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  • Notes for a NetBeans IDE 7.4 HTML5 Screencast

    - by Geertjan
    I'm making a screencast that intends to thoroughly introduce NetBeans IDE 7.4 as a tool for HTML, JavaScript, and CSS developers. Here's the current outline, additions and other suggestions are welcome. Getting Started Downloading NetBeans IDE for HTML5 and PHP Examining the NetBeans installation directory, especially netbeans.conf Examining the NetBeans user directory Command line options for starting NetBeans IDE Exploring NetBeans IDE Menus and toolbars Versioning tools Options Window Go through whole Options window Change look and feels Adding themes Syntax coloring Code templates Plugin Manager and Plugin Portal Dark Look and Feel Themes Toggle line wrap Emmet HTML Tidy NetBeans Cheat Sheets Creating HTML5 projects From scratch From online template, e.g., Twitter Bootstrap From ZIP file From folder on disk From sample Editing Useful shortcuts Alt-Enter: see the current hints Alt-Shift-DOT/COMMA: expand selection (CTRL instead of Alt on Mac) Ctrl-Shift-Up/Down: copy up/down Alt-Shift-Up/Down: move up/down Alt-Insert: generate code (Lorum Ipsum) View menu | Show Non-printable Characters Source menu Show keyboard shortcut card Useful hints Surround with Tag Remove Surrounding Tag Useful code completion Link tag for CSS, show completion Script tag for JavaScript, show completion Create code templates in Options window Useful HTML Palette items Unordered List Link Useful code navigation Navigator Navigate menu Useful project settings Project-level deployment settings CSS Preprocessors (SASS/LESS) Cordova support Useful window management Dragging, minimizing, undocking Ctrl-Shift-Enter: distraction-free mode Alt-Shift Enter: maximization Debugging JavaScript debugger Deploying Embedded browser Responsive design Inspect in NetBeans mode Chrome browser with NetBeans plugin Android and iOS browsers Cordova makes native packages On device debugging On device styling Documentation PHP and HTML5 Learning Trail: https://netbeans.org/kb/trails/php.html Contributing Social Media: Twitter, Facebook, blogs Plugin Portal Planning to complete the above screencast this week, will continue editing this page as more useful features arise in my mind or hopefully in the comments in this blog entry!

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  • Google Chrome Extensions Developer Snapshots - Glue

    Google Chrome Extensions Developer Snapshots - Glue Karen Teng, VP Engineering of Adaptive Blue (www.getglue.com), discusses her company's experience with the Google Chrome extensions platform. To learn more on creating Google Chrome Extensions please visit code.google.com/chrome/extensions or chek out the gallery at chrome.google.com/extensions. From: GoogleDevelopers Views: 4 0 ratings Time: 05:34 More in Science & Technology

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  • How can I convince cowboy programmers to use source control?

    - by P.Brian.Mackey
    UPDATE I work on a small team of devs, 4 guys. They have all used source control. Most of them can't stand source control and instead choose not to use it. I strongly believe source control is a necessary part of professional development. Several issues make it very difficult to convince them to use source control: The team is not used to using TFS. I've had 2 training sessions, but was only allotted 1 hour which is insufficient. Team members directly modify code on the server. This keeps code out of sync. Requiring comparison just to be sure you are working with the latest code. And complex merge problems arise Time estimates offered by developers exclude time required to fix any of these problems. So, if I say nono it will take 10x longer...I have to constantly explain these issues and risk myself because now management may perceive me as "slow". The physical files on the server differ in unknown ways over ~100 files. Merging requires knowledge of the project at hand and, therefore, developer cooperation which I am not able to obtain. Other projects are falling out of sync. Developers continue to have a distrust of source control and therefore compound the issue by not using source control. Developers argue that using source control is wasteful because merging is error prone and difficult. This is a difficult point to argue, because when source control is being so badly mis-used and source control continually bypassed, it is error prone indeed. Therefore, the evidence "speaks for itself" in their view. Developers argue that directly modifying server code, bypassing TFS saves time. This is also difficult to argue. Because the merge required to synchronize the code to start with is time consuming. Multiply this by the 10+ projects we manage. Permanent files are often stored in the same directory as the web project. So publishing (full publish) erases these files that are not in source control. This also drives distrust for source control. Because "publishing breaks the project". Fixing this (moving stored files out of the solution subfolders) takes a great deal of time and debugging as these locations are not set in web.config and often exist across multiple code points. So, the culture persists itself. Bad practice begets more bad practice. Bad solutions drive new hacks to "fix" much deeper, much more time consuming problems. Servers, hard drive space are extremely difficult to come by. Yet, user expectations are rising. What can be done in this situation?

