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  • Formatting in a UITextView

    - by richard Stephenson
    hi all , im having problems with formatting for a UITextView. my app pulls in XML, saves some of it to a string , and then displays the text in a UITextView. it understands if you put a return in there, and it starts a new line. but i want to put paragraphs in there, any idea how i can pass that information without doing multiple UITextViews Thanks :)

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  • How to tell if you touched a CCLabel? (Cocos2d Question)

    - by RexOnRoids
    How to tell if you touched a CCLabel? The following code obviously does not work well enough because it only tests for point equality. Naturally touch point will not necessarily be equal to the position property of the CCLabel (CCNode). How to I tell if a Touch point has fallen within the "rectangle?" of the CCLabel? - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { for( UITouch *touch in touches ) { CGPoint location = [touch locationInView: [touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; self.myGraphManager.isSliding = NO; if(CGPointEqualToPoint(location, label1.position)){ NSLog(@"Label 1 Touched"); }else if(CGPointEqualToPoint(location, label2.position)){ NSLog(@"Label 2 Touched"); }else if(CGPointEqualToPoint(location, label3.position)){ NSLog(@"Label 3 Touched"); }else if(CGPointEqualToPoint(location, label4.position)){ NSLog(@"Label 4 Touched"); }else if(CGPointEqualToPoint(location, label5.position)){ NSLog(@"Label 5 Touched"); }else if(CGPointEqualToPoint(location, label6.position)){ NSLog(@"Label 6 Touched"); } NSLog(@"Touch Made!"); } }

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  • How to do a natural sort on an NSArray?

    - by Cory Imdieke
    I've got an array of objects, and I need them sorted by their "title" key. It's currently working, though it's using an ASCII sort instead of a natural sort. The titles are filenames, so they look like this: file1 file2 file3 ... file10 file11 file12 I'm getting, as you would expect: file1 file10 file11 file12 file2 file3 ... Does anyone know if there is a way built-in to the NSArray sorting functionality to get this natural sorting as opposed to the alphabetical sort? I found some generic algorithms, but I was hoping for something built-in...

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  • NSMutable String "Out of scope"

    - by Garry
    I have two NSMutableString objects defined in my viewController's (a subclass of UITableViewController) .h file: NSMutableString *firstName; NSMutableString *lastName; They are properties: @property (nonatomic, retain) NSMutableString *firstName; @property (nonatomic, retain) NSMutableString *lastName; I synthesis them in the .m file. In my viewDidLoad method - I set them to be blank strings: firstName = [NSMutableString stringWithString:@""]; lastName = [NSMutableString stringWithString:@""]; firstName and lastName can be altered by the user. In my cellForRowAtIndexPath method, I'm trying to display the contents of these strings: cell.detailTextLabel.text = [NSString stringWithFormat:@"%@ %@", firstName, lastName]; but this is causing the app to crash as soon as the view controller is displayed. Using the debugger, it seems that both firstName and lastName are "out of scope" or that they don't exist. I'm new to Xcode but the debugger seems to halt at objc_msgSend. What am I doing wrong?

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  • How can I write a scrolling text in cocos2d ?

    - by srikanth rongali
    I have a text and it should be abled to scrolled only up and down to see entire text. and my application is a game and written in cocos2d. So, I have layers. There is also an image(CCSprite) adjacent to text. The text should be scrolled and the image have a touchesEnded: property. I used CCLabel for text and CCParallaxNode to add the text. But the text appears like a continues paragraph. But, my text should have different lines. My text is like this. //text starts Hey Player. Do you want to play the game right now then play. Do you want to practice or Play? what want to do? ...text continues //text ends What should I use for this ? Thank you.

