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  • Please help! Delegate returns null via Dipendency Injection.

    - by Raj Aththanayake
    Can someone please help? I use Google code’s Moq framework for mocking within my Unit Tests and Unity for Dependency Injection. In my Test class private Mock<ICustomerSearchService> CustomerSearchServiceMock = null; private CustomerService customerService = null; private void SetupMainData() { CustomerSearchServiceMock = new Mock<ICustomerSearchService>(); customerService = new CustomerService (); // CustomerSearchService is a property in CustomerService and dependency is configuered via Unity customerService.CustomerSearchService = CustomerSearchServiceMock.Object; Customer c = new Customer () { ID = "AT" }; CustomerSearchServiceMock.Setup(s => s.GetCustomer(EqualsCondition)).Returns(c); } [TestMethod] public void GetCustomerData_Test_Method() { SetupMainData() var customer = customerService.GetCustomerData("AT"); } public static bool EqualsCondition(Customer customer) { return customer.ID.Equals("AT"); } In my Test class CustomerService class public class CustomerService : ICustomerService { [Dependency] public ICustomerSearchService CustomerSearchService { get; set; } public IEnumerable<SomeObject> GetCustomerData(string custID) { I GET Null for customer ?????} var customer = CustomerSearchService.GetCustomer (c => c.ID.Equals(custID)); //Do more things } } When I debug the code I can see CustomerSearchService has a proxy object, but the customer returns as null. Any ideas? Or is there something missing here? Note: ICustomerSearchService I have implemented below method. Customer GetCustomer(Func<Customer, bool> predicate);

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  • RegExpValidator never matches

    - by babyangel86
    Hi, I've got a class that's meant to validate input fields to make sure the value is always a decimal. I've tested the regex here: http://livedocs.adobe.com/flex/3/html/help.html?content=validators_7.html, and it looks like it does the right thing, but in my app, I can't seem to get it to match to a number format. Class Definition: public class DecimalValidator { //------------------------------- ATTRIBUTES public var isDecimalValidator:RegExpValidator; //------------------------------- CONSTRUCTORS public function DecimalValidator() { isDecimalValidator = new RegExpValidator(); isDecimalValidator.expression = "^-?(\d+\.\d*|\.\d+)$"; isDecimalValidator.flags = "g"; isDecimalValidator.required = true; isDecimalValidator.property = "text"; isDecimalValidator.triggerEvent = FocusEvent.FOCUS_OUT; isDecimalValidator.noMatchError = "Float Expected"; } } Setting the source here: public function registerDecimalInputValidator(inputBox:TextInput, valArr:Array):void { // Add Validators var dValidator:DecimalValidator = new DecimalValidator(); dValidator.isDecimalValidator.source = inputBox; dValidator.isDecimalValidator.trigger = inputBox; inputBox.restrict = "[0-9].\\.\\-"; inputBox.maxChars = 10; valArr.push(dValidator.isDecimalValidator); } And Calling it here: registerDecimalInputValidator(textInput, validatorArr); Where textInput is an input box created earlier. Clearly I'm missing something simple yet important, but I'm not entirely sure what! Any help would be much appreciated.

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  • JavaScript Key Codes

    - by Jonathan Wood
    I'm working with a JavaScript routine I didn't write. It is called from a text box's onkeydown attribute to prevent unwanted keystrokes. The first argument is apparently not used. The second argument is a list of characters that should be allowed. function RestrictChars(evt, chars) { var key; var keychar; if (window.event) key = window.event.keyCode; else if (e) key = e.which; else return true; keychar = String.fromCharCode(key); if ((key == null) || (key == 0) || (key == 8) || (key == 9) || (key == 13) || (key == 27)) // Control key return true; else if (((chars).indexOf(keychar) > -1)) return true; else return false; } This seems to work for alpha-numeric characters. However, characters such as . and / cause this function to return false, even when these characters are included in the chars parameter. For example, if the . key is pressed, key is set to 190, and keychar gets set to the "3/4" character. Can anyone see how this was meant to work and/or why it doesn't? I don't know enough about JavaScript to see what it's trying to do.

