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  • Making a game with responsive resolution

    - by alexandervrs
    I am making a game, however I wish for it to be resolution agnostic. My target resolution i.e. where things look as intended is 1600 x 900. My ideas are: Make the HUD stay fixed to the sides no matter what resolution, use different size for HUD graphics under a certain resolution and another under a certain large one. Use large HD sprites/backgrounds which are a power of 2, so they scale nicely. Use the player's native resolution. Scale the game area (not the HUD) to fit (resulting zooming in some and cropping the game area sides if necessary for widescreen, no stretch), but always fill the screen. Have a min and max resolution limit for small and very large displays where you will just change the resolution(?) or scale up/down to fit. What I am a bit confused though is what math formula I would use to scale the game area correctly based on the resolution no matter the aspect ratio, fully fit in a square screen and with some clip to the sides for widescreen. Pseudocode would help as well. :)

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  • Cat 6 Only 100mbit speed

    - by Stu2000
    I tried two different cat6 cables directly connected between my two ubuntu machines. This one I ordered online: http://www.amazon.co.uk/gp/product/B002SQPDXS/ref=wms_ohs_product only achieves 100mbit speeds, but does appear to be supporting cross-talk (direct pc to pc), the other cat 6 cable, worked perfectly and gets the full 1gigabit speed. Both tests were performed using ftp and checking the network monitor with direct pc to pc connection. Did the product from amazon lie to me or do I need to manually set a setting somewhere in ubuntu for some cables? I had thought 10 quid for 20m of gigabit ethernet cable was a bit cheap, you get what you pay for... Regards, Stu Update: It seems that after rebooting, the device is set to 1000mbit sec when looking it up with sudo ethtool eth0 However after a while, this will drop down to just 100, after which to reset it to 1000 again, I have to reboot, and simply unpugging and re-plugging in the cable doesn't do it. I tried setting this in networking config file as suggested here: auto eth0 iface eth0 inet static pre-up /usr/sbin/ethtool -s eth0 speed 1000 duplex full but that resulted in my networking failing to start. Is there a problem with my 'auto-negotiation' or something? Can I manually override a setting to 1000mbit?

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  • vector rotations for branches of a 3d tree

    - by freefallr
    I'm attempting to create a 3d tree procedurally. I'm hoping that someone can check my vector rotation maths, as I'm a bit confused. I'm using an l-system (a recursive algorithm for generating branches). The trunk of the tree is the root node. It's orientation is aligned to the y axis. In the next iteration of the tree (e.g. the first branches), I might create a branch that is oriented say by +10 degrees in the X axis and a similar amount in the Z axis, relative to the trunk. I know that I should keep a rotation matrix at each branch, so that it can be applied to child branches, along with any modifications to the child branch. My questions then: for the trunk, the rotation matrix - is that just the identity matrix * initial orientation vector ? for the first branch (and subsequent branches) - I'll "inherit" the rotation matrix of the parent branch, and apply x and z rotations to that also. e.g. using glm::normalize; using glm::rotateX; using glm::vec4; using glm::mat4; using glm::rotate; vec4 vYAxis = vec4(0.0f, 1.0f, 0.0f, 0.0f); vec4 vInitial = normalize( rotateX( vYAxis, 10.0f ) ); mat4 mRotation = mat4(1.0); // trunk rotation matrix = identity * initial orientation vector mRotation *= vInitial; // first branch = parent rotation matrix * this branches rotations mRotation *= rotate( 10.0f, 1.0f, 0.0f, 0.0f ); // x rotation mRotation *= rotate( 10.0f, 0.0f, 0.0f, 1.0f ); // z rotation Are my maths and approach correct, or am I completely wrong? Finally, I'm using the glm library with OpenGL / C++ for this. Is the order of x rotation and z rotation important?

