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  • Using Unity – Part 4

    - by nmarun
    In this part, I’ll be discussing about constructor and property or setter injection. I’ve created a new class – Product3: 1: public class Product3 : IProduct 2: { 3: public string Name { get; set; } 4: [Dependency] 5: public IDistributor Distributor { get; set; } 6: public ILogger Logger { get; set; } 7:  8: public Product3(ILogger logger) 9: { 10: Logger = logger; 11: Name = "Product 1"; 12: } 13:  14: public string WriteProductDetails() 15: { 16: StringBuilder productDetails = new StringBuilder(); 17: productDetails.AppendFormat("{0}<br/>", Name); 18: productDetails.AppendFormat("{0}<br/>", Logger.WriteLog()); 19: productDetails.AppendFormat("{0}<br/>", Distributor.WriteDistributorDetails()); 20: return productDetails.ToString(); 21: } 22: } This version has a property of type IDistributor and takes a constructor parameter of type ILogger. The IDistributor property has a Dependency attribute (Microsoft.Practices.Unity namespace) applied to it. IDistributor and its implementation are shown below: 1: public interface IDistributor 2: { 3: string WriteDistributorDetails(); 4: } 5:  6: public class Distributor : IDistributor 7: { 8: public List<string> DistributorNames = new List<string>(); 9:  10: public Distributor() 11: { 12: DistributorNames.Add("Distributor1"); 13: DistributorNames.Add("Distributor2"); 14: DistributorNames.Add("Distributor3"); 15: DistributorNames.Add("Distributor4"); 16: } 17: public string WriteDistributorDetails() 18: { 19: StringBuilder distributors = new StringBuilder(); 20: for (int i = 0; i < DistributorNames.Count; i++) 21: { 22: distributors.AppendFormat("{0}<br/>", DistributorNames[i]); 23: } 24: return distributors.ToString(); 25: } 26: } ILogger and the FileLogger have the following definition: 1: public interface ILogger 2: { 3: string WriteLog(); 4: } 5:  6: public class FileLogger : ILogger 7: { 8: public string WriteLog() 9: { 10: return string.Format("Type: {0}", GetType()); 11: } 12: } The Unity container creates an instance of the dependent class (the Distributor class) within the scope of the target object (an instance of Product3 class that will be called by doing a Resolve<IProduct>() in the calling code) and assign this dependent object to the attributed property of the target object. To add to it, property injection is a form of optional injection of dependent objects.The dependent object instance is generated before the container returns the target object. Unlike constructor injection, you must apply the appropriate attribute in the target class to initiate property injection. Let’s see how to change the config file to make this work. The first step is to add all the type aliases: 1: <typeAlias alias="Product3" type="ProductModel.Product3, ProductModel"/> 2: <typeAlias alias="ILogger" type="ProductModel.ILogger, ProductModel"/> 3: <typeAlias alias="FileLogger" type="ProductModel.FileLogger, ProductModel"/> 4: <typeAlias alias="IDistributor" type="ProductModel.IDistributor, ProductModel"/> 5: <typeAlias alias="Distributor" type="ProductModel.Distributor, ProductModel"/> Now define mappings for these aliases: 1: <type type="ILogger" mapTo="FileLogger" /> 2: <type type="IDistributor" mapTo="Distributor" /> Next step is to define the constructor and property injection in the config file: 1: <type type="IProduct" mapTo="Product3" name="ComplexProduct"> 2: <typeConfig extensionType="Microsoft.Practices.Unity.Configuration.TypeInjectionElement, Microsoft.Practices.Unity.Configuration"> 3: <constructor> 4: <param name="logger" parameterType="ILogger" /> 5: </constructor> 6: <property name="Distributor" propertyType="IDistributor"> 7: <dependency /> 8: </property> 9: </typeConfig> 10: </type> There you see a constructor element that tells there’s a property named ‘logger’ that is of type ILogger. By default, the type of ILogger gets resolved to type FileLogger. There’s also a property named ‘Distributor’ which is of type IDistributor and which will get resolved to type Distributor. On the calling side, I’ve added a new button, whose click event does the following: 1: protected void InjectionButton_Click(object sender, EventArgs e) 2: { 3: unityContainer.RegisterType<IProduct, Product3>(); 4: IProduct product3 = unityContainer.Resolve<IProduct>(); 5: productDetailsLabel.Text = product3.WriteProductDetails(); 6: } This renders the following output: This completes the part for constructor and property injection. In the next blog, I’ll talk about Arrays and Generics. Please see the code used here.

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  • Rules for Naming

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved Naming Documents (or is it “Document, Naming”?) Tis but thy name that is my enemy; Thou art thyself, though not a Montague. What's Montague? It is nor hand, nor foot, Nor arm, nor face, nor any other part Belonging to a man. O, be some other name! What's in a name? That which we call a rose By any other name would smell as sweet; So Romeo would, were he not Romeo call'd, Retain that dear perfection which he owes Without that title. Romeo, doff thy name And for that name which is no part of thee Take all myself.  Shakespeare – Romeo and Juliet Act II, Scene 2 We normally only use the bold portion of the famous Shakespearean quote above, but it is really out of context. As the play unfolds, we learn that a name is all too powerful. Indeed it is because of their names that the doomed lovers die. There might be life and death in a name (BTW, when I wrote this monogram, I was in Hatfield, PA. Remember the Hatfields and the McCoys?) This is a bit extreme, but in the field of Knowledge Management (KM) names are of the utmost importance as well. When I write an article about managing SharePoint sites, how should I name it? “Managing a site” or “Site, managing”? Nine times out of ten I’d opt for the latter. Almost everything we do is “Managing” so to make life easier for a person looking for meaningful content, we title our articles starting with the differentiator rather than the common factor. As a rule of thumb, we start the name with the noun rather than the verb. It is not what we do that is the primary key; it is what we do it to. So, answer this – is it a “rule of thumb” or a “thumb rule?” This is tough. A lot of what we do when naming is a judgment call. Both thumb and rule are nouns, albeit concrete and abstract (more about this later), but to most people “thumb rule” is meaningless while “rule of thumb” is an idiom. The difference between knowledge and information is that knowledge is meaningful information placed in context. Thus I elect the “rule of thumb”. It is the more meaningful title. Abstract and Concrete are relative terms. Many nouns (and verbs) that are abstract to a commoner, are concrete to a practitioner of one profession or another and may even have different concrete meanings in different professional jargons. Think about “running”. To an executive it means running a business, to a marathoner its meaning is much more literal. Generally speaking, we store and disseminate knowledge within a practice more than we do it in general. Even dictionaries encyclopedias define terms as they apply to different audiences. The rule of thumb is to put the more concrete first, but within the audience’s jargon. Even the title of this monogram is a question. Do I name it “Naming Documents” or “Documents, Naming”? Well, my own rule of thumb (“Here he goes again!?”) states that the latter is better because it starts with a noun, but this is a document about naming more than it about documents. The rules of naming also apply to graphs and charts, excel spreadsheets, and so on. Thus, I vote for the former.  A better title could have been “Naming Objects” only the word “Object” is a bit too abstract. How about just “Naming” or “Naming, rules of”? You get the drift. One of the ways to resolve all of this is to store the documents in Knowledge-Bases, which may become the subjects of a future punditry. Knowledge bases use keywords to describe their content.  Use a Metadata store for the keywords to at least attempt some common grounds. Here is another general rule (rule of thumb?!!) – put at least the one keyword in the title. Use subtitles. Here is an example: Migrating documents – Screening, cleaning, and organizing our knowledge. The main keyword is “documents”, next is “migrating”, other keywords also appear in the subtitle. They are “screening”, “cleaning”, and “organizing”. Any questions? Send me an amply named document by email: [email protected]

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  • UIView with IrrlichtScene - iOS

    - by user1459024
    i have a UIViewController in a Storyboard and want to draw a IrrlichtScene in this View Controller. My Code: WWSViewController.h #import <UIKit/UIKit.h> @interface WWSViewController : UIViewController { IBOutlet UILabel *errorLabel; } @end WWSViewController.mm #import "WWSViewController.h" #include "../../ressources/irrlicht/include/irrlicht.h" using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; @interface WWSViewController () @end @implementation WWSViewController -(void)awakeFromNib { errorLabel = [[UILabel alloc] init]; errorLabel.text = @""; IrrlichtDevice *device = createDevice( video::EDT_OGLES1, dimension2d<u32>(640, 480), 16, false, false, false, 0); /* Set the caption of the window to some nice text. Note that there is an 'L' in front of the string. The Irrlicht Engine uses wide character strings when displaying text. */ device->setWindowCaption(L"Hello World! - Irrlicht Engine Demo"); /* Get a pointer to the VideoDriver, the SceneManager and the graphical user interface environment, so that we do not always have to write device->getVideoDriver(), device->getSceneManager(), or device->getGUIEnvironment(). */ IVideoDriver* driver = device->getVideoDriver(); ISceneManager* smgr = device->getSceneManager(); IGUIEnvironment* guienv = device->getGUIEnvironment(); /* We add a hello world label to the window, using the GUI environment. The text is placed at the position (10,10) as top left corner and (260,22) as lower right corner. */ guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!", rect<s32>(10,10,260,22), true); /* To show something interesting, we load a Quake 2 model and display it. We only have to get the Mesh from the Scene Manager with getMesh() and add a SceneNode to display the mesh with addAnimatedMeshSceneNode(). We check the return value of getMesh() to become aware of loading problems and other errors. Instead of writing the filename sydney.md2, it would also be possible to load a Maya object file (.obj), a complete Quake3 map (.bsp) or any other supported file format. By the way, that cool Quake 2 model called sydney was modelled by Brian Collins. */ IAnimatedMesh* mesh = smgr->getMesh("/Users/dbocksteger/Desktop/test/media/sydney.md2"); if (!mesh) { device->drop(); if (!errorLabel) { errorLabel = [[UILabel alloc] init]; } errorLabel.text = @"Konnte Mesh nicht laden."; return; } IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh ); /* To let the mesh look a little bit nicer, we change its material. We disable lighting because we do not have a dynamic light in here, and the mesh would be totally black otherwise. Then we set the frame loop, such that the predefined STAND animation is used. And last, we apply a texture to the mesh. Without it the mesh would be drawn using only a color. */ if (node) { node->setMaterialFlag(EMF_LIGHTING, false); node->setMD2Animation(scene::EMAT_STAND); node->setMaterialTexture( 0, driver->getTexture("/Users/dbocksteger/Desktop/test/media/sydney.bmp") ); } /* To look at the mesh, we place a camera into 3d space at the position (0, 30, -40). The camera looks from there to (0,5,0), which is approximately the place where our md2 model is. */ smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0)); /* Ok, now we have set up the scene, lets draw everything: We run the device in a while() loop, until the device does not want to run any more. This would be when the user closes the window or presses ALT+F4 (or whatever keycode closes a window). */ while(device->run()) { /* Anything can be drawn between a beginScene() and an endScene() call. The beginScene() call clears the screen with a color and the depth buffer, if desired. Then we let the Scene Manager and the GUI Environment draw their content. With the endScene() call everything is presented on the screen. */ driver->beginScene(true, true, SColor(255,100,101,140)); smgr->drawAll(); guienv->drawAll(); driver->endScene(); } /* After we are done with the render loop, we have to delete the Irrlicht Device created before with createDevice(). In the Irrlicht Engine, you have to delete all objects you created with a method or function which starts with 'create'. The object is simply deleted by calling ->drop(). See the documentation at irr::IReferenceCounted::drop() for more information. */ device->drop(); } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end Sadly the result is just a black View in the Simulator. :( Hope here is anyone who can explain me how i draw the scene in a UIView. Furthermore I'm getting this Error: Could not load sprite bank because the file does not exist: #DefaultFont How can i fix it ?

