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  • Java warnings on kubuntu 11.10

    - by Geo Papas
    Hello i am getting warnings after i have installed java on kubuntu 11.10. The java programs run but i always get 4 warnings: $ java Warning: no leading - on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' Warning: missing VM type on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' Warning: no leading - on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' Warning: missing VM type on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' What am i missing? Thanks in advance! the content of the file /usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg is: /usr/lib/jvm/java-6-sun # # %W% %E% # # Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved. # ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. # # List of JVMs that can be used as an option to java, javac, etc. # Order is important -- first in this list is the default JVM. # NOTE that this both this file and its format are UNSUPPORTED and # WILL GO AWAY in a future release. # # You may also select a JVM in an arbitrary location with the # "-XXaltjvm=<jvm_dir>" option, but that too is unsupported # and may not be available in a future release. # -server KNOWN -client IGNORE -hotspot ERROR -classic WARN -native ERROR -green ERROR

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  • Exadata???DiskGroup

    - by Liu Maclean(???)
    Exadata???Asm Diskgroup ???????: 1.??dcli -g /home/oracle/cell_group -l root cellcli -e list griddisk ????active?griddisk [root@dm01db01 ~]# dcli -g /home/oracle/cell_group -l root cellcli -e list griddisk dm01cel01: DATA_DM01_CD_00_dm01cel01 active dm01cel01: DATA_DM01_CD_01_dm01cel01 active dm01cel01: DATA_DM01_CD_02_dm01cel01 active dm01cel01: DATA_DM01_CD_03_dm01cel01 active dm01cel01: DATA_DM01_CD_04_dm01cel01 active dm01cel01: DATA_DM01_CD_05_dm01cel01 active dm01cel01: DATA_DM01_CD_06_dm01cel01 active dm01cel01: DATA_DM01_CD_07_dm01cel01 active dm01cel01: DATA_DM01_CD_08_dm01cel01 active dm01cel01: DATA_DM01_CD_09_dm01cel01 active dm01cel01: DATA_DM01_CD_10_dm01cel01 active dm01cel01: DATA_DM01_CD_11_dm01cel01 active dm01cel01: DBFS_DG_CD_02_dm01cel01 active dm01cel01: DBFS_DG_CD_03_dm01cel01 active dm01cel01: DBFS_DG_CD_04_dm01cel01 active dm01cel01: DBFS_DG_CD_05_dm01cel01 active dm01cel01: DBFS_DG_CD_06_dm01cel01 active dm01cel01: DBFS_DG_CD_07_dm01cel01 active dm01cel01: DBFS_DG_CD_08_dm01cel01 active dm01cel01: DBFS_DG_CD_09_dm01cel01 active dm01cel01: DBFS_DG_CD_10_dm01cel01 active dm01cel01: DBFS_DG_CD_11_dm01cel01 active dm01cel01: RECO_DM01_CD_00_dm01cel01 active dm01cel01: RECO_DM01_CD_01_dm01cel01 active dm01cel01: RECO_DM01_CD_02_dm01cel01 active dm01cel01: RECO_DM01_CD_03_dm01cel01 active dm01cel01: RECO_DM01_CD_04_dm01cel01 active dm01cel01: RECO_DM01_CD_05_dm01cel01 active dm01cel01: RECO_DM01_CD_06_dm01cel01 active dm01cel01: RECO_DM01_CD_07_dm01cel01 active dm01cel01: RECO_DM01_CD_08_dm01cel01 active dm01cel01: RECO_DM01_CD_09_dm01cel01 active dm01cel01: RECO_DM01_CD_10_dm01cel01 active dm01cel01: RECO_DM01_CD_11_dm01cel01 active dm01cel02: DATA_DM01_CD_00_dm01cel02 active dm01cel02: DATA_DM01_CD_01_dm01cel02 active dm01cel02: DATA_DM01_CD_02_dm01cel02 active dm01cel02: DATA_DM01_CD_03_dm01cel02 active dm01cel02: DATA_DM01_CD_04_dm01cel02 active dm01cel02: DATA_DM01_CD_05_dm01cel02 active dm01cel02: DATA_DM01_CD_06_dm01cel02 active dm01cel02: DATA_DM01_CD_07_dm01cel02 active dm01cel02: DATA_DM01_CD_08_dm01cel02 active dm01cel02: DATA_DM01_CD_09_dm01cel02 active dm01cel02: DATA_DM01_CD_10_dm01cel02 active dm01cel02: DATA_DM01_CD_11_dm01cel02 active dm01cel02: DBFS_DG_CD_02_dm01cel02 active dm01cel02: DBFS_DG_CD_03_dm01cel02 active dm01cel02: DBFS_DG_CD_04_dm01cel02 active dm01cel02: DBFS_DG_CD_05_dm01cel02 active dm01cel02: DBFS_DG_CD_06_dm01cel02 active dm01cel02: DBFS_DG_CD_07_dm01cel02 active dm01cel02: DBFS_DG_CD_08_dm01cel02 active dm01cel02: DBFS_DG_CD_09_dm01cel02 active dm01cel02: DBFS_DG_CD_10_dm01cel02 active dm01cel02: DBFS_DG_CD_11_dm01cel02 active dm01cel02: RECO_DM01_CD_00_dm01cel02 active dm01cel02: RECO_DM01_CD_01_dm01cel02 active dm01cel02: RECO_DM01_CD_02_dm01cel02 active dm01cel02: RECO_DM01_CD_03_dm01cel02 active dm01cel02: RECO_DM01_CD_04_dm01cel02 active dm01cel02: RECO_DM01_CD_05_dm01cel02 active dm01cel02: RECO_DM01_CD_06_dm01cel02 active dm01cel02: RECO_DM01_CD_07_dm01cel02 active dm01cel02: RECO_DM01_CD_08_dm01cel02 active dm01cel02: RECO_DM01_CD_09_dm01cel02 active dm01cel02: RECO_DM01_CD_10_dm01cel02 active dm01cel02: RECO_DM01_CD_11_dm01cel02 active dm01cel03: DATA_DM01_CD_00_dm01cel03 active dm01cel03: DATA_DM01_CD_01_dm01cel03 active dm01cel03: DATA_DM01_CD_02_dm01cel03 active dm01cel03: DATA_DM01_CD_03_dm01cel03 active dm01cel03: DATA_DM01_CD_04_dm01cel03 active dm01cel03: DATA_DM01_CD_05_dm01cel03 active dm01cel03: DATA_DM01_CD_06_dm01cel03 active dm01cel03: DATA_DM01_CD_07_dm01cel03 active dm01cel03: DATA_DM01_CD_08_dm01cel03 active dm01cel03: DATA_DM01_CD_09_dm01cel03 active dm01cel03: DATA_DM01_CD_10_dm01cel03 active dm01cel03: DATA_DM01_CD_11_dm01cel03 active dm01cel03: DBFS_DG_CD_02_dm01cel03 active dm01cel03: DBFS_DG_CD_03_dm01cel03 active dm01cel03: DBFS_DG_CD_04_dm01cel03 active dm01cel03: DBFS_DG_CD_05_dm01cel03 active dm01cel03: DBFS_DG_CD_06_dm01cel03 active dm01cel03: DBFS_DG_CD_07_dm01cel03 active dm01cel03: DBFS_DG_CD_08_dm01cel03 active dm01cel03: DBFS_DG_CD_09_dm01cel03 active dm01cel03: DBFS_DG_CD_10_dm01cel03 active dm01cel03: DBFS_DG_CD_11_dm01cel03 active dm01cel03: RECO_DM01_CD_00_dm01cel03 active dm01cel03: RECO_DM01_CD_01_dm01cel03 active dm01cel03: RECO_DM01_CD_02_dm01cel03 active dm01cel03: RECO_DM01_CD_03_dm01cel03 active dm01cel03: RECO_DM01_CD_04_dm01cel03 active dm01cel03: RECO_DM01_CD_05_dm01cel03 active dm01cel03: RECO_DM01_CD_06_dm01cel03 active dm01cel03: RECO_DM01_CD_07_dm01cel03 active dm01cel03: RECO_DM01_CD_08_dm01cel03 active dm01cel03: RECO_DM01_CD_09_dm01cel03 active dm01cel03: RECO_DM01_CD_10_dm01cel03 active dm01cel03: RECO_DM01_CD_11_dm01cel03 active ??????????griddisk, ?????’cellcli -e drop griddisk’ ?’cellcli -e create griddisk’????griddisk ,??????drop DBFS_DG???griddisk 2.??ASM???create disk group ?????CELL?IP,????????????? [root@dm01db02 ~]# cat /etc/oracle/cell/network-config/cellip.ora cell="192.168.64.131" cell="192.168.64.132" cell="192.168.64.133" SQL> create diskgroup DATA_MAC normal redundancy 2 DISK 3 'o/192.168.64.131/RECO_DM01_CD_*_dm01cel01' 4 ,'o/192.168.64.132/RECO_DM01_CD_*_dm01cel02' 5 ,'o/192.168.64.133/RECO_DM01_CD_*_dm01cel03' 6 attribute 7 'AU_SIZE'='4M', 8 'CELL.SMART_SCAN_CAPABLE'='TRUE', 9 'compatible.rdbms'='11.2.0.2', 10 'compatible.asm'='11.2.0.2' 11 / 3. MOUNT ???DISKGROUP ALTER DISKGROUP DATA_MAC mount ; 4.???crsctl start/stop resource ora.DATA_MAC.dg ?????

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  • Updating entities in response to collisions - should this be in the collision-detection class or in the entity-updater class?

    - by Prog
    In a game I'm working on, there's a class responsible for collision detection. It's method detectCollisions(List<Entity> entities) is called from the main gameloop. The code to update the entities (i.e. where the entities 'act': update their positions, invoke AI, etc) is in a different class, in the method updateEntities(List<Entity> entities). Also called from the gameloop, after the collision detection. When there's a collision between two entities, usually something needs to be done. For example, zero the velocity of both entities in the collision, or kill one of the entities. It would be easy to have this code in the CollisionDetector class. E.g. in psuedocode: for(Entity entityA in entities){ for(Entity entityB in entities){ if(collision(entityA, entityB)){ if(entityA instanceof Robot && entityB instanceof Robot){ entityA.setVelocity(0,0); entityB.setVelocity(0,0); } if(entityA instanceof Missile || entityB instanceof Missile){ entityA.die(); entityB.die(); } } } } However, I'm not sure if updating the state of entities in response to collision should be the job of CollisionDetector. Maybe it should be the job of EntityUpdater, which runs after the collision detection in the gameloop. Is it okay to have the code responding to collisions in the collision detection system? Or should the collision detection class only detect collisions, report them to some other class and have that class affect the state of the entities?

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  • HTML Manifest for Content Folios

    - by Kyle Hatlestad
    I recently worked on a project to create a custom content folio renderer in WebCenter Content. It needed to output the native files in the folio along with a manifest file in HTML format which would list the contents of the folio along with any designated metadata and a relative link to the file within the download.  This way a person could hand someone the folio download and it would be a self-contained package with all of the content and a single file to display the information on the contents.  The default Zip rendition of the folio will output the web-viewable version of the file with an HDA formatted file for each one. And unless you are fluent in HDA or have a tool to read them, they are difficult to consume. I thought this might be useful for others, so I'm posting a copy of the component here. Beyond the standard instructions for installing a component, there is an environment configuration file (folionativezipwithmanifestrenderer_environment.cfg) which has a couple of options. FolioMetadataManifestList - This is a comma separated list of metadata fields (system or custom) that should be included in the manifest file. FolioMetadataManifestUseOriginalFilename - (True or False) If set to True, the filenames in the zip file will be based on the original filename as it was checked into WebCenter Content.  If False, it will use the 'Name' of the item as defined within the Folio.  This is usually the Title of the item. The component also includes the source code, so feel free to use this as a reference for creating other interesting folios. 

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  • What would be the fastest way of storing or calculating legal move sets for chess pieces?

    - by ioSamurai
    For example if a move is attempted I could just loop through a list of legal moves and compare the x,y but I have to write logic to calculate those at least every time the piece is moved. Or, I can store in an array [,] and then check if x and y are not 0 then it is a legal move and then I save the data like this [0][1][0][0] etc etc for each row where 1 is a legal move, but I still have to populate it. I wonder what the fastest way to store and read a legal move on a piece object for calculation. I could use matrix math as well I suppose but I don't know. Basically I want to persist the rules for a given piece so I can assign a piece object a little template of all it's possible moves considering it is starting from it's current location, which should be just one table of data. But is it faster to loop or write LINQ queries or store arrays and matrices? public class Move { public int x; public int y; } public class ChessPiece : Move { private List<Move> possibleMoves { get; set; } public bool LegalMove(int x, int y){ foreach(var p in possibleMoves) { if(p.x == x && p.y == y) { return true; } } } } Anyone know?

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  • Most efficient way to store this collection of moduli and remainders?

    - by Bryan
    I have a huge collection of different moduli and associated with each modulus a fairly large list of remainders. I want to store these values so that I can efficiently determine whether an integer is equivalent to any one of the remainders with respect to any of the moduli (it doesn't matter which, I just want a true/false return). I thought about storing these values as a linked-list of balanced binary trees, but I was wondering if there is a better way? EDIT Perhaps a little more detail would be helpful. As for the size of this structure, it will be holding about 10s of thousands of (prime-1) moduli and associated to each modulus will be a variable amount of remainders. Most moduli will only have one or two remainders associated to it, but a very rare few will have a couple hundred associated to it. This is part of a larger program which handles numbers with a couple thousand (decimal) digits. This program will benefit more from this table being as large as possible and being able to be searched quickly. Here's a small part of the dataset where the moduli are in parentheses and the remainders are comma separated: (46) k = 20 (58) k = 15, 44 (70) k = 57 (102) k = 36, 87 (106) k = 66 (156) k = 20, 59, 98, 137 (190) k = 11, 30, 68, 87, 125, 144, 182 (430) k = 234 (520) k = 152, 282 (576) k = 2, 11, 20, 29, 38, 47, 56, 65, 74, ...(add 9 each time), 569 I had said that the moduli were prime, but I was wrong they are each one below a prime.

