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  • [PERL Tk] printing Line number in Text widget

    - by ungalnanban
    I use the following code for printing the line number in Text widget. my $c=0; my $r=0; $txt = $mw-Text( -background ='white', -width=>400, -height=>300, -selectbackground => 'skyblue', -insertwidth => 5, -borderwidth =>3, -highlightcolor => 'blue', ### after visit -highlightbackground => 'red' , ### default before visit -xscrollcommand => sub { print"CHAT NO :",$c++; }, # Determines the callback used when the Text widget is scrolled horizontally. -yscrollcommand = sub { print"LINR NO:",$r++; }, # Determines the callback used when the Text widget is scrolled vertically. -padx = 5, -pady = 5, )- pack (); the above code is printing the line number and character no is ok. but I used in Scrolled widget that output is not printing. what is the problem in the following code how can I solve this? $txt = $mw-Scrolled('Text', -scrollbars = 'se', -background ='white', -width=>400, -height=>300, -insertwidth => 5, -borderwidth =>3, -highlightcolor => 'blue', ### after visit -highlightbackground => 'red' , ### default before visit -padx => 5, -pady => 5, -xscrollcommand => sub { print"CHAT NO :",$c++; }, # Determines the callback used when the Text widget is scrolled horizontally. -yscrollcommand => sub { print"LINR NO :",$r++; }, # Determines the callback used when the Text widget is scrolled vertically. )->pack();

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  • Where is the Open Source alternative to WPF?

    - by Evan Plaice
    If we've learned anything from HTML/CSS it's that, declarative languages (like XML) work best to describe User Interfaces because: It's easy to build code preprocessors that can template the code effectively. The code is in a well defined well structured (ideally) format so it's easy to parse. The technology to effectively parse or crawl an XML based source file already exists. The UIs scripted code becomes much simpler and easier to understand. It simple enough that designers are able to design the interface themselves. Programmers suck at creating UIs so it should be made easy enough for designers. I recently took a look at the meat of a WPF application (ie. the XAML) and it looks surprisingly familiar to the declarative language style used in HTML. It's blindingly apparent to me that the current state of desktop UI development is largely fractionalized, otherwise there wouldn't be so much duplicated effort in the domain of user interfaces (IE. GTK, XUL, Qt, Winforms, WPF, etc). There are 45 GUI platforms for Python alone It's painfully obvious to me that there should be a general purpose, open source, standardized, platform independent, markup language for designing desktop GUIs. Much like what the W3C made HTML/CSS into. WPF, or more specifically XAML seems like a pretty likely step in the right direction. Why hasn't anyone in the Open Source community (AFAIK) even scratched the surface of this issue. Now that the 'browser wars' are over should we look forward to a future of 'desktop gui wars?' Note: This topic is relatively subjective in the attempt to be 'future-thinking.' I think that desktop GUI development in its current state sucks ((really)hard) and, even though WPF is still in it's infancy, it presents a likely solution to the problem. Has no one in the OS community looked into developing something similar because they don't see the value, or because it's not worth the effort?

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  • Target module with custom layout in Magento

    - by dardub
    In my custom module, I'd like to include an extra block and style sheet that targets only pages within my custom module. So that when i access myserver.com/configurator/ Pages will use the correct template I specified In the catalog.xml file, I noticed <catalog_category_default> That seems to be what I am looking for, so I tried: <configurator_default_default> <reference name="root"> <action method="setTemplate"><template>configurator/2columns-right.phtml</template></action> </reference> <reference name="head"> <action method="addCss"><stylesheet>css/configurator.css</stylesheet></action> </reference> <reference name="content"> <block type="configurator/guide" name="timeline" template="configurator/guide/timeline.phtml" /> </reference> </configurator_default_default> But it doesn't change the template for pages within the module. I also tried <configurator_guide_default> But it doesn't pick up the correct template If i put it within the specific page such as <configurator_guide_page1> Then it works.

