Search Results

Search found 24721 results on 989 pages for 'int tostring'.

Page 430/989 | < Previous Page | 426 427 428 429 430 431 432 433 434 435 436 437  | Next Page >

  • const return value and template instantiation

    - by Rimo
    From Herb Sutter's GotW #6 Return-by-value should normally be const for non-builtin return types. .... Note: Lakos (pg. 618) argues against returning const value, and notes that it is redundant for builtins anyway (for example, returning "const int"), which he notes may interfere with template instantiation. .... While Sutter seems to disagree on whether to return a const value or non-const value when returning an object of a non-built type by value with Lakos, he generally agrees that returning a const value of a built-in type (e.g const int) is not a good idea. While I understand why that is useless because the return value cannot be modified as it is an rvalue, I cannot find an example of how that might interfere with template instantiation. Please give me an example of how having a const qualifier for a return type might interfere with template instantiation.

    Read the article

  • Parse simple JSON with Jackson

    - by siik
    Here is my JSON: { "i": 53691, "s": "Something" } Here is my model: public class Test() { private int i; private String s; public setInt(int i){ this.i = i; } public setString(String s){ this.s = s; } // getters here } Here is my class for server's response: public class ServerResponse(){ private Test; public void setTest(Test test){ this.test = test;} public Test getTest(){ return Test; } } When I do: ObjectMapper mapper = new ObjectMapper(); mapper.readValue(json, serverResponse); I'm getting an exception like: JsonProcessingException: Unrecognized field "i" (Class MyClass), not marked as ignorable Please advice.

    Read the article

  • Why looping in Delphi faster than C#?

    - by isa
    Delphi: procedure TForm1.Button1Click(Sender: TObject); var I,Tick:Integer; begin Tick := GetTickCount(); for I := 0 to 1000000000 do begin end; Button1.Caption := IntToStr(GetTickCount()-Tick)+' ms'; end; C#: private void button1_Click(object sender, EventArgs e) { int tick = System.Environment.TickCount; for (int i = 0; i < 1000000000; ++i) { } tick = System.Environment.TickCount - tick; button1.Text = tick.ToString()+" ms"; } Delphi gives around 515 ms C# gives around 3775 ms

    Read the article

  • Accessing structure elements using pointers

    - by Arun Nadesh
    Hi Everybody, Greetings! I got surprised when the following program did not crash. typedef struct _x{ int a; char b; int c; }x; main() { x *ptr=0; char *d=&ptr->b; } As per my understanding the -> operator has higher precedence over & operator. So I expected the program to crash at the below statement when we try to dereference the NULL pointer tr. char *d=&ptr->b; But the statement &ptr->b evaluates to a valid address. Could somebody please explain where I'm wrong? Thanks & Regards, Arun

    Read the article

  • Containers of reference_wrappers (comparison operators required?)

    - by kloffy
    If you use stl containers together with reference_wrappers of POD types, the following code works just fine: int i = 3; std::vector< boost::reference_wrapper<int> > is; is.push_back(boost::ref(i)); std::cout << (std::find(is.begin(),is.end(),i)!=is.end()) << std::endl; However, if you use non-POD types such as (contrived example): struct Integer { int value; bool operator==(const Integer& rhs) const { return value==rhs.value; } bool operator!=(const Integer& rhs) const { return !(*this == rhs); } }; It doesn't suffice to declare those comparison operators, instead you have to declare: bool operator==(const boost::reference_wrapper<Integer>& lhs, const Integer& rhs) { return boost::unwrap_ref(lhs)==rhs; } And possibly also: bool operator==(const Integer& lhs, const boost::reference_wrapper<Integer>& rhs) { return lhs==boost::unwrap_ref(rhs); } In order to get the equivalent code to work: Integer j = { 0 }; std::vector< boost::reference_wrapper<Integer> > js; js.push_back(boost::ref(j)); std::cout << (std::find(js.begin(),js.end(),j)!=js.end()) << std::endl; Now, I'm wondering if this is really the way it's meant to be done, since it seems impractical. It just seems there should be a simpler solution, e.g. templates: template<class T> bool operator==(const boost::reference_wrapper<T>& lhs, const T& rhs) { return boost::unwrap_ref(lhs)==rhs; } template<class T> bool operator==(const T& lhs, const boost::reference_wrapper<T>& rhs) { return lhs==boost::unwrap_ref(rhs); } There's probably a good reason why reference_wrapper behaves the way it does (possibly to accomodate non-POD types without comparison operators?). Maybe there already is an elegant solution and I just haven't found it.