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  • Regex to remove all but file name from links

    - by Moasely
    Hi, I am trying to write a regexp that removes file paths from links and images. href="path/path/file" to href="file" href="/file" to href="file" src="/path/file" to src="file" and so on... I thought that I had it working, but it messes up if there are two paths in the string it is working on. I think my expression is too greedy. It finds the very last file in the entire string. This is my code that shows the expression messing up on the test input: <script type="text/javascript" src="/javascripts/jquery.js"></script> <script type="text/javascript"> $(document).ready(function(){ var s = '<a href="one/keepthis"><img src="/one/two/keep.this"></a>'; var t = s.replace(/(src|href)=("|').*\/(.*)\2/gi,"$1=$2$3$2"); alert(t); }); </script> It gives the output: <a href="keep.this"></a> The correct output should be: <a href="keepthis"><img src="keep.this"></a> Thanks for any tips!

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  • JQuery/AJAX: Loading external DIVs using dynamic content

    - by ticallian
    I need to create a page that will load divs from an external page using Jquery and AJAX. I have come across a few good tutorials, but they are all based on static content, my links and content are generated by PHP. The main tutorial I am basing my code on is from: http://yensdesign.com/2008/12/how-to-load-content-via-ajax-in-jquery/ The exact function i need is as follows: Main page contains a permanent div listing some links containing a parameter. Upon click, link passes parameter to external page. External page filters recordset against parameter and populates div with results. The new div contains a new set of links with new parameters. The external div is loaded underneath the main pages first div. Process can then be repeated creating a chain of divs under each other. The last div in the chain will then direct to a new page collating all the previously used querystrings. I can handle all of the PHP work with populating the divs on the main and external pages. It's the JQuery and AJAX part i'm struggling with. $(document).ready(function(){ var sections = $('a[id^=link_]'); // Link that passes parameter to external page var content = $('div[id^=content_]'); // Where external div is loaded to sections.click(function(){ //load selected section switch(this.id){ case "div01": content.load("external.php?param=1 #section_div01"); break; case "div02": content.load("external.php?param=2 #section_div02"); break; } }); The problem I am having is getting JQuery to pass the dynamically generated parameters to the external page and then retrieve the new div. I can currently only do this with static links (As above).

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  • How to convert a string to variable name

    - by p1xelarchitect
    I'm loading several external JSON files and want to check if they have been successfully cached before the the next screen is displayed. My strategy is to check the name of the array to see if it an object. My code works perfectly when I check only a single array and hard code the array name into my function. My question is: how can i make this dynamic? not dynamic: (this works) $("document").ready(){ checkJSON("nav_items"); } function checkJSON(){ if(typeof nav_items == "object"){ // success... } } dynamic: (this doesn't work) $("document").ready(){ checkJSON("nav_items"); checkJSON("foo_items"); checkJSON("bar_items"); } function checkJSON(item){ if(typeof item == "object"){ // success... } } here is the a larger context of my code: var loadAttempts = 0; var reloadTimer = false; $("document").ready(){ checkJSON("nav_items"); } function checkJSON(item){ loadAttempts++; //if nav_items exists if(typeof nav_items == "object"){ //if a timer is running, kill it if(reloadTimer != false){ clearInterval(reloadTimer); reloadTimer = false; } console.log("found!!"); console.log(nav_items[1]); loadAttempts = 0; //reset // load next screen.... } //if nav_items does not yet exist, try 5 times, then give up! else { //set a timer if(reloadTimer == false){ reloadTimer = setInterval(function(){checkJSON(nav_items)},300); console.log(item + " not found. Attempts: " + loadAttempts ); } else { if(loadAttempts <= 5){ console.log(item + " not found. Attempts: " + loadAttempts ); } else { clearInterval(reloadTimer); reloadTimer = false; console.log("Giving up on " + item + "!!"); } } } }

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  • Ruby - RegEx problem or maybe another solution altogether