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  • JSF manual refresh issue

    - by k.elgohary
    I need your help . i am developing a simple project with jsf2.0 and primefaces 3.2. I have 2 pages first is the page1.xhtml whci contains : <p:column> <p:panel header="#{ct.coTypeName}" > <h:panelGrid columns="1" width="100" height="100"> <h:outputText value="#{ct.coTypeId}" /> <p:commandLink action="distributer/distributersList.xhtml"> <h:graphicImage url="/resources/images/homePagecartoonBusinessMan.jpg" width="100" height="100"/> <f:param name="bt" value="dist" /> <f:param name="ti" value="#{ct.coTypeId}" /> </p:commandLink> </h:panelGrid> </p:panel> </p:column> </p:dataGrid> When i press The command link it forwarded me to another page "distributer/distributersList.xhtml" which have a selectOneMenu which doesn't show its items until i refresh the page manually . <f:selectItems value="#{bussinessOwnersViewerMB.cities}" var="city" itemLabel="#{city.cityName}" itemValue="#{city.cityId}"/> </p:selectOneMenu>

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  • Cannot open database "DataDir" requested by the login. The login failed

    - by Turkan Caglar
    Hi, I have a single user software that uses SQL Server database 2005. My computer was crushed while my software was on. I saved a copy of my database after I rescued my computer. However my software gives my following message. ( I don't know anything about SQL) However, I guess my database has the last login information. Since software was not shot down properly, it still thinks that I am logged in doesn't allow me to login again. How can I solve the problem? Can you help me? Or do you know any source that I can get help? Cannot open database "DataDir" requested by the login. The login failed ComputerName = GURELS User ID=sa;Initial Catalog=DataDir;Data Source=GURELS\CSS;Application Name=ChefTec User ID=sa;Initial Catalog=CTDir;Data Source=GURELS\CSS;Use Procedure for Prepare=1;Auto Translate=True;Packet Size=4096;Application Name=ChefTec;Workstation ID=GURELS;Use Encryption for Data=False;Tag with column collation when possible=False Thank you very much Turkan e-mail" [email protected] phone:617 259 6644

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  • wpf: capturing mouse does not work

    - by amethyste
    hello I am developing an kind of outlook calendar application where I need to make the appointment resizable from mouse. My first try with a thumb did not work properly so I tried another way. What I did is that: 1) on the botton of the appointmennt panel I added a rectangle to figure out the resize zone (the thumb). The appointment panel is put on a grid panel. 2) I intercept down event on the rectangle and send event to this code: private Point startPoint; private void OnResizeElementMouseDown(object sender, MouseButtonEventArgs e) { e.Handled = true; this.MouseMove += new MouseEventHandler(ResizeEndElement_MouseMove); this.MouseLeftButtonUp += new MouseButtonEventHandler(OnResizeElementMouseUp); // some code to perform new height computation Mouse.Capture(this); } where this is the appointment panel that own the thumb. Decreasing height works well. But increasing is more difficult. If I move the mouse very very slowly it's OK, if I speed it up a little bit it tends to leave out the appointment panel and then all MouseMove event are lost. I thought Mouse.Capture() was propose to solve this kind of problem, but in fact not. Does anybody know what is wrong in my code?

