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  • Entity Framework in layered architecture

    - by Kamyar
    I am using a layered architecture with the Entity Framework. Here's What I came up with till now (All the projects Except UI are class library): Entities: The POCO Entities. Completely persistence ignorant. No Reference to other projects. Generated by Microsoft's ADO.Net POCO Entity Generator. DAL: The EDMX (Entity Model) file with the context class. (t4 generated). References: Entities BLL: Business Logic Layer. Will implement repository pattern on this layer. References: Entities, DAL. This is where the objectcontext gets populated: var ctx=new DAL.MyDBEntities(); UI: The presentation layer: ASP.NET website. References: Entities, BLL + a connection string entry to entities in the config file (question #2). Now my three questions: Is my layer discintion approach correct? In my UI, I access BLL as follows: var customerRep = new BLL.CustomerRepository(); var Customer = customerRep.GetByID(myCustomerID); The problem is that I have to define the entities connection string in my UI's web.config/app.config otherwise I get a runtime exception. IS defining the entities connectionstring in UI spoils the layers' distinction? Or is it accesptible in a muli layered architecture. Should I take any additional steps to perform chage tracking, lazy loading, etc (by etc I mean the features that Entity Framework covers in a conventional, 1 project, non POCO code generation)? Thanks and apologies for the lengthy question.

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  • ANT propertyfile entry is not resolving to its value

    - by Brian
    I have a value in a properties file that I want to increment while the build is running. The goal is to copy a set of files and append a number to the front of each in order to maintain the order in which they were copied into the directory. I am using the <propertyfile> task as follows: <propertyfile file="jsfiles.properties"> <entry key="file.number" type="int" operation="=" value="10" /> <entry key="file.number" type="int" default="010" operation="+" value="10" pattern="000" /> </propertyfile> Then I do the copy: <copy todir="${js-in.dir}"> <resources> ... </resources> <chainedmapper> <flattenmapper /> <globmapper from="*.js" to="${file.number}-*.js"/> </chainedmapper> </copy> This does exactly what I need it to EXCEPT that instead of the following output: 010-file1.js 020-file2.js 030-file3.js ... I get: ${file.number}-file1.js ${file.number}-file2.js ${file.number}-file3.js ... What am I doing wrong?

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  • Conditional operator in Mako using Pylons

    - by Antoine Leclair
    In PHP, I often use the conditional operator to add an attribute to an html element if it applies to the element in question. For example: <select name="blah"> <option value="1"<?= $blah == 1 ? ' selected="selected"' : '' ?>> One </option> <option value="2"<?= $blah == 2 ? ' selected="selected"' : '' ?>> Two </option> </select> I'm starting a project with Pylons using Mako for the templating. How can I achieve something similar? Right now, I see two possibilities that are not ideal. Solution 1: <select name="blah"> % if blah == 1: <option value="1" selected="selected">One</option> % else: <option value="1">One</option> % endif % if blah == 2: <option value="2" selected="selected">Two</option> % else: <option value="2">Two</option> % endif </select> Solution 2: <select name="blah"> <option value="1" % if blah == 1: selected="selected" % endif >One</option> <option value="2" % if blah == 2: selected="selected" % endif >Two</option> </select> In this particular case, the value is equal to the variable tested (value="1" = blah == 1), but I use the same pattern in other situations, like <?= isset($variable) ? ' value="$variable" : '' ?>. I am looking for a clean way to achieve this using Mako.

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  • Can Delphi dragging be "promoted" to docking?

    - by mghie
    I have a TPageControl whose pages are all various forms that are attached using ManualDock(). The user should be able to rearrange the tabs by dragging them, which works already. It should however also be possible to undock the docked forms. For now I have the following code: procedure TMainForm.PageControlMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); begin if (Button = mbLeft) and (Shift * [ssShift, ssCtrl] = []) and PageControl.DockSite then begin PageControl.BeginDrag(False, 32); end; end; If either the Shift or the Ctrl key are held down, then a docking operation will be started, otherwise the tabs can be rearranged by dragging them. Using the keys as modifiers is awkward though. Is there any way to cancel the active drag operation when the mouse cursor is outside of the tab area of the page control, and start docking the child form? This is with Delphi 2009.

