Search Results

Search found 24890 results on 996 pages for 'iphone device'.

Page 439/996 | < Previous Page | 435 436 437 438 439 440 441 442 443 444 445 446  | Next Page >

  • Before data is entered, is there a way to make a grouped table graphic placeholder?

    - by Matt Winters
    I have a grouped table with 3 sections, each section with a title. The 1st and 3rd sections always have only 1 row of information so before any user data is entered, I just put some words like "Enter Data Here..." as placeholder text. This text is edited (replaced) by the user with their own actual data. No problem. The 2nd section however will contain several rows of information entered by user and I'd prefer not to enter placeholder data in row 0, having the user Edit the first row of data then Add subsequent rows. If the numberOfRowsInSection is set to 0, the title for the 3rd section comes close to the title for the 2nd section and it looks ugly. The best that I could come with, and I don't know to do it, is to have a fake graphic placeholder on the striped background (between the 2nd and third titles) that looks like a single row in the 2nd section, put "Enter Data Here..." text in the graphic, and then the first row of actual data entered and all subsequent rows will cover it up. Can anyone tell me how to do this or offer a better suggestion. Thanks.

    Read the article

  • Objective-C NSMutableDictionary Disappearing

    - by blackmage
    I am having this problem with the NSMutableDictionary where the values are not coming up. Snippets from my code look like this: //Data into the Hash and then into an array yellowPages = [[NSMutableArray alloc] init]; NSMutableDictionary *address1=[[NSMutableDictionary alloc] init]; [address1 setObject:@"213 Pheasant CT" forKey: @"Street"]; [address1 setObject:@"NC" forKey: @"State"]; [address1 setObject:@"Wilmington" forKey: @"City"]; [address1 setObject:@"28403" forKey: @"Zip"]; [address1 setObject:@"Residential" forKey: @"Type"]; [yellowPages addObject:address1]; NSMutableDictionary *address2=[[NSMutableDictionary alloc] init]; [address1 setObject:@"812 Pheasant CT" forKey: @"Street"]; [address1 setObject:@"NC" forKey: @"State"]; [address1 setObject:@"Wilmington" forKey: @"City"]; [address1 setObject:@"28403" forKey: @"Zip"]; [address1 setObject:@"Residential" forKey: @"Type"]; [yellowPages addObject:address2]; //Iterate through array pulling the hash and insert into Location Object for(int i=0; i<locationCount; i++){ NSMutableDictionary *anAddress=[theAddresses getYellowPageAddressByIndex:i]; //Set Data Members Location *addressLocation=[[Location alloc] init]; addressLocation.Street=[anAddress objectForKey:@"Street"]; locations[i]=addressLocation; NSLog(addressLocation.Street); } So the problem is only the second address is printed, the 813 and I can't figure out why. Can anyone offer any help?

    Read the article

  • UINavigationBar is getting buttons from another view

    - by Rafael Oliveira
    I have three Views, Splash, Login and List. From Splash I just wait and then Push Login View, with the Navigation Bar hidden. In Login I Show the NavigationBar, hide the BackButton1 and add a new RightButton1, then I check if Settings.bundle "login" and "pass" are set. If so, I push List View. Otherwise I stay in the Login view waiting for the user to fill the form and press a button. In List View I add a new RightButton2 and a new BackButton2. The problem is that if Settings.bundle data is not null, and in Login View I quickly push List View the RightButton1 appears in List View, or no buttons appear at all, or only BackButton2 doesn't appear... The most strange thing of all is that everything was OK and all of sudden it started to get messy. Login View: // Making the Navigation Bar Visible [self.navigationController setNavigationBarHidden:NO animated:NO]; // Hiding the Back Button in THIS view (Login) [self.navigationItem setHidesBackButton:YES]; // Inserting the Logout Button for the Next View (List) UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:@"Logout" style:UIBarButtonItemStylePlain target:nil action:nil]; self.navigationItem.backBarButtonItem = backButton; [backButton release]; UIBarButtonItem* newAccountButton = [[UIBarButtonItem alloc] initWithTitle:@"New Account" style:UIBarButtonItemStylePlain target:self action:@selector(newAccountButtonPressed)]; self.navigationItem.rightBarButtonItem = newAccountButton; [newAccountButton release]; List View // Making the Navigation Bar Visible [self.navigationController setNavigationBarHidden:NO animated:NO]; UIBarButtonItem* aboutButton = [[UIBarButtonItem alloc] initWithTitle:@"About" style:UIBarButtonItemStylePlain target:self action:@selector(aboutButtonPressed)]; self.navigationItem.rightBarButtonItem = aboutButton; [aboutButton release]; Any ideas ?