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  • mysqldb interfaceError

    - by Johanna
    I have a very weird probleme with mysqldb (mysql module for python). I have a file with queries for inserting records in tables. If I call the functions from the file, it works just fine. But when I try to call one of the functions from another file it throws me a _mysql_exception.InterfaceError: (0, '') I really don't get what I'm doing wrong here.. I call the function from buildDB.py : import create create.newFormat("HD", 0,0,0) The function newFormat(..) is in create.py (imported) : from Database import Database db = Database() def newFormat(name, width=0, height=0, fps=0): format_query = "INSERT INTO Format (form_name, form_width, form_height, form_fps) VALUES ('"+name+"',"+str(width)+","+str(height)+","+str(fps)+");" db.execute(format_query) And the class Databse is the following : import MySQLdb from MySQLdb.constants import FIELD_TYPE class Database(): def __init__(self): server = "localhost" login = "seq" password = "seqmanager" database = "Sequence" my_conv = { FIELD_TYPE.LONG: int } self.conn = MySQLdb.connection(host=server, user=login, passwd=password, db=database, conv=my_conv) # self.cursor = self.conn.cursor() def close(self): self.conn.close() def execute(self, query): self.conn.query(query) (I put only relevant code) Traceback : Z:\sequenceManager\mysql>python buildDB.py D:\ProgramFiles\Python26\lib\site-packages\MySQLdb\__init__.py:34: DeprecationWa rning: the sets module is deprecated from sets import ImmutableSet INSERT INTO Format (form_name, form_width, form_height, form_fps) VALUES ('HD',0 ,0,0); Traceback (most recent call last): File "buildDB.py", line 182, in <module> create.newFormat("HD") File "Z:\sequenceManager\mysql\create.py", line 52, in newFormat db.execute(format_query) File "Z:\sequenceManager\mysql\Database.py", line 19, in execute self.conn.query(query) _mysql_exceptions.InterfaceError: (0, '') The warning has never been a problem before so I don't think it's related.

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  • Positioning decorated series of div tags on screen using offset, DOM JQUERY RELATED

    - by Calibre2010
    Hi, I am using JQuery to position a series of div tags which basically use a class inside of the tag which decorates the divs as bars. So the div is a green box based on its css specifications to the glass. I have a list of STARTING postions, a list of left coordiantes- for the starting points I wish to position my DIV say 556, 560, 600 these automatically are generated as left positions in a list I have a list of ENDING postions, a list of left coordiantes- for the ending points I wish to position my DIV say 570, 590, 610 these automatically are generated as left positions in a list now for each start and end position, the bar(green box) i want to be drawn with its appropriate width as follows. so say f is the offset or position of the start and ff the offset or position of the end : Below draws the green box based on only one start and end position LEFT. if (f.left != 0) { $("#test").html($("<div>d</div>")).css({ position: 'absolute', left: (f.left) + "px", top: (f.top + 35) + "px", width: (ff.left - f.left) + 25 + "px" }).addClass("option1"); } I am looking to loop through the list of positons in the list and draw multiple green boxs based on the positions on the screen. The above code draws just one green box from the last offset position.

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  • RectangleGeometry with relative dimensions... how?

    - by Padu Merloti
    I'm trying to replicate the nowadays so fashionable "reflex" effect on a controltemplate for buttons I'm creating. The basic idea is to create a rectangle with a gradient fill from white to transparent and then clip some of that semi-transparent rectangle with a rectanglegeometry. The problem is that I don't know how to define a relative rectangle geometry. I kind of worked around width by defining a large value (1000), but height is a problem. For example, it works good for buttons that have a 200 height, but doesn't do anything for smaller buttons. Any ideas? <Rectangle RadiusX="5" RadiusY="5" StrokeThickness="1" Stroke="Transparent"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0,0" EndPoint="0,0.55"> <GradientStop Color="#66ffffff" Offset="0.0" /> <GradientStop Color="Transparent" Offset="1.0" /> </LinearGradientBrush> </Rectangle.Fill> <Rectangle.Clip> <RectangleGeometry Rect="0,0,1000,60" /> </Rectangle.Clip> </Rectangle>

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  • Really cool way to create custom UITabBar for iPhone app?

