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  • Passing Data to Multi Threads

    - by alaamh
    I study this code from some book: #include <pthread.h> #include <stdio.h> /* Parameters to print_function. */ struct char_print_parms { /* The character to print. */ char character; /* The number of times to print it. */ int count; }; /* Prints a number of characters to stderr, as given by PARAMETERS, which is a pointer to a struct char_print_parms. */ void* char_print(void* parameters) { /* Cast the cookie pointer to the right type. */ struct char_print_parms* p = (struct char_print_parms*) parameters; int i; for (i = 0; i < p->count; ++i) fputc(p->character, stderr); return NULL; } /* The main program. */ int main() { pthread_t thread1_id; pthread_t thread2_id; struct char_print_parms thread1_args; struct char_print_parms thread2_args; /* Create a new thread to print 30,000 ’x’s. */ thread1_args.character = 'x'; thread1_args.count = 30000; pthread_create(&thread1_id, NULL, &char_print, &thread1_args); /* Create a new thread to print 20,000 o’s. */ thread2_args.character = 'o'; thread2_args.count = 20000; pthread_create(&thread2_id, NULL, &char_print, &thread2_args); usleep(20); return 0; } after running this code, I see different result each time. and some time corrupted result. what is wrong and what the correct way to do that?

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  • Not Understanding Basics Of Dynamic DataBinding (bindPropety) In Flex

    - by Joshua
    I need to dynamically bind properties of components created at runtime. In this particular case please assume I need to use bindProperty. I don't quite understand why the following simplistic test is failing (see code). When I click the button, the label text does not change. I realize that there are simpler ways to go about this particular example using traditional non-dynamic binding, but I need to understand it in terms of using bindProperty. Can someone please help me understand what I'm missing? <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:ns1="Tools.*" minWidth="684" minHeight="484" xmlns:ns2="*" creationComplete="Init();"> <mx:Script> <![CDATA[ import mx.collections.ArrayCollection; import mx.binding.utils.*; public var Available:ArrayCollection=new ArrayCollection(); public function get Value():String { return (Available.getItemAt(0).toString()); } public function Init():void { Available.addItemAt('Before', 0); BindingUtils.bindProperty(Lab, 'text', this, 'Value'); } public function Test():void { Available.setItemAt('After', 0); } ]]> </mx:Script> <mx:Label x="142" y="51" id="Lab"/> <mx:Button x="142" y="157" label="Button" click="Test();"/> </mx:WindowedApplication> Thanks in advance.

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  • Please help! Delegate returns null via Dipendency Injection.

    - by Raj Aththanayake
    Can someone please help? I use Google code’s Moq framework for mocking within my Unit Tests and Unity for Dependency Injection. In my Test class private Mock<ICustomerSearchService> CustomerSearchServiceMock = null; private CustomerService customerService = null; private void SetupMainData() { CustomerSearchServiceMock = new Mock<ICustomerSearchService>(); customerService = new CustomerService (); // CustomerSearchService is a property in CustomerService and dependency is configuered via Unity customerService.CustomerSearchService = CustomerSearchServiceMock.Object; Customer c = new Customer () { ID = "AT" }; CustomerSearchServiceMock.Setup(s => s.GetCustomer(EqualsCondition)).Returns(c); } [TestMethod] public void GetCustomerData_Test_Method() { SetupMainData() var customer = customerService.GetCustomerData("AT"); } public static bool EqualsCondition(Customer customer) { return customer.ID.Equals("AT"); } In my Test class CustomerService class public class CustomerService : ICustomerService { [Dependency] public ICustomerSearchService CustomerSearchService { get; set; } public IEnumerable<SomeObject> GetCustomerData(string custID) { I GET Null for customer ?????} var customer = CustomerSearchService.GetCustomer (c => c.ID.Equals(custID)); //Do more things } } When I debug the code I can see CustomerSearchService has a proxy object, but the customer returns as null. Any ideas? Or is there something missing here? Note: ICustomerSearchService I have implemented below method. Customer GetCustomer(Func<Customer, bool> predicate);

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  • C# XML Documentation Compiler Warning

