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  • How to execute machine language from memory?

    - by Mike Curry
    I wrote a program to compile a simple text program to a compiled executable... Is it possible that I can load an executable to memory an some how point a pc counter to the memory space at will? Here is what I made that I would like to store the programs to memory for execution on demand... Kind of wanting to make a little web language like php but compile it... Just for learning. http://spiceycurry.blogspot.com/2010/05/simple-compilable-programming-language.html

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  • Setting opacity on a PyGTK label

    - by snostorm
    Is there a way to make a PyGTK widget partly transparent, so that the widgets behind it can be seen through it? Specifically I'm trying to do this on a label, for typographic effect; I don't want to change the color instead, as it may not look right on all themes.

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  • Django: where do I call settings.configure?

    - by RexE
    The Django docs say that I can call settings.configure instead of having a DJANGO_SETTINGS_MODULE. I would like my website's project to do this. In what file should I put the call to settings.configure so that my settings will get configured at the right time? Edit in response to Daniel Roseman's comment: The reason I want to do this is that settings.configure lets you pass in the settings variables as a kwargs dict, e.g. {'INSTALLED_APPS': ..., 'TEMPLATE_DIRS': ..., ...}. This would allow my app's users to specify their settings in a dict, then pass that dict to a function in my app that augments it with certain settings necessary to make my app work, e.g. adding entries to INSTALLED_APPS. What I envision looks like this. Let's call my app "rexe_app". In wsgi.py, my app's users would do: import rexe_app my_settings = {'INSTALLED_APPS': ('a','b'), ...} updated_settings = rexe_app.augment_settings(my_settings) # now updated_settings is {'INSTALLED_APPS': ('a','b','c'), 'SESSION_SAVE_EVERY_REQUEST': True, ...} settings.configure(**updated_settings)

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  • Django startup importing causes reverse to happen

    - by nicknack
    This might be an isolated problem, but figured I'd ask in case someone has thoughts on a graceful approach to address it. Here's the setup: -------- views.py -------- from django.http import HttpResponse import shortcuts def mood_dispatcher(request): mood = magic_function_to_guess_my_mood(request) return HttpResponse('Please go to %s' % shortcuts.MOODS.get(mood, somedefault)) ------------ shortcuts.py ------------ MOODS = # expensive load that causes a reverse to happen The issue is that shortcuts.py causes an exception to be thrown when a reverse is attempted before django is done building the urls. However, views.py doesn't yet need to import shortcuts.py (used only when mood_dispatcher is actually called). Obvious initial solutions are: 1) Import shortcuts inline (just not very nice stylistically) 2) Make shortcuts.py build MOODS lazily (just more work) What I ideally would like is to be able to say, at the top of views.py, "import shortcuts except when loading urls"

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  • Finding out event that called a CGI script

    - by Acorn
    What I want is to be able to make my CGI script do different things depending on what action initiated the calling of the script. For example, if one button is pressed, a database is cleared. If another button is pressed, a form is submitted and that data is added to the database. Should I be doing something like adding the name of the form/button to the end of the POST data submitted in jQuery and then .poping it off in the script? Or is there some other data that's already sent in the POST that I could get from FieldStorage that would give me the information I need to decide what the script should do when it's called? And what if I wasn't using javascript? Would I have to have a hidden field that gets submitted with the name of the form/button? Or is it best to use a different target script for each button on a page?

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  • Why will this for loop not return one field from list rather than the list?

    - by Dick Eshelman
    import csv """sample row = 10/6/2010,73.42,74.43,72.9,74.15,2993500""" filename_in = 'c:/python27/scripts/fiverows.csv' reader = csv.reader(open(filename_in, "rb"), dialect="excel", delimiter="\t", quoting =csv.QUOTE_MINIMAL) for row in reader: for item in row: print 'row = ',row print 'item = ', item When you run this script and print the row you get the sample row returned in [] as a list. When you print the item you get the sample row as an unquoted string. Why do I not get each field ie, (10/6/2010), (73.42), etc. returned as an item? How do I return a single item?

