Search Results

Search found 15923 results on 637 pages for 'static reflection'.

Page 424/637 | < Previous Page | 420 421 422 423 424 425 426 427 428 429 430 431  | Next Page >

  • Hash Digest / Array Comparison in C#

    - by Erik Karulf
    Hi All, I'm writing an application that needs to verify HMAC-SHA256 checksums. The code I currently have looks something like this: static bool VerifyIntegrity(string secret, string checksum, string data) { // Verify HMAC-SHA256 Checksum byte[] key = System.Text.Encoding.UTF8.GetBytes(secret); byte[] value = System.Text.Encoding.UTF8.GetBytes(data); byte[] checksum_bytes = System.Text.Encoding.UTF8.GetBytes(checksum); using (var hmac = new HMACSHA256(key)) { byte[] expected_bytes = hmac.ComputeHash(value); return checksum_bytes.SequenceEqual(expected_bytes); } } I know that this is susceptible to timing attacks. Is there a message digest comparison function in the standard library? I realize I could write my own time hardened comparison method, but I have to believe that this is already implemented elsewhere.

    Read the article

  • Session Logout in every two minutes.

    - by Pankaj Mishra
    I have Web Application in asp.net. Where I am maintaining Session for every User. And every Time I got logout in Approx 2 min. I tried to increase this time through web Config File upto 60 min but it is not working For me and I m getting same problem. I have created A class file For maintaining session.I am Using This Code. public static void createSession(System.Web.SessionState.HttpSessionState session) { Session = session; } This is my class file code. And I am calling this function in login Page load like this. BusinessClasses.SessionHandler.createSession(Page.Session); Then After I am Checking In everyPage. But this code is not working for me. Please Give Suggest me correct solution for this problem.

    Read the article

  • Client-side or server-side processing?

    - by Nick
    So, I'm new to dynamic web design (my sites have been mostly static with some PHP), and I'm trying to learn the latest technologies in web development (which seems to be AJAX), and I was wondering, if you're transferring a lot of data, is it better to construct the page on the server and "push" it to the user, or is it better to "pull" the data needed and create the HTML around it on the clientside using JavaScript? More specifically, I'm using CodeIgniter as my PHP framework, and jQuery for JavaScript, and if I wanted to display a table of data to the user (dynamically), would it be better to format the HTML using CodeIgniter (create the tables, add CSS classes to elements, etc..), or would it be better to just serve the raw data using JSON and then build it into a table with jQuery? My intuition says to do it clientside, as it would save bandwidth and the page would probably load quicker with the new JavaScript optimizations all these browsers have now, however, then the site would break for someone not using JavaScript... Thanks for the help

    Read the article

  • Why is my code not printing anything to stdout?

    - by WM
    I'm trying to calculate the average of a student's marks: import java.util.Scanner; public class Average { public static void main(String[] args) { int mark; int countTotal = 0; // to count the number of entered marks int avg = 0; // to calculate the total average Scanner Scan = new Scanner(System.in); System.out.print("Enter your average: "); String Name = Scan.next(); while (Scan.hasNextInt()) { mark = Scan.nextInt(); countTotal++; avg = avg + ((mark - avg) / countTotal); } System.out.print( Name + " " + avg ); } }

    Read the article

  • Android EditText within a ListView

    - by metalideath
    I have created a custom Array Adapter to bind a custom row that contains some static text and an editable EditText. I am trying to register to be notified when the user changes the text within the edit text and when notified to determine which ArrayList row the modified EditText corresponds to. In the past with other types of views such as a Spinner I could simply put a reference to the parent view and the row number into the tag for the Spinner view. And then when I was notified that the value changed I read the tag to determine how to correlate it back to the master ArrayList. The problem with registering to be notifed with an EditText change is that you do not get back a view but instead get a TextWatcher and I have no way to correlate back to the parent view or ArrayList row. What is the technique that you need to use in this circumstance?