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  • Euler Problem 13

    - by MarkPearl
    The Problem Work out the first ten digits of the sum of the following one-hundred 50-digit numbers. 37107287533902102798797998220837590246510135740250 46376937677490009712648124896970078050417018260538 74324986199524741059474233309513058123726617309629 91942213363574161572522430563301811072406154908250 23067588207539346171171980310421047513778063246676 89261670696623633820136378418383684178734361726757 28112879812849979408065481931592621691275889832738 44274228917432520321923589422876796487670272189318 47451445736001306439091167216856844588711603153276 70386486105843025439939619828917593665686757934951 62176457141856560629502157223196586755079324193331 64906352462741904929101432445813822663347944758178 92575867718337217661963751590579239728245598838407 58203565325359399008402633568948830189458628227828 80181199384826282014278194139940567587151170094390 35398664372827112653829987240784473053190104293586 86515506006295864861532075273371959191420517255829 71693888707715466499115593487603532921714970056938 54370070576826684624621495650076471787294438377604 53282654108756828443191190634694037855217779295145 36123272525000296071075082563815656710885258350721 45876576172410976447339110607218265236877223636045 17423706905851860660448207621209813287860733969412 81142660418086830619328460811191061556940512689692 51934325451728388641918047049293215058642563049483 62467221648435076201727918039944693004732956340691 15732444386908125794514089057706229429197107928209 55037687525678773091862540744969844508330393682126 18336384825330154686196124348767681297534375946515 80386287592878490201521685554828717201219257766954 78182833757993103614740356856449095527097864797581 16726320100436897842553539920931837441497806860984 48403098129077791799088218795327364475675590848030 87086987551392711854517078544161852424320693150332 59959406895756536782107074926966537676326235447210 69793950679652694742597709739166693763042633987085 41052684708299085211399427365734116182760315001271 65378607361501080857009149939512557028198746004375 35829035317434717326932123578154982629742552737307 94953759765105305946966067683156574377167401875275 88902802571733229619176668713819931811048770190271 25267680276078003013678680992525463401061632866526 36270218540497705585629946580636237993140746255962 24074486908231174977792365466257246923322810917141 91430288197103288597806669760892938638285025333403 34413065578016127815921815005561868836468420090470 23053081172816430487623791969842487255036638784583 11487696932154902810424020138335124462181441773470 63783299490636259666498587618221225225512486764533 67720186971698544312419572409913959008952310058822 95548255300263520781532296796249481641953868218774 76085327132285723110424803456124867697064507995236 37774242535411291684276865538926205024910326572967 23701913275725675285653248258265463092207058596522 29798860272258331913126375147341994889534765745501 18495701454879288984856827726077713721403798879715 38298203783031473527721580348144513491373226651381 34829543829199918180278916522431027392251122869539 40957953066405232632538044100059654939159879593635 29746152185502371307642255121183693803580388584903 41698116222072977186158236678424689157993532961922 62467957194401269043877107275048102390895523597457 23189706772547915061505504953922979530901129967519 86188088225875314529584099251203829009407770775672 11306739708304724483816533873502340845647058077308 82959174767140363198008187129011875491310547126581 97623331044818386269515456334926366572897563400500 42846280183517070527831839425882145521227251250327 55121603546981200581762165212827652751691296897789 32238195734329339946437501907836945765883352399886 75506164965184775180738168837861091527357929701337 62177842752192623401942399639168044983993173312731 32924185707147349566916674687634660915035914677504 99518671430235219628894890102423325116913619626622 73267460800591547471830798392868535206946944540724 76841822524674417161514036427982273348055556214818 97142617910342598647204516893989422179826088076852 87783646182799346313767754307809363333018982642090 10848802521674670883215120185883543223812876952786 71329612474782464538636993009049310363619763878039 62184073572399794223406235393808339651327408011116 66627891981488087797941876876144230030984490851411 60661826293682836764744779239180335110989069790714 85786944089552990653640447425576083659976645795096 66024396409905389607120198219976047599490197230297 64913982680032973156037120041377903785566085089252 16730939319872750275468906903707539413042652315011 94809377245048795150954100921645863754710598436791 78639167021187492431995700641917969777599028300699 15368713711936614952811305876380278410754449733078 40789923115535562561142322423255033685442488917353 44889911501440648020369068063960672322193204149535 41503128880339536053299340368006977710650566631954 81234880673210146739058568557934581403627822703280 82616570773948327592232845941706525094512325230608 22918802058777319719839450180888072429661980811197 77158542502016545090413245809786882778948721859617 72107838435069186155435662884062257473692284509516 20849603980134001723930671666823555245252804609722 53503534226472524250874054075591789781264330331690   The Solution private static List<string> table = new List<string> { "37107287533902102798797998220837590246510135740250", "46376937677490009712648124896970078050417018260538", "74324986199524741059474233309513058123726617309629", "91942213363574161572522430563301811072406154908250", "23067588207539346171171980310421047513778063246676", "89261670696623633820136378418383684178734361726757", "28112879812849979408065481931592621691275889832738", "44274228917432520321923589422876796487670272189318", "47451445736001306439091167216856844588711603153276", "70386486105843025439939619828917593665686757934951", "62176457141856560629502157223196586755079324193331", "64906352462741904929101432445813822663347944758178", "92575867718337217661963751590579239728245598838407", "58203565325359399008402633568948830189458628227828", "80181199384826282014278194139940567587151170094390", "35398664372827112653829987240784473053190104293586", "86515506006295864861532075273371959191420517255829", "71693888707715466499115593487603532921714970056938", "54370070576826684624621495650076471787294438377604", "53282654108756828443191190634694037855217779295145", "36123272525000296071075082563815656710885258350721", "45876576172410976447339110607218265236877223636045", "17423706905851860660448207621209813287860733969412", "81142660418086830619328460811191061556940512689692", "51934325451728388641918047049293215058642563049483", "62467221648435076201727918039944693004732956340691", "15732444386908125794514089057706229429197107928209", "55037687525678773091862540744969844508330393682126", "18336384825330154686196124348767681297534375946515", "80386287592878490201521685554828717201219257766954", "78182833757993103614740356856449095527097864797581", "16726320100436897842553539920931837441497806860984", "48403098129077791799088218795327364475675590848030", "87086987551392711854517078544161852424320693150332", "59959406895756536782107074926966537676326235447210", "69793950679652694742597709739166693763042633987085", "41052684708299085211399427365734116182760315001271", "65378607361501080857009149939512557028198746004375", "35829035317434717326932123578154982629742552737307", "94953759765105305946966067683156574377167401875275", "88902802571733229619176668713819931811048770190271", "25267680276078003013678680992525463401061632866526", "36270218540497705585629946580636237993140746255962", "24074486908231174977792365466257246923322810917141", "91430288197103288597806669760892938638285025333403", "34413065578016127815921815005561868836468420090470", "23053081172816430487623791969842487255036638784583", "11487696932154902810424020138335124462181441773470", "63783299490636259666498587618221225225512486764533", "67720186971698544312419572409913959008952310058822", "95548255300263520781532296796249481641953868218774", "76085327132285723110424803456124867697064507995236", "37774242535411291684276865538926205024910326572967", "23701913275725675285653248258265463092207058596522", "29798860272258331913126375147341994889534765745501", "18495701454879288984856827726077713721403798879715", "38298203783031473527721580348144513491373226651381", "34829543829199918180278916522431027392251122869539", "40957953066405232632538044100059654939159879593635", "29746152185502371307642255121183693803580388584903", "41698116222072977186158236678424689157993532961922", "62467957194401269043877107275048102390895523597457", "23189706772547915061505504953922979530901129967519", "86188088225875314529584099251203829009407770775672", "11306739708304724483816533873502340845647058077308", "82959174767140363198008187129011875491310547126581", "97623331044818386269515456334926366572897563400500", "42846280183517070527831839425882145521227251250327", "55121603546981200581762165212827652751691296897789", "32238195734329339946437501907836945765883352399886", "75506164965184775180738168837861091527357929701337", "62177842752192623401942399639168044983993173312731", "32924185707147349566916674687634660915035914677504", "99518671430235219628894890102423325116913619626622", "73267460800591547471830798392868535206946944540724", "76841822524674417161514036427982273348055556214818", "97142617910342598647204516893989422179826088076852", "87783646182799346313767754307809363333018982642090", "10848802521674670883215120185883543223812876952786", "71329612474782464538636993009049310363619763878039", "62184073572399794223406235393808339651327408011116", "66627891981488087797941876876144230030984490851411", "60661826293682836764744779239180335110989069790714", "85786944089552990653640447425576083659976645795096", "66024396409905389607120198219976047599490197230297", "64913982680032973156037120041377903785566085089252", "16730939319872750275468906903707539413042652315011", "94809377245048795150954100921645863754710598436791", "78639167021187492431995700641917969777599028300699", "15368713711936614952811305876380278410754449733078", "40789923115535562561142322423255033685442488917353", "44889911501440648020369068063960672322193204149535", "41503128880339536053299340368006977710650566631954", "81234880673210146739058568557934581403627822703280", "82616570773948327592232845941706525094512325230608", "22918802058777319719839450180888072429661980811197", "77158542502016545090413245809786882778948721859617", "72107838435069186155435662884062257473692284509516", "20849603980134001723930671666823555245252804609722", "53503534226472524250874054075591789781264330331690"}; static void Main(string[] args) { BigInteger result = 0; table.ForEach(x => result += BigInteger.Parse(x)); Console.WriteLine(result.ToString().Substring(0,10)); Console.ReadLine(); }

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  • Role based access to resources for a RESTful service

    - by mutex
    I'm still wrapping my head around REST, but I wonder if someone can help with any suggestions or approaches to role based access control for a RESTful service, particularly from the point of view of securing the data and how the URLs might look. It's probably best to consider an example: Say I have a REST service for Customers, and want to split the users of this REST service into Admin, Editor and Reader roles: Admins can change all attributes of a Customer resource Editors can change only some Readers can only view them. Access control rights are assigned to the Customers entities individually. So for example a user of the service might have admin rights to Customers 1,2 and 3 but Editor access to 4,5 and Reader access to 7,8,9. Now consider the user calling the service. What is a good way to seperate the list of Customers for the current User? GET /Customer - this might get a list of all customers that the current user has Admin\Editor\Reader access to. But then on each Customer the consumer would need an indication of what role they have. Or would it be "better" having something like GET /Customer/Admin - return all customers the current user has Admin access to. Just looking for some high level pointers or reading on a decent way to secure\filter the resources based on roles of the current user.

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  • Storing large array of tiles, but allowing easy access to data

    - by Cyral
    I've been thinking about this for a while. I have a 2D tile bases platformer in XNA with a large array of tile data, I've been running into memory problems with large maps. (I will add chunks soon!) Currently, Each tile contains an Item along with other properties like how its rotated, if it has forground / background, etc. An Item is static and has properties like the name, tooltip, type of item, how much light it emits, the collision it does to player, etc. Examples: public class Item { public static List<Item> Items; public Collision blockCollisionType; public string nameOfItem; public bool someOtherVariable,etc,etc public static Item Air public static Item Stone; public static Item Dirt; static Item() { Items = new List<Item>() { (Stone = new Item() { nameOfItem = "Stone", blockCollisionType = Collision.Solid, }), (Air = new Item() { nameOfItem = "Air", blockCollisionType = Collision.Passable, }), }; } } Would be an Item, The array of Tiles would contain a Tile for each point, public class Tile { public Item item; //What type it is public bool onBackground; public int someOtherVariables,etc,etc } Now, Most would probably use an enum, or a form of ID to identify blocks. Well my system is really nice just to find out about an item. I can simply do tiles[x,y].item.Name To get the name for example. I realized my Item property of the tile is over 1000 Bytes! Wow! What I'm looking for is a way to use an ID (Int or byte depending on how many items) instead of an Item but still have a method for retreiving data about the type of item a tile contains.

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  • Best practice- handling images on website

    - by Steve
    I am porting an old eCommerce site to MVC 3 and would like to take advantage of design improvements. The site currently has product images stored in 3 sizes: thumbnail, medium (for display in a list) and expanded for a zoomed look. Right now we are having to upload 3 separate images that are sized exactly right, provide 3 different names that match what the site expects, etc., it is a pain. I'd like to upload just 1 file, the large one, then let the site reduce it to needed sizes, and I'd like the flexibility to change the thumbnail and list sizes depending on user preferences, form factor (e.g. mobile, iPad, desktop), etc. so might need many copies of the same image. My question is should the image be reduced then saved several times upon upload and if so what is a good storage/naming convention? The other idea is to store just the single image but resize it programmatically before serving it to the client. Has anybody done this and what are the tradeoffs besides a few more machine cycles? How do you pass a temporary image in memory to the client (there is no URL)?

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  • Update-manager fails silently on 14.04

    - by pabuisson
    I recently reinstalled a lubuntu from scratch, to upgrade to 14.04. Everything's working as expected, except for the update-manager that silently fails when trying to upgrade my system's packages. It does correctly list the packages to be upgraded, I can then click on the "Install now" button (or something like this, I'm running a French flavour of Ubuntu). When I click the button, it seems unresponsive for 5 to 10 seconds, then the upgrade dialog with the progress bar appears, displays "Loading package list", then very shortly something about "authentication" (not long enough so that I can read it).. and closes. The install is fresh and I have no idea where to look. I tried launching update-manager in a term but it doesn't display any error when it fails, only this message when the window first shows up : ** (update-manager:3642): WARNING **: Couldn't connect to accessibility bus: Failed to connect to socket /tmp/dbus-m0jkFlZ3yo: Connexion refusée. Any idea where this might come from ? I can upgrade the packages using the command line and sudo apt-get but this is not my computer, and I do not wish its owner to have to do this to upgrade the packages. Thanks for your help !

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  • Can I share data between two users in an ASP.NET Application?

