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  • How to make simple mathematical operations and displaying the result in a textbox

    - by Audel
    Hi, I know is a rather simple question but I just can't find an appropriate example in google or anywhere. I've got this piece int numberOfPlays = int.Parse(textBox2.Text); numberOfPlays = (numberOfPlays++); textBox2.Text = (numberOfPlays.ToString()); MessageBox.Show(numberOfPlays.ToString()); So basically what I want to do is to get the value of the textBox2, make it an integer and then add 1 to it. I can't think of any more details right now, so if i'm not clear enough please ask Thanks in advance

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  • simple dividing

    - by dontoo
    Lets say I am dividing 2592 / 324 = 8 Practically I must guess that 324 goes 8 times in 2592 without reminder. For example, first I try with 7 ( 7*324 = 2268, reminder 324, so 7 is wrong, so I try with 8 and 8 is correct) Is there anyway to do dividing without guessing( trying ), like multiplication ( all mechanically, digit by digit )?

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  • How to find the largest square in the number (Java)

    - by Ypsilon IV
    Hello everyone, I want to find the largest square in the number, but I am stuck at some point. I would really appreciate some suggestions. This is what I've done so far: I take the number on the input, factorize into prime numbers, and put the sequence of prime numbers to ArrayList. Numbers are sorted, in a sense, thus the numbers in the sequence are increasing. For example, 996 is 2 2 3 83 1000 is 2 2 2 5 5 5 100000 is 2 2 2 2 2 5 5 5 5 5 My idea now is to count number of occurrences of each elements in the sequence, so if the number of occurrences is divisible by two, then this is the square. In this way, I can get another sequence, where the right most element divisible by two is the largest square. What is the most efficient way to count occurrences in the ArrayList? Or is there any better way to find the largest square? Many thanks in advance!

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  • All non-prime factorings

    - by Tony Veijalainen
    Let's say we have numbers factors, for example 1260: >>> factors(1260) [2, 2, 3, 3, 5, 7] Which would be best way to do in Python combinations with every subproduct possible from these numbers, ie all factorings, not only prime factoring, with sum of factors less than max_sum? If I do combinations from the prime factors, I have to refactor remaining part of the product as I do not know the remaining part not in combination. Example results would be: [4, 3, 3, 5, 7] (one replacement) [3, 6, 14, 5] (two replacements)

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  • bcdiv() bcadd() bcsub() with Php

    - by Pieman
    Will this code be 'stressful' for a server? Or is it easy to bcdiv/sub/add to 10000 decimal places? I'm thinking of looping it afew times... Not Sure... $s2 = (bcdiv('1', $test, 10000)); $s = bcsub($s, $s2, 10000); $test += 2; $s3 = (bcdiv('1', $test, 10000)); $s = bcadd($s, $s3, 10000); $test += 2; Any advice? :)

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  • Uniforme distance between points

    - by Reonarudo
    Hello, How could I, having a path defined by several points that are not in a uniform distance from each other, redefine along the same path the same number of points but with a uniform distance. I'm trying to do this in Objective-C with NSArrays of CGPoints but so far I haven't had any luck with this. Thank you for any help. EDIT I was wondering if it would help to reduce the number of points, like when detecting if 3 points are collinear we could remove the middle one, but I'm not sure that would help.

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  • Why do so many mathematicians format code so poorly? [closed]

    - by marcog
    I have done a fair amount of programming together with mathematicians. Now I am even teaching some high school kids coming from a mathematics background how to program. Most of these people format their code so hideously it's hard to believe. I've even worked with and taught mathematicians who will fight the auto-indenter! Why is this so common amongst mathematicians? BTW, this is one reason I have started teaching Python. Yet still they find ways other than indentation to produce whacked coding styles!

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  • Why isnt int pow(int base, int exponent) in the standard C++ libraries?

    - by Dan O
    I feel like I must just be unable to find it. Is there any reason that the c++ pow function does not implement the "power" function for anything except floats and doubles? I know the implementation is trivial, I just feel like I'm doing work that should be in a standard library. A robust power function (ie handles overflow in some consistent, explicit way) is not fun to write.

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  • getting the value of a filter at an arbitrary time

    - by Andiih
    Context: I'm trying to improve the values returned by the iPhone CLLocationManager, although this is a more generally applicable problem. The key is that CLLocationManger returns data on current velocity as and when it feels like it, rather than at a fixed sample rate. I'd like to use a feedback equation to improve accuracy v=(k*v)+(1-k)*currentVelocity where currentVelocity is the speed returned by didUpdateToLocation:fromLocation: and v is the output velocity (and also used for the feedback element). Because of the "as and when" nature of didUpdateToLocation:fromLocation: I could calculate the time interval since it was last called, and do something like for (i=0;i<timeintervalsincelastcalled;i++) v=(k*v)+(1-k)*currentVelocity which would work, but is wasteful of cycles. Especially as I probably want timeintervalsincelastcalled to be measured as 10ths of a second. Is there a way to solve this without the loop ? i.e. rework (integrate?) the formula so I put an interval into the equation and get the same answer as I would have by iteration ?

