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  • How can I decrease the time spent reformatting / restoring user's workstations?

    - by CT
    I just working for a medium sized company (approx. 150 users). When user's workstations need to be reformatted for any variety of reasons, we reformat, reinstall windows from an oem disk, install drivers, install shop desired software, and restore user's documents from latest backup. While the process isn't very difficult it is very time consuming. What are some options simplify / speed up this process? Mostly a complete Windows shop with most servers running Win2k3 Enterprise and workstations running a variety of XP, Vista, and 7. Workstations are purchased through a variety of OEMs mostly Dell.

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  • Change ownership of directory and all contents to a new user from root.

    - by Andrew Fashion
    I created a website under /var/www/html/ all under root, all images, files, .htacess, directories, etc... I uploaded and configured everything as root. I want to make it it's own username/password so it's not owned by root. I currently do not have the user account made either, I want to also setup FTP for the user account. There is also about 30GB of images in the folder as well. How can I go about changing all of this? I am running CentOS 5.5 64 bit. Thank you!

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  • Ambiance GTK theme customisation *just* for one user

    - by Robottinosino
    Is it possible to customise the appearance of the Ambiance theme just for one user? I have read about the possibility of doing this: sudo vim /usr/share/themes/Ambiance/gtk-2.0/gtkrc but could something be done to change: just one setting for just one user? Perhaps changing something in the user's .themes directory? Notice: I would prefer not to copy the full theme to the user directory, just to provide an override mechanism after the "global" theme is applied, independently from the theme if possible, but anyway just specifying what needs to be different, not duplicating the whole theme definition.

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  • Provisioning a New SQL Server Instance – Part Two

    So how should you install and configure SQL Server 2012 properly? Glenn Berry completes his two-part series by explaining the steps needed to complete the preparation and do the actual installation. Keep your database and application development in syncSQL Connect is a Visual Studio add-in that brings your databases into your solution. It then makes it easy to keep your database in sync, and commit to your existing source control system. Find out more.

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  • Instantiating objects in Java

    - by Davis Naglis
    I'm learning now Java from scratch and when I started to learn about instantiating objects, I don't understand - in which cases do I need to instantiate objects? For example I'm studying from TutsPlus course about it and there is example about "Rectangle" class. Instructor says that it needs to be instantiated. So I started to doubt about - when do I need to instantiate those objects when writing Java code?

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  • Extension methods on a null object instance – something you did not know

    - by nmarun
    Extension methods gave developers with a lot of bandwidth to do interesting (read ‘cool’) things. But there are a couple of things that we need to be aware of while using these extension methods. I have a StringUtil class that defines two extension methods: 1: public static class StringUtils 2: { 3: public static string Left( this string arg, int leftCharCount) 4: { 5: if (arg == null ) 6: { 7: throw new ArgumentNullException( "arg" ); 8: } 9: return arg.Substring(0, leftCharCount); 10...(read more)

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  • How to Connect to a SQL Server Named Instance

    My network admins have tightened down the network and while we were once able to connect to our named instances via MySQLServer\MyNamedInstance, we're now only able to connect if we specify the port. What happened and what do I need to tell them to fix the issue? Get Smart with SQL Backup Pro Powerful centralised management, encryption and more.SQL Backup Pro was the smartest kid at school Discover why.

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  • User intentions analysis

    - by Mark Bramnik
    I'm going to work on some project that would do a user-action recognition based on what he/she does in the system. As far as I understand there are two main parts here: Intercept the user actions (say http traffic in web/ui interaction in thick-client) analysis of user intentions. While the first part is rather technical and therefor easy to implement, the second one is AI related and can be academic. So I was wondering whether someone knows some third-parties/academic projects that would implement the 'action-recognition' stuff?

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  • What do user accounts do?