    - by Dave
    I have an issue with Roles.IsUserInRole function. It take hell amount of time to just check if the logged-in user is in particular role(typ 3-9 sec). I searched to find a solution and arrived on this but I am not sure If I have fully grasped it. What I got from the above, A new derived class is created. Inside that class, there is a list which retrieves all user at once. The next time you check IsUserInRole, you do not use the actual IsUserInRole method but rather use the one you overrode in your class. Is this the correct description? Am I on track? My question is, can data be share between two different users in ASP.NET application? If yes, will the shared data exist only if there is at least one user logged in. If all users logs out, that shared data is destroyed? My point is this data will be created only one time whenever a user logs in. For all subsequent users they can use this data and check their roles against the list? I need a detailed answer. My application has users and different roles. We are using ASP.NET roles.

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  • knowing all available entity types

    - by plofplof
    I'm making a game where at some point the game will create enemies of random types. Each type of enemy available is defined on its own class derived from an enemy superclass. To do this, obviously the different types of enemies should be known. This is what I have thought of: Just make a list manually. Very simple to do, but I don't like it because I'll be adding more enemy types over time, so any time I add a new class I have to remember to update this (same if I remove an enemy). I would like some kind of auto-updating list. A completely component based system. There are no different classes for each enemy, but definitions of enemies in some file where all enemy types can be found. I really don't need that level of complexity for my game. I'm still using a component based model to some degree, but each Enemy type gets defined on its own class. Java Annotation processing. Give each enemy subclass an annotation like @EnemyType("whatever"), then code an annotation processor that writes in a file all available enemy types. Any time a new class is added the file gets updated after compilation.This gives me a feeling of failure even if its a good solution, it's very dependant on Java, so it means I cant think of a general design good for any kind of language. Also I think that this would be too much work for something so simple. I would like to see comments on these ideas and other possible solutions Thanks

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  • How should I implement multiple threads in a game? [duplicate]

    - by xerwin
    This question already has an answer here: Multi-threaded games best practices. One thread for 'logic', one for rendering, or more? 6 answers So I recently started learning Java, and having a interest in playing games as well as developing them, naturally I want to create game in Java. I have experience with games in C# and C++ but all of them were single-threaded simple games. But now, I learned how easy it is to make threads in Java, I want to take things to the next level. I started thinking about how would I actually implement threading in a game. I read couple of articles that say the same thing "Usually you have thread for rendering, for updating game logic, for AI, ..." but I haven't (or didn't look hard enough) found example of implementation. My idea how to make implementation is something like this (example for AI) public class AIThread implements Runnable{ private List<AI> ai; private Player player; /*...*/ public void run() { for (int i = 0; i < ai.size(); i++){ ai.get(i).update(player); } Thread.sleep(/* sleep until the next game "tick" */); } } I think this could work. If I also had a rendering and updating thread list of AI in both those threads, since I need to draw the AI and I need to calculate the logic between player and AI(But that could be moved to AIThread, but as an example) . Coming from C++ I'm used to do thing elegantly and efficiently, and this seems like neither of those. So what would be the correct way to handle this? Should I just keep multiple copies of resources in each thread or should I have the resources on one spot, declared with synchronized keyword? I'm afraid that could cause deadlocks, but I'm not yet qualified enough to know when a code will produce deadlock.

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  • How to avoid tons of `instanceof` in collision detection?

    - by Prog
    Consider a simple game with 4 kinds of entities: Robots, Dogs, Missiles, Walls. Here's a simple collision-detection mechanism in psuedocode: (I know, O(n^2). Irrelevant for this question). for(Entity entityA in entities){ for(Entity entityB in entities){ if(collision(entityA, entityB)){ if(entityA instanceof Robot && entityB instanceof Dog) entityB.die(); if(entityA instanceof Robot && entityB instanceof Missile){ entityA.die(); entityB.die(); } if(entityA instanceof Missile && entityB instanceof Wall) entityB.die(); // .. and so on } } } Obviously this is very ugly, and will get bigger and harder to maintain the more entities there are, and the more conditions there are. One option to make this better is to have separate lists for each kind of entity. For example a Robots list, a Dogs list etc. And than check for collisions of all Robots with Dogs, and all Dogs with Walls, etc. This is better, but I still don't think it's good. So my question is: The collision detection system spotted a collision. Now what? What is the common way to react to the collision? Should the system notify the entity itself that it collided with something, and have it decide for itself how to react? E.g. entityA.reactToCollision(entityB). Or is there some other solution?

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  • C# creating a queue to handle jobs triggered by FileSystemWatcher

    - by John S
    I have built a small tray app that will watch a folder and when a new file is added it runs a job. The job is to watch for video files and convert them to .mp4 using handBrakeCli. I have all this logic worked out. The problem I run into is that if there is more than one file I want it to queue the job til the prior one is complete. I am fairly new to c# and I am not sure of the best way to handle this. one idea is to create a queue somehow, a file to store the commands in order maybe, then execute the next one after the process is complete. We are dealing with large movie files here so it can take a while. I am doing this on a quad core with 8gb of RAM and it seems to generally take about 30mins to complete a full length movie. here is the code I have so far. there are some bits in here that are for future functionality so it refers to some classes that you wont see but it doesnt matter as they arent used here. any suggestions are welcome. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Diagnostics; using System.Threading; namespace movie_converter { public partial class Form1 : Form { public Form1() { InitializeComponent(); } string hbCli; string cmd; string file; string strfilter = "*.*"; string[] filter = new string[3] { ".mkv", ".avi", ".wmv" }; //static list of types List<string> Ext = new List<string>(); //list of extensions to watch (dynamic) NotifyIcon notifyIcon = new System.Windows.Forms.NotifyIcon(); private void SetUpTrayIcon() { notifyIcon.BalloonTipText = "Movie Converter is running minimized."; notifyIcon.BalloonTipTitle = "I'm still here"; notifyIcon.Text = "John's movie converter"; notifyIcon.Icon = new Icon(@"C:\\Users\\John\\Pictures\\appicon.ico"); notifyIcon.Click += new EventHandler(notifyIcon_Click); if (notifyIcon != null) { notifyIcon.Visible = true; notifyIcon.ShowBalloonTip(2000); } } private void Form_Resize(object sender, EventArgs e) { if (WindowState == FormWindowState.Minimized) { this.Hide(); SetUpTrayIcon(); } } private void notifyIcon_Click(object sender, EventArgs e) { this.Show(); this.WindowState = FormWindowState.Normal; notifyIcon.Visible = false; } public void Watcher() { FileSystemWatcher watcher = new FileSystemWatcher(); watcher.Path = textBox1.Text + "\\"; //path to watch watcher.Filter = strfilter; //what types to look for set to * and i will filter later as it cant accept an array watcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.DirectoryName; //properties to look at watcher.IncludeSubdirectories = true; //scan subdirs watcher.Created += new FileSystemEventHandler(OnChanged); //TODO: make this only run if the files are of a certain type watcher.EnableRaisingEvents = true; // start the watcher } static bool IsFileLocked(FileInfo file) { FileStream stream = null; try { stream = file.Open(FileMode.Open, FileAccess.ReadWrite, FileShare.None); } catch (IOException) { //the file is unavailable because it is: //still being written to //or being processed by another thread //or does not exist (has already been processed) return true; } finally { if (stream != null) stream.Close(); } //file is not locked return false; } // Define the event handlers. private void OnChanged(object source, FileSystemEventArgs e) { string sFile = e.FullPath; //check that file is available FileInfo fileInfo = new FileInfo(sFile); while (IsFileLocked(fileInfo)) { Thread.Sleep(500); } if (System.Diagnostics.Process.GetProcessesByName("HandBrakeCLI").Length != 0) { Thread.Sleep(500); } else { //hbOptions hbCl = new hbOptions(); //hbCli = hbCl.HbCliOptions(); if (textBox3.Text != "") { hbCli = textBox3.Text.ToString(); } else { hbCli = "-e x264 -q 20 -B 160"; } string t = e.Name; string s = t.Substring(0, t.Length - 4); //TODO: fix this its not reliable file = e.FullPath; string opath = textBox1.Text.ToString(); cmd = "-i \"" + file + "\" -o \"" + opath + "\\" + s + ".mp4\" " + hbCli; try { for (int i = 0; i < Ext.Count(); i++) { if (e.Name.Contains(Ext[i])) { Process hb = new Process(); hb.StartInfo.FileName = "D:\\Apps\\Handbrake\\Install\\Handbrake\\HandBrakeCLI.exe"; hb.StartInfo.Arguments = cmd; notifyIcon.BalloonTipTitle = "Now Converting"; notifyIcon.BalloonTipText = file; notifyIcon.ShowBalloonTip(2000); hb.Start(); } } } catch (Exception ex) { MessageBox.Show(ex.Message); } } } private void button1_Click(object sender, EventArgs e) //ok button { //add each array item to the list for (int i = 0; i < filter.Count(); i++) { Ext.Add(filter[i]); } if (textBox1.Text != "" && textBox1.Text.Length > 2) { Watcher(); //call watcher to run } this.WindowState = FormWindowState.Minimized; } private void button2_Click(object sender, EventArgs e) //browse button { //broswe button DialogResult result = folderBrowserDialog1.ShowDialog(); if (result == DialogResult.OK) { textBox1.Text = folderBrowserDialog1.SelectedPath; } } private void button3_Click(object sender, EventArgs e) //commands button { Process np = new Process(); np.StartInfo.FileName = "notepad.exe"; np.StartInfo.Arguments = "hbCLI.txt"; np.Start(); } private void button4_Click(object sender, EventArgs e) //options button { hbOptions options = new hbOptions(); options.ShowDialog(); } private void button5_Click(object sender, EventArgs e) //exit button { this.Close(); } private void Form1_Load(object sender, EventArgs e) { this.Resize += Form_Resize; } } }

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  • iphone: Help with AudioToolbox Leak: Stack trace/code included here...

    - by editor guy
    Part of this app is a "Scream" button that plays random screams from cast members of a TV show. I have to bang on the app quite a while to see a memory leak in Instruments, but it's there, occasionally coming up (every 45 seconds to 2 minutes.) The leak is 3.50kb when it occurs. Haven't been able to crack it for several hours. Any help appreciated. Instruments says this is the offending code line: [appSoundPlayer play]; that's linked to from line 9 of the below stack trace: 0 libSystem.B.dylib malloc 1 libSystem.B.dylib pthread_create 2 AudioToolbox CAPThread::Start() 3 AudioToolbox GenericRunLoopThread::Start() 4 AudioToolbox AudioQueueNew(bool, AudioStreamBasicDescription const*, TCACallback const&, CACallbackTarget const&, unsigned long, OpaqueAudioQueue*) 5 AudioToolbox AudioQueueNewOutput 6 AVFoundation allocAudioQueue(AVAudioPlayer, AudioPlayerImpl*) 7 AVFoundation prepareToPlayQueue(AVAudioPlayer*, AudioPlayerImpl*) 8 AVFoundation -[AVAudioPlayer prepareToPlay] 9 Scream Queens -[ScreamViewController scream:] /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/Classes/../ScreamViewController.m:210 10 CoreFoundation -[NSObject performSelector:withObject:withObject:] 11 UIKit -[UIApplication sendAction:to:from:forEvent:] 12 UIKit -[UIApplication sendAction:toTarget:fromSender:forEvent:] 13 UIKit -[UIControl sendAction:to:forEvent:] 14 UIKit -[UIControl(Internal) _sendActionsForEvents:withEvent:] 15 UIKit -[UIControl touchesEnded:withEvent:] 16 UIKit -[UIWindow _sendTouchesForEvent:] 17 UIKit -[UIWindow sendEvent:] 18 UIKit -[UIApplication sendEvent:] 19 UIKit _UIApplicationHandleEvent 20 GraphicsServices PurpleEventCallback 21 CoreFoundation CFRunLoopRunSpecific 22 CoreFoundation CFRunLoopRunInMode 23 GraphicsServices GSEventRunModal 24 UIKit -[UIApplication _run] 25 UIKit UIApplicationMain 26 Scream Queens main /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/main.m:14 27 Scream Queens start Here's .h: #import <UIKit/UIKit.h> #import <AVFoundation/AVFoundation.h> #import <MediaPlayer/MediaPlayer.h> #import <AudioToolbox/AudioToolbox.h> #import <MessageUI/MessageUI.h> #import <MessageUI/MFMailComposeViewController.h> @interface ScreamViewController : UIViewController <UIApplicationDelegate, AVAudioPlayerDelegate, MFMailComposeViewControllerDelegate> { //AudioPlayer related AVAudioPlayer *appSoundPlayer; NSURL *soundFileURL; BOOL interruptedOnPlayback; BOOL playing; //Scream button related IBOutlet UIButton *screamButton; int currentScreamIndex; NSString *currentScream; NSMutableArray *screams; NSMutableArray *personScreaming; NSMutableArray *photoArray; int currentSayingsIndex; NSString *currentButtonSaying; NSMutableArray *funnyButtonSayings; IBOutlet UILabel *funnyButtonSayingsLabel; IBOutlet UILabel *personScreamingField; IBOutlet UIImageView *personScreamingImage; //Mailing the scream related IBOutlet UILabel *mailStatusMessage; IBOutlet UIButton *shareButton; } //AudioPlayer related @property (nonatomic, retain) AVAudioPlayer *appSoundPlayer; @property (nonatomic, retain) NSURL *soundFileURL; @property (readwrite) BOOL interruptedOnPlayback; @property (readwrite) BOOL playing; //Scream button related @property (nonatomic, retain) UIButton *screamButton; @property (nonatomic, retain) NSMutableArray *screams; @property (nonatomic, retain) NSMutableArray *personScreaming; @property (nonatomic, retain) NSMutableArray *photoArray; @property (nonatomic, retain) UILabel *personScreamingField; @property (nonatomic, retain) UIImageView *personScreamingImage; @property (nonatomic, retain) NSMutableArray *funnyButtonSayings; @property (nonatomic, retain) UILabel *funnyButtonSayingsLabel; //Mailing the scream related @property (nonatomic, retain) IBOutlet UILabel *mailStatusMessage; @property (nonatomic, retain) IBOutlet UIButton *shareButton; //Scream Button - (IBAction) scream: (id) sender; //Mail the scream - (IBAction) showPicker: (id)sender; - (void)displayComposerSheet; - (void)launchMailAppOnDevice; @end Here's the top of .m: #import "ScreamViewController.h" //top of code has Audio session callback function for responding to audio route changes (from Apple's code), then my code continues... @implementation ScreamViewController @synthesize appSoundPlayer; // AVAudioPlayer object for playing the selected scream @synthesize soundFileURL; // Path to the scream @synthesize interruptedOnPlayback; // Was application interrupted during audio playback @synthesize playing; // Track playing/not playing state @synthesize screamButton; //Press this button, girls scream. @synthesize screams; //Mutable array holding strings pointing to sound files of screams. @synthesize personScreaming; //Mutable array tracking the person doing the screaming @synthesize photoArray; //Mutable array holding strings pointing to photos of screaming girls @synthesize personScreamingField; //Field updates to announce which girl is screaming. @synthesize personScreamingImage; //Updates to show image of the screamer. @synthesize funnyButtonSayings; //Mutable array holding the sayings @synthesize funnyButtonSayingsLabel; //Label that updates with the funnyButtonSayings @synthesize mailStatusMessage; //did the email go out @synthesize shareButton; //share scream via email Next line begins the block with the offending code: - (IBAction) scream: (id) sender { //Play a click sound effect SystemSoundID soundID; NSString *sfxPath = [[NSBundle mainBundle] pathForResource:@"aClick" ofType:@"caf"]; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:sfxPath],&soundID); AudioServicesPlaySystemSound (soundID); // Because someone may slam the scream button over and over, //must stop current sound, then begin next if ([self appSoundPlayer] != nil) { [[self appSoundPlayer] setDelegate:nil]; [[self appSoundPlayer] stop]; [self setAppSoundPlayer: nil]; } //after selecting a random index in the array (did that in View Did Load), //we move to the next scream on each click. //First check... //Are we past the end of the array? if (currentScreamIndex == [screams count]) { currentScreamIndex = 0; } //Get the string at the index in the personScreaming array currentScream = [screams objectAtIndex: currentScreamIndex]; //Get the string at the index in the personScreaming array NSString *screamer = [personScreaming objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"playing scream: %@", screamer); // Display the string in the personScreamingField field NSString *listScreamer = [NSString stringWithFormat:@"scream by: %@", screamer]; [personScreamingField setText:listScreamer]; // Gets the file system path to the scream to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: currentScream ofType: @"caf"]; // Converts the sound's file path to an NSURL object NSURL *newURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = newURL; [newURL release]; [[AVAudioSession sharedInstance] setDelegate: self]; [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: nil]; // Registers the audio route change listener callback function AudioSessionAddPropertyListener ( kAudioSessionProperty_AudioRouteChange, audioRouteChangeListenerCallback, self ); // Activates the audio session. NSError *activationError = nil; [[AVAudioSession sharedInstance] setActive: YES error: &activationError]; // Instantiates the AVAudioPlayer object, initializing it with the sound AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error: nil]; //Error check and continue if (newPlayer != nil) { self.appSoundPlayer = newPlayer; [newPlayer release]; [appSoundPlayer prepareToPlay]; [appSoundPlayer setVolume: 1.0]; [appSoundPlayer setDelegate:self]; //NEXT LINE IS FLAGGED BY INSTRUMENTS AS LEAKY [appSoundPlayer play]; playing = YES; //Get the string at the index in the photoArray array NSString *screamerPic = [photoArray objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"displaying photo: %@", screamerPic); // Display the image of the person screaming personScreamingImage.image = [UIImage imageNamed:screamerPic]; //show the share button shareButton.hidden = NO; mailStatusMessage.hidden = NO; mailStatusMessage.text = @"share!"; //Get the string at the index in the funnySayings array currentSayingsIndex = random() % [funnyButtonSayings count]; currentButtonSaying = [funnyButtonSayings objectAtIndex: currentSayingsIndex]; NSString *theSaying = [funnyButtonSayings objectAtIndex:currentSayingsIndex]; [funnyButtonSayingsLabel setText: theSaying]; currentScreamIndex++; } } Here's my dealloc: - (void)dealloc { [appSoundPlayer stop]; [appSoundPlayer release], appSoundPlayer = nil; [screamButton release], screamButton = nil; [mailStatusMessage release], mailStatusMessage = nil; [personScreamingField release], personScreamingField = nil; [personScreamingImage release], personScreamingImage = nil; [funnyButtonSayings release], funnyButtonSayings = nil; [funnyButtonSayingsLabel release], funnyButtonSayingsLabel = nil; [screams release], screams = nil; [personScreaming release], personScreaming = nil; [soundFileURL release]; [super dealloc]; } @end Thanks so much for reading this far! Any input appreciated.

