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  • Analyzing an IronPython Scope

    - by Vercinegetorix
    I'm trying to write C# code with an embedded IronPython script. Then want to analyze the contents of the script, i.e. list all variables, functions, class and their members/methods. There's an easy way to start, assuming I've got a scope defined and code executed in it already: dynamic variables=pyScope.GetVariables(); foreach (string v in variables) { dynamic dynamicV=pyScope.GetVariable(); /*seems to return everything. variables, functions, classes, instances of classes*/ } But how do I figure out what the type of a variable is? For the following python 'objects', dynamicV.GetType() will return different values: x=5 --system.Int32 y="asdf" --system.String def func():... --IronPython.Runtime.PythonFunction z=class() -- IronPython.Runtime.Types.OldInstance, how can I identify what the actual python class is? class NewClass -- throws an error, GetType() is unavailable. This is almost what I'm looking for. I could capture the exception thrown when unavailable and assume it's a class declaration, but that seems unclean. Is there a better approach? To discover the members/methods of a class it looks like I can use: ObjectOperations op = pyEngine.Operations; object instance = op.Call("className"); foreach (string j in op.GetMemberNames("className")) { object member=op.GetMember(instance, j); Console.WriteLine(member.GetType()); /*once again, GetType() provides some info about the type of the member, but returns null sometimes*/ } Also, how do I get the parameters to a method? Thanks!

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  • C++. How to define template parameter of type T for class A when class T needs a type A template parameter?

    - by jaybny
    Executor class has template of type P and it takes a P object in constructor. Algo class has a template E and also has a static variable of type E. Processor class has template T and a collection of Ts. Question how can I define Executor< Processor<Algo> > and Algo<Executor> ? Is this possible? I see no way to defining this, its kind of an "infinite recursive template argument" See code. template <class T> class Processor { map<string,T> ts; void Process(string str, int i) { ts[str].Do(i); } } template <class P> class Executor { Proc &p; Executor(P &p) : Proc(p) {} void Foo(string str, int i) { p.Process(str,i); } Execute(string str) { } } template <class E> class Algo { static E e; void Do(int i) {} void Foo() { e.Execute("xxx"); } } main () { typedef Processor<Algo> PALGO; // invalid typedef Executor<PALGO> EPALGO; typedef Algo<EPALGO> AEPALGO; Executor<PALGO> executor(PALGO()); AEPALGO::E = executor; }

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  • Code smells galore. Can this be a good company?

    - by Paperflyer
    I am currently doing some contract work for a company. Now they want to hire me for real. I have been reading on SO about code smells lately. The thing is, I have worked with some of their code and it smells. Badly. They use incredibly old versions of MSVC (2003), they do not seem to use version control systems, most code is completely undocumented, variable names with more than three letters are a rarity, there is commented out code all over the place, some methods take huge amounts of arguments, UI design is seemingly done by blind people... Yet they seem to be quite successful with what they do and their actual algorithms seem to be pretty sound and rather sophisticated. Since they mostly do DSP stuff, I am willing to ignore the UI side of things, but really these code smells are worrying. What would you think of a company that doesn't seem to value readable code? The people are nice enough and payment would be good. How much would you value code smells in this context? You see, this is my first job and SO got me worried, so I turn to you for suggestions ;-)

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  • Constructor being called again?

    - by Halo
    I have this constructor; public UmlDiagramEntity(ReportElement reportElement, int pageIndex, Controller controller) { super(reportElement.getX1(), reportElement.getY1(), reportElement.getX2(), reportElement.getY2()); setLayout(null); this.pageIndex = pageIndex; this.controller = controller; reportElements = reportElement.getInternalReportElements(); components = new ArrayList<AbstractEntity>(); changedComponentIndex = -1; PageListener p = new PageListener(); this.addMouseMotionListener(p); this.addMouseListener(p); setPage(); } And I have an update method in the same class; @Override public void update(ReportElement reportElement) { if (changedComponentIndex == -1) { super.update(reportElement); } else { reportElements = reportElement.getInternalReportElements(); if (components.size() == reportElements.size()) { if (!isCommitted) { if (reportElement.getType() == ReportElementType.UmlRelation) { if (checkInvolvementAndSet(changedComponentIndex)) { anchorEntity(changedComponentIndex); } else { resistChanges(changedComponentIndex); } return; } } ..................goes on When I follow the flow from the debugger, I see that when update is called, somewhere in the method, the program goes into the constructor and executes it all over again (super, pageIndex, etc.). Why does it go to the constructor :D I didn't tell it to go there. I can make a deeper analysis and see where it goes to the constructor if you want. By the way, changedComponentIndex is a static variable.

