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  • Cocos2D: Problem Rotating a CCMenu

    - by srikanth rongali
    If I try to do actions over menuItems but the actions are not running as expected. I think code below should make the menuItem rotate by 90 degrees but when I run it, the menuItem translates from its coordinates to another coordinate then returns to its original coordinate. The complete translation takes 3 seconds. What I need is for the menuItem to rotate by 90 degrees in place within a 3 seconds duration. Please explain where I have done wrong? CCMenuItemImage *targetE;//Globally declared CCMenu *menu;//Globally declared -(id)init { if( (self = [super init]) ) { isTouchEnabled = YES; CGSize windowSize = [[CCDirector sharedDirector] winSize]; targetE = [CCMenuItemImage itemFromNormalImage:@"grossinis_sister1.png" selectedImage:@"grossinis_sister1.png" target:self selector:@selector(touch:)]; menu = [CCMenu menuWithItems:targetE,nil]; id action4 = [CCRotateBy actionWithDuration:3.0 angle:90]; [menu runAction: [CCSequence actions: action4, nil]]; menu.position = ccp(windowSize.width/2 + 200, windowSize.height/2); [self addChild: menu z:10]; } return self; } @end Thank You.

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  • NSString to NSData Failing in Encoding

    - by Travis
    I'm trying to use NSXmlParser to parse ISO-8859-1 data. Using Apple's own example for parsing ISO-8859-1, I have the following. NSString *xmlFilePath = [[NSBundle mainBundle] pathForResource:sampleFileName ofType:@"xml"]; NSString *xmlFileContents = [NSString stringWithContentsOfFile:xmlFilePath encoding:NSISOLatin1StringEncoding error:nil]; NSLog(@"contents: %@", xmlFileContents); I see that in the console, the contents of the string is accurate. However when I try to convert it to an NSData object (for use with the parser), I do the following. NSData *xmlData = [xmlFileContents dataUsingEncoding:NSISOLatin1StringEncoding]; But then when my didStartElement delegate gets called, I see  showing up which I think is from an encoding discrepancy. Can NSXmlParser handle ISO-8859-1 and if so, what am I doing wrong?

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  • How do those bitmasks actually work?

    - by mystify
    For example, this method from NSCalendar takes a bitmask: - (NSDate *)dateByAddingComponents:(NSDateComponents *)comps toDate:(NSDate *)date options:(NSUInteger)opts So options can be like: NSUInteger options = kCFCalendarUnitYear; or like: NSUInteger options = kCFCalendarUnitYear | kCFCalendarUnitMonth | kCFCalendarUnitDay; What I don't get is, how is this actually done? I mean: How can they pull out those values which are merged into options? If I wanted to program something like this, that can take a bitmask, how would that look?

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  • Handling empty UITableView in UITableViewController

    - by Travis
    I have a UITableViewController that is populated with some data. If the data comes back empty, obviously the table is empty. What is the appropriate method to use to handle this case and put up something like a UILabel with "No Data Available". I have been using - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section but it's proven a bit cumbersome and I'm not longer confident it's the best place to do this.

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  • UITextView inside UIScrollView is not First Responder

    - by Sheehan Alam
    I have a UITextView on a View that becomes the first responder. When I embed the UITextView inside of a UIScrollView in Interface Builder the UITextView is no longer the first responder. I am not sure what has changed? - (void)viewDidLoad { [super viewDidLoad]; [scrollView setContentSize:CGSizeMake(540,620)]; composeTextView.delegate = self; [composeTextView becomeFirstResponder]; }

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  • Adding BarButtons to a UINavigationBar after presenting a modal view controller.

