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  • Delphi 6 OleServer.pas Invoke memory leak

    - by Mike Davis
    There's a bug in delphi 6 which you can find some reference online for when you import a tlb the order of the parameters in an event invocation is reversed. It is reversed once in the imported header and once in TServerEventDIspatch.Invoke. you can find more information about it here: http://cc.embarcadero.com/Item/16496 somewhat related to this issue there appears to be a memory leak in TServerEventDispatch.Invoke with a parameter of a Variant of type Var_Array (maybe others, but this is the more obvious one i could see). The invoke code copies the args into a VarArray to be passed to the event handler and then copies the VarArray back to the args after the call, relevant code pasted below: // Set our array to appropriate length SetLength(VarArray, ParamCount); // Copy over data for I := Low(VarArray) to High(VarArray) do VarArray[I] := OleVariant(TDispParams(Params).rgvarg^[I]); // Invoke Server proxy class if FServer <> nil then FServer.InvokeEvent(DispID, VarArray); // Copy data back for I := Low(VarArray) to High(VarArray) do OleVariant(TDispParams(Params).rgvarg^[I]) := VarArray[I]; // Clean array SetLength(VarArray, 0); There are some obvious work-arounds in my case: if i skip the copying back in case of a VarArray parameter it fixes the leak. to not change the functionality i thought i should copy the data in the array instead of the variant back to the params but that can get complicated since it can hold other variants and seems to me that would need to be done recursively. Since a change in OleServer will have a ripple effect i want to make sure my change here is strictly correct. can anyone shed some light on exactly why memory is being leaked here? I can't seem to look up the callstack any lower than TServerEventDIspatch.Invoke (why is that?) I imagine that in the process of copying the Variant holding the VarArray back to the param list it added a reference to the array thus not allowing it to be release as normal but that's just a rough guess and i can't track down the code to back it up. Maybe someone with a better understanding of all this could shed some light?

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  • Verifying existence of name and password in NSUserDefaults to Skip a login/Screen

    - by Michael Robinson
    I have a Tabbar/Tableview App that modally loads a Login/Signup view when the app loads, I have set up a Root.plist in a settings bundle for the name and password and have successfully retrieved the items. I want to be able to do two things: 1) Do a test to see if the NSUserDefault Strings are empty and if so load the Login/Signup view. 2) If the strings are available then use the string contents to login to my Webservice. Thanks in advance. Here is my LoginViewController .m : @synthesize usernameField; @synthesize passwordField; @synthesize loginButton; @synthesize loginIndicator; @synthesize usernameLabel; @synthesize passwordLabel; -(void)refreshFields { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; usernameLabel.text = [defaults objectForKey:kUsernameKey]; passwordLabel.text = [defaults objectForKey:kPasswordKey]; } - (void)viewDidAppear:(BOOL)animated { [self refreshFields]; [super viewDidAppear:animated]; } - (void)viewDidLoad { [super viewDidLoad]; [self refreshFields]; [self.navigationController setNavigationBarHidden:YES animated:NO]; } - (IBAction) login: (id) sender { { NSString *post =[NSString stringWithFormat:@"username=%@&password=%@",usernameField.text, passwordField.text]; NSString *hostStr = @"http:~iphone_login.php?"; hostStr = [hostStr stringByAppendingString:post]; NSData *dataURL = [NSData dataWithContentsOfURL: [ NSURL URLWithString: hostStr ]]; NSString *serverOutput = [[NSString alloc] initWithData:dataURL encoding: NSASCIIStringEncoding]; NSLog(@"Site: %@",hostStr); NSLog(@"Site: %@",serverOutput); if([serverOutput isEqualToString:@"Yes"]){ UIAlertView *alertsuccess = [[UIAlertView alloc] initWithTitle:@"Congrats" message:@"You are authorized " delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil, nil]; [alertsuccess show]; [alertsuccess release];

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  • Passing youtube video id from video feed to flash