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  • Display image background fully for last repeat in a div

    - by Stiggler
    I have a 700x300 background repeating seamlessly under the main content-div. Now I'd like to attach a div at the bottom of the content-div, containing a continuation-to-end of the background image, connecting seamlessly with the background above it. Due to the nature of the pattern, unless the full 300px height of the background image is visible in the last repeat of the content-div's backround, the background in the div below won't seamlessly connect. Basically, I need the content div's height to be a multiple of 300px under all circumstances. What's a good approach to this sort of problem? I've tried resizing the content-div on loading the page, but this only works as long as the content div doesn't contain any resizing, dynamic content, which is not my case: function adjustContentHeight() { // Setting content div's height to nearest upper multiple of column backgrounds height, // forcing it not to be cut-off when repeated. var contentBgHeight = 300; var contentHeight = $("#content").height(); var adjustedHeight = Math.ceil(contentHeight / contentBgHeight); $("#content").height(adjustedHeight * contentBgHeight); } $(document).ready(adjustContentHeight); What I'm looking for there is a way to respond to a div resizing event, but there doesn't seem to be such a thing. Also, please assume I have no access to the JS controlling the resizing of content in the content-div, though this is potentially a way of solving the problem. Another potential solution I was thinking off was to offset the background image in the bottom div by a certain amount depending on the height of the content-div. Again, the missing piece seems to be the ability to respond to a resize event.

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  • EC2 persistence of machine

    - by Seagull
    I want to 'persist' my Amazon EC2 images. My scenario: I have a range of Windows and Linux machines Some machines are EBS backed, whereas others are S3 backed. I need to be able to persist a machine (put it to sleep), preferably keeping all settings active I had them when the machine was running. I need to be able to quickly wake up a machine from sleep [Ideally with an SLA of less than 2 min to turn-on, if such an SLA is available with Amazon]. Here's the stuff that confuses me: AWS allows me to put EBS backed machines to sleep, but not S3 backed. I believe I can put S3 machines into some sort of persistence mode. But this involves shutting down the machine, writing it to S3 storage and then recovering from there (not a real sleep mode, but at least I don't continue to get billed for CPU). S3 backing seems to take a long time to either writing a machine to disk, or to recover (turn on a machine). I can't tell immediately which machines are EBS backed and which are S3 backed? It seems like I can instantiate either type, but it's not immediately clear how Amazon decided whether a given machine should be EBS or S3 backed. Advice?

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  • Should I return IEnumerable<T> or IQueryable<T> from my DAL?

    - by Gary '-'
    I know this could be opinion, but I'm looking for best practices. As I understand, IQueryable implements IEnumerable, so in my DAL, I currently have method signatures like the following: IEnumerable<Product> GetProducts(); IEnumerable<Product> GetProductsByCategory(int cateogoryId); Product GetProduct(int productId); Should I be using IQueryable here? What are the pros and cons of either approach? Note that I am planning on using the Repository pattern so I will have a class like so: public class ProductRepository { DBDataContext db = new DBDataContext(<!-- connection string -->); public IEnumerable<Product> GetProductsNew(int daysOld) { return db.GetProducts() .Where(p => p.AddedDateTime > DateTime.Now.AddDays(-daysOld )); } } Should I change my IEnumerable<T> to IQueryable<T>? What advantages/disadvantages are there to one or the other?

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  • Why is there a time lag when trying to change the text on a button in IE using JQuery?

    - by Deane
    I have some Ajax that runs on a button click. Sometimes it takes a few seconds to return, so I wanted a visual clue to the user that the browser was doing something. So, I have this: $('#SubmitButton').attr("value", "Working..."); $('#SubmitButton').attr("disabled", true); //Synchronous Ajax call goes here $('#SubmitButton').attr("value", "Submit"); $('#SubmitButton').attr("disabled", false); As you can see, it changes the text on the button, and disables it. When the Ajax call comes back (it's synchronous, remember), the button changes back. In Firefox, this works great. In IE, it's...odd. It doesn't run the code in order. It doesn't change the text of the button and launches right into the Ajax call. The browser blocks with the Submit active and saying "Submit." Right after the Ajax comes back, the button quickly flashes "Working..." then back to Submit." So, for some reason, IE isn't changing the text of the button until after the Ajax call, even though the code for it is before the Ajax call. It's acting like this: //Synchronous Ajax call goes here $('#SubmitButton').attr("value", "Working..."); $('#SubmitButton').attr("disabled", true); $('#SubmitButton').attr("value", "Submit"); $('#SubmitButton').attr("disabled", false); Again, this works perfectly in Firefox. But in IE, there's some kind of...lag?

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  • Accessing Web.config directly in ASP.NET MVC 1

    - by Neil T.
    I'm trying to implement integration testing in my ASP.NET MVC 1.0 solution. The technologies in use are LINQ-to-SQL, NUnit and WatiN. I recently discovered a pattern that will allow me to create a testing version of the database on the fly without modifying the development version of the database. I needed this behavior in order to run my user interface tests in WatiN that may modify the database. The plan is to modify the connection string in the Web.config file, and pass that new connection string to the DataContext constructor. This way, I don't have to add routes or modify my URLs in order to perform the integration testing. I've set up the project so that the test setup can modify the connection string to point to the test database when the tests are running. The connection string is stored in web.config. The problem I'm having is that when I try to run the tests, I get a NullReferenceException when trying to access the HTTPContext. From everything that I have read so far, the HTTPContext is only available within the context of a controller. Here is the code for the property that is supposed to give me the reference to the Web.config file: private System.Configuration.Configuration WebConfig { get { ExeConfigurationFileMap fileMap = new ExeConfigurationFileMap(); // NullReferenceException occurs on this line. fileMap.ExeConfigFilename = HttpContext.Current.Server.MapPath("~\\web.config"); System.Configuration.Configuration config = ConfigurationManager.OpenMappedExeConfiguration(fileMap, ConfigurationUserLevel.None); return config; } } Is there something that I am missing in order to make this work? Is there a better way to accomplish what I'm trying to achieve?