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  • Screen flickers after resuming from hibernate with Intel GMA 3600 (Acer D270 with Intel N2600)

    - by Cameron
    Fresh system install, with correct display driver from Intel (8.14.8.1065). Clicking "Update driver" merely results in a message saying the driver was already up-to-date. After resuming from hibernate the entire screen flickers. This is especially noticeable while using IE9 (which has hardware acceleration enabled by default) on Google maps, in particular while typing in an address in the map search field (the flickering is much worse under these circumstances). Note that sleep worked fine, only hibernate causes this issue. Restarting "fixes" the problem temporarily until the next hibernate-resume. Aero is enabled. This is on Windows 7 (Pro) 32-bit, on an Acer Aspire One D270-1998, with the Intel N2600 (which has the Intel GMA 3600 built-in).

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  • Inserting Keynote slides into a Pages document

    - by Ian Turner
    I have a number of training documents which are formed from a word processor file and a slideshow. I'd like to be able to keep them together ideally by inserting the slides from Keynote into Pages. Is there any way of doing this quickly. So far I have tried Applescript with little success, I can drag and drop the slides one at a time but it is a bit slow and I've tried turning the slideshow into and dragging it into Pages but this only pulls in the first slide. Does anyone have any better ideas?

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  • Turn-based Client-Server Card Game - Unicast (TCP) or Multicast (UDP)

    - by LDM91
    I am currently planning to make a card game project where the clients will communicate with the server in a turn-based and synchronous manner using messages sent over sockets. The problem I have is how to handle the following scenario: (Client takes it turn and sends its action to server) Client sends a message telling the server its move for the turn (e.g. plays the card 5 from its hand which needs to placed onto the table) Server receives messages and updates game state (server will hold all game state). Server iterates through a list of connected clients and sends a message to tell of them change in state Clients all refresh to display the state This is all based on using TCP, and looking at it now it seems a bit like the Observer pattern. The reason this seems to be an issue to me is this message doesn't seem to be point-to-point like the others as I want to send it to all the clients, and doesn't seem very efficient sending the same message in that way. I was thinking about using multicasting with UDP as then I could send the message to all the clients, however wouldn't this mean that the clients would in theory be able to message each other? There is of course the synchronous aspect as well, though this could be put on top of the UDP I guess. Basically, I would like to know what would be good practice as this project is really all about learning, and even though it won't be big enough to encounter performance issues from this I would like to consider them anyway. However, please note I am not interested in using message oriented middleware as a solution (I have experience with using MOM and I'm interested in considering other options excluding MOM if TCP sockets is a bad idea!).

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  • Clicking hyperlinks in Email messages becomes painfully slow

    - by Joel Spolsky
    Running Windows 7 (RC, 64 bit). Suddenly, today, after months without a problem, clicking on links has become extremely slow. I've noticed this in two places. (1) clicking hyperlinks in Outlook email messages, which launches Firefox, takes around a minute. Launching Firefox by itself is instantaneous - I have an SSD drive and a very fast CPU. (2) opening Word documents attached to Outlook email messages also takes a surprisingly long time. The only thing these two might have in common is that they use the DDE mechanism, if I'm not mistaken, to send a DDE open command to the application. Under Windows XP this problem could sometimes be fixed by unchecking the "Use DDE" checkbox in the file type mapping, however, I can't find any equivalent under Windows 7. See here for someone else having what I believe is the same problem. See here for more evidence that it's DDE being super-super-slow.

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  • Ray Tracing concers: Efficient Data Structure and Photon Mapping

    - by Grieverheart
    I'm trying to build a simple ray tracer for specific target scenes. An example of such scene can be seen below. I'm concerned as to what accelerating data structure would be most efficient in this case since all objects are touching but on the other hand, the scene is uniform. The objects in my ray tracer are stored as a collection of triangles, thus I also have access to individual triangles. Also, when trying to find the bounding box of the scene, how should infinite planes be handled? Should one instead use the viewing frustum to calculate the bounding box? A few other questions I have are about photon mapping. I've read the original paper by Jensen and many more material. In the compact data structure for the photon they introduce, they store photon power as 4 chars, which from my understanding is 3 chars for color and 1 for flux. But I don't understand how 1 char is enough to store a flux of the order of 1/n, where n is the number of photons (I'm also a bit confused about flux vs power). The other question about photon mapping is, if it would be more efficient in my case to store photons per object (or even per Object's triangle) instead of using a balanced kd-tree. Also, same question about bounding box of the scene but for photon mapping. How should one find a bounding box from the pov of the light when infinite planes are involved?