    - by Grant Anderson
    I'm working on a flash web application (Actionscript 2.0) for my honours project but am having trouble embedding youtube videos. Basically the user selects symbols which queries the youtube api with certain tags depending on the symbols chosenand a random video is then picked from the first 30 videos. I have this working using the following code: on (release) { url="http://gdata.youtube.com/feeds/api/videos?q=danger+passion&orderby=published&start-index="+random(30)+"&max-results=1&v=2" getURL(url); } but this just displays a webpage with a link to the youtube video. This is the code I'll be using as the foundations for the player: // create a MovieClip to load the player into var ytplayer:MovieClip = _root.createEmptyMovieClip("ytplayer", 1); // create a listener object for the MovieClipLoader to use var ytPlayerLoaderListener:Object = { onLoadInit: function() { // When the player clip first loads, we start an interval to // check for when the player is ready loadInterval = setInterval(checkPlayerLoaded, 250); } }; var loadInterval:Number; function checkPlayerLoaded():Void { // once the player is ready, we can subscribe to events, or in the case of // the chromeless player, we could load videos if (ytplayer.isPlayerLoaded()) { ytplayer.addEventListener("onStateChange", onPlayerStateChange); ytplayer.addEventListener("onError", onPlayerError); clearInterval(loadInterval); } } function onPlayerStateChange(newState:Number) { trace("New player state: "+ newState); } function onPlayerError(errorCode:Number) { trace("An error occurred: "+ errorCode); } // create a MovieClipLoader to handle the loading of the player var ytPlayerLoader:MovieClipLoader = new MovieClipLoader(); ytPlayerLoader.addListener(ytPlayerLoaderListener); // load the player ytPlayerLoader.loadClip("http://www.youtube.com/v/pv5zWaTEVkI", ytplayer); can anyone help me on how to get the id of the video (for example: pv5zWaTEVkI) from the feed? Or how to send a query from flash which will return the video url/id as opposed to the url of a feed. Any help would be much appreciated as my hand in rather soon. Thanks

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  • iPhone: Cell imageViews repeating when loaded from url

    - by araid
    I'm developing a demo RSS reader for iPhone. I obviously have a tableview to display the feeds, and then a detailed view. Some of this feeds have a thumbnail that I want to display on cell.imageview of the table, and some don't. The problem is that when scrolling the table, loaded thumbnails start repeating on other cells, and I end up with a thumbnail on every cell. Here's a piece of my code. I may upload screenshots later - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ UITableViewCell * cell = [tableView dequeueReusableCellWithIdentifier: @"rssItemCell"]; if(nil == cell){ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"rssItemCell"]autorelease]; } BlogRss *item = [[[self rssParser]rssItems]objectAtIndex:indexPath.row]; cell.textLabel.text = [item title]; cell.detailTextLabel.text = [item description]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; // Thumbnail if exists if(noticia.imagePath != nil){ NSData* imageData; @try { imageData = [[NSData alloc]initWithContentsOfURL:[NSURL URLWithString:item.imagePath]]; } @catch (NSException * e) { //Some error while downloading data } @finally { item.image = [[UIImage alloc] initWithData:imageData]; [imageData release]; } } if(item.image != nil){ [[cell imageView] setImage:item.image]; } return cell; } Any help will be very appreciated.

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  • Problem with saveToFile

    - by zp26
    Hi, I have a problem with a NSData writeToFile. I have implemented the code below but i have an anomaly. When i run my program on the simulator, the new file is created and the informations are stored; when i build the app in my device , the file isn't created. The debug don't give me any error but don/t save anything. Can you help me? Thanks so much and sorry for my english. -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSMutableData *data = [NSMutableData data]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [archiver setOutputFormat:NSPropertyListXMLFormat_v1_0]; [archiver encodeFloat:x forKey:@"x"]; [archiver encodeFloat:y forKey:@"y"]; [archiver encodeFloat:z forKey:@"z"]; [archiver encodeObject:name forKey:@"name"]; [archiver finishEncoding]; BOOL result = [data writeToFile:@"XML Position" atomically:YES]; if(result) [self updateTextView:@"success"]; [archiver release]; }

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  • How can I start using twill?

    - by brilliant
    I am sorry I have already asked this question on "Superuser", but nobody answers there, so I deleted it from "Superuser" and decided to post it here. Hope it's not a big crime, especially given the fact that I was firstly advised to use twill here on "StackOverflow" (not on "SuperUser") How do I start using twill? I have just downloaded it, unpacked it and clicked on the setup .py file in the folder. The black window (terminal) appeared for a moment and vanished. (I do have Python 2.5 installed on my computer - along with SDK from Google App Engine) In the twill documentation section it says: Downloading twill The latest release of twill is twill 0.9, released Thursday, December 27th, 2007; it is available for download at http://darcs.idyll.org/~t/projects/twill-0.9.tar.gz. You can also use Python's easy_install to install or upgrade twill. twill works with Python 2.3 or later. To start using twill, install it and then type twill-sh. At the prompt type: go http://www.slashdot.org/ show showforms showhistory I am not clear from this passage what I am supposed to type (only "twill-sh" or "twill-sh" and all the words under that line) and where (I tried typing it in the command prompt window of my computer - to no avail) Can, anyone, please, help me out here? Thank You in advance.