    - by Fasih Khatib
    Ok, this is my first time with windows server os. I started doing this out of curiosity. I have a desktop running windows server os 2003 which is connected to a wifi router. I have a laptop that connects to this router wirelessly and THIS REPRESENTS A REMOTE USER. I want to provide access to this user to a set of files ON THE SERVER. So i create an account for this user, as Start - programs - admin tools -user manager and then the steps to create an account. When i use this laptop, i log in as administrator as its the default account that came. Now when i want this laptop to be the user i just created on the server, HOW DO I DO THAT?

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  • Déploiement et configuration réseau d'une instance CloudStack, deuxième tutoriel d'une série sur Cloudstack

    Bonjour, Citation: CloudStack est un logiciel de cloud computing open source pour la création, la gestion et le déploiement de services de cloud d'infrastructure. Il utilise des hyperviseurs existants tels que KVM, vSphere, XenServer et / XCP pour la virtualisation. En plus de sa propre API, CloudStack prend également en charge les Amazon Web Services. Voici une série de tests effectués par Ikoula sur ce logiciel. Je vous présente ce deuxième tutoriel sur Cloudstack:Déploiement...

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  • ASP.NET MVC 2.0 User Interfaces

    The next part to this article series on MVC 2.0 is the user interface. We saw in the last article some basics on the changes of the user interface, which we'll delve into more in this article series. Here we will begin to look at how developers can construct the view user interface.

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  • Base on User Drawing Create Polygon Body as well Image

    - by Siddharth
    In my game, I want to provide a user with drawing feature. By free hand drawing user create a polygon shape. So in my game implementation I have to create body for all found vertices and I have to generate image based on that polygon shape. So my problem is how to create image that match the user provided vertices. In cocos2d I listen that there is an implementation of something like Image Masking. But I don't understand how that thing I implement in andengnine. Please provide any guidance on how to create image same as user generated polygon shape.

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  • SQL Server 2012 AlwaysOn: Multisite Failover Cluster Instance

    SQL Server Failover Clustering, which includes support for both local and multisite failover configurations, is part of the SQL Server 2012 AlwaysOn implementation suite, designed to provide high availability and disaster recovery for SQL Server. The multisite failover clustering technology has been enhanced significantly in SQL Server 2012. The multisite failover cluster architecture, enhancements in SQL Server 2012 to the technology, and some best practices to help with deployment of the technology are the primary focus of this paper.

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  • Delete action on a user management system [migrated]

    - by šljaker
    I'm working on User Management System in ASP.NET MVC3. Administrator/Editor can search, insert, update and delete other users from the system. What should I do when admin/editor clicks on Delete user link? Should I redirect him to new yes/no confirmation page or display some jquery popup window? Should I then redirect him to the home page and display message The user has been successfully deleted from the system, or simple redirection should be just fine?

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  • Error during installation of an SQL server Failover Cluster Instance

    A common issue I've run into while helping with SQL Server Failover Cluster (FCI) installations is the failure of the Network Name. In the following post I'll discuss a bit of background, the common root cause, and how to resolve it. Countless happy developers. One award-winning bundle.The SQL Developer Bundle can transform the way you and your team work, aiding collaboration, efficiency, and consistency. Download your free trial now.

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  • How to Document and Configure SQL Server Instance Settings

    Occasionally, when you install identical databases on two different SQL Server instances, they will behave in surprisingly different ways. Why? Most likely, it is down to different configuration settings. There are around seventy of these settings and the DBA needs to be aware of the effect that many of them have. Brad McGehee explains them all in enough detail to help with most common configuration problems, and suggests some best practices.

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  • Why is that SQL Server Instance under stress?

    There are several reliable indications, using SQL Queries, of what is causing SQL Server performance problems. Some of these are fairly obvious, but others aren't. Grant shows how you can get clues from any SQL Server as to the cause of stress. Schedule Azure backupsRed Gate’s Cloud Services makes it simple to create and schedule backups of your SQL Azure databases to Azure blob storage or Amazon S3. Try it for free today.