    Read the article

  • LINQ-to-SQL Query Timing Out

    - by kevinw
    I'm running this query in LINQ: var unalloc = db.slot_sp_getUnallocatedJobs("Repair", RadComboBox1.SelectedValue, 20); It runs when I first open the page, but when I go back to it and try to run the same query with a different value, "Con", being passed through, the linq to sql designer.cs tells me that I've got a timeout error. Any ideas? Edit: This is what's in the designer: [Function(Name="dbo.slot_sp_getUnallocatedJobs")] Public ISingleResult<slot_sp_getUnallocatedJobsResult> slot_sp_getUnallocatedJobs([Parameter(Name="JobType", DbType="VarChar(20)")] string jobType, [Parameter(Name="Contract", DbType="VarChar(10)")] string contract, [Parameter(Name="Num", DbType="Int")] System.Nullable<int> num) { IExecuteResult result = this.ExecuteMethodCall(this, ((MethodInfo)(MethodInfo.GetCurrentMethod())), jobType, contract, num); return ((ISingleResult<slot_sp_getUnallocatedJobsResult>)(result.ReturnValue)); } } This is the error: SQLException was unhandled by user code Timeout expired. The timeout period elapsed prior to completion of the operation or the server is not responding.

    Read the article

  • Making a python iterator go backwards?

    - by uberjumper
    Is there anyway to make a python list iterator to go backwards? Basically i have this class IterTest(object): def __init__(self, data): self.data = data self.__iter = None def all(self): self.__iter = iter(self.data) for each in self.__iter: mtd = getattr(self, type(each).__name__) mtd(each) def str(self, item): print item next = self.__iter.next() while isinstance(next, int): print next next = self.__iter.next() def int(self, item): print "Crap i skipped C" if __name__ == '__main__': test = IterTest(['a', 1, 2,3,'c', 17]) test.all() Running this code results in the output: a 1 2 3 Crap i skipped C I know why it gives me the output, however is there a way i can step backwards in the str() method, by one step?

    Read the article

  • Faster way to iterate through a jagged array?

    - by George Johnston
    I would like to iterate through an array that covers every pixel on my screen. i.e: for (int y = 598; y > 0; y--) { for (int x = 798; x > 0; x--) { if (grains[x][y]) { spriteBatch.Draw(Grain, new Vector2(x,y), Color.White); } } } ...my texture is a 1x1 pixel image that is drawn to the screen when the array value is true. It runs decent -- but there is definitely lag the more screen I cover. Is there a better way to accomplish what I am trying to achieve?

    Read the article

  • First ASM program

    - by Tal
    Hello, I'm trying to run my first ASM 8086 program on MASM on Windows Vista 64bit OS. I put this program on my MASM editor: .model small .stack .data message db "Hello world, I'm learning Assembly !!!", "$" .code main proc mov ax,seg message mov ds,ax mov ah,09 lea dx,message int 21h mov ax,4c00h int 21h main endp end main and the MASM editor gives me this output that I got no idea what's wrong with the program: Assembling: D:\masm32\First.asm D:\masm32\First.asm(9) : error A2004: symbol type conflict D:\masm32\First.asm(19) : warning A4023: with /coff switch, leading underscore required for start address : main _ Assembly Error Where is the problem with this code? This is my first ASM program please remember. Thank you :)

    Read the article

  • function parameter used to store value

    - by user248247
    Hi, I have to define an interface. The API in my homework is stated below: int generate_codes(char * ssn, char * student_id); int denotes 0 or 1 for pass or fail. studentid is an output param should return a 6 digit id. ssn is a 9 digit input param they school program will take ssn's and use my code to generate the student id. now from an API perspective should I not be using const char * for both parameters. should the studentid not be passed in by reference? rather than by pointer? can someone tell me how i can easily use the pointer in my test app which uses my api to get the pointer such that it prints a std::string from a char *? my app code looks something like const char * ssn = "987098765" const char * studnt_id = new char [7]; int value = -1; value = generate_codes(ssn,studnt_id); std::string test(studnt_id); std::cout<<"student id= "<<test<<" Pass/fail= "<<value<<std::endl; delete [] studnt_id; return 0; I basically got an error about << not being compatible with the right hand side of the operand. When i changed the code to std::cout<<"student id= "<<test.c_str()<<" Pass/fail= "<<value<<std::endl; then it worked but i get garbage for the value. not sure how to do get the value form the pointer. THe value inside the function prints just fine. but when i try to print it outside of the function it prints garbage. Inside the above function I do set the studndt_id like so std::string str_studnt_id = studnt_id; should that make the address of the str_studnt point to the address of studnt_id and thus any changes I make to the value that its pointing to it should reflect outside the function?