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  • jmap -histo is missing a lot of memory

    - by ripper234
    I have a JVM with 12 gigs of total RAM, out of which 7 GB is allocated to the old generation. There seems to be some memory leak, because almost the entire old gen is full, and will not release when I schedule a GC (the process is not doing anything else at that time). A jmap -histo dump only reveals less than 1 gigabyte worth of objects. Where are the missing 6 gigs? What better tool do you propose for diagnosing this? Here is the top of the jmap output: num #instances #bytes class name ---------------------------------------------- 1: 429853 68725736 <constMethodKlass> 2: 429853 51594040 <methodKlass> 3: 37503 49611368 <constantPoolKlass> 4: 37503 31109576 <instanceKlassKlass> 5: 191716 28019968 [C 6: 32573 26933152 <constantPoolCacheKlass> 7: 86158 13789560 [I 8: 53532 11244232 [B 9: 284 10507216 [J 10: 137608 7210664 <symbolKlass> 11: 203072 6498304 java.lang.String 12: 10132 5219512 <methodDataKlass> 13: 39694 4128176 java.lang.Class 14: 55713 3792816 [S 15: 61816 3141936 [[I 16: 90109 2883488 java.util.HashMap$Entry

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  • protobuf-net v2 alpha - problems with Dictionary<string,string>?

    - by Steve
    I was using a version of v2 of protobuf-net from a few weeks ago quite successfully. (I want to use V2 due to the speed of the pre-compiled serializer running on the Compact Framework.) Everything worked great until I tried to serialize an object with a property of type Dictionary. I received the following error: {"No serializer defined for type: System.Collections.Generic.KeyValuePair`2[[System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"} It looked like there were recent changes made to improve Dictionary support, so I grabbed the latest code from today. After building the CF3.5 and FF3.5 dlls, I tried again. Now I get a different error "The model cannot be changed once frozen." If I remove the ProtoMember attribute from the Dictionary property all seems to work well. Has anyone succcessfully used a Dictionary in v2 of protobuf-net? Is this still too early of a release to be using? My speed tests showed v2 being twice as fast, does that seem accurate (validating my desire to use the less stable v2 pre-alpha bits.)

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  • My Thread Programs Block

    - by user315378
    I wrote a program that worked as a server. Knowing that "accept" was blocking the program. I wanted to launch a thread with this statement to prevent precisely that the program crashes, but this still happens. Can anybody help? Post code Thanks -(IBAction)Connetti{ if(switchConnessione.on){ int port = [fieldPort.text intValue]; labelStatus.text = [[NSString alloc] initWithFormat:@"Il Server è attivo"]; server_len = sizeof(server); server.sin_family = AF_INET; server.sin_port = htons((u_short)port); server.sin_addr.s_addr = INADDR_ANY; sd = socket (AF_INET, SOCK_STREAM, 0); bind(sd, (struct sockaddr*)&server, sizeof(server)); listen(sd, 1); [NSThread detachNewThreadSelector:@selector(startThreadAccept) toTarget:self withObject:nil]; } else { labelStatus.text = [[NSString alloc] initWithFormat:@"Server non attivo"]; switchChat.on = FALSE; switchChat.enabled = FALSE; } } -(void)startThreadAccept{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; [self performSelectorOnMainThread:@selector(acceptConnection) withObject:nil waitUntilDone:NO]; [pool release]; } -(void)acceptConnection{ new_sd = accept(sd, (struct sockaddr*)&server, &server_len); labelStatus.text = [[NSString alloc] initWithFormat:@"Ho accettato una connessione:%d", new_sd]; switchChat.enabled = TRUE; }

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  • Is MVC 2 client-side validation broken in Visual Studio 2010 RC?

