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  • how to add a function to that program, and call that function from the command line in the function

    - by user336291
    a#include "smallsh.h" /*include file for example*/ /*program buffers and work pointers*/ static char inpbuf[MAXBUF], tokbuf[2*MAXBUF], *ptr = inpbuf, *tok = tokbuf; userin(p) /*print prompt and read a line*/ char *p; { int c, count; /*initialization for later routines*/ ptr = inpbuf; tok = tokbuf; /*display prompt*/ printf("%s ",p); for(count = 0;;) { if((c = getchar()) == EOF) return(EOF); if(count<MAXBUF) inpbuf[count++] = c; if(c == '\n' && count <MAXBUF) { inpbuf[count] = '\0'; return(count); } /*if line too long restart*/ if(c == '\n') { printf("smallsh:input line too long\n"); count = 0; printf("%s",p); } } } gettok(outptr) /*get token and place into tokbuf*/ char **outptr; { int type; *outptr = tok; /*strip white space*/ for(;*ptr == ' ' || *ptr == '\t'; ptr++) ; *tok++ = *ptr; switch(*ptr++) { case '\n': type = EOL; break; case '&': type = AMPERSAND; break; case ';': type = SEMICOLON; break; case '#': type = POUND; break; default: type = ARG; while(inarg(*ptr)) *tok++ = *ptr++; } *tok++ = '\0'; return(type); } static char special[]= {' ', '\t', '&', ':', '\n', '\0'}; inarg(c) /*are we in an ordinary argument*/ char c; { char *wrk; for(wrk = special;*wrk != '\0';wrk++) if(c == *wrk) return(0); return(1); } #include "smallsh.h" procline() /*process input line*/ { char *arg[MAXARG+1]; /*pointer array for runcommand*/ int toktype; /*type of token in command*/ int narg; /*number of arguments so far*/ int type; /*FOREGROUND or BACKGROUND*/ for(narg = 0;;) { /*loop FOREVER*/ /*take action according to token type*/ switch(toktype = gettok(&arg[narg])) { case ARG: if(narg<MAXARG) narg++; break; case EOL: case SEMICOLON: case AMPERSAND: case POUND: type = (toktype == AMPERSAND) ? BACKGROUND : FOREGROUND; if(narg!=0) { arg[narg] = NULL; runcommand(arg, type); } if((toktype == EOL)||(toktype=POUND)) return; narg = 0; break; } } } #include "smallsh.h" /*execute a command with optional wait*/ runcommand(cline,where) char **cline; int where; { int pid, exitstat, ret; if((pid = fork()) <0) { perror("smallsh"); return(-1); } if(pid == 0) { /*child*/ execvp(*cline, cline); perror(*cline); exit(127); } /*code for parent*/ /*if background process print pid and exit*/ if(where == BACKGROUND) { printf("[Process id %d]\n", pid); return(0); } /*wait until process pid exists*/ while( (ret=wait(&exitstat)) != pid && ret != -1) ; return(ret == -1 ? -1 : exitstat); } #include "smallsh.h" char *prompt = "Command>"; /*prompt*/ main() { while(userin(prompt) != EOF) procline(); }

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  • Facebook Invalid OAuth access token signature trying to post an attachment to group wall from PHP

    - by Volodymyr B
    I am an administrator (manager role) of a Facebook Group. I created an app, and stored its id and secret. I want my app to be able to post something on the Facebook group's feed. But when I attempt to post, I get the error 190 Invalid OAuth access token signature, even though I able to successfully obtain the access_token with publish_stream and offline_access scopes. It has the form of NNNNNNNNNNNNNNN|XXXXXXXXXXXXXXXXXXXXXXXXXXX, where N is a number (15) and X is a letter or a number (27). What should I do more to get this accomplished? Here is the code I am using: public static function postToFB($message, $image, $link) { //Get App Token $token = self::getFacebookToken(); // Create FB Object Instance $facebook = new Facebook(array( 'appId' => self::fb_appid, 'secret' => self::fb_secret, 'cookie' => true )); //$token = $facebook->getAccessToken(); //Try to Publish on wall or catch the Facebook exception try { $attachment = array('access_token' => $token, 'message' => $message, 'picture' => $image, 'link' => $link, //'name' => '', //'caption' => '', 'description' => 'More...', //'actions' => array(array('name' => 'Action Text', 'link' => 'http://apps.facebook.com/xxxxxx/')) ); $result = $facebook->api('/'.self::fb_groupid.'/feed/', 'post', $attachment); } catch (FacebookApiException $e) { //If the post is not published, print error details echo '<pre>'; print_r($e); echo '</pre>'; } } Code which returns the token //Function to Get Access Token public static function getFacebookToken($appid = self::fb_appid, $appsecret = self::fb_secret) { $args = array( 'grant_type' => 'client_credentials', 'client_id' => $appid, 'client_secret' => $appsecret, 'redirect_uri' => 'https://www.facebook.com/connect/login_success.html', 'scope' => 'publish_stream,offline_access' ); $ch = curl_init(); $url = 'https://graph.facebook.com/oauth/access_token'; curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_HEADER, false); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $args); try { $data = curl_exec($ch); } catch (Exception $exc) { error_log($exc->getMessage()); } return json_encode($data); } If I uncomment $token = $facebook->getAccessToken(); in the posting code, it gives me yet another error (#200) The user hasn't authorized the application to perform this action. The token I get using developers.facebook.com/tools/explorer/ is of another form, much longer and with it I am able to post to the group page feed. How do I do it without copy/paste from Graph API Explorer and how do I post as a group instead of posting as a user? Thanks.