    Read the article

  • CGPath and Quartz 2D

    - by iphonedevnoob
    I want to create a triangle using Quartz 2D functions. The 3 edges of the triangle should be in different colors. I am able to create the triangle but not able to set the color of each edge or subpath separately. Any suggestions or sample code are much appreciated.

    Read the article

  • How to directly store SQLite data in XCode?

    - by Justin
    Hi guys: Searched on here and got some vague answers, so I thought i'd rephrase the problem to get some clearer answers- Right now I have an SQL Lite db that reads/parses information from a pre-formatted .txt file. When I open the app, there is a slight 'lag' as the iDevice parses the info, then gets fetched for the iDevice. I'm just wondering if there's any way to just 'save' all the information directly in the xCode so there's no lag/fetch time? Thank you.

    Read the article

  • How to change to a grouped table view in xcode without using Interface Builder

    - by Dave
    I have a table that I created within xcode so there is no nib file in this case. I want to make my table into the 'Grouped' style but im not sure how. I think it has somthing to do with the method below, the problem is Im not really sure how to call it, I do understand how methods work I'm just not too sure on where to start with this one: - (id)initWithFrame:(CGRect)frame style:(UITableViewStyle)UITableViewStyleGrouped So could someone tell me how to call it? The problem is that its not a method I wrote its a built in one so I could put that line into my header file but how would I use it in my implementation file? Thanks guys,

    Read the article

  • NSMutableString leaks on append or replaceOccurrencesOfString

    - by John
    Hello Folks, I know similar questions have been asked time and time again but I ask that you please bear with me as I cannot seem to find an answer that helps. My application has leaks that are driving me out of my mind. Actually, they are not reported as leaks using Leaks, but my net bytes in ObjectAlloc goes up and up and up and never stops, eventually leading to a crash if it goes on long enough (not very long). The problem occurs with NSMutableStrings. I think there is either something fundamental I don't understand about them, or I am facing another problem that I am having difficulty tracking down but keeps hiding behind the NSMutableStrings. Specifically, I am noticing that whenever I append to or perform a replace on a NSMutableString, ObjectAlloc reports what appear to be mismatches in malloc/frees behind the scene when resizing the NSMutableString. I'm sorry to say this is the second time I'm facing this problem - the first time I messed around for hours and hours and finally the problem went away (magic!) but I don't really know why. When I look at the code below (and believe me, I've stared at it for hours) I cannot see the problem. I look at the code and think to myself that I should be fine because I'm releasing the only object for which I am responsible (aString) and that NSMutableString should be taking care of cleaning up after any resizing it does. In the second example, just so you know in case it helps, the string being passed in comes from an ASIHTTPRequest object (it's the responseString) and I don't do anything at all with it. It's being called simply like so ([self DoStuff2:[request responseString]]) and I don't free the request myself either (I'm using a ASINetworkQueue and I assume that the requests are destroyed for me (I tried and caused errors because the request was already being release somewhere else). Also, I know it shouldn't do anything, but I even tried wrapping the code in autorelease pools, which of course did nothing. I should mention that this code is being run inside of an NSOperation. I thought that perhaps I am experiencing problems because NSOperations should create an autorelease pool for themselves, but I've tried that to no avail. Not related to NSMutableString, but I find I also have similar problems using the NSString componentsSeparatedByString method. Sometimes the memory used by the array that gets the separated components is never released. Hmmm...strings in general seem to be somewhat problematic for me it seems. I would appreciate ANY help anyone can provide. If you require more info, I'll be glad to add it. I do promise you that I've struggled with this (and other problems) for weeks and every problem I encounter I research hard and long until I find a solution - this is not an idle request, but a true cry for help! I've written so much code and now I'm trying to seal some small leaks etc and I notice this problem. Honestly, I cannot believe how memory management in Objective C can stump me so at times...I've read Apple's memory mgmt docs many times and I thought I thoroughly understood it and I try to be diligent about releasing objects I own, but sometimes I find myself wondering if I truly understand...I would like to put this to bed once and make sure I understand all this fully - to have this sort of question/problem after writing thousands of lines of code is more than a little scary/embarrassing/annoying. So again, if anybody has any insight, I'd be grateful. Thanks for your time and efforts. -(void)DoStuff { NSString *aString [ [[NSString alloc] initWithFormat:@"text %@ more text", self.strVariable]; [self.someMutableStringVar replaceOccurrencesOfString:@"replace" withString:aString options:NSCaseInsensitiveSearch range:NSMakeRange(0, [self.someMutableStringVar length])]; [aString release]; } -(void)DoStuff2:(NSString *)aString { [self.someMutableStringVar appendString:aString]; }

