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  • Using ASP.NET Session for Lifetime Management (Unity)

    - by Sigray
    I am considering using Unity to manage the lifetime of a custom user class instance. I am planning on extending the LifetimeManager with a custom ASP.NET session manager. What I want to be able to do is store and retrieve the currently logged in user object from my custom classes, and have Unity get the instance of User from the session object in ASP.NET, or (when in a Win32 project) retrieve it statically or from the current thread. So far my best solution is to create a static instance of my Unity container on startup, and use the Resolve method to get my User object from each of my classes. However, this seems to create a dependency on the unity container in my other classes. What is the more "Unity" way of accomplishing this goal? I would like to be able to read/replace the current User instance from any class.

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • Learn Fundamentals of Silverlight 4 Data Binding

    - by Eric J.
    I'm just starting to work with Silverlight (no WPF experience either) and am having a difficult time finding a source that provides a full explanation of Data Binding. There is absolutely no lack of tutorials (starting with the ones on Silverlight.net or Scott Gu's blogs), but everything I have found is "by example". Is there a resource that explains how data binding works in Silverlight, from a Fundamental/Conceptual perspective, and provides end-to-end coverage of data binding features? The desire for a more fundamental source of information is driven by a number of questions that came up this afternoon in reviewing tutorials and writing sample apps, such as: Why can't I bind the value of a slider like this?: Value="{Binding=Age, Mode=TwoWay}" where Age refers to an int property in the object data context I bind in code-behind (the Visual Studio error message is Expected '[]'. How do I use the DataContext property in VS 2010? What's a Path, Relative Source, Static Source, ...?

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  • How to increment a value using a C-Preprocessor in Objective-C?

    - by mystify
    Example: I try to do this: static NSInteger stepNum = 1; #define METHODNAME(i) -(void)step##i #define STEP METHODNAME(stepNum++) @implementation Test STEP { // do stuff... [self nextFrame:@selector(step2) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step3) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step4) afterDelay:1]; } // ... When building, Xcode complains that it can't increment stepNum. This seems logical to me, because at this time the code is not "alive" and this pre-processing substitution stuff happens before actually compiling the source code. Is there another way I could have an variable be incremented on every usage of STEP macro, the easy way?

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  • Converting between unsigned and signed int safely

    - by polemic
    I have an interface between a client and a server where a client sends (1) an unsigned value, and (2) a flag which indicates if value is signed/unsigned. Server would then static cast unsigned value to appropriate type. I later found out that this is implementation defined behavior and I've been reading about it but I couldn't seem to find an appropriate solution that's completely safe? I've read about type punning, pointer conversions, and memcpy. Would simply using a union type work? A UnionType containing signed and unsigned int, along with the signed/unsigned flag. For signed values, client sets the signed part of the union, and server reads the signed part. Same for the unsigned part. Or am I completely misunderstanding something? Side question: how do I know the specific behavior in this case for a specific scenario, e.g. windriver diab on PPC? I'm a bit lost on how to find such documentation.

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  • C# SortedList, getting value by key

    - by user1004039
    I have SortedList in descending order. public class MyComparer : IComparer<int> { public int Compare(int x, int y) { if (x.CompareTo(y) > 0) return -1; return 1; } } class Program { static void Main(string[] args) { SortedList<int, bool> myList = new SortedList<int, bool>(new MyComparer()); myList.Add(10, true); bool check = myList[10];//In this place an exception "Can't find key" occurs } } When SortedList created without my own IComparer the code works fine and no exception occurs.

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  • Webservice and ORM Framework?

    - by Sebastian
    Does anybody know a good web framework that includes an ORM mapper and allows straight forward implementation of web services? I'm looking for a framework written in PHP or C++. I'm looking for the following features (not all of them required, some will do nicely) data definition in one place used by database and web service WSDL generation XML output/JSON output boilerplate code generation So what I would like is a framework that let's me specify the objects, the web service functions on those objects and then generate everything that is required leaving me to fill the business logic (connecting the database to the web service). Anything like that out there? Background information for why I need this: I'm looking into creating a web project: the client is a rich web application that fetches all its data using AJAX. It will be completely custom made using only a low level javascript library. The server back end is supposed to serve static content and javascript (basically the rich web application) and to provide a RESTful web service API (which I would like to implement using aforementioned framework).