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  • default model field attribute in Django

    - by Rosarch
    I have a Django model: @staticmethod def getdefault(): print "getdefault called" return cPickle.dumps(set()) _applies_to = models.TextField(db_index=True, default=getdefault) For some reason, getdefault() is never called, even as I construct instances of this model and save them to the database. This seems to contradict the Django documentation: Field.default The default value for the field. This can be a value or a callable object. If callable it will be called every time a new object is created. Am I doing something wrong? Update: Originally, I had this, but then I switched to the above version to debug: _applies_to = models.TextField(db_index=True, default=cPickle.dumps(set())) I'm not sure why that wouldn't work.

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  • Django: request object to template context transparancy

    - by anars
    Hi! I want to include an initialized data structure in my request object, making it accessible in the context object from my templates. What I'm doing right now is passing it manually and tiresome within all my views: render_to_response(...., ( {'menu': RequestContext(request)})) The request object contains the key,value pair which is injected using a custom context processor. While this works, I had hoped there was a more generic way of passing selected parts of the request object to the template context. I've tried passing it by generic views, but as it turns out the request object isn't instantiated when parsing the urlpatterns list.

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  • How to insert several thousand columns into sqlite3?

    - by user291071
    Similar to my last question, but I ran into problem lets say I have a simple dictionary like below but its Big, when I try inserting a big dictionary using the methods below I get operational error for the c.execute(schema) for too many columns so what should be my alternate method to populate an sql databases columns? Using the alter table command and add each one individually? import sqlite3 con = sqlite3.connect('simple.db') c = con.cursor() dic = { 'x1':{'y1':1.0,'y2':0.0}, 'x2':{'y1':0.0,'y2':2.0,'joe bla':1.5}, 'x3':{'y2':2.0,'y3 45 etc':1.5} } # 1. Find the unique column names. columns = set() for _, cols in dic.items(): for key, _ in cols.items(): columns.add(key) # 2. Create the schema. col_defs = [ # Start with the column for our key name '"row_name" VARCHAR(2) NOT NULL PRIMARY KEY' ] for column in columns: col_defs.append('"%s" REAL NULL' % column) schema = "CREATE TABLE simple (%s);" % ",".join(col_defs) c.execute(schema) # 3. Loop through each row for row_name, cols in dic.items(): # Compile the data we have for this row. col_names = cols.keys() col_values = [str(val) for val in cols.values()] # Insert it. sql = 'INSERT INTO simple ("row_name", "%s") VALUES ("%s", "%s");' % ( '","'.join(col_names), row_name, '","'.join(col_values) )

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  • programs hangs during socket interaction

    - by herrturtur
    I have two programs, sendfile.py and recvfile.py that are supposed to interact to send a file across the network. They communicate over TCP sockets. The communication is supposed to go something like this: sender =====filename=====> receiver sender <===== 'ok' ======= receiver or sender <===== 'no' ======= receiver if ok: sender ====== file ======> receiver I've got The sender and receiver code is here: Sender: import sys from jmm_sockets import * if len(sys.argv) != 4: print "Usage:", sys.argv[0], "<host> <port> <filename>" sys.exit(1) s = getClientSocket(sys.argv[1], int(sys.argv[2])) try: f = open(sys.argv[3]) except IOError, msg: print "couldn't open file" sys.exit(1) # send filename s.send(sys.argv[3]) # receive 'ok' buffer = None response = str() while 1: buffer = s.recv(1) if buffer == '': break else: response = response + buffer if response == 'ok': print 'receiver acknowledged receipt of filename' # send file s.send(f.read()) elif response == 'no': print "receiver doesn't want the file" # cleanup f.close() s.close() Receiver: from jmm_sockets import * s = getServerSocket(None, 16001) conn, addr = s.accept() buffer = None filename = str() # receive filename while 1: buffer = conn.recv(1) if buffer == '': break else: filename = filename + buffer print "sender wants to send", filename, "is that ok?" user_choice = raw_input("ok/no: ") if user_choice == 'ok': # send ok conn.send('ok') #receive file data = str() while 1: buffer = conn.recv(1) if buffer=='': break else: data = data + buffer print data else: conn.send('no') conn.close() I'm sure I'm missing something here in the sorts of a deadlock, but don't know what it is.

