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  • Need help in sorting the programming buzz-words

    - by cwap
    How do you sort out the good buzz from the bad buzz? - I really need your help here :) I see a lot of buzz-words nowadays, both here on SO and in school. For example, we had a teacher who everyone respected, who said "be careful about gold-plating and death-by-interfacing". Now, everyone and their mama cries whenever I'm creating an interface.. Another example would be here on SO where lately "premature optimization is the root of all evil", so everytime someone asks a perfomance question, he'll get that sentence thrown in his face. A few months ago I remember it was all about NHibernate in here, etc., etc... These things comes and goes, but only the good buzz stays. Now, how do you seperate the good from the bad? By reading blogs from respected persons? By trying to come to a conclusion on your own, and then try to convince others that you're right? By simply ignoring it?

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  • how to use q.js promises to work with multiple asynchronous operations

    - by kimsia
    Note: This question is also cross-posted in Q.js mailing list over here. i had a situation with multiple asynchronous operations and the answer I accepted pointed out that using Promises using a library such as q.js would be more beneficial. I am convinced to refactor my code to use Promises but because the code is pretty long, i have trimmed the irrelevant portions and exported the crucial parts into a separate repo. The repo is here and the most important file is this. The requirement is that I want pageSizes to be non-empty after traversing all the dragged'n dropped files. The problem is that the FileAPI operations inside getSizeSettingsFromPage function causes getSizeSettingsFromPage to be async. So I cannot place checkWhenReady(); like this. function traverseFiles() { for (var i=0, l=pages.length; i<l; i++) { getSizeSettingsFromPage(pages[i], calculateRatio); } checkWhenReady(); // this always returns 0. } This works, but it is not ideal. I prefer to call checkWhenReady just ONCE after all the pages have undergone this function calculateRatio successfully. function calculateRatio(width, height, filename) { // .... code pageSizes.add(filename, object); checkWhenReady(); // this works but it is not ideal. I prefer to call this method AFTER all the `pages` have undergone calculateRatio // ..... more code... } How do I refactor the code to make use of Promises in Q.js?

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  • Fastest way to check for value existance.

    - by Itay Moav
    I have a list of values I have to check my input against it for existence. What is the faster way? This is really out of curiosity on how the internals work, not any stuff about premature optimization etc... 1. $x=array('v'=>'','c'=>'','w'=>); .. .. array_key_exists($input,$x); 2. $x=array('v','c','w'); .. .. in_array($input,$x);

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  • jQuery trigger custom event synchronously?

    - by Miguel Angelo
    I am using the jQuery trigger method to call an event... but it behaves inconsistently. Sometimes it call the event, sometimes it does not. <a href="#" onclick=" $(this).trigger('custom-event'); window.location.href = 'url'; return false; ">text</a> The custom-event has lots of listeners added to it. It is as if the trigger method is not synchronous, allowing the window.location.href be changed before executing the events. And when window.location.href is changed a navigation occurs, interrupting everything. How can I trigger events synchronously? Using jQuery 1.8.1. Thanks! EDIT I have found that the event, when called has a stack trace like this: jQuery.fx.tick (jquery-1.8.1.js:9021) tick (jquery-1.8.1.js:8499) jQuery.Callbacks.self.fireWith (jquery-1.8.1.js:1082) jQuery.Callbacks.fire (jquery-1.8.1.js:974) jQuery.speed.opt.complete (jquery-1.8.1.js:8991) $.customEvent (myfile.js:28) This proves that jQuery trigger method is asynchronous. Oohhh my... =\

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  • destructor being called by subclass

