Search Results

Search found 11364 results on 455 pages for 'port blocking'.

Page 433/455 | < Previous Page | 429 430 431 432 433 434 435 436 437 438 439 440  | Next Page >

  • C# problem with two threads and hardware access

    - by mack369
    I'm creating an application which communicates with the device via FT2232H USB/RS232 converter. For communication I'm using FTD2XX_NET.dll library from FTDI website. I'm using two threads: first thread continuously reads data from the device the second thread is the main thread of the Windows Form Application I've got a problem when I'm trying to write any data to the device while the receiver's thread is running. The main thread simply hangs up on ftdiDevice.Write function. I tried to synchronize both threads so that only one thread can use Read/Write function at the same time, but it didn't help. Below code responsible for the communication. Note that following functions are methods of FtdiPort class. Receiver's thread private void receiverLoop() { if (this.DataReceivedHandler == null) { throw new BackendException("dataReceived delegate is not set"); } FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK; byte[] readBytes = new byte[this.ReadBufferSize]; while (true) { lock (FtdiPort.threadLocker) { UInt32 numBytesRead = 0; ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead); if (ftStatus == FTDI.FT_STATUS.FT_OK) { this.DataReceivedHandler(readBytes, numBytesRead); } else { Trace.WriteLine(String.Format("Couldn't read data from ftdi: status {0}", ftStatus)); Thread.Sleep(10); } } Thread.Sleep(this.RXThreadDelay); } } Write function called from main thread public void Write(byte[] data, int length) { if (this.IsOpened) { uint i = 0; lock (FtdiPort.threadLocker) { this.ftdiDevice.Write(data, length, ref i); } Thread.Sleep(1); if (i != (int)length) { throw new BackendException("Couldnt send all data"); } } else { throw new BackendException("Port is closed"); } } Object used to synchronize two threads static Object threadLocker = new Object(); Method that starts the receiver's thread private void startReceiver() { if (this.DataReceivedHandler == null) { return; } if (this.IsOpened == false) { throw new BackendException("Trying to start listening for raw data while disconnected"); } this.receiverThread = new Thread(this.receiverLoop); //this.receiverThread.Name = "protocolListener"; this.receiverThread.IsBackground = true; this.receiverThread.Start(); } The ftdiDevice.Write function doesn't hang up if I comment following line: ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead);

    Read the article

  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

    Read the article

  • RNDC fails: permission denied

    - by pawz
    Named works great. It creates a pid in /var/run/named/named.pid as expected. It is listening on port 953 as shown by the log: Apr 20 14:42:38 guchuko named[9115]: command channel listening on 127.0.0.1#953 But whenever I try to run "rndc reload" I get: rndc: 'reload' failed: permission denied What file is it being denied permission to ? It doesn't log anything so I don't know why it's not working. I've compiled bind 9.4-ESV-R1 from source and I've patched it with the mysql mod. my named.conf: options { directory "/var/bind"; forwarders { 203.82.213.101; 203.188.144.1; }; listen-on-v6 { none; }; listen-on { 127.0.0.1; 192.168.0.6; }; pid-file "/var/run/named/named.pid"; }; logging { channel simple_log { file "/var/log/named.log" versions 3 size 5m; severity debug 5; print-time yes; print-severity yes; print-category yes; }; category default { simple_log; }; }; zone "." IN { type hint; file "named.ca"; }; zone "localhost" IN { type master; file "pri/localhost.zone"; allow-update { none; }; notify no; }; include "/etc/rndc.key" my rndc.conf options { default-server 127.0.0.1; default-key "rndc-key"; }; server 127.0.0.1 { key "rndc-key"; }; include "/etc/rndc.key"; my rndc.key: key "rndc-key" { algorithm hmac-md5; secret "XFc8C+yCLK0mIheTSBj41g=="; };

    Read the article

  • A SelfHosted WCF Service over Basic HTTP Binding doesn't support more than 1000 concurrent requests

    - by Krishnan
    I have self hosted a WCF Service over BasicHttpBinding consumed by an ASMX Client. I'm simulating a concurrent user load of 1200 users. The service method takes a string parameter and returns a string. The data exchanged is less than 10KB. The processing time for a request is fixed at 2 seconds by having a Thread.Sleep(2000) statement. Nothing additional. I have removed all the DB Hits / business logic. The same piece of code runs fine for 1000 concurrent users. I get the following error when I bump up the number to 1200 users. System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a receive. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead) --- End of inner exception stack trace --- at System.Web.Services.Protocols.WebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.HttpWebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters) at WCF.Throttling.Client.Service.Function2(String param) This exception is often reported on DataContract mismatch and large data exchange. But never when doing a load test. I have browsed enough and have tried most of the options which include, Enabled Trace & Message log on server side. But no errors logged. To overcome Port Exhaustion MaxUserPort is set to 65535, and TcpTimedWaitDelay 30 secs. MaxConcurrent Calls is set to 600, and MaxConcurrentInstances is set to 1200. The Open, Close, Send and Receive Timeouts are set to 10 Minutes. The HTTPWebRequest KeepAlive set to false. I have not been able to nail down the issue for the past two days. Any help would be appreciated. Thank you.

    Read the article

  • sendmail and MX records when mail server is not on web host

    - by Jim Nelson
    This is a problem I'm sure is easy to fix, but I've been banging my head on it all day. I'm developing a new web site for a client. The web site resides at (this is an example) website.com. I have a PHP form script to email visitors' requests to [email protected]. When I coded this on a staging server on a different domain, all worked fine. When I moved it to website.com, the mail messages never arrived. The web server is on a virtual host with a major ISP. Here's what I've learned since then: My client's mail server is Microsoft Exchange on a box physically in their office. Whenever someone on the outside world emails [email protected], the mail arrives. But if the web server sends to the same email address, it fails every time. This is not a PHP problem. I secure shell in to the web server and have tested this both with sendmail and the UNIX mail application. I've also tested it by emailing various email accounts from the shell. I can email myself, for example, just nobody at the website.com domain. In short, when I'm logged in to website.com, mail to [email protected], [email protected], [email protected] all fail. All other addresses work fine. What I've discovered is those dropped emails are routed to the web server's "catchall" account where they sit in its inbox. I've done an MX lookup on website.com. The MX record points to mailsec.website.com. I can telnet to mailsec.website.com port 25 and see the SMTP server. It appears to me that website.com isn't doing an MX lookup when it's sending mail to [email protected]. My theory is that it recognizes the domain as local, sees that there's no "requests" user account to deliver it to, and drops the mail into the catchall account. What I want is to force sendmail to do the MX lookup and send the message on to the Exchange server. I'm at wit's end here. I can't figure out how to do this. For that matter, I may be way off base here and have misdiagnosed this entirely. Internet mail and MX has always seemed a black art to me, and my ignorance is certainly showing in this question.