    Read the article

  • Good input validation loop using cin - C++

    - by Alex
    Hi there, I'm in my second OOP class, and my first class was taught in C#, so I'm new to C++ and currently I am practicing input validation using cin. So here's my question: Is this loop I constructed a pretty good way of validating input? Or is there a more common/accepted way of doing it? Thanks! Code: int taxableIncome; int error; // input validation loop do { error = 0; cout << "Please enter in your taxable income: "; cin >> taxableIncome; if (cin.fail()) { cout << "Please enter a valid integer" << endl; error = 1; cin.clear(); cin.ignore(80, '\n'); } }while(error == 1);

    Read the article

  • compiler warning at C++ template base class

    - by eike
    I get a compiler warning, that I don't understand in that context, when I compile the "Child.cpp" from the following code. (Don't wonder: I stripped off my class declarations to the bare minuum, so the content will not make much sense, but you will see the problem quicker). I get the warning with VS2003 and VS2008 on the highest warning level. The code AbstractClass.h : #include <iostream> template<typename T> class AbstractClass { public: virtual void Cancel(); // { std::cout << "Abstract Cancel" << std::endl; }; virtual void Process() = 0; }; //outside definition. if I comment out this and take the inline //definition like above (currently commented out), I don't get //a compiler warning template<typename T> void AbstractClass<T>::Cancel() { std::cout << "Abstract Cancel" << std::endl; } Child.h : #include "AbstractClass.h" class Child : public AbstractClass<int> { public: virtual void Process(); }; Child.cpp : #include "Child.h" #include <iostream> void Child::Process() { std::cout << "Process" << std::endl; } The warning The class "Child" is derived from "AbstractClass". In "AbstractClass" there's the public method "AbstractClass::Cancel()". If I define the method outside of the class body (like in the code you see), I get the compiler warning... AbstractClass.h(7) : warning C4505: 'AbstractClass::Cancel' : unreferenced local function has been removed with [T=int] ...when I compile "Child.cpp". I do not understand this, because this is a public function and the compiler can't know if I later reference this method or not. And, in the end, I reference this method, because I call it in main.cpp and despite this compiler warning, this method works if I compile and link all files and execute the program: //main.cpp #include <iostream> #include "Child.h" int main() { Child child; child.Cancel(); //works, despite the warning } If I do define the Cancel() function as inline (you see it as out commented code in AbstractClass.h), then I don't get the compiler warning. Of course my program works, but I want to understand this warning or is this just a compiler mistake? Furthermore, if do not implement AbsctractClass as a template class (just for a test purpose in this case) I also don't get the compiler warning...?

    Read the article

  • Detecting Infinite recursion in Python or dynamic languages

    - by drozzy
    Recently I tried compiling program something like this with GCC: int f(int i){ if(i<0){ return 0;} return f(i-1); and it ran just fine. When I inspected the stack frames the compiler optimized the program to use only one frame, by just jumping back to the beginning of the function and only replacing the arguments to f. And - the compiler wasn't even running in optimized mode. Now, when I try the same thing in Python - I hit maximum recursion wall (or stack overflow). Is there way that a dynamic language like python can take advantage of these nice optimizations? Maybe it's possible to use a compiler instead of an interpreter to make this work? Just curious!

    Read the article

  • C# -Interview Question Anonymous Type

    - by Amutha
    Recently i was asked to prove the power of C# 3.0 in a single line( might be tricky) i wrote new int[] { 1, 2, 3 }.Union(new int[]{10,23,45}). ToList().ForEach(x => Console.WriteLine(x)); and explained you can have (i) anonymous array (ii) extension method (iii)lambda and closure all in a single line.I got spot offer. But..... The interviewer asked me how will you convert an anonymous type into know type :( I am 100% sure ,we can not do that.The interviewer replied there is 200% chance to do that if you have a small work around.I was clueless. As usual,I am waiting for your valuable reply(Is it possible?).

