Search Results

Search found 25521 results on 1021 pages for 'static objects'.

Page 427/1021 | < Previous Page | 423 424 425 426 427 428 429 430 431 432 433 434  | Next Page >

  • Bind to a method in WPF?

    - by Cameron MacFarland
    How do you bind to an objects method in this scenario in WPF? public class RootObject { public string Name { get; } public ObservableCollection<ChildObject> GetChildren() {...} } public class ChildObject { public string Name { get; } } XAML: <TreeView ItemsSource="some list of RootObjects"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type data:RootObject}" ItemsSource="???"> <TextBlock Text="{Binding Path=Name}" /> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type data:ChildObject}"> <TextBlock Text="{Binding Path=Name}" /> </HierarchicalDataTemplate> </TreeView.Resources> </TreeView> Here I want to bind to the GetChildren method on each RootObject of the tree. EDIT Binding to an ObjectDataProvider doesn't seem to work because I'm binding to a list of items, and the ObjectDataProvider needs either a static method, or it creates it's own instance and uses that. For example, using Matt's answer I get: System.Windows.Data Error: 33 : ObjectDataProvider cannot create object; Type='RootObject'; Error='Wrong parameters for constructor.' System.Windows.Data Error: 34 : ObjectDataProvider: Failure trying to invoke method on type; Method='GetChildren'; Type='RootObject'; Error='The specified member cannot be invoked on target.' TargetException:'System.Reflection.TargetException: Non-static method requires a target.

    Read the article

  • Spring MVC parameter validation

    - by Don
    Hi, I've defined a controller, validator and command class for a Spring 2.5 MVC application like this: public class ResourceController extends AbstractCommandController { private MessageRetriever messageRetriever; protected ModelAndView handle(HttpServletRequest request, HttpServletResponse response, Object command, BindException errors) throws Exception { ResourceCommand resourceCommand = (ResourceCommand) command; // I NEED TO CHECK HERE IF COMMAND IS VALID? } public static class ResourceCommand { private String module; private String site; private String lang; // GETTERS AND SETTERS OMITTED } public static class ResourceValidator implements Validator { public boolean supports(Class clazz) { return ResourceCommand.class.isAssignableFrom(clazz); } public void validate(Object obj, Errors errors) { ValidationUtils.rejectIfEmptyOrWhitespace(errors, "module", "MODULE_REQUIRED"); ValidationUtils.rejectIfEmptyOrWhitespace(errors, "site", "SITE_REQUIRED"); ValidationUtils.rejectIfEmptyOrWhitespace(errors, "lang", "LANG_REQUIRED"); } } } I have wired these all together in the application context: <bean id="resourceController" class="com.amadeus.jcp.ui.framework.localization.ResourceController"> <property name="commandClass" value="com.amadeus.jcp.ui.framework.localization.ResourceController.ResourceCommand"/> <property name="validator"> <bean class="com.amadeus.jcp.ui.framework.localization.ResourceController.ResourceValidator"/> </property> </bean> However, I can't figure out how to actually check whether the command is valid or not - I assume the framework calls the validator, but how do I get access to the result? Incidentally, I'm using Java 1.4, so can't use any solutions that require annotations or other Java 1.5 features. Thanks, Don

    Read the article

  • Difference between GL10 and GLES10 on Android

    - by kayahr
    The GLSurfaceView.Renderer interface of the Android SDK gives me a GL interface as parameter which has the type GL10. This interface is implemented by some private internal jni wrapper class. But there is also the class GLES10 where all the GL methods are available as static methods. Is there an important difference between them? So what if I ignore the gl parameter of onDrawFrame and instead use the static methods of GLES10 everywhere? Here is an example. Instead of doing this: void onDrawFrame(GL10 gl) { drawSomething(gl); } void drawSomething(GL10 gl) { gl.glLoadIdentity(); ... } I could do this: void onDrawFrame(GL10 gl) { drawSomething(); } void drawSomething() { GLES10.glLoadIdentity(); ... } The advantage is that I don't have to pass the GL context to all called methods. But even it it works (And it works, I tried it) I wonder if there are any disadvantages and reasons to NOT do it like that.

    Read the article

  • possible to have a 'publish to facebook' button on my site?