    - by r3nrut
    Ok the problem I'm having is that I have a block of javascript I've successfully scraped out of a websites source and now I have to sift through the js to get the specific values I'm looking for. Below is the chunk i'm needing to deal with. I need to find "flvFileName" and get all the file names listed. In this case its: trailer1,trailer2,trailer3. At first I started using regex to match the start and end tags and them match the file names and extract them to an array but the problem is that there isn't always 3 videos in the list. Could be 0, 1, 2, 3, 4 etc. So matching doesn't work. Any thoughts on a way to approach this that won't make me continue to abuse my laptop? ["", "\r\n", "\n", "\r\n function IgnoreEnter(e) {\r\n var code;\r\n if (!e) // IE\r\n {\r\n var e = window.event;\r\n }\r\n if (e.keyCode) {\r\n code = e.keyCode;\r\n }\r\n else if (e.which) // Firefox, Opera\r\n {\r\n code = e.which;\r\n }\r\n\r\n if (code == 13) {\r\n e.cancelBubble = true;\r\n e.returnValue = false;\r\n }\r\n }\r\n\r\n function ResetDefault() {\r\n __defaultFired = false;\r\n }\r\n", "", "\r\n// <![CDATA[\r\n$(doc).ready(function () { $('#VideoObject').flash({ swf: '/scinema/video.swf', height: 300, width: 480, hasVersion: 8, menu: false, wmode: 'transparent', bgcolor: '#000',flashvars: {flvFileName: 'trailer1,trailer2,trailer3', age: 'no', isForced: 'true'} }); });

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  • Resize Flash player problem on Internet Explorer

    - by raskolnikov
    When i want to make my flasplayer( flowplayer ) resize to bigger or smaller with jquery , it does not work properly on internet explorer when i make it smaller i use this function ////Make player smaller function createSmallPlayer() { flowplayer("player").hide().pause(); // get handle to the embed element $("#player").css({ // size width:160*1.4, height:90*1.4, top :350, left : 0 }) var embed = $("#player :first"); embed.css({ // size width:160*1.4 , height:90*1.4, top :350, left : 4 }); flowplayer("player").resume(); } and it works well on the internet explorer but when i want to make its size previous style i use //Make player bigger function createBigPlayer() { flowplayer("player").hide().pause(); $("#player").css({ // size width :screen_width , height:screen_height, top :35, left : 0 }); // get handle to the embed element var embed = $("#player :first"); embed.attr("width","100%") ; embed.attr("height","100%") ; embed.removeAttr("style") ; flowplayer("player").resume(); } this function does'nt work on IE properly , it can't be resize, how ever after run this function when i click or resize IE window it works properly . I don't understand the problem .Sorry about my English :)

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  • What are the benefits of a classical structure over a prototyple one?

    - by Rixius
    I have only recently started programming significantly, and being completely self-taught, I unfortunately don't have the benefits of a detailed Computer science course. I've been reading a lot about JavaScript lately, and I'm trying to find the benefit in classes over the prototype nature of JavaScript. The question seems to be drawn down the middle of which one is better, and I want to see the classical side of it. When I look at the prototype example: var inst_a = { "X": 123, "Y": 321, add: function () { return this.X+this.Y; } }; document.write(inst_a.add()); And then the classical version function A(x,y){ this.X = x; this.Y = y; this.add = function(){ return this.X+this.Y; }; }; var inst_a = new A(123,321); document.write(inst_a.add()); I begun thinking about this because I'm looking at the new ecmascript revision 5 and a lot of people seem up in arms that they didn't add a Class system.

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  • Cake returned the time consumed in data lookup in JQuery Alert Box

    - by kwokwai
    Hi all, When I was doing some self-learning on JQuery Ajax in Cakephp, I found out some strange behaviour in the JQuery Alert Box. Here are a few lines of code of the JQuery Ajax I used: $(document).ready(function(){ $(document).change(function(){ var usr = $("#data\\[User\\]\\[name\\]").val(); $.post{"http://www.mywebsite.com/controllers/action/", usr, function(msg){alert(msg);} } }); }); The Alert box shows me a message returned from the Action: Helloworld <!--0.656s--> I am not sure why the number of time consumption was displayed in the Alert box, since it was not in my code as follows: function action($data=null){ $this->autoRender = false; $result2=$this->__avail($data); if($result2==1) {return "OK";} else {return "NOT";} } CakePHP rteurned some extra information in the Alert box. Later I altered a single line of code and tried out this instead, and the time consumption was not displayed on screen then: $(document).ready(function(){ $(document).change(function(){ var usr = $("#data\\[User\\]\\[name\\]").val(); $.post{"http://www.mywebsite.com/controllers/action/", usr, function(msg){$("#username").append('<span>'+msg+</span'>);} } }); });