    Read the article

  • Trying to reduce the speed overhead of an almost-but-not-quite-int number class

    - by Fumiyo Eda
    I have implemented a C++ class which behaves very similarly to the standard int type. The difference is that it has an additional concept of "epsilon" which represents some tiny value that is much less than 1, but greater than 0. One way to think of it is as a very wide fixed point number with 32 MSBs (the integer parts), 32 LSBs (the epsilon parts) and a huge sea of zeros in between. The following class works, but introduces a ~2x speed penalty in the overall program. (The program includes code that has nothing to do with this class, so the actual speed penalty of this class is probably much greater than 2x.) I can't paste the code that is using this class, but I can say the following: +, -, +=, <, > and >= are the only heavily used operators. Use of setEpsilon() and getInt() is extremely rare. * is also rare, and does not even need to consider the epsilon values at all. Here is the class: #include <limits> struct int32Uepsilon { typedef int32Uepsilon Self; int32Uepsilon () { _value = 0; _eps = 0; } int32Uepsilon (const int &i) { _value = i; _eps = 0; } void setEpsilon() { _eps = 1; } Self operator+(const Self &rhs) const { Self result = *this; result._value += rhs._value; result._eps += rhs._eps; return result; } Self operator-(const Self &rhs) const { Self result = *this; result._value -= rhs._value; result._eps -= rhs._eps; return result; } Self operator-( ) const { Self result = *this; result._value = -result._value; result._eps = -result._eps; return result; } Self operator*(const Self &rhs) const { return this->getInt() * rhs.getInt(); } // XXX: discards epsilon bool operator<(const Self &rhs) const { return (_value < rhs._value) || (_value == rhs._value && _eps < rhs._eps); } bool operator>(const Self &rhs) const { return (_value > rhs._value) || (_value == rhs._value && _eps > rhs._eps); } bool operator>=(const Self &rhs) const { return (_value >= rhs._value) || (_value == rhs._value && _eps >= rhs._eps); } Self &operator+=(const Self &rhs) { this->_value += rhs._value; this->_eps += rhs._eps; return *this; } Self &operator-=(const Self &rhs) { this->_value -= rhs._value; this->_eps -= rhs._eps; return *this; } int getInt() const { return(_value); } private: int _value; int _eps; }; namespace std { template<> struct numeric_limits<int32Uepsilon> { static const bool is_signed = true; static int max() { return 2147483647; } } }; The code above works, but it is quite slow. Does anyone have any ideas on how to improve performance? There are a few hints/details I can give that might be helpful: 32 bits are definitely insufficient to hold both _value and _eps. In practice, up to 24 ~ 28 bits of _value are used and up to 20 bits of _eps are used. I could not measure a significant performance difference between using int32_t and int64_t, so memory overhead itself is probably not the problem here. Saturating addition/subtraction on _eps would be cool, but isn't really necessary. Note that the signs of _value and _eps are not necessarily the same! This broke my first attempt at speeding this class up. Inline assembly is no problem, so long as it works with GCC on a Core i7 system running Linux!

    Read the article

  • Why does Color.IsNamedColor not work when I create a color using Color.FromArgb()?

    - by Jon B
    In my app I allow the user to build a color, and then show him the name or value of the color later on. If the user picks red (full red, not red-ish), I want to show him "red". If he picks some strange color, then the hex value would be just fine. Here's sample code that demonstrates the problem: static string GetName(int r, int g, int b) { Color c = Color.FromArgb(r, g, b); // Note that specifying a = 255 doesn't make a difference if (c.IsNamedColor) { return c.Name; } else { // return hex value } } Even with very obvious colors like red IsNamedColor never returns true. Looking at the ARGB values for my color and Color.Red, I see no difference. However, calling Color.Red.GetHashCode() returns a different hash code than Color.FromArgb(255, 0, 0).GetHashCode(). How can I create a color using user specified RGB values and have the Name property come out right?

    Read the article

  • What's the best practice to "look up" Java Enums?

    - by Marcus
    We have a REST API where clients can supply parameters representing values defined on the server in Java Enums. So we can provide a descriptive error, we add this lookup method to each Enum. Seems like we're just copying code (bad). Is there a better practice? public enum MyEnum { A, B, C, D; public static MyEnum lookup(String id) { try { return MyEnum.valueOf(id); } catch (IllegalArgumentException e) { throw new RuntimeException("Invalid value for my enum blah blah: " + id); } } } Update: The default error message provided by valueOf(..) would be No enum const class a.b.c.MyEnum.BadValue. I would like to provide a more descriptive error from the API.

    Read the article

  • Condition Variable in Shared Memory - is this code POSIX-conformant?