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  • Problem with onRetainNonConfigurationInstance

    - by David
    I am writing a small app using the Android SDK, 1.6 target, and the Eclipse plug-in. I have layouts for both portrait and landscape mode, and most everything is working well. I say most because I am having issues with the orientation change. One part of the app has a ListView "on top of" another section. That section consists of 4 checkboxes, a button, and some TextViews. That is the portrait version. The landscape version replaces the ListView with a Spinner and rearranges some of the other components (but leaves the ALL resource ids the same). While in either orientation things work like they should. It's when the app switches orientation that things go off. Only 1 of the checkboxes maintains it's state throughout both layout changes. The other three CBs only maintain their state when going from landscape-portrait. I am also having problem getting the ListView/Spinner to correctly set themselves on changing. I am using onRetainNonConfigurationInstance() and creating a custom object that is returned. When I step through the code during a orientation change, the custom object is successfully pulled back out the the ether, and the widgets are being set to the correct values (inspecting them). But for some reason, once the onCreate is done, the checkboxes are not set to true. public class SkillSelectionActivity extends Activity { private Button rollDiceButton; private ListView skillListView; private CheckBox makeCommonCB; private CheckBox useEdgeCB; private CheckBox useSpecializationCB; private CheckBox isExtendedCB; private TextView skillNameView; private TextView skillRanksView; private TextView rollResultView; private TextView rollSuccessesView; private TextView rollFailuresView; private TextView extendedTestTotalView; private TextView extendedTestTimeView; private TextView skillSpecNameView; private int extendedTestTotal = 0; private int extendedTestTime = 0; private Skill currentSkill; private int currentPosition = 0; private SRCharacter character; private int skillSelectionType; private Spinner skillSpinnerView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.skill_selection2); Intent intent = getIntent(); Bundle extras = intent.getExtras(); skillSelectionType = extras.getInt("SKILL_SELECTION"); skillListView = (ListView) findViewById(R.id.skillList); skillSpinnerView = (Spinner) findViewById(R.id.skillSpinner); rollDiceButton = (Button) findViewById(R.id.rollDiceButton); makeCommonCB = (CheckBox) findViewById(R.id.makeCommonCB); useEdgeCB = (CheckBox) findViewById(R.id.useEdgeCB); useSpecializationCB = (CheckBox) findViewById(R.id.useSpecializationCB); isExtendedCB = (CheckBox) findViewById(R.id.extendedTestCB); skillNameView = (TextView) findViewById(R.id.skillName); skillRanksView = (TextView) findViewById(R.id.skillRanks); rollResultView = (TextView) findViewById(R.id.rollResult); rollSuccessesView = (TextView) findViewById(R.id.rollSuccesses); rollFailuresView = (TextView) findViewById(R.id.rollFailures); extendedTestTotalView = (TextView) findViewById(R.id.extendedTestTotal); extendedTestTimeView = (TextView) findViewById(R.id.extendedTestTime); skillSpecNameView = (TextView) findViewById(R.id.skillSpecName); character = ((SR4DR) getApplication()).getCharacter(); ConfigSaver data = (ConfigSaver) getLastNonConfigurationInstance(); if (data == null) { makeCommonCB.setChecked(false); useEdgeCB.setChecked(false); useSpecializationCB.setChecked(false); isExtendedCB.setChecked(false); currentSkill = null; } else { currentSkill = data.getSkill(); currentPosition = data.getPosition(); useEdgeCB.setChecked(data.isEdge()); useSpecializationCB.setChecked(data.isSpec()); isExtendedCB.setChecked(data.isExtended()); makeCommonCB.setChecked(data.isCommon()); if (skillSpinnerView != null) { skillSpinnerView.setSelection(currentPosition); } if (skillListView != null) { skillListView.setSelection(currentPosition); } } // Register handler for UI elements rollDiceButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // guts removed for clarity } }); makeCommonCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); isExtendedCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); useEdgeCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); useSpecializationCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); if (skillListView != null) { skillListView.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { // guts removed for clarity } }); } if (skillSpinnerView != null) { skillSpinnerView.setOnItemSelectedListener(new MyOnItemSelectedListener()); } populateSkillList(); } private void populateSkillList() { String[] list = character.getSkillNames(skillSelectionType); if (list == null) { list = new String[0]; } if (skillListView != null) { ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, R.layout.list_item, list); skillListView.setAdapter(adapter); } if (skillSpinnerView != null) { ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_spinner_item, list); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); skillSpinnerView.setAdapter(adapter); } } public class MyOnItemSelectedListener implements OnItemSelectedListener { public void onItemSelected(AdapterView<?> parent, View view, int position, long id) { // guts removed for clarity } public void onNothingSelected(AdapterView<?> parent) { // Do nothing. } } @Override public Object onRetainNonConfigurationInstance() { ConfigSaver cs = new ConfigSaver(currentSkill, currentPosition, useEdgeCB.isChecked(), useSpecializationCB.isChecked(), makeCommonCB.isChecked(), isExtendedCB.isChecked()); return cs; } class ConfigSaver { private Skill skill = null; private int position = 0; private boolean edge; private boolean spec; private boolean common; private boolean extended; public ConfigSaver(Skill skill, int position, boolean useEdge, boolean useSpec, boolean isCommon, boolean isExt) { this.setSkill(skill); this.position = position; this.edge = useEdge; this.spec = useSpec; this.common = isCommon; this.extended = isExt; } // public getters and setters removed for clarity } }

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  • How can I add headers to DualList control wpf

    - by devnet247
    Hi all I am trying to write a Dual List usercontrol in wpf. I am new to wpf and I am finding it quite difficult. This is something I have put together in a couple of hours.It's not that good but a start. I would be extremely grateful if somebody with wpf experience could improve it. The aim is to simplify the usage as much as possible I am kind of stuck. I would like the user of the DualList Control to be able to set up headers how do you do that. Do I need to expose some dependency properties in my control? At the moment when loading the user has to pass a ObservableCollection is there a better way? Could you have a look and possibly make any suggestions with some code? Thanks a lot!!!!! xaml <Grid ShowGridLines="False"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> <ColumnDefinition Width="25px"></ColumnDefinition> <ColumnDefinition Width="*"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="*"></RowDefinition> </Grid.RowDefinitions> <StackPanel Orientation="Vertical" Grid.Column="0" Grid.Row="0"> <Label Name="lblLeftTitle" Content="Available"></Label> <ListView Name="lvwLeft"> </ListView> </StackPanel> <WrapPanel Grid.Column="1" Grid.Row="0"> <Button Name="btnMoveRight" Content=">" Width="25" Margin="0,35,0,0" Click="btnMoveRight_Click" /> <Button Name="btnMoveAllRight" Content=">>" Width="25" Margin="0,05,0,0" Click="btnMoveAllRight_Click" /> <Button Name="btnMoveLeft" Content="&lt;" Width="25" Margin="0,25,0,0" Click="btnMoveLeft_Click" /> <Button Name="btnMoveAllLeft" Content="&lt;&lt;" Width="25" Margin="0,05,0,0" Click="btnMoveAllLeft_Click" /> </WrapPanel> <StackPanel Orientation="Vertical" Grid.Column="2" Grid.Row="0"> <Label Name="lblRightTitle" Content="Selected"></Label> <ListView Name="lvwRight"> </ListView> </StackPanel> </Grid> Client public partial class DualListTest { public ObservableCollection<ListViewItem> LeftList { get; set; } public ObservableCollection<ListViewItem> RightList { get; set; } public DualListTest() { InitializeComponent(); LoadCustomers(); LoadDualList(); } private void LoadDualList() { dualList1.Load(LeftList, RightList); } private void LoadCustomers() { //Pretend we are getting a list of Customers from a repository. //Some go in the left List(Good Customers) some go in the Right List(Bad Customers). LeftList = new ObservableCollection<ListViewItem>(); RightList = new ObservableCollection<ListViewItem>(); var customers = GetCustomers(); foreach (var customer in customers) { if (customer.Status == CustomerStatus.Good) { LeftList.Add(new ListViewItem { Content = customer }); } else { RightList.Add(new ListViewItem{Content=customer }); } } } private static IEnumerable<Customer> GetCustomers() { return new List<Customer> { new Customer {Name = "Jo Blogg", Status = CustomerStatus.Good}, new Customer {Name = "Rob Smith", Status = CustomerStatus.Good}, new Customer {Name = "Michel Platini", Status = CustomerStatus.Good}, new Customer {Name = "Roberto Baggio", Status = CustomerStatus.Good}, new Customer {Name = "Gio Surname", Status = CustomerStatus.Bad}, new Customer {Name = "Diego Maradona", Status = CustomerStatus.Bad} }; } } UserControl public partial class DualList:UserControl { public ObservableCollection<ListViewItem> LeftListCollection { get; set; } public ObservableCollection<ListViewItem> RightListCollection { get; set; } public DualList() { InitializeComponent(); } public void Load(ObservableCollection<ListViewItem> leftListCollection, ObservableCollection<ListViewItem> rightListCollection) { LeftListCollection = leftListCollection; RightListCollection = rightListCollection; lvwLeft.ItemsSource = leftListCollection; lvwRight.ItemsSource = rightListCollection; EnableButtons(); } public static DependencyProperty LeftTitleProperty = DependencyProperty.Register("LeftTitle", typeof(string), typeof(Label)); public static DependencyProperty RightTitleProperty = DependencyProperty.Register("RightTitle", typeof(string), typeof(Label)); public static DependencyProperty LeftListProperty = DependencyProperty.Register("LeftList", typeof(ListView), typeof(DualList)); public static DependencyProperty RightListProperty = DependencyProperty.Register("RightList", typeof(ListView), typeof(DualList)); public string LeftTitle { get { return (string)lblLeftTitle.Content; } set { lblLeftTitle.Content = value; } } public string RightTitle { get { return (string)lblRightTitle.Content; } set { lblRightTitle.Content = value; } } public ListView LeftList { get { return lvwLeft; } set { lvwLeft = value; } } public ListView RightList { get { return lvwRight; } set { lvwRight = value; } } private void EnableButtons() { if (lvwLeft.Items.Count > 0) { btnMoveRight.IsEnabled = true; btnMoveAllRight.IsEnabled = true; } else { btnMoveRight.IsEnabled = false; btnMoveAllRight.IsEnabled = false; } if (lvwRight.Items.Count > 0) { btnMoveLeft.IsEnabled = true; btnMoveAllLeft.IsEnabled = true; } else { btnMoveLeft.IsEnabled = false; btnMoveAllLeft.IsEnabled = false; } if (lvwLeft.Items.Count != 0 || lvwRight.Items.Count != 0) return; btnMoveLeft.IsEnabled = false; btnMoveAllLeft.IsEnabled = false; btnMoveRight.IsEnabled = false; btnMoveAllRight.IsEnabled = false; } private void MoveRight() { while (lvwLeft.SelectedItems.Count > 0) { var selectedItem = (ListViewItem)lvwLeft.SelectedItem; LeftListCollection.Remove(selectedItem); RightListCollection.Add(selectedItem); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveAllRight() { while (lvwLeft.Items.Count > 0) { var item = (ListViewItem)lvwLeft.Items[lvwLeft.Items.Count - 1]; LeftListCollection.Remove(item); RightListCollection.Add(item); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveAllLeft() { while (lvwRight.Items.Count > 0) { var item = (ListViewItem)lvwRight.Items[lvwRight.Items.Count - 1]; RightListCollection.Remove(item); LeftListCollection.Add(item); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveLeft() { while (lvwRight.SelectedItems.Count > 0) { var selectedCustomer = (ListViewItem)lvwRight.SelectedItem; LeftListCollection.Add(selectedCustomer); RightListCollection.Remove(selectedCustomer); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void btnMoveLeft_Click(object sender, RoutedEventArgs e) { MoveLeft(); } private void btnMoveAllLeft_Click(object sender, RoutedEventArgs e) { MoveAllLeft(); } private void btnMoveRight_Click(object sender, RoutedEventArgs e) { MoveRight(); } private void btnMoveAllRight_Click(object sender, RoutedEventArgs e) { MoveAllRight(); } }