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  • How to build third party libraries with Android NDK

    - by heiko.witte
    How can I compile third party libraries with the android NDK? I am compiling a wrapper which implements the JNI functions as a shared lib, which depends on another 3rd party lib (HTK). I don't know how to setup the makefile. The following does not work: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include HTKLib/Android.mk LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := gaitfuncs LOCAL_SRC_FILES := gaitfuncs.c %LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -llog include $(BUILD_SHARED_LIBRARY) The second makefile should then build a static lib which my shared lib links to. How can I include this subdir makefile properly? Is this the correct way of doing it? And as a bonus: Are there wildcards for the LOCAL_SRC_FILES variable to take all files ending in .c for example. Thanks!

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  • Google App Engine JDO error could be caused by Serializable object ?

    - by Frank
    I got the following error mesage : java.lang.UnsupportedOperationException org.datanucleus.store.appengine.EntityUtils.getPropertyName(EntityUtils.java:62) org.datanucleus.store.appengine.DatastoreFieldManager.storeObjectField(DatastoreFieldManager.java:839) org.datanucleus.state.AbstractStateManager.providedObjectField(AbstractStateManager.java:1037) PayPal_Monitor.Contact_Info_Entry.jdoProvideField(Contact_Info_Entry.java) PayPal_Monitor.Contact_Info_Entry.jdoProvideFields(Contact_Info_Entry.java) org.datanucleus.state.JDOStateManagerImpl.provideFields(JDOStateManagerImpl.java:2715) Could it be caused by my Contact_Info_Entry.java ? It looks like this : @PersistenceCapable(identityType=IdentityType.APPLICATION) public class Contact_Info_Entry implements Serializable { @PrimaryKey @Persistent(valueStrategy=IdGeneratorStrategy.IDENTITY) Long Id; public static final long serialVersionUID=26362862L; @Persistent String Contact_Id=""; ... }

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  • Adding Runtime Intelligence Application Analytics for a library and not an application

    - by brickner
    I want to add usage statistics for a .NET 4.0 library I write on CodePlex. I try to follow the step described here but my problem lies with the fact that what I write is a library and not an application. One of the steps is put the Setup and Teardown attributes. I thought about adding the Setup attribute on a static constructor or a different place that will run once per usage of the library. My problem lies with the Teardown attribute that should be placed on code that ends the usage. I don't know where to put this attribute. Is it possible to get usage statistics on a library? Maybe I can register on an event that will fire when the application unloads the dll?

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  • SQL CLR and nullable datetime parameter

    - by toluca70
    I'm trying to write a SQLCLR function that takes a DateTime2 as input and returns another DateTime2. Based on this post I altered the parameter to be the C# type DateTime giving me the level of precision I require. However because the input can be null I would like it to be DateTime?; the return type as well. using System; using Microsoft.SqlServer.Server; namespace SqlServer.Functions { public class UserDefinedFunctions { [SqlFunction(DataAccess = DataAccessKind.None)] public static DateTime? GetLocalTimeFromGMT(DateTime? dateTime) { if (dateTime.HasValue) return DateTime.SpecifyKind(dateTime.Value, DateTimeKind.Utc).ToLocalTime(); else return (DateTime?)null; } } } The problem is I get the following error when I try to deploy: Error 1 Cannot find the type 'Nullable`1', because it does not exist or you do not have permission. SqlServer.Functions I'm using Sql Server 2008 and Visual Studio 2008.

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  • Receiving broadcast packets using packet socket

