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  • Which StackOverflow-style MarkDown (WMD) javascript editor should I use?

    - by Edan Maor
    Background I'm working on an application which requires user-entered content, and I've decided to use a StackOverflow-style MarkDown editor. After researching this topic for the last few days, I realize there are numerous forks of the base WMD editor, some with a few basic enhancements and some with serious differences from the StackOverflow one. Since this will be the heart of the application, I'd like to start with the best code base I can. I'd be happy if anyone can recommend which one of the many solutions out there best fits my needs. Below is requirements, plus what I've managed to find already. I'm hoping this question will help me decide which version to go with, and maybe help me discover a port out there that's an even better fit for my needs. The requirements for my project Live Preview Multiple editors on the same page (not know how many in advance, since the user can dynamically add another editing box). Ability to extend with extra buttons (I'd like a button to upload a picture, instead of just adding an img url). Ability to dynamically show/hide the edit box (and only see the preview box). Not an absolute must, but I'd prefer to stick as close to StackOverflow's look and feel, since it's well known. Don't know if this matters, but the backend is written in Django. Editors I've looked at Here are a few of the code bases I've looked at, with thoughts. Obviously, I might be missing another solution out there. The derobins version. From what I can tell, this is the official StackOverflow version. Seems like it doesn't support multiple editors on one page. JQuery.MarkEdit. Looks very good, but is pretty different from the StackOverflow version. MooWMD. Looks like the winner right now, but I'm a little concerned since it looks less active/hackable than MarkEdit. The wmd-new version. Not sure, looks like an old codebase without much use. The SocialSite branch. Seems like it's not for public use.

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  • Which third party website thumbnailing services do you use?

    - by Ben Delarre
    I've got a requirement for showing thumbnails of arbitrary websites. I need to be able to show small thumbnails (120px by 90px), and larger thumbnails of around 480px wide. I'll need to specify the queue and invalid placeholder images and preferably have a pingback when the queued images are processed so I can respond appropriately. I'd also need a simple API I can use either directly embedded in my HTML, or from a simple web request to queue the images. I've been looking at various services ranging from low-fi services, to large scale ones - here's some examples: www.bitpixels.com Uses Google AppEngine, seems like a prototype or a toy. Free! www.websnapr.com Tried using this, made a free account and requested a thumbnail. Waited a few minutes and refreshed a couple of times, and ended up having the account banned. Free is tricky yes, but if I can't try it out successfully I'm disinclined to pay. www.shrinktheweb.com Free account seems to be very quick. Lots of documentation on the site, and even covers local caching of the images to your own server (documentation mostly in PHP). Quality of thumbnails look good, and there appear to be sufficient options for setting thumbnail placeholder images and parameters for altering how the thumbnailing is done. Also supports large 'screenshots' of URLs - very useful for me. Discovered the PRO pricing is an à la carte menu, allowing me to select just the features I want and keep the monthly cost low. Excellent stuff, have decided to use this service. www.thumbalizr.com Good coverage of thumbnail sizes and control options - even allowing specification for browser width when thumbnailing. No ping-back, but I can live without that. Supports local caching of images with PHP API, would prefer .NET, but can port it if necessary. Looks like a fairly professional service but seems fairly expensive for the number of thumbnails you get to generate. apologies for lack of proper linking - spam protection! I'm not entirely convinced by any of them, and since this will be a long term service I'd like some stability and support. I'm willing to pay for the service, but I'd want something that fulfills most if not all of my requirements for that. I should also mention that we're hosted on Windows under IIS, so local solutions involving Xvfb and the like sadly can't be used for this project. So my question is: what services do you use? How have they panned out, are you happy with them?

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  • Can't build gem -- native extension build fails -- can you see why?

    - by marfarma
    I can't figure out what is going wrong here -- any ideas?? I'm running on a Ubuntu 8.04 LTS, and have installed libxml2 and libxslt from these instructions: http://www.techsww.com/tutorials/libraries/libxml/installation/installing_libxml_on_ubuntu_linux.php http://www.techsww.com/tutorials/libraries/libxslt/installation/installing_libxslt_on_ubuntu_linux.php However, I installed the latest versions: libxslt-1.1.24 libxml2-2.7.3 The install was uneventful -------------------- I set LD_LIBRARY_PATH ---------------------------------- echo $LD_LIBRARY_PATH /usr/local/libxslt/lib: ------------- seems like the function is present -- at least based on the output of strings ------------ /usr/local/libxslt/lib$ strings * | grep ParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc ----------------------- But the compile still fails ---------------------------------------- sudo gem install webrat Building native extensions. This could take a while... ERROR: Error installing webrat: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb install webrat checking for iconv.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxml/parser.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxslt/xslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libexslt/exslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for xmlParseDoc() in -lxml2... yes checking for xsltParseStylesheetDoc() in -lxslt... no libxslt is missing. try 'port install libxslt' or 'yum install libxslt-devel' *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/local/bin/ruby --with-iconv-dir --without-iconv-dir --with-iconv-include --without-iconv-include=${iconv-dir}/include --with-iconv-lib --without-iconv-lib=${iconv-dir}/lib --with-xml2-dir --without-xml2-dir --with-xml2-include --without-xml2-include=${xml2-dir}/include --with-xml2-lib --without-xml2-lib=${xml2-dir}/lib --with-xslt-dir --without-xslt-dir --with-xslt-include --without-xslt-include=${xslt-dir}/include --with-xslt-lib --without-xslt-lib=${xslt-dir}/lib --with-xml2lib --without-xml2lib --with-xsltlib --without-xsltlib Gem files will remain installed in /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.3.3 for inspection. Results logged to /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.3.3/ext/nokogiri/gem_make.out

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  • Network communication for a turn based board game

    - by randooom
    Hi all, my first question here, so please don't be to harsh if something went wrong :) I'm currently a CS student (from Germany, if this info is of any use ;) ) and we got a, free selectable, programming assignment, which we have to write in a C++/CLI Windows Forms Application. My team, two others and me, decided to go for a network-compatible port of the board game Risk. We divided the work in 3 Parts, namely UI, game logic and network. Now we're on the part where we have to get everything working together and the big question mark is, how to get the clients synchronized with each other? Our approach so far is, that each client has all information necessary to calculate and/or execute all possible actions. Actually the clients have all information available at all, aside from the game-initializing phase (add players, select map, etc.), which needs one "super-client" with some extra stuff to control things. This is the standard scenario of our approach: player performs action, the action is valid and got executed on the players client action is sent over the network action is executed on the other clients The design (i.e. no or code so far) we came up with so far, is something like the following pseudo sequence diagram. Gui, Controller and Network implement all possible actions (i.e. all actions which change data) as methods from an interface. So each part can implement the method in a way to get their job done. Example with Action(): On the player side's Client: Player-->Gui.Action() Gui-->Controller.Action() Controller-->Logic.Action (Logic.Action() == NoError)? Controller-->Network.Action() Network-->Parser.ParseAction() Network.Send(msg) On all other clients: Network.Recv(msg) Network-->Parser.Deparse(msg) Parser-->Logic.Action() Logic-->Gui.Action() The questions: Is this a viable approach to our task? Any better/easier way to this? Recommendations, critique? Our knowledge (so you can better target your answer): We are on the beginner side, in regards to programming on a somewhat larger projects with a small team. All of us have some general programming experience and basic understanding of the .Net Libraries and Windows Forms. If you need any further information, please feel free to ask.

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  • How to save image drawn on a JPanel?