    Read the article

  • NSOperation and UIKit problem

    - by Infinity
    Hello guys! I am doing my download with an object which was inherited from NSOperation. I have read the documentation and when my operation finished I must call the [self.delegate performSelectorOnMainThread:@selector(operationDidFinish:) withObject:self waitUntilDone:YES]; method. It needs to be called on the main thread, because the UIKit is not thread safe and the documentation says this in these non thread safe frameworks cases. In the delegate method I am drawing a pdf or an image, but because it is drawn on the main thread the User Interface is very laggy until the drawing is finished. Maybe can you suggest me a good way to avoid this problem?

    Read the article

  • OBJ-C: Call an instance of core-plot graph from separate view controller

    - by Kevin
    I'm using a view controller i.e. ViewController:UIViewController and have another class GraphViewController:UIViewController . How do I call an instance of GraphViewController and place it into my ViewController? I am currently trying to call the plot within my ViewController directly, but I want to make the graph modular so I don't have to copy code if I use the same graph again. ViewController has methods -(void) refreshGraph; //Inhereted Methods -(NSUInteger)numberOfRecordsForPlot:(CPPlot *)plot; -(NSNumber *)numberForPlot:(CPPlot *)plot field:(NSUInteger)fieldEnum recordIndex:(NSUInteger)index; How do I move these methods to a separate class and then call it to get the same plot in my ViewController? I am sure there must be a thread on this somewhere but I can't seem to find it.

    Read the article

  • Interchanging presentModalViewController and pushViewController

    - by Neffster
    I am using a sample ViewController that is displayed in the sample program as a presentModalViewController. However, I want to use pushViewController on the UIViewController instead. The problem is that when I switch to pushViewController, the ViewController no displays properly. Functions in the ViewController are called, but I don't see anything. I change back to presentModalViewController and everything works. The question is what do I need to do to make pushViewController work? FCVC *fcVC; NSArray *array = [[NSBundle mainBundle] loadNibNamed:@"fcVC" owner:self options:nil]; fcVC = [array objectAtIndex:0]; A. [self presentModalViewController:fcVC animated:YES]; // "WORKS" or B. [self.navigationController pushViewController:fcVC animated:YES]; // "Doesn't work

    Read the article

  • How do those bitmasks actually work?

