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  • Suppressing NSLog statements for release?

    - by fuzzygoat
    I wonder if someone could help me setup a number of NSLog statements so they print to console when executing in "Debug Mode" but don't print in "Release Mode". I understand I need to add something like DEBUG = 1 to the debug config in Xcode but I can't find where. Also how do I utilise this in my code? NSLog(@"Print Always"); if(DEBUG) NSLog(@"Print only in debug"); Is there a simple way of doing this? EDIT: I tried following this but when I entered either: OTHER_CFLAGS or GCC_PREPROCESSOR_DEFINITIONS Xcode informed me that "theres already another key named .... " gary

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  • How i set the background color in UIView using CGContext?

    - by Rajendra Bhole
    Hi, I have developed the application in which i want to set the background color of UIView which is already set on UIViewController.The code is below, @implementation frmGraphView /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)drawRect:(CGRect)rect { CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextClearRect(ctx, rect); //CGContextSetCMYKFillColor(ctx, 35.0, 56.0, 34.0, 30.0, 1.0); //CGContextSetRGBFillColor(ctx, 92.0f, 95.0f, 97.0f, 1.0f); //CGContextFillRect(ctx, CGRectMake(0, 0, 300, 280)); CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); float fltX1,fltX2,fltY1,fltY2=0; NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"0",@"1" ,@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; fltX1 = 30; fltY1 = 5; fltX2 = fltX1; fltY2 = 270; //Dividing the Y-axis CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); //float y = 275; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextMoveToPoint(ctx, fltX1-3 , fltY2); CGContextAddLineToPoint(ctx, fltX1+3, fltY2); CGContextSelectFont(ctx, "Helvetica", 14.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx, fltX1-18, fltY2-18 , arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); } CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); fltX1 = 5; fltY1 = 250; fltX2 = 270; fltY2 = fltY1; NSArray *weekDays =[[NSArray alloc] initWithObjects:@"Sun", @"Mon", @"Tus", @"Wed", @"Thu", @"Fri", @"Sat", nil]; //Dividing the X-axis CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); //float y = 275; for(int intIndex = 0 ; intIndex < [weekDays count] ; fltX1+=33, intIndex++) { CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextMoveToPoint(ctx, fltX1+52 , fltY2-3); CGContextAddLineToPoint(ctx, fltX1+52, fltY2+3); CGContextSelectFont(ctx, "Arial", 15.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForXAxis = [[weekDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx, fltX1+37, fltY2+18 , arrayDataForXAxis, strlen(arrayDataForXAxis)); CGContextStrokePath(ctx); } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • Adding rows to UItableview and passing data between Viewcontrollers

    - by Jonathan
    I have a list of websites in a plist, when the app loads this populates a tableview (which is inside a navigation controller) But I have added an add button to the navigation bar and then created another View Controller to deal with inputting of the new website (Like Title and URL). It is very similar to how the contacts app looks. There is a table view and when you tap add, the add UI slides up. I have got all this working great so far. My Problem is what happens when the user taps Done. I can add the website to the plist (each website is a dictionary in the plist with 2 keys, atm) But then how do I tell the tableView to update? The table view has not been removed from the main window, just the add view has been added on top of the "screen". Another way of asking is, when you tap Save on Add a Contact screen: (not my image) How does the new contact's data (Xyz's data) get shown on the tableview?

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  • How to Hide the UIbarbutton on navigation bar

    - by abhimanyu jindal
    hi i have created a bar button which displays Done when the editing of the text view starts. what actually i need that when i press the done button then the the editable property of textview will become false and the done button hides. i am done with the first part but how to hide the bar button? please help..

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  • How to make music plays from begging of the app until a viewcontroller has been presented?

    - by Carlos Vargas
    Hey guys I have a problem with an app Im making. The thing is I want to add it some background music, but I just want to add it in the main view. My app has 3 view controllers: Main View Controller, Second View Controller and Third View Controller. What I want is to start the music in the Main View Controller and stop it when the Third View Controller is presented. I think I have to start the music in my app delegate and from there stop it, am I right? I hope someone's got the answer. Best Regards Carlos Vargas

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  • Connecting Multiple Buttons to one action?