    - by GrahamS
    We've been trying to use a mutex and condition variable to synchronise access to named shared memory on a LynuxWorks LynxOS-SE system (POSIX-conformant). One shared memory block is called "/sync" and contains the mutex and condition variable, the other is "/data" and contains the actual data we are syncing access to. We're seeing failures from pthread_cond_signal() if both processes don't perform the mmap() calls in exactly the same order, or if one process mmaps in some other piece of shared memory before it mmaps the sync memory. This example code is about as short as I can make it: #include <sys/types.h> #include <sys/stat.h> #include <sys/mman.h> #include <sys/file.h> #include <stdlib.h> #include <pthread.h> #include <errno.h> #include <iostream> #include <string> using namespace std; static const string shm_name_sync("/sync"); static const string shm_name_data("/data"); struct shared_memory_sync { pthread_mutex_t mutex; pthread_cond_t condition; }; struct shared_memory_data { int a; int b; }; //Create 2 shared memory objects // - sync contains 2 shared synchronisation objects (mutex and condition) // - data not important void create() { // Create and map 'sync' shared memory int fd_sync = shm_open(shm_name_sync.c_str(), O_CREAT|O_RDWR, S_IRUSR|S_IWUSR); ftruncate(fd_sync, sizeof(shared_memory_sync)); void* addr_sync = mmap(0, sizeof(shared_memory_sync), PROT_READ|PROT_WRITE, MAP_SHARED, fd_sync, 0); shared_memory_sync* p_sync = static_cast<shared_memory_sync*> (addr_sync); // init the cond and mutex pthread_condattr_t cond_attr; pthread_condattr_init(&cond_attr); pthread_condattr_setpshared(&cond_attr, PTHREAD_PROCESS_SHARED); pthread_cond_init(&(p_sync->condition), &cond_attr); pthread_condattr_destroy(&cond_attr); pthread_mutexattr_t m_attr; pthread_mutexattr_init(&m_attr); pthread_mutexattr_setpshared(&m_attr, PTHREAD_PROCESS_SHARED); pthread_mutex_init(&(p_sync->mutex), &m_attr); pthread_mutexattr_destroy(&m_attr); // Create the 'data' shared memory int fd_data = shm_open(shm_name_data.c_str(), O_CREAT|O_RDWR, S_IRUSR|S_IWUSR); ftruncate(fd_data, sizeof(shared_memory_data)); void* addr_data = mmap(0, sizeof(shared_memory_data), PROT_READ|PROT_WRITE, MAP_SHARED, fd_data, 0); shared_memory_data* p_data = static_cast<shared_memory_data*> (addr_data); // Run the second process while it sleeps here. sleep(10); int res = pthread_cond_signal(&(p_sync->condition)); assert(res==0); // <--- !!!THIS ASSERT WILL FAIL ON LYNXOS!!! munmap(addr_sync, sizeof(shared_memory_sync)); shm_unlink(shm_name_sync.c_str()); munmap(addr_data, sizeof(shared_memory_data)); shm_unlink(shm_name_data.c_str()); } //Open the same 2 shared memory objects but in reverse order // - data // - sync void open() { sleep(2); int fd_data = shm_open(shm_name_data.c_str(), O_RDWR, S_IRUSR|S_IWUSR); void* addr_data = mmap(0, sizeof(shared_memory_data), PROT_READ|PROT_WRITE, MAP_SHARED, fd_data, 0); shared_memory_data* p_data = static_cast<shared_memory_data*> (addr_data); int fd_sync = shm_open(shm_name_sync.c_str(), O_RDWR, S_IRUSR|S_IWUSR); void* addr_sync = mmap(0, sizeof(shared_memory_sync), PROT_READ|PROT_WRITE, MAP_SHARED, fd_sync, 0); shared_memory_sync* p_sync = static_cast<shared_memory_sync*> (addr_sync); // Wait on the condvar pthread_mutex_lock(&(p_sync->mutex)); pthread_cond_wait(&(p_sync->condition), &(p_sync->mutex)); pthread_mutex_unlock(&(p_sync->mutex)); munmap(addr_sync, sizeof(shared_memory_sync)); munmap(addr_data, sizeof(shared_memory_data)); } int main(int argc, char** argv) { if(argc>1) { open(); } else { create(); } return (0); } Run this program with no args, then another copy with args, and the first one will fail at the assert checking the pthread_cond_signal(). But change the open() function to mmap() the "/sync" memory first and it will all work fine. This seems like a major bug in LynxOS but LynuxWorks claim that using mutex and condition variable in this way is not covered by the POSIX standard, so they are not interested. Can anyone determine if this code does violate POSIX? Or does anyone have any convincing documentation that it is POSIX compliant?