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  • XSLT: replace an integer by a string

    - by binogure
    I have a little problem. A node in my XML may contains and integer, and i have to replace this integer by a string. Each number match with a string. For example i have: Integer - String 1 - TODO 2 - IN PROGRESS 3 - DONE 4 - ERROR 5 - ABORTED Original XML: <root> <status>1</status> </root> Converted XML: <root> <status>TODO</status> </root> So i want replace 1 by "TODO", 2 by "IN PROGRESS" ... <?xml version="1.0" encoding="ISO-8859-1"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="/root/status"> <root> <status> <xsl:variable name="text" select="." /> <xsl:choose> <xsl:when test="contains($text, '1')"> <xsl:value-of select="'TODO'"/> </xsl:when> <xsl:otherwise> <xsl:value-of select="$text"/> </xsl:otherwise> </xsl:choose> </status></root> </xsl:template> </xsl:stylesheet> I'am asking if there is another way to do that.

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  • doubt in javascript name validation

    - by raja
    Hi: I am using the below validation for textbox which accepts only alphabets and maximum of 50 characters. I am passing the object directly in the parameter. The below case by giving the field name i.e "my_text" directly is working is working fine. But if i pass it in variable, that time it is not working(commented the if statement). Please help me. My requirement is each time when we enter the charater, the hardcode field name should not be used in the validation. <html><head> <script language=JavaScript> function check_length(my_form,fieldName) { alert(fieldName); // if (my_form.fieldName.value.length >= maxLen) { if (my_form.my_text.value.length >= maxLen) { var msg = "You have reached your maximum limit of characters allowed"; alert(msg); my_form.my_text.value = my_form.my_text.value.substring(0, maxLen); } else{ var keyCode = window.event.keyCode; if ((keyCode < 65 || keyCode > 90) && (keyCode < 97 || keyCode > 123) && keyCode != 32) { window.event.returnValue = false; alert("Enter only Alphabets"); } my_form.text_num.value = maxLen - my_form.my_text.value.length;} } </script> </head> <body> <form name=my_form method=post> <input type="text" onKeyPress=check_length(this.form,this.name); name=my_text rows=4 cols=30> <br> <input size=1 value=50 name=text_num> Characters Left </form> </body> </html>

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  • Static Variables somehow maintaining state?

    - by gfoley
    I am working on an existing project, setup by another coder. I'm having some trouble understanding how state is being maintained between pages. There is a Class library which has some helper objects. Mostly these objects are just used for there static methods and rarely instantiated or inherited. This is an example class I'm testing with. public sealed class Application { public static string Test; } Now when i run something like the following in the base class of my page, I would expect the result to be "1: 2:Test" all the time (note that "1" is empty), but strangly its only this way the first time it is run. Then every time afterwards its "1:Test 2:Test". Somehow its maintaining the state of the static variable between pages and being refreshed?? Response.Write("1:" + SharedLibrary.Application.Test); SharedLibrary.Application.Test = "Test"; Response.Write(" 2:" + SharedLibrary.Application.Test); I need to create more classes like this, but want to understand why this is occurring in the first place. Many Thanks

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  • Why does this asp.net mvc unit test fail?