    - by Haroldo
    I'm building a music events website and want to have a 'share this event' button which publishes the event details on facebook. this tool looks like exactly what i want: http://developers.facebook.com/tools.php?connect_wizard&wizard=stream_publish however, if i copy the code snippet to new file on my site, it doesn't work. I'm assuming there's a few lines of extra php/js i need somewhere? so far i have <body> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script> <script src="http://static.ak.connect.facebook.com/connect.php/en_GB" type="text/javascript"></script> <script type="text/javascript">FB.init("89bb37189bede9e30eb07a66b9a1c52a");</script> <script type="text/javascript"> function callPublish(msg, attachment, action_link) { FB.ensureInit(function () { FB.Connect.streamPublish('', attachment, action_link); }); } </script> <input type="button" onclick="callPublish('',{'name':'jkhkjhkjh','href':'http://www.headfirstbristol.co.uk/','description':'jhfg jkdfgkjdfgjkdfkgdfg df gdg dfg dfg dfg dfg dfg dfg dfg','media':[{'type':'image','src':'http://www.headfirstbristol.co.uk/site_files/images/hf-logo.jpg','href':'http://www.headfirstbristol.co.uk/'}]},null);return false;" value="Preview Dialog" />

    Read the article

  • How do you unit test a LINQ expression using Moq and Machine.Specifications?

    - by Phil.Wheeler
    I'm struggling to get my head around how to accommodate a mocked repository's method that only accepts a Linq expression as its argument. Specifically, the repository has a First() method that looks like this: public T First(Expression<Func<T, bool>> expression) { return All().Where(expression).FirstOrDefault(); } The difficulty I'm encountering is with my MSpec tests, where I'm (probably incorrectly) trying to mock that call: public abstract class with_userprofile_repository { protected static Mock<IRepository<UserProfile>> repository; Establish context = () => { repository = new Mock<IRepository<UserProfile>>(); repository.Setup<UserProfile>(x => x.First(up => up.OpenID == @"http://testuser.myopenid.com")).Returns(GetDummyUser()); }; protected static UserProfile GetDummyUser() { UserProfile p = new UserProfile(); p.OpenID = @"http://testuser.myopenid.com"; p.FirstName = "Joe"; p.LastLogin = DateTime.Now.Date.AddDays(-7); p.LastName = "Bloggs"; p.Email = "[email protected]"; return p; } } I run into trouble because it's not enjoying the Linq expression: System.NotSupportedException: Expression up = (up.OpenID = "http://testuser.myopenid.com") is not supported. So how does one test these sorts of scenarios?

    Read the article

  • using distinct in django query

    - by Hulk
    There is a column as designation in the defaults table,How to get the distinct designation values from defaults table In the below the distinct applies on the id field, this need to be on designation field def = defaults.objects.filter(name=sc).distinct() And can some one explain what is flat=true condition Thanks..

    Read the article

  • How does FallbackValue work with a MultiBiding?

    - by Will
    I ask because it doesn't seem to work. Assume we're binding to the following object: public class HurrDurr { public string Hurr {get{return null;}} public string Durr {get{return null;}} } Well, it would appear that if we used a MultiBinding against this the fallback value would be shown, right? <TextBlock> <TextBlock.Text> <MultiBinding StringFormat="{}{0} to the {1}" FallbackValue="Not set! It works as expected!)"> <Binding Path="Hurr"/> <Binding Path="Durr"/> </MultiBinding> </TextBlock.Text> </TextBlock> However the result is, in fact, " to the ". Even forcing the bindings to return DependencyProperty.UnsetValue doesn't work: <TextBlock xmnlns:base="clr-namespace:System.Windows;assembly=WindowsBase"> <TextBlock.Text> <MultiBinding StringFormat="{}{0} to the {1}" FallbackValue="Not set! It works as expected!)"> <Binding Path="Hurr" FallbackValue="{x:Static base:DependencyProperty.UnsetValue}" /> <Binding Path="Durr" FallbackValue="{x:Static base:DependencyProperty.UnsetValue}" /> </MultiBinding> </TextBlock.Text> </TextBlock> Tried the same with TargetNullValue, which was also a bust all the way around. So it appears that MultiBinding will never ever use FallbackValue. Is this true, or am I missing something?