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  • Multiple enemy array in LibGDX

    - by johnny-b
    I am trying to make a multiple enemy array, where every 30 secods a new bullet comes from a random point. And if the bullet is clicked it should disapear and a pop like an explosion should appear. And if the bullet hits the ball then the ball pops. so the bullet should change to a different sprite or texture. same with the ball pop. But all that happens is the bullet if touched pops and nothing else happens. And if modified then the bullet keeps flashing as the update is way too much. I have added COMMENTS in the code to explain more on the issues. below is the code. if more code is needed i will provide. Thank you public class GameRenderer { private GameWorld myWorld; private OrthographicCamera cam; private ShapeRenderer shapeRenderer; private SpriteBatch batcher; // Game Objects private Ball ball; private ScrollHandler scroller; private Background background; private Bullet bullet1; private BulletPop bPop; private Array<Bullet> bullets; // This is for the delay of the bullet coming one by one every 30 seconds. /** The time of the last shot fired, we set it to the current time in nano when the object is first created */ double lastShot = TimeUtils.nanoTime(); /** Convert 30 seconds into nano seconds, so 30,000 milli = 30 seconds */ double shotFreq = TimeUtils.millisToNanos(30000); // Game Assets private TextureRegion bg, bPop; private Animation bulletAnimation, ballAnimation; private Animation ballPopAnimation; public GameRenderer(GameWorld world) { myWorld = world; cam = new OrthographicCamera(); cam.setToOrtho(true, 480, 320); batcher = new SpriteBatch(); // Attach batcher to camera batcher.setProjectionMatrix(cam.combined); shapeRenderer = new ShapeRenderer(); shapeRenderer.setProjectionMatrix(cam.combined); // This is suppose to produce 10 bullets at random places on the background. bullets = new Array<Bullet>(); Bullet bullet = null; float bulletX = 00.0f; float bulletY = 00.0f; for (int i = 0; i < 10; i++) { bulletX = MathUtils.random(-10, 10); bulletY = MathUtils.random(-10, 10); bullet = new Bullet(bulletX, bulletY); AssetLoader.bullet1.flip(true, false); AssetLoader.bullet2.flip(true, false); bullets.add(bullet); } // Call helper methods to initialize instance variables initGameObjects(); initAssets(); } private void initGameObjects() { ball = GameWorld.getBall(); bullet1 = myWorld.getBullet1(); bPop = myWorld.getBulletPop(); scroller = myWorld.getScroller(); } private void initAssets() { bg = AssetLoader.bg; ballAnimation = AssetLoader.ballAnimation; bullet1Animation = AssetLoader.bullet1Animation; ballPopAnimation = AssetLoader.ballPopAnimation; } // This is to take the bullet away when clicked or touched. public void onClick() { for (int i = 0; i < bullets.size; i++) { if (bullets.get(i).getBounds().contains(0, 0)) bullets.removeIndex(i); } } private void drawBackground() { batcher.draw(bg1, background.getX(), background.getY(), background.getWidth(), backgroundMove.getHeight()); } public void render(float runTime) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL30.GL_COLOR_BUFFER_BIT); batcher.begin(); // Disable transparency // This is good for performance when drawing images that do not require // transparency. batcher.disableBlending(); drawBackground(); batcher.enableBlending(); // when the bullet hits the ball, it should be disposed or taken away and a ball pop sprite/texture should be put in its place if (bullet1.collides(ball)) { // draws the bPop texture but the bullet does not go just keeps going around, and the bPop texture goes. batcher.draw(AssetLoader.bPop, 195, 273); } batcher.draw(AssetLoader.ballAnimation.getKeyFrame(runTime), ball.getX(), ball.getY(), ball.getWidth(), ball.getHeight()); // this is where i am trying to make the bullets come one by one, and if removed via the onClick() then bPop animation // should play but does not??? if(TimeUtils.nanoTime() - lastShot > shotFreq){ // Create your stuff for (int i = 0; i < bullets.size; i++) { bullets.get(i); batcher.draw(AssetLoader.bullet1Animation.getKeyFrame(runTime), bullet1.getX(), bullet1.getY(), bullet1.getOriginX(), bullet1.getOriginY(), bullet1.getWidth(), bullet1.getHeight(), 1.0f, 1.0f, bullet1.getRotation()); if (bullets.removeValue(bullet1, false)) { batcher.draw(AssetLoader.ballPopAnimation.getKeyFrame(runTime), bPop1.getX(), bPop1.getY(), bPop1.getWidth(), bPop1.getHeight()); } } /* Very important to set the last shot to now, or it will mess up and go full auto */ lastShot = TimeUtils.nanoTime(); } // End SpriteBatch batcher.end(); } } Thank you

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  • iOS Support with Windows Azure Mobile Services – now with Push Notifications

    - by ScottGu
    A few weeks ago I posted about a number of improvements to Windows Azure Mobile Services. One of these was the addition of an Objective-C client SDK that allows iOS developers to easily use Mobile Services for data and authentication.  Today I'm excited to announce a number of improvement to our iOS SDK and, most significantly, our new support for Push Notifications via APNS (Apple Push Notification Services).  This makes it incredibly easy to fire push notifications to your iOS users from Windows Azure Mobile Service scripts. Push Notifications via APNS We've provided two complete tutorials that take you step-by-step through the provisioning and setup process to enable your Windows Azure Mobile Service application with APNS (Apple Push Notification Services), including all of the steps required to configure your application for push in the Apple iOS provisioning portal: Getting started with Push Notifications - iOS Push notifications to users by using Mobile Services - iOS Once you've configured your application in the Apple iOS provisioning portal and uploaded the APNS push certificate to the Apple provisioning portal, it's just a matter of uploading your APNS push certificate to Mobile Services using the Windows Azure admin portal: Clicking the “upload” within the “Push” tab of your Mobile Service allows you to browse your local file-system and locate/upload your exported certificate.  As part of this you can also select whether you want to use the sandbox (dev) or production (prod) Apple service: Now, the code to send a push notification to your clients from within a Windows Azure Mobile Service is as easy as the code below: push.apns.send(deviceToken, {      alert: 'Toast: A new Mobile Services task.',      sound: 'default' }); This will cause Windows Azure Mobile Services to connect to APNS (Apple Push Notification Service) and send a notification to the iOS device you specified via the deviceToken: Check out our reference documentation for full details on how to use the new Windows Azure Mobile Services apns object to send your push notifications. Feedback Scripts An important part of working with any PNS (Push Notification Service) is handling feedback for expired device tokens and channels. This typically happens when your application is uninstalled from a particular device and can no longer receive your notifications. With Windows Notification Services you get an instant response from the HTTP server.  Apple’s Notification Services works in a slightly different way and provides an additional endpoint you can connect to poll for a list of expired tokens. As with all of the capabilities we integrate with Mobile Services, our goal is to allow developers to focus more on building their app and less on building infrastructure to support their ideas. Therefore we knew we had to provide a simple way for developers to integrate feedback from APNS on a regular basis.  This week’s update now includes a new screen in the portal that allows you to optionally provide a script to process your APNS feedback – and it will be executed by Mobile Services on an ongoing basis: This script is invoked periodically while your service is active. To poll the feedback endpoint you can simply call the apns object's getFeedback method from within this script: push.apns.getFeedback({       success: function(results) {           // results is an array of objects with a deviceToken and time properties      } }); This returns you a list of invalid tokens that can now be removed from your database. iOS Client SDK improvements Over the last month we've continued to work with a number of iOS advisors to make improvements to our Objective-C SDK. The SDK is being developed under an open source license (Apache 2.0) and is available on github. Many of the improvements are behind the scenes to improve performance and memory usage. However, one of the biggest improvements to our iOS Client API is the addition of an even easier login method.  Below is the Objective-C code you can now write to invoke it: [client loginWithProvider:@"twitter"                     onController:self                        animated:YES                      completion:^(MSUser *user, NSError *error) {      // if no error, you are now logged in via twitter }]; This code will automatically present and dismiss our login view controller as a modal dialog on the specified controller.  This does all the hard work for you and makes login via Twitter, Google, Facebook and Microsoft Account identities just a single line of code. My colleague Josh just posted a short video demonstrating these new features which I'd recommend checking out: Summary The above features are all now live in production and are available to use immediately.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using Mobile Services today. Visit the Windows Azure Mobile Developer Center to learn more about how to build apps with Mobile Services. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • The design of a generic data synchronizer, or, an [object] that does [actions] with the aid of [helpers]

    - by acheong87
    I'd like to create a generic data-source "synchronizer," where data-source "types" may include MySQL databases, Google Spreadsheets documents, CSV files, among others. I've been trying to figure out how to structure this in terms of classes and interfaces, keeping in mind (what I've read about) composition vs. inheritance and is-a vs. has-a, but each route I go down seems to violate some principle. For simplicity, assume that all data-sources have a header-row-plus-data-rows format. For example, assume that the first rows of Google Spreadsheets documents and CSV files will have column headers, a.k.a. "fields" (to parallel database fields). Also, eventually, I would like to implement this in PHP, but avoiding language-specific discussion would probably be more productive. Here's an overview of what I've tried. Part 1/4: ISyncable class CMySQL implements ISyncable GetFields() // sql query, pdo statement, whatever AddFields() RemFields() ... _dbh class CGoogleSpreadsheets implements ISyncable GetFields() // zend gdata api AddFields() RemFields() ... _spreadsheetKey _worksheetId class CCsvFile implements ISyncable GetFields() // read from buffer AddFields() RemFields() ... _buffer interface ISyncable GetFields() AddFields($field1, $field2, ...) RemFields($field1, $field2, ...) ... CanAddFields() // maybe the spreadsheet is locked for write, or CanRemFields() // maybe no permission to alter a database table ... AddRow() ModRow() RemRow() ... Open() Close() ... First Question: Does it make sense to use an interface, as above? Part 2/4: CSyncer Next, the thing that does the syncing. class CSyncer __construct(ISyncable $A, ISyncable $B) Push() // sync A to B Pull() // sync B to A Sync() // Push() and Pull() only differ in direction; factor. // Sync()'s job is to make sure that the fields on each side // match, to add fields where appropriate and possible, to // account for different column-orderings, etc., and of // course, to add and remove rows as necessary to sync. ... _A _B Second Question: Does it make sense to define such a class, or am I treading dangerously close to the "Kingdom of Nouns"? Part 3/4: CTranslator? ITranslator? Now, here's where I actually get lost, assuming the above is passable. Sometimes, two ISyncables speak different "dialects." For example, believe it or not, Google Spreadsheets (accessed through the Google Data API "list feed") returns column headers lower-cased and stripped of all spaces and symbols! That is, sys_TIMESTAMP is systimestamp, as far as my code can tell. (Yes, I am aware that the "cell feed" does not strip the name so; however cell-by-cell manipulation is too slow for what I'm doing.) One can imagine other hypothetical examples. Perhaps even the data itself can be in different "dialects." But let's take it as given for now, and not argue this if possible. Third Question: How would you implement "translation"? Note: Taking all this as an exercise, I'm more interested in the "idealized" design, rather than the practical one. (God knows that shipped sailed when I began this project.) Part 4/4: Further Thought Here's my train of thought to demonstrate I've thunk, albeit unfruitfully: First, I thought, primitively, "I'll just modify CMySQL::GetFields() to lower-case and strip field names so they're compatible with Google Spreadsheets." But of course, then my class should really be called, CMySQLForGoogleSpreadsheets, and that can't be right. So, the thing which translates must exist outside of an ISyncable implementor. And surely it can't be right to make each translation a method in CSyncer. If it exists outside of both ISyncable and CSyncer, then what is it? (Is it even an "it"?) Is it an abstract class, i.e. abstract CTranslator? Is it an interface, since a translator only does, not has, i.e. interface ITranslator? Does it even require instantiation? e.g. If it's an ITranslator, then should its translation methods be static? (I learned what "late static binding" meant, today.) And, dear God, whatever it is, how should a CSyncer use it? Does it "have" it? Is it, "it"? Who am I? ...am I, "I"? I've attempted to break up the question into sub-questions, but essentially my question is singular: How does one implement an object A that conceptually "links" (has) two objects b1 and b2 that share a common interface B, where certain pairs of b1 and b2 require a helper, e.g. a translator, to be handled by A? Something tells me that I've overcomplicated this design, or violated a principle much higher up. Thank you all very much for your time and any advice you can provide.