    - by zero
    I'm currently learning more about php objects and constructors/destructors, but i've noticed in my code that the parent class's destructor is being called twice, I thought it was because i was extending the first class to my second class and that the second class was calling it, but this is what the php docs say about that: Like constructors, parent destructors will not be called implicitly by the engine. In order to run a parent destructor, one would have to explicitly call parent::__destruct() in the destructor body. so if it is not being called by the subclass then is it because by extended the first class that i've made a reference to the parent class making it call itself twice or I'm I way off base here? the code: <?php class test{ public $test1 = "this is a test of a pulic property"; private $test2 = "this is a test of a private property"; protected $test3 = "this is a test of a protected property"; const hello = 900000; function __construct($h){ //echo 'this is the constructor test '.$h; } function x($x2){ echo ' this is fn x'.$x2; } function y(){ print "this is fn y"; } } $obj = new test("this is an \"arg\" sent to instance of test"); class hey extends test{ function hey(){ $this->x('<br>from the host with the most'); echo ' <br>from hey class'.$this->test3; } } $obj2 = new hey(); echo $obj2::hello; ?>

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  • JavaScript: Is there a better way to retain your array but efficiently concat or replace items?

    - by Michael Mikowski
    I am looking for the best way to replace or add to elements of an array without deleting the original reference. Here is the set up: var a = [], b = [], c, i, obj; for ( i = 0; i < 100000; i++ ) { a[ i ] = i; b[ i ] = 10000 - i; } obj.data_list = a; Now we want to concatenate b INTO a without changing the reference to a, since it is used in obj.data_list. Here is one method: for ( i = 0; i < b.length; i++ ) { a.push( b[ i ] ); } This seems to be a somewhat terser and 8x (on V8) faster method: a.splice.apply( a, [ a.length, 0 ].concat( b ) ); I have found this useful when iterating over an "in-place" array and don't want to touch the elements as I go (a good practice). I start a new array (let's call it keep_list) with the initial arguments and then add the elements I wish to retain. Finally I use this apply method to quickly replace the truncated array: var keep_list = [ 0, 0 ]; for ( i = 0; i < a.length; i++ ){ if ( some_condition ){ keep_list.push( a[ i ] ); } // truncate array a.length = 0; // And replace contents a.splice.apply( a, keep_list ); There are a few problems with this solution: there is a max call stack size limit of around 50k on V8 I have not tested on other JS engines yet. This solution is a bit cryptic Has anyone found a better way?

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  • Remove file from history completely

    - by Iain
    A colleague has done a few things I told them not to do: forked the origin repo online cloned the fork, added a file that shouldn't have been added to that local repo pushed this to their fork I've then: merged the changes from the fork and found the file I want to remove this from: my local repo the fork their local repo I have a solution for removing something from the history, taken from Remove file from git repository (history). What I need to know is, should my colleague also go through this, and will a subsequent push remove all info from the fork? (I'd like an alternative to just destroying the fork, as I'm not sure my colleague will do this) SOLUTION: This is the shortest way to get rid of the files: check .git/packed-refs - my problem was that I had there a refs/remotes/origin/master line for a remote repository, delete it, otherwise git won't remove those files (optional) git verify-pack -v .git/objects/pack/#{pack-name}.idx | sort -k 3 -n | tail -5 - to check for the largest files (optional) git rev-list --objects --all | grep a0d770a97ff0fac0be1d777b32cc67fe69eb9a98 - to check what files those are git filter-branch --index-filter 'git rm --cached --ignore-unmatch file_names' - to remove the file from all revisions rm -rf .git/refs/original/ - to remove git's backup git reflog expire --all --expire='0 days' - to expire all the loose objects (optional) git fsck --full --unreachable - to check if there are any loose objects git repack -A -d - repacking the pack git prune - to finally remove those objects

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  • problem using 'as_json' in my model and 'render :json' => in my controller (rails)