    - by David
    Hello, I have multiple UIButtons in my app. I also use interfacebuilder. In my .h i have something like this IBOutlet UIButton *button1; IBOutlet UIButton *button2; IBOutlet UIButton *button3; - (IBAction)buttonPressed; Then In my m i want to do something like this (IBAction)buttonPressed { if (theButtonIpressed == button1) { } } The problem is I don't have something called "theButtonIpressed" so I cant do this. What should my if statement look like? Thanks, -David

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  • Preferred place to store username

    - by Rudiger
    I am dealing with a single username and password in an App, I'm storing the password in the keychain for security but where best to store the username? In NSUserDefaults, CFPreferences or is there a way to retrieve it out of the keychain along with the password. Later on there might be two entries in the keychain so I think this might be out of the question. Or does it not matter at all?

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  • How to dismiss keyboard for UITextView with return key?

    - by iPhoney
    In IB's library, the introduction tells us that when the return key is pressed, the keyboard for UITextView will disappear. But actually the return key can only act as '\n'. I can add a button and use [txtView resignFirstResponder] to hide the keyboard. But is there a way to add the action for the return key in keyboard so that I needn't add another button.

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  • how do we access values stored in NSMutableArray of NSMutableDictionary ?

    - by srikanth rongali
    I have stored values in NsMutableDictionaries . ThenI stored all the dictionaries in NSMutable Array. I need to access the values ? How can I do that ? -(void)viewDidLoad { [super viewDidLoad]; self.title = @"Library"; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; cells = [[NSMutableArray alloc] initWithObjects:@"dict1", @"dict2", @"dict3", @"dict4", @"dict5", @"dict6", nil]; dict1 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 01 Feb #2", @"date", @"0.7", @"time", @"1.2MB", @"size", @"200*200", @"pix", nil]; dict2 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Wed, 02 Mar #3", @"date", @"1.2", @"time", @"2.2MB", @"size", @"300*300", @"pix", nil]; dict3 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Tue, 03 Apr #5", @"date", @"1.7", @"time", @"2.5MB", @"size", @"240*240", @"pix", nil]; dict4 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 01 Feb #2", @"date", @"0.7", @"time", @"1.2MB", @"size", @"200*200", @"pix", nil]; dict5 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 10 Nov #5", @"date", @"2.7", @"time", @"4.2MB", @"size", @"200*400", @"pix", nil]; dict6 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 11 Dec #6", @"date", @"4.7", @"time", @"2.2MB", @"size", @"500*200", @"pix", nil]; //[cells addObject:dict1]; //[cells addObject:dict2]; //[cells addObject:dict3]; //[cells addObject:dict4]; //[cells addObject:dict5]; //[cells addObject:dict6]; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [cells count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; //cell.contentView.frame = CGRectMake(0.0f, 0.0f, 320.0f, 80.0f); [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; UIImageView *image1 = [[UIImageView alloc]init]; image1.frame = CGRectMake(0.0f, 0.0f, 80.0f, 80.0f); image1.tag = tag7; UILabel *dateLabel = [[UILabel alloc]init]; dateLabel.frame = CGRectMake(100.0f, 5.0f, 120.0f, 25.0f); dateLabel.font = [UIFont fontWithName:@"Georgia" size:10]; dateLabel.tag = tag1; UILabel *timeLabel = [[UILabel alloc] init]; timeLabel.frame = CGRectMake(100.0f, 30.0f, 40.0f, 25.0f); timeLabel.font = [UIFont fontWithName:@"Georgia" size:10]; timeLabel.tag = tag2; UILabel *sizeLabel = [[UILabel alloc] init]; sizeLabel.frame = CGRectMake(160.0f, 30.0f, 40.0f, 25.0f); sizeLabel.font = [UIFont fontWithName:@"Georgia" size:10]; sizeLabel.tag = tag3; UILabel *pixLabel = [[UILabel alloc] init]; pixLabel.frame = CGRectMake(220.0f, 30.0f, 40.0f, 25.0f); pixLabel.font = [UIFont fontWithName:@"Georgia" size:10]; pixLabel.tag = tag4; UILabel *shareLabel = [[UILabel alloc] init]; shareLabel.frame = CGRectMake(100.0f, 55.0f, 100.0f, 25.0f); shareLabel.font = [UIFont fontWithName:@"Georgia" size:10]; shareLabel.tag = tag5; UILabel *deleteLabel = [[UILabel alloc] init]; deleteLabel.frame = CGRectMake(220.0f, 55.0f, 100.0f, 25.0f); deleteLabel.font = [UIFont fontWithName:@"Georgia" size:10]; deleteLabel.tag = tag6; [cell.contentView addSubview:dateLabel]; [cell.contentView addSubview:timeLabel]; [cell.contentView addSubview:sizeLabel]; [cell.contentView addSubview:pixLabel]; [cell.contentView addSubview:shareLabel]; [cell.contentView addSubview:deleteLabel]; [cell.contentView addSubview:image1]; [dateLabel release]; [timeLabel release]; [sizeLabel release]; [pixLabel release]; [shareLabel release]; [deleteLabel release]; [image1 release]; } // Set up the cell... [(UILabel *)[cell viewWithTag:tag1] setText:[cells objectAtIndex:[dict1 objectForKey: @"date"]]]; [(UILabel *)[cell viewWithTag:tag2] setText:[cells objectAtIndex:[dict1 objectForKey: @"time"]]]; [(UILabel *)[cell viewWithTag:tag3] setText:[cells objectAtIndex:[dict1 objectForKey: @"size"]]]; [(UILabel *)[cell viewWithTag:tag4] setText:[cells objectAtIndex:[dict1 objectForKey: @"pix"]]]; [(UILabel *)[cell viewWithTag:tag5] setText:@"Share"]; [(UILabel *)[cell viewWithTag:tag6] setText:@"Delete"]; cell.imageView.image = [UIImage imageNamed:@"image2.png"]; return cell; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 80.0f; } I did in above way but it is not working. I know the mistake is at the accessing values. but, I could not get how to do it ? Thank You.