    - by user314336
    Hello I try to send DHCP RENEW packets to the network and receive the responses. I broadcast the packet and I can see that it's successfully sent using Wireshark. But I have difficulties receiving the responses.I use packet sockets to catch the packets. I can see that there are responses to my RENEW packet using Wireshark, but my function 'packet_receive_renew' sometimes catch the packets but sometimes it can not catch the packets. I set the file descriptor using FDSET but the 'select' in my code can not realize that there are new packets for that file descriptor and timeout occurs. I couldn't make it clear that why it sometimes catches the packets and sometimes doesn't. Anybody have an idea? Thanks in advance. Here's the receive function. int packet_receive_renew(struct client_info* info) { int fd; struct sockaddr_ll sock, si_other; struct sockaddr_in si_me; fd_set rfds; struct timeval tv; time_t start, end; int bcast = 1; int ret = 0, try = 0; char buf[1500] = {'\0'}; uint8_t tmp[BUFLEN] = {'\0'}; struct dhcp_packet pkt; socklen_t slen = sizeof(si_other); struct dhcps* new_dhcps; memset((char *) &si_me, 0, sizeof(si_me)); memset((char *) &si_other, 0, sizeof(si_other)); memset(&pkt, 0, sizeof(struct dhcp_packet)); define SERVER_AND_CLIENT_PORTS ((67 << 16) + 68) static const struct sock_filter filter_instr[] = { /* check for udp */ BPF_STMT(BPF_LD|BPF_B|BPF_ABS, 9), BPF_JUMP(BPF_JMP|BPF_JEQ|BPF_K, IPPROTO_UDP, 0, 4), /* L5, L1, is UDP? */ /* skip IP header */ BPF_STMT(BPF_LDX|BPF_B|BPF_MSH, 0), /* L5: */ /* check udp source and destination ports */ BPF_STMT(BPF_LD|BPF_W|BPF_IND, 0), BPF_JUMP(BPF_JMP|BPF_JEQ|BPF_K, SERVER_AND_CLIENT_PORTS, 0, 1), /* L3, L4 */ /* returns */ BPF_STMT(BPF_RET|BPF_K, 0x0fffffff ), /* L3: pass */ BPF_STMT(BPF_RET|BPF_K, 0), /* L4: reject */ }; static const struct sock_fprog filter_prog = { .len = sizeof(filter_instr) / sizeof(filter_instr[0]), /* casting const away: */ .filter = (struct sock_filter *) filter_instr, }; printf("opening raw socket on ifindex %d\n", info->interf.if_index); if (-1==(fd = socket(PF_PACKET, SOCK_DGRAM, htons(ETH_P_IP)))) { perror("packet_receive_renew::socket"); return -1; } printf("got raw socket fd %d\n", fd); /* Use only if standard ports are in use */ /* Ignoring error (kernel may lack support for this) */ if (-1==setsockopt(fd, SOL_SOCKET, SO_ATTACH_FILTER, &filter_prog, sizeof(filter_prog))) perror("packet_receive_renew::setsockopt"); sock.sll_family = AF_PACKET; sock.sll_protocol = htons(ETH_P_IP); //sock.sll_pkttype = PACKET_BROADCAST; sock.sll_ifindex = info->interf.if_index; if (-1 == bind(fd, (struct sockaddr *) &sock, sizeof(sock))) { perror("packet_receive_renew::bind"); close(fd); return -3; } if (-1 == setsockopt(fd, SOL_SOCKET, SO_BROADCAST, &bcast, sizeof(bcast))) { perror("packet_receive_renew::setsockopt"); close(fd); return -1; } FD_ZERO(&rfds); FD_SET(fd, &rfds); tv.tv_sec = TIMEOUT; tv.tv_usec = 0; ret = time(&start); if (-1 == ret) { perror("packet_receive_renew::time"); close(fd); return -1; } while(1) { ret = select(fd + 1, &rfds, NULL, NULL, &tv); time(&end); if (TOTAL_PENDING <= (end - start)) { fprintf(stderr, "End receiving\n"); break; } if (-1 == ret) { perror("packet_receive_renew::select"); close(fd); return -4; } else if (ret) { new_dhcps = (struct dhcps*)calloc(1, sizeof(struct dhcps)); if (-1 == recvfrom(fd, buf, 1500, 0, (struct sockaddr*)&si_other, &slen)) { perror("packet_receive_renew::recvfrom"); close(fd); return -4; } deref_packet((unsigned char*)buf, &pkt, info); if (-1!=(ret=get_option_val(pkt.options, DHO_DHCP_SERVER_IDENTIFIER, tmp))) { sprintf((char*)tmp, "%d.%d.%d.%d", tmp[0],tmp[1],tmp[2],tmp[3]); fprintf(stderr, "Received renew from %s\n", tmp); } else { fprintf(stderr, "Couldnt get DHO_DHCP_SERVER_IDENTIFIER%s\n", tmp); close(fd); return -5; } new_dhcps->dhcps_addr = strdup((char*)tmp); //add to list if (info->dhcps_list) info->dhcps_list->next = new_dhcps; else info->dhcps_list = new_dhcps; new_dhcps->next = NULL; } else { try++; tv.tv_sec = TOTAL_PENDING - try * TIMEOUT; tv.tv_usec = 0; fprintf(stderr, "Timeout occured\n"); } } close(fd); printf("close fd:%d\n", fd); return 0; }

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  • How to declare string to be equal on textbox.text after that