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  • Mousin' down the PathListBox

    - by T
    While modifying the standard media player with a new look and feel for Ineta Live I saw a unique opportunity to use their logo with a dotted I with and attached arc as the scrub control. So I created a PathListBox that I wanted an object to follow when a user did a click and drag action.  Below is how I solved the problem.  Please let me know if you have improvements or know of a completely different way.  I am always eager to learn. First, I created a path using the pen tool in Expression Blend (see the yellow line in image below).  Then I right clicked that path and chose [Path] --> [Make Layout Path].   That created a new PathListBox.  Then I chose the object I want to move down the new PathListBox and Placed it as a child in the Objects and Timeline window (see image below).  If the child object (the thing the user will click and drag) is XAML, it will move much smoother than images. Just as another side note, I wanted there to be no highlight when the user selects the “ball” to drag and drop.  This is done by editing the ItemContainerStyle under Additional Templates on the PathListBox.  Post a question if you need help on this and I will expand my explanation. Here is a pic of the object and the path I wanted it to follow.  I gave the path a yellow solid brush here so you could see it but when I lay this over another object, I will make the path transparent.   To animate this object down the path, the trick is to animate the Start number for the LayoutPath.  Not the StartItemIndex, the Start above Span. In order to enable animation when a user clicks and drags, I put in the following code snippets in the code behind. the DependencyProperties are not necessary for the Drag control.   namespace InetaPlayer { public partial class PositionControl : UserControl { private bool _mouseDown; private double _maxPlayTime; public PositionControl() { // Required to initialize variables InitializeComponent(); //mouse events for scrub control positionThumb.MouseLeftButtonDown += new MouseButtonEventHandler(ValueThumb_MouseLeftButtonDown); positionThumb.MouseLeftButtonUp += new MouseButtonEventHandler(ValueThumb_MouseLeftButtonUp); positionThumb.MouseMove += new MouseEventHandler(ValueThumb_MouseMove); positionThumb.LostMouseCapture += new MouseEventHandler(ValueThumb_LostMouseCapture); } // exposed for binding to real slider using a DependencyProperty enables animation, styling, binding, etc.... public double MaxPlayTime { get { return (double)GetValue(MaxPlayTimeProperty); } set { SetValue(MaxPlayTimeProperty, value); } } public static readonly DependencyProperty MaxPlayTimeProperty = DependencyProperty.Register("MaxPlayTime", typeof(double), typeof(PositionControl), null);   // exposed for binding to real slider using a DependencyProperty enables animation, styling, binding, etc....   public double CurrSliderValue { get { return (double)GetValue(CurrSliderValueProperty); } set { SetValue(CurrSliderValueProperty, value); } }   public static readonly DependencyProperty CurrSliderValueProperty = DependencyProperty.Register("CurrSliderValue", typeof(double), typeof(PositionControl), new PropertyMetadata(0.0, OnCurrSliderValuePropertyChanged));   private static void OnCurrSliderValuePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PositionControl control = d as PositionControl; control.OnCurrSliderValueChanged((double)e.OldValue, (double)e.NewValue); }   private void OnCurrSliderValueChanged(double oldValue, double newValue) { _maxPlayTime = (double) GetValue(MaxPlayTimeProperty); if (!_mouseDown) if (_maxPlayTime!=0) sliderPathListBox.LayoutPaths[0].Start = newValue / _maxPlayTime; else sliderPathListBox.LayoutPaths[0].Start = 0; }   //mouse control   void ValueThumb_MouseMove(object sender, MouseEventArgs e) { if (!_mouseDown) return; //get the offset of how far the drag has been //direction is handled automatically (offset will be negative for left move and positive for right move) Point mouseOff = e.GetPosition(positionThumb); //Divide the offset by 1000 for a smooth transition sliderPathListBox.LayoutPaths[0].Start +=mouseOff.X/1000; _maxPlayTime = (double)GetValue(MaxPlayTimeProperty); SetValue(CurrSliderValueProperty ,sliderPathListBox.LayoutPaths[0].Start*_maxPlayTime); }   void ValueThumb_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { _mouseDown = false; } void ValueThumb_LostMouseCapture(object sender, MouseEventArgs e) { _mouseDown = false; } void ValueThumb_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { _mouseDown = true; ((UIElement)positionThumb).CaptureMouse(); }   } }   I made this into a user control and exposed a couple of DependencyProperties in order to bind it to a standard Slider in the overall project.  This control is embedded into the standard Expression media player template and is used to replace the standard scrub bar.  When the player goes live, I will put a link here.

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  • StreamInsight 2.1 Released

    - by Roman Schindlauer
    The wait is over—we are pleased to announce the release of StreamInsight 2.1. Since the release of version 1.2, we have heard your feedbacks and suggestions and based on that we have come up with a whole new set of features. Here are some of the highlights: A New Programming Model – A more clear and consistent object model, eliminating the need for complex input and output adapters (though they are still completely supported). This new model allows you to provision, name, and manage data sources and sinks in the StreamInsight server. Tight integration with Reactive Framework (Rx) – You can write reactive queries hosted inside StreamInsight as well as compose temporal queries on reactive objects. High Availability – Check-pointing over temporal streams and multiple processes with shared computation. Here is how simple coding can be with the 2.1 Programming Model: class Program {     static void Main(string[] args)     {         using (Server server = Server.Create("Default"))         {             // Create an app             Application app = server.CreateApplication("app");             // Define a simple observable which generates an integer every second             var source = app.DefineObservable(() =>                 Observable.Interval(TimeSpan.FromSeconds(1)));             // Define a sink.             var sink = app.DefineObserver(() =>                 Observer.Create<long>(x => Console.WriteLine(x)));             // Define a query to filter the events             var query = from e in source                         where e % 2 == 0                         select e;             // Bind the query to the sink and create a runnable process             using (IDisposable proc = query.Bind(sink).Run("MyProcess"))             {                 Console.WriteLine("Press a key to dispose the process...");                 Console.ReadKey();             }         }     } }   That’s how easily you can define a source, sink and compose a query and run it. Note that we did not replace the existing APIs, they co-exist with the new surface. Stay tuned, you will see a series of articles coming out over the next few weeks about the new features and how to use them. Come and grab it from our download center page and let us know what you think! You can find the updated MSDN documentation here, and we would appreciate if you could provide feedback to the docs as well—best via email to [email protected]. Moreover, we updated our samples to demonstrate the new programming surface. Regards, The StreamInsight Team

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  • Mousin' down the PathListBox

    - by T
    While modifying the standard media player with a new look and feel for Ineta Live I saw a unique opportunity to use their logo with a dotted I with and attached arc as the scrub control. So I created a PathListBox that I wanted an object to follow when a user did a click and drag action.  Below is how I solved the problem.  Please let me know if you have improvements or know of a completely different way.  I am always eager to learn. First, I created a path using the pen tool in Expression Blend (see the yellow line in image below).  Then I right clicked that path and chose [Path] --> [Make Layout Path].   That created a new PathListBox.  Then I chose the object I want to move down the new PathListBox and Placed it as a child in the Objects and Timeline window (see image below).  If the child object (the thing the user will click and drag) is XAML, it will move much smoother than images. Just as another side note, I wanted there to be no highlight when the user selects the “ball” to drag and drop.  This is done by editing the ItemContainerStyle under Additional Templates on the PathListBox.  Post a question if you need help on this and I will expand my explanation. Here is a pic of the object and the path I wanted it to follow.  I gave the path a yellow solid brush here so you could see it but when I lay this over another object, I will make the path transparent.   To animate this object down the path, the trick is to animate the Start number for the LayoutPath.  Not the StartItemIndex, the Start above Span. In order to enable animation when a user clicks and drags, I put in the following code snippets in the code behind. the DependencyProperties are not necessary for the Drag control. namespace InetaPlayer{ public partial class PositionControl : UserControl { private bool _mouseDown; private double _maxPlayTime; public PositionControl() { // Required to initialize variables InitializeComponent(); //mouse events for scrub control positionThumb.MouseLeftButtonDown += new MouseButtonEventHandler(ValueThumb_MouseLeftButtonDown); positionThumb.MouseLeftButtonUp += new MouseButtonEventHandler(ValueThumb_MouseLeftButtonUp); positionThumb.MouseMove += new MouseEventHandler(ValueThumb_MouseMove); positionThumb.LostMouseCapture += new MouseEventHandler(ValueThumb_LostMouseCapture); } // exposed for binding to real slider using a DependencyProperty enables animation, styling, binding, etc.... public double MaxPlayTime { get { return (double)GetValue(MaxPlayTimeProperty); } set { SetValue(MaxPlayTimeProperty, value); } } public static readonly DependencyProperty MaxPlayTimeProperty = DependencyProperty.Register("MaxPlayTime", typeof(double), typeof(PositionControl), null);   // exposed for binding to real slider using a DependencyProperty enables animation, styling, binding, etc....   public double CurrSliderValue { get { return (double)GetValue(CurrSliderValueProperty); } set { SetValue(CurrSliderValueProperty, value); } }   public static readonly DependencyProperty CurrSliderValueProperty = DependencyProperty.Register("CurrSliderValue", typeof(double), typeof(PositionControl), new PropertyMetadata(0.0, OnCurrSliderValuePropertyChanged));   private static void OnCurrSliderValuePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PositionControl control = d as PositionControl; control.OnCurrSliderValueChanged((double)e.OldValue, (double)e.NewValue); }   private void OnCurrSliderValueChanged(double oldValue, double newValue) { _maxPlayTime = (double) GetValue(MaxPlayTimeProperty); if (!_mouseDown) if (_maxPlayTime!=0) sliderPathListBox.LayoutPaths[0].Start = newValue / _maxPlayTime; else sliderPathListBox.LayoutPaths[0].Start = 0; }  //mouse control   void ValueThumb_MouseMove(object sender, MouseEventArgs e) { if (!_mouseDown) return; //get the offset of how far the drag has been //direction is handled automatically (offset will be negative for left move and positive for right move) Point mouseOff = e.GetPosition(positionThumb); //Divide the offset by 1000 for a smooth transition sliderPathListBox.LayoutPaths[0].Start +=mouseOff.X/1000; _maxPlayTime = (double)GetValue(MaxPlayTimeProperty); SetValue(CurrSliderValueProperty ,sliderPathListBox.LayoutPaths[0].Start*_maxPlayTime); }   void ValueThumb_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { _mouseDown = false; } void ValueThumb_LostMouseCapture(object sender, MouseEventArgs e) { _mouseDown = false; } void ValueThumb_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { _mouseDown = true; ((UIElement)positionThumb).CaptureMouse(); }   }}  I made this into a user control and exposed a couple of DependencyProperties in order to bind it to a standard Slider in the overall project.  This control is embedded into the standard Expression media player template and is used to replace the standard scrub bar.  When the player goes live, I will put a link here.

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  • StreamInsight 2.1 Released

    - by Roman Schindlauer
    The wait is over—we are pleased to announce the release of StreamInsight 2.1. Since the release of version 1.2, we have heard your feedbacks and suggestions and based on that we have come up with a whole new set of features. Here are some of the highlights: A New Programming Model – A more clear and consistent object model, eliminating the need for complex input and output adapters (though they are still completely supported). This new model allows you to provision, name, and manage data sources and sinks in the StreamInsight server. Tight integration with Reactive Framework (Rx) – You can write reactive queries hosted inside StreamInsight as well as compose temporal queries on reactive objects. High Availability – Check-pointing over temporal streams and multiple processes with shared computation. Here is how simple coding can be with the 2.1 Programming Model: class Program {     static void Main(string[] args)     {         using (Server server = Server.Create("Default"))         {             // Create an app             Application app = server.CreateApplication("app");             // Define a simple observable which generates an integer every second             var source = app.DefineObservable(() =>                 Observable.Interval(TimeSpan.FromSeconds(1)));             // Define a sink.             var sink = app.DefineObserver(() =>                 Observer.Create<long>(x => Console.WriteLine(x)));             // Define a query to filter the events             var query = from e in source                         where e % 2 == 0                         select e;             // Bind the query to the sink and create a runnable process             using (IDisposable proc = query.Bind(sink).Run("MyProcess"))             {                 Console.WriteLine("Press a key to dispose the process...");                 Console.ReadKey();             }         }     } }   That’s how easily you can define a source, sink and compose a query and run it. Note that we did not replace the existing APIs, they co-exist with the new surface. Stay tuned, you will see a series of articles coming out over the next few weeks about the new features and how to use them. Come and grab it from our download center page and let us know what you think! You can find the updated MSDN documentation here, and we would appreciate if you could provide feedback to the docs as well—best via email to [email protected]. Moreover, we updated our samples to demonstrate the new programming surface. Regards, The StreamInsight Team

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  • StackOverFlowError while creating Mac object on AS400/Java