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  • How to catch YouTube embed code and turn into URL

    - by Jonathan Vanasco
    I need to strip YouTube embed codes down to their URL only. This is the exact opposite of all but one question on StackOverflow. Most people want to turn the URL into an embed code. This question addresses the usage patttern I want, but is tied to a specific embed code's regex ( Strip YouTube Embed Code Down to URL Only ) I'm not familiar with how YouTube has offered embeds over the years - or how the sizes differ. According to their current site, there are 2 possible embed templates and a variety of options. If that's it, I can handle a regex myself -- but I was hoping someone had more knowledge they could share, so I could write a proper regex pattern that matches them all and not run into endless edge-cases. The full use case scenario : user enters content in web based wysiwig editor backend cleans out youtube & other embed codes; reformats approved embeds into an internal format as the text is all converted to markdown. on display, appropriate current template/code display for youtube or other 3rd party site is generated At a previous company, our tech-team devised a plan where YouTube videos were embedded by listing the URL only. That worked great , but it was in a CMS where everyone was trained. I'm trying to create a similar storage, but for user-generated-content.

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  • How do I run a universal app on the iPhone 3.1.3 simulator?

    - by bpapa
    I'm working on a new app that I want to be universal for the iPhone and iPad. I started out with the "Create a Window-based app" wizard, and it created separate app delegates in "iPhone" and "iPad" groups. Since I already was quite familiar with iPhone dev, I did that part of my project, and now I'm ready to do some iPad stuff. So... I started out by adding a UISplitViewController to my iPad delegate, switch the Active SDK to 3.2, and it works! But when I switch back to 3.1.3, and try to run it in the simulator, Build and Go fails. For starters, I see: ...path.../iPad/AppDelegate_Pad.h:13: error: expected specifier-qualifier-list before 'UISplitViewController' I've got my Base SDK set to 3.2 and my Deployment Target set to 3.1.3. I thought that was enough. But I also have found in the documentation this method to conditionally compile: #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 MyIPadViewController* vc; // Create the iPad view controller #else MyIPhoneViewController* vc; // Create the iPhone view controller #endif So do I need to do this everywhere? It seems like an awful lot of code to add (that I'll be getting rid of in a short time for 4.0 anyway) so I feel like I must be doing something wrong. And, I don't even have any idea how this works for things like @property or @synthesize declarations. tl;dr version of the question - did I miss a setting somewhere?

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  • Help a CRUD programmer think about an "approval workflow"

    - by gerdemb
    I've been working on a web application that is basically a CRUD application (Create, Read, Update, Delete). Recently, I've started working on what I'm calling an "approval workflow". Basically, a request is generated for a material and then sent for approval to a manager. Depending on what is requested, different people need to approve the request or perhaps send it back to the requester for modification. The approvers need to keep track of what to approve what has been approved and the requesters need to see the status of their requests. As a "CRUD" developer, I'm having a hard-time wrapping my head around how to design this. What database tables should I have? How do I keep track of the state of the request? How should I notify users of actions that have happened to their requests? Is their a design pattern that could help me with this? Should I be drawing state-machines in my code? I think this is a generic programing question, but if it makes any difference I'm using Django with MySQL.

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  • Custom Navigation Bar (html/css) for a website

    - by MikeStardust
    I am making a website and though of a cool navigation bar that is suppose to look like this: And using css code: #navigation ul { list-style: none; text-align: center; } #navigation li { display: inline; } #navigation li a { text-indent: -5000px; display: inline-block; height: 40px; } #navigation li a.profile { width: 240px; background: url("http://i.imgur.com/pphPRAA.png"); text-decoration: none; } #navigation li a.profile:hover { background: url("http://i.imgur.com/bDwcbXd.png"); background-position: -240px; text-decoration: none; } #navigation li a.profile:current { background: url("http://i.imgur.com/bDwcbXd.png"); background-position: -240px; background-repeat: no-repeat; text-decoration: none; } I managed to make it look like this: http://pokemasters.freeiz.com/bare.html I just ran out of ideas.... i got the images that i made seperatly, a navbar: & buttons: I'm looking for a full width navbar that adjusts itself to different screens, is located at the bottom of the screen, red buttons while active or hovered and white buttons while normal, with that pokeball line right on top of it and overlaying the buttons Can someone point me in the right direction please?? thank you:)

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  • Qtip is not working for me?