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  • Image resizing efficiency in C# and .NET 3.5

    - by Matthew Nichols
    I have written a web service to resize user uploaded images and all works correctly from a functional point of view, but it causes CPU usage to spike every time it is used. It is running on Windows Server 2008 64 bit. I have tried compiling to 32 and 64 bit and get about the same results. The heart of the service is this function: private Image CreateReducedImage(Image imgOrig, Size NewSize) { var newBM = new Bitmap(NewSize.Width, NewSize.Height); using (var newGrapics = Graphics.FromImage(newBM)) { newGrapics.CompositingQuality = CompositingQuality.HighSpeed; newGrapics.SmoothingMode = SmoothingMode.HighSpeed; newGrapics.InterpolationMode = InterpolationMode.HighQualityBicubic; newGrapics.DrawImage(imgOrig, new Rectangle(0, 0, NewSize.Width, NewSize.Height)); } return newBM; } I put a profiler on the service and it seemed to indicate the vast majority of the time is spent in the GDI+ library itself and there is not much to be gained in my code. Questions: Am I doing something glaringly inefficient in my code here? It seems to conform to the example I have seen. Are there gains to be had in using libraries other than GDI+? The benchmarks I have seen seem to indicate that GDI+ does well compare to other libraries but I didn't find enough of these to be confident. Are there gains to be had by using "unsafe code" blocks? Please let me know if I have not included enough of the code...I am happy to put as much up as requested but don't want to be obnoxious in the post.

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  • Refactoring two methods down to one

    - by bflemi3
    I have two methods that almost do the same thing. They get a List<XmlNode> based on state OR state and schoolType and then return a distinct, ordered IEnumerable<KeyValuePair<string,string>>. I know they can be refactored but I'm struggling to determine what type the parameter should be for the linq statement in the return of the method (the last line of each method). I thank you for your help in advance. private IEnumerable<KeyValuePair<string, string>> getAreaDropDownDataSource() { StateInfoXmlDocument stateInfoXmlDocument = new StateInfoXmlDocument(); string schoolTypeXmlPath = string.Format(STATE_AND_SCHOOL_TYPE_XML_PATH, StateOfInterest, ConnectionsLearningSchoolType); var schoolNodes = new List<XmlNode>(stateInfoXmlDocument.SelectNodes(schoolTypeXmlPath).Cast<XmlNode>()); return schoolNodes.Select(x => new KeyValuePair<string, string>(x.Attributes["idLocation"].Value, x.Value)).OrderBy(x => x.Key).Distinct(); } private IEnumerable<KeyValuePair<string, string>> getStateOfInterestDropDownDataSource() { StateInfoXmlDocument stateInfoXmlDocument = new StateInfoXmlDocument(); string schoolTypeXmlPath = string.Format(SCHOOL_TYPE_XML_PATH, ConnectionsLearningSchoolType); var schoolNodes = new List<XmlNode>(stateInfoXmlDocument.SelectNodes(schoolTypeXmlPath).Cast<XmlNode>()); return schoolNodes.Select(x => new KeyValuePair<string, string>(x.Attributes["stateCode"].Value, x.Attributes["stateName"].Value)).OrderBy(x => x.Key).Distinct(); }

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  • Handle submission of forms created dynamically having same class

    - by user1504383
    i am creating a form for users to comment on each posts displayed through a loop and the form for commenting is also in the same loop. Now i want each comment to be submitted via jquery ajax but each time its taking into account only the first form . Here is my code:- while($row=mysql_fetch_array($result)) { ?> <?=$row['title']?> <h4>Add commment </h4> <form class="add_comment" method="post"> <div style="display:none;"><input type="text" name="id" class="id" value="<?=$row['id']?>"/></div> <input type="text" name="comment" class="comment"/> <input type="submit" name="submit" value="add" class="submit"/> </form> <?php } ?> And my jquery goes here $("form.add_comment").submit(function(event) { event.preventDefault(); var comment =$('.comment').attr('value'); var id =$('.id').attr('value'); $.ajax({ type: "POST", url: "/add_comment", data: "comment="+comment+"&id="+id, success: function() { location.reload(); } }); return false; });`enter code here` i understood the error that it selects the first one by default but couldnt fix it up plz help me

