Search Results

Search found 28707 results on 1149 pages for 'writing your own'.

Page 423/1149 | < Previous Page | 419 420 421 422 423 424 425 426 427 428 429 430  | Next Page >

  • Would You Swim Laps in Lake Baikal?

    - by rickramsey
    source This is the lake where Yuli Vasiliev's countrymen swim laps. Yuli is one of my favorite OTN writers not just because he really knows his stuff. Not just because his writing is clear and accurate. And not just because his English is better than the English of most native speakers. Yo, those are all good reasons. But it's the Lake Baikal thing. Yuli recently wrote two wicked good how-to's about Oracle VM Templates. You should read them. You might gain a gram of Yuli's respect. Two grams, if you can head butt icebergs while you swim. How to Use Oracle VM Templates How to prepare an Oracle VM environment to use Oracle VM Templates, how to obtain a template, and how to deploy the template to your Oracle VM environment. Also how to create a virtual machine based on that template and how you can clone the template and change the clone's configuration. How to Use Oracle VM VirtualBox Templates How to use Oracle VM VirtualBox Templates in Oracle VM VirtualBox. Similar to the article above, but it describes how to download, install, and configure the templates within Oracle VM VirtualBox, instead of on bare metal. Other OTN Technical Articles by Yuli Vasiliev Retrieving, Transforming, and Consolidating Web Data with Oracle Database Setting Up, Configuring, and Using a WebLogic Server Cluster Cube Development for Beginners How to XQuery Non-JDBC Sources from JDBC Advanced Dimensional Design with Oracle Warehouse Builder Using the JDBC Connectivity Layer in Oracle Warehouse Builder High Performance Oracle JDBC Programming Python Data Persistence with Oracle Querying JPA Entities with JPQL and Native SQL - Rick Website Newsletter Facebook Twitter

    Read the article

  • Best Architecture for ASP.NET WebForms Application

    - by stack man
    I have written an ASP.NET WebForms portal for a client. The project has kind of evolved rather than being properly planned and structured from the beginning. Consequently, all the code is mashed together within the same project and without any layers. The client is now happy with the functionality, so I would like to refactor the code such that I will be confident about releasing the project. As there seems to be many differing ways to design the architecture, I would like some opinions about the best approach to take. FUNCTIONALITY The portal allows administrators to configure HTML templates. Other associated "partners" will be able to display these templates by adding IFrame code to their site. Within these templates, customers can register and purchase products. An API has been implemented using WCF allowing external companies to interface with the system also. An Admin section allows Administrators to configure various functionality and view reports for each partner. The system sends out invoices and email notifications to customers. CURRENT ARCHITECTURE It is currently using EF4 to read/write to the database. The EF objects are used directly within the aspx files. This has facilitated rapid development while I have been writing the site but it is probably unacceptable to keep it like that as it is tightly coupling the db with the UI. Specific business logic has been added to partial classes of the EF objects. QUESTIONS The goal of refactoring will be to make the site scalable, easily maintainable and secure. 1) What kind of architecture would be best for this? Please describe what should be in each layer, whether I should use DTO's / POCO / Active Record pattern etc. 2) Is there a robust way to auto-generate DTO's / BOs so that any future enhancements will be simple to implement despite the extra layers? 3) Would it be beneficial to convert the project from WebForms to MVC?

    Read the article

  • Why do programmers write closed source applications and then make them free? [closed]

    - by Ken
    As an entrepreneur/programmer who makes a good living from writing and selling software, I'm dumbfounded as to why developers write applications and then put them up on the Internet for free. You've found yourself in one of the most lucrative fields in the world. A business with 99% profit margin, where you have no physical product but can name your price; a business where you can ship a buggy product and the customer will still buy it. Occasionally some of our software will get a free competitor, and I think, this guy is crazy. He could be making a good living off of this but instead chose to make it free. Do you not like giant piles of money? Are you not confident that people would pay for it? Are you afraid of having to support it? It's bad for the business of programming because now customers expect to be able to find a free solution to every problem. (I see tweets like "is there any good FREE software for XYZ? or do I need to pay $20 for that".) It's also bad for customers because the free solutions eventually break (because of a new OS or what have you) and since it's free, the developer has no reason to fix it. Customers end up with free but stale software that no longer works and never gets updated. Customer cries. Developer still working day job cries in their cubicle. What gives? PS: I'm not looking to start an open-source/software should be free kind of debate. I'm talking about when developers make a closed source application and make it free.