    - by Brian McCord
    I have this unit test: [TestMethod] public void Delete_Post_Passes_With_State_4() { //Arrange ViewResult result = stateController.Delete( 4 ) as ViewResult; var model = (State)result.ViewData.Model; //Act RedirectToRouteResult redirectResult = stateController.Delete( model ) as RedirectToRouteResult; var newresult = stateController.Delete( 4 ) as ViewResult; var newmodel = (State)newresult.ViewData.Model; //Assert Assert.AreEqual( redirectResult.RouteValues["action"], "Index" ); Assert.IsNull( newmodel ); } Here are the two controller actions that handle deleting: // // GET: /State/Delete/5 public ActionResult Delete(int id) { var x = _stateService.GetById( id ); return View(x); } // // POST: /State/Delete/5 [HttpPost] public ActionResult Delete(State model) { try { if( model == null ) { return View( model ); } _stateService.Delete( model ); return RedirectToAction("Index"); } catch { return View( model ); } } What I can't figure out is why this test fails. I have verified that the record actually gets deleted from the list. If I set a break point in the Delete method on the line: var x = _stateService.GetById( id ); The GetById does indeed return a null just as it should, but when it gets back to the newresult variable in the test, the ViewData.Model is the deleted model. What am I doing wrong?

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  • How can I share an entity framework model across website users

    - by richardmoss
    Hello, Currently my website is based around MVC and the Entity Framework running against a SQL Server 2005 database. So far, it has all been running very smoothly, and I really enjoy MVC and its slimmer more concise code (and no huge viewstates or soul destroying postbacks ;)) Recently I was working on upgrading the site to use a simple forum system, and this is where I started running into problems. When I was testing the site using two different browsers, if I created or replied to a post in one browser, the other browser couldn't see the post. At the moment, each visitor to the site gets their own copy of the entity model, which I store in their session data. Obviously this is the problem as updates to one model aren't getting carried to the other. As a test, I tried storing a single copy of the model which all visitors would access by assigning the model to a static variable. This worked, and both browsers could see each others modifications. However, it had its side effects. For example, if I fired up both browsers at the same time and the model was initialized, one browser would crash, and the other would work fine, despite me using a locking object so in theory one of them should have been delayed until the model was ready (of course I could have implemented this wrong ;)). Also, originally this site did use one model for all visitors and when it was live, it frequently shut down - killing the IIS application pool while it did. Now I'm not sure if this was related, but I don't really want to reintroduce whatever bug I had that caused this shut down. So, my question is a simple one really - what is the best way of either using the same model for all website users so they all see updates, or if they do have separate copies (which I imagine will have a performance impact in time) how can the models detect changes in the database and update themselves according. Thanks in advance for any advice! Regards; Richard Moss

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  • cmd.exe Command Line Parsing of Environment Variables

    - by Artefacto
    I can't figure how to have cmd.exe not interpret something like %PATH% as an environment variable. Given this program: #include<stdio.h> #include<windows.h> int main(int argc, char *argv[]) { int i; printf("cmd line: %s\n", GetCommandLine()); for (i = 0; i < argc; i++) { printf("%d: %s\n", i, argv[i]); } return 0; } I have these different outputs according to the position of the arguments: >args "k\" o" "^%PATH^%" cmd line: args "k\" o" "%PATH%" 0: args 1: k" o 2: %PATH% >args "^%PATH^%" "k\" o" cmd line: args "^%PATH^%" "k\" o" 0: args 1: ^%PATH^% 2: k" o I guess it's because cmd.exe doesn't recognize the escaped \" and sees the escaped double quote as closing the first, leaving in the first case %PATH% unquoted. I say this, because if I don't quote the argument, it always works: >args ^%PATH^% "k\" o" cmd line: args %PATH% "k\" o" 0: args 1: %PATH% 2: k" o but then I can have no spaces...

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  • How best to deal with warning c4305 when type could change?

    - by identitycrisisuk
    I'm using both Ogre and NxOgre, which both have a Real typedef that is either float or double depending on a compiler flag. This has resulted in most of our compiler warnings now being: warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real' When initialising variables with 0.1 for example. Normally I would use 0.1f but then if you change the compiler flag to double precision then you would get the reverse warning. I guess it's probably best to pick one and stick with it but I'd like to write these in a way that would work for either configuration if possible. One fix would be to use #pragma warning (disable : 4305) in files where it occurs, I don't know if there are any other more complex problems that can be hidden by not having this warning. I understand I would push and pop these in header files too so that they don't end up spreading across code. Another is to create some macro based on the accuracy compiler flag like: #if OGRE_DOUBLE_PRECISION #define INIT_REAL(x) (x) #else #define INIT_REAL(x) static_cast<float>( x ) #endif which would require changing all the variable initialisation done so far but at least it would be future proof. Any preferences or something I haven't thought of?