    - by Will
    I can't seem to get client side validation working with the version of MVC released with Visual Studio 2010 RC. I've tried it with two projects -- one upgrade from 1.0, and one using the template that came with VS. I'd think the template version would work, but it doesn't. Added the following scripts: <script type="text/javascript" src="<%= Url.Content("~/Scripts/MicrosoftMvcValidation.js") %>"> </script> <script type="text/javascript" src="<%= Url.Content("~/Scripts/jquery.validate.js")%>"> </script> which are downloaded to the client correctly. Added the following to my form page: <% Html.EnableClientValidation(); %> <%--yes, am aware of the EndForm() bug! --%> <% using (Html.BeginForm()) { %> <%--snip --%> and I can see the client validation scripts have been added to the bottom of the form. But still client validation never happens. What is worse is that in my upgraded project, the client validation scripts are never output in the page! PLEASE NOTE: I am specifically asking about the version of MVC2 that came with VS2010 RC. Also, I do know how to google; please don't waste anybody's time searching and answering if you aren't familiar with this issue in the release candidate of Visual Studio. Thanks.

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  • UIViewTableCell didSelectRowAtIndexPath is calling but not pushing a view controller

    - by Kenneth
    Hi guys, so im having a UIViewController view with a UITableView. So the UIViewController class name is SelectionScreen. The UITableView class name is SelectionScreenTable. Picture: http://img717.imageshack.us/i/screenshot20100609atpm0.png/ I have declared a UITableView *selectionTable in SelectionScreen class and connected it to the xib file of the SelectionScreen what the problem is , is that when i click a row in the table,it stays selected as highlighted blue, it calls the didSelectRowAtIndexPath (checked with NSLog) but not pushing a new view which is called(GraphView). This is the code which i use to call the new controller WHICH WORKS with a normal button GraphView *aSelectionScreenViewController = [[GraphView alloc] initWithNibName:@"GraphView" bundle:nil]; [self presentModalViewController:aSelectionScreenViewController animated: YES]; [aSelectionScreenViewController release]; I searched around and found that I need to set a delegate for the table in the UITableView class itself on the viewload tableview.delegate = self; or self.tableview.delegate = self; But it was not working. the controller was still not being pushed, and yes i have checked the controller is not nil as i tried it with a simple button. So i was thinking whether i should set the delegate of the UITableView at the UIViewController instead, so i tried this code selectionTable.delegate = selectionTable.self; but obviously it did not work =\, it messed up the whole UITableView and caused all the cells to be its predefined settings. So does anybody have any idea on how i can get it to work.

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  • How can I programmatically add more than just one view object to my view controller?

    - by BeachRunnerJoe
    I'm diving into iPhone OS development and I'm trying to understand how I can add multiple view objects to the "Left/Root" view of my SplitView iPad app. I've figured out how to programmatically add a TableView to that view based on the example code I found in Apple's online documentation... RootViewController.h @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate, UITableViewDelegate, UITableViewDataSource> { DetailViewController *detailViewController; UITableView *tableView; NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; } RootViewController.m - (void)loadView { UITableView *newTableView = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame] style:UITableViewStylePlain]; newTableView.autoresizingMask = UIViewAutoresizingFlexibleHeight|UIViewAutoresizingFlexibleWidth; newTableView.delegate = self; newTableView.dataSource = self; [newTableView reloadData]; self.view = newTableView; [newTableView release]; } but there are a few things I don't understand about it and I was hoping you veterans could help clear up some confusion. In the statement self.view = newTableView, I assume I'm setting the entire view to a single UITableView. If that's the case, then how can I add additional view objects to that view alongside the table view? For example, if I wanted to have a DatePicker view object and the TableView object instead of just the TableView object, then how would I programmatically add that? Referencing the code above, how can I resize the table view to make room for the DatePicker view object that I'd like to add? Thanks so much in advance for your help! I'm going to continue researching these questions right now.