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  • Implementing the transport layer for a SIP UAC

    - by Jonathan Henson
    I have a somewhat simple, but specific, question about implementing the transport layer for a SIP UAC. Do I expect the response to a request on the same socket that I sent the request on, or do I let the UDP or TCP listener pick up the response and then route it to the correct transaction from there? The RFC does not seem to say anything on the matter. It seems that especially using UDP, which is connection-less, that I should just let the listeners pick up the response, but that seems sort of counter intuitive. Particularly, I have seen plenty of UAC implementations which do not depend on having a Listener in the transport layer. Also, most implementations I have looked at do not have the UAS receiving loop responding on the socket at all. This would tend to indicate that the client should not be expecting a reply on the socket that it sent the request on. For clarification: Suppose my transport layer consists of the following elements: TCPClient (Sends Requests for a UAC via TCP) UDPClient (Sends Requests for a UAC vid UDP) TCPSever (Loop receiving Requests and dispatching to transaction layer via TCP) UDPServer (Loop receiving Requests and dispatching to transaction layer via UDP) Obviously, the *Client sends my Requests. The question is, what receives the Response? The *Client waiting on a recv or recvfrom call on the socket it used to send the request, or the *Server? Conversely, the *Server receives my requests, What sends the Response? The *Client? doesn't this break the roles of each member a bit?

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  • How likely can my data be recovered after Windows CHKDSK performed on a degraded RAID 5 array?

    - by chrisling106
    Hello there, We have a RAID 5 setup with 3 SATA disks, #2 went down as reported on the pre-POST screen. Unfortunately, for some reason out of my control, the system was rebooted with a degraded RAID :-O Windows XP (64-bit) loaded, CHKDSK ran automatically and done its recovery! From that point onwards, the following error prompts every time even in Safe Mode: lsass.exe - The endpoint format is invalid I took those 3 disks to the data recovery expert and need to wait at least 2-4 days for results. There are 2 VMs on multiple files stored in this RAID 5 array, and there's no backup! Sorry, I just inherited the system from an ex-staff who has left the company 2 months before I joined. How likely the data can be recovered?

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  • Best practice for designing a risk-style board game

    - by jyanks
    I'm just trying to figure out how to set up the code for a game like risk... I would like it to be extensible, so that I can have multiple maps (ie- World, North America, Eurasia, Africa) so hardcoding in the map doesn't seem to make a whole lot of sense I'm a bit confused on how/where items should be stored/accessed. Here are the objects I see the game theoretically using: -Countries/Territories -Cities (Can be contained within territories) -Capitols -Connections -Continents -Map -Troops At the moment, I feel like: -A map should have a list of continents and countries. The continents would be more of a 'logical' thing where the continents would just be lists of countries that are checked for bonuses at the start of turns -Countries should have a list of countries that they're connected to for the connections What I can't figure out is: Where do I store the troops? Do I have an object for every single troop or do I just store the number of troops on a country object as an integer? What about capitols and cities? Do those just have a reference to the country they reside in? Is there anything I'm not seeing here that's going to screw me over in the long run with the way that I'm thinking about things now? Any advice would be appreciated.

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  • VirtualBox won't use any kind of hardware acceleration

    - by burnersk
    I see an problem with VirtualBox hardware acceleration functionality... My system configuration: MSI PH67A-C43 (B3) (BIOS: 2.70) Intel Core i5-2400 Windows 7 Professional SP1 64-bit Oracle VirtualBox 4.1.10 Oracle VirtualBox Extension Pack 4.1.10 I can select the individual acceleration options such as PAE/NX, VT-x/VMD-V or Nested Paging within VM-Settings but if I start the VM the accelerations will be disabled as of the tooltip from CPU (right next to shared folders). Each acceleration is "Disabled". Does this sounds familar to anybody? How can I solve this?