    - by ludicco
    Hi, I am doing a lot of researching lately about how to get a different looking with nice effects UITabBar on my iPhone app, but unfortunately I am only finding things on how to replace background color etc. Well, I've checked out this app called Momento which is pretty cool and presents a very slick tabBar: So there are a couple of elements here I would like to ask you guys if you could help me by giving me the right directions on how to get a similar effect :) Arrow above items: as you can see this app has this animated arrow that runs above the selected item with a very smooth animation. Selected Stated of the item's image is not that blue-ish default one neither the default state which displays in a different shade of brown and gray version. nice Items separators with beveled vertical lines. diferrent background image for the tabBar different height for the tabBar At this point after some research I am able to set the height and background image by subclassing UITabBarController but I'm still not sure on how to accomplish the other items specially the first one related to the nice arrow effect. If someone knows about a very good tutorial on how to do this it would be great for clarifying what can or can't be done by subclassing the UITabBarController and specially if can be done in Interface Builder :) I am just starting on this world off app development for iOS so if you could help me on that it would be really appreciated Thanks a lot in advance

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  • displaying a saved buffer in OpenGL ES

    - by Adam
    Hi everyone, So basically I have a screenshot that I've saved that I want to later display on the screen. I've saved it with: glReadPixels(0, 0, self.bounds.size.width, self.bounds.size.height, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); And later I'm trying to write it to the screen with: GLuint RenderedTex; glGenTextures(1, &RenderedTex); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, RenderedTex); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, self.bounds.size.width, self.bounds.size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); glDisable(GL_TEXTURE_2D); I'm pretty new to OpenGL so I don't know if I'm doing things right... actually I know I'm not, because nothing shows up. Also not sure how to dispose of the texture when I'm done with it. Anyone know the correct way to do this? Edit: I think I might be having a problem loading the texture because it's not a power of 2, it's 320x480... also, I think this code is just loading the texture, but not drawing it, I'd need a call to glDrawArrays(GL_TRIANGLE_STRIP, 0, 4) in there somewhere...

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  • MouseMotion Sensor Method Call

    - by user321894
    I have a soon-to-be due assignment due in computer science. I have encountered a problem, for which no matter how long I study the API's of the class and superclasses, I can not figure out. Suppose I wish to design a sort of "Breakout game" where the mouse motion controls the motion of a block that is used to bounce a ball, which then destroys multi colored bricks. How do you specifically make the block "listen" to the mouse? The below code is what I have attempted to achieve the desired results. /** Breakout Program*/ public class Breakout extends GraphicsProgram implements MouseMotionListener { ... /** The Paddle Itself */ private GRect paddle = new GRect(0, HEIGHT-PADDLEBOTTOM_OFFSET, PADDLEWIDTH, PADDLEHEIGHT); ... /** Run the Breakout program. */ public void run() { paddle.setFillColor(Color.BLACK); paddle.setFilled(true); add(paddle); paddle.addMouseListener(this); ... } /** Move the horizontal middle of the paddle to the x-coordinate of the mouse position - * -but keep the paddle completely on the board. */ public void mouseMoved(MouseEvent e) { GPoint p= new GPoint(e.getPoint()); double x = p.getX(); paddle.setLocation(x, HEIGHT-PADDLEBOTTOM_OFFSET); } } Any clarification on why/what I am doing incorrectly would be helpful, thanks.

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  • How to change size of Android ScrollView

    - by user611923
    I have a layout like this (abstracted): Scrollview - fill_parent LinearLayout - wrap_content ImageView 1 - wrap_content ImageView 2 - ... ImageView 3 ... In the course of user interaction some images are replaced by larger or smaller ones, shortening or lenghtening the area to be scrolled. And that is the problem. The Scrollview (SV) does not know about the change, so either it scrolls over a lot of empty space at the bottom, or cuts off a picture or two at the bottom. Question 1: Can I somehow make the SV readapt to the changed hight of the LiearLayout (LL)? Question 2: I can obtain the current size through getHight on the LL. But supplyong it to the SV via changed LayoutParams does not work - of course, that would only change the height of the SV on the screen. Is there a way to put the changed height of the LL into the SV in the code, somehow? Question 3: I havn't tried it yet. Would creating the SV, LL and its children in code and then adding/removing children of changed size as required, make the SV adapt to the changes? And last question: Is there a better aüpproach, except using ListViews?