    - by swift
    I have a panel with transparent background which i use to draw an image. now problem here is when i draw anything on panel and save the image as a JPEG file its saving the image with black background but i want it to be saved as same, as i draw on the panel. what should be done for this? plz guide me j Client.java public class Client extends Thread { static DatagramSocket datasocket; static DatagramSocket socket; Point point; Whiteboard board; Virtualboard virtualboard; JLayeredPane layerpane; BufferedImage image; public Client(DatagramSocket datasocket) { Client.datasocket=datasocket; } //This function is responsible to connect to the server public static void connect() { try { socket=new DatagramSocket (9000); //client connection socket port= 9000 datasocket=new DatagramSocket (9005); //client data socket port= 9002 ByteArrayOutputStream baos=new ByteArrayOutputStream(); DataOutputStream dos=new DataOutputStream(baos); //this is to tell server that this is a connection request dos.writeChar('c'); dos.close(); byte[]data=baos.toByteArray(); //Server IP address InetAddress ip=InetAddress.getByName("10.123.97.154"); //create the UDP packet DatagramPacket packet=new DatagramPacket(data, data.length,ip , 8000); socket.send(packet); Client client=new Client(datasocket); client.createFrame(); client.run(); } catch(Exception e) { e.printStackTrace(); } } //This function is to create the JFrame public void createFrame() { JFrame frame=new JFrame("Whiteboard"); frame.setVisible(true); frame.setBackground(Color.black); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(680,501); frame.addWindowListener(new WindowAdapter() { public void windowOpened(WindowEvent e) {} public void windowClosing(WindowEvent e) { close(); } }); layerpane=frame.getLayeredPane(); board= new Whiteboard(datasocket); image = new BufferedImage(590,463, BufferedImage.TYPE_INT_ARGB); board.setBounds(74,2,590,463); board.setImage(image); virtualboard=new Virtualboard(); virtualboard.setImage(image); virtualboard.setBounds(74,2,590,463); layerpane.add(virtualboard,new Integer(2));//Panel where remote user draws layerpane.add(board,new Integer(3)); layerpane.add(board.colourButtons(),new Integer(1)); layerpane.add(board.shapeButtons(),new Integer(0)); //frame.add(paper.addButtons(),BorderLayout.WEST); } /* * This function is overridden from the thread class * This function listens for incoming packets from the server * which contains the points drawn by the other client */ public void run () { while (true) { try { byte[] buffer = new byte[512]; DatagramPacket packet = new DatagramPacket(buffer, buffer.length); datasocket.receive(packet); InputStream in=new ByteArrayInputStream(packet.getData(), packet.getOffset(),packet.getLength()); DataInputStream din=new DataInputStream(in); int x=din.readInt(); int y=din.readInt(); String varname=din.readLine(); String var[]=varname.split("-",4); point=new Point(x,y); virtualboard.addPoint(point, var[0], var[1],var[2],var[3]); } catch (IOException ex) { ex.printStackTrace(); } } } //This function is to broadcast the newly drawn point to the server public void broadcast (Point p,String varname,String shape,String event, String color) { try { ByteArrayOutputStream baos=new ByteArrayOutputStream(); DataOutputStream dos=new DataOutputStream(baos); dos.writeInt(p.x); dos.writeInt(p.y); dos.writeBytes(varname); dos.writeBytes("-"); dos.writeBytes(shape); dos.writeBytes("-"); dos.writeBytes(event); dos.writeBytes("-"); dos.writeBytes(color); dos.close(); byte[]data=baos.toByteArray(); InetAddress ip=InetAddress.getByName("10.123.97.154"); DatagramPacket packet=new DatagramPacket(data, data.length,ip , 8002); datasocket.send(packet); } catch (Exception e) { e.printStackTrace(); } } //This function is to close the client's connection with the server public void close() { try { ByteArrayOutputStream baos=new ByteArrayOutputStream(); DataOutputStream dos=new DataOutputStream(baos); //This is to tell server that this is request to remove the client dos.writeChar('r'); dos.close(); byte[]data=baos.toByteArray(); //Server IP address InetAddress ip=InetAddress.getByName("10.123.97.154"); DatagramPacket packet=new DatagramPacket(data, data.length,ip , 8000); socket.send(packet); System.out.println("closed"); } catch(Exception e) { e.printStackTrace(); } } public static void main(String[] args) throws Exception { connect(); } } Whiteboard.java class Whiteboard extends JPanel implements MouseListener,MouseMotionListener,ActionListener,KeyListener { BufferedImage image; Boolean tooltip=false; int post; String shape; String selectedcolor="black"; Color color=Color.black; //Color color=Color.white; Point start; Point end; Point mp; Point tip; int keycode; String fillshape; Point fillstart=new Point(); Point fillend=new Point(); int noofside; Button r=new Button("rect"); Button rectangle=new Button("rect"); Button line=new Button("line"); Button roundrect=new Button("roundrect"); Button polygon=new Button("poly"); Button text=new Button("text"); JButton save=new JButton("Save"); Button elipse=new Button("elipse"); ImageIcon fillicon=new ImageIcon("images/fill.jpg"); JButton fill=new JButton(fillicon); ImageIcon erasericon=new ImageIcon("images/eraser.gif"); JButton erase=new JButton(erasericon); JButton[] colourbutton=new JButton[28]; String selected; Point label; String key=""; int ex,ey;//eraser DatagramSocket dataSocket; JButton button = new JButton("test"); Client client; Boolean first; int w,h; public Whiteboard(DatagramSocket dataSocket) { try { UIManager.setLookAndFeel( UIManager.getCrossPlatformLookAndFeelClassName()); } catch (Exception e) { e.printStackTrace(); } setLayout(null); setOpaque(false); setBackground(new Color(237,237,237)); this.dataSocket=dataSocket; client=new Client(dataSocket); addKeyListener(this); addMouseListener(this); addMouseMotionListener(this); setBorder(BorderFactory.createLineBorder(Color.black)); } public void paintComponent(Graphics g) { try { super.paintComponent(g); g.drawImage(image, 0, 0, this); Graphics2D g2 = (Graphics2D)g; if(color!=null) g2.setPaint(color); if(start!=null && end!=null) { if(selected==("elipse")) g2.drawOval(start.x, start.y,(end.x-start.x),(end.y-start.y)); else if(selected==("rect")) g2.drawRect(start.x, start.y, (end.x-start.x),(end.y-start.y)); else if(selected==("rrect")) g2.drawRoundRect(start.x, start.y, (end.x-start.x),(end.y-start.y),11,11); else if(selected==("line")) g2.drawLine(start.x,start.y,end.x,end.y); else if(selected==("poly")) { g2.drawLine(start.x,start.y,end.x,end.y); client.broadcast(start, "start", "poly", "drag", selectedcolor); client.broadcast(end, "end", "poly", "drag", selectedcolor); } } if(tooltip==true) { System.out.println(selected); if(selected=="text") { g2.drawString("|", tip.x, tip.y-5); g2.drawString("Click to add text", tip.x+10, tip.y+23); g2.drawString("__", label.x+post, label.y); } if(selected=="erase") { g2.setPaint(new Color(237,237,237)); g2.fillRect(tip.x-10,tip.y-10,10,10); g2.setPaint(color); g2.drawRect(tip.x-10,tip.y-10,10,10); } } } catch(Exception e) {} } //Function to draw the shape on image public void draw() { Graphics2D g2 = (Graphics2D) image.createGraphics(); Font font=new Font("Times New Roman",Font.PLAIN,14); g2.setFont(font); g2.setPaint(color); if(start!=null && end!=null) { if(selected=="line") g2.drawLine(start.x, start.y, end.x, end.y); else if(selected=="elipse") g2.drawOval(start.x, start.y, (end.x-start.x),(end.y-start.y)); else if(selected=="rect") g2.drawRect(start.x, start.y, (end.x-start.x),(end.y-start.y)); else if(selected==("rrect")) g2.drawRoundRect(start.x, start.y, (end.x-start.x),(end.y-start.y),11,11); else if(selected==("poly")) { g2.drawLine(start.x,start.y,end.x,end.y); client.broadcast(start, "start", "poly", "release", selectedcolor); client.broadcast(end, "end", "poly", "release", selectedcolor); } fillstart=start; fillend=end; fillshape=selected; } if(selected!="poly") { start=null; end=null; } if(label!=null) { if(selected==("text")) { g2.drawString(key,label.x,label.y); client.broadcast(label, key, "text", "release", selectedcolor); } } repaint(); g2.dispose(); } //Function which provides the erase functionality public void erase() { Graphics2D pic=(Graphics2D) image.createGraphics(); Color erasecolor=new Color(237,237,237); pic.setPaint(erasecolor); if(start!