    - by ImperialLion
    I am curious as to why I get a compiler warning in the following situation. /// <summary>This is class A /// </summary> public class A { /// <summary>This is the documentation for Method A /// </summary> public void MethodA() { //Do something } } /// <summary>This is class B /// </summary> public class B : A { /// <summary>This does something that I want to /// reference <see cref="MethodA"/> /// </summary> public void MethodB() { //Do something } } The warning states that "XML comment on 'B.MethodB()' has cref attribute 'MethodA' that could not be resolved." If B inherits from A shouldn't the compiler be able to see that method when generating the documentation without me specifying the parent class in the cref? If I change the cref to be cref="A.MethodA()" it works fine, but it seems like that's unnecessary and is a pain to do, especially if I have to go up more than one level. As a note to anyone testing this you have to be sure to "XML documentation file" checked in the Properties - Build in order to see the warning.

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  • Multiple locking task (threading)

    - by Archeg
    I need to implement the class that should perform locking mechanism in our framework. We have several threads and they are numbered 0,1,2,3.... We have a static class called ResourceHandler, that should lock these threads on given objects. The requirement is that n Lock() invokes should be realeased by m Release() invokes, where n = [0..] and m = [0..]. So no matter how many locks was performed on single object, only one Release call is enough to unlock all. Even further if o object is not locked, Release call should perform nothing. Also we need to know what objects are locked on what threads. I have this implementation: public class ResourceHandler { private readonly Dictionary<int, List<object>> _locks = new Dictionary<int, List<object>>(); public static ResourceHandler Instance {/* Singleton */} public virtual void Lock(int threadNumber, object obj) { Monitor.Enter(obj); if (!_locks.ContainsKey(threadNumber)) {_locks.Add(new List<object>());} _locks[threadNumber].Add(obj); } public virtual void Release(int threadNumber, object obj) { // Check whether we have threadN in _lock and skip if not var count = _locks[threadNumber].Count(x => x == obj); _locks[threadNumber].RemoveAll(x => x == obj); for (int i=0; i<count; i++) { Monitor.Exit(obj); } } // ..... } Actually what I am worried here about is thread-safety. I'm actually not sure, is it thread-safe or not, and it's a real pain to fix that. Am I doing the task correctly and how can I ensure that this is thread-safe?

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  • C++ map performance - Linux (30 sec) vs Windows (30 mins) !!!

    - by sonofdelphi
    I need to process a list of files. The processing action should not be repeated for the same file. The code I am using for this is - using namespace std; vector<File*> gInputFileList; //Can contain duplicates, File has member sFilename map<string, File*> gProcessedFileList; //Using map to avoid linear search costs void processFile(File* pFile) { File* pProcessedFile = gProcessedFileList[pFile->sFilename]; if(pProcessedFile != NULL) return; //Already processed foo(pFile); //foo() is the action to do for each file gProcessedFileList[pFile->sFilename] = pFile; } void main() { size_t n= gInputFileList.size(); //Using array syntax (iterator syntax also gives identical performance) for(size_t i=0; i<n; i++){ processFile(gInputFileList[i]); } } The code works correctly, but... My problem is that when the input size is 1000, it takes 30 minutes - HALF AN HOUR - on Windows/Visual Studio 2008 Express (both Debug and Release builds). For the same input, it takes only 40 seconds to run on Linux/gcc! What could be the problem? The action foo() takes only a very short time to execute, when used separately. Should I be using something like vector::reserve for the map?

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  • View Controller Question

    - by user341444
    First off I'm new at programming. I'm creating an app with one navigation bar controller. The app is pretty basic except for a quiz section that is comprised of 12 xibs. As the users takes the quiz a new xib is pushed onto the stack. I want to create a button that takes the user back to the home screen if they do not want to complete the quiz. The back button takes them to the previous xib which could be 11 deep. Is it possible to dismiss the modal views and reload the rootView controller? Here's the code from my delegate @synthesize window; @synthesize navigationController; (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } (void)dealloc { [window release]; [navigationController release]; [super dealloc]; } This is how I'm pushing new xibs onto the stack (IBAction) showTesting: (id)sender { Testing *varTesting = [[[Testing alloc] initWithNibName:@"Testing" bundle:nil] autorelease]; [[self navigationController] pushViewController:varTesting animated: YES]; } Any help would be greatly appreciated. Thanks

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  • update portlet without refreshing portal page

    - by mike
    I'm trying to create a simple agena portlet. Now I've developed a basic one using spring-portlet-mvc, it allows you to navigate to the next and previous month with thusly named links that invoke a previousMonth or nextMonth function in my controller. Now the problem I'm having is that this navigation causes my whole page to refresh. Now I was wondering what the best way to fix this was. I've been looking around a bit and it looks like jquery/ajax will do the trick, but since I don't have any experience yet with that technology I was wondering if anyone had any pointers/better ideas to solve my problem.