    - by yujean
    I'm using the template for a "Utility Application". In the "FlipSideViewController", I added an IBOutlet for a UINavigationController, navController. In the code, I added the navController just fine. The rootViewController loads perfectly: navController.viewControllers = [[NSArray arrayWithObject:rootViewController] retain]; [self.view addSubview:navController.view]; I changed the color of the navController just fine: navController.navigationBar.tintColor = [UIColor colorWithRed:0.6 green:0.75 blue:0.6 alpha:1.0]; navController.navigationBar.translucent = NO; I make a button (note: "done" refers to a IBAction that dismisses the modalviewcontroller): UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:@"TEST" style:UIBarButtonItemStyleDone target:self action:@selector(done:)]; I make a navItem using that button: UINavigationItem *backNavItem = [[UINavigationItem alloc] initWithTitle:@"TESTTEST"]; [backNavItem setRightBarButtonItem:backButton animated:YES]; I try to add that button: [navController.navigationBar pushNavigationItem:backNavItem animated:YES]; This above code fails miserably. I apparently can't add buttons to the navController because: * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Cannot call pushNavigationItem:animated: directly on a UINavigationBar managed by a controller.' Do I have to make a separate UINavigationBar that's somehow connected to my navController? I tried going that route but with no avail.

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  • Core Data multi-threading

    - by JK
    My app starts by presenting a tableview whose datasource is a Core Data SQLite store. When the app starts, a secondary thread with its own store controller and context is created to obtain updates from the web for data in the store. However, any resulting changes to the store are not notified to the fetchedresults controller (I presume because it has its own coordinator) and consequently the table is not updated with store changes. What would be the most efficient way to refresh the context on the main thread? I am considering tracking the objectIDs of any objects changed on the secondary thread, sending those to the main thread when the secondary thread completes and invoking "[context refreshObject:....] Any help would be greatly appreciated.

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  • EXC_BAD_ACCESS on [error localizedDescription];

    - by david
    This Code trows an EXC_BAD_ACCESS: NSError* error; if(![appdelegate.managedObjectContext countForFetchRequest:request error:&error]) { DLog(@"Failed to save to data store: %@", [error localizedDescription]); NSArray* detailedErrors = [[error userInfo] objectForKey:NSDetailedErrorsKey]; if(detailedErrors != nil && [detailedErrors count] > 0) { for(NSError* detailedError in detailedErrors) { DLog(@" DetailedError: %@", [detailedError userInfo]); } } else { DLog(@" %@", [error userInfo]); } }

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  • Refresh a UITableView after loading

    - by Alavoil
    I am trying to load a table view from a cache very quickly and have the cached data in the table view appear. Then I want download new data, and then reload the table. Right now I am downloading the new data on viewDidAppear, but the view still refreshes before it displays. Any idea how I can do this?

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  • Intercept back button on uinavigationcontroller?

    - by cannyboy
    A form is pushed onto the view. The form has several required fields. Also the form needs to be validated. I want to intercept the back button's click to check if the fields have been filled in, and validate the form. How would I intercept the button's click, and make sure it doesn't pop to the previous screen?

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  • CGContextFillEllipseInRect: invalid context

    - by hakewake
    Hi all, when I launch my app, I keep getting this CGContextFillEllipseInRect: invalid context error. My app is simply to make the circle 'pinchable'. The debugger shows me this: [Session started at 2010-05-23 18:21:25 +0800.] 2010-05-23 18:21:27.140 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.144 Erase[8045:207] New value of counter is 1 2010-05-23 18:21:27.144 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.144 Erase[8045:207] New value of counter is 2 2010-05-23 18:21:27.144 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.144 Erase[8045:207] New value of counter is 3 2010-05-23 18:21:27.145 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.145 Erase[8045:207] New value of counter is 4 2010-05-23 18:21:27.148 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.149 Erase[8045:207] New value of counter is 5 2010-05-23 18:21:27.150 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.150 Erase[8045:207] New value of counter is 6 My implementation file is: // // ImageView.m // Erase // #import "ImageView.h" #import "EraseViewController.h" @implementation ImageView -(void)setNewRect:(CGRect)anotherRect{ newRect = anotherRect; } - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { newRect = CGRectMake(0,0,0,0); ref = UIGraphicsGetCurrentContext(); } return self; } - (void)drawRect:(CGRect)rect { static int counter = 0; CGRect veryNewRect = CGRectMake(30.0, 210.0, 60.0, 60.0); NSLog(@"I'm being redrawn."); if (counter == 0){ CGContextFillEllipseInRect(ref, veryNewRect); } else{ CGContextFillEllipseInRect(ref, rect); } counter++; NSLog(@"New value of counter is %d", counter); } - (void)setNeedsDisplay{ [super setNeedsDisplay]; [self drawRect:newRect]; } - (void)dealloc { [super dealloc]; } @end I've got two questions: 1) Why is it updating counter 6 times? I removed the line [super setNeedsDisplay]; but it becomes 4 times. 2) What is that invalid context error? Thanks guys.