=null) pic.fillRect(start.x-10, start.y-10, 10, 10); } //To set the size of the image public void setImage(BufferedImage image) { this.image = image; } //Function to add buttons into the panel, calling this function returns a panel public JPanel shapeButtons() { JPanel shape=new JPanel(); shape.setBackground(new Color(181, 197, 210)); shape.setLayout(new GridLayout(5,2,2,4)); shape.setBounds(0, 2, 74, 166); rectangle.addActionListener(this); rectangle.setToolTipText("Rectangle"); line.addActionListener( this); line.setToolTipText("Line"); erase.addActionListener(this); erase.setToolTipText("Eraser"); roundrect.addActionListener(this); roundrect.setToolTipText("Round edge Rectangle"); polygon.addActionListener(this); polygon.setToolTipText("Polygon"); text.addActionListener(this); text.setToolTipText("Text"); fill.addActionListener(this); fill.setToolTipText("Fill with colour"); elipse.addActionListener(this); elipse.setToolTipText("Elipse"); save.addActionListener(this); shape.add(elipse); shape.add(rectangle); shape.add(roundrect); shape.add(polygon); shape.add(line); shape.add(text); shape.add(fill); shape.add(erase); shape.add(save); return shape; } public JPanel colourButtons() { JPanel colourbox=new JPanel(); colourbox.setBackground(new Color(181, 197, 210)); colourbox.setLayout(new GridLayout(8,2,8,8)); colourbox.setBounds(0,323,70,140); //colourbox.add(empty); for(int i=0;i<16;i++) { colourbutton[i]=new JButton(); colourbox.add(colourbutton[i]); if(i==0) colourbutton[0].setBackground(Color.black); else if(i==1) colourbutton[1].setBackground(Color.white); else if(i==2) colourbutton[2].setBackground(Color.red); else if(i==3) colourbutton[3].setBackground(Color.orange); else if(i==4) colourbutton[4].setBackground(Color.blue); else if(i==5) colourbutton[5].setBackground(Color.green); else if(i==6) colourbutton[6].setBackground(Color.pink); else if(i==7) colourbutton[7].setBackground(Color.magenta); else if(i==8) colourbutton[8].setBackground(Color.cyan); else if(i==9) colourbutton[9].setBackground(Color.black); else if(i==10) colourbutton[10].setBackground(Color.yellow); else if(i==11) colourbutton[11].setBackground(new Color(131,168,43)); else if(i==12) colourbutton[12].setBackground(new Color(132,0,210)); else if(i==13) colourbutton[13].setBackground(new Color(193,17,92)); else if(i==14) colourbutton[14].setBackground(new Color(129,82,50)); else if(i==15) colourbutton[15].setBackground(new Color(64,128,128)); colourbutton[i].addActionListener(this); } return colourbox; } public void fill() { if(selected=="fill") { Graphics2D g2 = (Graphics2D) image.getGraphics(); g2.setPaint(color); System.out.println("Fill"); if(fillshape=="elipse") g2.fillOval(fillstart.x, fillstart.y, (fillend.x-fillstart.x),(fillend.y-fillstart.y)); else if(fillshape=="rect") g2.fillRect(fillstart.x, fillstart.y, (fillend.x-fillstart.x),(fillend.y-fillstart.y)); else if(fillshape==("rrect")) g2.fillRoundRect(fillstart.x, fillstart.y, (fillend.x-fillstart.x),(fillend.y-fillstart.y),11,11); // else if(fillshape==("poly")) // g2.drawPolygon(x,y,2); } repaint(); } //To save the image drawn public void save() { try { ByteArrayOutputStream bos = new ByteArrayOutputStream(); JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(bos); JFileChooser fc = new JFileChooser(); fc.showSaveDialog(this); encoder.encode(image); byte[] jpgData = bos.toByteArray(); FileOutputStream fos = new FileOutputStream(fc.getSelectedFile()+".jpeg"); fos.write(jpgData); fos.close(); //add replce confirmation here } catch (IOException e) { System.out.println(e); } } public void mouseClicked(MouseEvent e) { } @Override public void mouseEntered(MouseEvent e) { } public void mouseExited(MouseEvent arg0) { } public void mousePressed(MouseEvent e) { if(selected=="line"||selected=="text") { start=e.getPoint(); client.broadcast(start,"start", selected,"press", selectedcolor); } else if(selected=="elipse"||selected=="rect"||selected=="rrect") mp = e.getPoint(); else if(selected=="poly") { if(first==true) { start=e.getPoint(); //client.broadcast(start,"start", selected,"press", selectedcolor); } else if(first==false) { end=e.getPoint(); repaint(); //client.broadcast(end,"end", selected,"press", selectedcolor); } } else if(selected=="erase") { start=e.getPoint(); erase(); } } public void mouseReleased(MouseEvent e) { if(selected=="text") { System.out.println("Reset"); key=""; post=0; label=new Point(); label=e.getPoint(); grabFocus(); } if(start!=null && end!=null) { if(selected=="line") { end=e.getPoint(); client.broadcast(end,"end", selected,"release", selectedcolor); draw(); } else if(selected=="elipse"||selected=="rect"||selected=="rrect") { end.x = Math.max(mp.x,e.getX()); end.y = Math.max(mp.y,e.getY()); client.broadcast(end,"end", selected,"release", selectedcolor); draw(); } else if(selected=="poly") { draw(); first=false; start=end; end=null; } } } public void mouseDragged(MouseEvent e) { if(end==null) end = new Point(); if(start==null) start = new Point(); if(selected=="line") { end=e.getPoint(); client.broadcast(end,"end", selected,"drag", selectedcolor); } else if(selected=="erase") { start=e.getPoint(); erase(); client.broadcast(start,"start", selected,"drag", selectedcolor); } else if(selected=="elipse"||selected=="rect"||selected=="rrect") { start.x = Math.min(mp.x,e.getX()); start.y = Math.min(mp.y,e.getY()); end.x = Math.max(mp.x,e.getX()); end.y = Math.max(mp.y,e.getY()); client.broadcast(start,"start", selected,"drag", selectedcolor); client.broadcast(end,"end", selected,"drag", selectedcolor); } else if(selected=="poly") end=e.getPoint(); System.out.println(tooltip); if(tooltip==true) { if(selected=="erase") { Graphics2D g2=(Graphics2D) getGraphics(); tip=e.getPoint(); g2.drawRect(tip.x-10,tip.y-10,10,10); } } repaint(); } public void mouseMoved(MouseEvent e) { if(selected=="text" ||selected=="erase") { tip=new Point(); tip=e.getPoint(); tooltip=true; repaint(); } } public void actionPerformed(ActionEvent e) { if(e.getSource()==elipse) selected="elipse"; else if(e.getSource()==line) selected="line"; else if(e.getSource()==rectangle) selected="rect"; else if(e.getSource()==erase) { selected="erase"; tooltip=true; System.out.println(selected); erase(); } else if(e.getSource()==roundrect) selected="rrect"; else if(e.getSource()==polygon) { selected="poly"; first=true; start=null; } else if(e.getSource()==text) { selected="text"; tooltip=true; } else if(e.getSource()==fill) { selected="fill"; fill(); } else if(e.getSource()==save) save(); if(e.getSource()==colourbutton[0]) { color=Color.black; selectedcolor="black"; } else if(e.getSource()==colourbutton[1]) { color=Color.white; selectedcolor="white"; } else if(e.getSource()==colourbutton[2]) { color=Color.red; selectedcolor="red"; } else if(e.getSource()==colourbutton[3]) { color=Color.orange; selectedcolor="orange"; } else if(e.getSource()==colourbutton[4]) { selectedcolor="blue"; color=Color.blue; } else if(e.getSource()==colourbutton[5]) { selectedcolor="green"; color=Color.green; } else if(e.getSource()==colourbutton[6]) { selectedcolor="pink"; color=Color.pink; } else if(e.getSource()==colourbutton[7]) { selectedcolor="magenta"; color=Color.magenta; } else if(e.getSource()==colourbutton[8]) { selectedcolor="cyan"; color=Color.cyan; } } @Override public void keyPressed(KeyEvent e) { //System.out.println(e.getKeyChar()+" : "+e.getKeyCode()); if(label!=null) { if(e.getKeyCode()==10) //Check for Enter key { label.y=label.y+14; key=""; post=0; repaint(); } else if(e.getKeyCode()==8) //Backspace { try{ Graphics2D g2 = (Graphics2D) image.getGraphics(); g2.setPaint(new Color(237,237,237)); g2.fillRect(label.x+post-7, label.y-13, 14, 17); if(post>0) post=post-6; keycode=0; key=key.substring(0, key.length()-1); System.out.println(key.substring(0, key.length())); repaint(); Point broadcastlabel=new Point(); broadcastlabel.x=label.x+post-7; broadcastlabel.y=label.y-13; client.broadcast(broadcastlabel, key, "text", "backspace", selectedcolor); } catch(Exception ex) {} } //Block invalid keys else if(!(e.getKeyCode()>=16 && e.getKeyCode()<=20 || e.getKeyCode()>=112 && e.getKeyCode()<=123 || e.getKeyCode()>=33 && e.getKeyCode()<=40 || e.getKeyCode()>=144 && e.getKeyCode()<=145 || e.getKeyCode()>=524 && e.getKeyCode()<=525 ||e.getKeyCode()==27||e.getKeyCode()==155 ||e.getKeyCode()==127)) { key=key+e.getKeyChar(); post=post+6; draw(); } } } @Override public void keyReleased(KeyEvent e) { } @Override public void keyTyped(KeyEvent e) { } } class Button extends JButton { String name; int i; public Button(String name) { this.name=name; try { UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel"); } catch (Exception e) { e.printStackTrace(); } } public Button(int i) { this.i=i; } public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D)g; g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); //g2.setStroke(new BasicStroke(1.2f)); if (name == "line") g.drawLine(5,5,30,30); if (name == "elipse") g.drawOval(5,7,25,20); if (name== "rect") g.drawRect(5,5,25,23); if (name== "roundrect") g.drawRoundRect(5,5,25,23,10,10); int a[]=new int[]{20,9,20,23,20}; int b[]=new int[]{9,23,25,20,9}; if (name== "poly") g.drawPolyline(a, b, 5); if (name== "text") g.drawString("Text",8, 24); } }