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  • Google I/O 2010 - Google Buzz, location, and social gaming

    Google I/O 2010 - Google Buzz, location, and social gaming Google I/O 2010 - Surf the stream: Google Buzz, location, and social gaming Social Web 201 Bob Aman, Timothy Jordan Google Buzz has a feature-rich API that allows you to do all kinds of interesting things with conversations and location. In this session we'll build a Buzz-tastic mobile game using App Engine, HTML5, and the Buzz API for social awesomeness. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 2 0 ratings Time: 31:18 More in Science & Technology

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  • URL Routing in ASP.NET 4.0

    In the .NET Framework 3.5 SP1, Microsoft introduced ASP.NET Routing, which decouples the URL of a resource from the physical file on the web server. With ASP.NET Routing you, the developer, define routing rules map route patterns to a class that generates the content. For example, you might indicate that the URL <code>Categories/<i>CategoryName</i></code> maps to a class that takes the <i>CategoryName</i> and generates HTML that lists that category's products in a grid. With such a mapping, users could view products for the Beverages category by visiting <code>www.yoursite.com/Categories/Beverages</code>.In .NET 3.5 SP1, ASP.NET Routing was primarily designed for <a href="http://www.asp.net/mvc/">ASP.NET MVC</a>

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  • Proper attribution of derived work in a GPL project

    - by Anton Gogolev
    This is a continuation of me rewriting GPL project. What will be the correct way of attributing my project as being a derivative of some other GPL-licensed project? So far I came up with: HgSharp Original Copyright Matt Mackall <[email protected]> and contributors. The following code is a derivative work of the code from the Mercurial project, which is licensed GPLv2. This code therefore is also licensed under the terms of the GNU Public License, verison 2. For information on the license of this code when distributed with and used in conjunction with the other modules in the HgSharp project, please see the root-level COPYING file. Copyright 2011-2012 Anton Gogolev <[email protected]>

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  • Windows Phone 7 Prototype 002: Animated Page Transitions + Writeable Bitmaps

    Motion is a key part of WP7 application development. Without motion, the WP7 UI is just a bunch of text. Not nearly as exciting. To delight users, you can add some transitions between pages.  The sample app includes some storyboards to animate between two pages. Other people have noted that you can just use the transitioning content control form the SIlverlight toolkit. Peter Torr also had a nice animating frame control in his mix demo code (his blog has some other great code samples for WP7 app dev). I took some of those concepts and the code from the TransitioningContentControl to make a new animating frame control. In this prototype, the frame takes a snapshot of the old content and the new content using writeable bitmaps and animates the snapshots and then replaces those with the actual page. The benefit is smoother animation on pages with lots of controls. Otherwise, if you have a large panorama, it might not animate that cleanly.  Like the other solutions based on the TransitioningContentControl, you can centralize all the animations in one place and not have to handle them on each individual page. Peters code also had a nice snippet for choosing the animation based on the navigation direction so you could just have a forward / backward animation and not have to do anything on each page. You could also probably add some more advanced transitions using pixel shaders or make an default no transition state if you wanted to have some specific animation on a page where individual  controls transitioned out differently like some of the WP7 shell apps. Sample Code 100% guaranteed to work on my emulatorDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Linking Libraries in iOS?

    - by Joey Green
    This is probably a totally noob question but I have missing links in my mind when thinking about linking libraries in iOS. I usually just add a new library that's been cross compiled and set the build and linker paths without really know what I'm doing. I'm hoping someone can help me fill in some gaps. Let's take the OpenCV library for instance. I have this totally working btw because of a really well written tutorial( http://niw.at/articles/2009/03/14/using-opencv-on-iphone/en ), but I'm just wanting to know what is exactly going on. What I'm thinking is happening is that when I build OpenCV for iOS is that your creating object code that gets placed in the .a files. This object code is just the implementation files( .m ) compiled. One reason you would want to do this is to make it hard to see the source code and so that you don't have to compile that source code every time. The .h files won't be put in the library ( .a ). You include the .h in your source files and these header files communicate with the object code library ( .a ) in some way. You also have to include the header files for your library in the Build Path and the Library itself in the Linker Path. So, is the way I view linking libraries correct? If , not can someone correct me on this ?