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  • How to change CSS color values in real-time off a javascript slider?

    - by bflora
    I'm making a page where the user gets a javascript slider that goes from 0 to 100 and can use it to set the opacity of a div on the page. I want the opacity of that div to change in real-time as they work the slider. I've not done this before. What's the best approach? There cursor in the slider displays the slider's current value as you move it. It seems to be that I just need to find a way to display that value in any arbitrary other place on the page so I can display it in the style settings for the div. The .js file that generates the slider has a line that (I think) is setting the current value in the cursor: $(this).children(".ui-slider-handle", context).html(parseInt(settings[index]['default'])); TO get this changing number to display somewhere else at the same time, do I just need to add a div somewhere and then add a line like this? $("#newDivId").children(".ui-slider-handle", context).html(parseInt(settings[index]['default'])); That seems like it would give me the number showing up in a div. How then would I get it into a form I could put into the style settings for a div? If this was a php variable, I would do something like this, style="opacity:<?php print $value ?>;" What would be the .js equivalent?

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  • javascript ajax help

    - by ngreenwood6
    I have the following code. var d3_ad = 1; function displayD3Ad(){ var query_string = '?d3_ad='+d3_ad; query_string += '&location='+escape(location); //document.write('<iframe src="index.php'+query_string+'"></iframe>'); var data = httpRequest('http://localhost/test/index.php','GET',query_string); document.write(data); } function httpRequest(strURL,type,query) { var request = false; if (window.XMLHttpRequest) {// Mozilla/Safari request = new XMLHttpRequest(); } else if (window.ActiveXObject) { //Internet Explorer request= new ActiveXObject("Microsoft.XMLHTTP"); } request.open(type, strURL + query, true); request.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); request.onreadystatechange = function() { if (request.readyState == 4) { return request.responseText; } } request.send(null); } displayD3Ad(); now when it writes out the data it is saying undefined. It seems like it isnt returning the data. I looked in firebug and it completes and shows the response that shoudl be there. Any help is appreciated. I just need to set the data variable so that I can use it later on.

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  • What is the fastest way to do division in C for 8bit MCUs?

    - by Jordan S
    I am working on the firmware for a device that uses an 8bit mcu (8051 architecture). I am using SDCC (Small Device C Compiler). I have a function that I use to set the speed of a stepper motor that my circuit is driving. The speed is set by loading a desired value into the reload register for a timer. I have a variable, MotorSpeed that is in the range of 0 to 1200 which represents pulses per second to the motor. My function to convert MotorSpeed to the correct 16bit reload value is shown below. I know that float point operations are pretty slow and I am wondering if there is a faster way of doing this... void SetSpeed() { float t = MotorSpeed; unsigned int j = 0; t = 1/t ; t = t / 0.000001; j = MaxInt - t; TMR3RL = j; // Set reload register for desired freq return; }

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  • Google Bar Chart Time Label Interval

    - by Alex Angelini
    Hi I am using Google Bar Chart through the visualization API on my site: http://code.google.com/apis/visualization/documentation/gallery/imagebarchart.html And my x-axis is time, and every time interval is a time of day in the format (HH:MM) Here is my code for the graph: <script type="text/javascript" src="https://www.google.com/jsapi"></script> <script type="text/javascript"> %s google.load("visualization", "1", {packages:["imagebarchart"]}); google.setOnLoadCallback(drawChart); function drawChart() { var data = new google.visualization.DataTable(); data.addColumn('string', 'Date'); data.addColumn('number', 'Amount'); data.addRows({{Rows}}); %s var chart = new google.visualization.ImageBarChart(document.getElementById('chart_div')); chart.draw(data, {width: 900, height: 340, min: 0, isVertical:true, legend:'none'}); } </script> The rows of data are added later using a templating engine, but that is the jist of my chart. Because I have added my time variable as 'string' I cannot use the valueLabelsInterval option to only show every 4 labels. Because I can't do that the labels overlap and look ugly. Is there any other way to only show every other time label or every 4th one, I read through the docs but could not see how to do it. Any help would be greatly appreciated thanks

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  • Passing list of values to django view via jQuery ajax call