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  • Passing Flash variables to PHP.

    - by user340553
    Hi, I have a simple standalone application written in Visual Basic that I'm porting to a browser based application using PHP/javascript. The original VB application has some simple embedded flash games with token and point counters. The token and point values are being passed as variables between the application and the game. I'm trying to achieve the same effect in my PHP port without modifying the actionscript code( using the variables in actionscript that already exist). Below is Visual Basic code that's loading a value from a database and posting that value to flash using FlashVars: Private Sub loadPlayer() Try If CtblPoints.CheckPointsByID(mCard) Then objPoints = CtblPoints.GettblPointsByID(mCard) objPlayerAc = CtblPlayerAccount.GettblPlayerAccountByPlayerID(objPoints.AccountId) objPlayer = CtblPlayer.GettblPlayerByID(objPlayerAc.PlayerID) objPlayerBal = CtblPlayerBalance.GettblPlayerBalanceByID(objPlayerAc.PlayerID) objPlayerAcDetail = CtblPlayerAccountDetail.GettblPlayerAccountDetailByAmount(objPoints.AccountId) strTotalPoints = Convert.ToString(objPlayerAc.Points) strTotalWin = Convert.ToString(objPlayerBal.TokenAmount) 'Dim intTokenAmount As Decimal = Convert.ToDecimal(objPlayerBal.TokenAmount) 'strTotalWin = Convert.ToString(Convert.ToInt64(intTokenAmount * 100)) flashPlayer.Size = panelGame.Size flashPlayer.FlashVars = "totalEntries=" & strTotalPoints & "&credit=" & strTotalWin flashPlayer.LoadMovie(0, strGameFile) flashPlayer.Play() Else Me.Close() Dim frmInvCrd As New frmInvalidCard frmInvCrd.ShowDialog() End If Catch ex As Exception End Try I'm trying to recreate this in PHP, but I'm at a loss as to how to begin implementing it. The variables in flash are declared publicly, and global imports used: import com.atticmedia.console.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.utils.*; First declaration of variable 'totalEntries' is: public var totalEntries:int = 0; and this is a snip of totalEntries being used in the actionscript public function notifyServerOfUnwonCredits(param1) { var remainder:* = param1; if (this.useServer) { this.targetWinAmount = 0; this.cancelUpdateOverTime = F9.setEnterFrame(this.updateOverTime); fscommand("OverTime", "" + remainder); this.flashVarsUpdatedAction = function () { originalTotalWin = totalWin; return; }// end function ; } else { this.setTotalEntries(100000); this.setTotalWin(0); } return; }// end function Eventually I'll be passing these values back to a mySQL database. Any insight into this would be extremely helpful, Thanks!

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  • dynamic char array sizing

    - by droseman
    Hello, In my application, I have a char array defined which can take one of three options: "okay", "high", "low" which are then sent down a serial port to a remote device. I currently have the array sized to take the 4 character words plus carriage return and line feed, but when I have to send "low" I get a null character in the strings, which I am concerned would confuse the host terminal. array definition char mod1_status_char[6] = {'0','0','0','0','0','0'}; char mod2_status_char[6] = {'0','0','0','0','0','0'}; char mod3_status_char[6] = {'0','0','0','0','0','0'}; sample of switch case statement: void DCOKStatus(uint8_t *ptr_status) { uint8_t status = *ptr_status; switch (status) { case 0x00: strcpy(mod1_status_char, "okay"); strcpy(mod2_status_char, "okay"); strcpy(mod3_status_char, "okay"); break; case 0x10: strcpy(mod1_status_char, "okay"); strcpy(mod2_status_char, "okay"); strcpy(mod3_status_char, "low"); break; } This is the struct which makes the message string to send strcpy(MsgStatus_on.descriptor_msg, "$psu_"); MsgStatus_on.address01 = hex_addr[0]; MsgStatus_on.address02 = hex_addr[1]; MsgStatus_on.space01 = 0x20; strcpy(MsgStatus_on.cmdmsg01, "op_en op1_"); strcpy(MsgStatus_on.statusmsg01, mod1_status_char); MsgStatus_on.space02 = 0x20; strcpy(MsgStatus_on.cmdmsg02, "op2_"); strcpy(MsgStatus_on.statusmsg02, mod2_status_char); MsgStatus_on.space03 = 0x20; strcpy(MsgStatus_on.cmdmsg03, "op3_"); strcpy(MsgStatus_on.statusmsg03, mod3_status_char); MsgStatus_on.CR = 0x0D; MsgStatus_on.LF = 0x0A; and this sends the message void USARTWrite(char *object, uint32_t size) { GPIO_SetBits(GPIOB, GPIO_Pin_1); char *byte; for (byte = object; size--; ++byte) { USART_SendData(USART1,*byte); } Would anyone be able to suggest a good approach to dynamically size the array to one character shorter when I need to send "low"? Thanks

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  • Unable to add SSH pub key for GitHub

    - by Kaushik
    I am trying to set up a new GitHub account as part of learning ruby on rails. My OS is windows. I am having the following problem while trying to add my public key to the GitHub SSH public keys. When I put the key in the text area, supply a name, and click 'Add Key', I am taken to the Job profile page without any confirmation that the key has been added.(I am using SSH client GUI to generate RSA keys). When I come back to the SSH public keys page, I see that the key is not there. I tried this multiple times...without any result. Just as a test, I tried to ssh to the GitHub account using 'ssh -v [email protected]' and here is the verbose output: OpenSSH_4.6p1, OpenSSL 0.9.8e 23 Feb 2007 debug1: Connecting to github.com [207.97.227.239] port 22. debug1: Connection established. debug1: identity file /c/Users/Administrator/.ssh/identity type -1 debug1: identity file /c/Users/Administrator/.ssh/id_rsa type -1 debug1: identity file /c/Users/Administrator/.ssh/id_dsa type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.1p1 Debian-5github2 debug1: match: OpenSSH_5.1p1 Debian-5github2 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_4.6 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-cbc hmac-md5 none debug1: kex: client->server aes128-cbc hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'github.com' is known and matches the RSA host key. debug1: Found key in /c/Users/Administrator/.ssh/known_hosts:1 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Trying private key: /c/Users/Administrator/.ssh/identity debug1: Trying private key: /c/Users/Administrator/.ssh/id_rsa debug1: Trying private key: /c/Users/Administrator/.ssh/id_dsa debug1: No more authentication methods to try. Permission denied (publickey). Also, why is it looking for the keys in c/Users/Administrator/.ssh/ Is there a possibility of changing this default location? EDIT: With Mozila, I get error msg: Oops! The key has already been taken. The key is invalid. It must begin with 'ssh-rsa' or 'ssh-dss'. My key looks like: ---- BEGIN SSH2 PUBLIC KEY ---- Comment: "[2048-bit rsa, Administrator@Kaushik-THINK, Sun Jan 02 2011 \ 02:40:03]" AAAAB3NzaC1yc2EAAAADAQABAAABAQDoA5xqJozKmAHTGh9hgmagsFOl2hdPzS8ZPV9Ta1 xU0JiUnHef38Rvz/5oqL1wW7SjmZbc/+tCPOfU1lg3UisFXajJhek2bjJ2qsKd4Sjax2Nj ZMYD7djPb8rokUYSKW3bdYyJHtJH+murz04UGdCcZ8HqkMTzqlh3zAIK7SIlCy+mtAi5A/ sm0JbqlNGHB6YrL1aWIcOSolIx2HWt8cWhlK77guT9dPgd0HT59Gn0uhO7UWGLrNdJut0x ian3HdvNYMUXoO/SkNlxvWRgZ1UOhaB+qf4hw5RCGcBbqP3fM4LKpurHZx4wEpgmM0e4EM +2PYdf46uxChNdBl7J5sZF ---- END SSH2 PUBLIC KEY ---- I still can't see the key..so not sure how it says it is already taken.

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  • Declare private static members in F#?

    - by acidzombie24
    I decided to port the class in C# below to F# as an exercise. It was difficult. I only notice three problems 1) Greet is visible 2) I can not get v to be a static class variable 3) I do not know how to set the greet member in the constructor. How do i fix these? The code should be similar enough that i do not need to change any C# source. ATM only Test1.v = 21; does not work C# using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CsFsTest { class Program { static void Main(string[] args) { Test1.hi("stu"); new Test1().hi(); Test1.v = 21; var a = new Test1("Stan"); a.hi(); a.a = 9; Console.WriteLine("v = {0} {1} {2}", a.a, a.b, a.NotSTATIC()); } } class Test1 { public int a; public int b { get { return a * 2; } } string greet = "User"; public static int v; public Test1() {} public Test1(string name) { greet = name; } public static void hi(string greet) { Console.WriteLine("Hi {0}", greet); } public void hi() { Console.WriteLine("Hi {0} #{1}", greet, v); } public int NotSTATIC() { return v; } } } F# namespace CsFsTest type Test1 = (* public int a; public int b { get { return a * 2; } } string greet = "User"; public static int v; *) [<DefaultValue>] val mutable a : int member x.b = x.a * 2 member x.greet = "User" (*!! Needs to be private *) [<DefaultValue>] val mutable v : int (*!! Needs to be static *) (* public Test1() {} public Test1(string name) { greet = name; } *) new () = {} new (name) = { } (* public static void hi(string greet) { Console.WriteLine("Hi {0}", greet); } public void hi() { Console.WriteLine("Hi {0} #{1}", greet, v); } public int NotSTATIC() { return v; } *) static member hi(greet) = printfn "hi %s" greet member x.hi() = printfn "hi %s #%i" x.greet x.v member x.NotSTATIC() = x.v

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  • Speed Problem with Wireless Connectivity on Cisco 877w