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  • retrieve my wall post in my native i phone application

    - by hardik
    hello all i want to retrieve my all the wall post that i have posted until now i am using this fql query from my native iphone application in order to fetch it but i think i am maiking some mistake please guide me how could i do that the following is my fql query to get wall post - (void)session:(FBSession*)session didLogin:(FBUID)uid { NSString *fql = [NSString stringWithFormat:@"SELECT comments, likes FROM stream WHERE post_id=100000182297319"]; NSLog(@"session key is %@",_session.sessionKey); NSLog(@"from global key is %@",[twitfacedemoAppDelegate getfacebookkey]); NSDictionary* params = [NSDictionary dictionaryWithObject:fql forKey:@"query"]; [[FBRequest requestWithDelegate:self] call:@"facebook.fql.query" params:params]; this is my other delgate method to get the wall post but this code is not working - (void)request:(FBRequest*)request didLoad:(id)result { @try { NSLog(@"result is %@",result); if(result==nil) { UIAlertView *a=[[UIAlertView alloc]initWithTitle:@"Can't login" message:@"You cant login here." delegate:nil cancelButtonTitle:@"ok" otherButtonTitles:nil]; [a show]; [a release]; } else { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [[NSString alloc]initWithString:[user objectForKey:@"name"]]; NSLog(@"name is %@",name); _label.text = [NSString stringWithFormat:@"Logged in as %@", name]; NSString *globalfacebookname; globalfacebookname=[[NSString alloc]initWithString:name]; NSLog(@"value is %@",globalfacebookname); NSString *fid=[user objectForKey:@"uid"]; NSLog(@"FACEBOOK ID WITH STRING DATATYP %@",fid); [twitfacedemoAppDelegate fetchfacebookid:fid]; } } @catch (NSException * e) { NSLog(@"Problem in dialog didFailWithError:%@",e); } } please guide me how could i retrieve my all the post from facebook to my native iphone application through fql query thanks in advance

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  • How to efficiently show many Images? (iPhone programming)

    - by Thomas
    In my application I needed something like a particle system so I did the following: While the application initializes I load a UIImage laserImage = [UIImage imageNamed:@"laser.png"]; UIImage *laserImage is declared in the Interface of my Controller. Now every time I need a new particle this code makes one: // add new Laserimage UIImageView *newLaser = [[UIImageView alloc] initWithImage:laserImage]; [newLaser setTag:[model.lasers count]-9]; [newLaser setBounds:CGRectMake(0, 0, 17, 1)]; [newLaser setOpaque:YES]; [self.view addSubview:newLaser]; [newLaser release]; Please notice that the images are only 17px * 1px small and model.lasers is a internal array to do all the calculating seperated from graphical output. So in my main drawing loop I set all the UIImageView's positions to the calculated positions in my model.lasers array: for (int i = 0; i < [model.lasers count]; i++) { [[self.view viewWithTag:i+10] setCenter:[[model.lasers objectAtIndex:i] pos]]; } I incremented the tags by 10 because the default is 0 and I don't want to move all the views with the default tag. So the animation looks fine with about 10 - 20 images but really gets slow when working with about 60 images. So my question is: Is there any way to optimize this without starting over in OpenGl ES? Thank you very much and sorry for my english! Greetings from Germany, Thomas

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  • Update a PDF to include an encrypted, hidden, unique identifier?

    - by Dave Jarvis
    Background The idea is this: Person provides contact information for online book purchase Book, as a PDF, is marked with a unique hash Person downloads book PDF passwords are annoying and extremely easy to circumvent. The ideal process would be something like: Generate hash based on contact information Store contact information and hash in database Acquire book lock Update an "include" file with hash text Generate book as PDF (using pdflatex) Apply hash to book Release book lock Send email with book download link Technologies The following technologies can be used (other programming languages are possible, but libraries will likely be limited to those supplied by the host): C, Java, PHP LaTeX files PDF files Linux Question What programming techniques (or open source software) should I investigate to: Embed a unique hash (or other mark) to a PDF Create a collusion-attack resistant mark Develop a non-fragile (e.g., PDF -> EPS -> PDF still contains the mark) solution Research I have looked at the following possibilities: Steganography Natural Language Processing (NLP) Convert blank pages in PDF to images; mark those images; reassemble PDF LaTeX watermark package ImageMagick Steganograhy requires keeping a master copy of the images, and I'm not sure if the watermark would survive PDF -> EPS -> PDF, or other types of conversion. LaTeX creates an image cache, so any steganographic process would have to intercept that process somehow. NLP introduces grammatical errors. Inserting blank pages as images is immediately suspect; it is easy to replace suspicious blank pages. The LaTeX watermark package draws visible marks. ImageMagick draws visible marks. What other solutions are possible? Related Links http://www.tcpdf.org/ invisible watermarks in images Thank you!