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  • What arguments do I send a function being called by a button in python?

    - by Jared
    I have a UI, in that UI is 4 text fields and 1 int field, then I have a function that calls to another function based on what's inside of the text fields, this function has (self, *args). My function that is being called to takes five arguments and I don't know what to put in it to make it actually work with my UI because python button's send an argument of their own. I have tried self and *args, but it doesn't work. Here is my code, didn't include most of the UI code since it is self explanatory: def crBC(self, IKJoint, FKJoint, bindJoint, xQuan, switch): ''' You should have a controller with an attribute 'ikFkBlend' - The name can be changed after the script executes. Controller should contain an enum - FK/DYN(0), IK(1). Specify the IK joint, then either the dynamic or FK joint, then the bind joint. Then a quantity of joints to pass through and connect. Tested currently on 600 joints (200 x 3), executed in less than a second. Returns nothing. Please open your script editor for details. ''' import itertools # gets children joints of the selected joint chHipIK = cmds.listRelatives(IKJoint, ad = True, type = 'joint') chHipFK = cmds.listRelatives(FKJoint, ad = True, type = 'joint') chHipBind = cmds.listRelatives(bindJoint, ad = True, type = 'joint') # list is built backwards, this reverses the list chHipIK.reverse() chHipFK.reverse() chHipBind.reverse() # appends the initial joint to the list chHipIK.append(IKJoint) chHipFK.append(FKJoint) chHipBind.append(bindJoint) # puts the last joint at the start of the list because the initial joint # was added to the end chHipIK.insert(0, chHipIK.pop()) chHipFK.insert(0, chHipFK.pop()) chHipBind.insert(0, chHipBind.pop()) # pops off the remaining joints in the list the user does not wish to be blended chHipBind[xQuan:] = [] chHipIK[xQuan:] = [] chHipFK[xQuan:] = [] # goes through the bind joints, makes a blend colors for each one, connects # the switch to the blender for a, b, c in itertools.izip(chHipBind, chHipIK, chHipFK): rotBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'rotate_BC') tranBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'tran_BC') scaleBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'scale_BC') cmds.connectAttr(switch + '.ikFkSwitch', rotBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', tranBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', scaleBC + '.blender') # goes through the ik joints, connects to the blend colors cmds.connectAttr(b + '.rotate', rotBC + '.color1', force = True) cmds.connectAttr(b + '.translate', tranBC + '.color1', force = True) cmds.connectAttr(b + '.scale', scaleBC + '.color1', force = True) # connects FK joints to the blend colors cmds.connectAttr(c + '.rotate', rotBC + '.color2') cmds.connectAttr(c + '.translate', tranBC + '.color2') cmds.connectAttr(c + '.scale', scaleBC + '.color2') # connects blend colors to bind joints cmds.connectAttr(rotBC + '.output', a + '.rotate') cmds.connectAttr(tranBC + '.output', a + '.translate') cmds.connectAttr(scaleBC + '.output', a + '.scale') ------------------- def execCrBC(self, *args): g.crBC(cmds.textField(self.ikJBC, q = True, tx = True), cmds.textField(self.fkJBC, q = True, tx = True), cmds.textField(self.bindJBC, q = True, tx = True), cmds.intField(self.bQBC, q = True, v = True), cmds.textField(self.sCBC, q = True, tx = True)) ------------------- self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) Here is the code causing the problem as requested: import maya.cmds as cmds import jtRigUI.createDummyRig as dum import jtRigUI.createSkeleton as sk import jtRigUI.generalUtilities as gu import jtRigUI.createLegRig as lr import jtRigUI.createArmRig as ar class RUI(dum.Dict, dum.Dummy, sk.Skel, sk.FiSkel, lr.LeanLocs, lr.LegRig, ar.ArmRig, gu.Gutils): def __init__(self, charNameUI, gScaleUI, fingButtonGrp, thumbCheckBox, spineButtonGrp, neckButtonGrp, ikJBC, fkJBC, bindJBC, bQBC, sCBC): rigUI = 'rigUI' if cmds.window(rigUI, exists = True): cmds.deleteUI(rigUI) rigUI = cmds.window(rigUI, t = 'JT Rigging UI', sizeable = False, tb = True, mnb = False, mxb = False, menuBar = True, tlb = True, nm = 5) form = cmds.formLayout() tabs = cmds.tabLayout(innerMarginWidth = 1, innerMarginHeight = 1) rigUIMenu = cmds.menu('Help', hm = True) aboutMenu = cmds.menuItem('about') cmds.popupMenu('about', button = 1) deleteUIMenu = cmds.menu('Delete', hm = True) cmds.menuItem('dummySkeleton') cmds.formLayout(form, edit = True, attachForm = ((tabs, 'top', 0), (tabs, 'left', 0), (tabs, 'bottom', 0), (tabs, 'right', 0)), w = 30) tab1 = cmds.rowColumnLayout('Dummy') #cmds.columnLayout(rowSpacing = 10) #cmds.setParent('..') cmds.frameLayout(l = 'A: Dummy Skeleton Setup', w = 400) self.charNameUI = cmds.textFieldGrp (label="Optional Character Name:", ann="Insert a name for the character or leave empty.", tx = '', w = 1) fingJUI = cmds.frameLayout(l = 'B: Number of Fingers', w = 10) cmds.text('\n', h = 5) self.fingButtonGrp = cmds.radioButtonGrp('fingRadio', p = fingJUI, l = 'Fingers: ', sl = 4, w = 1, numberOfRadioButtons = 4, labelArray4 = ['One', 'Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw5 = [60,60,60,60,60]) self.thumbCheckBox = cmds.checkBoxGrp(l = 'Thumb: ', v1 = True) cmds.text('\n', h = 5) spineJUI = cmds.frameLayout(l = 'C: Number of Spine Joints') cmds.text('\n', h = 5) self.spineButtonGrp = cmds.radioButtonGrp('spineRadio', p = spineJUI, l = 'Spine Joints: ', sl = 2, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Three', 'Five', 'Ten'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) neckJUI = cmds.frameLayout(l = 'D: Number of Neck Joints') cmds.text('\n', h = 5) self.neckButtonGrp = cmds.radioButtonGrp('neckRadio', p = neckJUI, l = 'Neck Joints: ', sl = 0, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.frameLayout('E: Creation') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nCreate Dummy Skeleton\n', c = self.build) # also have it make char name field grey cmds.text('Elbows and Knees must have bend.', bgc = (0.2,0.2,0.2)) cmds.columnLayout() cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab2 = cmds.rowColumnLayout('Skeleton') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Skeleton Setup') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nConvert to Skeleton - Orient - Set LRA\n', c = self.buildSkel) self.gScaleUI = cmds.textFieldGrp (label="Scale Multiplier:", ann="Scale multipler of Character: basis for all further base controllers", tx = '1.0', w = 1, ed = False, en = False, visible = True) cmds.frameLayout('B: Manual Orientation') cmds.text('You must manually check finger, thumb, leg, foot orientation specifically.\nConfirm rest of joints.\nSpine: X aim, Y point backwards from spine, Z to the side.\nFingers: X is aim, Y points upwards, Z to the side - Spread on Y, curl on Z.\nFoot: Pivots on Y, rolls on Z, leans on X.') cmds.columnLayout() cmds.setParent('..') cmds.frameLayout('C: Finalize Creation of Skeleton') cmds.button(l = '\nFinalize Skeleton\n', c = self.finishS) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab3 = cmds.rowColumnLayout('Legs') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Leg Rig Setup') cmds.button(l = '\nGenerate Foot Lean Locators\n', c = self.makeLean) cmds.text('Place on either side of the foot.\nDo not rotate: Automatic orientation in place.') cmds.frameLayout(l = 'B: Rig Legs') cmds.button(l = '\nRig Legs\n', c = self.makeLegs) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab4 = cmds.rowColumnLayout('Arms') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Arm Rig Setup') cmds.button(l = '\nA: Rig Arms\n', c = self.makeArms) cmds.setParent('..') cmds.setParent('..') tab5 = cmds.rowColumnLayout('Spine and Head') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Spine Rig Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Stretchy IK') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Stretchy Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Extras') cmds.scrollLayout(saw = 600, sah = 600, cr = True) cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'General Utitlities') cmds.text('\nHere are all my general utilities for various things') cmds.frameLayout(l = 'Automatic Blend Colors Creation and Connection') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('IK Joint:') cmds.text(l = '') cmds.text('FK/Dyn Joint:') cmds.text(l = '') cmds.text('Bind Joint:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nBlend Quantity:') cmds.text(l = '') cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.text(l = '') cmds.setParent('..') cmds.frameLayout(l = 'Make Spline IK Curve Stretch And Squash') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('Curve Name:') cmds.text(l = '') cmds.text('Setup Name:') cmds.text(l = '') cmds.text('Joint Quantity:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(' \nGlobal Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.setParent('..') cmds.showWindow(rigUI) r = RUI('charNameUI', 'gScaleUI', 'fingButtonGrp', 'thumbCheckBox', 'spineButtonGrp', 'neckButtonGrp', 'ikJBC', 'fkJBC', 'bindJBC', 'bQBC', 'sCBC') # last modified at 6.20 pm 29th June 2011

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  • Null-free "maps": Is a callback solution slower than tryGet()?

    - by David Moles
    In comments to "How to implement List, Set, and Map in null free design?", Steven Sudit and I got into a discussion about using a callback, with handlers for "found" and "not found" situations, vs. a tryGet() method, taking an out parameter and returning a boolean indicating whether the out parameter had been populated. Steven maintained that the callback approach was more complex and almost certain to be slower; I maintained that the complexity was no greater and the performance at worst the same. But code speaks louder than words, so I thought I'd implement both and see what I got. The original question was fairly theoretical with regard to language ("And for argument sake, let's say this language don't even have null") -- I've used Java here because that's what I've got handy. Java doesn't have out parameters, but it doesn't have first-class functions either, so style-wise, it should suck equally for both approaches. (Digression: As far as complexity goes: I like the callback design because it inherently forces the user of the API to handle both cases, whereas the tryGet() design requires callers to perform their own boilerplate conditional check, which they could forget or get wrong. But having now implemented both, I can see why the tryGet() design looks simpler, at least in the short term.) First, the callback example: class CallbackMap<K, V> { private final Map<K, V> backingMap; public CallbackMap(Map<K, V> backingMap) { this.backingMap = backingMap; } void lookup(K key, Callback<K, V> handler) { V val = backingMap.get(key); if (val == null) { handler.handleMissing(key); } else { handler.handleFound(key, val); } } } interface Callback<K, V> { void handleFound(K key, V value); void handleMissing(K key); } class CallbackExample { private final Map<String, String> map; private final List<String> found; private final List<String> missing; private Callback<String, String> handler; public CallbackExample(Map<String, String> map) { this.map = map; found = new ArrayList<String>(map.size()); missing = new ArrayList<String>(map.size()); handler = new Callback<String, String>() { public void handleFound(String key, String value) { found.add(key + ": " + value); } public void handleMissing(String key) { missing.add(key); } }; } void test() { CallbackMap<String, String> cbMap = new CallbackMap<String, String>(map); for (int i = 0, count = map.size(); i < count; i++) { String key = "key" + i; cbMap.lookup(key, handler); } System.out.println(found.size() + " found"); System.out.println(missing.size() + " missing"); } } Now, the tryGet() example -- as best I understand the pattern (and I might well be wrong): class TryGetMap<K, V> { private final Map<K, V> backingMap; public TryGetMap(Map<K, V> backingMap) { this.backingMap = backingMap; } boolean tryGet(K key, OutParameter<V> valueParam) { V val = backingMap.get(key); if (val == null) { return false; } valueParam.value = val; return true; } } class OutParameter<V> { V value; } class TryGetExample { private final Map<String, String> map; private final List<String> found; private final List<String> missing; public TryGetExample(Map<String, String> map) { this.map = map; found = new ArrayList<String>(map.size()); missing = new ArrayList<String>(map.size()); } void test() { TryGetMap<String, String> tgMap = new TryGetMap<String, String>(map); for (int i = 0, count = map.size(); i < count; i++) { String key = "key" + i; OutParameter<String> out = new OutParameter<String>(); if (tgMap.tryGet(key, out)) { found.add(key + ": " + out.value); } else { missing.add(key); } } System.out.println(found.size() + " found"); System.out.println(missing.size() + " missing"); } } And finally, the performance test code: public static void main(String[] args) { int size = 200000; Map<String, String> map = new HashMap<String, String>(); for (int i = 0; i < size; i++) { String val = (i % 5 == 0) ? null : "value" + i; map.put("key" + i, val); } long totalCallback = 0; long totalTryGet = 0; int iterations = 20; for (int i = 0; i < iterations; i++) { { TryGetExample tryGet = new TryGetExample(map); long tryGetStart = System.currentTimeMillis(); tryGet.test(); totalTryGet += (System.currentTimeMillis() - tryGetStart); } System.gc(); { CallbackExample callback = new CallbackExample(map); long callbackStart = System.currentTimeMillis(); callback.test(); totalCallback += (System.currentTimeMillis() - callbackStart); } System.gc(); } System.out.println("Avg. callback: " + (totalCallback / iterations)); System.out.println("Avg. tryGet(): " + (totalTryGet / iterations)); } On my first attempt, I got 50% worse performance for callback than for tryGet(), which really surprised me. But, on a hunch, I added some garbage collection, and the performance penalty vanished. This fits with my instinct, which is that we're basically talking about taking the same number of method calls, conditional checks, etc. and rearranging them. But then, I wrote the code, so I might well have written a suboptimal or subconsicously penalized tryGet() implementation. Thoughts?