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  • how do I copy UITextField data into a UILabel

    - by orangecl4now
    I have a textfield and a label. When you touch the textfield, the keyboard appears In IB, the textfield's properties are Keyboard: ASCII Capable Return Key: Done I wired the IBOutlet to the label and the textfield. How do I get the keyboard to go away when I'm done entering text. How do I get to copy the text to the UIlabel? thanks

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  • What's the fastest way to determine if a file adheres to a particular class's NSCoding implementatio

    - by Justin Searls
    Given: An application that accesses a directory of files: some plain text, some binary files that adhere to a particular NSCoding implementation, and perhaps other binary files it simply doesn't understand how to process. I want to be able to figure out which of the files in that directory adhere to my NSCoding class, and I'd prefer not to have to fall back on the naïve approach of loading the entirety of each file into memory, attempting to unarchive each. Anyone have an elegant approach or pattern to this problem?

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  • How to hide graph on button click ?

    - by aman-gupta
    Hi, In my application I m using following codes to draw a graph but I want that graph will be displayed on button click :- import @interface frmGraphView : UIView { } @end ///////////////////// // // frmGraphView.m // UV Alarm // // Created by Aman on 4/4/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "frmGraphView.h" @implementation frmGraphView struct TCo_ordinates { float x; float y; }; (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ -(void)drawHGrid { //struct gridForXYaxis *gridForX = (struct gridForX *) calloc(sizeof(struct gridFor)) } (void)drawRect:(CGRect)rect { ifdef _DEBUG NSLog(@"frmGraph_drawRect_start"); endif CGContextRef ctx = UIGraphicsGetCurrentContext(); struct TCo_ordinates *tCoordianates; //creating the object of structure. float fltX1,fltX2,fltY1,fltY2=0; //Dividing the Y-axis ifdef _DEBUG NSLog(@"Start drawing Y-Axis"); endif fltX1 = 25; fltY1 = 2; fltX2 = fltX1; fltY2 = 254; //CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; NSMutableArray *yAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { ifdef _DEBUG NSLog(@"Start of the partition of y axis"); endif //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); //to draw the black line. CGContextMoveToPoint(ctx, fltX1-3 , fltY2-20); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-20); CGContextSelectFont(ctx, "Helvetica", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); //CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx,fltX1-20 , fltY2-15, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of the partition of graph"); endif //NSValue *yAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates-x = fltX1-21), (tCoordianates-y = fltY2-20))]; // [yAxisCoordinates addObject:yAxis]; ifdef _DEBUG // NSLog(@"The value of yAxisCoordintes: %@", yAxisCoordinates); endif } ifdef _DEBUG NSLog(@"End of drawing Y-Axis"); endif //Dividing the X-axis ifdef _DEBUG NSLog(@"Start drawing X-Axis"); endif fltX1 = 25; fltY1 = 255; fltX2 = 320; fltY2 = fltY1; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); CGContextSetLineWidth(ctx, 2.0); NSArray *weekDays =[[NSArray alloc] initWithObjects:@"Sun", @"Mon", @"Tue", @"Wed", @"Thu", @"Fri", @"Sat", nil]; NSMutableArray *xAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [weekDays count] ; fltX1+=40, intIndex++) { //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetStrokeColorWithColor(ctx, [UIColor orangeColor].CGColor); CGContextMoveToPoint(ctx, fltX1+40 , fltY2-3); CGContextAddLineToPoint(ctx, fltX1+40, fltY2+3); CGContextSelectFont(ctx, "Italic", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForXAxis = [[weekDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx, fltX1+27, fltY2+20 , arrayDataForXAxis, strlen(arrayDataForXAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of drawing X-Axis"); endif //NSValue *xAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates->x = fltX1+40), (tCoordianates->y = fltY2+18))]; // [xAxisCoordinates addObject:xAxis]; ifdef _DEBUG //NSLog(@"The value of xAxisCoordintes: %@", xAxisCoordinates); NSLog(@"frmGraph_drawRect_end"); endif } CGContextSetLineWidth(ctx, 10.0); fltX1 = 25; fltY1 = 235; fltX2 = 320; fltY2 = fltY1; NSArray *coordinate1 = [[NSArray alloc] initWithObjects:@"65",@"105",@"145",@"185",@"225",@"265",@"305",nil]; NSArray *coordinate2 = [[NSArray alloc] initWithObjects:@"214",@"174",@"154",@"134",@"114",@"74",@"34",nil]; ifdef _DEBUG NSLog(@"Fuction of Bar_start"); endif for(int intIndex = 0; intIndex < [coordinate1 count], intIndex < [coordinate2 count]; fltX1+=40, intIndex++) { //CGContextSetRGBFillColor(ctx, 0, 0, 245, 1); CGContextMoveToPoint(ctx, fltX1+40, fltY2+19); const char *arrayDataForCoordinate1 = [[coordinate1 objectAtIndex:intIndex] UTF8String]; const char *arrayDataForCoordinate2 = [[coordinate2 objectAtIndex:intIndex] UTF8String]; CGContextAddLineToPoint(ctx, (atof(arrayDataForCoordinate1)), atof(arrayDataForCoordinate2)); } ifdef _DEBUG NSLog(@"Fuction of Bar_end"); endif CGContextClosePath(ctx); CGContextStrokePath(ctx); [hoursInDays release]; [weekDays release]; [coordinate1 release]; [coordinate2 release]; hoursInDays = nil; weekDays = nil; coordinate1 = nil; coordinate2 = nil; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end please help me out its urgent