    Read the article

  • Inheriting the main method

    - by Eric
    I want to define a base class that defines a main method that instantiates the class, and runs a method. There are a couple of problems though. Here is the base class: public abstract class Strategy { abstract void execute(SoccerRobot robot); public static void main(String args) { Strategy s = new /*Not sure what to put here*/(); s.execute(new SoccerRobot()) } } And here is an example derived class: public class UselessStrategy { void execute(SoccerRobot robot) { System.out.println("I'm useless") } } It defines a simple execute method, which should be called in a main method upon usage as a the main application. However, in order to do so, I need to instantiate the derived class from within the base class's main method. Which doesn't seem to be possible. I'd rather not have to repeat the main method for every derived class, as it feels somewhat unnessary. Is there a right way of doing this?

    Read the article

  • Replicating Java's DecimalFormat in C#

    - by Frank Krueger
    I am trying to replicate a subset of Java's DecimalFormat class. Below is what I've come up with. Does this look right to everyone? public class DecimalFormat : NumberFormat { int _maximumFractionDigits; int _minimumFractionDigits; string _format; void RebuildFormat () { _format = "{0:0."; _format += new string ('0', _minimumFractionDigits); if (_maximumFractionDigits > _minimumFractionDigits) { _format += new string ('#', _maximumFractionDigits - _minimumFractionDigits); } _format += "}"; } public override string format (object value) { return string.Format (_format, value); } public override void setMaximumFractionDigits (int n) { _maximumFractionDigits = n; RebuildFormat (); } public override void setMinimumFractionDigits (int n) { _minimumFractionDigits = n; RebuildFormat (); } public override void setGroupingUsed (bool g) { } public static NumberFormat getInstance () { return new DecimalFormat (); } }

    Read the article

  • Type problem when including tuple

    - by Person
    I'm using Visual Studio 2008 with Feature Pack 1. I have a typedef like this typedef std::tr1::tuple<std::string, std::string, int> tileInfo with a function like this const tileInfo& GetTile( int x, int y ) const. In the implementation file the function has the exact same signature (with the added class name qualifier) and I am getting a redefinition: different type modifiers error. It seems to be looking for an int& instead of a tileInfo& When I mouse over the type of the function in the header, i.e. tileInfo& it brings up a little bar saying static const int tileInfo. I think this may be the problem, but I'm not sure what to do. Any help is appreciated, thanks.

    Read the article

  • Is there a decent vector / spline library for php?

    - by Brendan Heywood
    Does anyone know of the best way to render clean vectors into a php image and then serve it as a jpeg/png? Specifically I want to draw lines, polygons and splines which are anti-aliased and then serve them up as jpegs. Preferably also with an alpha option when rendering. What would be spectacular is a php library with a similar API to Raphael (without the animation) - not only because Raphael has a great API but also because I'm already using it on my website for the dynamic bits but also need to bake jpeg's in parallel for static consumption.

    Read the article

  • How to extract data from a text file

    - by šljaker
    I need to parse some large text file and extract Display name and area code only if it matches the following pattern: Line starts with display name (any number of words) Followed by 6 digits (can contain spaces) Followed by #text tag e.g. John doe 123 456 #text some text Display name: John doe Area code: 123 456 Test 123456 #text Display name: Test Area code: 123456 Test 123 #test Invalid, area code contains only 3 digits Test 123456 #test1 Invalid, contains invalid tag Test 123g45 #test Invalid, area code contains letters etc. I know how to open the text file and read it line by line, but having trouble with writing the regular expression. Any help would be greatly appreciated! edit: I have tried this: private static void Main(string[] args) { string text = "John Doe 123 45 #text Lorem ipsum dolor :)"; string pattern = @"(\w+)*([0-9]{2,5}).([0-9]{2,5}).#text"; Match match = Regex.Match(text, pattern, RegexOptions.IgnoreCase); if (match.Success) { string key = match.Groups[0].Value; Console.WriteLine(key); } }