    - by Prasanna K Rao
    Hello all, I am a newbie to AS400-Java programming. I am trying to create my first program to test the implementation of Message Authentication Code (MAC). I am trying to use the HMACSHA1 hash function. My (Java 1.4) program runs fine on a dev box (V5R4).But fails terribly on the QA box (V5R3). My program is as below: ===================================================== import java.security.InvalidKeyException; import java.security.NoSuchAlgorithmException; import java.security.Security; import java.security.Provider; import javax.crypto.Mac; import javax.crypto.spec.SecretKeySpec; import javax.crypto.SecretKey; public class Test01 { private static final String HMAC_SHA1_ALGORITHM = "HmacSHA1"; public static void main (String [] arguments) { byte[] key = { 1,2,3,4,5,6,7,8}; SecretKeySpec SHA1key = new SecretKeySpec(key, "HmacSHA1"); Mac hmac; String strFinalRslt = ""; try { hmac = Mac.getInstance("HmacSHA1"); hmac.init(SHA1key); byte[] result = hmac.doFinal(); strFinalRslt = toHexString(result); }catch (NoSuchAlgorithmException e) { // TODO Auto-generated catch block e.printStackTrace(); }catch (InvalidKeyException e) { // TODO Auto-generated catch block e.printStackTrace(); }catch(StackOverflowError e){ e.printStackTrace(); } System.out.println(strFinalRslt); System.out.println("All done!!!"); } public static byte[] fromHexString ( String s ) { int stringLength = s.length(); if ( (stringLength & 0x1) != 0 ) { throw new IllegalArgumentException ( "fromHexString requires an even number of hex characters" ); } byte[] b = new byte[stringLength / 2]; for ( int i=0,j=0; i 4] ); //look up low nibble char sb.append( hexChar [b[i] & 0x0f] ); } return sb.toString(); } static char[] hexChar = { '0' , '1' , '2' , '3' , '4' , '5' , '6' , '7' , '8' , '9' , 'a' , 'b' , 'c' , 'd' , 'e' , 'f'}; } This program compiles fine and gets the correct response on my win-xp client and also my dev box. But, fails with the following error on the QA box: java.lang.StackOverflowError at java.lang.Throwable.(Throwable.java:180) at java.lang.Error.(Error.java:37) at java.lang.StackOverflowError.(StackOverflowError.java:24) at java.io.Os400FileSystem.list(Native method) at java.io.File.list(File.java:922) at javax.crypto.b.e(Unknown source) at javax.crypto.b.a(Unknown source) at javax.crypto.b.c(Unknown source) at javax.crypto.b£0.run(Unknown source) at javax.crypto.b.(Unknown source) at javax.crypto.Mac.getInstance(Unknown source) I have verified the java.security file and entry corresponding to the jce files are all ok. The DMPJVM command gives me the following response: Thu Jun 03 12:25:34 E Java Virtual Machine Information 016822/QPGMR/11111 ........................................................................ . Classpath . ........................................................................ java.version=1.4 sun.boot.class.path=/QIBM/ProdData/OS400/Java400/jdk/lib/jdkptf14.zip:/QIBM /ProdData/OS400/Java400/ext/ibmjssefw.jar:/QIBM/ProdData/CAP/ibmjsseprovide r.jar:/QIBM/ProdData/OS400/Java400/ext/ibmjsseprovider2.jar:/QIBM/ProdData/ OS400/Java400/ext/ibmpkcs11impl.jar:/QIBM/ProdData/CAP/ibmjssefips.jar:/QIB M/ProdData/OS400/Java400/jdk/lib/IBMiSeriesJSSE.jar:/QIBM/ProdData/OS400/Ja va400/jdk/lib/jce.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/jaas.jar:/QIBM/P rodData/OS400/Java400/jdk/lib/ibmcertpathfw.jar:/QIBM/ProdData/OS400/Java40 0/jdk/lib/ibmcertpathprovider.jar:/QIBM/ProdData/OS400/Java400/ext/ibmpkcs. jar:/QIBM/ProdData/OS400/Java400/jdk/lib/ibmjgssfw.jar:/QIBM/ProdData/OS400 /Java400/jdk/lib/ibmjgssprovider.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/s ecurity.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/charsets.jar:/QIBM/ProdDat a/OS400/Java400/jdk/lib/resources.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/ rt.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/sunrsasign.jar:/QIBM/ProdData/O S400/Java400/ext/IBMmisc.jar:/QIBM/ProdData/Java400/ java.class.path=/myhome/lib/commons-codec-1.3.jar:/myhome/lib/commons-httpc lient-3.1.jar:/myhome/lib/commons-logging-1.1.jar:/myhome/lib/log4j-1.2.15.jar:/myhome/lib/log4j-core.jar ; java.ext.dirs=/QIBM/ProdData/OS400/Java400/jdk/lib/ext:/QIBM/UserData/Java4 00/ext:/QIBM/ProdData/Java400/jdk14/lib/ext java.library.path=/QSYS.LIB/ROBOTLIB.LIB:/QSYS.LIB/QTEMP.LIB:/QSYS.LIB/ODIP GM.LIB:/QSYS.LIB/QGPL.LIB ........................................................................ . Garbage Collection . ........................................................................ Garbage collector parameters Initial size: 16384 K Max size: 240000000 K Current values Heap size: 437952 K Garbage collections: 58 Additional values JIT heap size: 53824 K JVM heap size: 55752 K Last GC cycle time: 1333 ms ........................................................................ . Thread information . ........................................................................ Information for 4 thread(s) of 4 thread(s) processed Thread: 00000004 Thread-0 TDE: B00380000BAA0000 Thread priority: 5 Thread status: Running Thread group: main Runnable: java/lang/Thread Stack: java/io/Os400FileSystem.list(Ljava/io/File;)[Ljava/lang/String;+0 (Os400FileSystem.java:0) java/io/File.list()[Ljava/lang/String;+19 (File.java:922) javax/crypto/b.e()[B+127 (:0) javax/crypto/b.a(Ljava/security/cert/X509Certificate;)V+7 (:0) javax/crypto/b.access$500(Ljava/security/cert/X509Certificate;)V+1 (:0) javax/crypto/b$0.run()Ljava/lang/Object;+98 (:0) javax/crypto/b.()V+507 (:0) javax/crypto/Mac.getInstance(Ljava/lang/String;)Ljavax/crypto/Mac;+10 (:0) Locks: None Thread: 00000007 jitcompilethread TDE: B00380000BD58000 Thread priority: 5 Thread status: Java wait Thread group: system Runnable: java/lang/Thread Stack: None Locks: None Thread: 00000005 Reference Handler TDE: B00380000BAAC000 Thread priority: 10 Thread status: Waiting Wait object: java/lang/ref/Reference$Lock Thread group: system Runnable: java/lang/ref/Reference$ReferenceHandler Stack: java/lang/Object.wait()V+1 (Object.java:452) java/lang/ref/Reference$ReferenceHandler.run()V+47 (Reference.java:169) Locks: None Thread: 00000006 Finalizer TDE: B00380000BAB3000 Thread priority: 8 Thread status: Waiting Wait object: java/lang/ref/ReferenceQueue$Lock Thread group: system Runnable: java/lang/ref/Finalizer$FinalizerThread Stack: java/lang/ref/ReferenceQueue.remove(J)Ljava/lang/ref/Reference;+43 (ReferenceQueue.java:111) java/lang/ref/ReferenceQueue.remove()Ljava/lang/ref/Reference;+1 (ReferenceQueue.java:127) java/lang/ref/Finalizer$FinalizerThread.run()V+3 (Finalizer.java:171) Locks: None ........................................................................ . Class loader information . ........................................................................ 0 Default class loader 1 sun/reflect/DelegatingClassLoader 2 sun/misc/Launcher$ExtClassLoader ........................................................................ . GC heap information . ........................................................................ Loader Objects Class name ------ ------- ---------- 0 1493 [C 0 2122181 java/lang/String 0 47 [Ljava/util/Hashtable$Entry; 0 68 [Ljava/lang/Object; 0 1016 java/lang/Class 0 31 java/util/HashMap 0 37 java/util/Hashtable 0 2 java/lang/ThreadGroup 0 2 java/lang/RuntimePermission 0 2 java/lang/ref/ReferenceQueue$Null 0 5 java/lang/ref/ReferenceQueue 0 50 java/util/Vector 0 4 java/util/Stack 0 3 sun/misc/SoftCache 0 1 [Ljava/lang/ThreadGroup; 0 5 [Ljava/io/ObjectStreamField; 0 1 sun/reflect/ReflectionFactory 0 7 java/lang/ref/ReferenceQueue$Lock 0 10 java/lang/Object 0 1 java/lang/String$CaseInsensitiveComparator 0 1 java/util/Hashtable$EmptyEnumerator 0 1 java/util/Hashtable$EmptyIterator 0 33 [Ljava/util/HashMap$Entry; 0 19210 [J 0 1 sun/nio/cs/StandardCharsets 0 5 java/util/TreeMap 0 1075 java/util/TreeMap$Entry 0 469 [Ljava/lang/String; 0 1 java/lang/StringBuffer 0 2 java/io/FileInputStream 0 2 java/io/FileOutputStream 0 2 java/io/BufferedOutputStream 0 1 java/lang/reflect/ReflectPermission 0 1 [[Ljava/lang/ref/SoftReference; 0 2 [Ljava/lang/ref/SoftReference; 0 2 sun/nio/cs/Surrogate$Parser 0 3 sun/misc/Signal 0 1 [Ljava/io/File; 0 6 java/io/File 0 1 java/util/BitSet 0 17 sun/reflect/NativeConstructorAccessorImpl 0 2 java/net/URLClassLoader$ClassFinder 0 12 java/util/ArrayList 0 32 java/io/RandomAccessFile 0 16 java/lang/Thread 0 1 java/lang/ref/Reference$ReferenceHandler 0 1 java/lang/ref/Finalizer$FinalizerThread 0 266 [B 0 2 java/util/Properties 0 71 java/lang/ref/Finalizer 0 2 com/ibm/nio/cs/DirectEncoder 0 38 java/lang/reflect/Constructor 0 33 java/util/jar/JarFile 0 19200 java/lang/StackOverflowError 0 5 java/security/AccessControlContext 0 2 [Ljava/lang/Thread; 0 4 java/lang/OutOfMemoryError 0 1065 java/util/Hashtable$Entry 0 1 java/io/BufferedInputStream 0 2 java/io/PrintStream 0 2 java/io/OutputStreamWriter 0 428 [I 0 3 java/lang/ClassLoader$NativeLibrary 0 25 java/util/Locale 0 3 sun/misc/URLClassPath 0 30 java/util/zip/Inflater 0 612 java/util/HashMap$Entry 0 2 java/io/FilePermission 0 10 java/io/ObjectStreamField 0 1 java/security/BasicPermissionCollection 0 2 java/security/ProtectionDomain 0 1 java/lang/Integer$1 0 1 java/lang/ref/Reference$Lock 0 1 java/lang/Shutdown$Lock 0 1 java/lang/Runtime 0 36 java/io/FileDescriptor 0 1 java/lang/Long$1 0 202 java/lang/Long 0 3 java/lang/ThreadLocal 0 3 java/nio/charset/CodingErrorAction 0 2 java/nio/charset/CoderResult 0 1 java/nio/charset/CoderResult$1 0 1 java/nio/charset/CoderResult$2 0 1 sun/misc/Unsafe 0 2 java/nio/ByteOrder 0 1 java/io/Os400FileSystem 0 3 java/lang/Boolean 0 1 java/lang/Terminator$1 0 23 java/lang/Integer 0 2 sun/misc/NativeSignalHandler 0 1 sun/misc/Launcher$Factory 0 1 sun/misc/Launcher 0 53 [Ljava/lang/Class; 0 1 java/lang/reflect/ReflectAccess 0 18 sun/reflect/DelegatingConstructorAccessorImpl 0 1 sun/net/www/protocol/file/Handler 0 3 java/util/HashSet 0 3 sun/net/www/protocol/jar/Handler 0 1 java/util/jar/JavaUtilJarAccessImpl 0 1 java/net/UnknownContentHandler 0 2 [Ljava/security/Principal; 0 10 [Ljava/security/cert/Certificate; 0 2 sun/misc/AtomicLongCSImpl 0 3 sun/reflect/DelegatingMethodAccessorImpl 0 1 sun/security/util/ByteArrayLexOrder 0 1 sun/security/util/ByteArrayTagOrder 0 7 sun/security/x509/CertificateVersion 0 7 sun/security/x509/CertificateSerialNumber 0 7 sun/security/x509/SerialNumber 0 7 sun/security/x509/CertificateAlgorithmId 0 7 sun/security/x509/CertificateIssuerName 0 60 sun/security/x509/RDN 0 60 [Lsun/security/x509/AVA; 0 67 sun/security/util/DerInputStream 0 3 [Ljava/math/BigInteger; 0 2 com/ibm/nio/cs/Converter 0 2 sun/nio/cs/StreamEncoder$CharsetSE 0 35 java/lang/ref/SoftReference 0 2 java/nio/HeapByteBuffer 0 2 java/io/BufferedWriter 0 33 sun/misc/URLClassPath$JarLoader 0 4 java/lang/ThreadLocal$ThreadLocalMap$Entry 0 76 java/net/URL 0 1 sun/misc/Launcher$ExtClassLoader 0 1 sun/misc/Launcher$AppClassLoader 0 4 java/lang/Throwable 0 7 java/lang/reflect/Method 0 2 sun/misc/URLClassPath$FileLoader 0 2 java/security/CodeSource 0 2 java/security/Permissions 0 2 java/io/FilePermissionCollection 0 1 java/lang/ThreadLocal$ThreadLocalMap 0 1 javax/crypto/spec/SecretKeySpec 0 17 java/util/jar/Attributes$Name 0 1 [Ljava/lang/ThreadLocal$ThreadLocalMap$Entry; 0 1 java/security/SecureRandom 0 2 sun/security/provider/Sun 0 1 java/util/jar/JarFile$JarFileEntry 0 1 java/util/jar/JarVerifier 0 3 sun/reflect/NativeMethodAccessorImpl 0 116 sun/security/util/ObjectIdentifier 0 1 java/lang/Package 0 2 [S 0 104 java/math/BigInteger 0 20 sun/security/x509/AlgorithmId 0 14 sun/security/x509/X500Name 0 14 [Lsun/security/x509/RDN; 0 60 sun/security/x509/AVA 0 67 sun/security/util/DerValue 0 67 sun/security/util/DerInputBuffer 0 21 sun/security/x509/AVAKeyword 0 6 sun/security/x509/X509CertImpl 0 7 sun/security/x509/X509CertInfo 0 1 [Lsun/security/util/ObjectIdentifier; 0 1 [[Ljava/lang/Byte; 0 3 [[B 0 7 sun/security/provider/DSAPublicKey 0 7 sun/security/x509/AuthorityKeyIdentifierExtension 0 12 [Ljava/lang/Byte; 0 14 java/lang/Byte 0 7 sun/security/x509/CertificateSubjectName 0 7 sun/security/x509/CertificateX509Key 0 14 sun/security/x509/KeyIdentifier 0 4 [Z 0 5 sun/text/Normalizer$Mode 0 7 sun/security/x509/CertificateValidity 0 14 java/util/Date 0 7 sun/security/provider/DSAParameters 0 7 sun/security/util/BitArray 0 7 sun/security/x509/CertificateExtensions 0 7 java/security/AlgorithmParameters 0 7 sun/security/x509/SubjectKeyIdentifierExtension 0 5 sun/security/x509/BasicConstraintsExtension 0 2 sun/security/x509/KeyUsageExtension 0 1 sun/text/CompactCharArray 0 1 sun/text/CompactByteArray 0 1 sun/net/www/protocol/jar/JarFileFactory 0 1 java/util/Collections$EmptySet 0 1 java/util/Collections$EmptyList 0 1 java/util/Collections$ReverseComparator 0 1 com/ibm/security/jgss/i18n/PropertyResource 0 1 javax/crypto/b$0 0 1 sun/security/provider/X509Factory 0 1 sun/reflect/BootstrapConstructorAccessorImpl 1 1 sun/reflect/GeneratedConstructorAccessor3202134454 2 1 com/ibm/crypto/provider/IBMJCE 0 6 java/util/ResourceBundle$LoaderReference 0 1 [Lsun/security/x509/NetscapeCertTypeExtension$MapEntry; 0 1 com/sun/rsajca/Provider 0 1 com/ibm/security/cert/IBMCertPath 0 1 com/ibm/as400/ibmonly/net/ssl/Provider 0 1 com/ibm/jsse/IBMJSSEProvider 0 1 com/ibm/security/jgss/IBMJGSSProvider 0 5 org/ietf/jgss/Oid 0 1 java/util/PropertyResourceBundle 0 7 java/util/ResourceBundle$ResourceCacheKey 0 2 sun/net/www/protocol/jar/URLJarFile 0 6 sun/misc/SoftCache$ValueCell 0 1 java/util/Random 0 1 java/util/Collections$EmptyMap 0 112 com/ibm/security/util/ObjectIdentifier 0 5 java/security/Security$ProviderProperty 0 1 java/security/cert/CertificateFactory 0 1 sun/security/provider/SecureRandom 0 2 java/security/MessageDigest$Delegate 0 2 sun/security/provider/SHA 0 1 sun/util/calendar/ZoneInfo 0 4 com/ibm/security/x509/X500Name 0 2 [Ljava/security/cert/X509Certificate; 0 1 sun/reflect/DelegatingClassLoader 0 1 sun/security/x509/NetscapeCertTypeExtension 0 7 sun/security/x509/NetscapeCertTypeExtension$MapEntry 0 3 [[Ljava/lang/String; 0 3 java/util/Arrays$ArrayList 0 7 com/ibm/security/x509/NetscapeCertTypeExtension$MapEntry 0 1 com/ibm/security/validator/EndEntityChecker 0 1 java/util/AbstractList$Itr 0 1 com/ibm/security/util/ByteArrayLexOrder 0 1 com/ibm/security/util/ByteArrayTagOrder 0 18 [Lcom/ibm/security/x509/AVA; 0 18 com/ibm/security/util/DerInputStream 0 5 com/ibm/security/util/text/Normalizer$Mode 0 1 com/ibm/security/validator/SimpleValidator 0 1 [Lcom/ibm/security/x509/NetscapeCertTypeExtension$MapEntry; 0 4 [Lcom/ibm/security/x509/RDN; 0 1 java/util/Hashtable$Enumerator 0 4 java/util/LinkedHashMap$Entry 0 1 sun/text/resources/LocaleElements 0 1 sun/text/resources/LocaleElements_en 0 22 com/ibm/security/x509/AVAKeyword 0 4 javax/security/auth/x500/X500Principal 0 18 com/ibm/security/x509/RDN 0 18 com/ibm/security/x509/AVA 0 18 com/ibm/security/util/DerInputBuffer 0 18 com/ibm/security/util/DerValue 0 1 com/ibm/security/util/text/CompactCharArray 0 1 com/ibm/security/util/text/CompactByteArray 0 2 java/util/LinkedHashMap 0 1 java/net/InetAddress$1 0 2 [Ljava/net/InetAddress; 0 2 java/net/InetAddress$Cache 0 1 java/net/Inet4AddressImpl 0 3 java/net/Inet4Address 0 2 java/net/InetAddress$CacheEntry ........................................................................ . Global registry information . ........................................................................ Loader Objects Class name ------ ------- ---------- 0 23 [C 0 1017 java/lang/Class 0 1 java/lang/ref/Reference$ReferenceHandler 0 1 java/lang/ref/Finalizer$FinalizerThread 0 1 sun/misc/Launcher$AppClassLoader 0 32 java/io/RandomAccessFile 0 32 [B Can someone please advise me? Thanks a lot, Prasanna