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  • Customizing UIPickerView

    - by Raj
    Hi all, I have a requirement where UIPickerView should be customized. The picker view should look something like this: The application which has customized the pickerView similarly is: http://itunes.apple.com/us/app/convert-the-unit-calculator/id325758140?mt=8 I have tried removing the default pickerView selection bar by resetting the property showsSelectionIndicator of UIImagePicker and adding a overlay view. But the problem is, the overlay view should be transparent so that the wheel behind it is visible. But the other application somehow does it even though the selection bar is not transparent. Any ideas on how to achieve this feat? Thanks and Regards, Raj

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  • UIBarButtonItem: target-action not working?

    - by Jacob Relkin
    Hey fellas, I've got a custom view inside of a UIBarButtonItem, set by calling -initWithCustomView. OK, so the view renders fine, but when I tap it, it doesn't call the method that I set as the UIBarButtonItem's action property. Oh, and I have verified that my -deselectAll method works fine. Here's my code: UIImageView *SOCImageView = [[ UIImageView alloc ] initWithImage:[ UIImage imageNamed: @"cancel_wide.png" ] ]; SOItem.leftBarButtonItem = [[ UIBarButtonItem alloc ] initWithCustomView: SOCImageView ]; [ SOCImageView release ]; [ SOItem.leftBarButtonItem setTarget: self ]; [ SOItem.leftBarButtonItem setAction: @selector( deselectAll ) ]; Thanks a million

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  • Is it possible to create a custom, animated MKAnnotationView?

    - by smountcastle
    I'm trying to simulate the user location animation in MapKit (where-by the user's position is represented by a pulsating blue dot). I've created a custom subclass of MKAnnotationView and in the drawRect method I'm attempting to cycle through a set of colors. Here's a simpler implementation of what I'm doing: - (void)drawRect:(CGRect)rect { float magSquared = event.magnitude * event.magnitude; CGContextRef context = UIGraphicsGetCurrentContext(); if (idx == -1) { r[0] = 1.0; r[1] = 0.5; r[2] = 0; b[0] = 0; b[1] = 1.0; b[2] = 0.5; g[0] = 0.5; g[1] = 0; g[2] = 1.0; idx = 0; } // CGContextSetRGBFillColor(context, 1.0, 1.0 - magSquared * 0.015, 0.211, .6); CGContextSetRGBFillColor(context, r[idx], g[idx], b[idx], 0.75); CGContextFillEllipseInRect(context, rect); idx++; if (idx > 3) idx = 0; } Unfortunately this just causes the annotations to be one of the 3 different colors and doesn't cycle through them. Is there a way to force the MKAnnotations to continually redraw so that it appears to be animated?

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  • UIButton doesn't listen to content mode setting?