    - by Carl Crawley
    Having a bit of a weird one with my local LAN setup. I recently installed a Cisco 877W router on my DSL2+ connection and all is working really well.. Upgraded the IOS to 12.4 and my wired clients are streaming connectivity superfast at 1.3mb/s. However, there seems to be an issue with my wireless clients - I can't seem to stream any data across the local wireless connection (LAN) and using the Internet, whilst responsive enough isn't really comparable with the wired connection speed. For example, all devices are connected to an 8 Port Gb switch on FE0 from the Router with a NAS disk and on my wired clients, I can transfer/stream etc absolutely fine - however, transferring a local 700Mb file on my local LAN estimates 7-8 hours to transfer :( The Wireless config is as follows : interface Dot11Radio0 description WIRELESS INTERFACE no ip address ! encryption mode ciphers tkip ! ssid [MySSID] ! speed basic-1.0 basic-2.0 basic-5.5 6.0 9.0 basic-11.0 channel 2462 station-role root rts threshold 2312 world-mode dot11d country GB indoor bridge-group 1 bridge-group 1 subscriber-loop-control bridge-group 1 spanning-disabled bridge-group 1 block-unknown-source no bridge-group 1 source-learning no bridge-group 1 unicast-flooding All devices are connected to the Gb Switch which is connected to FE0 with the following: Hardware is Fast Ethernet, address is 0021.a03e.6519 (bia 0021.a03e.6519) Description: Uplink to Switch MTU 1500 bytes, BW 100000 Kbit/sec, DLY 100 usec, reliability 255/255, txload 1/255, rxload 1/255 Encapsulation ARPA, loopback not set Keepalive set (10 sec) Full-duplex, 100Mb/s ARP type: ARPA, ARP Timeout 04:00:00 Last input never, output never, output hang never Last clearing of "show interface" counters never Input queue: 0/75/0/0 (size/max/drops/flushes); Total output drops: 0 Queueing strategy: fifo Output queue: 0/40 (size/max) 5 minute input rate 14000 bits/sec, 19 packets/sec 5 minute output rate 167000 bits/sec, 23 packets/sec 177365 packets input, 52089562 bytes, 0 no buffer Received 919 broadcasts, 0 runts, 0 giants, 0 throttles 260 input errors, 260 CRC, 0 frame, 0 overrun, 0 ignored 0 input packets with dribble condition detected 156673 packets output, 106218222 bytes, 0 underruns 0 output errors, 0 collisions, 2 interface resets 0 babbles, 0 late collision, 0 deferred 0 lost carrier, 0 no carrier 0 output buffer failures, 0 output buffers swapped out Not sure why I'm having problems on the wireless and I've reached the end of my Cisco knowledge... Thanks for any pointers! Carl

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  • Implementing a robust async stream reader

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output, but that is a detail and does not play an important role. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • Unable to have nokogiri obey custom path parameters during install

    - by Christopher
    I am trying to install nokogiri locally on dreamhost using the commands: $ wget ftp://xmlsoft.org/libxml2/libxml2-2.7.6.tar.gz $ wget ftp://xmlsoft.org/libxml2/libxslt-1.1.26.tar.gz $ tar zxvf libxml2-2.7.6.tar.gz $ cd libxml2-2.7.6 $ ./configure --prefix=$HOME/local/ --exec-prefix=$HOME/local $ make && make install $ cd .. $ tar zxvf libxslt-1.1.26.tar.gz $ cd libxslt-1.1.26 $ ./configure --prefix=$HOME/local/ --with-libxml-prefix=$HOME/local/ $ make && make install $ export LD_LIBRARY_PATH=$HOME/local/lib $ gem install nokogiri -- --with-xslt-dir=$HOME/local \ --with-xml2-include=$HOME/local/include/libxml2 \ --with-xml2-lib=$HOME/local/lib but it still gives the error: Building native extensions. This could take a while... ERROR: Error installing nokogiri: ERROR: Failed to build gem native extension. /usr/bin/ruby1.8 extconf.rb checking for iconv.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxml/parser.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxslt/xslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2,/usr/include,/usr/include/libxml2... no libxslt is missing. try 'port install libxslt' or 'yum install libxslt-devel' *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/bin/ruby1.8 --with-iconv-dir --without-iconv-dir --with-iconv-include --without-iconv-include=${iconv-dir}/include --with-iconv-lib --without-iconv-lib=${iconv-dir}/lib --with-xml2-dir --without-xml2-dir --with-xml2-include --without-xml2-include=${xml2-dir}/include --with-xml2-lib --without-xml2-lib=${xml2-dir}/lib --with-xslt-dir --without-xslt-dir --with-xslt-include --without-xslt-include=${xslt-dir}/include --with-xslt-lib --without-xslt-lib=${xslt-dir}/lib Gem files will remain installed in /home/myusername/.gems/gems/nokogiri-1.4.1 for inspection. Results logged to /home/myusername/.gems/gems/nokogiri-1.4.1/ext/nokogiri/gem_make.out where it doesn't seem to be looking in the paths I have specified for the libraries. Is there something wrong with my installation method?

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  • WCF timeout exception detailed investigation

    - by Jason Kealey
    We have an application that has a WCF service (*.svc) running on IIS7 and various clients querying the service. The server is running Win 2008 Server. The clients are running either Windows 2008 Server or Windows 2003 server. I am getting the following exception, which I have seen can in fact be related to a large number of potential WCF issues. System.TimeoutException: The request channel timed out while waiting for a reply after 00:00:59.9320000. Increase the timeout value passed to the call to Request or increase the SendTimeout value on the Binding. The time allotted to this operation may have been a portion of a longer timeout. ---> System.TimeoutException: The HTTP request to 'http://www.domain.com/WebServices/myservice.svc/gzip' has exceeded the allotted timeout of 00:01:00. The time allotted to this operation may have been a portion of a longer timeout. I have increased the timeout to 30min and the error still occurred. This tells me that something else is at play, because the quantity of data could never take 30min to upload or download. The error comes and goes. At the moment, it is more frequent. It does not seem to matter if I have 3 clients running simultaneously or 100, it still occurs once in a while. Most of the time, there are no timeouts but I still get a few per hour. The error comes from any of the methods that are invoked. One of these methods does not have parameters and returns a bit of data. Another takes in lots of data as a parameter but executes asynchronously. The errors always originate from the client and never reference any code on the server in the stack trace. It always ends with: at System.Net.HttpWebRequest.GetResponse() at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelRequest.WaitForReply(TimeSpan timeout) On the server: I've tried (and currently have) the following binding settings: maxBufferSize="2147483647" maxReceivedMessageSize="2147483647" maxBufferPoolSize="2147483647" It does not seem to have an impact. I've tried (and currently have) the following throttling settings: <serviceThrottling maxConcurrentCalls="1500" maxConcurrentInstances="1500" maxConcurrentSessions="1500"/> It does not seem to have an impact. I currently have the following settings for the WCF service. [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Single)] I ran with ConcurrencyMode.Multiple for a while, and the error still occurred. I've tried restarting IIS, restarting my underlying SQL Server, restarting the machine. All of these don't seem to have an impact. I've tried disabling the Windows firewall. It does not seem to have an impact. On the client, I have these settings: maxReceivedMessageSize="2147483647" <system.net> <connectionManagement> <add address="*" maxconnection="16"/> </connectionManagement> </system.net> My client closes its connections: var client = new MyClient(); try { return client.GetConfigurationOptions(); } finally { client.Close(); } I have changed the registry settings to allow more outgoing connections: MaxConnectionsPerServer=24, MaxConnectionsPer1_0Server=32. I have now just recently tried SvcTraceViewer.exe. I managed to catch one exception on the client end. I see that its duration is 1 minute. Looking at the server side trace, I can see that the server is not aware of this exception. The maximum duration I can see is 10 seconds. I have looked at active database connections using exec sp_who on the server. I only have a few (2-3). I have looked at TCP connections from one client using TCPview. It usually is around 2-3 and I have seen up to 5 or 6. Simply put, I am stumped. I have tried everything I could find, and must be missing something very simple that a WCF expert would be able to see. It is my gut feeling that something is blocking my clients at the low-level (TCP), before the server actually receives the message and/or that something is queuing the messages at the server level and never letting them process. If you have any performance counters I should look at, please let me know. (please indicate what values are bad, as some of these counters are hard to decypher). Also, how could I log the WCF message size? Finally, are there any tools our there that would allow me to test how many connections I can establish between my client and server (independently from my application) Thanks for your time! Extra information added June 20th: My WCF application does something similar to the following. while (true) { Step1GetConfigurationSettingsFromServerViaWCF(); // can change between calls Step2GetWorkUnitFromServerViaWCF(); DoWorkLocally(); // takes 5-15minutes. Step3SendBackResultsToServerViaWCF(); } Using WireShark, I did see that when the error occurs, I have a five TCP retransmissions followed by a TCP reset later on. My guess is the RST is coming from WCF killing the connection. The exception report I get is from Step3 timing out. I discovered this by looking at the tcp stream "tcp.stream eq 192". I then expanded my filter to "tcp.stream eq 192 and http and http.request.method eq POST" and saw 6 POSTs during this stream. This seemed odd, so I checked with another stream such as tcp.stream eq 100. I had three POSTs, which seems a bit more normal because I am doing three calls. However, I do close my connection after every WCF call, so I would have expected one call per stream (but I don't know much about TCP). Investigating a bit more, I dumped the http packet load to disk to look at what these six calls where. 1) Step3 2) Step1 3) Step2 4) Step3 - corrupted 5) Step1 6) Step2 My guess is two concurrent clients are using the same connection, that is why I saw duplicates. However, I still have a few more issues that I can't comprehend: a) Why is the packet corrupted? Random network fluke - maybe? The load is gzipped using this sample code: http://msdn.microsoft.com/en-us/library/ms751458.aspx - Could the code be buggy once in a while when used concurrently? I should test without the gzip library. b) Why would I see step 1 & step 2 running AFTER the corrupted operation timed out? It seems to me as if these operations should not have occurred. Maybe I am not looking at the right stream because my understanding of TCP is flawed. I have other streams that occur at the same time. I should investigate other streams - a quick glance at streams 190-194 show that the Step3 POST have proper payload data (not corrupted). Pushing me to look at the gzip library again.