    Read the article

  • marshal data too short!!!

    - by Nitin Garg
    My application requires to keep large data objects in session. There are like 3-4 data objects each created by parsing a csv containing 150 X 20 cells having strings of 3-4 characters. My application shows this error- "marshal data too short". I tried this- Deleting the old session table. Deleting the old migration for session table. Creating a new migration using rake db: sessions:create. editing the migration manually, changing "text: data" to "longtext: data". running the migration using rake db: migrate. now when i open my application, i see this page- link text please someone help me, this is getting on my nerves!! other details of application-- In view "index.html.erb"- There is a link that makes ajax call to an action in controller, that action parses large csv file and makes an object out of it. this object is stored in session. ERROR LOG ` ArgumentError in Scoring#index Showing app/views/scoring/index.html.erb where line #4 raised: marshal data too short Extracted source (around line #4): 1: 2: 3: 4: <%= link_to_remote "get csv file", 5: :url = { :action = 'show_static_1' }, 6: :update = "static_score", 7: :complete = "$('static_score').update(request.responseText)" % Application Trace | Framework Trace | Full Trace /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in load' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in unmarshal' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:110:in data' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:292:in get_session' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1448:in silence' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:288:in get_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:168:in load_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:70:in stale_session_check!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:61:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:28:in []' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/request_forgery_protection.rb:106:in form_authenticity_token' (eval):2:in send' (eval):2:in form_authenticity_token' app/views/scoring/index.html.erb:4:in _run_erb_app47views47scoring47index46html46erb' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in load' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in unmarshal' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:110:in data' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:292:in get_session' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1448:in silence' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:288:in get_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:168:in load_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:70:in stale_session_check!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:61:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:28:in []' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/request_forgery_protection.rb:106:in form_authenticity_token' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:1065:in options_for_ajax' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:449:in remote_function' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:256:in link_to_remote' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:34:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:34:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:306:in with_template' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:30:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/template.rb:205:in render_template' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:265:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:348:in _render_with_layout' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:262:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1250:in render_for_file' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:945:in render_without_benchmark' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:51:in render' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in realtime' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:51:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1326:in default_render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1338:in perform_action_without_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:617:in call_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:610:in perform_action_without_benchmark' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in perform_action_without_rescue' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in realtime' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in perform_action_without_rescue' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/rescue.rb:160:in perform_action_without_flash' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/flash.rb:146:in perform_action' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in process_without_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:606:in process' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:391:in process' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:386:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/routing/route_set.rb:437:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:87:in dispatch' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:121:in _call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:130:in build_middleware_stack' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/head.rb:9:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/methodoverride.rb:24:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/params_parser.rb:15:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:122:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/query_cache.rb:34:in cache' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:9:in cache' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:28:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/connection_pool.rb:361:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/failsafe.rb:26:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in synchronize' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:114:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/reloader.rb:34:in run' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:108:in call' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/rack/static.rb:31:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:46:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in each' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in call' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/rack/log_tailer.rb:17:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/content_length.rb:13:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/chunked.rb:15:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/mongrel.rb:64:in process' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:159:in process_client' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in each' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in process_client' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in run' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in initialize' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in new' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in run' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in initialize' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in new' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in run' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/mongrel.rb:34:in run' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/commands/server.rb:111 /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in require' script/server:3 /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in load' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in unmarshal' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:110:in data' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:292:in get_session' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1448:in silence' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:288:in get_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:168:in load_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:70:in stale_session_check!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:61:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:28:in []' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/request_forgery_protection.rb:106:in form_authenticity_token' (eval):2:in send' (eval):2:in form_authenticity_token' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:1065:in options_for_ajax' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:449:in remote_function' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:256:in link_to_remote' /app/views/scoring/index.html.erb:4:in _run_erb_app47views47scoring47index46html46erb' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:34:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:34:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:306:in with_template' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:30:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/template.rb:205:in render_template' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:265:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:348:in _render_with_layout' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:262:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1250:in render_for_file' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:945:in render_without_benchmark' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:51:in render' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in realtime' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:51:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1326:in default_render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1338:in perform_action_without_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:617:in call_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:610:in perform_action_without_benchmark' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in perform_action_without_rescue' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in realtime' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in perform_action_without_rescue' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/rescue.rb:160:in perform_action_without_flash' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/flash.rb:146:in perform_action' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in process_without_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:606:in process' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:391:in process' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:386:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/routing/route_set.rb:437:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:87:in dispatch' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:121:in _call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:130:in build_middleware_stack' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/head.rb:9:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/methodoverride.rb:24:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/params_parser.rb:15:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:122:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/query_cache.rb:34:in cache' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:9:in cache' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:28:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/connection_pool.rb:361:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/failsafe.rb:26:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in synchronize' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:114:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/reloader.rb:34:in run' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:108:in call' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/rack/static.rb:31:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:46:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in each' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in call' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/rack/log_tailer.rb:17:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/content_length.rb:13:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/chunked.rb:15:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/mongrel.rb:64:in process' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:159:in process_client' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in each' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in process_client' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in run' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in initialize' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in new' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in run' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in initialize' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in new' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in run' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/mongrel.rb:34:in run' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/commands/server.rb:111 /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' script/server:3 Request Parameters: None Show session dump Response Headers: {"Content-Type"="text/html", "Cache-Control"="no-cache"} `

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  • WMI Remote Process Starting