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  • python gui events out of order

    - by dave
    from Tkinter import * from tkMessageBox import * class Gui: def __init__(self, root): self.container = Frame(root) self.container.grid() self.inputText = Text(self.container, width=50, height=8) self.outputText = Text(self.container, width=50, height=8, bg='#E0E0E0', state=DISABLED) self.inputText.grid(row=0, column=0) self.outputText.grid(row=0, column=1) self.inputText.bind("<Key>", self.translate) def translate(self, event): input = self.inputText.get(0.0, END) output = self.outputText.get(0.0, END) self.outputText.config(state=NORMAL) self.outputText.delete(0.0, END) self.outputText.insert(INSERT, input) self.outputText.config(state=DISABLED) showinfo(message="Input: %s characters\nOutput: %s characters" % (len(input), len(input))) root = Tk() #toplevel object app = Gui(root) #call to the class where gui is defined root.mainloop() #enter event loop Working on a gui in tkinter I'm a little confused as to the sequence the event handlers are run. If you run the above code you'll hopefully see... 1) Editing the text widget triggers the event handler but it seems to fire it off without registering the actual change, 2) Even when the text widget is cleared (ie, keep pressing BackSpace) it still seems to have a one character length string, 3) The output widget only receives its update when the NEXT event trigger is fired despite the fact the data came on the previous event. Is this just how bindings work in tkinter or am i missing something here? The behaviour i would like when updating the input widget is: 1) Show the change, 2) Enter event handler, 3) Update output widget, 4) Show message box.

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  • How do I know which Object I clicked?

    - by Nick
    Here's the deal: I'm working on a personal portfolio in AS3 and I've run into a problem which I can't seem to find a logical answer to. I want everything (well, most of it) to be editable with an XML file, including my menu. My menu is just a Sprite with some text on it and a Tweener-tween, no big deal. But, I forgot to think of a way how I can determine which menu-item I have clicked. This is in my Main.as private function xmlLoaded(e:Event):void { xml = e.target.xml; menu = new Menu(xml); menu.x = 0; menu.y = stage.stageHeight / 2 - menu.height / 2; addChild(menu); } In Menu.as public function Menu(xml:XML) { for each (var eachMenuItem:XML in xml.menu.item) { menuItem = new MenuItem(eachMenuItem); menuItem.y += yPos; addChild(menuItem); yPos += menuItem.height + 3; } } and in my MenuItem.as, everything works - I have a fancy tween when I hover over it, but when I click a menu-item, I want something to appear ofcourse. How do I know which one I clicked? I've tried with pushing everything in an array, but that didn't work out well (or maybe I'm doing it wrong). Also tried a global counter, but that's not working either because the value will always be amount of items in my XML file. Also tried e.currentTarget in my click-function, but when I trace that, all of them are "Object Sprite".. I need something so I can give each a unique "name"? Thanks in advance!

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  • Android: How to change my ExpandAnimation class to handle animation correctly?