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  • My app crashes after multiple rotates

    - by Ian Rae
    My app is crashing when I try and rotate it more than a couple of times. I first thought it was just the iPhone Simulator, so I loaded the app onto an iPod touch, and it crashed after fewer rotates in a row. I suspect it's a memory leak in one of my rotate methods. The only place I can think that the crash is being caused is in willRotateToInterfaceOrientation:duration:. The only two methods related to rotate that I've added/extended are shouldAutorotateToInterfaceOrientation: and willRotateToInterfaceOrientation:duration and I don't think it's the first because it only contains the two words: return YES;. Here is my willRotateToInterfaceOrientation:duration: method so you can review it and see where the possible memory leak is. -(void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)orientation duration:(NSTimeInterval)duration { UIFont *theFont; if ((orientation == UIInterfaceOrientationLandscapeLeft) || (orientation == UIInterfaceOrientationLandscapeRight)) { theFont = [yearByYear.font fontWithSize:16.0]; yearByYear.font = theFont; [theview setContentSize:CGSizeMake(460.0f, 635.0f)]; } else { theFont = [yearByYear.font fontWithSize:10.0]; yearByYear.font = theFont; [theview setContentSize:CGSizeMake(300.0f, 460.0f)]; } [theFont release]; } yearByYear is a UITextView theview is a UIScrollView if anyone has any idea of why my app is crashing, I would be greatly appreciative.

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  • Does GetSystemInfo (on Windows) always return the number of logical processors?

    - by mhughes
    Reading up on this, and specifically reading the Microsoft docs, it looks like it should be returning the number of PHYSICAL processors, and that you should use GetLogicalProcessorInformation to figure out how many LOGICAL processors you have. Here's the doc I found on the SYSTEM_INFO structure: http://msdn.microsoft.com/en-us/library/ms724958(v=VS.85).aspx And here's the doc on GetLogicalProcessorInformation: (spaces added to get through spam filter) http:// msdn.microsoft.com/ en-us/ library/ ms683194.aspx Reading up on it further though, in most of the discussions I've found on this topic, developers say to that GetSystemInfo (and the SYSTEM_INFO structure) report the number of LOGICAL processors. When I search again, I find that MS did release some info on this (and a hot fix), here (spaces added to get through spam filter): http:// support. microsoft.com/ kb/936235 Reading that, it sounds like on Xp, pre-service Pack 3, GetSystemInfo reports the number of LOGICAL processors in the SYSTEM_INFO structure. It also reads to me that on Windows Vista and Windows 7, GetSystemInfo should be reporting the number of PHYSICAL processors (different to Windows XP pre-service Pack 3). Does anyone know what it actually does? Does GetSystemInfo really report the number of physical processors (on the same computer) differently, depending on which OS it's running on?

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  • Access custom label property at didSelectRowAtIndexPath.

    - by Mr. McPepperNuts
    I have a UILabel for each cell at cellForRowAtIndexPath. UILabel *cellLabel = [[UILabel alloc] initWithFrame:frame]; cellLabel.text = myString; I want to access that string "myString" at didSelectRowAtIndexPath using indexpath. NSString *anotherString = cell.textLabel.text; returns null. Now if at cellForRowAtIndexPath, I did something like cell.textLabel.text = theString; then the didSelectRowAtIndexPath returns the appropriate cell. My question is, how can I access the text in the UILabel I apply to the cell, at didSelectRowAtIndexPath? Also, logging the cell in didSelectRowAtIndexPath returns cell: <UITableViewCell: 0x5dcb9d0; frame = (0 44; 320 44); autoresize = W; layer = <CALayer: 0x5dbe670>> Edit: NSString *myString = [[results objectAtIndex:indexPath.row] valueForKey:@"name"]; //cell.textLabel.text = myString; CGFloat width = [UIScreen mainScreen].bounds.size.width - 50; CGFloat height = 20; CGRect frame = CGRectMake(10.0f, 10.0f, width, height); UILabel *cellLabel = [[UILabel alloc] initWithFrame:frame]; cellLabel.text = myString; cellLabel.textColor = [UIColor blackColor]; cellLabel.backgroundColor = [UIColor whiteColor]; cellLabel.textAlignment = UITextAlignmentLeft; cellLabel.font = [UIFont systemFontOfSize:14.0f]; [cell.contentView addSubview:cellLabel]; [cellLabel release]; return cell;

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  • Javascript keyup doesn't work as expected, it executes in instances where I have not removed my fing