    - by Goober
    Scenario I've written a WMI Wrapper that seems to be quite sufficient, however whenever I run the code to start a remote process on a server, I see the process name appear in the task manager but the process itself does not start like it should (as in, I don't see the command line log window of the process that prints out what it's doing etc.) The process I am trying to start is just a C# application executable that I have written. Below is my WMI Wrapper Code and the code I am using to start running the process. Question Is the process actually running? - Even if it is only displaying the process name in the task manager and not actually launching the application to the users window? Code To Start The Process IPHostEntry hostEntry = Dns.GetHostEntry("InsertServerName"); WMIWrapper wrapper = new WMIWrapper("Insert User Name", "Insert Password", hostEntry.HostName); List<Process> processes = wrapper.GetProcesses(); foreach (Process process in processes) { if (process.Caption.Equals("MyAppName.exe")) { Console.WriteLine(process.Caption); Console.WriteLine(process.CommandLine); int processId; wrapper.StartProcess("E:\\MyData\\Data\\MyAppName.exe", out processId); Console.WriteLine(processId.ToString()); } } Console.ReadLine(); WMI Wrapper Code using System; using System.Collections.Generic; using System.Management; using System.Runtime.InteropServices; using Common.WMI.Objects; using System.Net; namespace Common.WMIWrapper { public class WMIWrapper : IDisposable { #region Constructor /// <summary> /// Creates a new instance of the wrapper /// </summary> /// <param jobName="username"></param> /// <param jobName="password"></param> /// <param jobName="server"></param> public WMIWrapper(string server) { Initialise(server); } /// <summary> /// Creates a new instance of the wrapper /// </summary> /// <param jobName="username"></param> /// <param jobName="password"></param> /// <param jobName="server"></param> public WMIWrapper(string username, string password, string server) { Initialise(username, password, server); } #endregion #region Destructor /// <summary> /// Clean up unmanaged references /// </summary> ~WMIWrapper() { Dispose(false); } #endregion #region Initialise /// <summary> /// Initialise the WMI Connection (local machine) /// </summary> /// <param name="server"></param> private void Initialise(string server) { m_server = server; // set connection options m_connectOptions = new ConnectionOptions(); IPHostEntry host = Dns.GetHostEntry(Environment.MachineName); } /// <summary> /// Initialise the WMI connection /// </summary> /// <param jobName="username">Username to connect to server with</param> /// <param jobName="password">Password to connect to server with</param> /// <param jobName="server">Server to connect to</param> private void Initialise(string username, string password, string server) { m_server = server; // set connection options m_connectOptions = new ConnectionOptions(); IPHostEntry host = Dns.GetHostEntry(Environment.MachineName); if (host.HostName.Equals(server, StringComparison.OrdinalIgnoreCase)) return; m_connectOptions.Username = username; m_connectOptions.Password = password; m_connectOptions.Impersonation = ImpersonationLevel.Impersonate; m_connectOptions.EnablePrivileges = true; } #endregion /// <summary> /// Return a list of available wmi namespaces /// </summary> /// <returns></returns> public List<String> GetWMINamespaces() { ManagementScope wmiScope = new ManagementScope(String.Format("\\\\{0}\\root", this.Server), this.ConnectionOptions); List<String> wmiNamespaceList = new List<String>(); ManagementClass wmiNamespaces = new ManagementClass(wmiScope, new ManagementPath("__namespace"), null); ; foreach (ManagementObject ns in wmiNamespaces.GetInstances()) wmiNamespaceList.Add(ns["Name"].ToString()); return wmiNamespaceList; } /// <summary> /// Return a list of available classes in a namespace /// </summary> /// <param jobName="wmiNameSpace">Namespace to get wmi classes for</param> /// <returns>List of classes in the requested namespace</returns> public List<String> GetWMIClassList(string wmiNameSpace) { ManagementScope wmiScope = new ManagementScope(String.Format("\\\\{0}\\root\\{1}", this.Server, wmiNameSpace), this.ConnectionOptions); List<String> wmiClasses = new List<String>(); ManagementObjectSearcher wmiSearcher = new ManagementObjectSearcher(wmiScope, new WqlObjectQuery("SELECT * FROM meta_Class"), null); foreach (ManagementClass wmiClass in wmiSearcher.Get()) wmiClasses.Add(wmiClass["__CLASS"].ToString()); return wmiClasses; } /// <summary> /// Get a list of wmi properties for the specified class /// </summary> /// <param jobName="wmiNameSpace">WMI Namespace</param> /// <param jobName="wmiClass">WMI Class</param> /// <returns>List of properties for the class</returns> public List<String> GetWMIClassPropertyList(string wmiNameSpace, string wmiClass) { List<String> wmiClassProperties = new List<string>(); ManagementClass managementClass = GetWMIClass(wmiNameSpace, wmiClass); foreach (PropertyData property in managementClass.Properties) wmiClassProperties.Add(property.Name); return wmiClassProperties; } /// <summary> /// Returns a list of methods for the class /// </summary> /// <param jobName="wmiNameSpace"></param> /// <param jobName="wmiClass"></param> /// <returns></returns> public List<String> GetWMIClassMethodList(string wmiNameSpace, string wmiClass) { List<String> wmiClassMethods = new List<string>(); ManagementClass managementClass = GetWMIClass(wmiNameSpace, wmiClass); foreach (MethodData method in managementClass.Methods) wmiClassMethods.Add(method.Name); return wmiClassMethods; } /// <summary> /// Retrieve the specified management class /// </summary> /// <param jobName="wmiNameSpace">Namespace of the class</param> /// <param jobName="wmiClass">Type of the class</param> /// <returns></returns> public ManagementClass GetWMIClass(string wmiNameSpace, string wmiClass) { ManagementScope wmiScope = new ManagementScope(String.Format("\\\\{0}\\root\\{1}", this.Server, wmiNameSpace), this.ConnectionOptions); ManagementClass managementClass = null; ManagementObjectSearcher wmiSearcher = new ManagementObjectSearcher(wmiScope, new WqlObjectQuery(String.Format("SELECT * FROM meta_Class WHERE __CLASS = '{0}'", wmiClass)), null); foreach (ManagementClass wmiObject in wmiSearcher.Get()) managementClass = wmiObject; return managementClass; } /// <summary> /// Get an instance of the specficied class /// </summary> /// <param jobName="wmiNameSpace">Namespace of the classes</param> /// <param jobName="wmiClass">Type of the classes</param> /// <returns>Array of management classes</returns> public ManagementObject[] GetWMIClassObjects(string wmiNameSpace, string wmiClass) { ManagementScope wmiScope = new ManagementScope(String.Format("\\\\{0}\\root\\{1}", this.Server, wmiNameSpace), this.ConnectionOptions); List<ManagementObject> wmiClasses = new List<ManagementObject>(); ManagementObjectSearcher wmiSearcher = new ManagementObjectSearcher(wmiScope, new WqlObjectQuery(String.Format("SELECT * FROM {0}", wmiClass)), null); foreach (ManagementObject wmiObject in wmiSearcher.Get()) wmiClasses.Add(wmiObject); return wmiClasses.ToArray(); } /// <summary> /// Get a full list of services /// </summary> /// <returns></returns> public List<Service> GetServices() { return GetService(null); } /// <summary> /// Get a list of services /// </summary> /// <returns></returns> public List<Service> GetService(string name) { ManagementObject[] services = GetWMIClassObjects("CIMV2", "WIN32_Service"); List<Service> serviceList = new List<Service>(); for (int i = 0; i < services.Length; i++) { ManagementObject managementObject = services[i]; Service service = new Service(managementObject); service.Status = (string)managementObject["Status"]; service.Name = (string)managementObject["Name"]; service.DisplayName = (string)managementObject["DisplayName"]; service.PathName = (string)managementObject["PathName"]; service.ProcessId = (uint)managementObject["ProcessId"]; service.Started = (bool)managementObject["Started"]; service.StartMode = (string)managementObject["StartMode"]; service.ServiceType = (string)managementObject["ServiceType"]; service.InstallDate = (string)managementObject["InstallDate"]; service.Description = (string)managementObject["Description"]; service.Caption = (string)managementObject["Caption"]; if (String.IsNullOrEmpty(name) || name.Equals(service.Name, StringComparison.OrdinalIgnoreCase)) serviceList.Add(service); } return serviceList; } /// <summary> /// Get a list of processes /// </summary> /// <returns></returns> public List<Process> GetProcesses() { return GetProcess(null); } /// <summary> /// Get a list of processes /// </summary> /// <returns></returns> public List<Process> GetProcess(uint? processId) { ManagementObject[] processes = GetWMIClassObjects("CIMV2", "WIN32_Process"); List<Process> processList = new List<Process>(); for (int i = 0; i < processes.Length; i++) { ManagementObject managementObject = processes[i]; Process process = new Process(managementObject); process.Priority = (uint)managementObject["Priority"]; process.ProcessId = (uint)managementObject["ProcessId"]; process.Status = (string)managementObject["Status"]; DateTime createDate; if (ConvertFromWmiDate((string)managementObject["CreationDate"], out createDate)) process.CreationDate = createDate.ToString("dd-MMM-yyyy HH:mm:ss"); process.Caption = (string)managementObject["Caption"]; process.CommandLine = (string)managementObject["CommandLine"]; process.Description = (string)managementObject["Description"]; process.ExecutablePath = (string)managementObject["ExecutablePath"]; process.ExecutionState = (string)managementObject["ExecutionState"]; process.MaximumWorkingSetSize = (UInt32?)managementObject ["MaximumWorkingSetSize"]; process.MinimumWorkingSetSize = (UInt32?)managementObject["MinimumWorkingSetSize"]; process.KernelModeTime = (UInt64)managementObject["KernelModeTime"]; process.ThreadCount = (UInt32)managementObject["ThreadCount"]; process.UserModeTime = (UInt64)managementObject["UserModeTime"]; process.VirtualSize = (UInt64)managementObject["VirtualSize"]; process.WorkingSetSize = (UInt64)managementObject["WorkingSetSize"]; if (processId == null || process.ProcessId == processId.Value) processList.Add(process); } return processList; } /// <summary> /// Start the specified process /// </summary> /// <param jobName="commandLine"></param> /// <returns></returns> public bool StartProcess(string command, out int processId) { processId = int.MaxValue; ManagementClass processClass = GetWMIClass("CIMV2", "WIN32_Process"); object[] objectsIn = new object[4]; objectsIn[0] = command; processClass.InvokeMethod("Create", objectsIn); if (objectsIn[3] == null) return false; processId = int.Parse(objectsIn[3].ToString()); return true; } /// <summary> /// Schedule a process on the remote machine /// </summary> /// <param name="command"></param> /// <param name="scheduleTime"></param> /// <param name="jobName"></param> /// <returns></returns> public bool ScheduleProcess(string command, DateTime scheduleTime, out string jobName) { jobName = String.Empty; ManagementClass scheduleClass = GetWMIClass("CIMV2", "Win32_ScheduledJob"); object[] objectsIn = new object[7]; objectsIn[0] = command; objectsIn[1] = String.Format("********{0:00}{1:00}{2:00}.000000+060", scheduleTime.Hour, scheduleTime.Minute, scheduleTime.Second); objectsIn[5] = true; scheduleClass.InvokeMethod("Create", objectsIn); if (objectsIn[6] == null) return false; UInt32 scheduleid = (uint)objectsIn[6]; jobName = scheduleid.ToString(); return true; } /// <summary> /// Returns the current time on the remote server /// </summary> /// <returns></returns> public DateTime Now() { ManagementScope wmiScope = new ManagementScope(String.Format("\\\\{0}\\root\\{1}", this.Server, "CIMV2"), this.ConnectionOptions); ManagementClass managementClass = null; ManagementObjectSearcher wmiSearcher = new ManagementObjectSearcher(wmiScope, new WqlObjectQuery(String.Format("SELECT * FROM Win32_LocalTime")), null); DateTime localTime = DateTime.MinValue; foreach (ManagementObject time in wmiSearcher.Get()) { UInt32 day = (UInt32)time["Day"]; UInt32 month = (UInt32)time["Month"]; UInt32 year = (UInt32)time["Year"]; UInt32 hour = (UInt32)time["Hour"]; UInt32 minute = (UInt32)time["Minute"]; UInt32 second = (UInt32)time["Second"]; localTime = new DateTime((int)year, (int)month, (int)day, (int)hour, (int)minute, (int)second); }; return localTime; } /// <summary> /// Converts a wmi date into a proper date /// </summary> /// <param jobName="wmiDate">Wmi formatted date</param> /// <returns>Date time object</returns> private static bool ConvertFromWmiDate(string wmiDate, out DateTime properDate) { properDate = DateTime.MinValue; string properDateString; // check if string is populated if (String.IsNullOrEmpty(wmiDate)) return false; wmiDate = wmiDate.Trim().ToLower().Replace("*", "0"); string[] months = new string[] { "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" }; try { properDateString = String.Format("{0}-{1}-{2} {3}:{4}:{5}.{6}", wmiDate.Substring(6, 2), months[int.Parse(wmiDate.Substring(4, 2)) - 1], wmiDate.Substring(0, 4), wmiDate.Substring(8, 2), wmiDate.Substring(10, 2), wmiDate.Substring(12, 2), wmiDate.Substring(15, 6)); } catch (InvalidCastException) { return false; } catch (ArgumentOutOfRangeException) { return false; } // try and parse the new date if (!DateTime.TryParse(properDateString, out properDate)) return false; // true if conversion successful return true; } private bool m_disposed; #region IDisposable Members /// <summary> /// Managed dispose /// </summary> public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } /// <summary> /// Dispose of managed and unmanaged objects /// </summary> /// <param jobName="disposing"></param> public void Dispose(bool disposing) { if (disposing) { m_connectOptions = null; } } #endregion #region Properties private ConnectionOptions m_connectOptions; /// <summary> /// Gets or sets the management scope /// </summary> private ConnectionOptions ConnectionOptions { get { return m_connectOptions; } set { m_connectOptions = value; } } private String m_server; /// <summary> /// Gets or sets the server to connect to /// </summary> public String Server { get { return m_server; } set { m_server = value; } } #endregion } }

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  • Ninject WithConstructorArgument : No matching bindings are available, and the type is not self-bindable

    - by Jean-François Beauchamp
    My understanding of WithConstructorArgument is probably erroneous, because the following is not working: I have a service, lets call it MyService, whose constructor is taking multiple objects, and a string parameter called testEmail. For this string parameter, I added the following Ninject binding: string testEmail = "[email protected]"; kernel.Bind<IMyService>().To<MyService>().WithConstructorArgument("testEmail", testEmail); However, when executing the following line of code, I get an exception: var myService = kernel.Get<MyService>(); Here is the exception I get: Error activating string No matching bindings are available, and the type is not self-bindable. Activation path: 2) Injection of dependency string into parameter testEmail of constructor of type MyService 1) Request for MyService Suggestions: 1) Ensure that you have defined a binding for string. 2) If the binding was defined in a module, ensure that the module has been loaded into the kernel. 3) Ensure you have not accidentally created more than one kernel. 4) If you are using constructor arguments, ensure that the parameter name matches the constructors parameter name. 5) If you are using automatic module loading, ensure the search path and filters are correct. What am I doing wrong here? UPDATE: Here is the MyService constructor: [Ninject.Inject] public MyService(IMyRepository myRepository, IMyEventService myEventService, IUnitOfWork unitOfWork, ILoggingService log, IEmailService emailService, IConfigurationManager config, HttpContextBase httpContext, string testEmail) { this.myRepository = myRepository; this.myEventService = myEventService; this.unitOfWork = unitOfWork; this.log = log; this.emailService = emailService; this.config = config; this.httpContext = httpContext; this.testEmail = testEmail; } I have standard bindings for all the constructor parameter types. Only 'string' has no binding, and HttpContextBase has a binding that is a bit different: kernel.Bind<HttpContextBase>().ToMethod(context => new HttpContextWrapper(new HttpContext(new MyHttpRequest("", "", "", null, new StringWriter())))); and MyHttpRequest is defined as follows: public class MyHttpRequest : SimpleWorkerRequest { public string UserHostAddress; public string RawUrl; public MyHttpRequest(string appVirtualDir, string appPhysicalDir, string page, string query, TextWriter output) : base(appVirtualDir, appPhysicalDir, page, query, output) { this.UserHostAddress = "127.0.0.1"; this.RawUrl = null; } }