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  • Google I/O 2010: Google TV Keynote - Developer And Partner Timeline

    Google I/O 2010: Google TV Keynote - Developer And Partner Timeline Due to licensing and permissions issues, we are unable to show the full Google TV demonstration from the Day 2 keynote at Google I/O. Until we are able to get these permissions, please check out these clips. For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 1 0 ratings Time: 04:47 More in Science & Technology

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  • .NET 4: &ldquo;Slim&rdquo;-style performance boost!

    - by Vitus
    RTM version of .NET 4 and Visual Studio 2010 is available, and now we can do some test with it. Parallel Extensions is one of the most valuable part of .NET 4.0. It’s a set of good tools for easily consuming multicore hardware power. And it also contains some “upgraded” sync primitives – Slim-version. For example, it include updated variant of widely known ManualResetEvent. For people, who don’t know about it: you can sync concurrency execution of some pieces of code with this sync primitive. Instance of ManualResetEvent can be in 2 states: signaled and non-signaled. Transition between it possible by Set() and Reset() methods call. Some shortly explanation: Thread 1 Thread 2 Time mre.Reset(); mre.WaitOne(); //code execution 0 //wating //code execution 1 //wating //code execution 2 //wating //code execution 3 //wating mre.Set(); 4 //code execution //… 5 Upgraded version of this primitive is ManualResetEventSlim. The idea in decreasing performance cost in case, when only 1 thread use it. Main concept in the “hybrid sync schema”, which can be done as following:   internal sealed class SimpleHybridLock : IDisposable { private Int32 m_waiters = 0; private AutoResetEvent m_waiterLock = new AutoResetEvent(false);   public void Enter() { if (Interlocked.Increment(ref m_waiters) == 1) return; m_waiterLock.WaitOne(); }   public void Leave() { if (Interlocked.Decrement(ref m_waiters) == 0) return; m_waiterLock.Set(); }   public void Dispose() { m_waiterLock.Dispose(); } } It’s a sample from Jeffry Richter’s book “CLR via C#”, 3rd edition. Primitive SimpleHybridLock have two public methods: Enter() and Leave(). You can put your concurrency-critical code between calls of these methods, and it would executed in only one thread at the moment. Code is really simple: first thread, called Enter(), increase counter. Second thread also increase counter, and suspend while m_waiterLock is not signaled. So, if we don’t have concurrent access to our lock, “heavy” methods WaitOne() and Set() will not called. It’s can give some performance bonus. ManualResetEvent use the similar idea. Of course, it have more “smart” technics inside, like a checking of recursive calls, and so on. I want to know a real difference between classic ManualResetEvent realization, and new –Slim. I wrote a simple “benchmark”: class Program { static void Main(string[] args) { ManualResetEventSlim mres = new ManualResetEventSlim(false); ManualResetEventSlim mres2 = new ManualResetEventSlim(false);   ManualResetEvent mre = new ManualResetEvent(false);   long total = 0; int COUNT = 50;   for (int i = 0; i < COUNT; i++) { mres2.Reset(); Stopwatch sw = Stopwatch.StartNew();   ThreadPool.QueueUserWorkItem((obj) => { //Method(mres, true); Method2(mre, true); mres2.Set(); }); //Method(mres, false); Method2(mre, false);   mres2.Wait(); sw.Stop();   Console.WriteLine("Pass {0}: {1} ms", i, sw.ElapsedMilliseconds); total += sw.ElapsedMilliseconds; }   Console.WriteLine(); Console.WriteLine("==============================="); Console.WriteLine("Done in average=" + total / (double)COUNT); Console.ReadLine(); }   private static void Method(ManualResetEventSlim mre, bool value) { for (int i = 0; i < 9000000; i++) { if (value) { mre.Set(); } else { mre.Reset(); } } }   private static void Method2(ManualResetEvent mre, bool value) { for (int i = 0; i < 9000000; i++) { if (value) { mre.Set(); } else { mre.Reset(); } } } } I use 2 concurrent thread (the main thread and one from thread pool) for setting and resetting ManualResetEvents, and try to run test COUNT times, and calculate average execution time. Here is the results (I get it on my dual core notebook with T7250 CPU and Windows 7 x64): ManualResetEvent ManualResetEventSlim Difference is obvious and serious – in 10 times! So, I think preferable way is using ManualResetEventSlim, because not always on calling Set() and Reset() will be called “heavy” methods for working with Windows kernel-mode objects. It’s a small and nice improvement! ;)