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  • How to fix this 7% where 6% , 5% works great.

    - by Stackfan
    Case 1 (discount 6%): Subtotal: 750.00 Discount: 45.00 Handling cost: 24.32 21% VAT: 0.00 Total (this is the amount you will deposit): 729.32 Case 2 (discount 7%): Subtotal: 1250.00 Discount: 87.50 Handling cost: 39.88 21% VAT: 0.00 Total (this is the amount you will deposit): 1202.38 Where i am applying this formula: (729.32 - 0.35) / 1.034/ 0.94 = 750.00 (<<--- CORRECT ) ? (1202.38 - 0.35) / 1.034/ 0.93 = 1250.01 (<<--- My problem why not 1250.00) ? How to correct the 7% formula to get exactly 1250.00 ? Instead of fraction error.

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  • Shortest command to calculate the sum of a column of output on Unix?

    - by Andrew
    I'm sure there is a quick and easy way to calculate the sum of a column of values on Unix systems (using something like awk or xargs perhaps), but writing a shell script to parse the rows line by line is the only thing that comes to mind at the moment. For example, what's the simplest way to modify the command below to compute and display the total for the SEGSZ column (70300)? ipcs -mb | head -6 IPC status from /dev/kmem as of Mon Nov 17 08:58:17 2008 T ID KEY MODE OWNER GROUP SEGSZ Shared Memory: m 0 0x411c322e --rw-rw-rw- root root 348 m 1 0x4e0c0002 --rw-rw-rw- root root 61760 m 2 0x412013f5 --rw-rw-rw- root root 8192

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  • suggestions on syntax to express mathematical formula concisely

    - by aaa
    hello. I am developing functional domain specific embedded language within C++ to translate formulas into working code as concisely and accurately as possible. I post prototype in the comment, it is about 2 hundred lines long. Right now my language looks something like this (well, actually is going to look like): // implies two nested loops j=0:N, i=0,j (range(i) < j < N)[T(i,j) = (T(i,j) - T(j,i))/e(i+j)]; // implies summation over above expression sum(range(i) < j < N))[(T(i,j) - T(j,i))/e(i+j)]; I am looking for possible syntax improvements/extensions or just different ideas about expressing mathematical formulas as clearly and precisely as possible (in any language, not just C++). Can you give me some syntax examples relating to my question which can be accomplished in your language of choice which consider useful. In particular, if you have some ideas about how to translate the above code segments, I would be happy to hear them. Thank you just to clarify and give actual formula, my short-term goal is to express the following expression concisely where values in <> are already computed as 4-dimensional array

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  • what is the best algorithm to use for this problem

    - by slim
    Equilibrium index of a sequence is an index such that the sum of elements at lower indexes is equal to the sum of elements at higher indexes. For example, in a sequence A: A[0]=-7 A[1]=1 A[2]=5 A[3]=2 A[4]=-4 A[5]=3 A[6]=0 3 is an equilibrium index, because: A[0]+A[1]+A[2]=A[4]+A[5]+A[6] 6 is also an equilibrium index, because: A[0]+A[1]+A[2]+A[3]+A[4]+A[5]=0 (sum of zero elements is zero) 7 is not an equilibrium index, because it is not a valid index of sequence A. If you still have doubts, this is a precise definition: the integer k is an equilibrium index of a sequence if and only if and . Assume the sum of zero elements is equal zero. Write a function int equi(int[] A); that given a sequence, returns its equilibrium index (any) or -1 if no equilibrium indexes exist. Assume that the sequence may be very long.

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  • Android: Find coordinates of a certain point X meters from my location moving towards the point I am

    - by Aidan
    Hi Guys, I'm constructing a geolocation based application and I'm trying to figure out a way to make my application realise when a user is facing the direction of the given location (a particular long / lat co-ord). I've done some Googling and checked the SDK but can't really find anything for such a thing. Does anyone know of a way? Example. Point A = Phones current location. Point B = A's orientation in relation to true north + 45 + max distance towards the direction your facing, Point C = A's orientation in relation to true north - 45 + max distance towards the direction your facing. So now you have a triangle constructed. pretty schweet huh? yeah.. I think so.. So now that I have my fancy Triangle I use something called Barycentric Coordinates ( http://en.wikipedia.org/wiki/Barycentric_coordinates_(mathematics) ). This will allow me to test another point and see if it is in the triangle. If it is, it means we're facing it AND it's within the right distance. So it should be displayed on screen. If I'm facing 90 degrees from true north. The distance it travels should be that direction. 90 degrees from true north. It should not be 100 degrees or something from true north! But the problem is I haven't yet figured out how I make the device realise it must go "out" the direction it is facing.