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  • call method in a subclass of UIView

    - by rdesign
    Hey, I've got a UIViewController and an own class, a subclass of UIView. In my ViewController I make a instance of the uiview. If I tap the uiview a function gets called within it and an overlay appears. TO get rid of that overlay later the user has to tap somewhere on the screen(besides the instance of my class) How do I tell my class to dismiss the overlay? I already thought of delegate. So my thoughts were to make a MyUIViewControllerdelegate. If my viewcontroller receives a tap the delegate should be called. THe only problem is how do I tell my subclass that it should receive that delegate? I Have no instance of my viewcontroller in my subclass so I can not set the delegate. Any Ideas? Hope my problem is clear :) Thanks a lot

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  • Passing a string representing my format specifier into stringWithFormat and seeing issues

    - by Jeff
    If I call "[NSString stringWithFormat:@"Testing \n %@",variableString]"; I get what I would expect, which is Testing, followed by a new line, then the contents of variableString. However, if i try NSString *testString = @"Testing \n %@"; //forgive shorthand here [NSString stringWithFormat,testString,variableString] the output actually literally writes \n to the screen instead of a newline. any workaround to this? seems odd to me

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  • Tableview not updating correctly after adding person

    - by tazboy
    I have to be missing something simple here but it escapes me. After the user enters a new person to a mutable array I want to update the table. The mutable array is the datasource. I believe my issue lies within cellForRowAtIndexPath. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { TextFieldCell *customCell = (TextFieldCell *)[tableView dequeueReusableCellWithIdentifier:@"TextCellID"]; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"cell"]; if (indexPath.row == 0) { if (customCell == nil) { NSArray *nibObjects = [[NSBundle mainBundle] loadNibNamed:@"TextFieldCell" owner:nil options:nil]; for (id currentObject in nibObjects) { if ([currentObject isKindOfClass:[TextFieldCell class]]) customCell = (TextFieldCell *)currentObject; } } customCell.nameTextField.delegate = self; cell = customCell; } else { if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"]; cell.textLabel.text = [[self.peopleArray objectAtIndex:indexPath.row-1] name]; NSLog(@"PERSON AT ROW %d = %@", indexPath.row-1, [[self.peopleArray objectAtIndex:indexPath.row-1] name]); NSLog(@"peopleArray's Size = %d", [self.peopleArray count]); } } return cell; } When I first load the view everything is great. This is what prints: PERSON AT ROW 0 = Melissa peopleArray's Size = 2 PERSON AT ROW 1 = Dave peopleArray's Size = 2 After I add someone to that array I get this: PERSON AT ROW 1 = Dave peopleArray's Size = 3 PERSON AT ROW 2 = Tom peopleArray's Size = 3 When I add a second person I get: PERSON AT ROW 2 = Tom peopleArray's Size = 4 PERSON AT ROW 3 = Ralph peopleArray's Size = 4 Why is not printing everyone in the array? This pattern continues and it only ever prints two people, and it's always the last two people. What the heck am I missing?