    - by Nikola Obretenov
    where is the mistake here: static int count = 0; string s; private void SetClock_Click(object sender, EventArgs e) { txtSend.Text = s; count++; label5.Text = count.ToString("X2"); DateTime time = DateTime.Now; s = "4D-" + "1A-" + "2B-" + "3C-" + (label5.Text.ToString()); } on first click i get a click value 01, but dont get the txtsend.text ... on second click i get value 02 but in txtsend.text i get the 4D-1A-2B-3C-01

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  • Attaching user data to AXObserver

    - by Ben Packard
    I am using an AXObserver to monitor when a window is closed. In the callback, I am just raising an NSNotification. All working well. What is the correct syntax for attaching some user data as refcon? The working call looks like this: err6 = AXObserverAddNotification(observerTable, tableRef, kAXUIElementDestroyedNotification, nil); and the callback specified when I create the observer has the signature: static void cbTableClosed (AXObserverRef observer, AXUIElementRef element, CFStringRef notification, void *refcon) I want to replace refcon with an object of my own, but don't know how to change either line. The obvious objective-c type changes through up warnings.

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  • understanding list[i-1] vs list[i]-1

    - by user3720527
    Hopefully this is a simple answer that I am just failing to understand. Full code is public static void mystery(int[] list) { for( int i = list.length - 1; i>1; i --) { if (list[i] > list[i - 1]) { list[i -1] = list[i] - 2; list[i]++; } } } } and lets say we are using a list of [2,3,4]. I know that it will output 2,2,5 but I am unclear how to actually work through it. I understand that the list.length is 3 here, and I understand that the for loop will only run once, but I am very unclear what happens at the list[i - 1] = list[i] - 2; area. Should it be list[2-1] = list[2] - 2? How does the two being outside the bracket effect it differently? Much thanks.

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  • Django 1.2 crash course needed

    - by delusionalweekendwarrior
    I know Python but I've never used Django. What do I need to know about Django 1.2 to port my typical PHP CRUD web application in one weekend? (Yes I've read Joel Spolsky's Netscape article :-)) I'm reading this tutorial right now and it's excellent. I'm already playing around with inspectdb to generate my models from the existing schema. I'm planning to use the following features of Django this weekend: Fragment caching Static asset versioning (for far future expires) Schema migrations (or whatever they're called in Django) Auto-admin (and customize it later) The test framework ...other stuff I probably don't know about yet I'm familiar with all these concepts in other languages/frameworks, except for the ORM which I've never used. I know SQL pretty well though. Any links, sage bits of advice, gotchas, stuff not mentioned in the (excellent) tutorial/docs, or stuff that is mentioned but warrants repeating == very welcome. Thanks!

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  • Notifying when screen is off

    - by Al
    I'm trying to generate a notification which vibrates the phone and plays a sound when the screen is off (cpu turned off). According to the Log messages, the notification is being sent, but the phone doesn't vibrate or play the sound until I turn the screen on again. I tried holding a 2 second temporary wakelock (PowerManager.PARTIAL_WAKE_LOCK), which I thought would be ample time for the notification to be played, but alas, it still doesn't. Any pointers to get the notification to run reliably? I'm testing this on an G1 running Android 1.6. Code I'm using: notif.vibrate = new long[] {100, 1000}; notif.defaults |= Notification.DEFAULT_SOUND; notif.ledARGB = Color.RED; notif.ledOnMS = 1; notif.ledOffMS = 0; notif.flags = Notification.FLAG_SHOW_LIGHTS; notif.flags |= NOTIF_FLAGS; //static var if (!screenOn) { //var which updates when screen turns off/on mWakeLock.acquire(2000); } manager.notify(NOTIF_ID, notif);

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  • What wording in the C++ standard allows static_cast<non-void-type*>(malloc(N)); to work?

    - by ben
    As far as I understand the wording in 5.2.9 Static cast, the only time the result of a void*-to-object-pointer conversion is allowed is when the void* was a result of the inverse conversion in the first place. Throughout the standard there is a bunch of references to the representation of a pointer, and the representation of a void pointer being the same as that of a char pointer, and so on, but it never seems to explicitly say that casting an arbitrary void pointer yields a pointer to the same location in memory, with a different type, much like type-punning is undefined where not punning back to an object's actual type. So while malloc clearly returns the address of suitable memory and so on, there does not seem to be any way to actually make use of it, portably, as far as I have seen.