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  • 'C++ object destroyed' in QComboBox descendant editor in delegate

    - by Max
    Hi, all! I have modified combobox to hold colors, using QtColorCombo (http://qt.nokia.com/products/appdev/add-on-products/catalog/4/Widgets/qtcolorcombobox) as howto for the 'more...' button implementation details. It works fine in C++ and in PyQt on linux, but I get 'underlying C++ object was destroyed' when use this control in PyQt on Windows. It seels like the error happens when: ... # in constructor: self.activated.connect(self._emitActivatedColor) ... def _emitActivatedColor(self, index): if self._colorDialogEnabled and index == self.colorCount(): print '!!!!!!!!! QtGui.QColorDialog.getColor()' c = QtGui.QColorDialog.getColor() # <----- :( delegate fires 'closeEditor' print '!!!!!!!!! ' + c.name() if c.isValid(): self._numUserColors += 1 #at the next line currentColor() tries to access C++ layer and fails self.addColor(c, self.currentColor().name()) self.setCurrentIndex(index) ... Maybe console output will help. I've overridden event() in editor and got: ... MouseButtonRelease FocusOut Leave Paint Enter Leave FocusIn !!!!!!!!! QtGui.QColorDialog.getColor() WindowBlocked Paint WindowDeactivate !!!!!!!!! 'CloseEditor' fires! Hide HideToParent FocusOut DeferredDelete !!!!!!!!! #6e6eff ... Can someone explain, why there is such a different behaviour in the different environments, and maybe give a workaround to fix this. Here is minimal example: http://docs.google.com/Doc?docid=0Aa0otNVdbWrrZDdxYnF3NV80Y20yam1nZHM&hl=en

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  • How do I mock a method with an open array parameter in PascalMock?

    - by Oliver Giesen
    I'm currently in the process of getting started with unit testing and mocking for good and I stumbled over the following method that I can't seem to fabricate a working mock implementation for: function GetInstance(const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID = CID_DEFAULT): Boolean; (TImplContextID is just an alias for Integer) I thought it would have to look something like this: function TImplementationProviderMock.GetInstance( const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID): Boolean; begin Result := AddCall('GetInstance') .WithParams([@AIID, AContextID]) .ReturnsOutParams([AInstance]) .ReturnValue; end; But the compiler complains about the .ReturnsOutParams([AInstance]) saying "Bad argument type in variable type array constructor.". Also I haven't found a way to specify the open array parameter AArgs at all. Also, is using the @-notation for the TGUID-typed parameter the right way to go? Is it possible to mock this method with the current version of PascalMock at all? Update: I now realize I got the purpose of ReturnsOutParams completely wrong: It's intended to be used for populating the values to be returned when defining the expectations rather than for mocking the call itself. I now think the correct syntax for mocking the out parameter would probably have to look more like this: function TImplementationProviderMock.GetInstance( const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID): Boolean; var lCall: TMockMethod; begin lCall := AddCall('GetInstance').WithParams([@AIID, AContextID]); Pointer(AInstance) := lCall.OutParams[0]; Result := lCall.ReturnValue; end; The questions that remain are how to mock the open array parameter AArgs and whether passing the TGUID argument (i.e. a value type) by address will work out...

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  • Java KeyListener in separate class

    - by Chris
    So I have my main class here, where basically creates a new jframe and adds a world object to it. The world object is basically where all drawing and keylistening would take place... public class Blobs extends JFrame{ public Blobs() { super("Blobs :) - By Chris Tanaka"); setVisible(true); setResizable(false); setSize(1000, 1000); setIgnoreRepaint(true); setDefaultCloseOperation(EXIT_ON_CLOSE); add(new World()); } public static void main(String[] args) { new Blobs(); } } How exactly would you get key input from the world class? (So far I have my world class extending a jpanel and implementing a keylistener. In the constructor i addKeyListener(this). I also have these methods since they are auto implemented: public void keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_W) System.out.println("Hi"); } public void keyReleased(KeyEvent e) {} public void keyTyped(KeyEvent e) {} However this does not seem to work?