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  • popViewControllerAnimated from back buttton

    - by Goods
    How can I popview from back button pressed, i passed the below code from previous view controller. Thanks self.navigationItem.backBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Back" style:UIBarButtonItemStyleBordered target:nil action:nil];

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  • Custom UITableViewCell not properly hiding views

    - by adamweeks
    I am using apple's custom table view cell code and modifying the drawRect code within the cell's view to look like I want it to. I've changed it to have some UILabels as well as a UIProgressView. If the data the cell is being built on doesn't have a certain field, I want the UIProgressView to be hidden. This works for a little while, but when a cell gets requeued, the progress view will start displaying again, even when I set it to hidden = YES. I've tried just not creating the ProgressView unless the data was there and that didn't work either. I thought the answer was in the [self setNeedsDisplay] but that doesn't seem to help. Here is the code for the progressview from drawRect that continues to be displayed: UIProgressView *c1Progress = [[UIProgressView alloc]initWithFrame:CGRectMake(20.0, 70.0, 280.0, 12.0)]; float iProgress = (value / target); c1Progress.progress = iProgress; if (!dataExists) { c1Progress.hidden = YES; } [self addSubview:criteria1Progress]; [c1Progress release];

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  • recording tutorial needed

    - by shishir.bobby
    Hi all, i wonder,how can i record while playing an audio or something withing my app, for ex i hv a guitar app,i can play guitar withing my app, now i hv a record button,when user pushes the click button, recoding should be started, and it should start recording,whatever the user isplaying on the guitar, within the app. in between that,user can pause ,play or stop recoring.. after done,he must be able to play whole recoring... any help would be appreciated. regards shishir

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  • setDelegate:self, how does it work?

    - by fuzzygoat
    I have a query regarding how delegates work. My understanding was that delegates take responsibility for doing certain tasks on behalf of another object. locationManager = [[CLLocationManager alloc] init]; [locationManager setDelegate:self]; [locationManager setDistanceFilter:kCLDistanceFilterNone]; [locationManager setDesiredAccuracy:kCLLocationAccuracyBest]; [locationManager startUpdatingLocation]; Am I right in thinking that in the example code above that the instance of CLLocationManager is created on a new thread so that it can get on with trying to find the location information it needs. When it completes its task (or encounters an error) it calls-back using the appropriate methods located in self e.g. locationManager:didUpdateToLocation:fromLocation: Essentially locationManager sends messages to self (which conforms to the correct delegate protocol) when things happen cheers gary

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  • Scrolling with two fingers with a UIScrollView

    - by Craig
    I have an app where my main view accepts both touchesBegan and touchesMoved, and therefore takes in single finger touches, and drags. I want to implement a UIScrollView, and I have it working, but it overrides the drags, and therefore my contentView never receives them. I'd like to implement a UIScrollview, where a two finger drag indicates a scroll, and a one finger drag event gets passed to my content view, so it performs normally. Do I need create my own subclass of UIScrollView? Here's my code from my appDelegate where I implement the UIScrollView. @implementation MusicGridAppDelegate @synthesize window; @synthesize viewController; @synthesize scrollView; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch //[application setStatusBarHidden:YES animated:NO]; //[window addSubview:viewController.view]; scrollView.contentSize = CGSizeMake(720, 480); scrollView.showsHorizontalScrollIndicator = YES; scrollView.showsVerticalScrollIndicator = YES; scrollView.delegate = self; [scrollView addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void)dealloc { [viewController release]; [scrollView release]; [window release]; [super dealloc]; }

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  • Drawing an image on view over scrollview

    - by Deepika
    Hi, I have a scrollview on a controller. To enable paging for scrollview, i have added another controller, which initializes when the pages are made. That means for each page i have a controller made at run time. In the view of scroll controller, i am trying to draw an image using drawRect. The problem is i see the drawn image only for the 1st page and when i scroll, the other controllers are blank. Please help

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