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  • (closed) nodejs responding an image (via pipe and response.end()) leads into strange behaviour

    - by johannesboyne
    What the Problem was: I had 2 different writeStreams! If WriteStram#1 is closed, the second should be closed too and then it all should be piped... BUT node is asynchronious so while one has been closed, the other one hasn't. Even the stream.end() was called... well you always should wait for the close event! thx guys for your help! I am at my wit's end. I used this code to pipe an image to my clients: req.pipe(fs.createReadStream(__dirname+'/imgen/cached_images/' + link).pipe(res)) it does work but sometimes the image is not transferred completely. But no error is thrown neither on client side (browser) nor on server side (node.js). My second try was var img = fs.readFileSync(__dirname+'/imgen/cached_images/' + link); res.writeHead(200, { 'Content-Type' : 'image/png' }); res.end(img, 'binary'); but it leads to the same strange behaviour... Does anyone got a clue for me? Regards! (abstracted code...) var http = require('http'); http.createServer(function (req, res) { Imgen.generateNew( 'virtualtwins/www_leonardocampus_de/overview/28', 'www.leonardocampus.de', 'overview', '28', null, [], [], function (link) { fs.stat(__dirname+'/imgen/cached_images/' + link, function(err, file_info) { if (err) { console.log('err', err); } console.log('file info', file_info.size); res.writeHead(200, 'image/png'); fs.createReadStream(__dirname+'/imgen/cached_images/' + link).pipe(res); }); } ); }).listen(13337, '127.0.0.1'); Imgen.generateNew just creates a new file, saves it to the disk and gives back the path (link)

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  • Bind two images together to be dragged

    - by Ryan Beaulieu
    I'm looking for some help with a script to drag two images together at once. I currently have a script that allows me to drag thumbnail images into a collection bin to be saved later. However, some of my thumbnails have an image positioned over the top of them to represent these thumbnail images as "unknown" plants. I was wondering if someone could point me in the right direction as to how I would go about binding these two images together to be dragged. Here is my code: $(document).ready(function() { var limit = 16; var counter = 0; $("#mainBin1, #mainBin2, #mainBin3, #mainBin4, #mainBin5, #bin_One_Hd, #bin_Two_Hd, #bin_Three_Hd, #bin_Four_Hd, #bin_Five_Hd").droppable({ accept: ".selector, .plant_Unknown", drop: function(event, ui) { counter++; if (counter == limit) { $(this).droppable("disable"); } $(this).append($(ui.draggable).clone()); $("#cbOptions").show(); $(".item").draggable({ containment: "parent", grid: [72,72], }); } }); $(".selector").draggable({ helper: "clone", revert: "invalid", revertDuration: 700, opacity: 0.75, }); $(".plant_Unknown").draggable({ helper: "clone", revert: "invalid", revertDuration: 700, opacity: 0.75, }); }); Any help would be greatly appreciated. Thanks. EDIT: Website

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  • JQuery event that triggers after CSS is loaded?

    - by Dave
    (I posted this on the jquery forums but it's still awaiting moderation, so I thought I'd try my luck here since stackoverflow is so awesome. If I get an answer I'll post it here.) Maybe someone can help me with this, I have a couple of links on my page (inside a <div id="theme-selector">) which allow you to change the CSS stylesheets: $('#theme-selector a').click(function(){ var path = $(this).attr('href'); $('head link').remove(); $('head').append('<link type="text/css" href="'+path+'" rel="stylesheet" />'); return false; }); Now, after I've changed the style on the page, I want to get the new background color, using the following code (which I put after the $('head').append call): var bgcolor = $('body').css('background-color'); alert(bgcolor); The problem is, I think, that it takes some time for the browser to download the new stylesheet and I sometimes get the old background color in my alert message. Is there some event I can bind that will only alert me after all the stylesheets are loaded on the page? At the moment, all I can think of is using a setTimeout(function(){}, 5000); which isn't great, because what if it takes longer/shorter to load all the CSS on the page. Let me know if I need to clarify anything and I can provide more code. Thanks in advance.