    - by patrick
    Hi everyone. I am trying to create a unique json data structure, and I have run into a problem that I can't seem to figure out. In my controller, I am doing: favorite_ids = Favorites.all.map(&:photo_id) data = { :albums => PhotoAlbum.all.to_json, :photos => Photo.all.to_json(:favorite => lambda {|photo| favorite_ids.include?(photo.id)}) } render :json => data and in my model: def as_json(options = {}) { :name => self.name, :favorite => options[:favorite].is_a?(Proc) ? options[:favorite].call(self) : options[:favorite] } end The problem is, rails encodes the values of 'photos' & 'albums' (in my data hash) as JSON twice, and this breaks everything... The only way I could get this to work is if I call 'as_json' instead of 'to_json': data = { :albums => PhotoAlbum.all.as_json, :photos => Photo.all.as_json(:favorite => lambda {|photo| favorite_ids.include?(photo.id)}) } However, when I do this, my :favorite = lambda option no longer makes it into the model's as_json method.......... So, I either need a way to tell 'render :json' not to encode the values of the hash so I can use 'to_json' on the values myself, or I need a way to get the parameters passed into 'as_json' to actually show up there....... I hope someone here can help... Thanks!

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  • Server side method not getting called

    - by Rangel Fernandes
    From the below javascript code i am trying to call a serverside method, but serververside method is not getting called. I am using jquery, ajax <script type="text/javascript" src="JquryLib.js"></script> <script type="text/javascript" language="javascript"> function fnPopulateCities() { debugger; var State = $("#ddlState").val(); GetCities(State); return false; } function GetCities(StateId) { debugger; var v1 = 'StateId: ' + StateId; $.ajax( { type: "POST", url: 'DropDownList_Cascade.aspx/PopulateCities', data: '{' + v1 + '}', contentType: "application/json; charset=utf-8", dataType: "json", success: function (result) { if (result.status === "OK") { alert('Success!!'); } else { fnDisplayCities(result); } }, error: function (req, status, error) { alert("Sorry! Not able to retrieve cities"); } }); } </script> This is my serverside method which i need to call. private static ArrayList PopulateCities(int StateId) { //this code returns Cities ArrayList from database. } It is giving me the following error: 500 (Internal Server Error) I cannot figure out what is wrong. please help! Stack Trace: [ArgumentException: Unknown web method PopulateCities.Parameter name: methodName]

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  • scala 2.8 CanBuildFrom

    - by oxbow_lakes
    Following on from another question I asked, I wanted to understand a bit more about the Scala method TraversableLike[A].map whose signature is as follows: def map[B, That](f: A => B)(implicit bf: CanBuildFrom[Repr, B, That]): That Notice a few things about this method: it takes a function turning each A in the traversable into a B it returns That and takes an implicit argument of type CanBuildFrom[Repr, B, That] I can call this as follows: > val s: Set[Int] = List("Paris", "London").map(_.length) s: Set[Int] Set(5,6) What I cannot quite grasp is how the fact that That is bound to B (i.e. it is some collection of B's) is being enforced by the compiler. The type parameters look to be independent in both the signature above and in the signature of the trait CanBuildFrom itself: trait CanBuildFrom[-From, -Elem, +To] How is the scala compiler ensuring that That cannot be forced into something which does not make sense? > val s: Set[String] = List("Paris", "London").map(_.length) //will not compile EDIT - this question of course boils down to: How does the compiler decide what implicit CanBuildFrom objects are in scope for the call?

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  • Creating a new window that stays on top even when in full screen mode (Qt on Linux)

    - by Lorenz03Tx
    I'm using Qt 4.6.3, and ubuntu linux on an embedded target. I call dlg->setWindowState(Qt::WindowFullScreen); on my windows in my application (so I don't loose any real-estate on the touch screen to task bar and status panel on the top and bottom of the screen. This all works fine and as expected. The issue comes in when I want to popup the on screen keyboard to allow the user to input some data. I use m_keyProc= new QProcess(); m_keyProc->start("onboard -s 640x120"); This pops up the keyboard but it is behind the full screen window. The onbaord keyboards preferences are set such that it is always on top, but that seems to actually mean "except for full screen windows". I guess that makes sense and probably meets most use cases, but I need it to be really on top. Can I either A) Not be full screen mode (so the keyboard works) and programmatically hide the task bars? or B) Force the keyboard to be on top despite my full screen status? Note: On windows we call m_keyProc->start("C:\\Windows\\system32\\osk.exe"); and the osk keyboard is on top despite the full screen status. So, I'm guessing this is a difference in window mangers on the different operating systems. So do I need to set some flag on the window with the linux window manager?