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  • Zooming out to fit all annotations in MapKit

    - by Krismutt
    Hey everybody!! I wanna zoom out so that all my annotations(my location and one more annotation) fit to the screen...what do I do wrong?? I get the following warning: "'getDistanceFrom:' is deprecated".... -(void)viewDidLoad { [super viewDidLoad]; mapView = [[MKMapView alloc] initWithFrame:self.view.bounds]; mapView.showsUserLocation = TRUE; mapView.delegate = self; mapView.mapType = MKMapTypeStandard; mapView.zoomEnabled = YES; mapView.scrollEnabled = YES; mapView.userInteractionEnabled = YES; [mapView.userLocation setTitle:@"Nuvarande plats"]; [mapView.userLocation setSubtitle:@"Du är här"]; [self.view insertSubview:mapView atIndex:0]; self.locationManager = [[[CLLocationManager alloc] init] autorelease]; locationManager.delegate = self; locationManager.desiredAccuracy = kCLLocationAccuracyBest; [locationManager startUpdatingLocation]; [mapView release]; } -(void) locationManager: (CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{ NSLog (@"Position uppdateras" ); location = newLocation.coordinate; if (friZoom) { MKCoordinateRegion region; region.center.latitude = location.latitude; region.center.longitude= location.longitude; MKCoordinateSpan span; span.latitudeDelta = 0.01; span.longitudeDelta = 0.01; region.span = span; [mapView setRegion:region animated:TRUE];} } - (MKAnnotationView *)mapView:(MKMapView *)mapview viewForAnnotation:(id <MKAnnotation>)knappnal { if ([knappnal isKindOfClass:MKUserLocation.class]) { return nil; } MKPinAnnotationView *knappnalView = (MKPinAnnotationView*)[mapview dequeueReusableAnnotationViewWithIdentifier:@"annot"]; if (!knappnalView) { knappnalView = [[[MKPinAnnotationView alloc] initWithAnnotation:knappnal reuseIdentifier:@"annot"] autorelease]; knappnalView.pinColor = MKPinAnnotationColorRed; knappnalView.animatesDrop = YES; knappnalView.canShowCallout = YES; } else { knappnalView.annotation = knappnal; } return knappnalView; } - (IBAction)storeLocationInfo:(id) sender{ SparaPosition *position=[[SparaPosition alloc] initWithCoordinate:location]; [mapView addAnnotation:position]; savedPosition = location; } - (IBAction)visaPosition:(id)sender{ CLLocationCoordinate2D southWest =location; CLLocationCoordinate2D northEast =savedPosition; southWest.latitude = MIN(southWest.latitude, location.latitude); southWest.longitude = MIN(southWest.longitude, location.longitude); northEast.latitude = MAX(northEast.latitude, savedPosition.latitude); northEast.longitude = MAX(northEast.longitude, savedPosition.longitude); CLLocation *locSouthWest = [[CLLocation alloc] initWithLatitude:southWest.latitude longitude:southWest.longitude]; CLLocation *locNorthEast = [[CLLocation alloc] initWithLatitude:northEast.latitude longitude:northEast.longitude]; CLLocationDistance meters = [locSouthWest getDistanceFrom:locNorthEast]; MKCoordinateRegion region; region.center.latitude = (southWest.latitude + northEast.latitude) / 2.0; region.center.longitude = (southWest.longitude + northEast.longitude) / 2.0; region.span.latitudeDelta = meters / 111319.5; region.span.longitudeDelta = 0.0; region = [mapView regionThatFits:region]; [mapView setRegion:region animated:YES]; [locSouthWest release]; [locNorthEast release]; } Would really appreciate an answer!