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  • Live wallpaper settings not applying

    - by Steve
    I have added settings to my live wallpaper but they are not being applied when changed. I would greatly appreciate it if someone could tell me why my settings are not being applied when changed. Here is my code: settings.xml <PreferenceCategory android:title="@string/more"> <PreferenceScreen android:title="@string/more"> <intent android:action="android.intent.action.VIEW" android:data="market://search?q=pub:PSP Demo Center" /> </PreferenceScreen> <ListPreference android:persistent="true" android:enabled="true" android:entries="@array/settings_light_number_options" android:title="@string/settings_light_number" android:key="light_power" android:summary="@string/settings_light_number_summary" android:defaultValue="3" android:entryValues="@array/settings_light_number_optionvalues" /> <ListPreference android:persistent="true" android:enabled="false" android:entries="@array/settings_speed_number_options" android:title="@string/settings_speed_number" android:key="speed" android:summary="@string/settings_speed_number_summary" android:defaultValue="10" android:entryValues="@array/settings_speed_number_optionvalues" /> <ListPreference android:persistent="true" android:enabled="false" android:entries="@array/settings_rotate_number_options" android:title="@string/settings_rotate_number" android:key="rotate" android:summary="@string/settings_rotate_number_summary" android:defaultValue="8000" android:entryValues="@array/settings_rotate_number_optionvalues" /> </PreferenceCategory> </PreferenceScreen> Settings.java public class GraffitiLWPSettings extends PreferenceActivity implements SharedPreferences .OnSharedPreferenceChangeListener { public static final String SHARED_PREFS_NAME = "wallpaper_settings"; protected void onCreate(Bundle icicle) { super.onCreate(icicle); getPreferenceManager(). setSharedPreferencesName(GraffitiLWP.SHARED_PREFS_NAME); addPreferencesFromResource(R.xml.settings); getPreferenceManager().getSharedPreferences(). registerOnSharedPreferenceChangeListener(this); } protected void onResume() { super.onResume(); } protected void onDestroy() { getPreferenceManager().getSharedPreferences() .unregisterOnSharedPreferenceChangeListener(this); super.onDestroy(); } public void onSharedPreferenceChanged(SharedPreferences sharedPreferences, String key) { } } wallpaper.java public class GraffitiLWP extends Wallpaper { private GraffitiLWPRenderer mRenderer; public static final String SHARED_PREFS_NAME = "wallpaper_settings"; public Engine onCreateEngine() { mRenderer = new GraffitiLWPRenderer(this); return new WallpaperEngine( this.getSharedPreferences(SHARED_PREFS_NAME, Context.MODE_PRIVATE), getBaseContext(), mRenderer); } } renderer.java public class GraffitiLWPRenderer extends RajawaliRenderer { private Animation3D mAnim; private BaseObject3D mCan; private SettingsUpdater settingsUpdater; //private SharedPreferences preferences; public GraffitiLWPRenderer(Context context) { super(context); setFrameRate(20); } public class SettingsUpdater implements SharedPreferences .OnSharedPreferenceChangeListener { private GraffitiLWPRenderer renderer; public SettingsUpdater(GraffitiLWPRenderer renderer) { this.renderer = renderer; } public void onSharedPreferenceChanged( SharedPreferences sharedPreferences, String key) { preferences.getInt("wallpaper_settings", 0); renderer.setSharedPreferences(preferences); } } public void initScene() { System.gc(); ALight light = new DirectionalLight(); light.setPower(this.preferences.getLong("light_power", 3)); light.setPosition(0, 0, -10); mCamera.setPosition(0, -1, -7); mCamera.setLookAt(0, 2, 0); mCamera.setFarPlane(1000); ObjParser parser = new ObjParser(mContext .getResources(), mTextureManager, R.raw.spraycan_obj); parser.parse(); mCan = parser.getParsedObject(); mCan.addLight(light); mCan.setScale(1.2f); addChild(mCan); Number3D axis = new Number3D(0, this.preferences.getLong("speed", 10), 0); axis.normalize(); mAnim = new RotateAnimation3D(axis, 360); mAnim.setDuration(this.preferences.getLong("rotate", 8000)); mAnim.setRepeatCount(Animation3D.INFINITE); mAnim.setInterpolator(new AccelerateDecelerateInterpolator()); mAnim.setTransformable3D(mCan); setSkybox(R.drawable.posz, R.drawable.posx, R.drawable.negz, R.drawable.negx, R.drawable.posy, R.drawable.negy); } public void onSurfaceCreated(GL10 gl, EGLConfig config) { settingsUpdater = new SettingsUpdater(this); this.preferences.registerOnSharedPreferenceChangeListener( settingsUpdater); settingsUpdater.onSharedPreferenceChanged(preferences, null); super.onSurfaceCreated(gl, config); mAnim.start(); } public void onDrawFrame(GL10 glUnused) { super.onDrawFrame(glUnused); mSkybox.setRotY(mSkybox.getRotY() + .5f); } } I know the code is long but I would greatly appreciate any help that someone could give me. Thank you.

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  • Textfield - what is wxTextCtrlNameStr?

    - by Wallter
    I'm trying to create a basic wxWidgets program with a text entry box, in the constructor there is a variable wxTextCtrlNameStr - in researching I can't seem to find wxTextCtrlNameStr? any help? wxTextCtrl(wxWindow* parent, wxWindowID id, const wxString& value = "", const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr) My Code: MainFrame::MainFrame(const wxString& title) : wxFrame(NULL, wxID_ANY, title) { wxButton * Centigrade = new wxButton(this, BUTTON_CENTIGRADE, _T("to Centigrade"), wxPoint(20, 20), wxDefaultSize, 0); wxButton * Fahrenheit = new wxButton(this, BUTTON_FAHRENHEIT, _T("to Fahrenheit"), wxPoint(20, 40), wxDefaultSize, 0); F_txt = new wxTextCtrl(this, TXT_F_Main, "0", wxDefaultPosition, wxDefaultSize, wxDefaultValidator, wxTextCtrlNameStr); /***********************************************/ C_txt = new wxTextCtrl(this, TXT_C_Main, "0", wxDefaultPosition, wxDefaultSize, wxDefaultValidator, wxTextCtrlNameStr); /***********************************************/ ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ...