    - by finspin
    I'm trying to pass a list of numeric values (ids) from one web page to another with jQuery ajax call. I can't figure out how to pass and read all the values in the list. I can successfully post and read 1 value but not multiple values. Here is what I have so far: jQuery: var postUrl = "http://localhost:8000/ingredients/"; $('li').click(function(){ values = [1, 2]; $.ajax({ url: postUrl, type: 'POST', data: {'terid': values}, traditional: true, dataType: 'html', success: function(result){ $('#ingredients').append(result); } }); }); /ingredients/ view: def ingredients(request): if request.is_ajax(): ourid = request.POST.get('terid', False) ingredients = Ingredience.objects.filter(food__id__in=ourid) t = get_template('ingredients.html') html = t.render(Context({'ingredients': ingredients,})) return HttpResponse(html) else: html = '<p>This is not ajax</p>' return HttpResponse(html) With Firebug I can see that POST contains both ids but probably in the wrong format (terid=1&terid=2). So my ingredients view picks up only terid=2. What am I doing wrong? EDIT: To clarify, I need the ourid variable pass values [1, 2] to the filter in the ingredients view.

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  • Using `<List>` when dealing with pointers in C#.

    - by Gorchestopher H
    How can I add an item to a list if that item is essentially a pointer and avoid changing every item in my list to the newest instance of that item? Here's what I mean: I am doing image processing, and there is a chance that I will need to deal with images that come in faster than I can process (for a short period of time). After this "burst" of images I will rely on the fact that I can process faster than the average image rate, and will "catch-up" eventually. So, what I want to do is put my images into a <List> when I acquire them, then if my processing thread isn't busy, I can take an image from that list and hand it over. My issue is that I am worried that since I am adding the image "Image1" to the list, then filling "Image1" with a new image (during the next image acquisition) I will be replacing the image stored in the list with the new image as well (as the image variable is actually just a pointer). So, my code looks a little like this: while (!exitcondition) { if(ImageAvailabe()) { Image1 = AcquireImage(); ImgList.Add(Image1); } if(ImgList.Count 0) { ProcessEngine.NewImage(ImgList[0]); ImgList.RemoveAt(0); } } Given the above, how can I ensure that: - I don't replace all items in the list every time Image1 is modified. - I don't need to pre-declare a number of images in order to do this kind of processing. - I don't create a memory devouring monster. Any advice is greatly appreciated.

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  • WCF Custom SOAP Header Issues

    - by WayneC
    I'm trying to implement an endpoint behavior which injects a custom SOAP header into all messages to and from a service. I've gotten pretty close by implementing the approach from the accepted answer of this question: http://stackoverflow.com/questions/986455/wcf-wsdl-soap-header-on-all-operations/995951#995951 After implementing that solution, my custom SOAP header does indeed show up in the WSDL; however, when I try to call the methods on my service, I get the following exception/fault: <ExceptionDetail xmlns="http://schemas.datacontract.org/2004/07/System.ServiceModel" xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> <HelpLink i:nil="true" /> <InnerException i:nil="true" /> <Message>Index was outside the bounds of the array.</Message> <StackTrace> at System.ServiceModel.Dispatcher.DataContractSerializerOperationFormatter.AddHeadersToMessage(Message message, MessageDescription messageDescription, Object[] parameters, Boolean isRequest) at System.ServiceModel.Dispatcher.OperationFormatter.SerializeReply(MessageVersion messageVersion, Object[] parameters, Object result) at System.ServiceModel.Dispatcher.DispatchOperationRuntime.SerializeOutputs(MessageRpc&amp; rpc) at System.ServiceModel.Dispatcher.DispatchOperationRuntime.InvokeBegin(MessageRpc&amp; rpc) at System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.ProcessMessage5(MessageRpc&amp; rpc) at System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.ProcessMessage4(MessageRpc&amp; rpc) at System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.ProcessMessage3(MessageRpc&amp; rpc) at System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.ProcessMessage2(MessageRpc&amp; rpc) at System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.ProcessMessage1(MessageRpc&amp; rpc) at System.ServiceModel.Dispatcher.MessageRpc.Process(Boolean isOperationContextSet)</StackTrace> <Type>System.IndexOutOfRangeException</Type> </ExceptionDetail> Looking in Reflector at the DataContractSerializerOperationFormatter.AddHeadersToMessage method thats throwing the exception, leads me to believe that the following snippet is causing the problem...but I'm not sure why. MessageHeaderDescription description = (MessageHeaderDescription) headerPart.Description; object parameterValue = parameters[description.Index]; I think the last line above is throwing the exception. The parameters variable is from IDispatchFormatter.SerializeReply What's going on?!?!! Any help would be greatly appreciated...