    Read the article

  • Managing important runtime business logic with regard to a codebase

    - by Daniel Beardsley
    I'm working on a project which will end up have a lot of application information stored in the form of records in a database. In this case, it's the configuration of data views: which grid columns to show/hide default filters to apply to each grid view column titles sorting subtotaling ... This information is a big part of the value of the application and is essential to it's function. The data will be altered by admins a fair amount, so it's not static and it wouldn't be appropriate to have to deploy a new version of the app every time the data changes. The question is, Where should this data be stored? It will definitely live in the database because that's how it's accessed, but I feel like it needs to also be kept with the version controlled codebase because it's an integral part of functioning of the application. Has anyone dealt with an issue like this before? What did you end up doing?

    Read the article

  • Preventing symbols from being stripped in IBM Visual Age C/C++ for AIX

    - by smountcastle
    I'm building a shared library which I dynamically load (using dlopen) into my AIX application using IBM's VisualAge C/C++ compiler. Unfortunately, it appears to be stripping out necessary symbols: rtld: 0712-002 fatal error: exiting. rtld: 0712-001 Symbol setVersion__Q2_3CIF17VersionReporterFRCQ2_3std12basic_stringXTcTQ2_3std11char_traitsXTc_TQ2_3std9allocatorXTc__ was referenced from module ./object/AIX-6.1-ppc/plugins/plugin.so(), but a runtime definition of the symbol was not found. Both the shared library and the application which loads the shared library compile/link against the static library which contains the VersionReporter mentioned in the error message. To link the shared library I'm using these options: -bM:SRE -bnoentry -bexpall To link the application, I'm using this option: -brtl Is there an option I can use to prevent this symbol from being stripped in the application? I've tried using -nogc as stated in the IBM docs, but that causes the shared library to be in an invalid format or the application to fail to link (depending on which one I use it with).

    Read the article

  • Are there ways to improve NHibernate's performance regarding entity instantiation?

    - by denny_ch
    Hi folks, while profiling NHibernate with NHProf I noticed that a lot of time is spend for entity building or at least spend outside the query duration (database roundtrip). The project I'm currently working on prefetches some static data (which goes into the 2nd level cache) at application start. There are about 3000 rows in the result set (and maybe 30 columns) that is queried in 75 ms. The overall duration observed by NHProf is about 13 SECONDS! Is this typical beheviour? I know that NHibernate shouldn't be used for bulk operations, but I didn't thought that entity instantiation would be so expensive. Are there ways to improve performance in such situations or do I have to live with it? Thx, denny_ch

    Read the article

  • passing array of structs from c# to regular dll

    - by buzz
    Hi there I have a regular dll with the followign fucntion exported. extern "C" __declspec(dllexport) int FindNearestStuff(double _latitude, double _longitude , LocationStruct * locations[]) LocationStruct is very simple struct LocationStruct { long positionIndex; long item; }; I'm tryign to call it from c# using [DllImport("myclever.dll", CharSet = CharSet.None)] private static extern int FindNearestStuff(double _latitude, double _longitude, ref LocationStruct [] locations); Its all cool and funky and i can step into the dll function from the debugger. Inside the dll the LocationStruct array is populated correctly and all is very good. the problem i have is when it returns back from the dll, the LocationStruct array is not coming back with the data - just empty values... what am i missing? cheers Buzz

    Read the article

  • Cakephp Localization, Cannot Change language when DEFAULT_LANGUAGE is set

    - by ion
    I am confused :) I'm using the p18n component in cakephp found here: http://www.palivoda.eu/2008/04/i18n-in-cakephp-12-database-content-translation-part-2/ This component requires me to set in core.php the following constant: define("DEFAULT_LANGUAGE", 'eng') However when this is set I cannot change the language using: Configure::write('Config.language', 'eng'); At the moment, into my knowledge, the only way to change the locale of my static content is the use of the Configure::write. But for the dynamic content to change through the use of the p28n component I must have the DEFINE_LANGUAGE constant set to a value. This is all very confusing. Any help will be much appreciated.