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  • java.net.SocketException: Software caused connection abort: socket write error

    - by npinti
    Hi guys, I am trying to send an image from a Java desktop application to a J2ME application. The problem is that I am getting this exception: java.net.SocketException: Software caused connection abort: socket write error I have looked around on the net, and although this problem is not that rare, I was unable to find a concrete solution. I am transforming the image into a byte array before transferring it. These are the methods found on the desktop application and on the J2ME respectively public void send(String ID, byte[] serverMessage) throws Exception { //Get the IP and Port of the person to which the message is to be sent. String[] connectionDetails = this.userDetails.get(ID).split(","); Socket sock = new Socket(InetAddress.getByName(connectionDetails[0]), Integer.parseInt(connectionDetails[1])); OutputStream os = sock.getOutputStream(); for (int i = 0; i < serverMessage.length; i++) { os.write((int) serverMessage[i]); } os.flush(); os.close(); sock.close(); } private void read(final StreamConnection slaveSock) { Runnable runnable = new Runnable() { public void run() { try { DataInputStream dataInputStream = slaveSock.openDataInputStream(); int inputChar; StringBuffer results = new StringBuffer(); while ( (inputChar = dataInputStream.read()) != -1) { results.append((char) inputChar); } dataInputStream.close(); slaveSock.close(); parseMessage(results.toString()); results = null; } catch(Exception e) { e.printStackTrace(); Alert alertMsg = new Alert("Error", "An error has occured while reading a message from the server:\n" + e.getMessage(), null, AlertType.ERROR); alertMsg.setTimeout(Alert.FOREVER); myDisplay.setCurrent(alertMsg, resultScreen); } } }; new Thread(runnable).start(); } I am sending the message across a LAN, and I have no problems when I send short text messages instead of images. Also, I used wireshark and it seems that the desktop application is only sending part of the message. Any help would be highly appreciated. Also, everything works on the J2ME simulator. Thanks.

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  • handling NSStream events when using EASession in MonoTouch

    - by scotru
    Does anyone have an example of how to handle read and write NSStream events in Monotouch when working with accessories via EASession? It looks like there isn't a strongly typed delegate for this and I'm having trouble figuring out what selectors I need to handle on the delegates of my InputStream and OutputStream and what I actually need to do with each selector in order to properly fill and empty the buffers belonging to the EASession object. Basically, I'm trying to port Apple's EADemo app to Monotouch right now. Here's the Objective-C source that I think is relevant to this problem: / / asynchronous NSStream handleEvent method - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { switch (eventCode) { case NSStreamEventNone: break; case NSStreamEventOpenCompleted: break; case NSStreamEventHasBytesAvailable: [self _readData]; break; case NSStreamEventHasSpaceAvailable: [self _writeData]; break; case NSStreamEventErrorOccurred: break; case NSStreamEventEndEncountered: break; default: break; } } / low level write method - write data to the accessory while there is space available and data to write - (void)_writeData { while (([[_session outputStream] hasSpaceAvailable]) && ([_writeData length] > 0)) { NSInteger bytesWritten = [[_session outputStream] write:[_writeData bytes] maxLength:[_writeData length]]; if (bytesWritten == -1) { NSLog(@"write error"); break; } else if (bytesWritten > 0) { [_writeData replaceBytesInRange:NSMakeRange(0, bytesWritten) withBytes:NULL length:0]; } } } // low level read method - read data while there is data and space available in the input buffer - (void)_readData { #define EAD_INPUT_BUFFER_SIZE 128 uint8_t buf[EAD_INPUT_BUFFER_SIZE]; while ([[_session inputStream] hasBytesAvailable]) { NSInteger bytesRead = [[_session inputStream] read:buf maxLength:EAD_INPUT_BUFFER_SIZE]; if (_readData == nil) { _readData = [[NSMutableData alloc] init]; } [_readData appendBytes:(void *)buf length:bytesRead]; //NSLog(@"read %d bytes from input stream", bytesRead); } [[NSNotificationCenter defaultCenter] postNotificationName:EADSessionDataReceivedNotification object:self userInfo:nil]; } I'd also appreciate any architectural recommendations on how to best implement this in monotouch. For example, in the Objective C implementation these functions are not contained in any class--but in Monotouch would it make sense to make them members of my

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  • JbossESB jmsProvider cannot convert IBMMQ JMS Message JMSTextMessage

    - by Himanshu
    I am trying to integrate IBMMQ v6.0.2 with jbossESB. we have local Queue available on IBMMQ on one of our QA QUEUEMANAGER. I am able to listen to the QUEUE using JMSprovider of jboss ESB. As soon as a message (of type jms_text ) is dropped , esb listen to it and pick it up and before it hit the next action it throws following error message. ERROR [JmsComposer] Unsupported JMS message type: com.ibm.jms.JMSTextMessage Here are the steps I followed. jboss-service.mxl : Defined Connection Factory and QUEUE added jars ( com.ibm.mq.* ) to ${jbossesb}/server/${mynode}/lib Added jms lsinterner configuration on jboss-esb.xml Please guide me what I m missing here... Do I need to create custom MessagePlugin ? jboss-esb looks like this <jms-provider name="WSMQ" connection-factory="MQQueueConnectionFactory"> <jms-bus busid="queuestartGwChannel"> <jms-message-filter dest-type="QUEUE" dest-name="wsmq/SerivceOrderQueue" acknowledge-mode ="AUTO_ACKNOWLEDGE" /> </jms-bus> <jms-bus busid="queuestartEsbChannel"> <jms-message-filter dest-type="QUEUE" dest-name="wsmq/SerivceOrderQueue" /> </jms-bus> </jms-provider> jboss-service.xml looks like this <mbean code="jmx.service.wsmq.WSMQConnectionFactory" name="jmx.service.wsmq:service=MQQueueConnectionFactory"> <attribute name="JndiName">MQQueueConnectionFactory</attribute> <attribute name="JMSStyle">Queue</attribute> <attribute name="IsXA">false</attribute> <attribute name="QueueManagerName">SQAT0083</attribute> <attribute name="HostName">111.111.111.111</attribute> <attribute name="Port">1415</attribute> <attribute name="Channel">MYCO.SVRCONN</attribute> <attribute name="TransportType">CLIENT</attribute> <depends>jboss:service=Naming</depends> </mbean> <mbean code="jmx.service.wsmq.WSMQDestination" name="jmx.service.wsmq:service=WSMQRequestQueue"> <attribute name="JndiName">wsmq/SerivceOrderQueue</attribute> <attribute name="JMSStyle">Queue</attribute> <attribute name="QueueManagerName">SQAT0083</attribute> <attribute name="DestinationName">MYCO.SERVICEORDER.QA01.QL01</attribute> <attribute name="TargetClient">MQ</attribute> <depends>jboss:service=Naming</depends> </mbean> I am using jboss-eap-4.3. Really appreciate any help.

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  • Account confirmation email sent as SPAM

    - by praveen
    I am using PHPMailer to send a confirmation email for newly registered users in my social network. But I found out most of them have ended up in user's spam list. (Hotmail and Yahoo). How to avoid this? This is my script $mail=new PHPMailer(); $mail->IsSMTP(); $mail->SMTPAuth = mSMTPAuth(); $mail->SMTPSecure = mSMTPSecure(); $mail->Host = mHost(); $mail->Port = mPort(); $mail->Username = mUsername(); $mail->Password = mPassword(); $mail->From = mFrom(); $mail->FromName = "SiteName"; $mail->Subject = "SiteName New Account Activation"; $mail->IsHTML(true); $mail->WordWrap = 50; $mail->Body = "<h2>Welcome to " .$sitename. " " .$username. "! </h2><br><br>"; $mail->Body .= "Please click on the link below to verify your email address:<br><br>"; $mail->Body .= "<a href='".$base. "verify.php?a=" .$gen_key."'>".$base. "verify.php?a=" .$gen_key."</a>"; $mail->Body .= "<br><br>Regards<br>"; $mail->AltBody = "Welcome to " .$sitename. " " .$username. "!\n\nTo verify your email address, please click on the link below:\n\n".$base. "verify.php?a=" .$gen_key; $mail->AddAddress($email); $mail->Send(); $mail->ClearAddresses();

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  • Problems using wxWidgets (wxMSW) within multiple DLL instances