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  • MVC4 Model in View has nested data - cannot get data in model

    - by Taersious
    I have a Model defined that gets me a View with a list of RadioButtons, per IEnumerable. Within that Model, I want to display a list of checkboxes that will vary based on the item selected. Finally, there will be a Textarea in the same view once the user has selected from the available checkboxes, with some dynamic text there based on the CheckBoxes that are selected. What we should end up with is a Table-per-hierarchy. The layout is such that the RadioButtonList is in the first table cell, the CheckBoxList is in the middle table cell, and the Textarea is ini the right table cell. If anyone can guide me to what my model-view should be to achieve this result, I'll be most pleased... Here are my codes: // // View Model for implementing radio button list public class RadioButtonViewModel { // objects public List<RadioButtonItem> RadioButtonList { get; set; } public string SelectedRadioButton { get; set; } } // // Object for handling each radio button public class RadioButtonItem { // this object public string Name { get; set; } public bool Selected { get; set; } public int ObjectId { get; set; } // columns public virtual IEnumerable<CheckBoxItem> CheckBoxItems { get; set; } } // // Object for handling each checkbox public class CheckBoxViewModel { public List<CheckBoxItem> CheckBoxList { get; set; } } // // Object for handling each check box public class CheckBoxItem { public string Name { get; set; } public bool Selected { get; set; } public int ObjectId { get; set; } public virtual RadioButtonItem RadioButtonItem { get; set; } } and the view @model IEnumerable<EF_Utility.Models.RadioButtonItem> @{ ViewBag.Title = "Connect"; ViewBag.Selected = Request["name"] != null ? Request["name"].ToString() : ""; } @using (Html.BeginForm("Objects" , "Home", FormMethod.Post) ){ @Html.ValidationSummary(true) <table> <tbody> <tr> <td style="border: 1px solid grey; vertical-align:top;"> <table> <tbody> <tr> <th style="text-align:left; width: 50px;">Select</th> <th style="text-align:left;">View or Table Name</th> </tr> @{ foreach (EF_Utility.Models.RadioButtonItem item in @Model ) { <tr> <td> @Html.RadioButton("RadioButtonViewModel.SelectedRadioButton", item.Name, ViewBag.Selected == item.Name ? true : item.Selected, new { @onclick = "this.form.action='/Home/Connect?name=" + item.Name + "'; this.form.submit(); " }) </td> <td> @Html.DisplayFor(i => item.Name) </td> </tr> } } </tbody> </table> </td> <td style="border: 1px solid grey; width: 220px; vertical-align:top; @(ViewBag.Selected == "" ? "display:none;" : "")"> <table> <tbody> <tr> <th>Column </th> </tr> <tr> <td><!-- checkboxes will go here --> </td> </tr> </tbody> </table> </td> <td style="border: 1px solid grey; vertical-align:top; @(ViewBag.Selected == "" ? "display:none;" : "")"> <textarea name="output" id="output" rows="24" cols="48"></textarea> </td> </tr> </tbody> </table> } and the relevant controller public ActionResult Connect() { /* TEST SESSION FIRST*/ if( Session["connstr"] == null) return RedirectToAction("Index"); else { ViewBag.Message = ""; ViewBag.ConnectionString = Server.UrlDecode( Session["connstr"].ToString() ); ViewBag.Server = ParseConnectionString( ViewBag.ConnectionString, "Data Source" ); ViewBag.Database = ParseConnectionString( ViewBag.ConnectionString, "Initial Catalog" ); using( var db = new SysDbContext(ViewBag.ConnectionString)) { var objects = db.Set<SqlObject>().ToArray(); var model = objects .Select( o => new RadioButtonItem { Name = o.Name, Selected = false, ObjectId = o.Object_Id, CheckBoxItems = Enumerable.Empty<EF_Utility.Models.CheckBoxItem>() } ) .OrderBy( rb => rb.Name ); return View( model ); } } } What I am missing it seems, is the code in my Connect() method that will bring the data context forward; at that point, it should be fairly straight-forward to set up the Html for the View. EDIT ** So I am going to need to bind the RadioButtonItem to the view with something like the following, except my CheckBoxList will NOT be an empty set. // // POST: /Home/Connect/ [HttpPost] public ActionResult Connect( RadioButtonItem rbl ) { /* TEST SESSION FIRST*/ if ( Session["connstr"] == null ) return RedirectToAction( "Index" ); else { ViewBag.Message = ""; ViewBag.ConnectionString = Server.UrlDecode( Session["connstr"].ToString() ); ViewBag.Server = ParseConnectionString( ViewBag.ConnectionString, "Data Source" ); ViewBag.Database = ParseConnectionString( ViewBag.ConnectionString, "Initial Catalog" ); using ( var db = new SysDbContext( ViewBag.ConnectionString ) ) { var objects = db.Set<SqlObject>().ToArray(); var model = objects .Select( o => new RadioButtonItem { Name = o.Name, Selected = false, ObjectId = o.Object_Id, CheckBoxItems = Enumerable.Empty<EF_Utility.Models.CheckBoxItem>() } ) .OrderBy( rb => rb.Name ); return View( model ); } } }

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  • SOA PARTNER COMMUNITY NEWSLETTER JULY 2012