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  • Adding dynamic content with events in jquerymobile

    - by Christian Waidner
    Currently I'm stuck with a problem in jquerymobile: I'm adding items to a list dynamically and use enhanceWithin() in the end (so styling is correct). After this I like to add click-events for each list item but the problem is, that enhanceWithin runs asynchronous and so I always get the error message "cannot call methods on checkboxradio prior to initialization; attempted to call method 'refresh'" When I delay the event-adding-code it works perfectly. Does anyone have an idea if there is a enhanceWithin.done event or anything else I can use? HTML: ... <div id="shoppinglist">Loading list...</div> ... Javascript: function updateList() { var result = ""; $.each(shoppinglistItems, function (index, item) { result += '<label><input type="checkbox" ' + item.checked + ' id="item_' + item.id + '">' + item.name + '</label>\n'; }); $('#shoppinglist').html(result).enhanceWithin(); // Change-Events an die Checkboxen knoten $('input[id*=item_]').unbind('change').bind('change', function (event) { var itemid = $(this).attr('id'); itemid = (itemid.split('_'))[1]; // Nur die Zahl extrahieren // Passendes Item aus der Liste der Items suchen und checken $.each(shoppinglistItems, function (index, item) { if (item.id == itemid) { item.checked = "checked"; item.timestamp = moment().format("YYYYMMDDHHmmss"); } }); updateList(); }); }

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  • Trouble defining method for Javascript class definition.

    - by btoverdrive
    I'm somewhat new to object oriented programming in Javascript and I'm trying to build a handler object and library for a list of items I get back from an API call. Ideally, I'd like the library functions to be members of the handler class. I'm having trouble getting my class method to work however. I defined as part of the class bcObject the method getModifiedDateTime, but when I try to echo the result of the objects call to this method, I get this error: Error on line 44 position 26: Expected ';' this.getModifiedDateTime: function(epochtime) { which leads me to believe that I simply have a syntax issue with my method definition but I can't figure out where. response( { "items": [ {"id":711,"name":"Shuttle","lastModifiedDate":"1268426336727"}, {"id":754,"name":"Formula1","lastModifiedDate":"1270121717721"} ], "extraListItemsAttr1":"blah", "extraListItemsAttr2":"blah2" }); function response(MyObject) { bcObject = new bcObject(MyObject); thing = bcObject.getModifiedDateTime(bcObject.videoItem[0].lastModifiedDate); SOSE.Echo(thing); } function bcObject(listObject) { // define class members this.responseList = {}; this.videoCount = 0; this.videoItem = []; this.responseListError = ""; // instantiate members this.responseList = listObject; this.videoCount = listObject.items.length; // populate videoItem array for (i=0;i<this.videoCount;i++) { this.videoItem[i] = listObject.items[i]; } this.getModifiedDateTime: function(epochtime) { var dateStringOutput = ""; var myDate = new Date(epochtime); dateStringOutput = myDate.toLocaleString(); return dateStringOutput; }; }

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  • base class , inheritate class sizeof()

    - by user1279988
    why sizeof(X) is 4 and sizeof(Y) is 8? and another question, in class X, only the int(i) count as sizeof() 4? member function does take any memory space? Plz tell me, thanks! class X { int i; public: X() { i = 0; } void set(int ii) { i = ii; } int read() const { return i; } int permute() { return i = i * 47; } }; class Y : public X { int i; // Different from X's i public: Y() { i = 0; } int change() { i = permute(); // Different name call return i; } void set(int ii) { i = ii; X::set(ii); // Same-name function call } }; cout << "sizeof(X) = " << sizeof(X) << endl; cout << "sizeof(Y) = "