    - by mystify
    For example, this method from NSCalendar takes a bitmask: - (NSDate *)dateByAddingComponents:(NSDateComponents *)comps toDate:(NSDate *)date options:(NSUInteger)opts So options can be like: NSUInteger options = kCFCalendarUnitYear; or like: NSUInteger options = kCFCalendarUnitYear | kCFCalendarUnitMonth | kCFCalendarUnitDay; What I don't get is, how is this actually done? I mean: How can they pull out those values which are merged into options? If I wanted to program something like this, that can take a bitmask, how would that look?

    Read the article

  • Newbie Objective C developer question

    - by R.J.
    I have been looking everywhere for an answer to this question - perhaps I'm looking in the wrong places. Also, I'm brand new to Objective C although I have around 10 years of experience as a developer. for this code: [receiver makeGroup:group, memberOne, memberTwo, memberThree]; what would the method definition look like? - (void)makeGroup:(Group *)g, (NSString *)memberOne, ...? Thanks for any help you can provide. I know this is probably very simple... Thanks, R

    Read the article

  • GCC4.2 build warning : Default deployment version is greater than the max value for the iPhone simul

    - by user255403
    Hi I upgraded an iPhone project from the 2.2.1 SDK to 3.0 SDK recently... And when I build the project I am getting the following warning: GCC 4.2 default deployment target 10.6.2 for architecture 'i386' and variant 'normal' is greater than the maximum value 10.6 for the Simulator - iPhone OS 3.1.2 SDK I have the iPhone OS Deployment target set to iPhone OS 3.0 Any idea what could be causing this 'warning' to show up. Regards - SY

    Read the article

  • CALayer and Quartz Transparency

    - by Brian
    I have a CALayer subclass. I have overridden the drawInContext method. I want the majority of my layer to be transparent except a few areas. I'm using the layer as a menu and I want the icons and labels on the menu to be opaque. Is it possible to have a CALayer's sublayers be opaque if the super CALayer is transparent? Is it possible to draw opaque tems in the drawInContext method of a transparent CALayer? I have tried using CGContextSetAlpha, but I assume it doesn't work since the CALayer that I am drawing for is transparent. As always, any help would be great.

    Read the article

  • Set the width and height for a TTLauncherItem

    - by Koning Baard
    I have this: _launcherView.pages = [NSArray arrayWithObjects: [NSArray arrayWithObjects: [[[TTLauncherItem alloc] initWithTitle:@"New Note" image:@"bundle://Icon.png" style:TTSTYL URL:@"http://www.google.com/" canDelete:NO] autorelease], [[[TTLauncherItem alloc] initWithTitle:@"To Do Items" image:@"bundle://Icon.png" URL:@"http://www.yahoo.com/" canDelete:NO] autorelease], nil], nil]; How can I set the width and height for the items? I want all items to be 64x64 pixels. Thanks

    Read the article

  • popViewControllerAnimated from back buttton

    - by Goods
    How can I popview from back button pressed, i passed the below code from previous view controller. Thanks self.navigationItem.backBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Back" style:UIBarButtonItemStyleBordered target:nil action:nil];

    Read the article

  • Refresh a UITableView after loading

    - by Alavoil
    I am trying to load a table view from a cache very quickly and have the cached data in the table view appear. Then I want download new data, and then reload the table. Right now I am downloading the new data on viewDidAppear, but the view still refreshes before it displays. Any idea how I can do this?