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  • how do i call methods from another class in android?

    - by Phani Gargey
    I have two classes in question. Both extend Activity. Class A public void displayinfo() { setContentView(R.layout.dynamicinfo); //Add some buttons dynamically here //do some processing // move on to Class B } In Class B: I want to go back to Class A state in UI if BACK button is pressed. Class B //Register a listener for this button Backbutton.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { Log.i("setOnClickListener", "Pressed Back Button "); Toast.makeText(mycontext, "Pressed Back Button", Toast.LENGTH_SHORT).show(); //HERE I want to go back class's function in UI as well as restoring the sttae for that screen. } how do I do that? I looked around some questions. they did not answer clearly what I am looking for.hence the posting. thanks.I think I was adding my own Back button on the Layout I created in the Class B's UI Screen --not using the regular "Back" button on the key board. May be that was the problem.

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  • iPhone app getting XML then refreshing it at intervals...

    - by user157733
    I have an app which gets some data from the web via an XML document. I have this working fine and have followed apples SeismicXML example (uses NSURLRequest etc). I am very new to this so I have to admit that I do not totally understand all the code that gets the XML - but it is working. My problem is that my app may be running for some time so I want to be able to refresh the XML every now and again and check to see if it is different. If it is different I need to update my contents. Basically this means my questions are.... Is there a standard way of doing this? I was thinking of creating a timer to call the function which parses the XML but I can't figure out which function to call. If anyone can give me any pointers or even better examples of this it would be fab. Thanks

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  • Can I subscribe to window-docking events in windows 7 from C#

    - by www.mortenbock.dk
    Hi. I am wondering if it is possible to create an application that could receive a notification when any other application/window is docked with the new windows 7 docking feature (f.ex. Winkey + left arrow) The purpose of my application would be to set up custom rules for certain windows. So for example if I am using Chrome and I press the Win+LEFT keys, then my application would receive a notification, and would be able to say that the window should not resize to 50% of the screen, but should use 70%. I am not very familiar with writing windows applications (mostly do web), so any pointers at how this might be achieved are very welcome. Thanks.

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  • question about siftdown operation on heap

    - by davit-datuashvili
    i have following pseudo code which execute siftdown operation on heap array suppose is x void siftdown(int n) pre heap(2,n) && n>=0 post heap(1,n) i=1; loop /*invariant heap(1,n) except perhaps between i and it's (0,1,or 2) children*/ c=2*i; if (c>n) break; // c is left child of i if (c+1)<=n /* c+1 is rigth child of i if (x[c+1]<x[c]) c++ /* c is lesser child of i if (x[i]<=x[c]) break; swap(c,i) i=c; i have wrote following code is it correct? public class siftdown{ public static void main(String[]args){ int c; int n=9; int a[]=new int[]{19,100,17,2,7,3,36,1,25}; int i=1; while (i<n){ c=2*i; if (c>n) break; //c is the left child of i if (c+1<=n) //c+1 ir rigth child of i if (a[c+1]<a[c]) c++; if (a[i]<=a[c]) break; int t=a[c]; a[c]=a[i]; a[i]=t; i=c; } for (int j=0;j<a.length;j++){ System.out.println(a[j]); } } } // result is 19 2 17 1 7 3 36 100 25

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  • C++ Vector at/[] operator speed

    - by sub
    In order to give functions the option to modify the vector I can't do curr = myvec.at( i ); doThis( curr ); doThat( curr ); doStuffWith( curr ); But I have to do: doThis( myvec.at( i ) ); doThat( myvec.at( i ) ); doStuffWith( myvec.at( i ) ); (as the answers of my other question pointed out) I'm going to make a hell lot of calls to myvec.at() then. How fast is it, compared to the first example using a variable to store the result? Is there a different option for me? Can I somehow use pointers? When it's getting serious there will be thousands of calls to myvec.at() per second. So every little performance-eater is important.