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  • onKeypress Enter Key event on textfield not working in Chrome

    - by rlcrews
    I have a question along the same vein as the one asked here regarding how the enter key is handled in chrome. The effect I am trying to accomplish is to allow the enter key to call a click event of one a button while focus in within the current field. To accomplish this I am using the following code: javascript: <script type="text/javascript"> //attempting to capture keypress for chrome here but this is not working $("#txtContainer").keypress(function (e) { if (e.keyCode == '13') { e.preventDefault(); doClick(buttonname, e); return false; } }); function doClick(buttonName, e) { var key; if (window.event) key = window.event.keyCode; //IE else key = e.which; //firefox if (key == 13) { var btn = document.getElementById(buttonName); if (btn != null) { btn.click(); event.keyCode = 0 } } } </script> within the aspx <form id="form1" runat="server"> <div> <asp:LinkButton ID="newBtn" runat="server" OnClick="btnLogin_Click" Text="ASP Link" /> <asp:TextBox ID="txtContainer" runat="server" Width="100" /> <asp:Label ID="time_lbl" runat="server" /> </div> </form> and within the code behind aspx.cs protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { txtContainer.Attributes.Add("onKeyPress", "doClick('" + newBtn.ClientID + "',event)"); } } public void btnLogin_Click(object sender, EventArgs e) { time_lbl.Text = txtContainer.Text; } The above code works fine in FF and IE however chrome continues to submit the entire form vs. capturing the keypress on the enterkey. Thank you for any suggestions.

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  • call FB.login() after FB.init() automatically

    - by Tobi Projectx
    i`m developing an app for Facebook. My Code: function init() { window.fbAsyncInit = function() { var appID = 'xxxxxxxxxxxxxxxxxxxxxxxxxx'; FB.init({ appId: appID, status: true, cookie: true, xfbml: true}); login(); }; (function() { var e = document.createElement("script"); e.async = true; e.src = "https://connect.facebook.net/en_US/all.js?xfbml=1"; document.getElementById("fb-root").appendChild(e); }()); }; function login() { FB.login(function(response) { if (response.session) { if (response.perms) { // user is logged in and granted some permissions. // perms is a comma separated list of granted permissions } else { // user is logged in, but did not grant any permissions } } else { // user is not logged in } }, {perms:'read_stream,publish_stream,offline_access'}); }; I want to call the "init" function and after "init" should call the "login" function (open up the Facebook Login Window) automatically. But i always get "b is null" FB.provide('',{ui:function(f,b){if(!f....onent(FB.UIServer._resultToken));}}); Error in Firebug. Can anybody help me? Does anybody have the same problem? Thanks

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  • Adding dynamic content with events in jquerymobile

    - by Christian Waidner
    Currently I'm stuck with a problem in jquerymobile: I'm adding items to a list dynamically and use enhanceWithin() in the end (so styling is correct). After this I like to add click-events for each list item but the problem is, that enhanceWithin runs asynchronous and so I always get the error message "cannot call methods on checkboxradio prior to initialization; attempted to call method 'refresh'" When I delay the event-adding-code it works perfectly. Does anyone have an idea if there is a enhanceWithin.done event or anything else I can use? HTML: ... <div id="shoppinglist">Loading list...</div> ... Javascript: function updateList() { var result = ""; $.each(shoppinglistItems, function (index, item) { result += '<label><input type="checkbox" ' + item.checked + ' id="item_' + item.id + '">' + item.name + '</label>\n'; }); $('#shoppinglist').html(result).enhanceWithin(); // Change-Events an die Checkboxen knoten $('input[id*=item_]').unbind('change').bind('change', function (event) { var itemid = $(this).attr('id'); itemid = (itemid.split('_'))[1]; // Nur die Zahl extrahieren // Passendes Item aus der Liste der Items suchen und checken $.each(shoppinglistItems, function (index, item) { if (item.id == itemid) { item.checked = "checked"; item.timestamp = moment().format("YYYYMMDDHHmmss"); } }); updateList(); }); }