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  • Correct way to initialize dynamic Array in C++

    - by mef
    Hey guys, I'm currently working on a C++ project, where dynamic arrays often appear. I was wondering, what could be the correct way to initialize a dynamic array using the new-operator? A colleague of mine told me that it's a no-no to use new within the constructor, since a constructor is a construct that shouldn't be prone to errors or shouldn't fail at all, respectively. Now let's consider the following example: We have two classes, a more or less complex class State and a class StateContainer, which should be self-explained. class State { private: unsigned smth; public: State(); State( unsigned s ); }; class StateContainer { private: unsigned long nStates; State *states; public: StateContainer(); StateContainer( unsigned long n ); virtual ~StateContainer(); }; StateContainer::StateContainer() { nStates = SOME_DEFINE_N_STATES; states = new State[nStates]; if ( !states ) { // Error handling } } StateContainer::StateContainer( unsigned long n ) { nStates = n; try { states = new State[nStates] } catch ( std::bad_alloc &e ) { // Error handling } } StateContainer::~StateContainer() { if ( states ) { delete[] states; states = 0; } } Now actually, I have two questions: 1.) Is it ok, to call new within a constructor, or is it better to create an extra init()-Method for the State-Array and why? 2.) Whats the best way to check if new succeeded: if (!ptr) std::cerr << "new failed." or try { /*new*/ } catch (std::bad_alloc) { /*handling*/ } 3.) Ok its three questions ;o) Under the hood, new does some sort of ptr = (Struct *)malloc(N*sizeof(Struct)); And then call the constructor, right?

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  • Django - Problem with models/manager to organise a query...

    - by user296644
    Hi, I have an application to count the number of access to an object for each website in a same database. class SimpleHit(models.Model): """ Hit is the hit counter of a given object """ content_type = models.ForeignKey(ContentType) object_id = models.PositiveIntegerField() content_object = generic.GenericForeignKey('content_type', 'object_id') site = models.ForeignKey(Site) hits_total = models.PositiveIntegerField(default=0, blank=True) [...] class SimpleHitManager(models.Manager): def get_query_set(self): print self.model._meta.fields qset = super(SimpleHitManager, self).get_query_set() qset = qset.filter(hits__site=settings.SITE_ID) return qset class SimpleHitBase(models.Model): hits = generic.GenericRelation(SimpleHit) objects = SimpleHitManager() _hits = None def _db_get_hits(self, only=None): if self._hits == None: try: self._hits = self.hits.get(site=settings.SITE_ID) except SimpleHit.DoesNotExist: self._hits = SimpleHit() return self._hits @property def hits_total(self): return self._db_get_hits().hits_total [...] class Meta: abstract = True And I have a model like: class Model(SimpleHitBase): name = models.CharField(max_length=255) url = models.CharField(max_length=255) rss = models.CharField(max_length=255) creation = AutoNowAddDateTimeField() update = AutoNowDateTimeField() So, my problem is this one: when I call Model.objects.all(), I would like to have one request for the SQL (not two). In this case: one for Model in order to have information and one for the hits in order to have the counter (hits_total). This is because I cannot call directly hits.hits_total (due to SITE_ID?). I have tried select_related, but it seems to do not work... Question: - How can I add column automatically like (SELECT hits.hits_total, model.* FROM [...]) to the queryset? - Or use a functional select_related with my models? I want this model could be plugable on all other existing model. Thank you, Best regards.