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  • Running a groovy script created in STS(Spring Tool Suite) using the command line

    - by user1811107
    I have used the STS(Spring Tool Suite) to create a compiled groovy script which exists as a file on windows called Test.class. I am able to right click on the file in STS and execute it which works well. However - I want to be able to execute the script on the windows command line, so far I have tried various ways but have not been successful. I have tried the following... java -cp C:\Users\MyName\springsource\sts- 3.1.0.RELEASE\plugins\org.codehaus.grails.bundle_2.1.1\content\lib\ org.codehaus.groovy\groovy-all\jars\groovy-all-1.8.8.jar Test.class But that does not work it gives me an error -- Error: Could not find or load main class Test.class Any Pointers?

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  • Playing FLV unexpectedly stops, but why?

    - by Josamoto
    I am trying to play an FLV video that is about 90Mb big, using the following snippet: private function playVideo(url:String):void { var customClient:Object = new Object(); customClient.onMetaData = metaDataHandler; var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); ns.client = customClient; ns.play(url); var myVideo:Video = new Video(); myVideo.attachNetStream(ns); addChild(myVideo); function metaDataHandler(infoObject:Object):void { myVideo.width = 640; myVideo.x = stage.stageWidth / 2 - 640 / 2; myVideo.height = 400; myVideo.y = 230; } } The video is not going to be streamed across the internet, in fact, the application will run locally and videos will also be loaded locally from disc. When starting my application, the video starts, but at random locations, playback completely freezes up, without any errors being thrown at all. Does anybody have any idea as to why this might happen?

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  • c# - sqllite dosnt save data i inserted

    - by samy
    I'm messing around with SQL lite and learning it. I got a table called People, I got some method that connect to the database and do some stuff, like show all the info. Now I'm trying to insert some data and here it get wierd for me. I have this method: private void ExecuteQuery(string txtQuery) { SetConnection(); sql_con.Open(); sql_cmd = sql_con.CreateCommand(); sql_cmd.CommandText = txtQuery; sql_cmd.ExecuteNonQuery(); sql_con.Close(); } and to see all the data I've got this method: private void LoadData() { SetConnection(); sql_con.Open(); sql_cmd = sql_con.CreateCommand(); string CommandText = "SELECT * FROM People"; DB = new SQLiteDataAdapter(CommandText, sql_con); DS.Reset(); DB.Fill(DS); DT = DS.Tables[0]; dataGridView1.DataSource = DT; sql_con.Close(); } When I inset some data and right afther it I call the LoadData(), I can see all the changes I made. After I close the program, and then open it agian and call LoadData(), I don't see the new info that I inserted before. I got some data that I used SQL lite GUI app to insert, and I can see that data every time I call the LoadData() method, but not mine. Do I need to do somthing else to make sure SQL lite saves all the data?

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  • WorkFlow and WCF dynamically launching WorkFlows

    - by Raj73
    I have a WF which will be hosted on WCF . The service Contract will contain a single operation containing two parameters. Parameter1 will be a string and will contain the name of the workflow to invoke and parameter two will contain the input for the invoked Work Flow. All operations will take the same parameter. All the operations will return the same return value. I have created the service implementation and I would like to depending on the value of parameter1 start executing the appropriate workflow and return the value (There can be number of workflow classes say Operation1, Operation2...which will be the passed in as the value in Parameter1). How can I instantiate different workflow classes and pass parameters and get the return values from them which I should then pass back to the calling Client. (Also Should I be using ReceiveActivities in all of my Launchable WorkFlow Classes ? ) Any code samples or pointers would help

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  • Hibernate many-to-many relationship