    Read the article

  • Meteor exception in Meteor.flush when updating a collection breaks reactivity across clients

    - by Harel
    When I'm calling Collection.update from the front end (the method call is allowed), the update does work ok, but the exception below is being thrown (in Chrome's JS console, not in the server). Although the update took place, other clients connected to the same collection do not see the updates until they refresh the browser - I suspect because of the exception. Any idea what might cause this? Exception from Meteor.flush: Error: Can't create second landmark in same branch at Object.Spark.createLandmark (http://checkadoo.com/packages/spark/spark.js?8b4e0abcbf865e6ad778592160ec3b3401d7abd2:1085:13) at http://checkadoo.com/packages/templating/deftemplate.js?7f4bb363e9e340dbaaea8d74ac670af40ac82d0a:115:26 at Object.Spark.labelBranch (http://checkadoo.com/packages/spark/spark.js?8b4e0abcbf865e6ad778592160ec3b3401d7abd2:1030:14) at Object.partial [as list_item] (http://checkadoo.com/packages/templating/deftemplate.js?7f4bb363e9e340dbaaea8d74ac670af40ac82d0a:114:24) at http://checkadoo.com/packages/handlebars/evaluate.js?ab265dbab665c32cfd7ec343166437f2e03f1a54:349:48 at Object.Spark.labelBranch (http://checkadoo.com/packages/spark/spark.js?8b4e0abcbf865e6ad778592160ec3b3401d7abd2:1030:14) at branch (http://checkadoo.com/packages/handlebars/evaluate.js?ab265dbab665c32cfd7ec343166437f2e03f1a54:308:20) at http://checkadoo.com/packages/handlebars/evaluate.js?ab265dbab665c32cfd7ec343166437f2e03f1a54:348:20 at Array.forEach (native) at Function._.each._.forEach (http://checkadoo.com/packages/underscore/underscore.js?772b2587aa2fa345fb760eff9ebe5acd97937243:76:11) EDIT Here is my template for the clickable item that triggers the update: <template name="list_item"> <li class="checklistitemli"> <div class="{{checkbox_class}}" id="clitem_{{index}}"> <input type="checkbox" name="item_checked" value="1" id="clcheck_{{index}}" class="checklist_item_check" {{checkbox_ticked}}> {{title}} </div> </li> </template> and here's the event handler for clicks on 'list_item': var visualCheck = function(el, checked) { var checkId = el.id.replace('clitem','clcheck'); if (checked) { addClass(el, 'strikethrough'); $('') } else { removeClass(el, 'strikethrough'); } $('#'+checkId)[0].checked=checked; }; Template.list_item.events = { 'click .checklistitem' : function(ev) { this.checked = !this.checked; var reverseState = !this.checked; var updateItem = {}, self = this, el = ev.target; visualCheck(el, this.checked); updateItem['items.'+this.index+'.checked'] = this.checked; console.log("The error happens here"); Lists.update({_id: this._id}, {$set:updateItem}, {multi:false} , function(err) { console.log("In callback, after the error"); if (err) { visualCheck(el, reverseState); } }); } } The whole thing is available at http://checkadoo.com (Its a port of a Tornado based Python app of mine)

    Read the article

  • How to generate and encode (for use in GA), random, strict, binary rooted trees with N leaves?

    - by Peter Simon
    First, I am an engineer, not a computer scientist, so I apologize in advance for any misuse of nomenclature and general ignorance of CS background. Here is the motivational background for my question: I am contemplating writing a genetic algorithm optimizer to aid in designing a power divider network (also called a beam forming network, or BFN for short). The BFN is intended to distribute power to each of N radiating elements in an array of antennas. The fraction of the total input power to be delivered to each radiating element has been specified. Topologically speaking, a BFN is a strictly binary, rooted tree. Each of the (N-1) interior nodes of the tree represents the input port of an unequal, binary power splitter. The N leaves of the tree are the power divider outputs. Given a particular power divider topology, one is still free to map the power divider outputs to the array inputs in an arbitrary order. There are N! such permutations of the outputs. There are several considerations in choosing the desired ordering: 1) The power ratio for each binary coupler should be within a specified range of values. 2) The ordering should be chosen to simplify the mechanical routing of the transmission lines connecting the power divider. The number of ouputs N of the BFN may range from, say, 6 to 22. I have already written a genetic algorithm optimizer that, given a particular BFN topology and desired array input power distribution, will search through the N! permutations of the BFN outputs to generate a design with compliant power ratios and good mechanical routing. I would now like to generalize my program to automatically generate and search through the space of possible BFN topologies. As I understand it, for N outputs (leaves of the binary tree), there are $C_{N-1}$ different topologies that can be constructed, where $C_N$ is the Catalan number. I would like to know how to encode an arbitrary tree having N leaves in a way that is consistent with a chromosomal description for use in a genetic algorithm. Also associated with this is the need to generate random instances for filling the initial population, and to implement crossover and mutations operators for this type of chromosome. Any suggestions will be welcome. Please minimize the amount of CS lingo in your reply, since I am not likely to be acquainted with it. Thanks in advance, Peter

    Read the article

  • How to change the extension of a processed xml file (using eXist & cocoon)

