }} in my templates and I couldn't reference any css or js files. I'm not to sure why this is. Doesn't seem right to me)*

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  • python - tkinter - update label from variable

    - by Tom
    I wrote a python script that does some stuff to generate and then keep changing some text stored as a string variable. This works, and I can print the string each time it gets changed. Problems have arisen while trying to display that output in a GUI (just as a basic label) using tkinter. I can get the label to display the string for the first time... but it never updates. This is really the first time I have tried to use tkinter, so it's likely I'm making a foolish error. What I've got looks logical to me, but I'm evidently going wrong somewhere! from tkinter import * outputText = 'Ready' counter = int(0) root = Tk() root.maxsize(400, 400) var = StringVar() l = Label(root, textvariable=var, anchor=NW, justify=LEFT, wraplength=398) l.pack() var.set(outputText) while True: counter = counter + 1 #do some stuff that generates string as variable 'result' outputText = result #do some more stuff that generates new string as variable 'result' outputText = result #do some more stuff that generates new string as variable 'result' outputText = result if counter == 5: break root.mainloop() I also tried: from tkinter import * outputText = 'Ready' counter = int(0) root = Tk() root.maxsize(400, 400) var = StringVar() l = Label(root, textvariable=var, anchor=NW, justify=LEFT, wraplength=398) l.pack() var.set(outputText) while True: counter = counter + 1 #do some stuff that generates string as variable 'result' outputText = result var.set(outputText) #do some more stuff that generates new string as variable 'result' outputText = result var.set(outputText) #do some more stuff that generates new string as variable 'result' outputText = result var.set(outputText) if counter == 5: break root.mainloop() In both cases, the label will show 'Ready' but won't update to change that to the strings as they're generated later. After a fair bit of googling and looking through answers on this site, I thought the solution might be to use update_idletasks - I tried putting that in after each time the variable was changed, but it didn't help. It also seems possible I am meant to be using trace and callback somehow to make all this work...but I can't get my head around how that works (I tried, but didn't manage to make anything that even looked like it would do something, let alone actually worked). I'm still very new to both python and especially tkinter, so, any help much appreciated but please spell it out for me if you can :)

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