    Read the article

  • Ubuntu 10.04 hung on unattended apt-get upgrade?

    - by hafichuk
    I'm looking into why our ubuntu web server hung this morning and see that there was some package upgrades a few hours prior to the problem. I was able to ssh into the system and get a snapshot from top: top - 08:13:54 up 210 days, 8:25, 2 users, load average: 433.30, 422.40, 375.70 Tasks: 1192 total, 381 running, 810 sleeping, 0 stopped, 1 zombie Cpu(s): 0.5%us, 6.1%sy, 0.0%ni, 93.4%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 49549772k total, 48518392k used, 1031380k free, 960152k buffers Swap: 11595768k total, 279368k used, 11316400k free, 39355664k cached This is a 16 processor system, so I would typically expect a load in the low teens. I tried to restart apache, which didn't work, and subsequently had to do a hard reboot to get it working again (which it is). One thing I found was that the server did an unattended package update. Is it possible that upgrading php or curl (which our web sites use) might have caused apache to stop responding? Here is the snip from the unattended-upgrades.log from this morning: 2012-09-18 06:48:30,076 INFO Initial blacklisted packages: 2012-09-18 06:48:30,076 INFO Starting unattended upgrades script 2012-09-18 06:48:30,077 INFO Allowed origins are: ["['Ubuntu', 'lucid-security']"] 2012-09-18 06:49:37,017 INFO Packages that are upgraded: gnupg-curl php5-dev linux-server dhcp3-common linux-libc-dev php5-curl gpgv gnupg linux-headers-server linux-image-server php5 php5-mysql php-pear php5-cli php5-common libapache2-mod-php5 dhcp3-client 2012-09-18 06:49:37,018 INFO Writing dpkg log to '/var/log/unattended-upgrades/unattended-upgrades-dpkg_2012-09-18_06:49:37.017909.log'

    Read the article

  • Is it good idea to require to commit only working code?

    - by Astronavigator
    Sometimes I hear people saying something like "All committed code must be working". In some articles people even write descriptions how to create svn or git hooks that compile and test code before commit. In my company we usually create one branch for a feature, and one programmer usually works in this branch. I often (1 per 100, I think and as I think with good reason) do non-compilable commits. It seems to me that requirement of "always compilable/stable" commits conflicts with the idea of frequent commits. A programmer would rather make one commit in a week than test the whole project's stability/compilability ten times a day. For only compilable code I use tags and some selected branches (trunk etc). I see these reasons to commit not fully working or not compilable code: If I develop a new feature, it is hard to make it work writing a few lines of code. If I am editing a feature, it is again sometimes hard to keep code working every time. If I am changing some function's prototype or interface, I would also make hundreds of changes, not mechanical changes, but intellectual. Sometimes one of them could cause me to carry out hundreds of commits (but if I want all commits to be stable I should commit 1 time instead of 100). In all these cases to make stable commits I would make commits containing many-many-many changes and it will be very-very-very hard to find out "What happened in this commit?". Another aspect of this problem is that compiling code gives no guarantee of proper working. So is it good idea to require every commit to be stable/compilable? Does it depends on branching model or CVS? In your company, is it forbidden to make non compilable commits? Is it (and why) a bad idea to use only selected branches (including trunk) and tags for stable versions?

    Read the article

  • Co-worker uses ridiculous commenting convention, how to cope? [closed]

    - by Jessica Friedman
    A co-worker in the small start-up I work at writes (C++) code like this: // some class class SomeClass { // c'tor SomeClass(); // d'tor ~SomeClass(); // some function void someFunction(int x, int y); }; // some function void SomeClass::someFunction(int x, int y) { // init worker m_worker.init(); // log LOG_DEBUG("Worker initialized"); // find current cache auto it = m_currentCache.find(); // flush if (it->flush() == false) { // return return false } // return return true } This is how he writes 100% of his code: a spacer line, a useless comment which says nothing other than what is plainly stated in the following statement, and the statement itself. This is absolutely driving me insane. A simple class written by him spans 3 times as much as it's supposed to, It looks well commented but the comments contain no new information. In fact the code is completely undocumented in any normal definition of "documentation". All of the comments are just a repetition of what is written in C++ in the following line. I've confronted him several times about it and each time he seems to understand what I am saying but then goes on to not change his coding and not fix old code which is written like this. I've went on and on again and again about the distinct disadvantages of writing code like this but nothing get through to him. Other co-workers doesn't seem to mind it as much and management doesn't seem to really care. What do I do? (sorry for the rant)