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  • Object array updates one instance repeatedly [on hold]

    - by MGN001
    I'm making a 2D shooter, and the player object holds an array of bullets that represent how many shots the player can have on screen at once. At least, this is what I'm trying for. What's happening is that each time any of the objects in the array is called, it seems to update a single object in memory. So, if I fire and then fire again, the object "starts over" from where I shot from and moves twice as fast. I've spent weeks trying to fix this and I've managed nothing. Hopefully another pair of eyes will see something I've missed. Player.cpp #include "Player.h" const int startLives = 3; const int maxHealth = 2; const float speed = 1; const int maxVelocity = 500; const int topBound = WINDOW_HEIGHT / 5 * 3; const int slowRate = 500; const int accRate = 1000; const int maxBullets = 5; const float spriteWidth = 99; const float spriteHeight = 75; const Vector2f startPosition = { (WINDOW_WIDTH / 2) - (spriteWidth / 2), (WINDOW_HEIGHT / 4 * 3) - (spriteHeight / 2) }; Bullet bullets[maxBullets]; Bullet * bulletPointers[maxBullets]; SDL_Texture * playerHealthy; SDL_Texture * playerDamaged; SDL_Texture * currentSprite; SDL_Rect * rect; Vector2f position; Vector2f velocity; int Health; int Lives; Player::Player() { rect = new SDL_Rect(); } Player::~Player() { SDL_DestroyTexture(playerHealthy); SDL_DestroyTexture(playerDamaged); SDL_DestroyTexture(currentSprite); rect = NULL; } void Player::Initialize(SDL_Renderer * renderer) { SDL_Surface * temp; temp = IMG_Load(".\\Sprites\\player.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } playerHealthy = SDL_CreateTextureFromSurface(renderer, temp); temp = IMG_Load(".\\Sprites\\playerDamaged.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } playerDamaged = SDL_CreateTextureFromSurface(renderer, temp); temp = IMG_Load(".\\Sprites\\laserGreen.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } SDL_Texture * bullet = SDL_CreateTextureFromSurface(renderer, temp); temp = IMG_Load(".\\Sprites\\laserGreenShot.png"); if (temp == NULL) { printf("Initialization Error: %s\n", IMG_GetError()); exit(PLAYER_INITIALIZATION_ERROR); } SDL_Texture * explosion = SDL_CreateTextureFromSurface(renderer, temp); for (int i = 0; i < maxBullets; i++) { bullets[i].Initialize(renderer, bullet, explosion); bulletPointers[i] = NULL; } temp = NULL; rect->h = spriteHeight; rect->w = spriteWidth; Reset(); } void Player::Update(Input input, float deltaTime) { if (abs(velocity.x) < slowRate * deltaTime) { velocity.x = 0; } else if (velocity.x > 0) { velocity.x -= slowRate * deltaTime; } else if (velocity.x < 0) { velocity.x += slowRate * deltaTime; } if (abs(velocity.y) < slowRate * deltaTime) { velocity.y = 0; } if (velocity.y > 0) { velocity.y -= slowRate * deltaTime; } else if (velocity.y < 0) { velocity.y += slowRate * deltaTime; } if (Health <= 0) { --Lives; Spawn(); } velocity.x += UnitVector(input.InputNew.movement).x * accRate * deltaTime; velocity.y += UnitVector(input.InputNew.movement).y * accRate * deltaTime; if (Magnitude(velocity) > maxVelocity) { velocity.x = UnitVector(velocity).x * maxVelocity; velocity.y = UnitVector(velocity).y * maxVelocity; } position.x += velocity.x * deltaTime * speed; position.y += velocity.y * deltaTime * speed; if (input.InputNew.JumpLeft && !input.InputOld.JumpLeft) { position.x -= spriteWidth; } if (input.InputNew.JumpRight && !input.InputOld.JumpRight) { position.x += spriteWidth; } Boundaries(); rect->x = position.x; rect->y = position.y; if (input.InputNew.Fire && !input.InputOld.Fire) { Fire(); } for (int i = 0; i < maxBullets; ++i) { if (bulletPointers[i] != NULL) { bullets[i].Update(deltaTime); if (bullets[i].getPosition().y < -33) { bulletPointers[i] = NULL; } } } } void Player::Draw(SDL_Renderer * renderer) { for (int i = 0; i < maxBullets; ++i) { if (bulletPointers[i] != NULL) { bullets[i].Draw(renderer); } } SDL_RenderCopy(renderer, currentSprite, NULL, rect); } void Player::Spawn() { position = startPosition; Health = maxHealth; currentSprite = playerHealthy; rect->x = position.x; rect->y = position.y; } void Player::Boundaries() { if (position.x < 0) { position.x = 0; velocity.x *= -1; } else if (position.x > WINDOW_WIDTH - spriteWidth) { position.x = WINDOW_WIDTH - spriteWidth; velocity.x *= -1; } if (position.y < topBound) { position.y = topBound; velocity.y *= -1; } else if (position.y > WINDOW_HEIGHT - spriteHeight) { position.y = WINDOW_HEIGHT - spriteHeight; velocity.y *= -1; } } int Player::getLives() { return Lives; } void Player::Reset() { Lives = startLives; Spawn(); } void Player::Fire() { for (int i = 0; i < maxBullets; ++i) { if (bulletPointers[i] == NULL) { bulletPointers[i] = &bullets[i]; bullets[i].Fire(position,velocity.x/2); break; } } } Bullet.cpp #include "Bullet.h" const int speed = 500; Vector2f bulletVelocity; float ExplosionMax = 0.5f; float ExplosionTimer; const Vector2f fireOffset = { 45.5f, 10.0f }; const Vector2f explosionOffset = { 23.5f, -27.0f }; const Vector2i bulletSize = { 9, 33 }; const Vector2i explosionSize = { 56, 54 }; Vector2f bulletPosition; SDL_Texture * bulletSprite; SDL_Texture * explosionSprite; SDL_Texture * bulletCurrentSprite; SDL_Rect * bulletRect; Bullet::Bullet() { } Bullet::~Bullet() { } void Bullet::Initialize(SDL_Renderer * renderer, SDL_Texture * bullet, SDL_Texture * explosion) { bulletSprite = bullet; explosionSprite = explosion; bulletRect = new SDL_Rect(); } void Bullet::Update(float deltaTime) { bulletPosition.y -= bulletVelocity.y * deltaTime; bulletPosition.x += bulletVelocity.x * deltaTime; bulletRect->x = static_cast<int>(bulletPosition.x); bulletRect->y = static_cast<int>(bulletPosition.y); } void Bullet::Draw(SDL_Renderer * renderer) { SDL_RenderCopy(renderer, bulletCurrentSprite, NULL, bulletRect); } void Bullet::Fire(Vector2f pos, float xSpeed) { bulletPosition.x = pos.x + fireOffset.x; bulletPosition.y = pos.y + fireOffset.y; bulletVelocity.x = xSpeed; bulletVelocity.y = speed; bulletCurrentSprite = bulletSprite; bulletRect->h = bulletSize.y; bulletRect->w = bulletSize.x; bulletRect->x = static_cast<int>(bulletPosition.x); bulletRect->y = static_cast<int>(bulletPosition.y); } Vector2f Bullet::getPosition() { return bulletPosition; } void Bullet::Hit() { bulletCurrentSprite = explosionSprite; bulletVelocity = { 0.0f, 0.0f }; ExplosionTimer = ExplosionMax; bulletPosition.x += explosionOffset.x; bulletPosition.y += explosionOffset.y; bulletRect->w = explosionSize.x; bulletRect->h = explosionSize.y; }