    - by IamStalker
    here is my animation class that i have taken from Udnic - thanks m8, but i'm using it "not from closed position but from opened" and it's jumps and not behaving correctly. what should i do? public class ExpandAnimation extends Animation { private View mAnimatedView; private LinearLayout.LayoutParams mViewLayoutParams; public int mMarginStart, mMarginEnd; private boolean mIsVisibleAfter = false; private boolean mWasEndedAlready = false; private ImageView mImageView; /** * Initialize the animation * @param view The layout we want to animate * @param duration The duration of the animation, in ms */ public ExpandAnimation(View view, int duration, ImageView imageView) { setDuration(duration); mImageView = imageView; mAnimatedView = view; mViewLayoutParams = (LinearLayout.LayoutParams) view.getLayoutParams(); mMarginStart = mMarginEnd = 0; // decide to show or hide the view mIsVisibleAfter = (view.getVisibility() == View.VISIBLE); //mIsVisibleAfter = (mViewLayoutParams.bottomMargin == 0); mMarginStart = mViewLayoutParams.bottomMargin; if(mMarginStart != 0) mMarginStart = 0 - view.getHeight(); mMarginEnd = (mMarginStart == 0 ? (0 - view.getHeight()) : 0); view.setVisibility(View.VISIBLE); mImageView.setImageResource(R.drawable.expand_open); } @Override public void initialize(int width, int height, int parentWidth, int parentHeight) { super.initialize(width, height, parentWidth, parentHeight); } @Override protected void applyTransformation(float interpolatedTime, Transformation t) { super.applyTransformation(interpolatedTime, t); if (interpolatedTime < 1.0f) { // Calculating the new bottom margin, and setting it mViewLayoutParams.bottomMargin = mMarginStart + (int) ((mMarginEnd - mMarginStart) * interpolatedTime); // Invalidating the layout, making us seeing the changes we made mAnimatedView.requestLayout(); // Making sure we didn't run the ending before (it happens!) } else if (!mWasEndedAlready) { mViewLayoutParams.bottomMargin = mMarginEnd; mAnimatedView.requestLayout(); // if (mIsVisibleAfter) { if(mMarginEnd != 0) { mAnimatedView.setVisibility(View.GONE); mImageView.setImageResource(R.drawable.expand_close); } mWasEndedAlready = true; } } }

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  • How can I differentiate a manual scroll (via mousewheel/scrollbar) from a Javascript/jQuery scroll?

    - by David Murdoch
    UPDATE: Here is a jsbin example demonstrating the problem. Basically, I have the following javascript which scrolls the window to an anchor on the page: // get anchors with href's that start with "#" $("a[href^=#]").live("click", function(){ var target = $($(this).attr("href")); // if the target exists: scroll to it... if(target[0]){ // If the page isn't long enough to scroll to the target's position // we want to scroll as much as we can. This part prevents a sudden // stop when window.scrollTop reaches its maximum. var y = Math.min(target.offset().top, $(document).height() - $(window).height()); // also, don't try to scroll to a negative value... y=Math.max(y,0); // OK, you can scroll now... $("html,body").stop().animate({ "scrollTop": y }, 1000); } return false; }); It works perfectly......until I manually try to scroll the window. When the scrollbar or mousewheel is scrolled I need to stop the current scroll animation...but I'm not sure how to do this. This is probably my starting point... $(window).scroll(e){ if(IsManuallyScrolled(e)){ $("html,body").stop(); } } ...but I'm not sure how to code the IsManuallyScrolled function. I've checked out e (the event object) in Google Chrome's console and AFAIK there is not way to differentiate between a manual scroll and jQuery's animate() scroll. How can I differentiate between a manual scroll and one called via jQuery's $.fn.animate function?

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  • Using jQuery with Windows 8 Metro JavaScript App causes security error

    - by patridge
    Since it sounded like jQuery was an option for Metro JavaScript apps, I was starting to look forward to Windows 8 dev. I installed Visual Studio 2012 Express RC and started a new project (both empty and grid templates have the same problem). I made a local copy of jQuery 1.7.2 and added it as a script reference. <!-- SomeTestApp references --> <link href="/css/default.css" rel="stylesheet" /> <script src="/js/jquery-1.7.2.js"></script> <script src="/js/default.js"></script> Unfortunately, as soon as I ran the resulting app it tosses out a console error: HTML1701: Unable to add dynamic content ' a' A script attempted to inject dynamic content, or elements previously modified dynamically, that might be unsafe. For example, using the innerHTML property to add script or malformed HTML will generate this exception. Use the toStaticHTML method to filter dynamic content, or explicitly create elements and attributes with a method such as createElement. For more information, see http://go.microsoft.com/fwlink/?LinkID=247104. I slapped a breakpoint in a non-minified version of jQuery and found the offending line: div.innerHTML = " <link/><table></table><a href='/a' style='top:1px;float:left;opacity:.55;'>a</a><input type='checkbox'/>"; Apparently, the security model for Metro apps forbids creating elements this way. This error doesn't cause any immediate issues for the user, but given its location, I am worried it will cause capability-discovery tests in jQuery to fail that shouldn't. I definitely want jQuery $.Deferred for making just about everything easier. I would prefer to be able to use the selector engine and event handling systems, but I would live without them if I had to. How does one get the latest jQuery to play nicely with Metro development?