    - by Carsten C.
    Hi all, I'm really new to this whole web stuff, so please be nice if I missed something important to post. Short: Is there a possibility to change the name of a processed file (eXist-DB) after serialization? Here my case, the following request to my eXist-db: http://localhost:8080/exist/cocoon/db/caos/test.xml and I want after serialization the follwing (xslt is working fine): http://localhost:8080/exist/cocoon/db/caos/test.html I'm using the followong sitemap.xmap with cocoon (hoping this is responsible for it) <map:match pattern="db/caos/**"> <!-- if we have an xpath query --> <map:match pattern="xpath" type="request-parameter"> <map:generate src="xmldb:exist:///db/caos/{../1}/#{1}"/> <map:act type="request"> <map:parameter name="parameters" value="true"/> <map:parameter name="default.howmany" value="1000"/> <map:parameter name="default.start" value="1"/> <map:transform type="filter"> <map:parameter name="element-name" value="result"/> <map:parameter name="count" value="{howmany}"/> <map:parameter name="blocknr" value="{start}"/> </map:transform> <map:transform src=".snip./webapp/stylesheets/db2html.xsl"> <map:parameter name="block" value="{start}"/> <map:parameter name="collection" value="{../../1}"/> </map:transform> </map:act> <map:serialize type="html" encoding="UTF-8"/> </map:match> <!-- if the whole file will be displayed --> <map:generate src="xmldb:exist:/db/caos/{1}"/> <map:transform src="..snip../stylesheets/caos2soac.xsl"> <map:parameter name="collection" value="{1}"/> </map:transform> <map:transform type="encodeURL"/> <map:serialize type="html" encoding="UTF-8"/> </map:match> So my Question is: How do I change the extension of the test.xml to test.html after processing the xml file? Background: I'm generating some information out of some xml-dbs, this infos will be displayed in html (which is working), but i want to change some entrys later, after I generated the html site. To make this confortable, I want to use Jquery & Jeditable, but the code does not work on the xml files. Saving the generated html is not an option. tia for any suggestions [and|or] help CC Edit: After reading all over: could it be, that the extension is irrelevant and that this is only a problem of port 8080? I'm confused...

    Read the article

  • How to solve Python memory leak when using urrlib2?

    - by b_m
    Hi, I'm trying to write a simple Python script for my mobile phone to periodically load a web page using urrlib2. In fact I don't really care about the server response, I'd only like to pass some values in the URL to the PHP. The problem is that Python for S60 uses the old 2.5.4 Python core, which seems to have a memory leak in the urrlib2 module. As I read there's seems to be such problems in every type of network communications as well. This bug have been reported here a couple of years ago, while some workarounds were posted as well. I've tried everything I could find on that page, and with the help of Google, but my phone still runs out of memory after ~70 page loads. Strangely the Garbege Collector does not seem to make any difference either, except making my script much slower. It is said that, that the newer (3.1) core solves this issue, but unfortunately I can't wait a year (or more) for the S60 port to come. here's how my script looks after adding every little trick I've found: import urrlib2, httplib, gc while(true): url = "http://something.com/foo.php?parameter=" + value f = urllib2.urlopen(url) f.read(1) f.fp._sock.recv=None # hacky avoidance f.close() del f gc.collect() Any suggestions, how to make it work forever without getting the "cannot allocate memory" error? Thanks for advance, cheers, b_m update: I've managed to connect 92 times before it ran out of memory, but It's still not good enough. update2: Tried the socket method as suggested earlier, this is the second best (wrong) solution so far: class UpdateSocketThread(threading.Thread): def run(self): global data while 1: url = "/foo.php?parameter=%d"%data s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect(('something.com', 80)) s.send('GET '+url+' HTTP/1.0\r\n\r\n') s.close() sleep(1) I tried the little tricks, from above too. The thread closes after ~50 uploads (the phone has 50MB of memory left, obviously the Python shell has not.) UPDATE: I think I'm getting closer to the solution! I tried sending multiple data without closing and reopening the socket. This may be the key since this method will only leave one open file descriptor. The problem is: import socket s=socket.socket(socket.AF_INET, socket.SOCK_STREAM) socket.connect(("something.com", 80)) socket.send("test") #returns 4 (sent bytes, which is cool) socket.send("test") #4 socket.send("test") #4 socket.send("GET /foo.php?parameter=bar HTTP/1.0\r\n\r\n") #returns the number of sent bytes, ok socket.send("GET /foo.php?parameter=bar HTTP/1.0\r\n\r\n") #returns 0 on the phone, error on Windows7* socket.send("GET /foo.php?parameter=bar HTTP/1.0\r\n\r\n") #returns 0 on the phone, error on Windows7* socket.send("test") #returns 0, strange... *: error message: 10053, software caused connection abort Why can't I send multiple messages??

    Read the article

  • Editing/Updating one of the results in a search query.

    - by eggman20
    Hi guys. I'm creating a page that searches for an item and then be able to edit/update it. I was able to do it when it returns just one result but when it gives me multiple results I could only edit the very last item. Below is my code: ....... $dj =$_POST[djnum]; $sql= "SELECT * From dj WHERE datajack LIKE '$dj%'"; $result = mysql_query($sql); //more code in here// while ($info =mysql_fetch_array($result)) { // display the result echo "<form action=\"dj_update.php\" method=\"POST\"><input type=\"hidden\" name=\"djnumber\" value=\"".$info['datajack']."\">"; echo "<tr><td>DJ ".$info['datajack']."</td>"; echo "<td>".$info['building']."&nbsp;</td>"; echo "<td>Rm ".$info['room']."&nbsp;</td>"; echo "<td>".$info['switch']."&nbsp;</td>"; echo "<td>".$info['port']."&nbsp;</td>"; echo "<td>".$info['notes']."&nbsp;</td>"; echo "<td style=\"text-align:center;\"><input type=\"Submit\" value=\"Edit\" ></td></tr>"; } // more code here // Then this is the screen shot of the result: The idea is the user should be able to click on "Edit" and be able to edit/update that particular item. But when I click any of the Edit button I could only edit the last item. What am I missing here? Is there an easier way to do this? Thanks guys and Happy new year!

    Read the article

  • Reading POST data from html form sent to serversocket.