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  • Virtualmin & git integration

    - by weby3456
    I've installed virtualmin on my VPS to manage my websites. It's working perfect and as expected nearly a year now. Recently I wanted to add some features to one of my sites, and I need git integration. I've correctly installed git & gitweb on my server, and I can create repositories and watch them under http://sub.domain.com/git/gitweb.cgi Here is the current relevant directory tree: /home/user/domains/sub.domain.com/public_html/git/ drwxr-sr-x user user . drwxr-x--- user user .. -rw-r--r-- user user git-favicon.png -rw-r--r-- user user git-logo.png -rwxr-xr-x user user gitweb.cgi -rw-r--r-- user user gitweb.css drwxrwx--- apache user reponame.git /home/user/domains/sub.domain.com/public_html/git/reponame.git/ drwxrwx--- apache user . drwxr-sr-x user user .. drwxrwx--- apache user branches -rwxrwx--- apache user config -rwxrwx--- user user description -rwxrwx--- apache user HEAD drwxrwx--- apache user hooks drwxrwx--- apache user info drwxrwx--- apache user objects drwxrwx--- apache user refs But I have some questions: When I'm visiting http://sub.domain.com/git/gitweb.cgi, the owner is listed as 'Apache'. why? how can I change that? Usually, to create a new git repository, I'll do something like: $ mkdir proj $ cd proj $ git init Initialized empty Git repository in /home/user/proj/.git/ // here I'm creating the files or copy them from somewhere else $ git add *.php $ git add README $ git commit -m 'initial version' But after creating the repository in virtualmin, I can find a new dir named 'reponame.git' but not the '.git' dir. When I'm trying to run any git command (e.g. git status) I'm receiving "fatal: This operation must be run in a work tree". How can I work with that repository? Currently I need to explicitly grant access for users to be able to view the repositories via gitweb. How can I make certain repositories public?

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  • Users in database server or database tables

    - by Batcat
    Hi all, I came across an interesting issue about client server application design. We have this browser based management application where it has many users using the system. So obvisously within that application we have an user management module within it. I have always thought having an user table in the database to keep all the login details was good enough. However, a senior developer said user management should be done in the database server layer if not then is poorly designed. What he meant was, if a user wants to use the application then a user should be created in the user table AND in the database server as a user account as well. So if I have 50 users using my applications, then I should have 50 database server user logins. I personally think having just one user account in the database server for this database was enough. Just grant this user with the allowed privileges to operate all the necessary operation need by the application. The users that are interacting with the application should have their user accounts created and managed within the database table as they are more related to the application layer. I don't see and agree there is need to create a database server user account for every user created for the application in the user table. A single database server user should be enough to handle all the query sent by the application. Really hope to hear some suggestions / opinions and whether I'm missing something? performance or security issues? Thank you very much.

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  • What is a typical scenario for and end-user reports design?

    - by Sebastian
    Hello! I'm wondering what would be the typical scenario for using an end-user report designer. What I'm thinking of is to have a base report with all the columns that I can have, also with a basic view of the report (formatting, order of columns, etc.) and then let the user to change that format and order, take out or add (from the available columns) data to it, etc. Is that a common way to address what is called end-user designer for reports or I'm off track? I know it depends on the user (if it's someone that can handle SQL or not for example), but is it common to have a scenario where the user can build everthing from the sql query to the formatting? Thanks! Sebastian

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  • can not login to windows

    - by LoRdiE
    Dear, When i login to windows using domain user account, it take a min show welcome and then automatically logoff. I think user profile error, so login with the administrator account and create new local account. When i login using the local user account, it happened the same as domain user account. Only Administrator Level can login to windows. Any know how can i fix this case? Thanks

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  • How do I save user specific data in an asp.net site?

    - by Greg McNulty
    I just set up user profiles using asp.net 3.5 using wvd. For each user I would like to store data that they will be updating every day. For example, every time they go for a run they will update time and distance. I intend to allow them to also look up their history of distance and time from any past date. My question is, what does the database schema usually look like for such a set up? Currently asp.net set up a db for me when I made user profiles. Do I just add an extra table for every user? Should there be one big table with all users data? How do I relate a user I'd to their specific data? Etc.... I have never done this before so any ideas on how this is usually done would be very helpful. Thank you.

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