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  • 50 million+ Rows of Data - CSV or MySQL

    - by eWizardII
    Hello, I have a CSV file which is about 1GB big and contains about 50million rows of data, I am wondering is it better to keep it as a CSV file or store it as some form of a database. I don't know a great deal about MySQL to argue for why I should use it or another database framework over just keeping it as a CSV file. I am basically doing a Breadth-First Search with this dataset, so once I get the initial "seed" set the 50million I use this as the first values in my queue. Thanks,

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  • Referencing other modules in atexit

    - by Dmitry Risenberg
    I have a function that is responsible for killing a child process when the program ends: class MySingleton: def __init__(self): import atexit atexit.register(self.stop) def stop(self): os.kill(self.sel_server_pid, signal.SIGTERM) However I get an error message when this function is called: Traceback (most recent call last): File "/usr/lib/python2.5/atexit.py", line 24, in _run_exitfuncs func(*targs, **kargs) File "/home/commando/Development/Diploma/streaminatr/stream/selenium_tests.py", line 66, in stop os.kill(self.sel_server_pid, signal.SIGTERM) AttributeError: 'NoneType' object has no attribute 'kill' Looks like the os and signal modules get unloaded before atexit is called. Re-importing them solves the problem, but this behaviour seems weird to me - these modules are imported before I register my handler, so why are they unloaded before my own exit handler runs?

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  • Django: automatically import MEDIA_URL in context

    - by pistacchio
    Hi, like exposed here, one can set a MEDIA_URL in settings.py (for example i'm pointing to Amazon S3) and serve the files in the view via {{ MEDIA_URL }}. Since MEDIA_URL is not automatically in the context, one have to manually add it to the context, so, for example, the following works: #views.py from django.shortcuts import render_to_response from django.template import RequestContext def test(request): return render_to_response('test.html', {}, context_instance=RequestContext(request)) This means that in each view.py file i have to add from django.template import RequestContext and in each response i have to explicitly specify context_instance=RequestContext(request). Is there a way to automatically (DRY) add MEDIA_URL to the default context? Thanks in advance.

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  • PyGTK: Radiobuttons are still displayed after removal

    - by canavanin
    Hi everyone! I am using PyGTK and the gtk.assistant. On one page I would like to display two radiobuttons in case the user selected a certain option on a previous page. The labels of the buttons - and whether the buttons are to be present at all - are to depend entirely on that earlier selection. Furthermore, if the user goes back and changes that selection, the page containing the radiobuttons is to be updated accordingly. I have got as far as having the radiobuttons displayed when necessary, and with the correct labels. The trouble is that if I go back and change the determining selection, or if I move one page further than the 'radiobutton page' and then move back, the buttons are not only not removed (in case that would have been required), their number has also doubled. To show you what I'm doing, here's part of my code (I've left out bits that do unrelated things, that's why the function name doesn't fit). The function is called when the "prepare" signal is emitted prior to construction of the 'radiobutten page'. def make_class_skills_treestore(self): print self.trained_by_default_hbox.get_children() # PRINT 1 for child in self.trained_by_default_hbox.get_children(): if type(child) == gtk.RadioButton: self.trained_by_default_hbox.remove(child) #child.destroy() # <-- removed the labels, but not the buttons print self.trained_by_default_hbox.get_children() # PRINT 2 class_skills = self.data.data['classes'][selected_class].class_skills.values() default_trained_count = (class_skills.count([True, True]) , class_skills.count([True, False])) num_default_trained_skills = default_trained_count[1] / 2 # you have to pick one of a pair --> don't # count each as trained by default for i in range(default_trained_count[0]): # those are trained by default --> no choice num_default_trained_skills +=1 selected_class = self.get_classes_key_from_class_selection() if default_trained_count[1]: for skill in self.data.data['classes'][selected_class].class_skills.keys(): if self.data.data['classes'][selected_class].class_skills[skill] == [ True, False ] and not self.default_radio: self.default_radio.append(gtk.RadioButton(group=None, label=skill)) elif self.data.data['classes'][selected_class].class_skills[skill] == [ True, False ] and self.default_radio: self.default_radio.append(gtk.RadioButton(group=self.default_radio[0], label=skill)) if self.default_radio: for radio in self.default_radio: self.trained_by_default_hbox.add(radio) self.trained_by_default_hbox.show_all() self.trained_by_default_hbox and self.trained_by_default_label, as well as self.default_radio stem from the above function's class. I have two print statements (PRINT 1 and PRINT 2) in there for debugging. Here's what they give me: PRINT 1: [<gtk.Label object at 0x8fc4c84 (GtkLabel at 0x90a2f20)>, <gtk.RadioButton object at 0x8fc4d4c (GtkRadioButton at 0x90e4018)>, <gtk.RadioButton object at 0x8fc4cac (GtkRadioButton at 0x90ceec0)>] PRINT 2: [<gtk.Label object at 0x8fc4c84 (GtkLabel at 0x90a2f20)>] So the buttons have indeed been removed, yet they still show up on the page. I know the code requires some refactoring, but first I'd like to get it to work at all... If someone could help me out that would be great! Thanks a lot in advance for your replies - any kind of help is highly appreciated.