    - by mseika
    SOA PARTNER COMMUNITY NEWSLETTER JULY 2012 Dear SOA partner community member To provide our community members the best of our knowledge, we want your feedback on our SOA Partner community. Thus we are organizing SOA Partner Community Survey 2012. We request you to participate in the survey and give your valuable feedback on various areas of marketing, sales and education. To continue our successful BPM Suite, Oracle is launching together with you Process Accelerators initiative. It’s your opportunity to co-develop and market predefined processes. Oracle Fusion Applications Design Patterns are a great tool to develop your SOA or BPM solution or process accelerators. To promote your SOA & BPM Specialization we continue to offer several benefits. This month we would like to highlight our Specialization Plaques - make sure you request one for your office! Our Fusion Middleware Summer Camps are booked out, if could not get a seat you can attend the SOA & BPM track @ Virtual Developer Day: Oracle Fusion Development Oracle demo systems offer´s two new demos: Business Driven Development based on BPM Suite & SOA Lifecycle Management. Jürgen KressOracle SOA & BPM Partner Adoption EMEA NEW CONTENT Community SurveyProcess Accelerators KitPlaques SOA & BPM SpecializedSOA & BPM at Virtual Developer Day News from our Partners & CommunityOverview of SOA Diagnostics in 11.1.1.6 Business driven development(BDD) demo now available! SOA Lifecycle Management Oracle Fusion applications design patterns Updated material by Oracle Connect and Network SOA Blogs SOA on Facebook SOA on LinkedIn SOA on Twitter Mix SOA Forum COMMUNITY SURVEY Like every year we would like to get your feedback in our SOA Partner Community Survey 2012. Make sure that You attend to further develop our community and support our planning! It is key for us to get your feedback to prepare for the next fiscal year. Back to top PROCESS ACCELERATORS KIT Oracle is very interested to co-develop and market with you, our partners, pre-defined processes for BPM Suite.I am very happy to announce a new program called “Oracle BPM Partner Solution Catalog”. This program will provide a one-stop shop for our customers looking for Oracle BPM partner solutions available in the market today.The Oracle BPM Solution Catalog will be hosted on our very popular Oracle Technology Network (OTN). To give you an idea of the scale of customer visibility, OTN today receives over 1Million hits per day from our business and developer community. We would like to invite you to list your Oracle BPM 11g solutions available today.In order to participate in this program, you need to do the following: Fill in the attached slide templates - #3 and #4 for each Oracle BPM 11g solution you would like to list on OTN.Please add links to whitepapers , videos, references to the specific solution in the template slide. We recommend that you create a landing page on your website for these linked artifacts and just point to the same from within the PowerPoint template. This will give you the flexibility to update the information as frequently as needed. If you have the particular solution in production or a reference available, please list them as well. Send the PowerPoint template slides (1 set of slides for each Oracle BPM solution) to [email protected]. In addition to having the opportunity to list your solutions on OTN for Oracle customers, you will have the chance to advertise your new wins/implementations/solutions in an Oracle Sponsored PM Webinar held every quarter. This program is targeted to go live by the end of summer 2012. At this point, we are targeting a soft launch in July end 2012 so send on your BPM solutions information as soon as possible. We would love to have your solution(s) listed in the “Oracle BPM Partner Solution Catalog” at the time of the launch. This will be a live repository so you can keep adding more solutions as they become available. If you have any questions, please feel free to contact us [email protected], Product Strategy Director, Oracle BPM , Phone +1 650.506.5486.Thank you and look forward to hearing from you. Oracle BPM team Process Accelerators Overview.pdf ProcessAcceleratorsDataSheet.pdf Demos draUPK.zip & trmUPK.zip BPM Solution repository slides.ppt Additional BPM material BPM Process Development Lifecycle Document that describes recommended approach to collaborative process modeling across business and IT tools ADF 11g PS5 Application with Customized BPM Worklist Task Flow (MDS Seeded Customization) by Andrejus Baranovskis BPMN process editor problems in 11.1.1.6 by Mark Nelson BPM – Disable DBMS job to refresh B2B Materialized View by Mark Nelson For the complete kit please visit the BPM folder at our SOA Community Workspace (SOA Community membership required). For the complete presentation please visit our SOA Community Workspace (SOA Community membership required). Information is Oracle and Partner confidential! Back to top PLAQUES SOA & BPM SPECIALIZED We continue to offer you a nice SOA & BPM Specialization plaque with your logo to proof your success. If you are a SOA or BPM Specialized partner and would like to request the plaque please send Brigitte an e-mail with the following information: Partner Name Partner logo (preferred eps file) Partner Status gold or platinum Your shipping address Your Specialization: SOA or BPM We recommend to mount the plaque at your office reception in addition you can use the SOA Specialization logos at your website download Logo: Gold & Platinum or the BPM logos Gold & Platinum Back to top SOA & BPM AT VIRTUAL DEVELOPER DAY Register now for this FREE hands-on online workshop Get up to date and learn everything you wanted to know about Oracle ADF & Fusion Development plus live Q&A chats with Oracle technical staffOracle Application Development Framework (ADF) is the standards based, strategic framework for Oracle Fusion Applications and Oracle Fusion Middleware. Oracle ADF’s integration with the Oracle SOA Suite, Oracle WebCenter and Oracle BI creates a complete productive development platform for your custom applications.Join us at this FREE virtual event and learn the latest in Fusion Development including: Is Oracle ADF development faster and simpler than Forms, Apex or .Net? Mobile Application Development with ADF Mobile Oracle ADF development with Eclipse Oracle WebCenter Portal and ADF Development Application Lifecycle Management with ADF Building Process Centric Applications with ADF and BPM Oracle Business Intelligence and ADF Integration Live Q&A chats with Oracle technical staff Developer lead, manager or architect - this event has something for everyone. Don’t miss this opportunity.Tuesday, July 10, 2012. 9:00 a.m. PT -1:00 p.m. PT 11:00 a.m. CT - 3:00 p.m. CT 12:00 p.m. ET - 4:00 p.m. ET 1:00 p.m. BRT - 5:00 p.m. BRT Register online now! for this FREE event. Agenda: 09:00 am Opening 09:30 am Keynote: Oracle Fusion Development Track1Introduction to Fusion Development Track2What's New in Fusion Development Track3Fusion Development in the Enterprise 10:00 am Is Oracle ADF Development Faster and Simpler than Oracle Forms, APEX or .Net? Mobile Application Development with ADF Mobile Oracle WebCenter Portal and ADF Development 11:00 am Rich Web UI made simple - an ADF Faces Overview Oracle Enterprise Pack for Eclipse - ADF Development Building Process Centric Applications with ADF and BPM 12:00 noon Next Generation Controller for JSF Application Lifecycle Management for ADF Oracle Business Intelligence and ADF Integration *Hands On Lab – WebCenter and ADF Lab w/ JDeveloper - Lab materials will be provided ahead of the event to give you ample time to work through the lab and increase the productivity of the live chat sessions the day of the event. Sessions abstractsRegister online now! for this FREE event Read more on Community Events and post your comment here. Back to top NEWS FROM OUR PARTNERS AND COMMUNITY Send your tweets @soacommunity #soacommunity and follow us at http://twitter.com/soacommunity JDeveloper & ADF?Troubleshooting BPMN process editor problems in 11.1.1.6http://dlvr.it/1p0FfS SOA Community?SOA & BPM @ Virtual Developer Day: Oracle Fusion Development - July 10th 2012https://soacommunity.wordpress.com/2012/07/02/soa-bpm-virtual-developer-day- oracle-fusion-developmentjuly-10th-2012/#soacommunity #soa #bom #education orclateamsoa ?A-Team Blog #ateam: BAM design pointers - In working recently with a large Oracle customer on SOA and BAM, I discove.http://ow.ly/1kYqES SOA CommunitySOA Community Newsletter June 2012http://wp.me/p10C8u-qw SOA CommunityBPMN process editor problems in 11.1.1.6 by Mark Nelsonhttp://redstack.wordpress.com/2012/06/27/ bpmn-process-editor-problems-in-11-1-1-6 #soacommunity #bpm OTNArchBeat ?SOA Learning Library: free short, topic-focused training on Oracle SOA & BPM products | @SOACommunity http://pub.vitrue.com/NE1G Andrejus Baranovskis ?ADF 11g PS5 Application with Customized BPM Worklist Task Flow (MDS Seeded Customization)http://fb.me/1coX4r1X1 SOA CommunitySOA Learning Library provides a comprehensive curriculum for the SOA and BPM product suites https://soacommunity.wordpress.com/2012/06/27/soa-learning-library #soacommunity #soa #bpm OTNArchBeat ?A Universal JMX Client for Weblogic - Part 1: Monitoring BPEL Thread Pools in SOA 11g | Stefan Koserhttp://pub.vitrue.com/mQVZ OTNArchBeat ?BPM - Disable DBMS job to refresh B2B Materialized View | Mark Nelson http://pub.vitrue.com/3PR0Oracle SOA ?Learn how Choice Hotels Implements Innovative Google Maps Solution with #OracleSOA http://bit.ly/MTwIJ3 SOA Communitytop Tweets SOA Partner Community - June 2012 Send your tweets @soacommunity #soacommunity https://soacommunity.wordpress.com/2012/06/25/top-tweets-soa-partner-community-june-2012 Torsten Winterberg#OPITZ is pushing Oracle commitment to the next level: New Specializations done: ADF, BPM, WLS, Exadatahttp://bit.ly/KX1WVS ServiceTechSymposium ?Only 8 more days left until Super Early Bird Registration Discount expires! http://www.servicetechsymposium.com OracleBlogsSOA Management in 3 minutes - Video explainerhttp://ow.ly/1kN5pn SOA Community ?SOA, Cloud & Service Technology Symposium 2012 London - Enter Promo Code: Djmxz370https://soacommunity.wordpress.com/2012/06/22/soa-cloud-service-technology-symposium-2012-london #soasymposium #soacommunity #soa Heidi BuelowGreat course! w David Read RT @soacommunity: product management ADF for BPM training 5 seats left https://soacommunity.wordpress.com/2012/06/12/fusion-middleware-summer-campsadvanced-partner-trainings/ #bpm #soacommunity SOA Community ?product management ADF for BPM training 5 seats lefthttps://soacommunity.wordpress.com/2012/06/12/fusion-middleware-summer-campsadvanced-partner-trainings/ #bpm #soacommunity OTNArchBeat ?Oacle Fusion Applications Design Patterns Now Available For Developers | Ultan O'Broinhttp://pub.vitrue.com/UEiF OTNArchBeat ?SOA, Cloud & Service Technology Symposium 2012London - Special Oracle Discounthttp://pub.vitrue.com/8E0J SOA CommunityBecome a facebook fan of soacommunity http://www.facebook.com/soacommunity #soacommunity SOA Community ?SOA Suite HealthCare Integration Architecture https://blogs.oracle.com/SOAForHealthcare/entry/soa_suite_healthcare_integration_architecture #soacommunity #soa Andrejus Baranovskis ?Running Pre-built Virtual Machine for SOA Suite and BPM Suite 11g PS5 on Mac OS X Snow Leopard (10.6http://fb.me/vB8nO0Vg OracleBlogsPrinciples of Service-Oriented Architecture by Douwe P. van den Bos http://ow.ly/1kIcOP OTNArchBeatOracle Public Cloud Architecture | @TylerJewell http://ow.ly/bHAcL The SOA Network ?Business Process Management, Service-Oriented Architecture, and Web 2.0: Business Transformation or.http://bit.ly/LBgREL #ITNews #SOA OracleBlogs ?Oracle SOA Foundation Practitioner Certificationhttp://ow.ly/1kGYYg Frank Nimphius ?Learn Advanced ADF. ORACLE Fusion Middleware Summer Camps in Lisbon - July 9th - 13thhttp://bit.ly/KGCl3i SOA CommunityTransform Your Application Integration with Best Practices from Oracle Customershttps://blogs.oracle.com/SOA/entry/transform_your_application_integration_with #soacommunity #soa #bpm Simone GeibWhat you always wanted to know about #oraclesoa diagnostics: Shawn Bailey, Overview of SOA Diagnostics in 11.1.1.6,http://ow.ly/bxK0M Oracle SOA ?Save the date: Jun 21 10AM, SOA & BPM Customer Insight Series. Hear how Choice Hotels went from legacy to #oraclesoa http://bit.ly/LsNDGl OTNArchBeat ?New VirtualBox images for Oracle SOA Suite & Oracle BPM Suite 11.1.1.6.0http://ow.ly/bwDAl OracleBlogs ?Process development lifecycle in Oracle BPM 11g http://ow.ly/1ktesY Daniel AmadeiNew post: Oracle BPEL 11g Message Delivery & Recovery.http://amadei.com.br/blog/index.php /oracle-bpel-11g-message-delivery SOA Community ?Sending out the June edition of the #soacommunity newsletter - read it or become a member http://www.oracle.com/goto/emea/soa!#soa #bpm Arun Pareek ?For the past six months Ahmed Aboulnaga and me have been working on Oracle SOA Suite 11g Administrator's Handbook.http://lnkd.in/CAvpUQ SOA CommunitySun shine all day no clouds - solar eclipse is over... #sunshine #cloud http://www.infoq.com/presentations/Swarm-Computing Michel SchildmeijerWatch my blog Oracle Service Bus 11g: listing projects and services with WLST - part 1 http://lnkd.in/B7f3GQ @TITAN_GS @wlscommunity OTNArchBeatBook Review: Oracle Application Integration Architecture (AIA) Foundation Pack 11gR1: Essentials | Rajesh Rahejahttp://ow.ly/bn2cc OTNArchBeat ?Driving from Business Architecture to Business Process Services | @vghariharan http://ow.ly/bn5UB OTNArchBeat ?SOA Analysis within the Department of Defense Architecture Framework (DoDAF) 2.0 - Part II | Dawit Lessanu http://ow.ly/bn6sX Simone Geib ?Contact me directly for ideas how to improvehttp://bit.ly/advancedsoasuite and additional posts, presentations, white papers, ... #soasuite Simone Geib ?#soasuite advanced OTN page has become too cluttered. Broke it into separate pages to start with. http://bit.ly/advancedsoasuite OracleBlogs ?June Webcast: SOA Gateway Implementation and Troubleshooting (2 sessions) http://ow.ly/1kbRFA ServiceTechSymposium ?New session just posted to calendar: "NoSQL for Data Services, Data Virtualization & Big Data" by Guido Schmutz, Trivadis AG ://ow.ly/bjjOeDebra Lilley ?looks good - real proof people are using the apps ! RT @fteter: Very cool Fusion Applications Help site: http://bit.ly/L3nvOR #FusionApps demed ?rapid proliferation of cloud computing will drive convergence of SOA and cloud paradigms" http://ovum.com/2012/05/18/soa-paves-the-way-for-cloud/ SOA CommunityMiddleware Oracle Excellence Awards 2012-HAPPY NEW YEAR! https://soacommunity.wordpress.com/2012/05/31/middleware-oracle-excellence-awards-2012happy-new-year/ #soacommunity #opn #opnaward #specialization #oracle SOA CommunityHappy New Year #soacommunity thanks for the business! Time for a drink http://pic.twitter.com/zkK08KWB OTNArchBeat ?Who should ‘own’ the Enterprise Architecture? | Michael Glas http://bit.ly/K0ge0Q SOA Communitytop Tweets SOA Partner Community &ndash; May 2012 http://wp.me/p10C8u-pP ServiceTechSymposiumNew session just posted to Symposium calendar: "Elastic SOA in the Cloud" by Steve Millidge, C2B2 Consulting http://www.servicetechsymposium.com/agenda2012.php #elastic_soa_in_the_cloud orclateamsoa ?A-Team Blog #ateam: How to Set JVM Parameters in Oracle SOA 11Ghttp://ow.ly/1k2cnl ServiceTechSymposium ?New session just posted to Symposium calendar: "SOA Governance at EDP: A Global Energy Company" by Manuel Rosa, Linkhttp://www.servicetechsymposium.com/agenda2012.php#soa_governance_at_edp SOA Community ?VirtualBox image SOA Suite & BPM Suite 11.1.1.6.0&ndash;Your feedback?http://wp.me/p10C8u-qh Oracle MiddlewareSave the date: Jun 21 10AM, SOA & BPM Customer Insight Series. Hear how Choice Hotels went from legacy to#oraclesoa http://bit.ly/LU1y5N OTNArchBeat ?Goodbye, Silos. Hello SOA. | @stephanieoverbyhttp://pub.vitrue.com/NJJO SOA CommunityBPM Standard Edition - to start your BPM project http://wp.me/p10C8u-qj Please feel free to send us your news! And add your blog to our SOA blog wiki. Back to top OVERVIEW OF SOA DIAGNOSTICS IN 11.1.1.6 What tools are available for diagnosing SOA Suite issues? There are a variety of tools available to help you and Support diagnose SOA Suite issues in 11g but it can be confusing as to which tool is appropriate for a particular situation and what their relationships are. This blog post will introduce the various tools and attempt to clarify what each is for and how they are related. Let's first list the tools we'll be addressing: RDA: Remote Diagnostic Agent DFW: Diagnostic Framework Selective Tracing DMS: Dynamic Monitoring Service ODL: Oracle Diagnostic Logging ADR: Automatic Diagnostics Repository ADRCI: Automatic Diagnostics Repository Command Interpreter WLDF: WebLogic Diagnostic Framework This overview is not mean to be a comprehensive guide on using all of these tools, however, extensive reference materials are included that will provide many more details on their execution. Another point to note is that all of these tools are applicable for Fusion Middleware as a whole but specific products may or may not have implemented features to leverage them. A couple of the tools have a WebLogic Scripting Tool or 'WLST' interface. WLST is a command interface for executing pre-built functions and custom scripts against a domain. A detailed WLST tutorial is beyond the scope of this post but you can find general information here. There are more specific resources in the below sections.In this post when we refer to 'Enterprise Manager' or 'EM' we are referring to Enterprise Manager Fusion Middleware Control. read the full blog post here. Read more on Oracle and post your comment here. Back to top BUSINESS DRIVEN DEVELOPMENT (BDD) DEMO NOW AVAILABLE! For access to the Oracle demo systems please visit OPN and talk to your Partner Expert DSS is pleased to announce the availability of the demo “Business Driven Development“. This innovative demonstration uses a case-study approach to show business users how they can easily streamline their Business Processes - delivering greater efficiency, agility, visibility and collaboration with Oracle BPM and WebCenter. The BDD demonstration uses a case study-based approach to highlight a business problem at a fictional company, Avitek Corporation, and uses Oracle BPM and Oracle WebCenter to solve the business problem. This holistic approach has specifically been used to appeal to a non-technical business analyst user. This demo is NOT focused on product features, but aims to guide users through a complete BPM lifecycle. The scenario is based on improving a simple order process (scenario details are in the demo script). Avitek Corporation is sufferinng from a manual email-driven ordering process. Sales reps don’t know where the customer orders are stuck (no visibility) and finance users are unable to manually approve every order (no automation). There are several areas where this process can be improved with Business Process Management technology. This demo shows how improving following areas will ignificantly help resolve the business problems Avitek Corporation is facing. Areas for improvement include: Utilizing BPM for process management, rather than an unregulated, email-based process. Utilizing automated services, rather than requiring a human to key into a system. For example, Finance checking the customer’s credit rating is something that could be automated. Centralizing business rules that can be integrated into a business process, rather than requiring a human to process them. For example, Finance must determine when orders can be automatically approved. Provide insight and visibility into the process. For example, Sales Rep needs to know the status of their customer’s orders. The BDD Demo uses the following products. Oracle BPM Suite 11g PS4FP Oracle WebCenter 11g PS4FP (for Process Spaces) Oracle Business Activity Monitoring 11g Oracle Database 11g Back to top SOA LIFECYCLE MANAGEMENT For access to the Oracle demo systems please visit OPN and talk to your Partner Expert We are pleased to announce the availability of the SOA Management demo that showcases some of the key provisioning and lifecycle management capabilities of SOA Management Pack Enterprise Edition (EE). This demo specifically focuses on some of the lifecycle management solutions for Oracle SOA Suite and Oracle Service Bus (OSB). Demo Highlights The demo showcases the following capabilities. Provisioning of SOA Composites Provisioning of OSB Projects Provision SOA and OSB artifacts in a future maintenance window Back to top ORACLE FUSION APPLICATIONS DESIGN PATTERNS The Oracle Fusion Applications user experience design patterns are published! These new, reusable usability solutions and best-practices, which will join the Oracle dashboard patterns and guidelines that are already available online, are used by Oracle to artfully bring to life a new standard in the user experience, or UX, of enterprise applications. Now, the Oracle applications development community can benefit from the science behind the Oracle Fusion Applications user experience, too. These Oracle Fusion Applications UX Design Patterns, or blueprints, enable Oracle applications developers and system implementers everywhere to leverage professional usability insight when: tailoring an Oracle Fusion application, creating coexistence solutions that existing users will be delighted with, thus enabling graceful user transitions to Oracle Fusion Applications down the road, or designing exciting, new, highly usable applications in the cloud or on-premise. Based on the Oracle Application Development Framework (ADF) components, the Oracle Fusion Applications patterns and guidelines are proven with real users and in the Applications UX usability labs, so you can get right to work coding productivity-enhancing designs that provide an advantage for your entire business. What’s the best way to get started? We’ve made that easy, too. The Design Filter Tool (DeFT) selects the best pattern for your user type and task. Simply adapt your selection for your own task flow and content, and you’re on your way to a really great applications user experience. More Oracle applications design patterns and training are coming your way in the future. To provide feedback on the sets that are currently available, let me know in the comments! Read more on Fusionapps and post your comment here. Back to top UPDATED ORACLE MATERIAL Integrated SOA Gateway Documentation - Implementation Guide | Developer’s Guide Webcast Series: Oracle’s SOA and Oracle Business Process Management Solutions (Choice Hotels, Eaton, Farmers Insurance) BAM design pointers By Kavitha Srinivasan Seeking Oracle Fusion Middleware Go Live StoriesOracle Fusion Middleware product management is looking for recent go live stories to share with the Oracle sales team, sales consulting, product management and other internal groups. Customer contact details may remain anonymous. Your successful implementation will be featured in a quarterly report. The chance to present on an internal webcast is also available. Contact Maria Forney ([email protected]) if you have a noteworthy implementation success story. This is a good opportunity for partners interested in showcasing Oracle Fusion Middleware implementations, and gaining more exposure within Oracle. Performance tuning resources. All in one: docs, blogs, WPs, ppts: http://bit.ly/soa_resources Back to top HAVE YOU MISSED OUR LAST SOA PARTNER COMMUNITY WEBCASTS? UPK Webcast Business Driven Application Management & BPM11g & Application Grid & GoldenGate & Fusion Middleware Pricing & OC4J to WebLogic & Next Generation SOA & Fusion Middleware in Utility & Fusion Middleware in Communications & Fusion Middleware in Public Services & Fusion Middleware in Financial Services Please check your local OPN trainings calendar for additional training dates and locations. Back to top SOA PARTNER COMMUNITY CALENDAR On-Demand Trainings Event Name Language Type SOA Virtual Developers Day English Tech In-Class Trainings Date Event name Location / Country Contact person Type 09-13.07.2012 BPM Suite 11g advanced training by David Read Lisbon, Portugal Jürgen Kress Tech 09-13.07.2012 ADF 11g advanced training by Grant Ronald and Frank Nimphius Lisbon, Portugal Jürgen Kress Tech 09-13.07.2012 WebCenter Portal advanced training by Stefan Krantz and Angelo Santagata Lisbon, Portugal Jürgen Kress Tech 10.07.2012 Fusion Middleware Virtual Developer Day Online OTN Tech 10- 12.07.2012 WebLogic 12c training by Cosmin Tudor Lisbon, Portugal Jürgen Kress Tech 16-18.07.2012 SOA Suite 11g advanced training by Niall Commiskey Munich, Germany Jürgen Kress Tech 16-18.07.2012 ADF for BPM Suite 11g advanced training by David Read Munich, Germany Jürgen Kress Tech 16-18.07.2012 WebCenter Sites 11g advanced training by Product Management Munich, Germany Jürgen Kress Tech 17-20.07.2012 Oracle BPM 11g Implementation Bootcamp Live Virtual Class Oracle University Tech 23-26.07.2012 Oracle BPM 11g Implementation Bootcamp Utrecht, Netherlands Oracle University Tech 29-31.08.2012 Oracle BPM 11g Implementation Bootcamp Live Virtual Class Oracle University Tech 02-05.10.2012 Oracle BPM 11g Implementation Bootcamp Utrecht, Netherlands Oracle University Tech 15-18.10.2012 Oracle BPM 11g Implementation Bootcamp Utrecht, Netherlands Oracle University Tech 28-30.11.2012 Oracle AIA 11g Implementation Bootcamp Live Virtual Class Oracle University Tech 11-14.12.2012 Oracle BPM 11g Implementation Bootcamp Live Virtual Class Oracle University Tech 20-22.2.2013 Oracle AIA 11g Implementation Bootcamp Utrecht, Netherlands Oracle University Tech 14-17.1.2013 Oracle BPM 11g Implementation Bootcamp Utrecht, Netherlands Oracle University Tech 15-18.3.2013 Oracle BPM 11g Implementation Bootcamp Utrecht, Netherlands Oracle University Tech Please check your local OPN Training Calendar for additional training and locations here. Back to top SOASCHOOL.COM - SOA CERTIFIED PROFESSIONAL(SOACP) PROGRAM The SOASchool.com - SOA Certified Professional (SOACP) program is dedicated to excellence in the field of SOA and service-oriented computing. Through a series of seasoned course modules and exams, IT professionals have the opportunity to obtain a number of different certifications to recognize their accomplishment of gaining "project ready" SOA proficiency. This comprehensive and strictly vendor-neutral program was developed in cooperation with best-selling SOA author Thomas Erl and several major SOA organizations and academic institutions. Through the involvement of the SOA Education Committee, course contents and certification requirements are constantly reviewed and revised to stay current with developments in the service-oriented computing industry. The program is currently comprised of 12 course modules and 5 certifications and is expanding to 18 course modules and 8 certifications throughout 2009. For more information, visit www.soaschool.com and www.soacp.com. Blog Twitter LinkedIn Mix Forum Wiki Back to top YOUR CONTENT ON THE NEWSLETTER AND ON THE SOA COMMUNITY PORTAL Publishing Your StoriesWe would like to invite our partners to publish information in the newsletter or on our SOA Community portal. Especially we are looking for your real life experience with our SOA technology. Please send your documents to Jürgen Kress. We look forward to getting your suggestions! Back to top SOA DISCUSSION FORUM BECOMES INTERACTIVE AT THE SOA COMMUNITY! Do you want to chat to experts, including partners and Oracle SOA Product Development? Do you want to get the latest information about our SOA solutions and events?Attend our private online SOA Discussion Forum at OTN. Please send your OTN forums user name to Brigitte Felisaz. You must be a registered user to access the SOA Discussion Forum. Back to top INVITE YOUR COLLEAGUES TO JOIN THE SOA COMMUNITY Please feel free to invite your colleagues to join the SOA Community and to participate in the SOA Assessment tests. For registration please login the Oracle PartnerNetwork and go to: www.oracle.com/goto/emea/soa For any questions on the above or concerning SOA and Oracle in general please contact the Oracle EMEA Alliances & Channels SOA Team. Best regardsOracle EMEA SOA TeamJürgen Kress Jürgen KressSOA Partner Adoption EMEATel. +49 89 1430 1479E-Mail: [email protected]