    - by user32167
    i try to write simplest possible server app in Java, displaying html form with textarea input, which after submitting gives me possibility to parse xml typed in that textarea. For now i build simple serversocket based server like that: import java.io.BufferedReader; import java.io.InputStreamReader; import java.io.PrintWriter; import java.net.ServerSocket; import java.net.Socket; public class WebServer { protected void start() { ServerSocket s; String gets = ""; System.out.println("Start on port 80"); try { // create the main server socket s = new ServerSocket(80); } catch (Exception e) { System.out.println("Error: " + e); return; } System.out.println("Waiting for connection"); for (;;) { try { // wait for a connection Socket remote = s.accept(); // remote is now the connected socket System.out.println("Connection, sending data."); BufferedReader in = new BufferedReader(new InputStreamReader( remote.getInputStream())); PrintWriter out = new PrintWriter(remote.getOutputStream()); String str = "."; while (!str.equals("")) { str = in.readLine(); if (str.contains("GET")){ gets = str; break; } } out.println("HTTP/1.0 200 OK"); out.println("Content-Type: text/html"); out.println(""); // Send the HTML page String method = "get"; out.print("<html><form method="+method+">"); out.print("<textarea name=we></textarea></br>"); out.print("<input type=text name=a><input type=submit></form></html>"); out.println(gets); out.flush(); remote.close(); } catch (Exception e) { System.out.println("Error: " + e); } } } public static void main(String args[]) { WebServer ws = new WebServer(); ws.start(); } } After form (textarea with xml and one additional text input) is submitted in 'gets' String-type variable I have Urlencoded values of my variables (also displayed on the screen, it looks like that: gets = GET /?we=%3Cnetwork+ip_addr%3D%2210.0.0.0%2F8%22+save_ip%3D%22true%22%3E%0D%0A%3Csubnet+interf_used%3D%22200%22+name%3D%22lan1%22+%2F%3E%0D%0A%3Csubnet+interf_used%3D%22254%22+name%3D%22lan2%22+%2F%3E%0D%0A%3C%2Fnetwork%3E&a=fooBar HTTP/1.1 What can i do to change GET to POST method (if i simply change it in form and than put " if (str.contains("POST")){" it gives me string like gets = POST / HTTP/1.1 with no variables. And after that, how i can use xml from my textarea field (called 'we')?

    Read the article

  • Problem with tcp server when converting to service

    - by djerry
    Hello lads, I'm working on monitoring some object (cdr-packets). I'm setting up a tcp-server and am listening on port 50043 for the packages. The program as a console application is working just fine, my server is working like it should and i'm receiving the packets. When i try to use it as a service, i cannot seem to get a client connected to my server. Is there something i need to change to deploy this as a service? Code below is from my application: this is my service class where i start protected override void OnStart(string[] args) { server = new TcpServer(); server.StartServer(); } this is the constructor of TcpServer public TcpServer() { try { _server = new TcpListener(IPAddress.Any, 50043); } catch (Exception) { _server = null; } } this is the method i call after initialising the class public void StartServer() { if (_server != null) { // Create a ArrayList for storing SocketListeners before starting the server. _socketListenersList = new ArrayList(); // Start the Server and start the thread to listen client requests. _server.Start(); _serverThread = new Thread(new ThreadStart(ServerThreadStart)); _serverThread.Start(); // Create a low priority thread that checks and deletes client // SocktConnection objcts that are marked for deletion. _purgingThread = new Thread(new ThreadStart(PurgingThreadStart)); _purgingThread.Priority = ThreadPriority.Lowest; _purgingThread.Start(); } } this is the thread that keep checking if any client tries to connect private void ServerThreadStart() { // Client Socket variable; Socket clientSocket = null; TcpSocketListener socketListener = null; while (!_stopServer) { try { // Wait for any client requests and if there is any request from any //client accept it (Wait indefinitely). clientSocket = _server.AcceptSocket(); // Create a SocketListener object for the client. socketListener = new TcpSocketListener(clientSocket); // Add the socket listener to an array list in a thread safe fashon. lock (_socketListenersList) { _socketListenersList.Add(socketListener); } // Start a communicating with the client in a different thread. socketListener.StartSocketListener(); } catch (SocketException se) { _stopServer = true; } } } when for the first time a packet waits to be read, and i get to "clientSocket = _server.AcceptSocket();", it throws an exception (service, not very good debugable) Does anyone recognize this problem or can help me? Thanks in advance

    Read the article

  • Any socket programmers out there? How can I obtain the IPv4 address of the client?

    - by Dr Dork
    Hello! I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code setup to listen for incoming TCP connection requests from clients after the parent socket has been created and is set to listen... int sockfd, newfd; unsigned int len; socklen_t sin_size; char msg[]="Test message sent"; char buf[MAXLEN]; int st, rv; struct addrinfo hints, *serverinfo, *p; struct sockaddr_storage client; char ip[INET6_ADDRSTRLEN]; . . //parent socket creation and listen code omitted for simplicity . //wait for connection requests from clients while(1) { //Returns the socketID and address of client connecting to socket if( ( newfd = accept(sockfd, (struct sockaddr *)&client, &len) ) == -1 ){ perror("Accept"); exit(-1); } if( (rv = recv(newfd, buf, MAXLEN-1, 0 )) == -1) { perror("Recv"); exit(-1); } struct sockaddr_in *clientAddr = ( struct sockaddr_in *) get_in_addr((struct sockaddr *)&client); inet_ntop(client.ss_family, clientAddr, ip, sizeof ip); printf("Receive from %s: query type is %s\n", ip, buf); if( ( st = send(newfd, msg, strlen(msg), 0)) == -1 ) { perror("Send"); exit(-1); } //ntohs is used to avoid big-endian and little endian compatibility issues printf("Send %d byte to port %d\n", ntohs(clientAddr->sin_port) ); close(newfd); } } I found the get_in_addr function online and placed it at the top of my code and use it to obtain the IP address of the client connecting... // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } but the function always returns the IPv6 IP address since thats what the sa_family property is set as. My question is, is the IPv4 IP address stored anywhere in the data I'm using and, if so, how can I access it? Thanks so much in advance for all your help!