    Preface I'm developing VST-plugins which are DLL-based software modules and loaded by VST-supporting host applications. To open a VST-plugin the host applications loads the VST-DLL and calls an appropriate function of the plugin while providing a native window handle, which the plugin can use to draw it's GUI. I managed to port my original VSTGUI code to the wxWidgets-Framework and now all my plugins run under wxMSW and wxMac but I still have problems under wxMSW to find a correct way to open and close the plugins and I am not sure if this is a wxMSW-only issue. Problem If I use any VST-host application I can open and close multiple instances of one of my VST-plugins without any problems. As soon as I open another of my VST-plugins besides my first VST-plugin and then close all instances of my first VST-plugin the application crashes after a short amount of time within the wxEventHandlerr::ProcessEvent function telling me that the wxTheApp object isn't valid any longer during execution of wxTheApp-FilterEvent (see below). So it seems to be that the wxTheApp objects was deleted after closing all instances of the first plugin and is no longer available for the second plugin. bool wxEvtHandler::ProcessEvent(wxEvent& event) { // allow the application to hook into event processing if ( wxTheApp ) { int rc = wxTheApp->FilterEvent(event); if ( rc != -1 ) { wxASSERT_MSG( rc == 1 || rc == 0, _T("unexpected wxApp::FilterEvent return value") ); return rc != 0; } //else: proceed normally } .... } Preconditions 1.) All my VST-plugins a dynamically linked against the C-Runtime and wxWidgets libraries. With regard to the wxWidgets forum this seemed to be the best way to run multiple instances of the software side by side. 2.) The DllMain of each VST-Plugin is defined as follows: // WXW #include "wx/app.h" #include "wx/defs.h" #include "wx/gdicmn.h" #include "wx/image.h" #ifdef __WXMSW__ #include <windows.h> #include "wx/msw/winundef.h" BOOL APIENTRY DllMain ( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: { wxInitialize(); ::wxInitAllImageHandlers(); break; } case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: wxUninitialize(); break; } return TRUE; } #endif // __WXMSW__ class Application : public wxApp {}; IMPLEMENT_APP_NO_MAIN(Application) Question How can I prevent this behavior respectively how can I properly handle the wxTheApp object if I have multiple instances of different VST-plugins (DLL-modules), which are dynamically linked against the C-Runtime and wxWidgets libraries? Best reagards, Steffen

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  • mysql_connect() causes page to not display (WAMP)

    - by VOIDHand
    I currently have a website running MySQL and PHP in which this is all working. I've tried installing WAMPServer to be able to work on the site on my own computer, but I have been having issues trying to get the site to work correctly. HTML and PHP files work correctly (by going to http://localhost/index.php, etc.). But some of the pages display "This Webpage is not available" (in Chrome) or "Internet Explorer cannot display this webpage", which leads me to think there is an error is the server, as when the page doesn't exist, it typically dispays "Oops! This link appears to be broken" or IE's standard 404 page. Each page in my site has an include() call to set up an instance of a class to handle all database transactions. This class opens the connection to the database in its constructor. I have found commenting out the contents of the constructor will allow the page to load, although this understandably causes errors later in the page. This is the contents of the included file: class dbAccess { private $db; function __construct() { $this->db = mysql_connect("externalURL","user","password") or die ("Connection for database not found."); mysql_select_db("dbName", $this->db) or die ("Database not selected"); } ... } As a note for what's happening here. I'm attempting to use the database on my site, rather than the local machine. The actual values of externalURL, dbName, user, and password work when I plug them into my database software and the file fine of the site, so I don't think the issue is with those values themselves, but rather some setting with Apache or Wamp. The issue persists if I try a local database as well. This is an excerpt of my Apache error log for one attempt at logging into the site: [Wed Apr 14 15:32:54 2010] [notice] Parent: child process exited with status 255 -- Restarting. [Wed Apr 14 15:32:54 2010] [notice] Apache/2.2.11 (Win32) PHP/5.3.0 configured -- resuming normal operations [Wed Apr 14 15:32:54 2010] [notice] Server built: Dec 10 2008 00:10:06 [Wed Apr 14 15:32:54 2010] [notice] Parent: Created child process 1756 [Wed Apr 14 15:32:55 2010] [notice] Child 1756: Child process is running [Wed Apr 14 15:32:55 2010] [notice] Child 1756: Acquired the start mutex. [Wed Apr 14 15:32:55 2010] [notice] Child 1756: Starting 64 worker threads. [Wed Apr 14 15:32:55 2010] [notice] Child 1756: Starting thread to listen on port 80. For the first line, isLoggedIn (from the first line) is a method of the class above. Assuming that the connection works, this error should disappear. I've tried searching for solutions online, but haven't been able to find anything to help. If you need any further information to help solve this issue, feel free to ask for it. (One more note, I don't even have Skype on this computer, so I can't see it being an issue, as this conflict seems to be the default response for any Wamp issue.) [Edit: Removed entry from the error log as it was solved as an unrelated issue]

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  • Zend database query result converts column values to null

    - by David Zapata
    Hi again. I am using the next instructions to get some registers from my Database. Create the needed models (from the params module): $obj_paramtype_model = new Params_Model_DbTable_Paramtype(); $obj_param_model = new Params_Model_DbTable_Param(); Getting the available locales from the database // This returns a Zend_Db_Table_Row_Abstract class object $obj_paramtype = $obj_paramtype_model->getParamtypeByValue('available_locales'); // This is a query used to add conditions to the next sentence. This is executed from the Params_Model_DbTable_Param instance class, that depends from Params_Model_DbTable_Paramtype class (reference map and dependentTables arrays are fine in both classes) $obj_select = $this->select()->where('deleted_at IS NULL')->order('name'); // Execute the next query, applying the select restrictions. This returns a Zend_Db_Table_Rowset_Abstract class object. This means "Find Params by Paramtype" $obj_params_rowset = $obj_paramtype->findDependentRowset('Params_Model_DbTable_Param', 'Paramtype', $obj_paramtype); // Here the firebug log displays the queries.... Zend_Registry::get('log')->debug($obj_params_rowset); I have a profiler for all my DB executions from Zend. At this point the log and profiler objects (that includes Firebug writers), shows the executed SQL Queries, and the last line displays the resulting Zend_Db_Table_Rowset_Abstract class object. If I execute the SQL Queries in some MySQL Client, the results are as expected. But the Zend Firebug log writer displays as NULL the column values with latin characters (ñ). In other words, the external SQL client shows es_CO | Español de Colombia and en_US | English of United States but the Query results from Zend displays (and returns) es_CO | null and en_US | English of United States. I've deleted the ñ character from Español de Colombia and the query results are just fine in my Zend Log Firebug screen, and in the final Zend Form element. The MySQL database, tables and columns are in UTF-8 - utf8_unicode_ci collation. All my zend framework pages are in UTF-8 charset. I'm using XAMPP 1.7.1 (PHP 5.2.9, Apache at port 90 and MySQL 5.1.33-community) running on Windows 7 Ultimate; Zend Framework 1.10.1. I'm sorry if there is so much information, but I don't really know why could that happen, so I tryed to provide as much related information as I could to help to find some answer.

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  • server|configuration problem, a php script just die with no error log & no reason

    - by Roberto
    Hi (first of all, thanks for your attention & sorry for my bad english hahaha also this is not a programming error, or thats what I think, I think this is an error in some configuration of the server or something else but I dont know what) I have a php script (is running like a process of linux, its not running on the web browser) that send SMS via SMPP on the port 2055 (using sockets in php) & then inserts like 10,000 rows into a dababase on MySQL, the script gets the data from a XML file; firts it was running in a shared server (Hostgator is our hosting provider) & at the begining it worked fine, with no trouble, but 5 months later an error appear, the process just die with no reason, the script only sent & inserted 700 rows in the table of the database & the process didnt show any warning or error, nothing appears in the error logs, & I didnt make any change in the script Hostgator never helped us hahaha so we decided to move the script from the shared server to a dedicated server; I thought it was a memory problem or something like that, but when we move the script to the dedicated server the problem just get worse, the script die when has just sent & inserted 40 to 50 rows to the database the information about this error: the shared server is on Red Hat 4.1.2-46 & the dedicated server is on CentOS 5.4 I have commented the line that sends the SMS, & the problem remains in the shared server, at the begining the script was fine, but then the script started to die when has just inserted 700 aprox. in the database, & now the script is dying when has inserted 2500 rows, its better but we didnt change anything in the dedicated server, the script dies when has just inserted like 40 row in the table the script, before it dies, change to a zombie process & we dont know why the usage of memory appears to be 0.3%, and of the cpu appears to be 0.7% to 1% I have changed the max memory limit of php to 128Mb, and even to -1 (so php wont have any limit) but the problem remains we have the limit of 50 connections of mysql at the same time, so I think this is not the problem Im using mysqli to connect from php to mysql Hostgator report that they haven't made any change or update in the servers what could be the problem?? what should I do??? what should I search??? is something in the logic Im missing?? what steps do I have to follow when managing & searching problems of process on Linux??? thank you very much, I think this is not a programming problem, but you have more experience than me, you can tell me thanks!!! bye!!! :)

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  • GCC: Simple inheritance test fails