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  • question about prefix and suffix in java

    - by kate
    hi!!I have an issue and i want your help!I have a specific REGEX which i have named it "unique" and i want to store the data that it gives me!! The prefix and the suffix of this regex!!so!!someone has told me to use var prefix and var suffix but i don't know how to do it! for your convinience i give u my xml for this regex <reg name="unique"> <start><![CDATA[ <!-- 72 HOURS FORECASTS --> ]]></start> <end><![CDATA[<!-- 72 HOURS FORECASTS -->]]></end> </reg> the code where i call this regex is int k = 0; for(Xml reg_is:fetchsite.child("site").child("regexps").children("reg")) { if(reg_is.string("name").contains("unique")){ if(reg_is.child("start").content()=="") error += "\tNo prefix reg.exp. given.\n"; else prefix = HtmlMethods.removeBreaks(replaceVariables(reg_is.child("start").content())); if(reg_is.child("end").content()=="") error += "\tNo suffix reg.exp. given.\n"; else suffix = HtmlMethods.removeBreaks(replaceVariables(reg_is.child("end").content())); } else{ poleis[k][0]= HtmlMethods.removeBreaks(reg_is.string("name")); poleis[k][1] = HtmlMethods.removeBreaks(replaceVariables(reg_is.child("start").content())); poleis[k][2] = HtmlMethods.removeBreaks(replaceVariables(reg_is.child("end").content())); k++; }

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  • Deleted array value still showing up on foreach loop in AS3 (bug in flash?)

    - by nexus
    It took me many hours to narrow down a problem in some code to this reproducible error, which seems to me like a bug in AVM2. Can anyone shed light on why this is occurring or how to fix it? When the value at index 1 is deleted and a value is subsequently set at index 0, the non-existent (undefined) value at index 1 will now show up in a foreach loop. I have only been able to produce this outcome with index 1 and 0 (not any other n and n-1). Run this code: package { import flash.display.Sprite; public class Main extends Sprite { public function Main():void { var bar : Array = new Array(6); out(bar); //proper behavior trace("bar[1] = 1", bar[1] = 1); out(bar); //proper behavior trace("delete bar[1]", delete bar[1]); out(bar); //proper behavior trace("bar[4] = 4", bar[4] = 4); out(bar); //for each loop will now iterate over the undefined position at index 1 trace("bar[0] = 0", bar[0] = 0); out(bar); trace("bar[3] = 3", bar[3] = 3); out(bar); } private function out(bar:Array):void { trace(bar); for each(var i : * in bar) { trace(i); } } } } It will give this output: ,,,,, bar[1] = 1 1 ,1,,,, 1 delete bar[1] true ,,,,, bar[4] = 4 4 ,,,,4, 4 bar[0] = 0 0 0,,,,4, 0 undefined 4 bar[3] = 3 3 0,,,3,4, 0 undefined 4 3

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  • Using LINQ, need help splitting a byte array on data received from Silverlight sockets

    - by gcadmes
    The message packats received contains multiple messages deliniated by a header=0xFD and a footer=0xFE // sample message packet with three // different size messages List<byte> receiveBuffer = new List<byte>(); receiveBuffer.AddRange(new byte[] { 0xFD, 1, 2, 0xFE, 0xFD, 1, 2, 3, 4, 5, 6, 7, 8, 0xFE, 0xFD, 33, 65, 25, 44, 0xFE}); // note: this sample code is without synchronization, // statements, error handling...etc. while (receiveBuffer.Count > 0) { var bytesInRange = receiveBuffer.TakeWhile(n => n != 0xFE); foreach (var n in bytesInRange) Console.WriteLine(n); // process message.. // 1) remove bytes read from receive buffer // 2) construct message object... // 3) etc... receiveBuffer.RemoveRange(0, bytesInRange.Count()); } As you can see, (including header/footer) the first message in this message packet contains 4 bytes, and the 2nd message contains 10 bytes,a and the 3rd message contains 6 bytes. In the while loop, I was expecting the TakeWhile to add the bytes that did not equal the footer part of the message. Note: Since I am removing the bytes after reading them, the header can always be expected to be at position '0'. I searched examples for splitting byte arrays, but non demonstrated splitting on arrays of unknown and fluctuating sizes. Any help will be greatly appreciated. thanks much!