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  • Multiple locking task (threading)

    - by Archeg
    I need to implement the class that should perform locking mechanism in our framework. We have several threads and they are numbered 0,1,2,3.... We have a static class called ResourceHandler, that should lock these threads on given objects. The requirement is that n Lock() invokes should be realeased by m Release() invokes, where n = [0..] and m = [0..]. So no matter how many locks was performed on single object, only one Release call is enough to unlock all. Even further if o object is not locked, Release call should perform nothing. Also we need to know what objects are locked on what threads. I have this implementation: public class ResourceHandler { private readonly Dictionary<int, List<object>> _locks = new Dictionary<int, List<object>>(); public static ResourceHandler Instance {/* Singleton */} public virtual void Lock(int threadNumber, object obj) { Monitor.Enter(obj); if (!_locks.ContainsKey(threadNumber)) {_locks.Add(new List<object>());} _locks[threadNumber].Add(obj); } public virtual void Release(int threadNumber, object obj) { // Check whether we have threadN in _lock and skip if not var count = _locks[threadNumber].Count(x => x == obj); _locks[threadNumber].RemoveAll(x => x == obj); for (int i=0; i<count; i++) { Monitor.Exit(obj); } } // ..... } Actually what I am worried here about is thread-safety. I'm actually not sure, is it thread-safe or not, and it's a real pain to fix that. Am I doing the task correctly and how can I ensure that this is thread-safe?

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  • Converting a view to Bitmap without displaying it in Android?

    - by sunil
    Hi, I will try to explain what exactly I need to do. I have 3 separate screens say A,B,C. There is another screen called say HomeScreen where all the 3 screens bitmap should be displayed in Gallery view and the user can select in which view does he wants to go. I have been able to get the Bitmaps of all the 3 screens and display it in Gallery view by placing all the code in HomeScreen Activity only. Now, this has complicated the code a lot and I will like to simplify it. So, can I call another Activity from HomeScreen and do not display it and just get the Bitmap of that screen. For example, say I just call HomeScreen and it calls Activity A,B,C and none of the Activities from A,B,C are displayed. It just gives the Bitmap of that screen by getDrawingCache(). And then we can display those bitmaps in Gallery view in HomeScreen. I hope I have explained the problem very clearly. Please let me know if this is actually possible. Regards Sunil

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  • SLRequest return nil before block complete

    - by jaytr0n
    I'm having a little trouble thinking through this and deciding if it's a design flaw on my behalf or if I'm missing a piece that could make this work. Basically I'm using the new SLRequest to make a Twitter API call. After the data is returned, I'd like to put it into an object and return that object: -(AUDSlide *) getFollowerSlide { SLRequest *getRequest = [SLRequest requestForServiceType:SLServiceTypeTwitter requestMethod:SLRequestMethodGET URL:[NSURL URLWithString:[NSString stringWithFormat:@"https://api.twitter.com/1.1/followers/ids.json?user_id=%@", [[self.twitterAccount valueForKey:@"properties"] valueForKey:@"user_id"]]] parameters:nil]; getRequest.account = twitterAccount; AUDSlide *slide = [[AUDSlide alloc] init]; [getRequest performRequestWithHandler:^(NSData *responseData, NSHTTPURLResponse *urlResponse, NSError *error) { if ([urlResponse statusCode] == 200) { NSError *jsonError = nil; NSDictionary *list = [NSJSONSerialization JSONObjectWithData:responseData options:0 error:&jsonError]; NSLog(@"Number of Followers: %u", [[list objectForKey:@"ids"] count]); slide.title = @"Followers"; slide.number = [NSString stringWithFormat:@"%u",[[list objectForKey:@"ids"] count]]; } else{ slide.title = @"Error"; slide.number = [NSString stringWithFormat: @"E%u", [urlResponse statusCode]]; } }]; return slide; } Of course the slide is returned before the call is complete and returns a nil object. So I'm not sure if I should try to force this into a synchronous request (that seems like it could be a bad idea) or rethink the design. Does anyone have any advice?