    Read the article

  • Bluetooth service problem

    - by hara
    hi I need to create a custom bluetooth service and I have to develop it using c++. I read a lot of examples but I didn't success in publishing a new service with a custom UUID. I need to specify a UUID in order to be able to connect to the service from an android app. This is what i wrote: GUID service_UUID = { /* 00000003-0000-1000-8000-00805F9B34FB */ 0x00000003, 0x0000, 0x1000, {0x80, 0x00, 0x00, 0x80, 0x5F, 0x9B, 0x34, 0xFB} }; SOCKET s, s2; SOCKADDR_BTH sab if (WSAStartup(MAKEWORD(2, 2), &wsd) != 0) return 1; printf("installing a new service\n"); s = socket(AF_BTH, SOCK_STREAM, BTHPROTO_RFCOMM); if (s == INVALID_SOCKET) { printf ("Socket creation failed, error %d\n", WSAGetLastError()); return 1; } memset (&sab, 0, sizeof(sab)); sab.addressFamily = AF_BTH; sab.port = BT_PORT_ANY; sab.serviceClassId = service_UUID; if (0 != bind(s, (SOCKADDR *) &sab, sizeof(sab))) { printf ("bind() failed with error code %d\n", WSAGetLastError()); closesocket (s); return 1; } int result=sizeof(sab); getsockname(s,(SOCKADDR *) &sab, &result ); printSOCKADDR_BTH(sab); if(listen (s, 5) == 0) printf("listen() is OK! Listening for connection... :)\n"); else printf("listen() failed with error code %d\n", WSAGetLastError()); printf("waiting connection"); for ( ; ; ) { int ilen = sizeof(sab2); s2 = accept (s, (SOCKADDR *)&sab2, &ilen); printf ("accepted"); } if(closesocket(s) == 0) printf("closesocket() pretty fine!\n"); if(WSACleanup () == 0) printf("WSACleanup() is OK!\n"); return 0; When i print the SOCKADDR_BTH structure retrieved with get getsockname i get an UUID that is not the mine. Furthermore if i use the UUID read from getsockname to connect the Android application the connection fails with this exception: java.io.IOException: Service discovery failed Could you help me?? Thanks!

    Read the article

  • closing MQ connection

    - by OakvilleWork
    Good afternoon, I wrote a project to Get Park Queue Info from the IBM MQ, it has producing an error when attempting to close the connection though. It is written in java. Under application in Event Viewer on the MQ machine it displays two errors. They are: “Channel program ended abnormally. Channel program ‘system.def.surconn’ ended abnormally. Look at previous error messages for channel program ‘system.def.surconn’ in the error files to determine the cause of the failure. The other message states: “Error on receive from host rnanaj (10.10.12.34) An error occurred receiving data from rnanaj (10.10.12.34) over tcp/ip. This may be due to a communications failure. The return code from tcp/ip recv() call was 10054 (X’2746’). Record these values.” This must be something how I try to connect or close the connection, below I have my code to connect and close, any ideas?? Connect: _logger.info("Start"); File outputFile = new File(System.getProperty("PROJECT_HOME"), "run/" + this.getClass().getSimpleName() + "." + System.getProperty("qmgr") + ".txt"); FileUtils.mkdirs(outputFile.getParentFile()); Connection jmsConn = null; Session jmsSession = null; QueueBrowser queueBrowser = null; BufferedWriter commandsBw = null; try { // get queue connection MQConnectionFactory MQConn = new MQConnectionFactory(); MQConn.setHostName(System.getProperty("host")); MQConn.setPort(Integer.valueOf(System.getProperty("port"))); MQConn.setQueueManager(System.getProperty("qmgr")); MQConn.setChannel("SYSTEM.DEF.SVRCONN"); MQConn.setTransportType(JMSC.MQJMS_TP_CLIENT_MQ_TCPIP); jmsConn = (Connection) MQConn.createConnection(); jmsSession = jmsConn.createSession(false, Session.AUTO_ACKNOWLEDGE); Queue jmsQueue = jmsSession.createQueue("PARK"); // browse thru messages queueBrowser = jmsSession.createBrowser(jmsQueue); Enumeration msgEnum = queueBrowser.getEnumeration(); commandsBw = new BufferedWriter(new FileWriter(outputFile)); // String line = "DateTime\tMsgID\tOrigMsgID\tCorrelationID\tComputerName\tSubsystem\tDispatcherName\tProcessor\tJobID\tErrorMsg"; commandsBw.write(line); commandsBw.newLine(); while (msgEnum.hasMoreElements()) { Message message = (Message) msgEnum.nextElement(); line = dateFormatter.format(new Date(message.getJMSTimestamp())) + "\t" + message.getJMSMessageID() + "\t" + message.getStringProperty("pkd_orig_jms_msg_id") + "\t" + message.getJMSCorrelationID() + "\t" + message.getStringProperty("pkd_computer_name") + "\t" + message.getStringProperty("pkd_subsystem") + "\t" + message.getStringProperty("pkd_dispatcher_name") + "\t" + message.getStringProperty("pkd_processor") + "\t" + message.getStringProperty("pkd_job_id") + "\t" + message.getStringProperty("pkd_sysex_msg"); _logger.info(line); commandsBw.write(line); commandsBw.newLine(); } } Close: finally { IO.close(commandsBw); if (queueBrowser != null) { try { queueBrowser.close();} catch (Exception ignore) {}} if (jmsSession != null) { try { jmsSession.close();} catch (Exception ignore) {}} if (jmsConn != null) { try { jmsConn.stop();} catch (Exception ignore) {}} }

    Read the article

  • XmlHttpRequest bug?

    - by valdo
    Hello all. I'm writing a program that among other things needs to download a file given its URL. I'm too lazy to implement the Http/Https protocols manually, so that I needed some library/object/function that'll do the job. Critical requirement: The download must be asynchronous. That is, the thread that issued the download must be able to do something else "while" downloading the file, plus the download must be able to be aborted anytime without any barbaric side effects (such as internal call to TerminateThread). Nice-to-have requirements: Should be able to download the file "into memory". Means - read the contents of the file as they arrive, not necessarily save it into some "file system" file. It'd be nice to have some convenient Win32 progress notification mechanism (waitable event, semahpore, completion port, etc.), rather than just periodically polling the download status. I've chosen the XmlHttpRequest COM object to do the work. It seemed to work fine enough, plus it supported asynchronous mode. However I noticed that after some period it just stops working. That is, after several successful file downloads it stops downloading anything. I periodically poll it to get its status, it reports "in-progress", but nothing actually happens, and there's no network activity. Moreover, when the same process creates another instance of XmlHttpRequest object to perform new downloads - the effect is the same. The object reports "in progress", whereas it doesn't even try to connect to the server (according to network sniffers and system TCP state). The only way to make this object work back is to restart the process. This makes me suspect that there's a sort of a bug (sorry, I meant undocumented feature) in the object. Also it's not a bug at the level of an individual object, since the problem persists when the object is destroyed and another one is created. It's probably some global state of the DLL that implements this object. Does anyone know something about this? Is this a known bug? I'm pretty sure there's no chance that I have another bug in my code, because of which it seems to me to be the bug is in the XmlHttpRequest. I've done enoughtests and spent time with the debugger to conclude without reasonable doubt that it's just the object stops working. BTW, while the object should work, I do all the waiting via MsgWaitXXXX API calls. So that if this object needs the message loop to work properly (for instance, it may create a hidden notification window and bind it to a socket via WSAAsyncSelect) - I give it the opportunity.