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  • PHP Resize image down and crop using imagemagick

    - by mr12086
    I'm trying to downsize image uploaded by users at the time of upload. This is no problem but I want to get specific with sizes now. I'm looking for some advice on an algorithm im struggling to produce that will take any shape image - square or rectangle of any widths/heights and downsize it. This image needs to be downsized to a target box size (this changes but is stored in a variable).. So it needs to downsize the image so that both the width and height are larger than the width and height of the target maintaining aspect ratio. but only just.. The target size will be used to crop the image so there is no white space around the edges etc. I'm looking for just the algorithm behind creating the correct resize based on different dimension images - I can handle the cropping, even resizing in most cases but it fails in a few so i'm reaching out. I'm not really asking for PHP code more pseudo. Either is fine obviously. Thanks Kindly.

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  • WPF ToolBar Separator shrinks to nothing when inside a StackPanel

    - by qntmfred
    Given the very simple wpf app <Window x:Class="Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="800"> <Grid> <ToolBar Height="50" > <MenuItem Header="Test1" /> <MenuItem Header="Test2" /> <StackPanel Orientation="Horizontal"> <Separator /> <MenuItem Header="Test3" /> <MenuItem Header="Test4" /> <MenuItem Header="Test5" /> </StackPanel> </ToolBar> </Grid> </Window> The Separator element shrinks to nothing. If I put the Separator just before the StackPanel begins, it will show up. Why does this happen? Is there a style setting that can be applied somewhere to avoid this?

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  • Got problem when uploading the html into the webview in iphone sdk.

    - by Monish Kumar
    Hi Guy's NSString* appendString=@""; appendString = [appendString stringByAppendingString:@"<body>"]; appendString =[appendString stringByAppendingString:@"<table background='footer.png' width='320' height='45' style='background-repeat:no-repeat'>"]; appendString =[appendString stringByAppendingString:@"<tr>"]; appendString =[appendString stringByAppendingString:@"<td align='left' width='57' height='31' style='padding: 6px 0 0 0' ><a href='/map/'><img src='details_Back.png'/></a></td>"]; appendString =[appendString stringByAppendingString:@"<td align='left' valign='middle' style='padding: 0 0 0 65px; font-family:Helvetica; font-size:21px ; font-weight:bold ; color:#FFF'>Details</td>"]; appendString =[appendString stringByAppendingString:@"</tr>"]; appendString =[appendString stringByAppendingString:@"</table>"]; appendString =[appendString stringByAppendingString:@"<br>"]; returnString = [returnString stringByReplacingOccurrencesOfString:@"<body>" withString:appendString]; printf("\n return string :%s",[returnString UTF8String]); [myWebView loadHTMLString:returnString baseURL:[NSURL URLWithString:@"http://abc.api.abcdefg.com/"]]; here in the above code the footer.png and details_back.png are the local images stored in my resource folder. Here the problem is I am gettin the background image from the server link I had passed to the webview as baseurl but the images footer.png and details_back.png which were stored in resource is not displayed. if I use the resource bundle as the baseurl then I am not displayed the background image from the server link. Can anyone please give me the suggestions to get rid of rid of this problem. thanks to all guy's, Monish.