    - by vinoth
    This is my coding for Qtip.But it wont be work .I dont know why? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Qtip</title> <script type="text/javascript" src="/jquery demos/jquery1.4.2.js"></script> <script type="text/javascript" src="jquery.qtip-1.0.0-rc3.js"></script> <script> $(document).ready(function() { // Match all link elements with href attributes within the content div $("#content a[href]").qtip({ content: 'This is an active list element', show: 'mouseover', hide: 'mouseout' }); }); </script> </head> <body> <a href='#' id="content" class="qtip">sdfsfsd</a> </body> </html> Thanks in advance?

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  • How to Use border as an image in android xml

    - by Ethan Hunt
    I have a popup to show in my xml. It should have a border. Following is the code:- <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/rl_parent" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingBottom="20dp" > <RelativeLayout android:id="@+id/rl_startpopup" android:layout_width="340dp" android:layout_height="320dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:background="@drawable/popup_outline" android:orientation="vertical" /> </RelativeLayout> The popup_outline is a shape <?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle" > <gradient android:angle="270" android:endColor="#192423" android:startColor="#4a7669" android:type="linear" /> <corners android:radius="8dp" /> <stroke android:width="2dp" android:color="#e4f4d3" /> </shape> here is the image of the popup:- This "popup_outline" is the white border shown. I want to use a repeatable pattern image instead of one color as the border. I have to do this in xml. Please help

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  • WCF service reference namespace differs from original

    - by Thorarin
    I'm having a problem regarding namespaces used by my service references. I have a number of WCF services, say with the namespace MyCompany.Services.MyProduct (the actual namespaces are longer). As part of the product, I'm also providing a sample C# .NET website. This web application uses the namespace MyCompany.MyProduct. During initial development, the service was added as a project reference to the website and uses directly. I used a factory pattern that returns an object instance that implements MyCompany.Services.MyProduct.IMyService. So far, so good. Now I want to change this to use an actual service reference. After adding the reference and typing MyCompany.Services.MyProduct in the namespace textbox, it generates classes in the namespace MyCompany.MyProduct.MyCompany.Services.MyProduct. BAD! I don't want to have to change using directives in several places just because I'm using a proxy class. So I tried prepending the namespace with global::, but that is not accepted. Note that I hadn't even deleted the original assembly references yet, and "reuse types" is enabled, but no reusing was done, apparently. However, I don't want to keep the assembly references around in my sample website for it to work anyway. The only solution I've come up with so far is setting the default namespace for my web application to MyCompany (because it cannot be empty), and adding the service reference as Services.MyProduct. Suppose that a customer wants to use my sample website as a starting point, and they change the default namespace to OtherCompany.Whatever, this will obviously break my workaround. Is there a good solution to this problem? To summarize: I want to generate a service reference proxy in the original namespace, without referencing the assembly. Note: I have seen this question, but there was no solution provided that is acceptable for my use case. Edit: As John Saunders suggested, I've submitted some feedback to Microsoft about this: Feedback item @ Microsoft Connect

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  • How to jQuery plugin effects to items created later in the DOM

    - by Dan Denney
    How do I apply jQuery plugin effects to items that are created by an event? So, what I am attempting to do is have all uls throughout a site use the jquery.scroll.js plugin for styling. I currently have it working on all active uls. However, there are some category/subcategory sections. I am still new to writing any jQuery on my own and there is a leap in logic that I don't understand on applying plugins to items when they are loaded later. In the real example, users click a category from a ul and a sub category is loaded via Rails and JSON. For a light sample, I made a jsfiddle that simulates the issue that I run into. The category ul is styled correctly, but the subcategory ul doesn't pick up the styling. I'm hoping for some assistance not just in whipping up some code to fix it, but in pointing me in the direction of what I need to learn for this functionality. http://jsfiddle.net/dandenney/25R8F/1/ Thank you in advance!

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  • Mac OS X Status Bar Application - Hiding it from Cmd/Alt menu?

    - by Moddy
    I'm trying to whip up a simple little Status Bar Application in Obj-C/Cocoa. So I have done it pragmatically - declaring an NSStatusItem, adding it to the NSStatusBar and then giving it a NSMenu object. A bit like this... NSStatusBar *bar = [NSStatusBar systemStatusBar]; theItem = [bar statusItemWithLength:NSVariableStatusItemLength]; [theItem retain]; [theItem setTitle: NSLocalizedString(@"Tablet",@"")]; [theItem setHighlightMode:YES]; [theItem setMenu:theMenu]; (Example taken from "Status Bar Programming Topics", Apple Documentation) Now ideally, I'd like this application to run and not be accessible from the CMD/ALT window changing "menu" (for lack of a better word), I've seen applications do it before and would like that really. The idea is I just want it to be accessible from every window, whilst not having its own NSMenu on the status bar, and whilst not being able to have it as the active application ( - so its not able to take over the whole Status Bar, and its not able to be seen through CMD/ALT) Additionally, I was wondering if the StatusBarItem supports the ability to drag-n-drop an item onto it? I'm not sure if thats a limitation of the NSStatusBar though. I've read up on deamons and agents, but that seems far too low level/over kill for such a simplistic app! Cheers in advance!