    Read the article

  • Secure Coding Practices in .NET

    - by SoftwareSecurity
    Thanks to everyone who helped pack the room at the Fox Valley Day of .NET.   This presentation was designed to help developers understand why secure coding is important, what areas to focus on and additional resources.  You can find the slides here. Remember to understand what you are really trying to protect within your application.  This needs to be a conversation between the application owner, developer and architect.  Understand what data (or Asset) needs to be protected.  This could be passwords, credit cards, Social Security Numbers.   This also may be business specific information like business confidential data etc.  Performing a Risk and Privacy Assessment & Threat Model on your applications even in a small way can help you organize this process. These are the areas to pay attention to when coding: Authentication & Authorization Logging & Auditing Event Handling Session and State Management Encryption Links requested Slides Books The Security Development Lifecycle: SDL: A Process for Developing Demonstrably More Secure Software Threat Modeling Writing Secure Code The Web Application Hackers Handbook  Secure Programming with Static Analysis   Other Resources: OWASP OWASP Top 10 OWASP WebScarab OWASP WebGoat Internet Storm Center Web Application Security Consortium Events: OWASP AppSec 2011 in Minneapolis

    Read the article

  • OAuth2 vs Public API

    - by Adam Tannon
    My understanding of OAuth (2.0) is that its a software stack and protocol to allow 2+ web apps to share information about a single end user. User A is a member of Site B and Site C; Site B wants to fetch some data from Site C about User A, and this is where OAuth steps in. So first off, if this assessment is incorrect, please begin by clarifying this for me and correcting me! Assuming I'm on the right track, then I guess I'm not seeing the need for OAuth to begin with (!). I'm sure I'm just not seeing the "forest through the trees" here, but the way I see it, couldn't Site C just expose a public API that Site B could use to fetch the same data (sans OAuth)? If Site C required user credentials to access the data, could this public API just use HTTPS for secure transport and require username/password as a part of each API call? Again, I'm sure I'm missing something, but I'm just not understanding why I would need OAuth when a secure, public API written and exposed by Site C seems more than capable of delivering what Site B needs regarding User A. In general, I'm looking for a set of guidelines to go by when deciding to choose between using OAuth for my web apps or just writing my own web service ( exposing public API). Thanks in advance!

    Read the article

  • Simple algorithm for a sudoku solver java

    - by user142050
    just a quick note first, I originally asked this question on stack overflow but was refered here instead. I've been stuck on this thing for a while, I just can't wrap my head around it. For a homework, I have to produce an algorithm for a sudoku solver that can check what number goes in a blank square in a row, in a column and in a block. It's a regular 9x9 sudoku and I'm assuming that the grid is already printed so I have to produce the part where it solves it. I've read a ton of stuff on the subject I just get stuck expressing it. I want the solver to do the following: If the value is smaller than 9, increase it by 1 If the value is 9, set it to zero and go back 1 If the value is invalid, increase by 1 I've already read about backtracking and such but I'm in the early stage of the class so I'd like to keep it as simple as possible. I'm more capable of writing in pseudo code but not so much with the algorithm itself and it's the algorithm that is needed for this exercise. Thanks in advance for your help guys.

    Read the article

  • Where to look for challenging jobs with a relaxed atmosphere?

    - by RBTree
    I'm a dev at one of the big-name tech companies. I like the job for many reasons: I do interesting work on a cool product I solve challenging problems and use a lot of high-level skills (quantitative, creative, writing, presenting) It pays well The problem is that I feel I need a more relaxed atmosphere (shorter hours, less performance pressure, and more flexibility), in order to free up time for other pursuits and reduce stress. The ideal would be a job that's around 30-35 hours a week, where there is flexibility to work more or less in a given week. Can anyone suggest where to look for a job like this, where I wouldn't have to sacrifice too much on the above points? (Obviously I would have to sacrifice pay.) My employer does not generally offer part-time employment. The closest thing I can think of is when I did summer internships at my university's CS department. The work was very intellectually challenging, but if I needed to go home a couple hours early or get flexibility on a due date, nobody batted an eyelash. However, I'd like to find out if there are alternatives to academia since from what I've seen the pay there is a gigantic drop from what I'm currently making. I've done freelance development before, but I do like that as an employee of a large company I have a lot of things taken care of for me (e.g. benefits and guaranteed stable employment).