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  • troubles with integration on matlab

    - by user648666
    I'd like some help please I really need to solve this problem. Well before anything thank you for your time... My problem: I have a matrix (826x826 double) and I want to integrate this matrix with respect to a vector of (826x1 double) I don't have the functions of any of this. Is there a command or an algorithm to take the integral of a matrix with respect to a vector? Please I really need help, I'm such a newbie at matlab. Sincerely. George

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  • Finding the heaviest of N objects using M scales

    - by cpprulez
    We have N objects and M scales. It's up to us what the objects are, and we need to position the objects on the scales so that it is undoubtful which is the heaviest object. For example, if we have 3 objects: "a", "b", "c" and 2 scales, one possible solution is "a" "b", "b" = "c" (here "a" is the heaviest). I need an algorithm which generates such solutions given N and M. Also let's assume that "a" is always the heaviest object. I've lost a few hours figuring out how to do it, but no matter what I figure out, there's always cases which I miss. For example, another solution is: "a" + "c" = 2 * "b", "a" "c".

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  • Calculate coordinates between startpoint and endpoint

    - by MikeB123
    Given.. 1 - The start-point GPS coordinates, 2 - The end-point GPS coordinates, 3 - The speed at which the object is travelling, 4 - Knowing that the trip trajectory will be a straight line... How can I calculate what my GPS coordinated will be in n minutes' time? That is to say, how can I calculate my position at a given time after the trip has started before the trip has ended?

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  • Quaternion Cameras and projectile vectors

    - by Tom J Nowell
    In our software we have a camera based on mouse movement, and a quarternion at its heart. We want to fire projectiles from this position, which we can do, however we want to use the camera to aim. The projectile takes a vector which it will add to its position each game frame. How do we acquire such a vector from a given camera/quaternion?

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  • Modify a given number to find the required sum?

    - by Gaurav
    A friend of mine sent me this question. I haven't really been able to come up with any kind of algorithm to solve this problem. You are provided with a no. say 123456789 and two operators * and +. Now without changing the sequence of the provided no. and using these operators as many times as you wish, evaluate the given value: eg: given value 2097 Solution: 1+2+345*6+7+8+9 Any ideas on how to approach problems like these?

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  • How to implement a grapher in C#

    - by iansinke
    So I'm writing a graphing calculator. So far I have a semi-functional grapher, however, I'm having a hard time getting a good balance between accurate graphs and smooth looking curves. The current implementation (semi-pseudo-code) looks something like this: for (float i = GraphXMin; i <= GraphXMax; i++) { PointF P = new PointF(i, EvaluateFunction(Function, i) ListOfPoints.Add(P) } Graphics.DrawCurve(ListOfPoints) The problem with this is since it only adds a point at every integer value, graphs end up distorted when their turning points don't fall on integers (e.g. sin(x)^2). I tried incrementing i by something smaller (like 0.1), which works, but the graph looks very rough. I am using C# and GDI+. I have SmoothingMethod set to AntiAlias, so that's not the problem, as you can see from the first graph. Is there some sort of issue with drawing curves with a lot of points? Should the points perhaps be positioned exactly on pixels? I'm sure some of you have worked on something very similar before, so any suggestions? While you're at it, do you have any suggestions for graphing functions with asymptotes? e.g. 1/x^2 P.S. I'm not looking for a library that does all this - I want to write it myself.

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  • Fast ceiling of an integer division in C / C++

    - by andand
    Given integer values x and y, C and C++ returns as the quotient q = x/y the floor of the floating point valued equivalent. I'm interestd in a method of returning the ceiling instead? For example, ceil(10/5) = 2 and ceil(11/5) = 3. The obvious approach involves something like: q = x / y; if (q * y < x) ++q; This requires an extra comparison and multiplication; and other methods I've seen (used in fact) involve casting as a float or double. Is there a more direct method that avoids the additional multiplication (or a second division) and branch, and that also avoids casting as a floating point number?

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  • How do I determine when two moving points become visible to each other?

    - by Devin Jeanpierre
    Suppose I have two points, Point1 and Point2. At any given time, these points may be at different positions-- they are not necessarily static. Point1 is located at some position at time t, and its position is defined by the continuous functions x1(t) and y1(t) giving the x and y coordinates at time t. These functions are not differentiable, they are constructed piecewise from line segments. Point2 is the same, with x2(t) and y2(t), each function having the same properties. The obstacles that might prevent visibility are simple (and immobile) polygons. How can I find the boundary points for visibility? i.e. there are two kinds of boundaries: where the points become visible, and become invisible. For a become-visible boundary i, there exists some ?0, such that for any real number a, a ? (i-?, i) , Point1 and Point2 are not visible (i.e. the line segment that connects (x1(a), y1(a)) to (x2(a), y2(x)) crosses some obstacles). For b ? (i, i+?) they are visible. And it is the other way around for becomes-invisible. But can I find such a precise boundary, and if so, how?

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