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  • Json.Net Issues: StackOverflowException is thrown when serialising circular dependent ISerializable object with ReferenceLoopHandling.Ignore

    - by keyr
    I have a legacy application that used binary serialisation to persist the data. Now we wanted to use Json.net 4.5 to serialise the data without much changes to the existing classes. Things were working nice till we hit a circular dependent class. Is there any workaround to solve this problem? Sample code as shown below [Serializable] class Department : ISerializable { public Employee Manager { get; set; } public string Name { get; set; } public Department() { } public Department( SerializationInfo info, StreamingContext context ) { Manager = ( Employee )info.GetValue( "Manager", typeof( Employee ) ); Name = ( string )info.GetValue( "Name", typeof( string ) ); } public void GetObjectData( SerializationInfo info, StreamingContext context ) { info.AddValue( "Manager", Manager ); info.AddValue( "Name", Name ); } } [Serializable] class Employee : ISerializable { [NonSerialized] //This does not work [XmlIgnore]//This does not work private Department mDepartment; public Department Department { get { return mDepartment; } set { mDepartment = value; } } public string Name { get; set; } public Employee() { } public Employee( SerializationInfo info, StreamingContext context ) { Department = ( Department )info.GetValue( "Department", typeof( Department ) ); Name = ( string )info.GetValue( "Name", typeof( string ) ); } public void GetObjectData( SerializationInfo info, StreamingContext context ) { info.AddValue( "Department", Department ); info.AddValue( "Name", Name ); } } And the test code Department department = new Department(); department.Name = "Dept1"; Employee emp1 = new Employee { Name = "Emp1", Department = department }; department.Manager = emp1; Employee emp2 = new Employee() { Name = "Emp2", Department = department }; IList<Employee> employees = new List<Employee>(); employees.Add( emp1 ); employees.Add( emp2 ); var memoryStream = new MemoryStream(); var formatter = new BinaryFormatter(); formatter.Serialize( memoryStream, employees ); memoryStream.Seek( 0, SeekOrigin.Begin ); IList<Employee> deserialisedEmployees = formatter.Deserialize( memoryStream ) as IList<Employee>; //Works nicely JsonSerializerSettings jsonSS= new JsonSerializerSettings(); jsonSS.TypeNameHandling = TypeNameHandling.Objects; jsonSS.TypeNameAssemblyFormat = FormatterAssemblyStyle.Full; jsonSS.Formatting = Formatting.Indented; jsonSS.ReferenceLoopHandling = ReferenceLoopHandling.Ignore; //This is not working!! //jsonSS.ReferenceLoopHandling = ReferenceLoopHandling.Serialize; //This is also not working!! jsonSS.PreserveReferencesHandling = PreserveReferencesHandling.All; string jsonAll = JsonConvert.SerializeObject( employees, jsonSS ); //Throws stackoverflow exception Edit1: The issue has been reported to Json (http://json.codeplex.com/workitem/23668)

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  • Troubleshooting .NET "Fatal Execution Engine Error"

    - by JYelton
    Summary: I periodically get a .NET Fatal Execution Engine Error on an application which I cannot seem to debug. The dialog that comes up only offers to close the program or send information about the error to Microsoft. I've tried looking at the more detailed information but I don't know how to make use of it. Error: The error is visible in Event Viewer under Applications and is as follows: .NET Runtime version 2.0.50727.3607 - Fatal Execution Engine Error (7A09795E) (80131506) The computer running it is Windows XP Professional SP 3. (Intel Core2Quad Q6600 2.4GHz w/ 2.0 GB of RAM) Other .NET-based projects that lack multi-threaded downloading (see below) seem to run just fine. Application: The application is written in C#/.NET 3.5 using VS2008, and installed via a setup project. The app is multi-threaded and downloads data from multiple web servers using System.Net.HttpWebRequest and its methods. I've determined that the .NET error has something to do with either threading or HttpWebRequest but I haven't been able to get any closer as this particular error seems impossible to debug. I've tried handling errors on many levels, including the following in Program.cs: // handle UI thread exceptions Application.ThreadException += new ThreadExceptionEventHandler(Application_ThreadException); // handle non-UI thread exceptions AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); // force all windows forms errors to go through our handler Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); More Notes and What I've Tried... Installed Visual Studio 2008 on the target machine and tried running in debug mode, but the error still occurs, with no hint as to where in source code it occurred. When running the program from its installed version (Release) the error occurs more frequently, usually within minutes of launching the application. When running the program in debug mode inside of VS2008, it can run for hours or days before generating the error. Reinstalled .NET 3.5 and made sure all updates are applied. Broke random cubicle objects in frustration. Rewritten parts of code that deal with threading and downloading in attempts to catch and log exceptions, though logging seemed to aggravate the problem (and never provided any data). Question: What steps can I take to troubleshoot or debug this kind of error? Memory dumps and the like seem to be the next step, but I'm not experienced at interpreting them. Perhaps there's something more I can do in the code to try and catch errors... It would be nice if the "Fatal Execution Engine Error" was more informative, but internet searches have only told me that it's a common error for a lot of .NET-related items.

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  • Silverlight animation not smooth

    - by Andrej
    Hi, When trying to animate objects time/frame based in Silverlight (in contrast to using something like DoubleAnimation or Storyboard, which is not suitable e.g. for fast paced games), for example moving a spaceship in a particular direction every frame, the movement is jumpy and not really smooth. The screen even seems to tear. There seems to be no difference between CompositionTarget and DistpatcherTimer. I use the following approach (in pseudocode): Register Handler to Tick-Event of a DispatcherTimer In each Tick: Compute the elapsed time from the last frame in milliseconds Object.X += movementSpeed * ellapsedMilliseconds This should result in a smooth movement, right? But it doesn't. Here is an example (Controls: WASD and Mouse): Silverlight Game. Although the effect I described is not too prevalent in this sample, I can assure you that even moving a single rectangle over a canvas produces a jumpy animation. Does someone have an idea how to minimize this. Are there other approaches to to frame based animation exept using Storyboards/DoubleAnimations which could solve this? Edit: Here a quick and dirty approach, animating a rectangle with minimum code (Controls: A and D) Animation Sample Xaml: <Grid x:Name="LayoutRoot" Background="Black"> <Canvas Width="1000" Height="400" Background="Blue"> <Rectangle x:Name="rect" Width="48" Height="48" Fill="White" Canvas.Top="200" Canvas.Left="0"/> </Canvas> </Grid> C#: private bool isLeft = false; private bool isRight = false; private DispatcherTimer timer = new DispatcherTimer(); private double lastUpdate; public Page() { InitializeComponent(); timer.Interval = TimeSpan.FromMilliseconds(1); timer.Tick += OnTick; lastUpdate = Environment.TickCount; timer.Start(); } private void OnTick(object sender, EventArgs e) { double diff = Environment.TickCount - lastUpdate; double x = Canvas.GetLeft(rect); if (isRight) x += 1 * diff; else if (isLeft) x -= 1 * diff; Canvas.SetLeft(rect, x); lastUpdate = Environment.TickCount; } private void UserControl_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = true; if (e.Key == Key.A) isLeft = true; } private void UserControl_KeyUp(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = false; if (e.Key == Key.A) isLeft = false; } Thanks! Andrej

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  • ArgumentError: Error #2015: Invalid BitmapData.

    - by numerical25
    I am having problems loading a bitmapData. I am getting the following error Engine Init //trace loadimage//trace ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData() Below is my code. it appears it happens after the trace loadimage package com.objects { import flash.display.Sprite; import flash.display.BitmapData; import flash.display.Bitmap; import flash.geom.Point; import flash.geom.Rectangle; import flash.display.Loader; import flash.net.URLRequest; import flash.net.*; import flash.events.*; import flash.display.LoaderInfo; public class gameObject extends Sprite { protected var w:Number; protected var h:Number; protected var image:BitmapData; protected var canvas:Bitmap; protected var px:Number; protected var py:Number; public function gameObject():void { init(); } private function init():void { } public function loadImage(imageDir:String, w:Number, h:Number, px:Number, py:Number):void { this.w = w; this.y = y; this.px = px; this.py = py; trace("loadimage"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,imageComplete); loader.load(new URLRequest(imageDir)); } private function imageComplete(e:Event):void { var loader:LoaderInfo = LoaderInfo(e.target); image = Bitmap(loader.content).bitmapData; drawImage(); } private function drawImage():void { var tilePoint:Point = new Point(0,0); var tileRect = new Rectangle(py,px,w,h); trace(loader.content); var canvasData:BitmapData = new BitmapData(w,h); trace("got canvas data"); canvasData.copyPixels(image,tileRect,tilePoint); trace("copied pixels"); canvas = new Bitmap(canvasData); } } } And my call the the method is like so balls = new Array(); balls[0] = new gameObject(); balls[0].loadImage("com/images/ball.gif", 15,15,0,0); When I trace the Loader.content, below is what shows Engine Init loadimage [object Bitmap] ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData()

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  • To connect Gstreamer with Qt in order to play a gstreamer video in the Qt Widget

    - by raggio
    I tried using phonon to play the video but could not succeed. Off-late came to know through the Qt forums that even the latest version of Qt does not support phonon. Thats when i started using Gstreamer.Any suggestions as to how to connect the Gstreamer window with the Qt widget?My aim is to play a video using Gstreamer on the Qt widget.So how do i link the gstreamer window and the Qt widget? I am successful in getting the Id of the widget through winid(). Further with the help of Gregory Pakosz, I have added the below 2 lines of code in my application - QApplication::syncX(); gst_x_overlay_set_xwindow_id(GST_X_OVERLAY(sink), widget->winId()); However am not able to link the Qt widget with the gstreamer video window. This is what my sample code would look like :- int main(int argc, char *argv[]) { printf("winid=%d\n", w.winId()); gst_init (NULL,NULL); /* create a new bin to hold the elements */ bin = gst_pipeline_new ("pipeline"); /* create a disk reader */ filesrc = gst_element_factory_make ("filesrc", "disk_source"); g_assert (filesrc); g_object_set (G_OBJECT (filesrc), "location", "PATH_TO_THE_EXECUTABLE", NULL); demux = gst_element_factory_make ("mpegtsdemux", "demuxer"); if (!demux) { g_print ("could not find plugin \"mpegtsmux\""); return -1; } vdecoder = gst_element_factory_make ("mpeg2dec", "decode"); if (!vdecoder) { g_print ("could not find plugin \"mpeg2dec\""); return -1; } videosink = gst_element_factory_make ("xvimagesink", "play_video"); g_assert (videosink); /* add objects to the main pipeline */ gst_bin_add_many (GST_BIN (bin), filesrc, demux, vdecoder, videosink, NULL); /* link the elements */ gst_element_link_many (filesrc, demux, vdecoder, videosink, NULL); gst_element_set_state(videosink, GST_STATE_READY); QApplication::syncX(); gst_x_overlay_set_xwindow_id(GST_X_OVERLAY(videosink), w.winId()); /* start playing */ gst_element_set_state (bin, GST_STATE_PLAYING); } Could you explain more in detail about the usage of gst_x_overlay_set_xwindow_id() wrt my context? Could i get any hint as to how i can integrate gstreamer under Qt? Please help me solve this problem

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  • Using DefaultCredentials and DefaultNetworkCredentials

    - by Fred
    Hi, We're having a hard time figuring how these credentials objects work. In fact, they may not work how we expected them to work. Here's an explanation of the current issue. We got 2 servers that needs to talk with each other through webservices. The first one (let's call it Server01) has a Windows Service running as the NetworkService account. The other one (Server02) has ReportingServices running with IIS 6.0. The Windows Service on Server01 is trying to use the Server02's ReportingServices' WebService to generate reports and send them by email. So, here's what we tried so far. Setting the credentials at runtime (This works perfectly fine): rs.Credentials = new NetworkCredentials("user", "pass", "domain"); Now, if we could use a generic user all would be fine, however... we are not allowed to. So, we are trying to use the DefaultCredetials or DefaultNetworkCredentials and pass it to the RS Webservice: `rs.Credentials = System.Net.CredentialCache.DefaultNetworkCredentials OR `rs.Credentials = System.Net.CredentialCache.DefaultCredentials Either way won't work. We're always getting 401 Unauthrorized from IIS. Now, what we know is that if we want to give access to a resource logged as NetworkService, we need to grant it to "DOMAIN\MachineName$" (http://msdn.microsoft.com/en-us/library/ms998320.aspx): Granting Access to a Remote SQL Server If you are accessing a database on another server in the same domain (or in a trusted domain), the Network Service account's network credentials are used to authenticate to the database. The Network Service account's credentials are of the form DomainName\AspNetServer$, where DomainName is the domain of the ASP.NET server and AspNetServer is your Web server name. For example, if your ASP.NET application runs on a server named SVR1 in the domain CONTOSO, the SQL Server sees a database access request from CONTOSO\SVR1$. We assumed that granting access the same way with IIS would work. However, it does not. Or at least, something is not set properly for it to authenticate correctly. So, here are some questions: We've read about "Impersonating Users" somewhere, do we need to set this somewhere in the Windows Service ? Is it possible to grant access to the NetworkService built-in account to a remote IIS server ? Thanks for reading!