    Read the article

  • dynamic programming: speeding up this function

    - by aristotaly
    i have this program //h is our N static int g=0; int fun(int h){ if(h<=0){ g++; return g; } return g+fun(h-1)+fun(h-4); } is it possible to speed it up using dynamic programming i fugured out this function runs in O(2^n) it means that i suppose to reduce this time but the trouble is that i don get the idea of dinamic programming even a leading hint or a useful link to a resource will do it is a work assingment i do not ask for the solution :) just asking for the right direction

    Read the article

  • How to implement cancellable worker thread

    - by Arnold Zokas
    Hi, I'm trying to implement a cancellable worker thread using the new threading constructs in System.Threading.Tasks namespace. So far I have have come up with this implementation: public sealed class Scheduler { private CancellationTokenSource _cancellationTokenSource; public System.Threading.Tasks.Task Worker { get; private set; } public void Start() { _cancellationTokenSource = new CancellationTokenSource(); Worker = System.Threading.Tasks.Task.Factory.StartNew( () => RunTasks(_cancellationTokenSource.Token), _cancellationTokenSource.Token ); } private static void RunTasks(CancellationToken cancellationToken) { while (!cancellationToken.IsCancellationRequested) { Thread.Sleep(1000); // simulate work } } public void Stop() { try { _cancellationTokenSource.Cancel(); Worker.Wait(_cancellationTokenSource.Token); } catch (OperationCanceledException) { // OperationCanceledException is expected when a Task is cancelled. } } } When Stop() returns I expect Worker.Status to be TaskStatus.Canceled. My unit tests have shown that under certain conditions Worker.Status remains set to TaskStatus.Running. Is this a correct way to implement a cancellable worker thread?

    Read the article

  • Shallow Copy in Java

    - by Vilius
    Hello there! I already know, what a shallow copy is, but I'm not able to impliment it. Here's a short example. public class Shallow { String name; int number; public Shallow (String name, int number) { this.name = name; this.number = number; } } Test the implementation ... public class ShallowTest { public static void main (String[] args) { Shallow shallow = new Shallow("Shallow", 123); Shallow shallowClone = new Shallow(shallow); shallowClone.name = 'Peter'; shallowClone.number = 321; System.out.println(shallow.name + " - " + shallow.number); } } As I purpose, just the reference of the non primitive datatype String would be copied, so that by calling "shallowClone.name = 'Peter';" I would also change the name of "shallow". Am I right? But somehow, it just does not want to work ....

    Read the article

  • Storing a reference to an object in C#

    - by Jack
    I was wondering how one could store a reference to an object in .net. That is, I would like something like the following code (note, of course, that the following code may be way off from how to actually do it): class Test { private /*reference to*/ Object a; public Test(ref int a) { this.a = a; this.a = ((int)this.a) + 1; } public Object getA() { return this.a; } } /* * ... */ static void Main(string[] args) { int a; a=3; Test t = new Test(ref a); Console.WriteLine(a); Console.WriteLine(t.getA()); Console.ReadKey(); } To produce the following output: 4 4 Ideally, I would like to do this without writing a wrapper class around the integer. In other words, I think I want pointers in .Net.

    Read the article

  • How do I use global resources in WPF?

    - by Banford
    I have a WPF application which I would like to use some static resources in. I have created a Resource Library XAML file which contains a resource. I have also added a string into the Resources of the project through the Properties panel. I assumed I could just use these resources with the binding expression: {StaticResource ResourceName} But visual studio is telling me the resources are not found. Do I have to include some form of reference in my XAML? The examples I have seen only include resources locally such as: <Window.Resources>, <Page.Resources> etc I don't want to include the resources locally because I want them to be available to multiple parts of the application.

    Read the article

  • Yii problem in blog tutorial

    - by Kani
    When i login occurs following problem. PHP Error Description include(User.php) [<a href='function.include'>function.include</a>]: failed to open stream: No such file or directory Source File D:\Badrakh\xampp\htdocs\yii\framework\YiiBase.php(395) 00383: * @return boolean whether the class has been loaded successfully 00384: */ 00385: public static function autoload($className) 00386: { 00387: // use include so that the error PHP file may appear 00388: if(isset(self::$_coreClasses[$className])) 00389: include(YII_PATH.self::$_coreClasses[$className]); 00390: else if(isset(self::$classMap[$className])) 00391: include(self::$classMap[$className]); 00392: else 00393: { 00394: if(strpos($className,'\\')===false) 00395: include($className.'.php'); 00396: else // class name with namespace in PHP 5.3

    Read the article

< Previous Page | 420 421 422 423 424 425 426 427 428 429 430 431  | Next Page >