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  • What happens when we combine RAII and GOTO ?

    - by Robert Gould
    I'm wondering, for no other purpose than pure curiosity (because no one SHOULD EVER write code like this!) about how the behavior of RAII meshes with the use of Goto (lovely idea isn't it). class Two { public: ~Two() { printf("2,"); } }; class Ghost { public: ~Ghost() { printf(" BOO! "); } }; void foo() { { Two t; printf("1,"); goto JUMP; } Ghost g; JUMP: printf("3"); } int main() { foo(); } When running the following code in VS2005 I get the following output: 1,2,3 BOO! However I imagined, guessed, hoped that 'BOO!' wouldn't actually appear as the Ghost should have never been instantiated (IMHO, because I don't know the actual expected behavior of this code). Any Guru out there knows what's up? Just realized that if I instantiate an explicit constructor for Ghost the code doesn't compile... class Ghost { public: Ghost() { printf(" HAHAHA! "); } ~Ghost() { printf(" BOO! "); } }; Ah, the mystery ...

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  • Jasmine testing coffeescript expect(setTimeout).toHaveBeenCalledWith

    - by Lee Quarella
    In the process of learning Jasmine, I've come to this issue. I want a basic function to run, then set a timeout to call itself again... simple stuff. class @LoopObj constructor: -> loop: (interval) -> #do some stuff setTimeout((=>@loop(interval)), interval) But I want to test to make sure the setTimeout was called with the proper args describe "loop", -> xit "does nifty things", -> it "loops at a given interval", -> my_nifty_loop = new LoopObj interval = 10 spyOn(window, "setTimeout") my_nifty_loop.loop(interval) expect(setTimeout).toHaveBeenCalledWith((-> my_nifty_loop.loop(interval)), interval) I get this error: Expected spy setTimeout to have been called with [ Function, 10 ] but was called with [ [ Function, 10 ] ] Is this because the (-> my_nifty_loop.loop(interval)) function does not equal the (=>@loop(interval)) function? Or does it have something to do with the extra square brackets around the second [ [ Function, 10 ] ]? Something else altogther? Where have I gone wrong?

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  • Returning object from function

    - by brainydexter
    I am really confused now on how and which method to use to return object from a function. I want some feedback on the solutions for the given requirements. Scenario A: The returned object is to be stored in a variable which need not be modified during its lifetime. Thus, const Foo SomeClass::GetFoo() { return Foo(); } invoked as: someMethod() { const Foo& l_Foo = someClassPInstance->GetFoo(); //... } Scneraio B: The returned object is to be stored in a variable which will be modified during its lifetime. Thus, void SomeClass::GetFoo(Foo& a_Foo_ref) { a_Foo_ref = Foo(); } invoked as: someMethod() { Foo l_Foo; someClassPInstance-GetFoo(l_Foo); //... } I have one question here: Lets say that Foo cannot have a default constructor. Then how would you deal with that in this situation, since we cant write this anymore: Foo l_Foo Scenario C: Foo SomeClass::GetFoo() { return Foo(); } invoked as: someMethod() { Foo l_Foo = someClassPInstance->GetFoo(); //... } I think this is not the recommended approach since it would incur constructing extra temporaries. What do you think ? Also, do you recommend a better way to handle this instead ?

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  • Immutable classes in C++

    - by ereOn
    Hi, In one of my projects, I have some classes that represent entities that cannot change once created, aka. immutable classes. Example : A class RSAKey that represent a RSA key which only has const methods. There is no point changing the existing instance: if you need another one, you just create one. My objects sometimes are heavy and I enforced the use of smart pointers to avoid copy. So far, I have the following pattern for my classes: class RSAKey : public boost::noncopyable, public boost::enable_shared_from_this<RSAKey> { public: /** * \brief Some factory. * \param member A member value. * \return An instance. */ static boost::shared_ptr<const RSAKey> createFromMember(int member); /** * \brief Get a member. * \return The member. */ int getMember() const; private: /** * \brief Constructor. * \param member A member. */ RSAKey(int member); /** * \brief Member. */ const int m_member; }; So you can only get a pointer (well, a smart pointer) to a const RSAKey. To me, it makes sense, because having a non-const reference to the instance is useless (it only has const methods). Do you guys see any issue regarding this pattern ? Are immutable classes something common in C++ or did I just created a monster ? Thank you for your advices !

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  • KeyStore, HttpClient, and HTTPS: Can someone explain this code to me?