    Read the article

  • Object oriented wrapper around a dll

    - by Tom Davies
    So, I'm writing a C# managed wrapper around a native dll. The dll contains several hundred functions. In most cases, the first argument to each function is an opaque handle to a type internal to the dll. So, an obvious starting point for defining some classes in the wrapper would be to define classes corresponding to each of these opaque types, with each instance holding and managing the opaque handle (passed to its constructor) Things are a little awkward when dealing with callbacks from the dll. Naturally, the callback handlers in my wrapper have to be static, but the callbacks arguments invariable contain an opaque handle. In order to get from the static callback back to an object instance, I've created a static dictionary in each class, associating handles with class instances. In the constructor of each class, an entry is put into the dictionary, and this entry is then removed in the Destructors. When I receive a callback, I can then consult the dictionary to retrieve the class instance corresponding to the opaque reference. Are there any obvious flaws to this? Something that seems to be a problem is that the existence static dictionary means that the garbage collector will not act on my class instances that are otherwise unreachable. As they are never garbage collected, they never get removed from the dictionary, so the dictionary grows. It seems I might have to manually dispose of my objects, which is something absolutely would like to avoid. Can anyone suggest a good design that allows me to avoid having to do this?

    Read the article

  • design for supporting entities with images

    - by brainydexter
    I have multiple entities like Hotels, Destination Cities etc which can contain images. The way I have my system setup right now is, I think of all the images belonging to this universal set (a table in the DB contains filePaths to all the images). When I have to add an image to an entity, I see if the entity exists in this universal set of images. If it exists, attach the reference to this image, else create a new image. E.g.: class ImageEntityHibernateDAO { public void addImageToEntity(IContainImage entity, String filePath, String title, String altText) { ImageEntity image = this.getImage(filePath); if (image == null) image = new ImageEntity(filePath, title, altText); getSession().beginTransaction(); entity.getImages().add(image); getSession().getTransaction().commit(); } } My question is: Earlier I had to write this code for each entity (and each entity would have a Set collection). So, instead of re-writing the same code, I created the following interface: public interface IContainImage { Set<ImageEntity> getImages(); } Entities which have image collections also implements IContainImage interface. Now, for any entity that needs to support adding Image functionality, all I have to invoke from the DAO looks something like this: // in DestinationDAO::addImageToDestination { imageDao.addImageToEntity(destination, imageFileName, imageTitle, imageAltText); // in HotelDAO::addImageToHotel { imageDao.addImageToEntity(hotel, imageFileName, imageTitle, imageAltText); It'd be great help if someone can provide me some critique on this design ? Are there any serious flaws that I'm not seeing right away ?

    Read the article

  • JRuby and JVM Languages at JavaOne!

    - by Yolande Poirier
    "My goal with my talks at JavaOne is to teach what is happening at the JVM level and below so people understand better where we are going" explains Charles Nutter, Jruby project lead. In this interview, Charles shared the JRuby features he presented at the JVM Language Summit. They include foreign function interface (FFI), IO layer, character transcoding, regular expressions, compilers, coroutines, and more.  At JavaOne, he will be presenting:  Going Native: Bringing FFI to the JVM The Java Native Runtime (JNR) is a high-speed foreign function interface (FFI) for calling native code from Java without ever writing a line of C. Based on the success of JNR, JDK Enhancement Proposal (JEP) 191 will bring FFI to OpenJDK as an internal API.  The Emerging Languages Bowl: The Big League Challenge In this panel discussion, these emerging languages are portrayed by their respective champions, who explain how they may help your everyday life as a Java developer. Script Bowl 2014: The Battle Rages On In this contest, languages that run on the JVM, represented by their respective language experts, battle for most popular language status by showing off their new features. Audience members will also vote on a language that should not return in 2015. Returning from 2013 are language gurus representing Clojure, Groovy, JRuby, and Scala.