    Read the article

  • Dependency Injection: I don't get where to start!

    - by Andy
    I have several articles about Dependency Injection, and I can see the benefits, especially when it comes to unit testing. The units can me loosely coupled, and mocking of dependencies can be made. The trouble is - I just don't get where to start. Consider this snippet below of (much edited for the purpose of this post) code that I have. I am instantiating a Plc object from the main form, and passing in a communications mode via the Connect method. In it's present form it becomes hard to test, because I can't isolate the Plc from the CommsChannel to unit test it. (Can I?) The class depends on using a CommsChannel object, but I am only passing in a mode that is used to create this channel within the Plc itself. To use dependancy injection, I should really pass in an already created CommsChannel (via an 'ICommsChannel' interface perhaps) to the Connect method, or maybe via the Plc constructor. Is that right? But then that would mean creating the CommsChannel in my main form first, and this doesn't seem right either, because it feels like everything will come back to the base layer of the main form, where everything begins. Somehow it feels like I am missing a crucial piece of the puzzle. Where do you start? You have to create an instance of something somewhere, but I'm struggling to understand where that should be. public class Plc() { public bool Connect(CommsMode commsMode) { bool success = false; // Create new comms channel. this._commsChannel = this.GetCommsChannel(commsMode); // Attempt connection success = this._commsChannel.Connect(); return this._connected; } private CommsChannel GetCommsChannel(CommsMode mode) { CommsChannel channel; switch (mode) { case CommsMode.RS232: channel = new SerialCommsChannel( SerialCommsSettings.Default.ComPort, SerialCommsSettings.Default.BaudRate, SerialCommsSettings.Default.DataBits, SerialCommsSettings.Default.Parity, SerialCommsSettings.Default.StopBits); break; case CommsMode.Tcp: channel = new TcpCommsChannel( TCPCommsSettings.Default.IP_Address, TCPCommsSettings.Default.Port); break; default: // Throw unknown comms channel exception. } return channel; } }

    Read the article

  • How do I get the Jetty 6 FileServerXml example to work?

    - by Norm
    I have followed along with the Tutorial and the examples. Yet I always get this error when I copy and paste the code: Exception in thread "main" java.lang.NullPointerException at net.test.FileServerXml.main(FileServerXml.java:13) In Eclipse I have the directory structured as such: package net.test -FileServerXml.java -fileserver.xml -index.html FileServerXml.java package net.test; import org.mortbay.jetty.Server; import org.mortbay.resource.Resource; import org.mortbay.xml.XmlConfiguration; public class FileServerXml { public static void main(String[] args) throws Exception { Resource fileserver_xml = Resource.newSystemResource("fileserver.xml"); XmlConfiguration configuration = new XmlConfiguration(fileserver_xml.getInputStream()); Server server = (Server)configuration.configure(); server.start(); server.join(); } } ` fileserver.xml `<?xml version="1.0"?> <Call name="addConnector"> <Arg> <New class="org.eclipse.jetty.server.nio.SelectChannelConnector"> <Set name="port">8080</Set> </New> </Arg> </Call> <Set name="handler"> <New class="org.eclipse.jetty.server.handler.HandlerList"> <Set name="handlers"> <Array type="org.eclipse.jetty.server.Handler"> <Item> <New class="org.eclipse.jetty.server.handler.ResourceHandler"> <Set name="directoriesListed">true</Set> <Set name="welcomeFiles"> <Array type="String"><Item>index.html</Item></Array> </Set> <Set name="resourceBase">.</Set> </New> </Item> <Item> <New class="org.eclipse.jetty.server.handler.DefaultHandler"> </New> </Item> </Array> </Set> </New> </Set> ` Thanks for your input. Norm

    Read the article

  • UIScrollView Infinite Scrolling

    - by Ben Robinson
    I'm attempting to setup a scrollview with infinite (horizontal) scrolling. Scrolling forward is easy - I have implemented scrollViewDidScroll, and when the contentOffset gets near the end I make the scrollview contentsize bigger and add more data into the space (i'll have to deal with the crippling effect this will have later!) My problem is scrolling back - the plan is to see when I get near the beginning of the scroll view, then when I do make the contentsize bigger, move the existing content along, add the new data to the beginning and then - importantly adjust the contentOffset so the data under the view port stays the same. This works perfectly if I scroll slowly (or enable paging) but if I go fast (not even very fast!) it goes mad! Heres the code: - (void) scrollViewDidScroll:(UIScrollView *)scrollView { float pageNumber = scrollView.contentOffset.x / 320; float pageCount = scrollView.contentSize.width / 320; if (pageNumber > pageCount-4) { //Add 10 new pages to end mainScrollView.contentSize = CGSizeMake(mainScrollView.contentSize.width + 3200, mainScrollView.contentSize.height); //add new data here at (320*pageCount, 0); } //*** the problem is here - I use updatingScrollingContent to make sure its only called once (for accurate testing!) if (pageNumber < 4 && !updatingScrollingContent) { updatingScrollingContent = YES; mainScrollView.contentSize = CGSizeMake(mainScrollView.contentSize.width + 3200, mainScrollView.contentSize.height); mainScrollView.contentOffset = CGPointMake(mainScrollView.contentOffset.x + 3200, 0); for (UIView *view in [mainContainerView subviews]) { view.frame = CGRectMake(view.frame.origin.x+3200, view.frame.origin.y, view.frame.size.width, view.frame.size.height); } //add new data here at (0, 0); } //** MY CHECK! NSLog(@"%f", mainScrollView.contentOffset.x); } As the scrolling happens the log reads: 1286.500000 1285.500000 1284.500000 1283.500000 1282.500000 1281.500000 1280.500000 Then, when pageNumber<4 (we're getting near the beginning): 4479.500000 4479.500000 Great! - but the numbers should continue to go down in the 4,000s but the next log entries read: 1278.000000 1277.000000 1276.500000 1275.500000 etc.... Continiuing from where it left off! Just for the record, if scrolled slowly the log reads: 1294.500000 1290.000000 1284.500000 1280.500000 4476.000000 4476.000000 4473.000000 4470.000000 4467.500000 4464.000000 4460.500000 4457.500000 etc.... Any ideas???? Thanks Ben.