    - by stormin986
    I'm trying to understand what's going on in this code. KeyStore trustStore = KeyStore.getInstance(KeyStore.getDefaultType()); FileInputStream instream = new FileInputStream(new File("my.keystore")); try { trustStore.load(instream, "nopassword".toCharArray()); } finally { instream.close(); } SSLSocketFactory socketFactory = new SSLSocketFactory(trustStore); Scheme sch = new Scheme("https", socketFactory, 443); httpclient.getConnectionManager().getSchemeRegistry().register(sch); My Questions: trustStore.load(instream, "nopassword".toCharArray()); is doing what exactly? From reading the documentation load() will load KeyStore data from an input stream (which is just an empty file we just created), using some arbitrary "nopassword". Why not just load it with null as the InputStream parameter and an empty string as the password field? And then what is happening when this empty KeyStore is being passed to the SSLSocketFactory constructor? What's the result of such an operation? Or -- is this simply an example where in a real application you would have to actually put a reference to an existing keystore file / password?

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  • How is a functional programming-based javascript app laid out?

    - by user321521
    I've been working with node.js for awhile on a chat app (I know, very original, but I figured it'd be a good learning project). Underscore.js provides a lot of functional programming concepts which look interesting, so I'd like to understand how a functional program in javascript would be setup. From my understanding of functional programming (which may be wrong), the whole idea is to avoid side effects, which are basically having a function which updates another variable outside of the function so something like var external; function foo() { external = 'bar'; } foo(); would be creating a side effect, correct? So as a general rule, you want to avoid disturbing variables in the global scope. Ok, so how does that work when you're dealing with objects and what not? For example, a lot of times, I'll have a constructor and an init method that initializes the object, like so: var Foo = function(initVars) { this.init(initVars); } Foo.prototype.init = function(initVars) { this.bar1 = initVars['bar1']; this.bar2 = initVars['bar2']; //.... } var myFoo = new Foo({'bar1': '1', 'bar2': '2'}); So my init method is intentionally causing side effects, but what would be a functional way to handle the same sort of situation? Also, if anyone could point me to either a python or javascript source code of a program that tries to be as functional as possible, that would also be much appreciated. I feel like I'm close to "getting it", but I'm just not quite there. Mainly I'm interested in how functional programming works with traditional OOP classes concept (or does away with it for something different if that's the case).

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  • SCJP Book, IO section: Is this a typo or is there a reason it would look like this?

    - by iamchuckb
    My question is about line 4, where the new PrintWriter is created with the constructor taking the FileWriter fw as a parameter. I don't understand the use of chaining the BufferedWriter bw to FileWriter if it isn't used later on in the actual writing. Can Java apply chaining in a way that bw still somehow affects the rest of the program? 16. try { 17. FileWriter fw = new FileWriter(test); 18. BufferedWriter bw = new BufferedWriter(fw, 1024); 19. PrintWriter out = new PrintWriter(fw); 20. out.println("<html><body><h1>"); 21. out.println(args[0]); 22. out.println("</h1></body></html>"); 23. out.close(); 24. bw.close(); 25. fw.close(); 26. }catch(IOException e) { 27. e.printStackTrace(); 28. } I think it is probably a typo and they meant to use bw as the parameter for PrintWriter out but like the title says, I'm new to this. Thanks to all in advance.

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  • Make Errors: Missing Includes in C++ Script?

    - by Abs
    Hello all, I just got help in how to compile this script a few mintues ago on SO but I have managed to get errors. I am only a beginner in C++ and have no idea what the below erros means or how to fix it. This is the script in question. I have read the comments from some users suggesting they changed the #include parts but it seems to be exactly what the script has, see this comment. [root@localhost wkthumb]# qmake-qt4 && make g++ -c -pipe -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i386 -mtune=generic -fasynchronous-unwind-tables -Wall -W -D_REENTRANT -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/lib/qt4/mkspecs/linux-g++ -I. -I/usr/include/QtCore -I/usr/include/QtGui -I/usr/include -I. -I. -I. -o main.o main.cpp main.cpp:5:20: error: QWebView: No such file or directory main.cpp:6:21: error: QWebFrame: No such file or directory main.cpp:8: error: expected constructor, destructor, or type conversion before ‘*’ token main.cpp:11: error: ‘QWebView’ has not been declared main.cpp: In function ‘void loadFinished(bool)’: main.cpp:18: error: ‘view’ was not declared in this scope main.cpp:18: error: ‘QWebSettings’ has not been declared main.cpp:19: error: ‘QWebSettings’ has not been declared main.cpp:20: error: ‘QWebSettings’ has not been declared main.cpp: In function ‘int main(int, char**)’: main.cpp:42: error: ‘view’ was not declared in this scope main.cpp:42: error: expected type-specifier before ‘QWebView’ main.cpp:42: error: expected `;' before ‘QWebView’ make: *** [main.o] Error 1 I have the web kit on my Fedora Core 10 machine: qt-4.5.3-9.fc10.i386 qt-devel-4.5.3-9.fc10.i386 Thanks all for any help

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  • Java inheritance and super() isn't working as expected