    Read the article

  • Agilent E4426B signal generator locks up during multiple GPIB *SAV operations

    - by aspiehler
    I have a test fixture with an Agilent E4426B RF signal generator connected to a PC via a National Instrument Ethernet-to-GPIB bridge. My software is attempting to sanitize the instrument by presetting it and then saving the current state to all of the memory locations writable via the standard SCPI command "*SAV x,y". The loop works to a point, but eventually the instrument responds with an error and continuously displays the "L" icon on the front display and a "Remote preset" message at the bottom. At that point it won't respond to any more remote commands and I have to either cycle power or press LOCAL, then PRESET at which point it takes about 3 minutes to finish presetting. At that point the "L" icon is still present and and the next GPIB command sent to the instrument causes it to report a -113 error (undefined header) in the instrument error queue. I fired up NI spy to see what was happening, and found that the error was happening at the same point in the loop - "*SAV 6,2" in this case. From NI Spy: Send (0, 0x0017, "*SAV 6,2", 8 (0x8), NLend (0,0x01)) Process ID: 0x00000520 Thread ID: 0x00000518 ibsta:0xc168 iberr: 6 ibcntl: 2(0x2) And here's the code from the instrument driver: int CHP_E4426b::Erase() { if ((m_StatusCode = Initialize()) != GPIB_SUCCESS) // basically just sends "*RST" return m_StatusCode; m_SaveState = "*SAV %d, %d"; for (int i=0; i < 10; i++) for (int j=0; j < 100; j++) { sprintf(m_CmdString, m_SaveState, j, i); if ((m_StatusCode = Send(m_CmdString, strlen(m_CmdString))) != GPIB_SUCCESS) return m_StatusCode; } return GPIB_SUCCESS; } I tried putting a small Sleep() delay (10-20 ms) at the end of the inner loop, and to my surprise it caused the error to show up earlier rather than later. 10 ms caused the loop to error out at 44,1 and 20 ms was even sooner. I've already eliminated faulty cabling or the instrument as the culprit. This same type of sequence works without any error on a higher end signal generator, so I'm tempted to chalk this up to a bug in the instrument's firmware.

    Read the article

  • Error while excuting a simple boost thread program

    - by Eternal Learner
    Hi All, Could you tell mw what is the problem with the below boost::thread program #include<iostream> #include<boost/thread/thread.hpp> boost::mutex mutex; class A { public: A() : a(0) {} void operator()() { boost::mutex::scoped_lock lock(mutex); } private: int a; }; int main() { boost::thread thr1(A()); boost::thread thr2(A()); thr1.join(); thr2.join(); } I get the error message: error: request for member 'join' in 'thr1', which is of non-class type 'boost::thread()(A ()())' BoostThread2.cpp:30: error: request for member 'join' in 'thr2', which is of non-class type 'boost::thread ()(A ()())'

    Read the article

  • Create WPF TextBox that accepts only numbers

    - by Elad
    I would like to create a TextBox that only accepts numeric values, in a specific range. What is the best way to implement such TextBox? I thought about deriving TextBox and to override the validation and coercion of the TextProperty. However, I am not sure how to do this, and I understand that deriving WPF control is generally not recommended. Edit: What I needed was a very basic textbox that filters out all key presses which are not digits. The easiest way to achieve it is to handle the TextBox.PreviewTextInput event: private void textBox_PreviewTextInput(object sender, TextCompositionEventArgs e) { int result; if (!validateStringAsNumber(e.Text,out result,false)) { e.Handled = true; } } (validateStringAsNumber is my function that primarily use Int.TryParse) Some of the suggested solutions are probably better, but for the simple functionality I needed this solution is the easiest and quickest to implement while sufficient for my needs.

    Read the article

  • How to pass the structure to a function in C++ defined in another class?