    - by Dan Ray
    firstButton is a UIButton of type Custom. I'm programmatically putting three of them across each cell of a table, thusly: [firstButton setImage:markImage forState:UIControlStateNormal]; [firstButton setContentMode:UIViewContentModeScaleAspectFit]; [cell.contentView addSubview:firstButton]; Elsewhere, I'm telling it to clipToBounds. What I get is a crop of the center square of the image, rather than an aspect-scaled rendering of it. I've tried this lots of ways, including setting the mode property on firstButton.imageView, which also doesn't seem to work.

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  • UIGraphicsGetCurrentContext threading problem

    - by Infinity
    Hello guys! The reference says this: "You should call this function from the main thread of your application only." But I would like to get the current graphics context from separate threads. What do you think? What can I do to reach this? Edit: Thanks guys for the answers. I don't know which is good for me at the moment, but thank you very much.

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  • UITextView w/ Syntax Highlighting

    - by Travis
    Is there a common library, parser, etc. for Cocoa or Cocoa-Touch that can take a chunk of text and do the proper syntax highlighting? As a simple example, I'd like to have a UITextView that has C/C++ syntax highlighting.

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  • UIWebView action sheet popup on a link - customization

    - by alided
    Hi, I'm trying to replace or add more options into the action sheet popup in uiwebview. When touching long touch on a link standard uiwebview popup shows up. I saw some apps which did it, but i can't figure it out. the standard options are : open or copy, i want to hide copy and add send email. Any help ? Thanks Albert

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  • Trying to Create an Enterprise Provisioning Profile--Distribution Tab is Missing

    - by El' Jocko
    I'm attempting to create an Enterprise Provisioning Profile, but the program portal isn't working the way I expect it to (based on the documentation). Here's what I'm seeing: First, I log on as the Team Agent. Second, I navigate to the Provisioning section of the program portal. According to the documentation, I should see 4 tabs at this point: Development, Distribution, History, How To. But when I do this, the Distribution tab isn't there. And without the Distribution tab, I can't create a Enterprise Provisioning Profile (or an Ad Hoc one, for that matter). I've tried contacting Apple administrative support, but they weren't able to provide any help with this. They suggested that I try the forum. :-) Just to fill in a few more details: My company has an enterprise membership in the developer program. And when I navigate to the Certificates section, there is a Distribution tab. I figure that there must be something that I've done incorrectly. Has anyone had a similar experience? Any suggestions on what to try next?

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  • StoreKit show me Invalid product id

    - by a111
    hi I used In App Purchase and i follow all step to create In App purchase but my program always show me invalid product id.By In App Purchase status in itunes is "Waiting for review". What should i do so that i get my product id valid. Thanks

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  • Using NSURLRequest to pass key-value pairs to PHP script with POST

    - by Ralf Mclaren
    Hi, I'm fairly new to objective-c, and am looking to pass a number of key-value pairs to a PHP script using POST. I'm using the following code but the data just doesn't seem to be getting posted through. I tried sending stuff through using NSData as well, but neither seem to be working. NSDictionary* data = [NSDictionary dictionaryWithObjectsAndKeys: @"bob", @"sender", @"aaron", @"rcpt", @"hi there", @"message", nil]; NSURL *url = [NSURL URLWithString:@"http://myserver.com/script.php"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url]; [request setHTTPMethod:@"POST"]; [request setHTTPBody:[NSData dataWithBytes:data length:[data count]]]; NSURLResponse *response; NSError *err; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&err]; NSLog(@"responseData: %@", content); This is getting sent to this simple script to perform a db insert: <?php $sender = $_POST['sender']; $rcpt = $_POST['rcpt']; $message = $_POST['message']; //script variables include ("vars.php"); $con = mysql_connect($host, $user, $pass); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("mydb", $con); mysql_query("INSERT INTO php_test (SENDER, RCPT, MESSAGE) VALUES ($sender, $rcpt, $message)"); echo "complete" ?> Any ideas?