    - by dwwilson66
    For a homework assignment, I'm working with the following. It's an assigned class structure, I know it's not the best design by a long shot. Class | Extends | Variables -------------------------------------------------------- Person | None | firstName, lastName, streetAddress, zipCode, phone CollegeEmployee | Person | ssn, salary,deptName Faculty | CollegeEmployee | tenure(boolean) Student | person | GPA,major So in the Faculty class... public class Faculty extends CollegeEmployee { protected String booleanFlag; protected boolean tenured; public Faculty(String firstName, String lastName, String streetAddress, String zipCode, String phoneNumber,String ssn, String department,double salary) { super(firstName,lastName,streetAddress,zipCode,phoneNumber, ssn,department,salary); String booleanFlag = JOptionPane.showInputDialog (null, "Tenured (Y/N)?"); if(booleanFlag.equals("Y")) tenured = true; else tenured = false; } } It was my understanding that super() in Faculty would allow access to the variables in CollegeEmployee as well as Person. With the code above, it compiles fine when I ONLY include the Person variables. As soon as I try to use ssn, department, or salary I get the following compile errors. Faculty.java:15: error: constructor CollegeEmployee in class CollegeEmployee can not be applied to the given types: super(firstName,lastName,streetAddress,zipCode,phoneNumber,ssn,department,salary); ^ Required: String,String,String,String,String Found: String,String,String,String,String,String,String,String reason: actual and formal argument lists differ in length I'm completely confused by this error...which is the actual and formal? Person has five arguments, CollegeEmployee has 3, so my guess is that something's funky with how the parameters are being passed...but I'm not quite sure where to begin fixing it. What am I missing?

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  • Architecting ASP.net MVC App to use repositories and services

    - by zaladane
    Hello, I recently started reading about ASP.net MVC and after getting excited about the concept, i started to migrate all my webform project to MVC but i am having a hard time keeping my controller skinny even after following all the good advices out there (or maybe i just don't get it ... ). The website i deal with has Articles, Videos, Quotes ... and each of these entities have categories, comments, images that can be associated with it. I am using Linq to sql for database operations and for each of these Entities, i have a Repository, and for each repository, i create a service to be used in the controller. so i have - ArticleRepository ArticleCategoryRepository ArticleCommentRepository and the corresponding service ArticleService ArticleCategoryService ... you see the picture. The problem i have is that i have one controller for article,category and comment because i thought that having ArticleController handle all of that might make sense, but now i have to pass all of the services needed to the Controller constructor. So i would like to know what it is that i am doing wrong. Are my services not designed properly? should i create Bigger service to encapsulate smaller services and use them in my controller? or should i have an articleCategory Controller and an articleComment Controller? A page viewed by the user is made of all of that, thee article to be viewed,the comments associated with it, a listing of the categories to witch it applies ... how can i efficiently break down the controller to keep it "skinny" and solve my headache? Thank you! I hope my question is not too long to be read ...

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  • Access modifiers - Property on business objects - getting and setting

    - by Mike
    Hi, I am using LINQ to SQL for the DataAccess layer. I have similar business objects to what is in the data access layer. I have got the dataprovider getting the message #23. On instantiation of the message, in the message constructor, it gets the MessageType and makes a new instance of MessageType class and fills in the MessageType information from the database. Therefore; I want this to get the Name of the MessageType of the Message. user.Messages[23].MessageType.Name I also want an administrator to set the MessageType user.Messages[23].MessageType = MessageTypes.LoadType(3); but I don't want the user to publicly set the MessageType.Name. But when I make a new MessageType instance, the access modifier for the Name property is public because I want to set that from an external class (my data access layer). I could change this to property to internal, so that my class can access it like a public variable, and not allow my other application access to modify it. This still doesn't feel right as it seems like a public property. Are public access modifiers in this situation bad? Any tips or suggestions would be appreciated. Thanks.

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  • Is context:annotation-config an alternative to @AutoWired?

    - by Antacid
    Is it correct that I can put context:annotation-config in my XML config and it will automatically inject the bean class without needing any annotations? So instead of using these annotation types: public class Mailman { private String name; @Autowired private Parcel Parcel; public Mailman(String name) { this.name = name; } @Autowired public void setParcel(Parcel Parcel) { this.Parcel = Parcel; } @Autowired public void directionsToParcel(Parcel Parcel) { this.Parcel = Parcel; } } I would just need to write this: <beans ... > <bean id="mailMan" class="MailMan"> <constructor-arg value="John Doe"/> </bean> <bean id="parcel" class="Parcel" /> <context:annotation-config /> </beans> and then my MailMan class would look a lot simpler without the need for annotations: public class Mailman { private String name; private Parcel Parcel; public Mailman(String name) { this.name = name; } }

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  • Mutual class instances in C++

    - by SepiDev
    Hi guys. What is the issue with this code? Here we have two files: classA.h and classB.h classA.h: #ifndef _class_a_h_ #define _class_a_h_ #include "classB.h" class B; //???? class A { public: A() { ptr_b = new B(); //???? } virtual ~A() { if(ptr_b) delete ptr_b; //???? num_a = 0; } int num_a; B* ptr_b; //???? }; #endif //_class_a_h_ classB.h: #ifndef _class_b_h_ #define _class_b_h_ #include "classA.h" class A; //???? class B { public: B() { ptr_a = new A(); //???? num_b = 0; } virtual ~B() { if(ptr_a) delete ptr_a; //???? } int num_b; A* ptr_a; //???? }; #endif //_class_b_h_ when I try to compile it, the compiler (g++) says: classB.h: In constructor ‘B::B()’: classB.h:12: error: invalid use of incomplete type ‘struct A’ classB.h:6: error: forward declaration of ‘struct A’ classB.h: In destructor ‘virtual B::~B()’: classB.h:16: warning: possible problem detected in invocation of delete operator: classB.h:16: warning: invalid use of incomplete type ‘struct A’ classB.h:6: warning: forward declaration of ‘struct A’ classB.h:16: note: neither the destructor nor the class-specific operator delete will be called, even if they are declared when the class is defined.