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  • Auditing front end performance on web application

    - by user1018494
    I am currently trying to performance tune the UI of a company web application. The application is only ever going to be accessed by staff, so the speed of the connection between the server and client will always be considerably more than if it was on the internet. I have been using performance auditing tools such as Y Slow! and Google Chrome's profiling tool to try and highlight areas that are worth targeting for investigation. However, these tools are written with the internet in mind. For example, the current suggestions from a Google Chrome audit of the application suggests is as follows: Network Utilization Combine external CSS (Red warning) Combine external JavaScript (Red warning) Enable gzip compression (Red warning) Leverage browser caching (Red warning) Leverage proxy caching (Amber warning) Minimise cookie size (Amber warning) Parallelize downloads across hostnames (Amber warning) Serve static content from a cookieless domain (Amber warning) Web Page Performance Remove unused CSS rules (Amber warning) Use normal CSS property names instead of vendor-prefixed ones (Amber warning) Are any of these bits of advice totally redundant given the connection speed and usage pattern? The users will be using the application frequently throughout the day, so it doesn't matter if the initial hit is large (when they first visit the page and build their cache) so long as a minimal amount of work is done on future page views. For example, is it worth the effort of combining all of our CSS and JavaScript files? It may speed up the initial page view, but how much of a difference will it really make on subsequent page views throughout the working day? I've tried searching for this but all I keep coming up with is the standard internet facing performance advice. Any advice on what to focus my performance tweaking efforts on in this scenario, or other auditing tool recommendations, would be much appreciated.

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  • How to Make a Game like Space Invaders - Ray Wenderlich (why do my space invaders scroll off screen)