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  • JavaScript: Is there a better way to retain your array but efficiently concat or replace items?

    - by Michael Mikowski
    I am looking for the best way to replace or add to elements of an array without deleting the original reference. Here is the set up: var a = [], b = [], c, i, obj; for ( i = 0; i < 100000; i++ ) { a[ i ] = i; b[ i ] = 10000 - i; } obj.data_list = a; Now we want to concatenate b INTO a without changing the reference to a, since it is used in obj.data_list. Here is one method: for ( i = 0; i < b.length; i++ ) { a.push( b[ i ] ); } This seems to be a somewhat terser and 8x (on V8) faster method: a.splice.apply( a, [ a.length, 0 ].concat( b ) ); I have found this useful when iterating over an "in-place" array and don't want to touch the elements as I go (a good practice). I start a new array (let's call it keep_list) with the initial arguments and then add the elements I wish to retain. Finally I use this apply method to quickly replace the truncated array: var keep_list = [ 0, 0 ]; for ( i = 0; i < a.length; i++ ){ if ( some_condition ){ keep_list.push( a[ i ] ); } // truncate array a.length = 0; // And replace contents a.splice.apply( a, keep_list ); There are a few problems with this solution: there is a max call stack size limit of around 50k on V8 I have not tested on other JS engines yet. This solution is a bit cryptic Has anyone found a better way?

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  • Array length is zero in jQuery.

    - by James123
    I wrote like this. After submit click loop is not excuting. But I saw value are there, But array lenght is showing '0'. (Please see picture). Why it is not going into loop? and $('#myVisibleRows').val(idsString); becoming 'empty'. $(document).ready(function() { $('tr[@class^=RegText]').hide().children('td'); var list_Visible_Ids = []; var idsString, idsArray; alert($('#myVisibleRows').val()); idsString = $('#myVisibleRows').val(); idsArray = idsString.split(','); $.each(idsArray, function() { if (this != "") { $('#' + this).siblings(('.RegText').toggle(true)); window['list_Visible_Ids'][this] = 1; } }); $('tr.subCategory1') .css("cursor", "pointer") .attr("title", "Click to expand/collapse") .click(function() { //this = $(this); $(this).siblings('.RegText').toggle(); list_Visible_Ids[$(this).attr('id')] = $(this).css('display') != 'none' ? 1 : null; alert(list_Visible_Ids[$(this).attr('id')]) }); $('#form1').submit(function() { idsString = ''; $.each(list_Visible_Ids, function(key, val) { alert(val); if (val) { idsString += (idsString != '' ? ',' : '') + key; } }); $('#myVisibleRows').val(idsString); form.submit(); }); });

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  • Javascript - Wait for function to return

    - by LoadData
    So, I am working on a project which requires me to call upon a function to get data from an external source. The issue I am having, I call upon the function - However the code after the function call is continuing before the function has returned a value. Here is the function - function getData() { var myVar; var xmlLoc = $.get("http://ec.urbentom.co.uk/StudentAppData.xml", function(data) { $xml = $(data); myVar = $xml; console.log(myVar); console.log(String($xml)); localStorage.setItem("Data", $xml); console.log(String(localStorage.getItem("Data"))); return myVar; }); return myVar; console.log("Does this continue"); } And here is where it is called upon - $(document).on("pageshow","#Information",function() { $xml = $(getData()); //Here is the function call console.log($xml); //However, it will instantly go to this line before 'getData' has returned a value. $xml.find('AllData').each(function() { $(this).find('item').each(function() { if ($(this).find('Category').text()=="Facilities") { console.log($(this).find('Title').text()); //Do stuff here } else if ($(this).find('Category').text()=="Contacts" || $(this).find('Category').text()=="Information") { console.log($(this).find('Title').text()); //Do stuff here too } }); $('#informationList').html(output).listview().listview("refresh"); console.log("Finished"); }); }); Right now, I'm unsure of why it is not working. My guess is that it is because I am calling a function within a function. Does anyone have any ideas on how this issue can be fixed?

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