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  • Easiest way to remove Keys from a 2D Array?

    - by dbemerlin
    Hi, I have an Array that looks like this: array( 0 => array( 'key1' => 'a', 'key2' => 'b', 'key3' => 'c' ), 1 => array( 'key1' => 'c', 'key2' => 'b', 'key3' => 'a' ), ... ) I need a function to get an array containing just a (variable) number of keys, i.e. reduce_array(array('key1', 'key3')); should return: array( 0 => array( 'key1' => 'a', 'key3' => 'c' ), 1 => array( 'key1' => 'c', 'key3' => 'a' ), ... ) What is the easiest way to do this? If possible without any additional helper function like array_filter or array_map as my coworkers already complain about me using too many functions. The source array will always have the given keys so it's not required to check for existance. Bonus points if the values are unique (the keys will always be related to each other, meaning that if key1 has value a then the other key(s) will always have value b). My current solution which works but is quite clumsy (even the name is horrible but can't find a better one): function get_unique_values_from_array_by_keys(array $array, array $keys) { $result = array(); $found = array(); if (count($keys) > 0) { foreach ($array as $item) { if (in_array($item[$keys[0]], $found)) continue; array_push($found, $item[$keys[0]]); $result_item = array(); foreach ($keys as $key) { $result_item[$key] = $item[$key]; } array_push($result, $result_item); } } return $result; } Addition: PHP Version is 5.1.6.

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  • java.awt.Robot.keyPress for continuous keystrokes

    - by Deb
    So, here's my problem. I have a java program which will send keystroke messages to a game (built in Unity), based on how the user interacts with an android phone. (My java program is a listener for the android interaction over wi-fi) Now, in order to do this, I am using java.awt.Robot to send keyPresses to the game window. I have the following code block written in my listener program: if(interacting) { Robot robot = new Robot(); robot.keyPress(VK_A); robot.delay(20); //to simulate the normal keyboard rate } Now the variable interacting will be true as long as the user presses down on the touch screen of the phone, and what I intend to achieve is a continuous chain of keystroke messages being delivered to the game (through the listener). However, this is severely affecting performance, for some reason. I am noticing that the game becomes slow (rapidly dropping frame rates), and even the computer becomes slow, in general. What's going wrong? Should I use a robot.keyRelease(VK_A) after each keyPress? But my game has a different action mapped to the release of a key, and I do not want rapid key presses and releases; what I really want is to simulate continuous keystrokes, in exactly the way it would behave if the user were pressing down the A key on their keyboard manually. Please help.

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  • How to add an extra plist property using CMake?

    - by Jesse Beder
    I'm trying to add the item <key>UIStatusBarHidden</key><true/> to my plist that's auto-generated by CMake. For certain keys, it appears there are pre-defined ways to add an item; for example: set(MACOSX_BUNDLE_ICON_FILE ${ICON}) But I can't find a way to add an arbitrary property. I tried using the MACOSX_BUNDLE_INFO_PLIST target property as follows: I'd like the resulting plist to be identical to the old one, except with the new property I want, so I just copied the auto-generated plist and set that as my template. But the plist uses some Xcode variables, which also look like ${foo}, and CMake grumbles about this: Syntax error in cmake code when parsing string <string>com.bedaire.${PRODUCT_NAME:identifier}</string> syntax error, unexpected cal_SYMBOL, expecting } (47) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run "cmake --help-policy CMP0010" for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. In any case, I'm not even sure that this is the right thing to do. I can't find a good example or any good documentation about this. Ideally, I'd just let CMake generate everything as before, and just add a single extra line. What can I do?

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  • Why does GLSL's arithmetic functions yield so different results on the iPad than on the simulator?