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  • How do you get SQLAlchemy to override MySQL "on update CURRENT_TIMESTAMP"

    - by nocola
    I've inherited an older database that was setup with a "on update CURRENT_TIMESTAMP" put on a field that should only describe an item's creation. With PHP I have been using "timestamp=timestamp" on UPDATE clauses, but in SQLAlchemy I can't seem to force the system to use the set timestamp. Do I have no choice and need to update the MySQL table (millions of rows)? foo = session.query(f).get(int(1)) ts = foo.timestamp setattr(foo, 'timestamp', ts) setattr(foo, 'bar', bar) www_model.www_Session.commit() I have also tried: foo = session.query(f).get(int(1)) setattr(foo, 'timestamp', foo.timestamp) setattr(foo, 'bar', bar) www_model.www_Session.commit()

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  • OpenGL embedded in gtk has colour badly displayed

    - by Sardathrion
    Note that this is a re-write now that I have more clues as to where the problem could be... I am creating a GTK GUI which contains two embedded OpenGL displays. Both use the same shader code (complied once for each). On my normal hardware, this works fine. On a virtual machine running on the same hardware, I get horrible colours -- see images. I suspect that the shader code is at fault -- certainly dropping a simpler shader does make the problem moot. However, I do need both diffuse and spot lights in my shader thus making it non-trivial. Anyone has seen this before?

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  • App Engine Bulkloader

    - by gurkan
    Hi all, I am trying to use Bulkloader of google app engine but unfortunately could not understand what to do from documentation. It says add this part to app.yaml builtins: - remote_api: on ok i have added. Then says that i have to execute this command appcfg.py update but i don't have any appcfg.py file. And also what is the command which executes this line? Please somebody tell me what i am missing I use AppEngineLauncher to upload my project to server.. I have naver used a command to update or upload it. Thanks in advance..

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  • Extract files from zip folder and store these files in blobstore

    - by Eng_Engineer
    i want to upload zip folder from file input in form the i want to extract the contents of this uploaded zip folder,and store the contents (files)of this zip in the blobstore in order to download them after putting these files in one folder,but the problem is that i can't deal with the zip folder directly(to read it), i tried as this: form = cgi.FieldStorage() file_upload = form['file'] zip1=file_upload.filename zipstream=StringIO.StringIO(zip1.read()) But the problem still that i can't read the zip as previous,also i tried to read zip folder directly like this: z1=zipfile.ZipFile(zip1,"r") But there was an error in this way.Please can any one help me.Thanks in advance.