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  • Is there a way in VS2008 (c#) to see all the possible exception types that can originate from a meth

    - by Matt
    Is there a way in VS2008 IDE for c# to see all the possible exception types that can possibly originate from a method call or even for an entire try-catch block? I know that intellisense or the object browser tells me this method can throw these types of exceptions but is there another way than using the object browser everytime? Something more accessible when coding? Furthermore, I don't think intellisense or the object browser do anything more than read the XML code comments. Shouldn't it be possible to scan a class's source and find all the exception types that can be thrown. (Forget path-ing based on method input, just scan the code for exception types) Am I wrong? Extending this idea, you should be able to hover over the 'try' or 'catch' keywords and present a tooltip with all the types of exceptions that can be thrown. My question boils down to, does a VS2008 add on like this exist? Does VS2010 do this perhaps? If not, could you implement it the way I've described, by scanning the class code for thrown exception types and would people find it useful. Exceptions bubble up so you have to scan every bit of code every method call, which I guess could be impractical, though I suppose you could build an index the first time and increase your speed that way. (It might be a cool little project....)

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  • Creation of AsyncTask taking too much time Android

    - by user2842342
    I am making a network call in an AsyncTask, but the problem i am facing is the amount of time it is taking to start the doInBackground method. Here is a part of my code: button.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.d("Temp:",System.currentTimeMillis()+""); new Move().execute(); /*some other logic } } And my AsyncTask is: private class Move extends AsyncTask<Void, Void, Void> { @Override protected Void doInBackground(Void... temp) { Log.d("start:",System.currentTimeMillis()+""); gson.fromJson(Web.Request.get(some_URL),Void.class); Log.d("end:",System.currentTimeMillis()+""); return null; } } These are the logs i got: 32658-998/com.example.game D/temp:? 1408923006159 32658-998/com.example.game D/start:? 1408923035163 32658-998/com.example.game D/end:? 1408923035199 So actually it took almost 29 secs to reach the first line in doInBackground method, where as it took just 36 ms to finish the network call. I tried it many times, the time taken is almost in the same order. Is it possible to start the AsyncTask immediately? Or is there any other way to solve this problem.(other than a running a simple thread?) Thank you :)

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  • Dynamic function arguments in C++, possible?

    - by Jeshwanth Kumar N K
    I am little new to C++, I have one doubt in variable argument passing. As I mentioned in a sample code below ( This code won't work at all, just for others understanding of my question I framed it like this), I have two functions func with 1 parameter and 2 parameters(parameter overloading). I am calling the func from main, before that I am checking whether I needs to call 2 parameter or 1 parameter. Here is the problem, as I know I can call two fuctions in respective if elseif statements, but I am curious to know whether I can manage with only one function. (In below code I am passing string not int, as I mentioned before this is just for others understanding purpose. #include<iostream.h> #include <string> void func(int, int); void func(int); void main() { int a, b,in; cout << "Enter the 2 for 2 arg, 1 for 1 arg\n"; cin << in; if ( in == 2) { string pass = "a,b"; } elseif ( in == 1) { string pass = "a"; } else { return 0; } func(pass); cout<<"In main\n"<<endl; } void func(int iNum1) { cout<<"In func1 "<<iNum1<<endl; } void func(int iNum1, int iNum2) { cout<<"In func2 "<<iNum1<<" "<<iNum2<<endl; }

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  • Why would SQL be very slow when doing updates?

    - by ooo
    Suddenly doing updates into a few tables have gotten 10 times slower than they used to be. What are some good recommendations to determine root cause and optimization? Could it be that indexing certain columns are causing updates to be slow? Any other recommendations? I guess more important than guesses would be help on the process of identifying the root cause or metrics around performance. Is there anything in Fluent NHibernate that you can use to help identify the root cause of performance issues?

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  • Is there a way to update the height of a single UITableViewCell, without recalculating the height for every cell?