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  • How to create a generic C free function .

    - by nomemory
    I have some C structures related to a 'list' data structure. They look like this. struct nmlist_element_s { void *data; struct nmlist_element_s *next; }; typedef struct nmlist_element_s nmlist_element; struct nmlist_s { void (*destructor)(void *data); int (*cmp)(const void *e1, const void *e2); unsigned int size; nmlist_element *head; nmlist_element *tail; }; typedef struct nmlist_s nmlist; This way I can have different data types being hold in "nmlist_element-data" . The "constructor" (in terms of OOP) has the following signature: nmlist *nmlist_alloc(void (*destructor)(void *data)); Where "destructor" is specific function that de-allocated "data" (being hold by the nmlist_element). If I want to have a list containing integers as data, my "destructor" would like this: void int_destructor(void *data) { free((int*)data); } Still i find it rather "unfriendly" for me to write a destructor functions for every simple primitive data type. So is there a trick to write something like this ? (for primitives): void "x"_destructor(void *data, "x") { free(("x" *)data); } PS: I am not a macro fan myself, and in my short experience regarding C, i don't use them, unless necessary.

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  • Why don't I just build the whole web app in Javascript and Javascript HTML Templates?

    - by viatropos
    I'm getting to the point on an app where I need to start caching things, and it got me thinking... In some parts of the app, I render table rows (jqGrid, slickgrid, etc.) or fancy div rows (like in the New Twitter) by grabbing pure JSON and running it through something like Mustache, jquery.tmpl, etc. In other parts of the app, I just render the info in pure HTML (server-side HAML templates), and if there's searching/paginating, I just go to a new URL and load a new HTML page. Now the problem is in caching and maintainability. On one hand I'm thinking, if everything was built using Javascript HTML Templates, then my app would serve just an HTML layout/shell, and a bunch of JSON. If you look at the Facebook and Twitter HTML source, that's basically what they're doing (95% json/javascript, 5% html). This would make it so my app only needed to cache JSON (pages, actions, and/or records). Which means you'd hit the cache no matter if you were some remote api developer accessing a JSON api, or the strait web app. That is, I don't need 2 caches, one for the JSON, one for the HTML. That seems like it'd cut my cache store down in half, and streamline things a little bit. On the other hand, I'm thinking, from what I've seen/experienced, generating static HTML server-side, and caching that, seems to be much better performance wise cross-browser; you get the graphics instantly and don't have to wait that split-second for javascript to render it. StackOverflow seems to do everything in plain HTML, and you can tell... everything appears at once. Notice how though on twitter.com, the page is blank for .5-1 seconds, and the page chunks in: the javascript has to render the json. The downside with this is that, for anything dynamic (like endless scrolling, or grids), I'd have to create javascript templates anyway... so now I have server-side HAML templates, client-side javascript templates, and a lot more to cache. My question is, is there any consensus on how to approach this? What are the benefits and drawbacks from your experience of mixing the two versus going 100% with one over the other? Update: Some reasons that factor into why I haven't yet made the decision to go with 100% javascript templating are: Performance. Haven't formally tested, but from what I've seen, raw html renders faster and more fluidly than javascript-generated html cross-browser. Plus, I'm not sure how mobile devices handle dynamic html performance-wise. Testing. I have a lot of integration tests that work well with static HTML, so switching to javascript-only would require 1) more focused pure-javascript testing (jasmine), and 2) integrating javascript into capybara integration tests. This is just a matter of time and work, but it's probably significant. Maintenance. Getting rid of HAML. I love HAML, it's so easy to write, it prints pretty HTML... It makes code clean, it makes maintenance easy. Going with javascript, there's nothing as concise. SEO. I know google handles the ajax /#!/path, but haven't grasped how this will affect other search engines and how older browsers handle it. Seems like it'd require a significant setup.