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  • git for personal (one-man) projects. Overkill?

    - by Anto
    I know, and use, two version control systems: Subversion and git. Subversion, as of now, gets used for personal projects where I am the only developer and git gets used for open source projects and projects where I believe others will also work on the project. This is mostly because of git's amazing forking and merging capabilities, where everyone may work on their own branch; very handy. Now, I use Subversion for personal projects, as I think git makes little sense there. It seems to be a little bit of overkill. It is OK for me if it is centralized (on my home server, usually) when I am the only developer; I take regular backups anyway. I don't need the ability to make my own branch, the main branch is my branch. Yes, SVN has simple support for branching, but much more powerful support for it makes no sense, I think. Merging can be a pain with it, or at least from my little experience. Is there any good reason for me to use git on personal projects, or is it just simply overkill?

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  • error on remote connection to mysql

    - by Ahmet vardar
    Hi, I ve been trying to connect my dedicated server mysql db from my computers localhost my code is here; $dbhost = 'domain.com'; $dbuser = 'username'; $dbpass = 'pass'; $conn = mysql_connect($dbhost, $dbuser, $dbpass) or die('Could not connect: ' . mysql_error()); $dbname = 'dbname'; mysql_select_db($dbname); I get that error Could not connect: Lost connection to MySQL server at 'reading initial communication packet', system error: 61 Dedicated server is Linux centos 64 bit, php 3.2.4, mysql 5.1.54 Is there any workaround that ? Thanks

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  • 4 Places To Find Up-To-Date Antivirus Test Results Online

    - by Chris Hoffman
    Everyone wants to be using the best antivirus and wants to know how they perform, so a list of places you can find this information would be useful. It’s not really reasonable to do any testing yourself; way too time-consuming. x places you can find antivirus test results – av comparatives, av test, http://www.westcoastlabs.com/realTimeTesting/article/?articleID=1   Do you know how effective your antivirus programs is? A variety of organizations regularly compare antivirus programs, throwing a large amount of malware samples at them, seeing how they perform, and ranking them in comparison to each other. It would be very time-consuming to test 30 different antivirus programs in virtual machines with a large amoutn of malware samples yourself, which is why these test results are so useful. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Oracle Financial Management Analytics 11.1.2.2.300 is available

    - by THE
    (guest post by Greg) Oracle Financial Management Analytics 11.1.2.2.300 is now available for download from My Oracle Support as Patch 15921734 New Features in this release: Support for the new Oracle BI mobile HD iPad client. New Account Reconciliation Management and Financial Data Quality Management analytics Improved Hyperion Financial Management analytics and usability enhancements Enhanced Configuration Utility to support multiple products. For HFM, FCM or ARM, and FDM, we support both Oracle and Microsoft SQL Server database. Simplified Test to Production migration of OFMA. Web browsers support for Oracle Financial Management Analytics: Internet Explorer Version 9 - The Oracle Financial Management Analytics supports the Internet Explorer 9 Web browser (for both 32 and 64 bit). Firefox Version 6.x - The Oracle Financial Management Analytics supports the Firefox 6.x Web browser. Chrome Version 12.x - The Oracle Financial Management Analytics supports the Chrome 12.x Web browser. See OBIEE Certification Matrix 11.1.1.6:  http://www.oracle.com/technetwork/middleware/ias/downloads/fusion-certification-100350.html Oracle Financial Management Analytics Compatibility: The Oracle Financial Management Analytics supports the following product version: Oracle Hyperion Financial Data Quality Management Release 11.1.2.2.300 Oracle Financial Close Manager Release 11.1.2.2.300 Oracle Hyperion Financial Management Release 11.1.2.2.300  

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  • Was API hooking done as needed for Stuxnet to work? I don't think so