    Read the article

  • Need help making a check statement to make sure al the controls are not blank

    - by Michael Quiles
    This is for a tic tac toe game. I need help making a check statement to see if all the controls' Texts are non-blank, and if they are, you have a draw (if someone had won the previous code would have discovered that). Can you give me a good example using my code. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; using System.Drawing; namespace MyGame { public class Result1 { static private int[,] Winners = new int[,] { // main gameplay Ex: if x is on 0,1,2 x is the winner {0,1,2}, {3,4,5}, {6,7,8}, {0,3,6}, {1,4,7}, {2,5,8}, {0,4,8}, {2,4,6}, }; static public bool CheckWinner(Button[] myControls) { //bolean statement to check for the winner bool gameOver = false; for (int i = 0; i < 8; i++) { int a = Winners[i, 0]; int b = Winners[i, 1]; int c = Winners[i, 2]; Button b1 = myControls[a], b2 = myControls[b], b3 = myControls[c]; if (b1.Text == "" || b2.Text == "" || b3.Text == "") continue; if (b1.Text == b2.Text && b2.Text == b3.Text) { b1.BackColor = b2.BackColor = b3.BackColor = Color.LightCoral; b1.Font = b2.Font = b3.Font = new System.Drawing.Font("Microsoft Sans Serif", 32F, System.Drawing.FontStyle.Italic & System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0))); gameOver = true; xWinnerForm xWinnerForm = new xWinnerForm(); xWinnerForm.ShowDialog(); //only works with show not showDialog method gets overloaded (b1.Text + " is the Winner"); to get around this I added and image showing the last player } } return gameOver; } } }

    Read the article

  • Django RadioButtons with icons and not label?

    - by Asinox
    Hi guy's , i have an app that have 2 fields: company_name and logo, i'm displaying the companies like radiobutton in my Form from Model, but i want to show the logo company instead of the company label (company name) Any idea ? My forms: class RecargaForm(ModelForm): compania = forms.ModelChoiceField(queryset=Compania.objects.all(), initial=0 ,empty_label='None', widget=forms.RadioSelect()) class Meta: model = Recarga Thanks :)

    Read the article

  • How can I simulate this application hang scenario?

    - by Pwninstein
    I have a Windows Forms app that itself launches different threads to do different kinds of work. Occasionally, ALL threads (including the UI thread) become frozen, and my app becomes unresponsive. I've decided it may be a Garbage Collector-related issue, as the GC will freeze all managed threads temporarily. To verify that just managed threads are frozen, I spin up an unmanaged one that writes to a "heartbeat" file with a timestamp every second, and it is not affected (i.e. it still runs): public delegate void ThreadProc(); [DllImport("UnmanagedTest.dll", EntryPoint = "MyUnmanagedFunction")] public static extern void MyUnmanagedFunction(); [DllImport("kernel32")] public static extern IntPtr CreateThread( IntPtr lpThreadAttributes, uint dwStackSize, IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags, out uint dwThreadId); uint threadId; ThreadProc proc = new ThreadProc(MyUnmanagedFunction); IntPtr functionPointer = Marshal.GetFunctionPointerForDelegate(proc); IntPtr threadHandle = CreateThread(IntPtr.Zero, 0, functionPointer, IntPtr.Zero, 0, out threadId); My Question is: how can I simulate this situation, where all managed threads are suspended but unmanaged ones keep on spinning? My first stab: private void button1_Click(object sender, EventArgs e) { Thread t = new Thread(new ThreadStart(delegate { new Hanger(); GC.Collect(2, GCCollectionMode.Forced); })); t.Start(); } class Hanger{ private int[] m_Integers = new int[10000000]; public Hanger() { } ~Hanger() { Console.WriteLine("About to hang..."); //This doesn't reproduce the desired behavior //while (true) ; //Neither does this //Thread.Sleep(System.Threading.Timeout.Infinite); } } Thanks in advance!!

    Read the article

  • Core Data vs. SQLitePersistentObjects

    - by Macatomy
    I'm creating an iPhone app and I'm trying to choose between 2 solutions for a persistent store. Core Data, or SQLitePersistentObjects. Basically, all my app needs is a way to store an array of model objects and then load them again to display in a UITableView. Its nothing too complicated. Core Data seems to have a much higher learning curve than the simple to use SQLitePersistentObjects. Are there any obvious benefits of using Core Data over SQLitePersistentObjects in my case?