    - by Capitan
    I have two mapped types, related many-to-many. @Entity @Table(name = "students") public class Student{ ... @ManyToMany(fetch = FetchType.EAGER) @JoinTable( name = "students2courses", joinColumns = { @JoinColumn( name = "student_id", referencedColumnName = "_id") }, inverseJoinColumns = { @JoinColumn( name = "course_id", referencedColumnName = "_id") }) public Set<Course> getCourses() { return courses; } public void setCourses(Set<Course> courses) { this.courses = courses; } ... } __ @Entity @Table(name = "courses") public class Course{ ... @ManyToMany(fetch = FetchType.EAGER, mappedBy = "courses") public Set<Student> getStudents() { return students; } public void setStudents(Set<Student> students) { this.students = students; } ... } But if I update/delete Course entity, records are not created/deleted in table students2courses. (with Student entity updating/deleting goes as expected) I wrote abstract class HibObject public abstract class HibObject { public String getRemoveMTMQuery() { return null; } } which is inherited by Student and Course. In DAO I added this code (for delete() method): String query = obj.getRemoveMTMQuery(); if (query != null) { session.createSQLQuery(query).executeUpdate(); } and I ovrerided method getRemoveMTMQuery() for Course @Override @Transient public String getRemoveMTMQuery() { return "delete from students2courses where course_id = " + id + ";"; } Now it works but I think it's a bad code. Is there a best way to solve this problem?

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  • Calculating percent "x/y * 100" always results in 0?

    - by Patrick Beninga
    In my assignment i have to make a simple version of Craps, for some reason the percentage assignments always produce 0 even when both variables are non 0, here is the code. import java.util.Random; Header, note the variables public class Craps { private int die1, die2,myRoll ,myBet,point,myWins,myLosses; private double winPercent,lossPercent; private Random r = new Random(); Just rolls two dies and produces their some. public int roll(){ die1 = r.nextInt(6)+1; die2 = r.nextInt(6)+1; return(die1 + die2); } The Play method, this just loops through the game. public void play(){ myRoll = roll(); point = 0; if(myRoll == 2 ||myRoll == 3 || myRoll == 12){ System.out.println("You lose!"); myLosses++; }else if(myRoll == 7 || myRoll == 11){ System.out.println("You win!"); myWins++; }else{ point = myRoll; do { myRoll = roll(); }while(myRoll != 7 && myRoll != point); if(myRoll == point){ System.out.println("You win!"); myWins++; }else{ System.out.println("You lose!"); myLosses++; } } } This is where the bug is, this is the tester method. public void tester(int howMany){ int i = 0; while(i < howMany){ play(); i++; } bug is right here in these assignments statements winPercent = myWins/i * 100; lossPercent = myLosses/i* 100; System.out.println("program ran "+i+" times "+winPercent+"% wins "+ lossPercent+"% losses with "+myWins+" wins and "+myLosses+" losses"); } }

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  • Implementing inotifycollectionchanged interface

    - by George
    Hello, I need to implement a collection with special capabilities. In addition, I want to bind this collection to a ListView, Therefore I ended up with the next code (I omitted some methods to make it shorter here in the forum): public class myCollection<T> : INotifyCollectionChanged { private Collection<T> collection = new Collection<T>(); public event NotifyCollectionChangedEventHandler CollectionChanged; public void Add(T item) { collection.Insert(collection.Count, item); OnCollectionChange(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item)); } protected virtual void OnCollectionChange(NotifyCollectionChangedEventArgs e) { if (CollectionChanged != null) CollectionChanged(this, e); } } I wanted to test it with a simple data class: public class Person { public string GivenName { get; set; } public string SurName { get; set; } } So I created an instance of myCollection class as follows: myCollection<Person> _PersonCollection = new myCollection<Person>(); public myCollection<Person> PersonCollection { get { return _PersonCollection; } } The problem is that the ListView does not update when the collection updates although I implemented the INotifyCollectionChanged interface. I know that my binding is fine (in XAML) because when I use the ObservableCollecion class instead of myCollecion class like this: ObservableCollection<Person> _PersonCollection = new ObservableCollection<Person>(); public ObservableCollection<Person> PersonCollection { get { return _PersonCollection; } } the ListView updates What is the problem?