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  • shouldAutorotateToInterfaceOrientation is not working in iOS 6

    - by Saif
    In iOS 6 shouldAutorotateToInterfaceOrientation is not working but it work fine in iOS 5.0 or 5.1. What should i need to change in ios 6. Here is my code - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if([[[SampleApplicationAppDelegate instance].callInfoDictionary valueForKey:IS_CHAT] isEqualToString:NO_RESPONSE]) { int nAngle = 0; BOOL bRet = NO; switch (interfaceOrientation) { case UIInterfaceOrientationPortrait: nAngle = 90; bRet = YES; NSLog(@".......Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height); _previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5); NSLog(@"Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height); break; case UIInterfaceOrientationPortraitUpsideDown: nAngle = 270; bRet = YES; _previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2); break; case UIInterfaceOrientationLandscapeLeft: nAngle = 0; bRet = YES; //_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5); break; case UIInterfaceOrientationLandscapeRight: nAngle = 180; bRet = YES; //_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2); break; default: break; } return bRet; } if(interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown) return YES; return NO; } when i search for this orientation problem i found all this 1 2 but nothing work for me :( Please help .....

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  • jquery selecting all elements except the last per group

    - by Anthony
    I have a table that looks like: <table> <tr> <td>one</td><td>two</td><td>three</td><td>last</td> </tr> <tr> <td>blue</td><td>red</td><td>green</td><td>last</td> </tr> <tr> <td>Monday</td><td>Tuesday</td><td>Wednesday</td><td>last</td> </tr> </table> What I want is a jquery selector that will choose all but the last td of each table row. I tried: $("tr td:not(:last)").css("background-color","red"); //changing color just as a test... But instead of all cells but the last on each row being changed, all cells but the very last one in the table are selected. Similarly, if I change it to: $("tr td:last").css("background-color","red"); the only one that changes is the very last cell. How do I choose the last (or not last) of each row?

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  • W3C error doc error? Output tag browser support.

    - by ThomasReggi
    Was looking at the reference page here : http://www.w3.org/TR/html5/offline.html I copied and pasted the code on my server here in separate files. All of the pages are linked correctly but the clock won't show. Just to double check, it wasn't my "server config" I put it on jsfiddle.net here: http://jsfiddle.net/reggi/Dy8PU/. Fails: MAC / FIREFOX 3.6.13 Wins: MAC / FIREFOX 4.0.b8 Is this dummy example code? <!-- clock.html --> <!DOCTYPE HTML> <html> <head> <title>Clock</title> <script src="clock.js"></script> <link rel="stylesheet" href="clock.css"> </head> <body> <p>The time is: <output id="clock"></output></p> </body> </html> /* clock.css */ output { font: 2em sans-serif; } /* clock.js */ setTimeout(function () { document.getElementById('clock').value = new Date(); }, 1000); UPDATE: The W3C code above works on only the NEWEST Beta releases of certain browsers Below are some viable current javascript workarounds

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  • create board for game with events support in WPF

    - by netmajor
    How can I create board for simple game, looks like for chess,but user could dynamically change number of column and rows? In cells I could insert symbol of pawn, like small image or just ellipse or rectangle with fill. This board should have possibility add and remove pawn from cells and move pown from one cell to another. My first idea was Grid. I do it in code behind, but it's hurt to implement events or everything in runtime create board :/ int size = 12; Grid board = new Grid(); board.ShowGridLines = true; for (int i = 0; i < size;i++ ) { board.ColumnDefinitions.Add(new ColumnDefinition()); board.RowDefinitions.Add(new RowDefinition()); } //komputer Rectangle ai = new Rectangle(); ai.Height = 20; ai.Width = 20; ai.AllowDrop = true; ai.Fill = Brushes.Orange; Grid.SetRow(ai, 0); Grid.SetColumn(ai,0); //czlowiek Rectangle hum = new Rectangle(); hum.Height = 20; hum.Width = 20; hum.AllowDrop = true; hum.Fill = Brushes.Green; Grid.SetRow(hum,size); Grid.SetColumn(hum,size); board.Children.Add(ai); board.Children.Add(hum); this.Content = board; It's a way to do this dynamically col and row change in XAML ? It's better way to implement that board create and implement events on move pawn from one cell to another ?

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