    Read the article

  • Java synchronized seems ignored

    - by viraptor
    Hi, I've got the following code, which I expected to deadlock after printing out "Main: pre-sync". But it looks like synchronized doesn't do what I expect it to. What happens here? import java.util.*; public class deadtest { public static class waiter implements Runnable { Object obj; public waiter(Object obj) { this.obj = obj; } public void run() { System.err.println("Thead: pre-sync"); synchronized(obj) { System.err.println("Thead: pre-wait"); try { obj.wait(); } catch (Exception e) { } System.err.println("Thead: post-wait"); } System.err.println("Thead: post-sync"); } } public static void main(String args[]) { Object obj = new Object(); System.err.println("Main: pre-spawn"); Thread waiterThread = new Thread(new waiter(obj)); waiterThread.start(); try { Thread.sleep(1000); } catch (Exception e) { } System.err.println("Main: pre-sync"); synchronized(obj) { System.err.println("Main: pre-notify"); obj.notify(); System.err.println("Main: post-notify"); } System.err.println("Main: post-sync"); try { waiterThread.join(); } catch (Exception e) { } } } Since both threads synchronize on the created object, I expected the threads to actually block each other. Currently, the code happily notifies the other thread, joins and exits.

    Read the article

  • Java: Moving Away from XML Encode

    - by bguiz
    Hi, We have this software which loads various bits of data from files that are written using XMLEncode (serialization using XML). We want to migrate from that to our own proprietary file format (can be XML based). Is there a automated way to achieve this initial conversion, without having to perform a deserialization, and then write those objects out in the new format? XMLEncode format --> New proprietary file format Thanks!

    Read the article

  • How does heap compaction work quickly?

    - by Mason Wheeler
    They say that compacting garbage collectors are faster than traditional memory management because they only have to collect live objects, and by rearranging them in memory so everything's in one contiguous block, you end up with no heap fragmentation. But how can that be done quickly? It seems to me that that's equivalent to the bin-packing problem, which is NP-hard and can't be completed in a reasonable amount of time on a large dataset within the current limits of our knowledge about computation. What am I missing?

    Read the article

  • ArrayIndexOutOfBoundsException with custom Android Adapter for multiple views in ListView

    - by Dan Watling
    I am attempting to create a custom Adapter for my ListView since each item in the list can have a different view (a link, toggle, or radio group), but when I try to run the Activity that uses the ListView I receive an error and the app stops. The application is targeted for the Android 1.6 platform. The code: public class MenuListAdapter extends BaseAdapter { private static final String LOG_KEY = MenuListAdapter.class.getSimpleName(); protected List<MenuItem> list; protected Context ctx; protected LayoutInflater inflater; public MenuListAdapter(Context context, List<MenuItem> objects) { this.list = objects; this.ctx = context; this.inflater = (LayoutInflater)this.ctx.getSystemService(Context.LAYOUT_INFLATER_SERVICE); } @Override public View getView(int position, View convertView, ViewGroup parent) { Log.i(LOG_KEY, "Position: " + position + "; convertView = " + convertView + "; parent=" + parent); MenuItem item = list.get(position); Log.i(LOG_KEY, "Item=" + item ); if (convertView == null) { convertView = this.inflater.inflate(item.getLayout(), null); } return convertView; } @Override public boolean areAllItemsEnabled() { return false; } @Override public boolean isEnabled(int position) { return true; } @Override public int getCount() { return this.list.size(); } @Override public MenuItem getItem(int position) { return this.list.get(position); } @Override public long getItemId(int position) { return position; } @Override public int getItemViewType(int position) { Log.i(LOG_KEY, "getItemViewType: " + this.list.get(position).getLayout()); return this.list.get(position).getLayout(); } @Override public int getViewTypeCount() { Log.i(LOG_KEY, "getViewTypeCount: " + this.list.size()); return this.list.size(); } } The error I receive: java.lang.ArrayIndexOutOfBoundsException at android.widget.AbsListView$RecycleBin.addScrapView(AbsListView.java:3523) at android.widget.ListView.measureHeightOfChildren(ListView.java:1158) at android.widget.ListView.onMeasure(ListView.java:1060) at android.view.View.measure(View.java:7703) I do know that the application is returning from getView and everything seems in order. Any ideas on what could be causing this would be appreciated. Thanks, -Dan