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  • Google Developer Day 2010 - Highlights

    Google Developer Day 2010 - Highlights Highlights from Google Developer Day 2010 in Tokyo, Sao Paulo, Munich, Moscow and Prague. www.google.com All photos & videos at www.google.com Follow us on the Code blog and Twitter to stay updated on developer news: googlecode.blogspot.com http Hashtags: #gdd2010jp #gddbr #gddde #gddru #gddcz From: GoogleDevelopers Views: 2524 48 ratings Time: 02:53 More in Science & Technology

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  • Geometry Shader: distortions

    - by Christophe Lionet
    This is a cross-question from Stack Overflow, I thought it would be more appropriate here. There is a lot of code I could be posting. To avoid overloading the page with code, I will post any part of the code if requested. I am working from the ParticleGS DirectX10 sample, to build a geometry shader based particle system in DirectX 11. Using the sample code, and changing it to my liking, I am able to draw a single quad (which is essentially one particle constantly recreating itself). However, I noticed a problem which was similar to one I once had: the rendered shape is distorted. Here is a video showcasing what is happening. http://youtu.be/6NY_hxjMfwY Now, I used to have this issue when using several effects together, when I realised that I needed to explicitely set the geometry shader to null for the other effects. I solved this problem, as you can see in the video, as the rest of the scene is drawing properly. Note that some sides are being culled somehow, although I turned off culling in my main render state. The texturing is fine too, the texture draws with appropriate proportions relative to the quad. I really don't see what I could be doing wrong here... what would cause the geometry shader to behave in such a way? Again, I will post any piece code you will request.

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  • Does GNC mean the death of Internet Explorer?

    - by Monika Michael
    From the wikipedia - Google Native Client (NaCl) is a sandboxing technology for running a subset of Intel x86 or ARM native code using software-based fault isolation. It is proposed for safely running native code from a web browser, allowing web-based applications to run at near-native speeds. (Emphasis mine) (Source) Compiled C++ code running in a browser? Are other companies working on a similar offering? What would it mean for the browser landscape?

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  • Oracle WebCenter at the Enterprise 2.0 Conference

    - by Brian Dirking
    We had a great week at the E20 Conference, presenting in four sessions – Andy MacMillan gave a session titled Today’s Successful Enterprises are Social Enterprises and was on a panel that Tony Byrne moderated; Christian Finn spoke on a panel on Unified Communications Unified Communications + Social Computing = Best of Both Worlds?, Mark Bennett spoke on a panel on The Evolution of Talent Management. The key areas of focus this year were sentiment analysis, adoption and community building, the benefits of failure, and social’s role in process applications. Sentiment analysis. This was focused not on external audiences but more on employee sentiment. Tim Young showed his internal "NikoNiko" project, where employees use smilies to report their current mood. The result was a dashboard that showed the company mood by department. Since the goal is to improve productivity, people can see which departments are running into issues and try and address them. A company might otherwise wait until the end of the quarter financials to find out that there was a problem and product didn’t ship. This is a way to identify issues immediately. Tim is great – he had the crowd laughing as soon as he hit the stage, with his proposed hastag for his session: by making it 138 characters long, people couldn’t say much behind his back. And as I tweeted during his session, I loved his comment that complexity diffuses energy - it sounds like something Sun Tzu would say. Another example of employee sentiment analysis was CubeVibe. Founder and CEO Aaron Aycock, in his 3 minute pitch or die session talked about how engaged employees perform better. It was too bad he got gonged, he was just picking up speed, but CubeVibe did win the vote – congratulations to them. Internal adoption, community building, and involvement. On this topic I spoke to Terri Griffith, and she said there is some good work going on at University of Indiana regarding this, and hinted that she might be blogging about it in the near future. This area holds lots of interest for me. Amongst our customers, - CPAC stands out as an organization that has successfully built a community. So, I wonder - what are the building blocks? A strong leader? A common or unifying purpose? A certain level of engagement? I imagine someone has created an equation that says “for a community to grow at 30% per month, there must be an engagement level x to the square root of y, where x equals current community size, and y equals the expected growth rate, and the result is how many engagements the average user must contribute to maintain that growth.” Does anyone have a framework like that? The net result of everyone’s experience is that there is nothing to do but start early and fail often. Kevin Jones made this the focus of his keynote. He talked about the types of failure and what they mean. And he showed his famous kids at work video: Kevin’s blog also has this post: Social Business Failure #8: Workflow Integration. This is something that we’ve been working on at Oracle. Since so much of business is based in enterprise applications such as ERP and CRM (and since Oracle offers e-Business Suite, Siebel, PeopleSoft, and JD Edwards, as well as Fusion Applications), it makes sense that the social capabilities of Oracle WebCenter is built right into these applications. There are two types of social collaboration – ad-hoc, and exception handling. When you are in a business process and encounter an exception, you immediately look for 1) the document that tells you how to handle it, or 2) the person who can tell you how to handle it. With WebCenter built into these processes, people either search their content management system, or engage in expertise location and conversation. The great thing is, THEY DON’T HAVE TO LEAVE THE APPLICATION TO DO IT. Oracle has built the social capabilities right into the applications and business processes. I don’t think enough folks were able to see that at the event, but I expect that over the next six months folks will become very aware of it. WebCenter also provides the ability to have ad-hoc collaboration, search, and expertise location that folks need when they are innovating or collaborating. We demonstrated Oracle Social Network. It’s built on our Oracle WebCenter product to provide social collaboration inside and outside of your company. When we showed it to people, there were a number of areas that they commented on that were different from the other products being shown at the conference: Screenshots from within the product Many authors working on documents simultaneously Flagging people for follow up Direct ability to call out to people Ability to see presence not just if someone is online, but which conversation they are actively in Great stuff, the conference was full of smart people that that we enjoy spending time with. We’ll keep up in the meantime, but we look forward to seeing you in Boston.