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  • Monotouch MKMapKit - changing default map tiles

    - by cvista
    Hey I know that in the google maps API it's possible to replace the existing tiles with my own - and using their tile server - feed my own maps. i'm interested in doing this using monotouch - is there any way of doing this atm - or does anyone know of a way of achieving this any other way? w://

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  • How to check a character is alphabet or integer.

    - by user133611
    Hi All, In my project i have string suppose NSString* str = @"$ 120.00"; From the above string i am getting every individual character, Now i have to get all integres in the string i.e, $ is not a integer so i dont want that, "1" is a integer i want that like this . How can i do that can any one help me Thank you

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  • Can I use the whatthetrend.com API to get daily and weekly twitter trends?

    - by Charles S.
    The twitter API allows me to receive daily trends and weekly trends (in addition to current trends, of course) as either JSON or XML. Is there an equivalent with the whatthetrend.com API? I don't see a method/parameter at first glance but I wanted to see if anyone out there knew a way... http://api.whatthetrend.com/api There's a method to lookup trend definition by keyword so I guess I could use that based off the Twitter API but I'd rather just load all the data at once rather than have to remotely access the API every time I want to look up a definition. Thanks

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  • Confused by notation?

    - by fuzzygoat
    Would someone be so kind as to explain what is happening with the statement below. I an a bit puzzeled by <MKAnnotation> between id and mp, it not something I have seen before. id <MKAnnotation> mp = [annotationView annotation]; many thanks gary

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  • How to add View Controller with Tab Bar interfaced View Controller

    - by TechFusion
    I have created Window based Tab Bar controller app, One Tab Bar of viewController has been interfaced with WebVIew ..I am looking to create another view once touch event happened in that WebView.. //TabBarViewController.m - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { TabMainView *mainView = [[TabMainView alloc] init]; mainView.hidesBottomBarWhenPushed = YES; [self.navigationController pushViewController: mainView animated:YES]; [mainView release]; } I have created MainView, which is UIViewController Subclass. //TabMainView.m - (void)loadView { CGRect frame = CGRectMake(0.0, 0.0, 480, 320); WebView = [[[UIWebView alloc] initWithFrame:frame] autorelease]; WebView.backgroundColor = [UIColor whiteColor]; WebView.scalesPageToFit = YES; WebView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleTopMargin); WebView.autoresizesSubviews = YES; WebView.exclusiveTouch = YES; //self.WebView.UserInteractionEnabled = NO; WebView.clearsContextBeforeDrawing = YES; self.view = WebView; [WebView release]; } - (void)viewWillAppear:(BOOL)animated { [self.WebView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://www.apple.com"]]]; } Here when touch event happened then it is not passing control to TabMainView.m 's Viewload function although I am pushing it's view? TabBarView is also UIViewController subclass not a UINavigationController.

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  • White bar at the bottom of root view!

    - by Sam
    Hi, I have two view controllers in the app. When the app starts, the layout of the root view controller's view is just fine. When a button is clicked, the view controller switches to the other one - which shows fine too. However, when the view is switched back to the root view, the contents are shifted UP by about 20 pixels, leaving a white bar at the bottom! - and it was not there when the app had started. Has anyone seen this? Any idea what's going on there? Thanks, Sam.

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  • NSMutableArray withObject(UIImageView *)

    - by pureman
    I am trying to load an NSMutableArray with UIImageViews. Everything is going fine with that. Unfortunately, I have no idea how to use the objects when they are in the mutable array. Here is some code: UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; NSMutableArray *array = [NSMutableArray new]; [array loadWithObject:(UIImageView *)imageView]; [imageView release]; That kind of sets up what I've done. Here's what I want to do: [array objectAtIndex:5].center = GCRectMake(0, 0); but that doesn't work. How can I do this??

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