    Read the article

  • .NET Working with Locking and Threads

    - by aherrick
    Work on this small test application to learn threading/locking. I have the following code, I would think that the line should only write to console once. However it doesn't seem to be working as expected. Any thoughts on why? What I'm trying to do is add this Lot object to a List, then if any other threads try and hit that list, it would block. Am i completely misusing lock here? class Program { static void Main(string[] args) { int threadCount = 10; //spin up x number of test threads Thread[] threads = new Thread[threadCount]; Work w = new Work(); for (int i = 0; i < threadCount; i++) { threads[i] = new Thread(new ThreadStart(w.DoWork)); } for (int i = 0; i < threadCount; i++) { threads[i].Start(); } // don't let the console close Console.ReadLine(); } } public class Work { List<Lot> lots = new List<Lot>(); private static readonly object thisLock = new object(); public void DoWork() { Lot lot = new Lot() { LotID = 1, LotNumber = "100" }; LockLot(lot); } private void LockLot(Lot lot) { // i would think that "Lot has been added" should only print once? lock (thisLock) { if(!lots.Contains(lot)) { lots.Add(lot); Console.WriteLine("Lot has been added"); } } } }

    Read the article

  • How do I use Loki's small object allocator?

    - by Gregory
    I need to use Loki's small object allocator but I am very confused as to how it works. I've read the documentation and lots of forums but it doesnt make sense: some of them say to use the stl, others use custom allocators. I just need to be able to test its performance with allocating and deallocating objects of different sizes. Could someone please provide a small example of how to use it?

    Read the article

  • ASP.NET MVC OutputCache with POST Controller Actions

    - by Maxim Z.
    I'm fairly new to using the OutputCache attribute in ASP.NET MVC. Static Pages I've enabled it on static pages on my site with code such as the following: [OutputCache(Duration = 7200, VaryByParam = "None")] public class HomeController : Controller { public ActionResult Index() { //... If I understand correctly, I made the whole controller cache for 7200 seconds (2 hours). Dynamic Pages However, how does it work with dynamic pages? By dynamic, I mean where the user has to submit a form. As an example, I have a page with an email form. Here's what that code looks like: public class ContactController : Controller { // // GET: /Contact/ public ActionResult Index() { return RedirectToAction("SubmitEmail"); } public ActionResult SubmitEmail() { //In view for CAPTCHA: <%= Html.GenerateCaptcha() %> return View(); } [CaptchaValidator] [AcceptVerbs(HttpVerbs.Post)] public ActionResult SubmitEmail(FormCollection formValues, bool captchaValid) { //Validate form fields, send email if everything's good... if (isError) { return View(); } else { return RedirectToAction("Index", "Home"); } } public void SendEmail(string title, string name, string email, string message) { //Send an email... } } What would happen if I applied OutputCache to the whole controller here? Would the HTTP POST form submission work? Also, my form has a CAPTCHA; would that change anything in the equation? In other words, what's the best way to approach caching with dynamic pages? Thanks in advance.

    Read the article

  • SmtpClient.SendAsync - How to ensure my application doesn't finish before callback?

    - by James
    Hi, I need to send emails asychronously through a console application. I need to do some DB updates on the callback but my application is exiting before the callback code gets run! How can I stop this from happening in a nice manner rather than simply guessing how long to wait before exiting. I would imagine the Async calls get placed in some form of thread? Is it possible to check if any are waiting to be called? Sample Code private static void SendCompletedCallback(object sender, AsyncCompletedEventArgs e) { // Get the unique identifier for this asynchronous operation. String token = (string) e.UserState; if (e.Cancelled) { Console.WriteLine("[{0}] Send canceled.", token); } if (e.Error != null) { Console.WriteLine("[{0}] {1}", token, e.Error.ToString()); } else { // update DB Console.WriteLine("Message sent."); } } public static void Main(string[] args) { var users = Repository.GetUsers(); SmtpClient client = new SmtpClient("Host"); client.SendCompleted += new SendCompletedEventHandler(SendCompletedCallback); MailAddress from = new MailAddress("[email protected]", "System", Encoding.UTF8); foreach (var user in users) { MailAddress to = new MailAddress(user.Email); MailMessage message = new MailMessage(from, to); message.Body = "This is a test"; message.BodyEncoding = System.Text.Encoding.UTF8; message.Subject = "test message 1" + someArrows; message.SubjectEncoding = System.Text.Encoding.UTF8; string userState = String.Format("Message for user id {0}", user.ID); client.SendAsync(message, userState); message.Dispose(); } // need to wait here until I have received a callback for each message // otherwise the application will exit }

    Read the article

< Previous Page | 423 424 425 426 427 428 429 430 431 432 433 434  | Next Page >