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  • C# HashSet<T>

    - by Ben Griswold
    I hadn’t done much (read: anything) with the C# generic HashSet until I recently needed to produce a distinct collection.  As it turns out, HashSet<T> was the perfect tool. As the following snippet demonstrates, this collection type offers a lot: // Using HashSet<T>: // http://www.albahari.com/nutshell/ch07.aspx var letters = new HashSet<char>("the quick brown fox");   Console.WriteLine(letters.Contains('t')); // true Console.WriteLine(letters.Contains('j')); // false   foreach (char c in letters) Console.Write(c); // the quickbrownfx Console.WriteLine();   letters = new HashSet<char>("the quick brown fox"); letters.IntersectWith("aeiou"); foreach (char c in letters) Console.Write(c); // euio Console.WriteLine();   letters = new HashSet<char>("the quick brown fox"); letters.ExceptWith("aeiou"); foreach (char c in letters) Console.Write(c); // th qckbrwnfx Console.WriteLine();   letters = new HashSet<char>("the quick brown fox"); letters.SymmetricExceptWith("the lazy brown fox"); foreach (char c in letters) Console.Write(c); // quicklazy Console.WriteLine(); The MSDN documentation is a bit light on HashSet<T> documentation but if you search hard enough you can find some interesting information and benchmarks. But back to that distinct list I needed… // MSDN Add // http://msdn.microsoft.com/en-us/library/bb353005.aspx var employeeA = new Employee {Id = 1, Name = "Employee A"}; var employeeB = new Employee {Id = 2, Name = "Employee B"}; var employeeC = new Employee {Id = 3, Name = "Employee C"}; var employeeD = new Employee {Id = 4, Name = "Employee D"};   var naughty = new List<Employee> {employeeA}; var nice = new List<Employee> {employeeB, employeeC};   var employees = new HashSet<Employee>(); naughty.ForEach(x => employees.Add(x)); nice.ForEach(x => employees.Add(x));   foreach (Employee e in employees) Console.WriteLine(e); // Returns Employee A Employee B Employee C The Add Method returns true on success and, you guessed it, false if the item couldn’t be added to the collection.  I’m using the Linq ForEach syntax to add all valid items to the employees HashSet.  It works really great.  This is just a rough sample, but you may have noticed I’m using Employee, a reference type.  Most samples demonstrate the power of the HashSet with a collection of integers which is kind of cheating.  With value types you don’t have to worry about defining your own equality members.  With reference types, you do. internal class Employee {     public int Id { get; set; }     public string Name { get; set; }       public override string ToString()     {         return Name;     }          public bool Equals(Employee other)     {         if (ReferenceEquals(null, other)) return false;         if (ReferenceEquals(this, other)) return true;         return other.Id == Id;     }       public override bool Equals(object obj)     {         if (ReferenceEquals(null, obj)) return false;         if (ReferenceEquals(this, obj)) return true;         if (obj.GetType() != typeof (Employee)) return false;         return Equals((Employee) obj);     }       public override int GetHashCode()     {         return Id;     }       public static bool operator ==(Employee left, Employee right)     {         return Equals(left, right);     }       public static bool operator !=(Employee left, Employee right)     {         return !Equals(left, right);     } } Fortunately, with Resharper, it’s a snap. Click on the class name, ALT+INS and then follow with the handy dialogues. That’s it. Try out the HashSet<T>. It’s good stuff.

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  • Blending the Sketchflow Action

    - by GeekAgilistMercenary
    Started a new Sketchflow Prototype in Expression Blend recently and documented each of the steps.  This blog entry covers some of those steps, which are the basic elements of any prototype.  I will have more information regarding design, prototype creation, and the process of the initial phases for development in the future.  For now, I hope you enjoy this short walk through.  Also, be sure to check out my last quick entry on Sketchflow. I started off with a Sketchflow Project, just like I did in my previous entry (more specifics in that entry about how to manipulate and build out the Sketchflow Map). Once I created the project I setup the following Sketchflow Map. The CoreNavigation is a ComponentScreen setup solely for the page navigation at the top of the screen.  The XAML markup in case you want to create a Component Screen with the same design is included below. <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" xmlns:pb="clr-namespace:Microsoft.Expression.Prototyping.Behavior;assembly=Microsoft.Expression.Prototyping.Interactivity" x:Class="RapidPrototypeSketchScreens.CoreNavigation" d:DesignWidth="624" d:DesignHeight="49" Height="49" Width="624">   <Grid x:Name="LayoutRoot"> <TextBlock HorizontalAlignment="Stretch" Margin="307,3,0,0" Style="{StaticResource TitleCenter-Sketch}" Text="Aütøchart Scorecards" TextWrapping="Wrap"> <i:Interaction.Triggers> <i:EventTrigger EventName="MouseLeftButtonDown"> <pb:NavigateToScreenAction TargetScreen="RapidPrototypeSketchScreens.Screen_1"/> </i:EventTrigger> </i:Interaction.Triggers> </TextBlock> <Button HorizontalAlignment="Left" Margin="164,8,0,11" Style="{StaticResource Button-Sketch}" Width="144" Content="Scorecard"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <pb:NavigateToScreenAction TargetScreen="RapidPrototypeSketchScreens.Screen_1_2"/> </i:EventTrigger> </i:Interaction.Triggers> </Button> <Button HorizontalAlignment="Left" Margin="8,8,0,11" Style="{StaticResource Button-Sketch}" Width="152" Content="Standard Reports"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <pb:NavigateToScreenAction TargetScreen="RapidPrototypeSketchScreens.Screen_1_1"/> </i:EventTrigger> </i:Interaction.Triggers> </Button> </Grid> </UserControl> Now that the CoreNavigation Component Screen is done I built out each of the others.  In each of those screens I included the CoreNavigation Screen (all those little green lines in the image) as the top navigation.  In order to do that, as I created each of the pages I would hover over the CoreNavigation Object in the Sketchflow Map.  When the utilities drawer (the small menu that pops down under a node when you hover over it) shows click on the third little icon and drag it onto the page node you want a navigation screen on. Once I created all the screens I setup the navigation by opening up each screen and right clicking on the objects that needed to point to somewhere else in the prototype. Once I was done with the main page, my Home Navigation Page, it looked something like this in the Expression Blend Designer. I fleshed out each of the additional screens.  Once I was done I wanted to try out the deployment package.  The way to deploy a Sketchflow Prototype is to merely click on File –> Package SketchFlow Project and a prompt will appear.  In the prompt enter what you want the package to be called. I like to see the files generated afterwards too, so I checked the box to see that.  When Expression Blend is done generating everything you’ll have a directory like the one shown below, with all the needed files for deployment. Now these files can be copied or moved to any location for viewing.  One can even copy them (such as via FTP) to a server location to share with others.  Once they are deployed and you run the "TestPage.html" the other features of the Sketchflow Package are available. In the image below I have tagged a few sections to show the Sketchflow Player Features.  To the top left is the navigation, which provides a clearly defined area of movement in a list.  To the center right is the actual prototype application.  I have placed lists of things and made edits.  On the left hand side is the highlight feature, which is available in the Feedback section of the lower left.  On the right hand list I underlined the Autochart with an orange marker, and marked out two list items with a red marker. In the lower left hand side in the Feedback section is also an area to type in your feedback.  This can be useful for time based feedback, when you post this somewhere and want people to provide subsequent follow up feedback. Overall lots of great features, that enable some fairly rapid prototyping with customers.  Once one is familiar with the steps and parts of this Sketchflow Prototype Capabilities it is easy to step through an application without even stopping.  It really is that easy.  So get hold of Expression Blend 3 and get ramped up on Sketchflow, it will pay off in the design phases to do so! Original Entry

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