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  • Deleting items from datagrid (xml)

    - by Tonz
    Hello, I have a datagrid buttoncolumn which acts as delete buttons for my xml nodes. The elements are simply displayed in a boundcolumn, so there names get displayed. Each item generated gets a unique id (each time one is made id+++). My question his how can i remove a item (the entire element node with that certain id) when i click on one of the buttons in the bound column? <root> <element id="0"> <name>One</name> </element> <element id="1"> <name>Two</name> </element> </root> protected void dg_DeleteCommand(object sender, DataGridCommandEventArgs e) { XmlFunctions.Remove(index); }/*dg_DeleteCommand*/ (function on other class, where all my xml methods are written) public static void Remove(string index) { XmlDocument XMLDoc = new XmlDocument(); XMLDoc.Load(XMLFile); XPathNavigator nav = XMLDoc.CreateNavigator(); var node = nav.SelectSingleNode("/test/one[@id='" +???+ "']"); node.DeleteSelf(); XMLDoc.Save(XMLFile); } Edit: added datagrid <asp:View ID="viewDelete" runat="server"> <asp:DataGrid ID="dgDelete runat="server" AutoGenerateColumns="False" OnDeleteCommand="dg_DeleteCommand"> <Columns> <asp:BoundColumn DataField="name" HeaderText="names" /> <asp:ButtonColumn ButtonType="PushButton" Text="Delete" CommandName="Delete" ></asp:ButtonColumn> </Columns> </asp:DataGrid> </asp:View>

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  • Creating a textarea with auto-resize

    - by DisgruntledGoat
    There was another thread about this, which I've tried. But there is one problem: the textarea doesn't shrink if you delete the content. I can't find any way to shrink it to the correct size - the clientHeight value comes back as the full size of the textarea, not its contents. The code from that page is below. I'd appreciate any help or pointers. function FitToContent(id, maxHeight) { var text = id && id.style ? id : document.getElementById(id); if ( !text ) return; var adjustedHeight = text.clientHeight; if ( !maxHeight || maxHeight > adjustedHeight ) { adjustedHeight = Math.max(text.scrollHeight, adjustedHeight); if ( maxHeight ) adjustedHeight = Math.min(maxHeight, adjustedHeight); if ( adjustedHeight > text.clientHeight ) text.style.height = adjustedHeight + "px"; } } window.onload = function() { document.getElementById("ta").onkeyup = function() { FitToContent( this, 500 ) }; }

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  • INotifyPropertyChanged event listener within respective class not firing on client side (silverlight)

    - by Rob
    I'm trying to work out if there's a simple way to internalize the handling of a property change event on a Custom Entity as I need to perform some bubbling of the changes to a child collection within the class when the Background Property is changed via a XAML binding: public class MyClass : INotifyPropertyChanged { [Key] public int MyClassId { get; set; } [DataMember] public ObservableCollection<ChildMyClass> MyChildren { get; set; } public string _backgroundColor; [DataMember] public string BackgroundColor { get { return this._backgroundColor; } set { this._backgroundColor = value; if (this.PropertyChanged != null) { this.PropertyChanged(this, new PropertyChangedEventArgs("BackgroundColor")); } } } public MyClass() { this.BackgroundColor = "#FFFFFFFF"; this.PropertyChanged += MyClass_PropertyChanged; } public event PropertyChangedEventHandler PropertyChanged; void MyClass_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { //Do something here - fires client side but not server side } } I can listen to the event by externalizing it without any problems but it's an ugly way to handle something that want to set and forget inside my class e.g.: public class SomeOtherClass { public SomeOtherClass() { MyClass mc = new MyClass(); mc.PropertyChanged += MyClass_PropertyChanged; } void MyClass_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { MyClass mc = (MyClass)sender; mc.UpdateChildren(); } }

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  • building an XML service parsing library

    - by DanInDC
    This is more of a design question I suppose. My company offers a web service to our client that spits data out in a custom xml format. I'd like to build a java library we can offer so our customers can just feed it the url and we will turn it into a set of POJOs built from the response. I can obviously just create a library that will do some simple xml parsing and building of the POJOs but I'm looking to build something a bit more robust. My brain is pulling me in a million directions, wondering if anyone has some pointers or some code to poke at. Was thinking about adding an Abdera extension, but it's not really a syndication format that fits the Abdera model. And most of the popular service libraries (twitter, facebook) all rely on standards format parsers, of which our format isn't.

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