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  • Interrupting `while loop` with keyboard in Cython

    - by linello
    I want to be able to interrupt a long function with cython, using the usual CTRL+C interrupt command. My C++ long function is repeatedly called inside a while loop from Cython code, but I want to be able, during the loop, to send an "interrupt" and block the while loop. The interrupt also should wait the longFunction() to finish, so that no data are lost or kept in unknown status. This is one of my first implementation, which obviously doesn't work: computed=0; print "Computing long function..." while ( computed==0 ): try: computed = self.thisptr.aLongFunction() except (KeyboardInterrupt, SystemExit): computed=1 print '\n! Received keyboard interrupt.\n' break; (p.s. self.thisptr is the pointer to the current class which implements aLongFunction() )

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  • Why does SQLAlchemy with psycopg2 use_native_unicode have poor performance?

    - by Bob Dover
    I'm having a difficult time figuring out why a simple SELECT query is taking such a long time with sqlalchemy using raw SQL (I'm getting 14600 rows/sec, but when running the same query through psycopg2 without sqlalchemy, I'm getting 38421 rows/sec). After some poking around, I realized that toggling sqlalchemy's use_native_unicode parameter in the create_engine call actually makes a huge difference. This query takes 0.5secs to retrieve 7300 rows: from sqlalchemy import create_engine engine = create_engine("postgresql+psycopg2://localhost...", use_native_unicode=True) r = engine.execute("SELECT * FROM logtable") fetched_results = r.fetchall() This query takes 0.19secs to retrieve the same 7300 rows: engine = create_engine("postgresql+psycopg2://localhost...", use_native_unicode=False) r = engine.execute("SELECT * FROM logtable") fetched_results = r.fetchall() The only difference between the 2 queries is use_native_unicode. But sqlalchemy's own docs state that it is better to keep use_native_unicode=True (http://docs.sqlalchemy.org/en/latest/dialects/postgresql.html). Does anyone know why use_native_unicode is making such a big performance difference? And what are the ramifications of turning off use_native_unicode?

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  • "Function object is unsubscriptable" in basic integer to string mapping function

    - by IanWhalen
    I'm trying to write a function to return the word string of any number less than 1000. Everytime I run my code at the interactive prompt it appears to work without issue but when I try to import wordify and run it with a test number higher than 20 it fails as "TypeError: 'function' object is unsubscriptable". Based on the error message, it seems the issue is when it tries to index numString (for example trying to extract the number 4 out of the test case of n = 24) and the compiler thinks numString is a function instead of a string. since the first line of the function is me defining numString as a string of the variable n, I'm not really sure why that is. Any help in getting around this error, or even just help in explaining why I'm seeing it, would be awesome. def wordify(n): # Convert n to a string to parse out ones, tens and hundreds later. numString = str(n) # N less than 20 is hard-coded. if n < 21: return numToWordMap(n) # N between 21 and 99 parses ones and tens then concatenates. elif n < 100: onesNum = numString[-1] ones = numToWordMap(int(onesNum)) tensNum = numString[-2] tens = numToWordMap(int(tensNum)*10) return tens+ones else: # TODO pass def numToWordMap(num): mapping = { 0:"", 1:"one", 2:"two", 3:"three", 4:"four", 5:"five", 6:"six", 7:"seven", 8:"eight", 9:"nine", 10:"ten", 11:"eleven", 12:"twelve", 13:"thirteen", 14:"fourteen", 15:"fifteen", 16:"sixteen", 17:"seventeen", 18:"eighteen", 19:"nineteen", 20:"twenty", 30:"thirty", 40:"fourty", 50:"fifty", 60:"sixty", 70:"seventy", 80:"eighty", 90:"ninety", 100:"onehundred", 200:"twohundred", 300:"threehundred", 400:"fourhundred", 500:"fivehundred", 600:"sixhundred", 700:"sevenhundred", 800:"eighthundred", 900:"ninehundred", } return mapping[num] if __name__ == '__main__': pass

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