    - by Binni
    I'm trying to create a simple game in javascript and I'm stuck on how to deal with keys. Small example: function keyUpEvent(event) { alert(event.keyCode); } window.addEventListener("keyup", keyUpEvent, false); I'm running Ubuntu 9.10 and testing it in Firefox 3.5 and Chromium. If I press and release a button instantly I get an alert, which is to be expected, but when I press and hold a button I get a small pause and then a series of alert windows, the expected result is that I only get an alert window when I remove my finger from a button. I reason it has something to do with the fact that when I press and hold a button in a text area for example I get one character, small pause, and then a series of characters: dddddddddddddddd. I believe it's possible to get around this or do it more right or whatever since this game for example: http://bohuco.net/testing/gamequery/pong.html seams not to be affected by this. But I notice if I try out the jquery keyup demo ( api.jquery.com/keyup/ ) I get the same problem. How can I implement basic game key event handling?

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  • Adding a custom subview (created in a xib) to a view controller's view - What am I doing wrong

    - by Fran
    I've created a view in a xib (with an activity indicator, a progress view and a label). Then I've created .h/.m files: #import <UIKit/UIKit.h> @interface MyCustomView : UIView { IBOutlet UIActivityIndicatorView *actIndicator; IBOutlet UIProgressView *progressBar; IBOutlet UILabel *statusMsg; } @end #import "MyCustomView.h" @implementation MyCustomView - (id)initWithFrame:(CGRect)frame { if ((self = [super initWithFrame:frame])) { // Initialization code } return self; } - (void)dealloc { [super dealloc]; } @end In IB, I set the file's owner and view identity to MyCustomView and connect the IBOutlet to the File's owner In MyViewController.m, I've: - (void)viewDidLoad { [super viewDidLoad]; UIView *subView = [[MyCustomView alloc] initWithFrame:myTableView.frame]; [subView setBackgroundColor:[UIColor colorWithRed:0.0 green:0.0 blue:0.0 alpha:0.5]]; [myTableView addSubview:subView]; [subView release]; } When I run the app, the view is added, but I can't see the label, the progress bar and the activity indicator. What am I doing wrong?

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  • Setting MinimumSize Attribute for a Control in a TFS WorkItem

    - by Jay Yother
    Tools used: Visual Studio 2008 SP1 Team Explorer Team Foundation Server Power Tools October 2008 Release. Using the Process Editor in Visual Studio, I am attempting to set the MinimumSize attribute for a control in a WorkItem template to make the default size of the input area larger. I am setting the attribute according to this website: http://msmvps.com/blogs/vstsblog/archive/2007/07/07/undocumented-attributes-for-controlling-the-work-item-form-layout.aspx No matter what I set this attribute to it has no affect. I have tried setting the attribute with and without surrounding (). I've tried different capitalization of the attribute but no luck. I have verified that the MinimumSize attribute is being correctly set in the associated xml file. The control (HtmlFieldControl) is currently setup as the second child on a Tab Page. (The first control is also an HtmlFieldControl.) I've tried adding a group to the Tab Page such that the hierarchy is TabPage-Group-Column-Control with no success. I've also tried setting the attribute for the first control with no luck. Any idea what I am doing wrong?

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  • iPhone: Animating a view when another view appears/disappears

    - by MacTouch
    I have the following view hierarchy UITabBarController - UINavigationController - UITableViewController When the table view appears (animated) I create a toolbar and add it as subview of the TabBar at the bottom of the page and let it animate in with the table view. Same procedure in other direction, when the table view disappears. It does not work as expected. The animation duration is OK, but somehow not exact the same as the animation of the table view when it becomes visible When I display the table view for the second time, the toolbar does not disappear at all and remains at the bottom of the parent view. What's wrong with it? - (void)animationDone:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [toolBar removeFromSuperview]; } - (void)viewWillAppear:(BOOL)animated { UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 44, 0); [[self tableView] setContentInset:insets]; [[self tableView] setScrollIndicatorInsets:insets]; // Toolbar initially placed outside of the visible frame (x=320) UIView *toolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(320, 480-44, 320, 44)]; [toolBar setTag:1000]; [[[self tabBarController] view] addSubview:toolBar]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [toolBar setFrame:CGRectMake(0, 480-44, 320, 44)]; [UIView commitAnimations]; [toolBar release]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [UIView setAnimationDidStopSelector:@selector(animationDone:finished:context:)]; [toolBar setFrame:CGRectMake(320, 480-44, 320, 44)]; [UIView commitAnimations]; [super viewWillDisappear:animated]; }