    - by Dany
    I have a class Con as this:- class Con { public: struct MachineList { BSTR AccountId; BSTR MachineId; BSTR Make; char* Make1; BSTR Model; char* Model1; BSTR SerialNumber; BSTR IpAddress; char* IpAddress1; BSTR Port; int Port1; BSTR LocationCode; } machinelist[100] ; int w; } ; i created an object of Con class as Con m_con; I have another class Test class Test { public: void fun();//i want to pass the object of the structure that i created in Con //what arguments should i pass in fun function? };

    Read the article

  • Rails Joins and include columns from joins table

    - by seth.vargo
    I don't understand how to get the columns I want from rails. I have two models - A User and a Profile. A User :has_many Profile (because users can revert back to an earlier version of their profile): > DESCRIBE users; +----------------+--------------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +----------------+--------------+------+-----+---------+----------------+ | id | int(11) | NO | PRI | NULL | auto_increment | | username | varchar(255) | NO | UNI | NULL | | | password | varchar(255) | NO | | NULL | | | last_login | datetime | YES | | NULL | | +----------------+--------------+------+-----+---------+----------------+   > DESCRIBE profiles; +----------------+--------------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +----------------+--------------+------+-----+---------+----------------+ | id | int(11) | NO | PRI | NULL | auto_increment | | user_id | int(11) | NO | MUL | NULL | | | first_name | varchar(255) | NO | | NULL | | | last_name | varchar(255) | NO | | NULL | | | . . . . . . | | . . . . . . | | . . . . . . | +----------------+--------------+------+-----+---------+----------------+ In SQL, I can run the query: > SELECT * FROM profiles JOIN users ON profiles.user_id = users.id LIMIT 1; +----+-----------+----------+---------------------+---------+---------------+-----+ | id | username | password | last_login | user_id | first_name | ... | +----+-----------+----------+---------------------+---------+---------------+-----+ | 1 | john | ****** | 2010-12-30 18:04:28 | 1 | John | ... | +----+-----------+----------+---------------------+---------+---------------+-----+ See how I get all the columns for BOTH tables JOINED together? However, when I run this same query in Rails, I don't get all the columns I want - I only get those from Profile: # in rails console >> p = Profile.joins(:user).limit(1) >> [#<Profile ...>] >> p.first_name >> NoMethodError: undefined method `first_name' for #<ActiveRecord::Relation:0x102b521d0> from /Library/Ruby/Gems/1.8/gems/activerecord-3.0.1/lib/active_record/relation.rb:373:in `method_missing' from (irb):8 # I do NOT want to do this (AKA I do NOT want to use "includes") >> p.user >> NoMethodError: undefined method `user' for #<ActiveRecord::Relation:0x102b521d0> from /Library/Ruby/Gems/1.8/gems/activerecord-3.0.1/lib/active_record/relation.rb:373:in method_missing' from (irb):9 I want to (efficiently) return an object that has all the properties of Profile and User together. I don't want to :include the user because it doesn't make sense. The user should always be part of the most recent profile as if they were fields within the Profile model. How do I accomplish this?

    Read the article

  • C/C++ Allegro program causes Windows 7 to switch to Aero Basic

    - by Matt H
    Hi SO, I'm just trying out the allegro library, and here is the code which I've got so far: #include <allegro.h> int main(int argc, char *argv[]) { allegro_init(); // initialize the allegro libraries install_keyboard(); // initialize keyboard functions set_color_depth(16); // set the color depth set_gfx_mode(GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0); // set up 640*480px window BITMAP *pic = NULL; pic = load_bitmap("C:/picture.bmp", NULL); // load the picture blit(pic, screen, 0, 0, 0, 0, 1000, 1000); readkey(); destroy_bitmap(pic); return 0; } END_OF_MAIN() It works fine, but when I run it, while the program's window is open, Windows 7 changes the theme from Aero to Aero basic. If you aren't sure what I mean, this pops up (I got this from Google, which is why it says Vista rather than Windows 7): 1) Why? 2) How can I ensure that this doesn't happen?

    Read the article

  • Should I throw my own ArgumentOutOfRangeException or let one bubble up from below?

    - by Neil N
    I have a class that wraps List< I have GetValue by index method: public RenderedImageInfo GetValue(int index) { list[index].LastRetrieved = DateTime.Now; return list[index]; } If the user requests an index that is out of range, this will throw an ArgumentOutOfRangeException . Should I just let this happen or check for it and throw my own? i.e. public RenderedImageInfo GetValue(int index) { if (index >= list.Count) { throw new ArgumentOutOfRangeException("index"); } list[index].LastRetrieved = DateTime.Now; return list[index]; } In the first scenario, the user would have an exception from the internal list, which breaks mt OOP goal of the user not needing to know about the underlying objects. But in the second scenario, I feel as though I am adding redundant code. Edit: And now that I think of it, what about a 3rd scenario, where I catch the internal exception, modify it, and rethrow it?