    Read the article

  • 14.04.1 LTS 64 bit from USB does not see my windows 7 when I go to install it

    - by W J
    I suppose this is as much a question as a heads up/warning 14.04.1 LTS only gave me the option of writing over everything on one of my windows 7 machines. If I'd pushed the wrong button and continued I would have lost some mighty important items. On a similar windows laptop I succesfully installed 14.04.1 LTS 32 bit alongside windows 7 rather easily ( and I dig it!), there was a prompt in that case that let me select to install it alongside my windows OS.Yikes, not in this case. This laptop was formatted NTFS, the Ubuntu usb pendrive I formatted fat32. could be a clue? It looks like there is an advanced install ubuntu, but I am not that advanced. I may try to use windows diskformat (What fdisk is gone?) to make a partition, then see if the ubuntu on my usb stick "sees" my windows. If anybody has a better plan let me know. Mahalo AHA!? p.s. its a SSD harddrive, perhaps thats the crux?

    Read the article

  • Http handler for classic ASP application for introducing a layer between client and server

    - by JPReddy
    I've a huge classic ASP application where in thousands of users manage their company/business data. Currently this is not multi-user so that application users can create users and authorize them to access certain areas in the system. I'm thinking of writing a handler which will act as middle man between client and server and go through every request and find out who the user is and whether he is authorized to access the data he is trying to. For the moment ignore about the part how I'm going to check the authorization and all that stuff. Just want to know whether I can implement a ASP.net handler and use it as middle man for the requests coming for a asp website? I just want to read the url and see what is the page user is trying to access and what are the parameters he is passing in the url the posted data. Is this possible? I read that Asp.net handler cannot be used with asp website and I need to use isapi filter or extensions for that and that can be developed only c/c++. Can anybody through some light on this and guide me whether I'm in the right direction or not?

    Read the article

  • Are there any real-world cases for C++ without exceptions?

    - by Martin
    In When to use C over C++, and C++ over C? there is a statement wrt. to code size / C++ exceptions: Jerry answers (among other points): (...) it tends to be more difficult to produce truly tiny executables with C++. For really small systems, you're rarely writing a lot of code anyway, and the extra (...) to which I asked why that would be, to which Jerry responded: the main thing is that C++ includes exception handling, which (at least usually) adds some minimum to the executable size. Most compilers will let you disable exception handling, but when you do the result isn't quite C++ anymore. (...) which I do not really doubt on a technical real world level. Therefore I'm interested (purely out of curiosity) to hear from real world examples where a project chose C++ as a language and then chose to disable exceptions. (Not just merely "not use" exceptions in user code, but disable them in the compiler, so that you can't throw or catch exceptions.) Why does a project chose to do so (still using C++ and not C, but no exceptions) - what are/were the (technical) reasons? Addendum: For those wishing to elaborate on their answers, it would be nice to detail how the implications of no-exceptions are handled: STL collections (vector, ...) do not work properly (allocation failure cannot be reported) new can't throw Constructors cannot fail

    Read the article

  • VMware Kernel Module Updater hangs on Ubuntu 13.04

    VMware Player has a nice auto-detection of kernel changes, and requests the user to compile the required modules in order to load them. This happens from time to time after a regular update of your system. Usually, the dialog of VMware Kernel Module Updater pops up, asks for root access authentication, and completes the compilation. VMware Player or Workstation checks if modules for the active kernel are available. In theory this is supposed to work flawlessly but in reality there are pitfalls occassionally. With the recent upgrade to Ubuntu 13.04 Raring Ringtail and the latest kernel 3.8.0-21 the actual VMware Kernel Module Updater simply disappeared and the application wouldn't start as expected. When you launch VMware Player as super user (root) the dialog would stall like so: VMware Kernel Module Updater stalls while stopping the services Prior to version 5.x of VMware Player or version 7.x of VMware Workstation you would run a command like: $ sudo vmware-config.pl to resolve the module version conflict but this doesn't work anyway. Solution Instead, you have to execute the following line in a terminal or console window: $ sudo vmware-modconfig --console --install-all Those switches are (as of writing this article) not documented in the output of the --help switch. But VMware already documented this procedure in their knowledge base: VMware Workstation stops functioning after updating the kernel on a Linux host (1002411). Update As of today I had the first kernel upgrade to version 3.8.0-22 in Ubuntu 13.04. Don't even try it without vmware-modconfig...