    - by Chris Vasselli
    I have a UITableView with a few different sections. One section contains cells that will resize as a user types text into a UITextView. Another section contains cells that render HTML content, for which calculating the height is relatively expensive. Right now when the user types into the UITextView, in order to get the table view to update the height of the cell, I call [self.tableView beginUpdates]; [self.tableView endUpdates]; However, this causes the table to recalculate the height of every cell in the table, when I really only need to update the single cell that was typed into. Not only that, but instead of recalculating the estimated height using tableView:estimatedHeightForRowAtIndexPath:, it calls tableView:heightForRowAtIndexPath: for every cell, even those not being displayed. Is there any way to ask the table view to update just the height of a single cell, without doing all of this unnecessary work? Update I'm still looking for a solution to this. As suggested, I've tried using reloadRowsAtIndexPaths:, but it doesn't look like this will work. Calling reloadRowsAtIndexPaths: with even a single row will still cause heightForRowAtIndexPath: to be called for every row, even though cellForRowAtIndexPath: will only be called for the row you requested. In fact, it looks like any time a row is inserted, deleted, or reloaded, heightForRowAtIndexPath: is called for every row in the table cell. I've also tried putting code in willDisplayCell:forRowAtIndexPath: to calculate the height just before a cell is going to appear. In order for this to work, I would need to force the table view to re-request the height for the row after I do the calculation. Unfortunately, calling [self.tableView beginUpdates]; [self.tableView endUpdates]; from willDisplayCell:forRowAtIndexPath: causes an index out of bounds exception deep in UITableView's internal code. I guess they don't expect us to do this. I can't help but feel like it's a bug in the SDK that in response to [self.tableView endUpdates] it doesn't call estimatedHeightForRowAtIndexPath: for cells that aren't visible, but I'm still trying to find some kind of workaround. Any help is appreciated.

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  • Problem with passing array of pointers to struct among functions in C

    - by karatemonkey
    The Code that follows segfaults on the call to strncpy and I can't see what I am doing wrong. I need another set of eyes to look it this. Essentially I am trying to alloc memory for a struct that is pointed to by an element in a array of pointers to struct. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_POLICY_NAME_SIZE 64 #define POLICY_FILES_TO_BE_PROCESSED "SPFPolicyFilesReceivedOffline\0" typedef struct TarPolicyPair { int AppearanceTime; char *IndividualFile; char *FullPolicyFile; } PolicyPair; enum { bwlist = 0, fzacts, atksig, rules, MaxNumberFileTypes }; void SPFCreateIndividualPolicyListing(PolicyPair *IndividualPolicyPairtoCreate ) { IndividualPolicyPairtoCreate = (PolicyPair *) malloc(sizeof(PolicyPair)); IndividualPolicyPairtoCreate->IndividualFile = (char *)malloc((MAX_POLICY_NAME_SIZE * sizeof(char))); IndividualPolicyPairtoCreate->FullPolicyFile = (char *)malloc((MAX_POLICY_NAME_SIZE * sizeof(char))); IndividualPolicyPairtoCreate->AppearanceTime = 0; memset(IndividualPolicyPairtoCreate->IndividualFile, '\0', (MAX_POLICY_NAME_SIZE * sizeof(char))); memset(IndividualPolicyPairtoCreate->FullPolicyFile, '\0', (MAX_POLICY_NAME_SIZE * sizeof(char))); } void SPFCreateFullPolicyListing(SPFPolicyPair **CurrentPolicyPair, char *PolicyName, char *PolicyRename) { int i; for(i = 0; i < MaxNumberFileTypes; i++) { CreateIndividualPolicyListing((CurrentPolicyPair[i])); // segfaults on this call strncpy((*CurrentPolicyPair)[i].IndividualFile, POLICY_FILES_TO_BE_PROCESSED, (SPF_POLICY_NAME_SIZE * sizeof(char))); } } int main() { SPFPolicyPair *CurrentPolicyPair[MaxNumberFileTypes] = {NULL, NULL, NULL, NULL}; int i; CreateFullPolicyListing(&CurrentPolicyPair, POLICY_FILES_TO_BE_PROCESSED, POLICY_FILES_TO_BE_PROCESSED); return 0; }

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