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  • htaccess rewriterule with order in url

    - by NRoscoe
    I'm trying to put together a rewrite rule for an Apache server. It should take 'order/###' and change it to 'order.php?id=###'. For some reason it's rewriting as 'order.php/###'. If I change it to anything other than 'order' my rule works fine. Anyone know what's going on? My .htaccess file looks like this: RewriteEngine on ## tighten host RewriteCond %{HTTP_HOST} !^mydomain\.com$ [NC] RewriteRule .? http://mydomain.com%{REQUEST_URI} [R=301,L] ## Dynamic Pages RewriteRule ^order/([0-9]+)/?$ order.php?code=$1 [L,NC] ## Static Page Redirects RewriteRule ^prices$ /prices.php [L,NC] RewriteRule ^examples$ /examples.php [L,NC] I have no access to the httpd main server config file on the live server.

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  • How to deploy a c# application while including third party DLL's?

    - by Willem
    To start with, I don't know much of deployment. I hope my question makes sense. I need to install/deploy a c# application to a number of desktops. It needs a third-party DLL : a c++ library ("lpsolve55.dll", for those interested, it is a free MIP/LP solver, see lpsolve.sourceforge.net/5.5/). I use it in my code in the following way: [DllImport("lpsolve55.dll", SetLastError = true)] public static extern bool add_column(int lp, double[] column); For testing, I have manually copied the .dll file to to project\bin\release, it works fine. My question: I will need an installer for the application, which will manage that the .dll will install as well. I am considering clickonce deployment since I am using visual studio express (2008), but any not too expensive solution will do. What would you advice?

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  • Transform Two Lists into One Different List

    - by Ngu Soon Hui
    I have two lists of double List<double> X List<double> Y And I have a destination object: public class PointD { public double X {get;set;} public double Y {get;set;} } How to transform them into a single list? public static List<PointD> Transform(List<double> X, List<double> Y) { } All the errors checking must be there.

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  • changing src reference based upon https

    - by spody
    I'm adding a facebook comment widget to a website. I'm placing this widget in a file that is included on everypage. The navigation is relatively linked so it switches back and forth from http and https. But for some reason the comment widget only shows up if both the src linked file and webpage is secure or both the src linked file and webpage is NOT secure. The widget does not display of the src file is secure and the webpage is not secure. So... I've tried this but doesn't work. if (window.location.protocol == 'https:') script.setAttribute('src', 'https://ssl.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php'); } else { script.setAttribute('src', 'http://static.ak.connect.facebook.com/connect.php/en_US') }

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  • Does collections type conversion util methods already exist in any API?

    - by Delta
    interface TypeConverter<T, E> { T convert(E e); } class CollectionUtil() { public static <E> List<T> convertToList(List<E> fromList, TypeConverter<T, E> conv) { { if(fromList== null) return null; List<T> newList = new ArrayList<T>(fromList.size()) for(E e : fromList) { newList.add(conv.convert(e)); } return newList; } } Above code explains converting from List of String to List of Integer by implementing TypeConverter interface for String, Integer. Are there already any collections conversion utility methods exists in any API like list to set and so on?

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  • numpy array C api

    - by wiso
    I have a C++ function returning a std::vector and I want to use it in python, so I'm using the C numpy api: static PyObject * py_integrate(PyObject *self, PyObject *args){ ... std::vector<double> integral; cpp_function(integral); // this change integral npy_intp size = {integral.size()}; PyObject *out = PyArray_SimpleNewFromData(1, &size, NPY_DOUBLE, &(integral[0])); return out; } when I call it from python, if I do import matplotlib.pyplot as plt a = py_integrate(parameters) print a fig = plt.figure() ax = fig.add_subplot(111) ax.plot(a) print a the first print is ok, the values are correct, but when I plot a they are not, and in particular in the second print I see very strange values like 1E-308 1E-308 ... or 0 0 0 ... as an unitialized memory. I don't understand why the first print is ok.

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  • How do you resolve the common naming collision between type and object?

    - by Catskul
    Since the standard c# convention is to capitalize the first letter of public properties, the old c++ convention of initial capital for type names, and initial lowercase for non-type names does not prevent the classic name collision where the most obvious object name matches the type name: class FooManager { public BarManager BarManager { get; set; } // Feels very wrong. // Recommended naming convention? public int DoIt() { // 1st and 2nd Bar Manager are different symbols return BarManager.Blarb + BarManager.StaticBlarb; } } class BarManager { public int Blarb { get; set; } public static int StaticBlarb { get; set; } } It seems to compile, but feels so wrong. Is there a recommend naming convention to avoid this?

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