    Read the article

  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

    Read the article

  • Account confirmation email sent as SPAM :( PHP

    - by praveen
    Hi, I'm using PHPMailer to send a confirmation email for newly registered users in my social network. But i found out most of them have ended up in user's spam list. (hotmail and yahoo). How to avoid this? This is my script $mail=new PHPMailer(); $mail->IsSMTP(); $mail->SMTPAuth = mSMTPAuth(); $mail->SMTPSecure = mSMTPSecure(); $mail->Host = mHost(); $mail->Port = mPort(); $mail->Username = mUsername(); $mail->Password = mPassword(); $mail->From = mFrom(); $mail->FromName = "SiteName"; $mail->Subject = "SiteName New Account Activation"; $mail->IsHTML(true); $mail->WordWrap = 50; $mail->Body = "<h2>Welcome to " .$sitename. " " .$username. "! </h2><br><br>"; $mail->Body .= "Please click on the link below to verify your email address:<br><br>"; $mail->Body .= "<a href='".$base. "verify.php?a=" .$gen_key."'>".$base. "verify.php?a=" .$gen_key."</a>"; $mail->Body .= "<br><br>Regards<br>"; $mail->AltBody = "Welcome to " .$sitename. " " .$username. "!\n\nTo verify your email address, please click on the link below:\n\n".$base. "verify.php?a=" .$gen_key; $mail->AddAddress($email); $mail->Send(); $mail->ClearAddresses(); Please help. This is really confusing. Thanks in advance

    Read the article

  • MacPorts 1.8.2 fails to build db46 on Mac OS X 1.6.3

    - by themoch
    I'm trying to put a development environment on my Mac, and to do so I need to install several packages which require db46. When running sudo port install db46 I get the following error: ---> Computing dependencies for db46 ---> Fetching db46 ---> Attempting to fetch patch.4.6.21.1 from http://www.oracle.com/technology/products/berkeley-db/db/update/4.6.21/ ---> Attempting to fetch patch.4.6.21.2 from http://www.oracle.com/technology/products/berkeley-db/db/update/4.6.21/ ---> Attempting to fetch patch.4.6.21.3 from http://www.oracle.com/technology/products/berkeley-db/db/update/4.6.21/ ---> Attempting to fetch patch.4.6.21.4 from http://www.oracle.com/technology/products/berkeley-db/db/update/4.6.21/ ---> Attempting to fetch db-4.6.21.tar.gz from http://distfiles.macports.org/db4/4.6.21_6 ---> Verifying checksum(s) for db46 ---> Extracting db46 ---> Applying patches to db46 ---> Configuring db46 ---> Building db46 Error: Target org.macports.build returned: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_databases_db46/work/db-4.6.21/build_unix" && /usr/bin/make -j2 all " returned error 2 Command output: ../dist/../libdb_java/db_java_wrap.c:9464: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9487: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jlong' ../dist/../libdb_java/db_java_wrap.c:9509: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9532: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jlong' ../dist/../libdb_java/db_java_wrap.c:9563: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jint' ../dist/../libdb_java/db_java_wrap.c:9588: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jlong' ../dist/../libdb_java/db_java_wrap.c:9613: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jint' ../dist/../libdb_java/db_java_wrap.c:9638: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9666: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jlong' ../dist/../libdb_java/db_java_wrap.c:9691: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jlong' ../dist/../libdb_java/db_java_wrap.c:9716: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9739: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9771: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9796: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9819: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9842: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9867: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jobject' ../dist/../libdb_java/db_java_wrap.c:9899: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9920: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9943: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:9966: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jstring' ../dist/../libdb_java/db_java_wrap.c:9991: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'jint' ../dist/../libdb_java/db_java_wrap.c:10010: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:10046: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' ../dist/../libdb_java/db_java_wrap.c:10071: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'void' make: *** [db_java_wrap.lo] Error 1 make: *** Waiting for unfinished jobs.... Note: Some input files use unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. cd ./classes && jar cf ../db.jar ./com/sleepycat Error: Status 1 encountered during processing. I have removed my /usr/local folder completely and it does not seem to help.

    Read the article

  • Jetty: Stopping programatically causes "1 threads could not be stopped"