    Read the article

  • Service layer coupling

    - by Justin
    I am working on writing a service layer for an order system in php. It's the typical scenario, you have an Order that can have multiple Line Items. So lets say a request is received to store a line item with pictures and comments. I might receive a json request such as { 'type': 'Bike', 'color': 'Red', 'commentIds': [3193,3194] 'attachmentIds': [123,413] } My idea was to have a Service_LineItem_Bike class that knows how to take the json data and store an entity for a bike. My question is, the Service_LineItem class now needs to fetch comments and file attachments, and store the relationships. Service_LineItem seems like it should interact with a Service_Comment and a Service_FileUpload. Should instances of these two other services be instantiated and passed to the Service_LineItem constructor,or set by getters and setters? Dependency injection seems like the right solution, allowing a service access to a 'service fetching helper' seems wrong, and this should stay at the application level. I am using Doctrine 2 as a ORM, and I can technically write a dql query inside Service_LineItem to fetch the comments and file uploads necessary for the association, but this seems like it would have a tighter coupling, rather then leaving this up to the right service object.

    Read the article

  • Turn Based Event Algorithm

    - by GamersIncoming
    I'm currently working on a small roguelike in XNA, which sees the player in a randomly generated series of dungeons fending off creeps, as you might expect. As with most roguelikes, the player makes a move, and then each of the creeps currently active on screen will make a move in turns, until all creeps have updated, and it return's to the player's go. On paper, the simple algorithm is straightforward: Player takes turn Turn Number increments For each active creep, update Position Once all active creeps have updated, allow player to take next turn However, when it comes to actually writing this in more detail, the concept becomes a bit more tricky for me. So my question comes as this: what is the best way to handle events taking turns to trigger, where the completion of each last event triggers the next, when dealing with a large number of creeps (probably stored as an array of an enemy object), and is there an easier way to create some kind of engine that just takes all objects that need updating and chains them together so their updates follow suit? I'm not asking for code, just algorithms and theory in the direction of objects triggering updates one after the other, in a turn based manner. Thanks in advance. Edited: Here's the code I currently have that is horrible :/ if (player.getTurnOver() && updateWait == 0) { if (creep[creepToUpdate].getActive()) { creep[creepToUpdate].moveObject(player, map1); updateWait = 10; } if (creepToUpdate < creep.Length -1) { creepToUpdate++; } else { creepToUpdate = 0; player.setTurnOver(false); } } if (updateWait > 0) { updateWait--; }

    Read the article

  • How can I make permanent death in a MUD seem acceptable and fair to players?

    - by Luke Laupheimer
    I have considered writing a MUD for years, and I have a lot of ideas my friends think are really cool (and that's how I'd hope to get anywhere -- word of mouth). Thing is, there's one thing I have always wanted, that my friends and strangers hated: permanent death. Now, the emotional response I get to this is visceral revulsion, every time. I'm pretty sure I am the only person that wants this, or if I'm not, I'm a tiny minority. Now, the reason I want it is because I want the actions of the players to matter. Unlike a lot of other MUDs, which have a set of static city-states and social institutions etc, I want the things my players do, should I get any, to actually change the situation. And that includes killing people. If you kill someone, you didn't send them to time out, you killed them. What happens when you kill people? They go away. They don't come back in half an hour to smack talk you some more. They're gone. Forever. By making death non-permanent, you make death not matter. It would be similar if a climax to a character's arc is getting a speeding ticket. It cheapens it. Non-permanent death cheapens death. How can I: 1) Convince my players (and random people!) that this is actually a good idea?, or 2) Find some other way to make death and violence matter as much as it does in real life (except within the game, of course) sans character deletion? What alternatives are there out there?

    Read the article

  • Remove languages in translations?

    - by Pit
    Hi, I use spell-checker for 4 languages, en, de, fr, and lb. If I enable Spellchecking and writing aids for en, de or fr in System -> Administration -> Language Support there will be multiple versions of each language available, e.g. en , en_CA, en_GB, ... Is there a possibility to select only one of those language versions while enabling the language, or removing the others afterwards. It would be enough to remove them from the selection menu. I would like to use the version which is equal to the country the language originally comes from: e.g. de_DE, fr_FR, en_GB. For lb there is currently only lb_LU so there is no problem (yet). Instead of 4 languages I currently have around 20, which is kind of annoying when switching the language ( which I do quite often). There might be a similar problem for the menu translations, where if I understand correctly you can choose the order in which translations are applied if they exist. Any suggestions?