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  • cocos2d MFMailComposeViewController

    - by MRaguse
    hi, i tried to insert a mail tool in my app.... my app is based on the cocos2d engine the Toolbar (at the top -cancel,send...) is visible but i can't see the other parts of the mfMailComposerViewController view :-( code: -(void)displayComposerSheet { MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [picker setSubject:@"my message"]; // Set up recipients NSArray *toRecipients = [NSArray arrayWithObject:@"[email protected]"]; NSArray *ccRecipients = [NSArray arrayWithObjects:@"[email protected]", @"[email protected]", nil]; NSArray *bccRecipients = [NSArray arrayWithObject:@"[email protected]"]; [picker setToRecipients:toRecipients]; [picker setCcRecipients:ccRecipients]; [picker setBccRecipients:bccRecipients]; // Attach an image to the email UIImage *screenshot = [[Director sharedDirector] screenShotUIImage]; NSData *myData = UIImagePNGRepresentation(screenshot); [picker addAttachmentData:myData mimeType:@"image/png" fileName:@"AdMotiv"]; // Fill out the email body text NSString *emailBody = @"test"; [picker setMessageBody:emailBody isHTML:NO]; [[picker view] setFrame:CGRectMake(0.0f,0.0f,320.0f, 480.0f)]; [[picker view] setTransform:CGAffineTransformIdentity]; [[picker view] setBounds:CGRectMake(0.0f,0.0f,320.0f, 480.0f)]; //[[[VariableStore sharedInstance] parentView] setTransform: CGAffineTransformIdentity]; //[[[VariableStore sharedInstance] parentView] setBounds : CGRectMake(0.0f, 0.0f, 480.0f, 320.0f)]; UITextField *textfeld = [[UITextField alloc] initWithFrame:CGRectMake(50.0f, 50.0f, 100.0f, 100.0f)]; [[picker view] addSubview:textfeld]; [[[VariableStore sharedInstance] window]addSubview:picker.view]; [[[VariableStore sharedInstance] window] makeKeyAndVisible]; [picker release]; }

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  • Change UIActionSheet after doing it's job

    - by mongeta
    Hello, I have to import some XML data into my app. Now I open a UIActionSheet and add as a subview a UIActivityIndicatorView. Initially I show a progress wheel and a button with 'Cancel'. When the XML has been imported, I want to hide the progress wheel (this it's easy) and change the button into a 'Done' button, all in the same UIActionSheet. What I'm doing now is closing the UIActionSheet with the option dismissWithClickedButtonIndex, but I don't like this way because it's the same as pressing 'Cancel', and then I show an UIAlertView displaying "All data has been imported". Is this possible ? thanks, regards, r.

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  • UITableViewController not redrawing new cell text label after popViewControllerAnimated

    - by crunchyt
    I have a problemetic UITableViewController fails to redraw an updated cell after a child view is removed. Here's what's happening. After changing data in a child view, the parent view controller reloads the source data array and runs [tableView reloadData] via a PostNotification. After this triggers, I use popViewControllerAnimated to return to the parent UITableViewController (this pops the child view off the stack, and reveals the controller one level up). However, my updated data does not appear in the parent view controller! According to the debugger, the cell's label has been updated, but the visible label does not change. However, if I scroll-flick the table, momentarily moving the updated cell out of view, when it reappears the label is updated! I also try calling [tableView reloadData] via viewWillAppear but the issue still persists. Here is some additional info that may be helpful. I have a 3 views structured like this: 1/ SettingsViewController : UITableViewController 2/ -- UserView : UITableViewController 3/ ---- UserDetailsView : UIViewController <UIActionSheetDelegate> I am calling UserDetailsView from inside UserView as follows: UserDetailsView *userDetailsView = [[UserDetailsView alloc] init]; [self.navigationController pushViewController:userDetailsView animated:YES]; If I return to the top-most controller (SettingsViewController) and then load the problematic controller (UserView), everything is drawn correctly. It is only when returning from a child view that this issue occurs. Thank you in advance for your suggestions.

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  • Playing videos in UIWebView broken in iOS4?

    - by rforte
    I have an app that's worked since version 2.0 of the SDK where I create and add a UIWebView and then load the URL of an .mov to play a movie. Ever since the early version of the 4.0 beta up until the 4.0 GM this has stopped working. When I load a movie now I get the following error: :Plug-in handled load" and the movie never displays. Is this a known issue? Am I doing something wrong in 4.0?

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  • How create UIImage from bytes ?

    - by Sergey
    Hello, all! I need in UIImage created from my colors (for example, i need in image 1x1 pixel with black color). I've got array: unsigned char *color[] = {0, 0, 0, 1}; How can i create UIImage from this array ? I've try unsigned char *bytes[4] = {0,0,0,1}; NSData *data = [NSData dataWithBytes:bytes length:4]; UIImage *img = [UIImage imageWithData:data]; but this method has no result...

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