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  • WPF Debugging AvalonEdit binding to Document property.

    - by kubal5003
    Hello, all day long I am sitting and trying to find out why binding to AvalonEdits Document property isn't working. AvalonEdit is an advanced WPF text editor - part of the SharpDevelop project.(it's going to be used in SharpDevelop v4 Mirador). So when I set up a simple project - one TextEditor (that's the AvalonEdits real name in the library) and made a simple class that has one property - Document and it returns a dummy object with some static text the binding is working perfectly. However in real life solution I'm binding a collection of SomeEditor objects to TabControl. TabControl has DataTemplate for SomeEditor and there's the TextEditor object. <TabControl Grid.Column="1" x:Name="tabControlFiles" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" > <TabControl.Resources> <DataTemplate DataType="{x:Type m:SomeEditor}"> <a:TextEditor Document="{Binding Path=Document, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged, Converter={StaticResource NoopConverter}, IsAsync=True}" x:Name="avalonEdit"></a:TextEditor> </DataTemplate> </TabControl.Resources> <TabControl.ItemContainerStyle> <Style BasedOn="{StaticResource TabItemStyle}" TargetType="{x:Type TabItem}"> <Setter Property="IsSelected" Value="{Binding IsSelected}"></Setter> </Style> </TabControl.ItemContainerStyle> </TabControl> This doesn't work. What I've investigated so far: DataContext of TextEditor is set to the proper instance of SomeEditor TextEditors Document property is set to some other instance than SomeEditor.Document property when I set breakpoint to no-op converter that is attached to that binding it shows me the correct value for Document (the converter is used!) I also dug through the VisualTree to obtain reference to TextEditor and called GetBindingExpression(TextEditor.DocumentProperty) and this did return nothing WPF produces the following information: System.Windows.Data Information: 10 : Cannot retrieve value using the binding and no valid fallback value exists; using default instead. BindingExpression:Path=Document; DataItem='SomeEditor' (HashCode=26280264); target element is 'TextEditor' (Name='avalonEdit'); target property is 'Document' (type 'TextDocument') SomeEditor instance that is bound to already has a created and cached copy of Document before the binding occurs. The getter is never called. Anyone can tell me what might be wrong? Why BindingExpression isn't set ? Why property getter is never called?

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  • Convert IEnumerable to EntitySet

    - by Gregorius
    Hey all, Hoping somebody can shed some light, and perhaps a possible solution to this issue I'm having... I have used LINQ to SQL to pull some data from a database into local entities. They are products from a shopping cart system. A product can contain a collection of KitGroups (which are stored in an EntitySet (System.Data.Linq.EntitySet). KitGroups contain collections of KitItems, and KitItems can contain Nested Products (which link back up to the original Product type - so its recursive). From these entities I'm building XML using LINQ to XML - all good here - my XML looks beautiful, calling a "GenerateProductElement" function, which calls itself recursively to generate the nested products. Wonderful stuff. However, here's where i'm stuck.. i'm now trying to deserialize that XML back to the original objects (all autogenerated by Linq to SQL)... and herein lies the problem. Linq tO Sql expects my collections to be EntitySet collections, however Linq to Xml (which i'm tyring to use to deserailise) is returning IEnumerable. I've experimented with a few ways of casting between the 2, but nothing seems to work... I'm starting to think that I should just deserialise manually (with some funky loops and conditionals to determine which KitGroup KitItems belong to, etc)... however its really quite tricky and that code is likely to be quite ugly, so I'd love to find a more elegant solution to this problem. Any suggestions? Here's a code snippet: private Product GenerateProductFromXML(XDocument inDoc) { var prod = from p in inDoc.Descendants("Product") select new Product { ProductID = (int)p.Attribute("ID"), ProductGUID = (Guid)p.Attribute("GUID"), Name = (string)p.Element("Name"), Summary = (string)p.Element("Summary"), Description = (string)p.Element("Description"), SEName = (string)p.Element("SEName"), SETitle = (string)p.Element("SETitle"), XmlPackage = (string)p.Element("XmlPackage"), IsAKit = (byte)(int)p.Element("IsAKit"), ExtensionData = (string)p.Element("ExtensionData"), }; //TODO: UUGGGGGGG Converting b/w IEnumerable & EntitySet var kitGroups = (from kg in inDoc.Descendants("KitGroups").Elements("KitGroup") select new KitGroup { KitGroupID = (int) kg.Attribute("ID"), KitGroupGUID = (Guid) kg.Attribute("GUID"), Name = (string) kg.Element("Name"), KitItems = // THIS IS WHERE IT FAILS - "Cannot convert source type IEnumerable to target type EntitySet..." (from ki in kg.Descendants("KitItems").Elements("KitItem") select new KitItem { KitItemID = (int) ki.Attribute("ID"), KitItemGUID = (Guid) ki.Attribute("GUID") }); }); Product ImportedProduct = prod.First(); ImportedProduct.KitGroups = new EntitySet<KitGroup>(); ImportedProduct.KitGroups.AddRange(kitGroups); return ImportedProduct; }

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  • How to override C# DateTime serialization with class auto-generated from wsdl?

    - by Calvin Fisher
    I have a WSDL that the consumer of my web service expects will be adhered to strictly. I converted it into an interface with wsdl.exe and had my web service implement it. Except for this problem, I have been generally pleased with the results. A simple GetCurrentTime method will have the following response class generated from the WSDL in the interface definition: [System.CodeDobmCompiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.SerializableAttribute()] [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute("code")] [System.Xml.Serialization.XmlTypeAttribute(Namespace="[Client Namespace]")] public partial class GetCurrentTimeResponse { private System.DateTime timeStampField; [System.Xml.Serialization.XmlElementAttribute(Form=System.Xml.Schema.XmlSchemaForm.Unqualified] public System.DateTime TimeStamp{ // [accesses timeStampField] } } When I put the response data into the automatically generated response class, it gets serialized into an appropriate XML response. (Most of the web methods have much more complicated return types with multiple levels of arrays.) The problem is that the default serialization of DateTime objects violates one of the requirements in the WSDL: ... <xsd:simpleType name="SearchTimeStamp"> <xsd:restriction base="xsd:dateTime"> <xsd:pattern value="[0-9]{4}-[0-9]{2}-[0-9]{2}T[0-9]{2}:[0-9]{2}:[0-9]{2}(.[0-9]{1,7})?Z"> </xsd:restriction> </xsd:simpleType> ... Note the last part of the pattern where subseconds must be either 1 or 7 characters if they are included. The client seems to be rejecting the response because it does not match that requirement. The main issue is that when .NET serializes a DateTime object, it omits all trailing zeroes, meaning the resulting subsecond value varies in length. (e.g., "12:34:56.700" gets serialized as "<TimeStamp>12:34:56:7</TimeStamp>" by default). We use millisecond precision, so I need all timestamps to format with 7 subsecond digits in order to be compliant with the WSDL. It would be easy if I could specify a format string, but I'm not sure how to control the string that the DateTime object uses to serialize to XML, or to otherwise override the serialization behavior. How do I do this? Keeping in mind the following... I would like to modify the generated code as little as possible... preferably not at all if the change can be made through a partial class or inherited class. Using an inherited class for the return type of the web method will cause the web service to no longer implement the auto-generated interface. The TimeStamp type occurs in other, more complex response types. So, manually overriding the entire serialization process may be prohibitively time-consuming.

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  • C# and WUAPI: BeginDownload function

    - by Laurus Schluep
    first things first: I have no experience in object-oriented programming, whatsoever. I created my share of VB scripts and a bit of Java in school, but that's it. So my problem most likely lies there. But nevertheless, for the past few days, I've been trying to get a little application together that allows me to scan for, select and install Windows updates. So far I've been able to understand most of the reference and with the help of a few posts around the internet and I'm now at the point where I can select and download updates. So far I've been able to download a collection of updates using the following code: UpdateCollection CurrentInstallCollection = (UpdateCollection)e.Argument; UpdateDownloader CurrentDownloader = CurrentSession.CreateUpdateDownloader(); CurrentDownloader.Updates = CurrentInstallCollection; This is run in a background worker and returns once the download is done. It works just fine, I can see the updates getting downloaded on the file system but there isn't really a way to display the progress within the application. To do such a thing, there is the IDownloadJob interface that allows me to use the .BeginDownload method of the downloader (UpdateSession.CreateUpdateDownloader)...i think, at least. :D And here comes the problem: I have now tried for about 6 hours to get the code working, but no matter what I tried nothing worked. Also, there isn't much information around on the internet about the .BeginDownload method (or at least it seems that way), but my call of the method doesn't work: IDownloadJob CurrentDownloadJob = CurrentDownloader.BeginDownload(); I have no clue what arguments to supply...I've tried methods, objects...to no avail. The complete block of code looks like this: UpdateCollection CurrentInstallCollection = (UpdateCollection)e.Argument; UpdateDownloader CurrentDownloader = CurrentSession.CreateUpdateDownloader(); CurrentDownloader.Updates = CurrentInstallCollection; IDownloadJob CurrentDownloadJob = CurrentDownloader.BeginDownload(); IDownloadProgress CurrentJobProgess = CurrentDownloadJob.GetProgress(); tbStatus.Text = Convert.ToString(CurrentJobProgess.PercentComplete); I've found one source on the internet that called the method with .BeginDownload(this,this,this), which does not report any error in the code editor but probably won't help with reporting as it is my understanding, that the arguments supplied are the methods that are called when the described event occurrs (progress has changed or the download has finished). I also tried this, but it didn't work either: http://social.msdn.microsoft.com/Forums/en/csharpgeneral/thread/636a8399-2bc1-46ff-94df-a58cebfe688c A detailed description of the BeginDownload method: http://msdn.microsoft.com/en-us/library/aa386132(v=VS.85).aspx WUAPI Reference: Unfortunately I'm not allowed to post the link, but the link to the BeginDownload method goes to the same place. :) I know, it's quite a bit to ask, but if someone could point me in the right direction (as in which arguments to pass and how), it'd be very much appreciated! :)

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  • Binding to the selected item in an ItemsControl

    - by Jensen
    I created a custom ComboBox as follows: (note, code is not correct but you should get the general idea.) The ComboBox contains 2 dependency properties which matter: TitleText and DescriptionText. <Grid> <TextBlock x:Name="Title"/> <Grid x:Name="CBG"> <ToggleButton/> <ContentPresenter/> <Popup/> </Grid> </Grid> I want to use this ComboBox to display a wide range of options. I created a class called Setting which inherits from DependencyObject to create usable items, I created a DataTemplate to bind the contents of this Settings object to my ComboBox and created a UserControl which contains an ItemControl which has as a template my previously mentioned DataTemplate. I can fill it with Setting objects. <DataTemplate x:Key="myDataTemplate"> <ComboBox TitleText="{Binding Title}" DescriptionText="{Binding DescriptionText}"/> </DataTemplate> <UserControl> <Grid> <StackPanel Grid.Column="0"> <ItemsControl Template="{StaticResource myDataTemplate}"> <Item> <Setting Title="Foo" Description="Bar"> <Option>Yes</Option><Option>No</Option> </Setting> </Item> </ItemsControl> </StackPanel> <StackPanel Grid.Column="1"> <TextBlock x:Name="Description"/> </StackPanel> </Grid> </UserControl> I would like to have the DescriptionText of the selected ComboBox (selected by either the IsFocus of the ComboBox control or the IsOpen property of the popup) to be placed in the Description TextBlock in my UserControl. One way I managed to achieve this was replacing my ItemsControl by a ListBox but this caused several issues: it always showed a scrollbar even though I disabled it, it wouldn't catch focus when my popup was open but only when I explicitly selected the item in my ListBox, when I enabled the OverridesDefaultStyle property the contents of the ListBox wouldn't show up at all, I had to re-theme the ListBox control to match my UserControl layout... What's the best and easiest way to get my DescriptionText to show up without using a ListBox or creating a custom Selector control (as that had the same effect as a ListBox)? The goal at the end is to loop through all the items (maybe get them into an ObservableCollection or some sort and to save them into my settings file.

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