    Read the article

  • How to Anti-Alias Layers in iPhoneOS

    - by Shannon A.
    We've had Reiner Knizia's Money out for a couple of months now. It's done pretty well, and so we've been updating it as time allows. However, one thing continues to bug me. I've never been able to get my layered cards to anti-alias correctly. Here's a sample: Cards that are laid straight are very clean, but whenever they're angled the black lines around the cards get jagged. I've tried this depending on both lines implicit to the artwork and lines drawn through drawRect:, and they both do the same thing. I've tried the edgeAntiAliasingMask and it doesn't do a thing as far as I can tell. I've tried masksToBounds for the sublayers set to NO and YES. Right now my card is set up as a CALayer that has sub-CALayers for the front and the back, plus for a few other things like a lightening mask and a darkening mask. Here's some snippets of the code: CArdLayer *theCardLayer = [CArdLayer layer]; theCardLayer.edgeAntialiasingMask = kCALayerLeftEdge | kCALayerRightEdge | kCALayerBottomEdge | kCALayerTopEdge; theCardLayer.front = [CALayer layer]; theCardLayer.front.edgeAntialiasingMask = kCALayerLeftEdge | kCALayerRightEdge | kCALayerBottomEdge | kCALayerTopEdge; theCardLayer.front.bounds = theCardLayer.bounds; theCardLayer.front.masksToBounds = YES; theCardLayer.front.contents = (id)[cardDrawing CGImage]; [theCardLayer addSublayer:theCardLayer.front]; Etc ... Any ideas on how to make the cards actually anti-alias?

    Read the article

  • TabBarController rotation problem with popViewControllerAnimated and selectedIndex

    - by rjobidon
    Hi! This is a very important auto rotate issue and easy to reproduce. My application has a UITabBarController. Each tab is a UINavigationController. Auto rotation is handled with normal calls to shouldAutorotateToInterfaceOrientation and didRotateFromInterfaceOrientation. The interface rotates normally until I call UIViewController.popViewControllerAnimated and change UITabBarController.selectedIndex. Steps to reproduce: Create a demo Tab Bar Application. Add the following code to the App Delegate .h file: #import <UIKit/UIKit.h> @interface TestRotation2AppDelegate : NSObject { UIWindow *window; UITabBarController *tabBarController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UITabBarController *tabBarController; (void)doAction; @end // Redefine the interface to cach rotation messages @interface UITabBarController (TestRotation1AppDelegate) @end Add the following code to the App Delegate .m file: #import "TestRotation2AppDelegate.h" @implementation TestRotation2AppDelegate @synthesize window; @synthesize tabBarController; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [window addSubview:tabBarController.view]; [window makeKeyAndVisible]; return YES; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } - (void)dealloc { [tabBarController release]; [window release]; [super dealloc]; } @end @implementation UITabBarController (TestRotation1AppDelegate) - (void)viewDidLoad { [super viewDidLoad]; // Add a third tab and push a view UIViewController *view1 = [[UIViewController alloc] init]; view1.title = @"Third"; UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:view1]; NSMutableArray *array = [[NSMutableArray alloc] init]; [array addObjectsFromArray:self.viewControllers]; [array addObject:nav]; self.viewControllers = array; // Push view2 inside the third tab UIViewController *view2 = [[UIViewController alloc] init]; [nav pushViewController:view2 animated:YES]; // Create a button to pop view2 UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; button.frame = CGRectMake(50, 50, 220, 38); [button setTitle:@"Pop this view" forState:UIControlStateNormal]; [button addTarget:self action:@selector(doAction) forControlEvents:UIControlEventTouchUpInside]; [view2.view addSubview:button]; } - (void) doAction { // ROTATION PROBLEM BEGINS HERE // Remove one line of code and the problem doesn't occur. [self.selectedViewController popViewControllerAnimated:YES]; self.selectedIndex = 0; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } @end The interface auto rotates normally until you tap the button on tab #3. Your help will be geatly appreciated!

    Read the article

  • Custom background for UINavigationBar in landcape mode

    - by lostInTransit
    Hi I am adding a custom background for my UINavigationBar. It works fine as long as the phone is in portrait mode. As soon as I switch to landscape mode, half the bar appears blue (the default navbar color) and half of it has my image How can I stretch the image for landscape mode and make it small again for portrait mode? Thanks Solution Incase anyone is looking for an answer to how to add an image to navigation bar - here goes UIImageView *imgView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, 480.0, 44.0)]; [imgView setImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"navbar_landscape" ofType:@"png"]]]; [navigationController.navigationBar addSubview:imgView]; [imgView release];

    Read the article

< Previous Page | 435 436 437 438 439 440 441 442 443 444 445 446  | Next Page >