    - by Ondra Žižka
    Hi, I have an embedded Jetty 6.1.26 instance. I want to shut it down by HTTP GET sent to /shutdown. So I created a JettyShutdownServlet: @Override protected void doGet(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { resp.setStatus(202, "Shutting down."); resp.setContentType("text/plain"); ServletOutputStream os = resp.getOutputStream(); os.println("Shutting down."); os.close(); resp.flushBuffer(); // Stop the server. try { log.info("Shutting down the server..."); server.stop(); } catch (Exception ex) { log.error("Error when stopping Jetty server: "+ex.getMessage(), ex); } However, when I send the request, Jetty does not stop - a thread keeps hanging in org.mortbay.thread.QueuedThreadPool on the line with this.wait(): // We are idle // wait for a dispatched job synchronized (this) { if (_job==null) this.wait(getMaxIdleTimeMs()); job=_job; _job=null; } ... 2011-01-10 20:14:20,375 INFO org.mortbay.log jetty-6.1.26 2011-01-10 20:14:34,756 INFO org.mortbay.log Started [email protected]:17283 2011-01-10 20:25:40,006 INFO org.jboss.qa.mavenhoe.MavenHoeApp Shutting down the server... 2011-01-10 20:25:40,006 INFO org.mortbay.log Graceful shutdown [email protected]:17283 2011-01-10 20:25:40,006 INFO org.mortbay.log Graceful shutdown org.mortbay.jetty.servlet.Context@1672bbb{/,null} 2011-01-10 20:25:40,006 INFO org.mortbay.log Graceful shutdown org.mortbay.jetty.webapp.WebAppContext@18d30fb{/jsp,file:/home/ondra/work/Mavenhoe/trunk/target/classes/org/jboss/qa/mavenhoe/web/jsp} 2011-01-10 20:25:43,007 INFO org.mortbay.log Stopped [email protected]:17283 2011-01-10 20:25:43,009 WARN org.mortbay.log 1 threads could not be stopped 2011-01-10 20:26:43,010 INFO org.mortbay.log Shutdown hook executing 2011-01-10 20:26:43,011 INFO org.mortbay.log Shutdown hook complete It blocks for exactly one minute, then shuts down. I've added the Graceful shutdown, which should allow me to shut the server down from a servlet; However, it does not work as you can see from the log. I've solved it this way: Server server = new Server( PORT ); server.setGracefulShutdown( 3000 ); server.setStopAtShutdown(true); ... server.start(); if( server.getThreadPool() instanceof QueuedThreadPool ){ ((QueuedThreadPool) server.getThreadPool()).setMaxIdleTimeMs( 2000 ); } setMaxIdleTimeMs() needs to be called after the start(), becase the threadPool is created in start(). However, the threads are already created and waiting, so it only applies after all threads are used at least once. I don't know what else to do except some awfulness like interrupting all threads or System.exit(). Any ideas? Is there a good way? Thanks, Ondra

    Read the article

  • which way is correct to retrive data from oracle??

    - by rima
    before answer me plz thinking about the futures of these kind of program and answer me plz. I wanna get some data from oracle server like: 1-get all the function,package,procedure and etc for showing them or drop them & etc... 2-compile my *.sql files,get the result if they have problem & etc... becuz I was beginner in oracle first of all I for solve the second problem I try to connect to sqlPlus by RUN sqlplus and trace the output(I mean,I change the output stream of shell and trace what happend and handle the assigned message to customer. NOW THIS PART SUCCEED. just a little bit I have problem with get all result because the output is asynchronous.any way... [in this case I log in to oracle Server by send argument to the sqlplus by make a process in c#] after that I try to get all function,package or procedure name,but I have problem in speed!so I try to use oracle.DataAccess.dll to connect the database. now I m so confusing about: which way is correct way to build a program that work like Oracle Developer! I do not have any experience for like these program how work. If Your answer is I must use the second way follow this part plz: I search a little bit the Golden,PLedit (Benthic software),I have little bit problem how I must create the connection string?because I thinking about how I can find the host name or port number that oracle work on them?? am I need read the TNSNames.Ora file? IF your answer is I must use the first way follow this part plz: do u have any Idea for how I parse the output?because for example the result of a table is so confusing...[i can handle & program it but I really need someone experience,because the important things to me learn how such software work so nice and with quick response?] All of the has different style in output... If you are not sure Can u help me which book can help me in this way i become expert? becuz for example all the C# write just about how u can connect to DB and the DB books write how u can use this DB program,I looking for a book that give me some Idea how develop an interface for do transaction between these two.not simple send and receive data,for example how write a compiler for them. the language of book is not different for me i know C#,java,VB,sql,Oracle Thanks.

    Read the article

  • Specifying a Single Request To Use Credentials with HttpClient

    - by jiduvah
    I am using OAuth2 on my android project. The idea is to use a singleton HttpClient used with a ThreadSafeClientConnManager. For a normal request to the server we construct an Authorization header and send that. The header is constructed from values received from the server. This works fine. However every 15 minutes we must get new values from the server to construct the header. To Received these values I must set the credentials like so. client.getCredentialsProvider().setCredentials( new AuthScope(AuthScope.ANY_HOST, AuthScope.ANY_PORT), new UsernamePasswordCredentials(creds.clientId, creds.clientSecret)); In order for this to work I must set up and new DefaultHttpClient. If I use the original singleton httpclient I receive some errors. My question is.. is it possible to set the credentials to be used only on this one request? I noticed that there is an AuthScope. The host and port would not be suitable for this but maybe the realm would? I can't find anything that tells me what a realm is or how to use it. 06-05 10:12:55.969: W/System.err(23843): org.apache.http.NoHttpResponseException: The target server failed to respond 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.conn.DefaultResponseParser.parseHead(DefaultResponseParser.java:85) 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.io.AbstractMessageParser.parse(AbstractMessageParser.java:174) 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.AbstractHttpClientConnection.receiveResponseHeader(AbstractHttpClientConnection.java:179) 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.conn.DefaultClientConnection.receiveResponseHeader(DefaultClientConnection.java:235) 06-05 10:12:55.969: W/System.err(23843): at org.apache.http.impl.conn.AbstractClientConnAdapter.receiveResponseHeader(AbstractClientConnAdapter.java:259) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.protocol.HttpRequestExecutor.doReceiveResponse(HttpRequestExecutor.java:279) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.protocol.HttpRequestExecutor.execute(HttpRequestExecutor.java:121) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:504) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487) 06-05 10:12:55.975: W/System.err(23843): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:465) So After more testing I have found where the problem lies. I want to configure a pooled connection manager like so SchemeRegistry schemeRegistry = new SchemeRegistry(); schemeRegistry.register( new Scheme("http", PlainSocketFactory.getSocketFactory(), 80)); schemeRegistry.register( new Scheme("https", PlainSocketFactory.getSocketFactory(), 443)); ClientConnectionManager conManager = new ThreadSafeClientConnManager(new BasicHttpParams(), schemeRegistry); DefaultHttpClient httpClient = new DefaultHttpClient(); But when configure like this, I get the error above. If I use the normal default httpclient like so DefaultHttpClient httpClient = new DefaultHttpClient(); Then it works fine. Any ideas?

    Read the article

< Previous Page | 429 430 431 432 433 434 435 436 437 438 439 440  | Next Page >