    - by The Kaykay
    Caveat: I am a political science student and I have tried my level best to understand the technicalities; if I still sound naive please overlook that. In the Symantec report on Stuxnet, the authors say that once the worm infects the 32-bit Windows computer which has a WINCC setup on it, Stuxnet does many things and that it specifically hooks the function CreateFileA(). This function is the route which the worm uses to actually infect the .s7p project files that are used to program the PLCs. ie when the PLC programmer opens a file with .s7p the control transfers to the hooked function CreateFileA_hook() instead of CreateFileA(). Once Stuxnet gains the control it covertly inserts code blocks into the PLC without the programmers knowledge and hides it from his view. However, it should be noted that there is also one more function called CreateFileW() which does the same task as CreateFileA() but both work on different character sets. CreateFileA works with ASCII character set and CreateFileW works with wide characters or Unicode character set. Farsi (the language of the Iranians) is a language that needs unicode character set and not ASCII Characters. I'm assuming that the developers of any famous commercial software (for ex. WinCC) that will be sold in many countries will take 'Localization' and/or 'Internationalization' into consideration while it is being developed in order to make the product fail-safe ie. the software developers would use UNICODE while compiling their code and not just 'ASCII'. Thus, I think that CreateFileW() would have been invoked on a WINCC system in Iran instead of CreateFileA(). Do you agree? My question is: If Stuxnet has hooked only the function CreateFileA() then based on the above assumption there is a significant chance that it did not work at all? I think my doubt will get clarified if: my assumption is proved wrong, or the Symantec report is proved incorrect. Please help me clarify this doubt. Note: I had posted this question on the general stackexchange website and did not get appropriate responses that I was looking for so I'm posting it here.

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  • Setup LDAP In WAMP

    - by Cory Dee
    I'm having a really tough time getting the LDAP extensions to work in PHP on a WAMP server. Here is what I've done: Went to C:\Program Files\Apache Software Foundation\Apache2.2\modules and made sure that mod_ldap.so exists. I've gone into C:\Program Files\Apache Software Foundation\Apache2.2\conf\httpd.conf and made sure that this line is not commented out: LoadModule ldap_module modules/mod_ldap.so I've gone into C:\Program Files\PHP\php.ini and made sure this line is not commented out: extension=php_ldap.dll I've made sure C:\Program Files\PHP is in the Path I've made sure C:\Program Files\PHP contains libeay32.dll and ssleay32.dll Restart apache phpinfo() still doesn't show mod_ldap as being turned on. It shows util_ldap under Loaded Modules, but that's the only reference anywhere to LDAP. For a bit more background, I originally posted this on SO.

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  • Silverlight Cream Top Posted Authors September, 2010 to February, 2011

    - by Dave Campbell
    It's a bit past the first of March, and it's now time to recognize devs that have a large number of posts in Silverlight Cream. Ground Rules I pick what posts are on the blog Only posts that go in the database are included The author has to appear in SC at least 4 of the 6 months considered I averaged the monthly posts and am only showing Authors with an average greater than 1. Here are the Top Posted Authors at Silverlight Cream for September 1, 2010 through February 28, 2011: It is my intention to post a new list sometime shortly after the 1st of every month to recognize the top posted in the previous 6 months, so next up is March 1! Some other metrics for Silverlight Cream: At the time of this posting there are 7672 articles aggregated and searchable by partial Author, partial Title, keywords (in the synopsis), or partial URL. There are also 118 tags by which the articles can be searched. This is an increase of 368 posts over last month. At the time of this posting there are 984 articles tagged wp7dev. This is an increase of 201 posts over last month, or 54% of the posts added. Stay in the 'Light!

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  • Windows Server Task Scheduler: Running scheduled executable fail-safe?