    Read the article

  • Fiction that includes BASIC programs [closed]

    - by Clinton Blackmore
    Back in what must've been the mid-80s, when every microcomputer included BASIC and Choose Your Own Adventure Books were really popular, there were some novels that had BASIC programs listed in the text, for you to type in and further enjoy. For example, as I recall, in one of these books, the adventurers were infiltrating an undersea base (and eventually wiped the bad guy's data storage [I do believe it was a hard drive, even though they were uncommon then]). One of the programs involved a game were you piloted a submarine and had to avoid or shoot sharks. The code was in BASIC; minor changes (such as 'CLS' - 'HOME') had to be made for your specific computer, and it used good old 40-column text-mode to display the action. IIRC, the plot never depended upon the programs. My question is, does anyone else recall these sorts of books? Do you know any titles that I could look for, or of any online? I am toying with the idea of writing a story like this (no, not in BASIC!), and would really like to see how it was done, back in the day.

    Read the article

  • How do you keep SOA DRY?

    - by TaylorOtwell
    In our organization, we've shifted to a more "service oriented architecture". To give an example, let's assume we need to retrieve a "Quote" object. This quote has a shipper, a consignee, phone numbers, contacts, email addresses, and other location information. In other words, a Quote object is made up of many other objects. So, it seems like it would make sense to make a "Quote Retrieval Service". In our situation, we've accomplished this by creating a .NET solution and writing the service. The service API looks something like this (in pseudo-code): Function GetQuote(String ID) Returns Quote So, so far so good. Now, when this service is consumed, to keep things "de-coupled", we are creating essentially a duplicate of the Quote object and mapping from the QuoteService version of the Quote into the consumer's version of the Quote. In many cases, these classes will have the exact same properties. So, if the Quote service is consumed by 5 other applications, we would have 6 definitions of what a "Quote" is. One for each consumer, and one for the service. This feels wrong. I thought code was supposed to be DRY, but it seems like our method of SOA is forcing us to create tons of duplicated class definitions. What are we doing wrong, or is the code duplication just a "necessary evil" of SOA?

    Read the article

  • Running Ubuntu Server from a USB key / thumb drive (being mindful of flash's write limitations)

    - by andybjackson
    Having become disillusioned with hacking Buffalo NAS devices, I've decided to roll my own home server. After some research, I have settled on an HP Proliant Microserver with Ubuntu Server and a ZFS RAID-Z array for data. I settled on this configuration after trying and regretfully rejecting FreeNAS because the Logitech Media Server (LMS) software isn't available on the AMD64 flavour of this platform and because I think Debian/Ubuntu server is a better future-proof platform. I considered Open Media Vault, but concluded that it isn't quite yet ready for my purposes. That said, FreeNAS does include the option to run itself off a 2GB+ flash device like USB key or thumb drive. Apparently FreeNAS is mindful of the write limitations of flash devices and so creates virtual disks for running the OS, writing only the required configuration information back to flash. This would give me an extra data drive slot. Q: Can Ubuntu Server be configured sensibly to run off a flash device such as a USB key/thumb drive? If so, how? The write limitations of flash should be accounted for.

    Read the article

  • Best practice for combining a Java Applet/ Android interface?

    - by Pearsonartphoto
    I'm working on an online game, which I am seriously considering writing a Java Applet for it. The game is not overly complex on the features. I'm considering at some point having at least 3 versions of the game, which include a Java stand alone, applet, and Android game. I know from Design Patterns that the best way to use differing things like buttons and the like is to use a Bridge interface, where I have a common template for the common buttons. However, I'm having a bit of difficulty understanding what to do about the following. I know that Android programs use an Activity structure, which I am well familiar with, and that Applets extend the Applet interface, which I am not as familiar with. I also know that a stand alone java program uses basically a main() function, which doesn't have much structure. I'm convinced that there should be a way to design a common design pattern between the two, but somehow I'm missing what that is exactly. What can I do to make the different frameworks work with as much common code as possible?

    Read the article

< Previous Page | 419 420 421 422 423 424 425 426 427 428 429 430  | Next Page >