    Read the article

  • How to format a function pointer?

    - by Longpoke
    Is there any way to print a pointer to a function in ANSI C? Of course this means you have to cast the function pointer to void pointer, but it appears that's not possible?? #include <stdio.h> int main() { int (*funcptr)() = main; printf("%p\n", (void* )funcptr); printf("%p\n", (void* )main); return 0; } $ gcc -ansi -pedantic -Wall test.c -o test test.c: In function 'main': test.c:6: warning: ISO C forbids conversion of function pointer to object pointer type test.c:7: warning: ISO C forbids conversion of function pointer to object pointer type $ ./test 0x400518 0x400518 It's "working", but non-standard...

    Read the article

  • Why C# calls different overloaded method for different values of same type?

    - by Fabio Veronez
    Hello all, I have one doubt concerning c# method overloading call resolution. Let's suppose I have the following C# code: enum MyEnum { Value1, Value2 } public void test() { method(0); // this calls method(MyEnum) method(1); // this calls method(object) } public void method(object o) { } public void method(MyEnum e) { } Note that I know how to make it work but I would like to know why for one value of int (0) it calls one method and for another (1) it calls another. It sounds awkward since both values have the same type (int) but they are "linked" for different methods. Ps.: This is my first question here, i'm sorry if I made something wrong. =P

    Read the article

  • How do I recieve byteArray sent from a Server and read 4 single bytes at a time.

    - by k80sg
    I need to receive 320 bytes of data from a server which consist of 80 4 byte int fields. How do I receive them in bytes of 4 and display their respective int values? Thanks. Not sure if this is right for the receiving part: //for reading the data from the socket BufferedInputStream bufferinput=new BufferedInputStream(NewSocket.getInputStream()); DataInputStream datainput=new DataInputStream(bufferinput); byte[] handsize=new byte[32]; // The control will halt at the below statement till all the 32 bytes are not read from the socket. datainput.readFully(handsize);

    Read the article

  • "is not abstact and does not override abstract method."

    - by Chris Bolton
    So I'm pretty new to android development and have been trying to piece together some code bits. Here's what I have so far: package com.teslaprime.prirt; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import android.widget.AdapterView.OnItemClickListener; import java.util.ArrayList; import java.util.List; public class TaskList extends Activity { List<Task> model = new ArrayList<Task>(); ArrayAdapter<Task> adapter = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button add = (Button) findViewById(R.id.add); add.setOnClickListener(onAdd); ListView list = (ListView) findViewById(R.id.tasks); adapter = new ArrayAdapter<Task>(this,android.R.layout.simple_list_item_1,model); list.setAdapter(adapter); list.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(View v, int position, long id) { adapter.remove(position); } });} private View.OnClickListener onAdd = new View.OnClickListener() { public void onClick(View v) { Task task = new Task(); EditText name = (EditText) findViewById(R.id.taskEntry); task.name = name.getText().toString(); adapter.add(task); } }; } and here are the errors I'm getting: compile: [javac] /opt/android-sdk/tools/ant/main_rules.xml:384: warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds [javac] Compiling 2 source files to /home/chris-kun/code/priRT/bin/classes [javac] /home/chris-kun/code/priRT/src/com/teslaprime/prirt/TaskList.java:30: <anonymous com.teslaprime.prirt.TaskList$1> is not abstract and does not override abstract method onItemClick(android.widget.AdapterView<?>,android.view.View,int,long) in android.widget.AdapterView.OnItemClickListener [javac] list.setOnItemClickListener(new OnItemClickListener() { [javac] ^ [javac] /home/chris-kun/code/priRT/src/com/teslaprime/prirt/TaskList.java:32: remove(com.teslaprime.prirt.Task) in android.widget.ArrayAdapter<com.teslaprime.prirt.Task> cannot be applied to (int) [javac] adapter.remove(position); [javac] ^ [javac] 2 errors BUILD FAILED /opt/android-sdk/tools/ant/main_rules.xml:384: Compile failed; see the compiler error output for details. Total time: 2 seconds any ideas?

    Read the article

< Previous Page | 426 427 428 429 430 431 432 433 434 435 436 437  | Next Page >