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  • Accessing Web.config directly in ASP.NET MVC 1

    - by Neil T.
    I'm trying to implement integration testing in my ASP.NET MVC 1.0 solution. The technologies in use are LINQ-to-SQL, NUnit and WatiN. I recently discovered a pattern that will allow me to create a testing version of the database on the fly without modifying the development version of the database. I needed this behavior in order to run my user interface tests in WatiN that may modify the database. The plan is to modify the connection string in the Web.config file, and pass that new connection string to the DataContext constructor. This way, I don't have to add routes or modify my URLs in order to perform the integration testing. I've set up the project so that the test setup can modify the connection string to point to the test database when the tests are running. The connection string is stored in web.config. The problem I'm having is that when I try to run the tests, I get a NullReferenceException when trying to access the HTTPContext. From everything that I have read so far, the HTTPContext is only available within the context of a controller. Here is the code for the property that is supposed to give me the reference to the Web.config file: private System.Configuration.Configuration WebConfig { get { ExeConfigurationFileMap fileMap = new ExeConfigurationFileMap(); // NullReferenceException occurs on this line. fileMap.ExeConfigFilename = HttpContext.Current.Server.MapPath("~\\web.config"); System.Configuration.Configuration config = ConfigurationManager.OpenMappedExeConfiguration(fileMap, ConfigurationUserLevel.None); return config; } } Is there something that I am missing in order to make this work? Is there a better way to accomplish what I'm trying to achieve?

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  • Retrieve XML from URL

    - by Pl4za
    I am having some problems retrieving a xml from url with the following code: private static String getAlbumArt(String artistName, String albumName){ try{ XMLParser xml_parser = new XMLParser(); String xml = xml_parser.getXmlFromUrl(getAlbumURL(artistName, albumName)); Document doc = xml_parser.getDomElement(xml); NodeList N = doc.getElementsByTagName("album"); Node node = N.item(0); NodeList N2 = node.getChildNodes(); System.out.println("1------"); for (int i = 0; i < N2.getLength(); i++) { Node detailNode = N2.item(i); if (detailNode.getNodeType() == Node.ELEMENT_NODE) { System.out.println("2------"); if (detailNode.getNodeName().equalsIgnoreCase("image")) { String sizeVal = ((Element) detailNode).getAttribute("size"); String url = detailNode.getTextContent(); if (sizeVal.equalsIgnoreCase("large")) { return url; } } } } } catch (Exception e){ } return null; } The xml function which i call in the above code: public String getXmlFromUrl(String url) { String xml = null; try { DefaultHttpClient httpClient = new DefaultHttpClient(); HttpPost httpPost = new HttpPost(url); HttpResponse httpResponse = httpClient.execute(httpPost); HttpEntity httpEntity = httpResponse.getEntity(); xml = EntityUtils.toString(httpEntity); } catch (UnsupportedEncodingException e) { e.printStackTrace(); } catch (ClientProtocolException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } return xml; } getAlbumURL: public static String getAlbumURL(String artist, String album){ return URL_METHOD + METHOD_GETALBUM + AMPERSAND + API_KEY + AMPERSAND + PARAM_ARTIST + artist + AMPERSAND + PARAM_ALBUM + album; } XMLparser: public class XMLParser { // constructor public XMLParser() { } //Get XML from URL public String getXmlFromUrl(String url) { String xml = null; try { DefaultHttpClient httpClient = new DefaultHttpClient(); HttpPost httpPost = new HttpPost(url); HttpResponse httpResponse = httpClient.execute(httpPost); HttpEntity httpEntity = httpResponse.getEntity(); xml = EntityUtils.toString(httpEntity); } catch (UnsupportedEncodingException e) { e.printStackTrace(); } catch (ClientProtocolException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } return xml; } //Get dom element public Document getDomElement(String xml){ Document doc = null; DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); try { DocumentBuilder db = dbf.newDocumentBuilder(); InputSource is = new InputSource(); is.setCharacterStream(new StringReader(xml)); doc = db.parse(is); } catch (ParserConfigurationException e) { Log.e("Error: ", e.getMessage()); return null; } catch (SAXException e) { Log.e("Error: ", e.getMessage()); return null; } catch (IOException e) { Log.e("Error: ", e.getMessage()); return null; } return doc; } //Get nod element public final String getElementValue(Node elem ) { Node child; if( elem != null){ if (elem.hasChildNodes()){ for( child = elem.getFirstChild(); child != null; child = child.getNextSibling() ){ if( child.getNodeType() == Node.TEXT_NODE ){ return child.getNodeValue(); } } } } return ""; } //Get element value public String getValue(Element item, String str) { NodeList nlList = item.getElementsByTagName(str).item(0).getChildNodes(); Node nValue = (Node) nlList.item(0); return nValue.getNodeValue(); } } Any ideas ? I seriously don't know what is wrong.. I used this before and it worked.

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  • Which design pattern is most appropriate?

    - by Anon
    Hello, I want to create a class that can use one of four algorithms (and the algorithm to use is only known at run-time). I was thinking that the Strategy design pattern sounds appropriate, but my problem is that each algorithm requires slightly different parameters. Would it be a bad design to use strategy, but pass in the relevant parameters into the constructor?. Here is an example (for simplicity, let's say there are only two possible algorithms) ... class Foo { private: // At run-time the correct algorithm is used, e.g. a = new Algorithm1(1); AlgorithmInterface* a; }; class AlgorithmInterface { public: virtual void DoSomething = 0; }; class Algorithm1 : public AlgorithmInterface { public: Algorithm1( int i ) : value(i) {} virtual void DoSomething(){ // Does something with int value }; int value; }; class Algorithm2 : public AlgorithmInterface { public: Algorithm2( bool b ) : value(b) {} virtual void DoSomething(){ // Do something with bool value }; bool value; };

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