    - by Erv Noel
    I'm following this tutorial(http://www.raywenderlich.com/51068/how-to-make-a-game-like-space-invaders-with-sprite-kit-tutorial-part-1) and I've run into a problem right after the part where I add [self determineInvaderMovementDirection]; to my GameScene.m file (specifically to my moveInvadersForUpdate method) The tutorial states that the space invaders should be moving accordingly after adding this piece of code but when I run they move to the left and they do not come back. I'm not sure what I am doing wrong as I have followed this tutorial very carefully. Any help or clarification would be greatly appreciated. Thanks in advance ! Here is the full GameScene.m #import "GameScene.h" #import <CoreMotion/CoreMotion.h> #pragma mark - Custom Type Definitions /* The type definition and constant definitions 1,2,3 take care of the following tasks: 1.Define the possible types of invader enemies. This can be used in switch statements later when things like displaying different sprites images for each enemy type. The typedef makes InvaderType a formal Obj-C type that is type checked for method arguments and variables.This is so that the wrong method argument is not used or assigned to the wrong variable. 2. Define the size of the invaders and that they'll be laid out in a grid of rows and columns on the screen. 3. Define a name that will be used to identify invaders when searching for them. */ //1 typedef enum InvaderType { InvaderTypeA, InvaderTypeB, InvaderTypeC } InvaderType; /* Invaders move in a fixed pattern: right, right, down, left, down, right right. InvaderMovementDirection tracks the invaders' progress through this pattern */ typedef enum InvaderMovementDirection { InvaderMovementDirectionRight, InvaderMovementDirectionLeft, InvaderMovementDirectionDownThenRight, InvaderMovementDirectionDownThenLeft, InvaderMovementDirectionNone } InvaderMovementDirection; //2 #define kInvaderSize CGSizeMake(24,16) #define kInvaderGridSpacing CGSizeMake(12,12) #define kInvaderRowCount 6 #define kInvaderColCount 6 //3 #define kInvaderName @"invader" #define kShipSize CGSizeMake(30, 16) //stores the size of the ship #define kShipName @"ship" // stores the name of the ship stored on the sprite node #define kScoreHudName @"scoreHud" #define kHealthHudName @"healthHud" /* this class extension allows you to add “private” properties to GameScene class, without revealing the properties to other classes or code. You still get the benefit of using Objective-C properties, but your GameScene state is stored internally and can’t be modified by other external classes. As well, it doesn’t clutter the namespace of datatypes that your other classes see. This class extension is used in the method didMoveToView */ #pragma mark - Private GameScene Properties @interface GameScene () @property BOOL contentCreated; @property InvaderMovementDirection invaderMovementDirection; @property NSTimeInterval timeOfLastMove; @property NSTimeInterval timePerMove; @end @implementation GameScene #pragma mark Object Lifecycle Management #pragma mark - Scene Setup and Content Creation /*This method simply invokes createContent using the BOOL property contentCreated to make sure you don’t create your scene’s content more than once. This property is defined in an Objective-C Class Extension found near the top of the file()*/ - (void)didMoveToView:(SKView *)view { if (!self.contentCreated) { [self createContent]; self.contentCreated = YES; } } - (void)createContent { //1 - Invaders begin by moving to the right self.invaderMovementDirection = InvaderMovementDirectionRight; //2 - Invaders take 1 sec for each move. Each step left, right or down // takes 1 second. self.timePerMove = 1.0; //3 - Invaders haven't moved yet, so set the time to zero self.timeOfLastMove = 0.0; [self setupInvaders]; [self setupShip]; [self setupHud]; } /* Creates an invade sprite of a given type 1. Use the invadeType parameterr to determine color of the invader 2. Call spriteNodeWithColor:size: of SKSpriteNode to alloc and init a sprite that renders as a rect of the given color invaderColor with size kInvaderSize */ -(SKNode*)makeInvaderOfType:(InvaderType)invaderType { //1 SKColor* invaderColor; switch (invaderType) { case InvaderTypeA: invaderColor = [SKColor redColor]; break; case InvaderTypeB: invaderColor = [SKColor greenColor]; break; case InvaderTypeC: invaderColor = [SKColor blueColor]; break; } //2 SKSpriteNode* invader = [SKSpriteNode spriteNodeWithColor:invaderColor size:kInvaderSize]; invader.name = kInvaderName; return invader; } -(void)setupInvaders { //1 - loop over the rows CGPoint baseOrigin = CGPointMake(kInvaderSize.width / 2, 180); for (NSUInteger row = 0; row < kInvaderRowCount; ++row) { //2 - Choose a single InvaderType for all invaders // in this row based on the row number InvaderType invaderType; if (row % 3 == 0) invaderType = InvaderTypeA; else if (row % 3 == 1) invaderType = InvaderTypeB; else invaderType = InvaderTypeC; //3 - Does some math to figure out where the first invader // in the row should be positioned CGPoint invaderPosition = CGPointMake(baseOrigin.x, row * (kInvaderGridSpacing.height + kInvaderSize.height) + baseOrigin.y); //4 - Loop over the columns for (NSUInteger col = 0; col < kInvaderColCount; ++col) { //5 - Create an invader for the current row and column and add it // to the scene SKNode* invader = [self makeInvaderOfType:invaderType]; invader.position = invaderPosition; [self addChild:invader]; //6 - update the invaderPosition so that it's correct for the //next invader invaderPosition.x += kInvaderSize.width + kInvaderGridSpacing.width; } } } -(void)setupShip { //1 - creates ship using makeShip. makeShip can easily be used later // to create another ship (ex. to set up more lives) SKNode* ship = [self makeShip]; //2 - Places the ship on the screen. In SpriteKit the origin is at the lower //left corner of the screen. The anchorPoint is based on a unit square with (0, 0) at the lower left of the sprite's area and (1, 1) at its top right. Since SKSpriteNode has a default anchorPoint of (0.5, 0.5), i.e., its center, the