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  • Google Python Class Day 2 Part 2

    Google Python Class Day 2 Part 2 Google Python Class Day 2 Part 2: Utilities: OS and Commands. By Nick Parlante. Support materials and exercises: code.google.com From: GoogleDevelopers Views: 11 1 ratings Time: 20:20 More in Science & Technology

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  • SharePoint Web Part Constructor Fires Twice When Adding it to the Page (and has a different security

    - by Damon
    We had some exciting times debugging an interesting issue with SharePoint 2007 Web Parts.  We had some code in staging that had been running just fine for weeks and had not been touched or changed in about the same amount of time.  However, when we tried to move the web part into a different staging environment, the part started throwing a security exception when we tried to add it to a page.  After a bit of debugging, we determined that the web part was throwing the exception while trying to access the SPGroups property on the SharePoint site.  This was pretty strange because we were logged in as an admin and the code was working perfectly fine before.  During the debugging process, however, we found out that the web part constructor was being fired twice.  On one request, the security context did not seem to have everything it needed in order to run.  On the other request, the security context was populated with the user context with the user making the request (like it normally is).  Moving the security code outside of the constructor seems to have fixed the issue. Why the discrepancy between the two staging environments?  Turns out we deployed the part originally, then deployed an update with the security code.  Since the part was never "added" to the page after the code updates were made (we just deployed a new assembly to make the updates), we never saw the problem.  It seems as though the constructor fires twice when you are adding the web part to the page, and when you run the web part from the web part gallery.  My only thought on why this would occur is that SharePoint is instantiating an instance to get some information from it - which is odd because you would think that would happen with reflection without requiring a new object.  Anyway, the work around is to just not put anything security related inside the constructor, or to do a good job accounting for the possibility of the security context not being present if you are adding the item to the page. Technorati Tags: SharePoint,.NET,Microsoft,ASP.NET

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  • Attach to Process in Visual Studio

    - by Daniel Moth
    One option for achieving step 1 in the Live Debugging process is attaching to an already running instance of the process that hosts your code, and this is a good place for me to talk about debug engines. You can attach to a process by selecting the "Debug" menu and then the "Attach To Process…" menu in Visual Studio 11 (Ctrl+Alt+P with my keyboard bindings), and you should see something like this screenshot: I am not going to explain this UI, besides being fairly intuitive, there is good documentation on MSDN for the Attach dialog. I do want to focus on the row of controls that starts with the "Attach to:" label and ends with the "Select..." button. Between them is the readonly textbox that indicates the debug engine that will be used for the selected process if you click the "Attach" button. If you haven't encountered that term before, read on MSDN about debug engines. Notice that the "Type" column shows the Code Type(s) that can be detected for the process. Typically each debug engine knows how to debug a specific code type (the two terms tend to be used interchangeably). If you click on a different process in the list with a different code type, the debug engine used will be different. However note that this is the automatic behavior. If you believe you know best, or more typically you want to choose the debug engine for a process using more than one code type, you can do so by clicking the "Select..." button, which should yield a "Select Code Type" dialog like this one: In this dialog you can switch to the debug engine you want to use by checking the box in front of your desired one, then hit "OK", then hit "Attach" to use it. Notice that the dialog suggests that you can select more than one. Not all combinations work (you'll get an error if you select two incompatible debug engines), but some do. Also notice in the list of debug engines one of the new players in Visual Studio 11, the GPU debug engine - I will be covering that on the C++ AMP team blog (and no, it cannot be combined with any others in this release). Comments about this post by Daniel Moth welcome at the original blog.