    - by Mikael Koskinen
    I have an executable which I've scheduled to run once in every five minutes (using Window's built-in Task Scheduler). It's crucial that this executable is run because it updates few time critical files. But how can I react if the virtual server running the executable goes down? At no point there shouldn't be more than 15 minutes break between the runs. As I'm using Windows Server and its Task Scheduler, I wonder is it possible to create some kind of a cluster which automatically handles the situation? The problem is that the server in question is running on Windows Azure and I don't think I can create actual clusters using the virtual machines. If the problem can be solved using a 3rd party tool, that's OK too. To generalize the question a little bit: How to make sure that an executable is run once in every 5 minutes, even if there might be server failures?

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  • Printing images with same orientation in Windows 7

    - by Notinlist
    I have generated many graphs (GraphViz .dot, about 35 pcs) from a grammar and then I generated .png files from it. All of them are small graphs with a few (2 to 5) nodes on it. I would like to print them, 9 or 12 per page. The problem is that Windows 7 Print Pictures guesses orientation for every image on the grid individually. How can I force Windows 7 Print Pictures to use the same orientation for all pictures (use the files as-is, just do the fitting) What alternative solution can I use for my task which does not include repetitive manual labor? (OS: Windows 7 64 bit, regularly updated.) Thanks in advance!

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  • On Windows, what filename extensions denote an executable?

    - by Ken
    On Windows, *.exe, *.bat, *.cmd, and *.com all represent programs or shell scripts that can be run, simply by double-clicking them. Are there any other filename extensions that indicate a file is executable? EDIT: When I jump into a new project (or back into an old project!), one of the common things I want to do when looking around is to find out what tools there are. On Unix (which I've used for decades), there's an execute bit, so this is as simple as: find . -executable -type f I figured that on Windows, which seems to have a much more complex mechanism for "is this executable (and how do I execute it)", there would be a relatively small number of file name extensions which would serve roughly the same purpose. For my current project, *.exe *.bat *.cmd is almost certainly sufficient, but I figured I'd ask if there was an authoritative list.

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  • How to use launchd to ensure an application is running?

    - by zneak
    Hello guys, I use Quicksilver, which is a nifty program that really speeds up my work. I've set it to launch when I log in. However, since Snow Leopard, it's become a bit less stable, and once in a while, it crashes. And obviously, it won't restart by itself. I'm pretty sure I can use launchd to ensure it's always running when I'm logged in. Is there a good guide/example of how to make sure a process restarts when it's killed/terminated/crashed with it?

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  • Make an object slide around an obstacle

    - by Isaiah
    I have path areas set up in a game I'm making for canvas/html5 and have got it working to keep the player within these areas. I have a function isOut(boundary, x, y) that returns true if the point is outside the boundary. What I do is check only the new position x/y separately with the corresponding old position x/y. Then if each one is out I assign them the past value from the frame before. The old positions are kept in a variable from a closure I made. like this: opos = [x,y];//old position npos = [x,y];//new position if(isOut(bound, npos[0], opos[1])){ npos[0] = opos[0]; //assign it the old x position } if(isOut(bound, opos[0], npos[1])){ npos[1] = opos[1]; //assign it the old y position } It looks nice and works good at certain angles, but if your boundary has diagonal regions it results in jittery motion. What's happening is the y pos exits the area while x doesn't and continues pushing the player to the side, once it has moved the player to the side a bit the player can move forward and then the y exits again and the whole process repeats. Anyone know how I may be able to achieve a smoother slide? I have access to the player's velocity vector, the angle, and the speed(when used with the angle). I can move the play with either angle/speed or x/yvelocities as I've built in backups to translate one to the other if either have been altered manually.

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  • How to install plug-in for Google Chrome

    - by Jeff
    Recently Google Chrome browser has been prompying me to install a plug-in everytime visit a web page. I always say Yes, install pulg-in, but that seems to have no effect. I tried following the "Trouble installing plug-ins" on the Chrome toolbar, but that seems to say Windows Media Player is the problem, but again, all my attempts at installing don't have any effect. As far as I know, I have not chnage anything, but Skype did recently upgrade itself. This is Windows 7 Professional 64-bit, and Chrome says it is up-to-date. I'm going to run a malware checker next, just in case - Thanks!

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