ship's position is the position of its center. Positioning the ship at kShipSize.height/2.0f means that half of the ship's height will protrude below its position and half above. If you check the math, you'll see that the ship's bottom aligns exactly with the bottom of the scene. ship.position = CGPointMake(self.size.width / 2.0f, kShipSize.height/2.0f); [self addChild:ship]; } -(SKNode*)makeShip { SKNode* ship = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:kShipSize]; ship.name = kShipName; return ship; } -(void)setupHud { //Sets the score label font to Courier SKLabelNode* scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //1 - Give the score label a name so it becomes easy to find later when // the score needs to be updated. scoreLabel.name = kScoreHudName; scoreLabel.fontSize = 15; //2 - Color the score label green scoreLabel.fontColor = [SKColor greenColor]; scoreLabel.text = [NSString stringWithFormat:@"Score: %04u", 0]; //3 - Positions the score label near the top left corner of the screen scoreLabel.position = CGPointMake(20 + scoreLabel.frame.size.width/2, self.size.height - (20 + scoreLabel.frame.size.height/2)); [self addChild:scoreLabel]; //Applies the font of the health label SKLabelNode* healthLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //4 - Give the health label a name so it can be referenced later when it needs // to be updated to display the health healthLabel.name = kHealthHudName; healthLabel.fontSize = 15; //5 - Colors the health label red healthLabel.fontColor = [SKColor redColor]; healthLabel.text = [NSString stringWithFormat:@"Health: %.1f%%", 100.0f]; //6 - Positions the health Label on the upper right hand side of the screen healthLabel.position = CGPointMake(self.size.width - healthLabel.frame.size.width/2 - 20, self.size.height - (20 + healthLabel.frame.size.height/2)); [self addChild:healthLabel]; } #pragma mark - Scene Update - (void)update:(NSTimeInterval)currentTime { //Makes the invaders move [self moveInvadersForUpdate:currentTime]; } #pragma mark - Scene Update Helpers //This method will get invoked by update -(void)moveInvadersForUpdate:(NSTimeInterval)currentTime { //1 - if it's not yet time to move, exit the method. moveInvadersForUpdate: // is invoked 60 times per second, but you don't want the invaders to move // that often since the movement would be too fast to see if (currentTime - self.timeOfLastMove < self.timePerMove) return; //2 - Recall that the scene holds all the invaders as child nodes; which were // added to the scene using addChild: in setupInvaders identifying each invader // by its name property. Invoking enumerateChildNodesWithName:usingBlock only loops over the invaders because they're named kInvaderType; which makes the loop skip the ship and the HUD. The guts og the block moves the invaders 10 pixels either right, left or down depending on the value of invaderMovementDirection [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionLeft: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionDownThenLeft: case InvaderMovementDirectionDownThenRight: node.position = CGPointMake(node.position.x, node.position.y - 10); break; InvaderMovementDirectionNone: default: break; } }]; //3 - Record that you just moved the invaders, so that the next time this method is invoked (1/60th of a second from when it starts), the invaders won't move again until the set time period of one second has elapsed. self.timeOfLastMove = currentTime; //Makes it so that the invader movement direction changes only when the invaders are actually moving. Invaders only move when the check on self.timeOfLastMove passes (when conditional expression is true) [self determineInvaderMovementDirection]; } #pragma mark - Invader Movement Helpers -(void)determineInvaderMovementDirection { //1 - Since local vars accessed by block are default const(means they cannot be changed), this snippet of code qualifies proposedMovementDirection with __block so that you can modify it in //2 __block InvaderMovementDirection proposedMovementDirection = self.invaderMovementDirection; //2 - Loops over the invaders in the scene and refers to the block with the invader as an argument [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: //3 - If the invader's right edge is within 1pt of the right edge of the scene, it's about to move offscreen. Sets proposedMovementDirection so that the invaders move down then left. You compare the invader's frame(the frame that contains its content in the scene's coordinate system) with the scene width. Since the scene has an anchorPoint of (0,0) by default and is scaled to fill it's parent view, this comparison ensures you're testing against the view's edges. if (CGRectGetMaxX(node.frame) >= node.scene.size.width - 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenLeft; *stop = YES; } break; case InvaderMovementDirectionLeft: //4 - If the invader's left edge is within 1 pt of the left edge of the scene, it's about to move offscreen. Sets the proposedMovementDirection so invaders move down then right if (CGRectGetMinX(node.frame) <= 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenRight; *stop = YES; } break; case InvaderMovementDirectionDownThenLeft: //5 - If invaders are moving down then left, they already moved down at this point, so they should now move left. proposedMovementDirection = InvaderMovementDirectionLeft; *stop = YES; break; case InvaderMovementDirectionDownThenRight: //6 - if the invaders are moving down then right, they already moved down so they should now move right. proposedMovementDirection = InvaderMovementDirectionRight; *stop = YES; break; default: break; } }]; //7 - if the proposed invader movement direction is different than the current invader movement direction, update the current direction to the proposed direction if (proposedMovementDirection != self.invaderMovementDirection) { self.invaderMovementDirection = proposedMovementDirection; } } #pragma mark - Bullet Helpers #pragma mark - User Tap Helpers #pragma mark - HUD Helpers #pragma mark - Physics Contact Helpers #pragma mark - Game End Helpers @end