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  • embedded SWF isn't shown (SWFLoader)

    - by Trantec
    I embed a swf as ByteArray and load it at runtime with the SWFLoader. Here is the internal swf that I want to load: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Label id="rLabel" text="From InternalSWF"/> </mx:Application> The embeding swf loads it with the following code: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" applicationComplete="main();"> <mx:Script> <![CDATA[ import mx.managers.SystemManager; import mx.events.FlexEvent; [Embed(source="../../InternalSWF/bin-release/InternalSWF.swf", mimeType="application/octet-stream")] mimeType="application/octet-stream")] private const internalSWF:Class; public function main(): void { var binary:ByteArray = new internalSWF() as ByteArray; // setup swfloader rSwfLoader.trustContent = true; rSwfLoader.addEventListener( Event.COMPLETE, onSWFLoaded ); rSwfLoader.load(binary); } public function onSWFLoaded( event:Event ): void { } ]]> </mx:Script> <mx:Box> <mx:SWFLoader id="rSwfLoader" height="100%" width="100%" scaleContent="true"/> <mx:Text id="rText" text="from EmbedingSWF"/> </mx:Box> The label "from EmbedingSWF" is shown on both, local and on the webserver. But the label with "From InternalSWF" isn't shown on the webserver, just on the local machine. With some tests I found out that the internal swf is loaded correctly, because it's later added applicationComplete-Function is called. Is this a bug in Adobe-Flash-Player or am I missunderstanding something ? Update: Internet Explorer is fine. Firefox and Chrome not...

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  • How do I capture a WinForm window to a bitmap without the caret

    - by Steve Dunn
    I've got window on a WinForm that I want to get the bitmap representation of. For this, I use the following code (where codeEditor is the control I want a bitmap representation of): public Bitmap GetBitmap( ) { IntPtr srcDC = NativeMethods.GetDC( codeEditor.Handle ) ; var bitmap = new Bitmap( codeEditor.Width, codeEditor.Height ) ; Graphics graphics = Graphics.FromImage( bitmap ) ; var deviceContext = graphics.GetHdc( ) ; bool blitted = NativeMethods.BitBlt( deviceContext, 0, 0, bitmap.Width, bitmap.Height, srcDC, 0, 0, 0x00CC0020 /*SRCCOPY*/ ) ; if ( !blitted ) { throw new InvalidOperationException( @"The bitmap could not be generated." ) ; } int result = NativeMethods.ReleaseDC( codeEditor.Handle, srcDC ) ; if ( result == 0 ) { throw new InvalidOperationException( @"Cannot release bitmap resources." ) ; } graphics.ReleaseHdc( deviceContext ) ; graphics.Dispose( ) ; The trouble is, this captures the caret if it's flashing in the window at the time of capture. I tried calling the Win32 method HideCaret before capturing, but it didn't seem to have any effect.

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  • should variable be released or not? iphone-sdk

    - by psebos
    Hi, In the following piece of code (from a book) data is an NSDictionary *data; defined in the header (no property). In the viewDidLoad of the controller the following occurs: - (void)viewDidLoad { [super viewDidLoad]; NSArray *keys = [NSArray arrayWithObjects:@"home", @"work", nil]; NSArray *homeDVDs = [NSArray arrayWithObjects:@"Thomas the Builder", nil]; NSArray *workDVDs = [NSArray arrayWithObjects:@"Intro to Blender", nil]; NSArray *values = [NSArray arrayWithObjects:homeDVDs, workDVDs, nil]; data = [[NSDictionary alloc] initWithObjects:values forKeys:keys]; } Since I am really new to objective-c can someone explain to me why I do not have to retain the variables keys,homeDVDs,workDVDs and values prior exiting the function? I would expect prior the data allocation something like: [keys retain]; [homeDVDs retain]; [workDVDs retain]; [values retain]; or not? Does InitWithObjects copies (recursively) all objects into a new table? Assuming we did not have the last line (data allocation) should we release all the NSArrays prior exiting the function (or we could safely assumed that all NSArrays will be autoreleased since there is no alloc for each one?) Thanks!!!!

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