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  • YouTube Direct: Getting Started Guide

    YouTube Direct: Getting Started Guide Jeff Posnick narrates a screencast detailing all aspects of getting started with youtube Direct, from required downloads to configuration to deployment. For even more information about youtube Direct, see code.google.com From: GoogleDevelopers Views: 9685 32 ratings Time: 19:58 More in Science & Technology

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  • Google Chrome Extensions: Identity, Signing and Auto Update

    Google Chrome Extensions: Identity, Signing and Auto Update Antony Sargent, a software engineer at Google discusses topics related to ids, packaging and distribution of extensions in the Google Chrome Extension system. To get more information, visit code.google.com/chrome/extensions From: GoogleDevelopers Views: 27337 54 ratings Time: 04:08 More in Science & Technology

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  • Google Chrome Extensions: UI Design

    Google Chrome Extensions: UI Design Erik Kay, an engineer at Google, provides more information about the UI of Google Chrome's extension system. For more information visit code.google.com/chrome/extensions. From: GoogleDevelopers Views: 10120 57 ratings Time: 03:49 More in Science & Technology

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  • fsockopen() error : Network is unreachable port 43 in php [closed]

    - by hamid
    i've writed some Php code that lookup for domain (whois) but it fails !! this is some of my code : function checkdomain($server,$domain){ global $response; $connection = fsockopen($server,43); fputs($connection, "domain " . $domain . "\r\n"); while(!feof($connection)){ $response .= fgets($connection, 4096); } fclose($connection); } checkdomain("whois.crsnic.net","www.example.com"); the code work on my localhost ( apache,php,mysql, OS - Win XP ) but when i uploaded it to my host (Linux) it failed. and i always see the Below Error/message : Warning: fsockopen() [function.fsockopen]: unable to connect to whois.crsnic.net:43 (Network is unreachable) in /home/hamid0011/public_html/whois/whois.php on line 37 what should i do ? is this my host's problem or whois server ( but it work in localhost ) or my code ? TNX

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  • unit level testing, agile, and refactoring

    - by dsollen
    I'm working on a very agile development system, a small number of people with my doing the vast majority of progaming myself. I've gotten to the testing phase and find myself writing mostly functional level testing, which I should in theory be leavning for our tester (in practice I don't entirely...trust our tester to detect and identify defects enough to leave him the sole writter of functional tests). In theory what I should be writing is Unit level tests. However, I'm not sure it's worth the expense. Unit testing takes some time to do, more then functional testing since I have to set up mocks and plugs into smaller units that weren't design to run in issolation. More importantly, I find I refactor and redesign heavily-part of this is due to my inherriting code that needed heavy redesign and is still being cleaned up, but even once I've finished removing parts that need work I'm sure in the act of expanding the code I'll still do a decent amount of refactoring and redesign. It feels as if I will break my unit tests, forcing wasted time to refactor them as well, often due to unit test, by definition, having to be coupled so closely to the code structure. So.is it worth all the wasted time when functional tests, that will never break when I refactor/redesign, should find most defects? Do unit tests really provide that much extra defect detetection over through functional? and how does one create good unit tests that work with very quick and agile code that is modified rapidly? ps, I would be fine/happy with links to anything one considers an excellent resource for how to 'do' unit testing in a highly changing enviroment. edit: to clarify I am doing a bit of very unoffical TDD, I just seem to be writing tests on what would be considered a functional level rather then unit level. I think part of this is becaus I own nearly all of the project I don't feel I need to limit the scope as much; and part of it is that it's daunting to think of trying to go back and retroactively add the unit tests needed to cover enough code that I can feel comfortable testing only a unit without the full functionality and trust that unit still works with the rest of the units.

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