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  • What's the best way to format this simple HTML form using CSS?

    - by GregH
    I have have a simple HTML form with say four input widgets (see below)...two lines with two widgets on each line. However, when this renders it is pretty ugly. I want the whole form to be indented from the edge of the left page say 40px and I want the left edge of the widgets to line up with each other and the right edge of the labels to line up. I also want to be able to specify a minimum distance between the right edge of the first widget and the label of the widget next to it. How would I do this using CSS? Basically so it looks something like: Name: _____________ Common Names: _____________ Version: ____________ Status: ____________ See current un-formatted HTML below: <form name="detailData"> <div id="dataEntryForm"> <label> Name: <input type="text" class="input_text" name="ddName"/> Common Names: <input type="text" class="input_text" name="ddCommonNames"><P> Version: <input type="text" class="input_text" name="ddVer"/> Status: <select name="ddStatus"><option value="A" selected="selected">Active</option><option value="P">Planned</option><option value="D">Deprecated</option> </label> </div> </form>

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  • Nmock2 and Event Expectations

    - by Kildareflare
    Im in the process of writing a test for a small application that follows the MVP pattern. Technically, I know I should have written the test before the code, but I needed to knock up a demo app quick smart and so im now going back to the test before moving on to the real development. In short I am attempting to test the presenter, however I cannot even get an empty test to run due to an Internal.ExpectationException. The exception is raised on a unexpected invocation of an event assignation. Here is the presenter class, public LBCPresenter(IView view, IModel model) { m_model = model; m_model.BatteryModifiedEvent += new EventHandler(m_model_BatteryModifiedEvent); } Model Interface public interface IModel { event EventHandler BatteryModifiedEvent; } And here is the test class, I can't see what im missing, ive told NMock to expect the event... [TestFixture] public class MVP_PresenterTester { private Mockery mocks; private IView _mockView; private IViewObserver _Presenter; private IModel _mockModel; [SetUp] public void SetUp() { mocks = new Mockery(); _mockView = mocks.NewMock<IView>(); _mockModel = mocks.NewMock<IModel>(); _Presenter = new LBCPresenter(_mockView, _mockModel); } [Test] public void TestClosingFormWhenNotDirty() { Expect.Once.On(_mockModel).EventAdd("BatteryModifiedEvent", NMock2.Is.Anything); //makes no difference if following line is commented out or not //mocks.VerifyAllExpectationsHaveBeenMet(); } } Every time I run the test I get the same expectation Exception. Any ideas?

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  • Selective JQuery validation

    - by TenaciousImpy
    Hi, I'm using JQuery Validation to validate a particular textbox in my form. The textbox is an optional website section, which uses the url validation method. This works fine and validates accordingly. I would like to have http:// preset into the textbox, to save the user having to type it. However, when the text is set, the validator becomes 'active', and prevents anything on the form being submitted until either the http:// is manually removed, or a valid website is entered. Is there a way of preseting text into the textbox, which won't cause the validator to start validating? I tried to use $("[id$='tbWebsite']").val("http://"); just before I call form.validate(), but it doesn't work (i.e. it still gets checked). I've never used JQuery Validator before, so hopefully there's a fix for this that I'm missing! An alternate solution for my case in particular, could be to activate the validator if a certain button is pressed (instead of any button on the form). Would that be possible? Thanks

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  • regular expression code

    - by Gaia Andreoletti
    Deal all, I need to find match between two tab delimited files files like this: File 1: ID1 1 65383896 65383896 G C PCNXL3 ID1 2 56788990 55678900 T A ACT1 ID1 1 56788990 55678900 T A PRO55 File 2 ID2 34 65383896 65383896 G C MET5 ID2 2 56788990 55678900 T A ACT1 ID2 2 56788990 55678900 T A HLA what I would like to do is to retrive the matching line between the two file. What I would like to match is everyting after the gene ID So far I have written this code but unfortunately perl keeps giving me the error: use of "Use of uninitialized value in pattern match (m//)" Could you please help me figure out where i am doing it wrong? Thank you in advance! use strict; open (INA, $ARGV[0]) || die "cannot to open gene file"; open (INB, $ARGV[1]) || die "cannot to open coding_annotated.var files"; my @sample1 = <INA>; my @sample2 = <INB>; foreach my $line (@sample1) { my @tab = split (/\t/, $line); my $chr = $tab[1]; my $start = $tab[2]; my $end = $tab[3]; my $ref = $tab[4]; my $alt = $tab[5]; my $name = $tab[6]; foreach my $item (@sample2){ my @fields = split (/\t/,$item); if ($fields[1]=~ m/$chr(.*)/ && $fields[2]=~ m/$start(.*)/ && $fields[4]=~ m/$ref(.*)/ && $fields[5]=~ m/$alt(.*)/&& $fields[6]=~ m/$name(.*)/){ print $line,"\n",$item; } } }

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  • To what extent should code try to explain fatal exceptions?

    - by Andrzej Doyle
    I suspect that all non-trivial software is likely to experience situations where it hits an external problem it cannot work around and thus needs to fail. This might be due to bad configuration, an external server being down, disk full, etc. In these situations, especially if the software is running in non-interactive mode, I expect that all one can really do is log an error and wait for the admin to read the logs and fix the problem. If someone happens to interact with the software in the meantime, e.g. a request comes in to a server that failed to initialize properly, then perhaps an appropriate hint can be given to check the logs and maybe even the error can be echoed (depending on whether you can tell if they're a technical guy as opposed to a business user). For the moment though let's not think too hard about this part. My question is, to what extent should the software be responsible for trying to explain the meaning of the fatal error? In general, how much competence/knowledge are you allowed to presume on administrators of the software, and how much should you include troubleshooting information and potential resolution steps when logging fatal errors? Of course if there's something that's unique to the runtime context this should definitely be logged; but lets assume your software needs to talk to Active Directory via LDAP and gets back an error "[LDAP: error code 49 - 80090308: LdapErr: DSID-0C090334, comment: AcceptSecurityContext error, data 525, vece]". Is it reasonable to assume that the maintainers will be able to Google the error code and work out what it means, or should the software try to parse the error code and log that this is caused by an incorrect user DN in the LDAP config? I don't know if there is a definitive best-practices answer for this, so I'm keen to hear a variety of views.

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