    - by cheeesus
    I'm currently chasing some bugs in my OpenGL ES 2.0 fragment shader code which is running on iOS devices. The code runs fine in the simulator, but on the iPad it has huge problems and some of the calculations yield vastly different results, I had for example 0.0 on the iPad and 4013.17 on the simulator, so I'm not talking about small differences which could be the result of some rounding errors. One of the things I noticed is that, on the iPad, float1 = pow(float2, 2.0); can yield results which are very different from the results of float1 = float2 * float2; Specifically, when using pow(x, 2.0) on a variable containing a larger negative number like -8, it seemed to return a value which satified the condition if (powResult <= 0.0). Also, the result of both operations (pow(x, 2.0) as well as x*x) yields different results in the simulator than on the iPad. Used floats are mediump, but I get the same stuff with highp. Is there a simple explanation for those differences? I'm narrowing the problem down, but it takes so much time, so maybe someone can help me here with a simple explanation.

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  • callbacks via objective-c selectors

    - by codemonkey
    I have a "BSjax" class that I wrote that lets me make async calls to our server to get json result sets, etc using the ASIHTTPRequest class. I set it up so that the BSjax class parses my server's json response, then passes control back to the calling view controller via this call: [[self delegate] performSelectorOnMainThread:@selector(bsRequestFinished:) withObject:self waitUntilDone:YES]; ... where "bsRequestFinished" is the callback method in the calling view controller. This all worked fine and well until I realized that some pages are going to need to make different types of requests... i.e. I'll want to do different types of things in that callback function depending on which type of request was made. To me it seems like being able to pass different callback function names to my BSjax class would be the cleanest fix... but I'm having trouble (and am not even sure if it's possible) to pass in a variable that holds the callback function name and then replace the call above with something like this: [[self delegate] performSelectorOnMainThread:@selector(self.variableCallbackFunctionName) withObject:self waitUntilDone:YES]; ... where "self.variableCallbackFunctionName" is set by the calling view controller when it calls BSjax to make a new request. Is this even possible? If so, advisable? If not, alternatives? EDIT: Note that whatever fix I arrive at will need to take into account the reality that this class is making async requests... so I need to make sure that the callback function processing is correctly tied to the specific requests... as I can't rely on FIFO processing sequence.

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  • Trouble determining onclick's target

    - by pwseo
    I've tried and tried... and I can't seem to make this work in IE (tested version 6) Can anybody help me? IE complains about an error but refuses to tell which error it is... var a = document.getElementsByTagName("a"); for (i = 0; i < a.length; i++) { if (a[i].getAttribute("class") == "info-link") { a[i].onclick = function(e) { e = e || window.event; var target = e.srcElement || e.target; var info = target.parentNode.getElementsByTagName("div")[0]; if (info.style.display == "none" || info.style.display == "") { info.style.display = "block"; } else { info.style.display = "none"; } return false; } } } <div class="auxdata"> <a href="#" class="info-link">Esta questão possuí dados anexos. Clique para ver.</a> <div style="display: none;" class="info-inner"> <!-- variable stuff here --> </div> </div>

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  • Message sent to deallocated instance which has never been released

    - by Jakub
    Hello, I started dealing with NSOperations and (as usual with concurrency) I'm observing strange behaviour. In my class I've got an instance variable: NSMutableArray *postResultsArray; when one button in the UI is pressed I initialize the array: postResultsArray = [NSMutableArray array]; and setup the operations (together with dependencies). In the operations I create a custom object and try to add to the array: PostResult *result = [[PostResult alloc] initWithServiceName:@"Sth" andResult:someResult]; [self.postResultsArray addObject:result]; and while adding I get: -[CFArray retain]: message sent to deallocated instance 0x3b40c30 which is strange as I don't release the array anywhere in my code (I did, but when the problem started to appear I commented all the release operations to be sure that they are not the case). I also used to have @synchronized section like below: PostResult *result = [[PostResult alloc] initWithServiceName:@"Sth" andResult:someResult]; @synchronized (self.postResultsArray) { [self.postResultsArray addObject:result]; } but the problem was the same (however, the error was for the synchronized operation). Any ideas what I may be doing wrong?

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