    - by knight666
    I'm building an open source 2D game engine called YoghurtGum. Right now I'm working on the Android port, using the NDK provided by Google. I was going mad because of the errors I was getting in my application, so I made a simple test program: class Base { public: Base() { } virtual ~Base() { } }; // class Base class Vehicle : virtual public Base { public: Vehicle() : Base() { } ~Vehicle() { } }; // class Vehicle class Car : public Vehicle { public: Car() : Base(), Vehicle() { } ~Car() { } }; // class Car int main(int a_Data, char** argv) { Car* stupid = new Car(); return 0; } Seems easy enough, right? Here's how I compile it, which is the same way I compile the rest of my code: /home/oem/android-ndk-r3/build/prebuilt/linux-x86/arm-eabi-4.4.0/bin/arm-eabi-g++ -g -std=c99 -Wall -Werror -O2 -w -shared -fshort-enums -I ../../YoghurtGum/src/GLES -I ../../YoghurtGum/src -I /home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/include -c src/Inheritance.cpp -o intermediate/Inheritance.o (Line breaks are added for clarity). This compiles fine. But then we get to the linker: /home/oem/android-ndk-r3/build/prebuilt/linux-x86/arm-eabi-4.4.0/bin/arm-eabi-gcc -lstdc++ -Wl, --entry=main, -rpath-link=/system/lib, -rpath-link=/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib, -dynamic-linker=/system/bin/linker, -L/home/oem/android-ndk-r3/build/prebuilt/linux-x86/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0, -L/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib, -rpath=../../YoghurtGum/lib/GLES -nostdlib -lm -lc -lGLESv1_CM -z /home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib/crtbegin_dynamic.o /home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib/crtend_android.o intermediate/Inheritance.o ../../YoghurtGum/bin/YoghurtGum.a -o bin/Galaxians.android As you can probably tell, there's a lot of cruft in there that isn't really needed. That's because it doesn't work. It fails with the following errors: intermediate/Inheritance.o:(.rodata._ZTI3Car[typeinfo for Car]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' intermediate/Inheritance.o:(.rodata._ZTI7Vehicle[typeinfo for Vehicle]+0x0): undefined reference to `vtable for __cxxabiv1::__vmi_class_type_info' intermediate/Inheritance.o:(.rodata._ZTI4Base[typeinfo for Base]+0x0): undefined reference to `vtable for __cxxabiv1::__class_type_info' collect2: ld returned 1 exit status make: *** [bin/Galaxians.android] Fout 1 These are the same errors I get from my actual application. If someone could explain to me where I went wrong in my test or what option or I forgot in my linker, I would be very, extremely grateful. Thanks in advance. UPDATE: When I make my destructors non-inlined, I get new and more exciting link errors: intermediate/Inheritance.o:(.rodata+0x78): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' intermediate/Inheritance.o:(.rodata+0x90): undefined reference to `vtable for __cxxabiv1::__vmi_class_type_info' intermediate/Inheritance.o:(.rodata+0xb0): undefined reference to `vtable for __cxxabiv1::__class_type_info' collect2: ld returned 1 exit status make: *** [bin/Galaxians.android] Fout 1

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  • Hotmail SMTP not working with javamail

    - by yashdosi
    I am trying to write a simple Java program to send emails from my hotmail account using JavaMail API. Here is my code : import java.util.Properties; import javax.mail.Message; import javax.mail.MessagingException; import javax.mail.PasswordAuthentication; import javax.mail.Session; import javax.mail.Transport; import javax.mail.internet.InternetAddress; import javax.mail.internet.MimeMessage; public class HotMailSend { public static void main(String args[]) { final String username = HOTMAIL.username; final String password = HOTMAIL.password; Properties props = new Properties(); props.setProperty("mail.smtp.auth", "true"); props.setProperty("mail.smtp.starttls.enable", "true"); props.setProperty("mail.smtp.host", "smtp.live.com"); props.setProperty("mail.smtp.port", "587"); Session session = Session.getInstance(props, new javax.mail.Authenticator() { protected PasswordAuthentication getPasswordAuthentication() { return new PasswordAuthentication(username, password); } }); try { Message message = new MimeMessage(session); message.setFrom(new InternetAddress(HOTMAIL.username)); message.setRecipients(Message.RecipientType.TO, InternetAddress.parse(GMAIL.username)); message.setSubject("Testing Subject"); message.setText("Hey Buddy..!!!," + "\n\n No spam to my email, please!"); Transport.send(message); System.out.println("Done"); } catch (MessagingException e) { throw new RuntimeException(e); } } } And here is the error I am getting : Exception in thread "main" java.lang.RuntimeException: javax.mail.MessagingException: Can't send command to SMTP host; nested exception is: java.net.SocketException: Connection closed by remote host at HotMailSend.main(HotMailSend.java:45) Caused by: javax.mail.MessagingException: Can't send command to SMTP host; nested exception is: java.net.SocketException: Connection closed by remote host at com.sun.mail.smtp.SMTPTransport.sendCommand(SMTPTransport.java:2163) at com.sun.mail.smtp.SMTPTransport.sendCommand(SMTPTransport.java:2150) at com.sun.mail.smtp.SMTPTransport.close(SMTPTransport.java:1220) at javax.mail.Transport.send0(Transport.java:197) at javax.mail.Transport.send(Transport.java:124) at HotMailSend.main(HotMailSend.java:40) Caused by: java.net.SocketException: Connection closed by remote host at com.sun.net.ssl.internal.ssl.SSLSocketImpl.checkWrite(SSLSocketImpl.java:1307) at com.sun.net.ssl.internal.ssl.AppOutputStream.write(AppOutputStream.java:43) at com.sun.mail.util.TraceOutputStream.write(TraceOutputStream.java:114) at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65) at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123) at com.sun.mail.smtp.SMTPTransport.sendCommand(SMTPTransport.java:2161) ... 5 more

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  • Which MarkDown (WMD) javascript editor should I use?

    - by Edan Maor
    Background I'm working on an application which requires user-entered content, and I've decided to use a StackOverflow-style MarkDown editor. After researching this topic for the last few days, I realize there are numerous forks of the base WMD editor, some with a few basic enhancements and some with serious differences from the StackOverflow one. Since this will be the heart of the application, I'd like to start with the best code base I can. I'd be happy if anyone can recommend which one of the many solutions out there best fits my needs. Below is requirements, plus what I've managed to find already. I'm hoping this question will help me decide which version to go with, and maybe help me discover a port out there that's an even better fit for my needs. The requirements for my project Live Preview Multiple editors on the same page (not know how many in advance, since the user can dynamically add another editing box). Ability to extend with extra buttons (I'd like a button to upload a picture, instead of just adding an img url). Ability to dynamically show/hide the edit box (and only see the preview box). Not an absolute must, but I'd prefer to stick as close to StackOverflow's look and feel, since it's well known. Don't know if this matters, but the backend is written in Django. Editors I've looked at Here are a few of the code bases I've looked at, with thoughts. Obviously, I might be missing another solution out there. The derobins version. From what I can tell, this is the official StackOverflow version. Seems like it doesn't support multiple editors on one page. JQuery.MarkEdit. Looks very good, but is pretty different from the StackOverflow version. MooWMD. Looks like the winner right now, but I'm a little concerned since it looks less active/hackable than MarkEdit. The wmd-new version. Not sure, looks like an old codebase without much use. The SocialSite branch. Seems like it's not for public use.

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  • Whats wrong with this code.Runtime error

    - by javacode
    Hi I am writing this application in eclipse I added all the jar files.I am pasting the code and error.Please let me know what changes I should make to run the application properly. import javax.mail.*; import javax.mail.internet.*; import java.util.*; public class SendMail { public static void main(String [] args) { SendMail sm=new SendMail(); try{ sm.postMail(new String[]{"[email protected]"},"hi","hello","[email protected]"); } catch(MessagingException e) { e.printStackTrace(); } } public void postMail( String recipients[ ], String subject, String message , String from) throws MessagingException { boolean debug = false; //Set the host smtp address Properties props = new Properties(); props.put("mail.smtp.starttls.enable","true"); props.put("mail.smtp.host", "smtp.gmail.com"); props.setProperty("mail.smtp.port", "25"); // create some properties and get the default Session Session session = Session.getDefaultInstance(props, null); session.setDebug(debug); // create a message Message msg = new MimeMessage(session); // set the from and to address InternetAddress addressFrom = new InternetAddress(from); msg.setFrom(addressFrom); InternetAddress[] addressTo = new InternetAddress[recipients.length]; for (int i = 0; i < recipients.length; i++) { addressTo[i] = new InternetAddress(recipients[i]); } msg.setRecipients(Message.RecipientType.TO, addressTo); // Optional : You can also set your custom headers in the Email if you Want msg.addHeader("MyHeaderName", "myHeaderValue"); // Setting the Subject and Content Type msg.setSubject(subject); msg.setContent(message, "text/plain"); Transport.send(msg); } } Error: com.sun.mail.smtp.SMTPSendFailedException: 530 5.7.0 Must issue a STARTTLS command first. 13sm646598ewy.13 at com.sun.mail.smtp.SMTPTransport.issueSendCommand(SMTPTransport.java:1829) at com.sun.mail.smtp.SMTPTransport.mailFrom(SMTPTransport.java:1368) at com.sun.mail.smtp.SMTPTransport.sendMessage(SMTPTransport.java:886) at javax.mail.Transport.send0(Transport.java:191) at javax.mail.Transport.send(Transport.java:120) at SendMail.postMail(SendMail.java:54) at SendMail.main(SendMail.java:10)

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