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  • cant get jquery hover to work with .live()

    - by Haroldo
    the second function isnt working? $('.edit_hover').live('hover', function(e){ $(this).stop(); var half_width = ($(this).css('width').slice(0, -2))/2; var half_height = ($(this).css('height').slice(0, -2))*0.3; console.log(half_width); var top = ($(this).position().top) + half_height; var left = ($(this).position().left) + half_width; $('#edit_hover').css('top', top).css('left', left).fadeIn(300); //add overlay $(this).css('position', 'relative').append('<div class="edit_overlay" style="position: absolute; top:0px; left:0px; height:100%; width: 100%; background: #999; opacity: 0.5;"></div> ') }, function(){ $(this).stop(); $(this).find('.edit_overlay').remove(); $('#edit_hover').fadeOut(300); });

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  • Git on live Windows Server - Trying to pull from the repo but local files already modified

    - by Chris
    I have my Git repository hosted at github.com. I would like to push updates and such to github.com and then log into my Windows server and do a git pull to get my changes (that are verified to work on my local machine. Ideally I should have another server setup as my local machine settings are different from the live server. But I'm cheap.). It seems like whenever I try to do a git pull on the server, the files seem to get modified somehow since the last pull. And so I am unable to get the update as git says I need to commit my local (Windows server) changes. How can I use git like I want to? Or is there a better way?

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  • RoR live-search (text_field_with_auto_complete) submit.

    - by looneygrc
    I have a "Movies" and a "Actors" table and "Casts" as join-model. To be more specific "Casts" has movie_id, actor_id and rolename. I want in "Movies" form to add a live search to search through actors and a "rolename" text_field and save those to "Casts". I don't know if text_field_with_auto_complete is the right choice but i prefer not to use much javascript because i am not familiar with it. I've been searching all over the internet to find something similar to this without any result. I've manage to get it working with "@actors.each do" but it makes a very long list.

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  • Difference between jQuery click, bind, live, delegate & trigger functions( with example)

    - by I Like PHP
    Hello All, I know there are a lot of questions similar to this, but I want to know clear difference between all of these jQuery functions together on this page with an example, so that it will be very helpful for me to understand the mechanism of all of these functions. I have also read the reference on jQuery main site, but there is no comparison between these: $().click(fn) $().bind('click',fn) $().live('click',fn) $().delegate('td','click',fn) $().trigger('click') // UPDATED Please do not refer any link if there is a part of question belong to that. Please describe how all four function exactly works in different manner, and which should be preferred in which situation. Note: If there are any other function with same functionality/mechanism , then please share. Thanks a lot. Update i have also seen $(trigger) function? is this works similar to above four function ?

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  • Does .live() binding work for jQuery in IE7?

    - by Steve
    Hi everyone, I have a piece of javascript which is supposed to latch onto a form which gets introduced via XHR. It looks something like: $(document).ready(function() { $('#myform').live('submit', function() { $(foo).appendTo('#myform'); $(this).ajaxSubmit(function() { alert("HelloWorld"); }); return false; }); }); This happens to work in FF3, but not in IE7. Any idea what the problem is?

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  • Possible to capture and re-broadcast as RTMP?

    - by Jeremy White
    I may have a need coming up soon to capture a live video broadcast stream and re-broadcast it as an RTMP stream for playback in Flash Player. Is this possible? I'm seeing posts online from 2005 to 2009 claiming that RTMP either isn't or is poorly supported in VLC. I do not currently know what format the incoming video stream will be -- will update when I get that information.

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  • Google chat on Windows 8 Release Preview Messaging app

    - by Lakshmi Narayanan Guptha
    I have connected my Windows live account(Microsoft account), Facebook account and Google account with Windows 8. On "People" Windows 8 app it shows as connected to Microsoft, Facebook, Google, whereas in "Messaging" app its connected only to Microsoft and Facebook. While I can chat with Facebook online contacts and messenger's, I cant find my Google online contacts only on Messaging app. Seems like Google supports only sharing of contacts and not chat as of now. Does anyone knows how to get Google chat on Windows 8 Messaging?

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  • Digitally sign my email (in WLM) with my GnuPG key?

    - by Relequestual
    Hi all, If I understand PGP correctly, I can digitally sign my email with my private key, which will prove they are from me, right? I created my public and private key on my server, but I can't work out how to set up digital signing with Windows Live Mail. Just to be clear, I'm talking about my own domain email account and not a hotmail account. Any ideas? Thanks in advance.

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  • Contacts see me Offline on WLM Althoung I'm online and chatting with them

    - by Eias.N
    Hello, this problem appears just a few days ago , and still till this moment , my problem is that Contacts in my Windows Live Messenger (Version :14.0.8089.726 ) told me that I'm offline while I'm online , some of theme told me that I log in and out every moment while I'm still log in , after that they see me online again , so what is the problem exactly , and how Can i Get rid of it ?

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  • How to capture live camera frames in RGB with DirectShow

    - by Jonny Boy
    I'm implementing live video capture through DirectShow for live processing and display. (Augmented Reality app). I can access the pixels easily enough, but it seems I can't get the SampleGrabber to provide RGB data. The device (an iSight -- running VC++ Express in VMWare) only reports MEDIASUBTYPE_YUY2. After extensive Googling, I still can't figure out whether DirectShow is supposed to provide built-in color space conversion for this sort of thing. Some sites report that there is no YUV<-RGB conversion built in, others report that you just have to call SetMediaType on your ISampleGrabber with an RGB subtype. Any advice is greatly appreciated, I'm going nuts on this one. Code provided below. Please note that The code works, except that it doesn't provide RGB data I'm aware that I can implement my own conversion filter, but this is not feasible because I'd have to anticipate every possible device format, and this is a relatively small project // Playback IGraphBuilder *pGraphBuilder = NULL; ICaptureGraphBuilder2 *pCaptureGraphBuilder2 = NULL; IMediaControl *pMediaControl = NULL; IBaseFilter *pDeviceFilter = NULL; IAMStreamConfig *pStreamConfig = NULL; BYTE *videoCaps = NULL; AM_MEDIA_TYPE **mediaTypeArray = NULL; // Device selection ICreateDevEnum *pCreateDevEnum = NULL; IEnumMoniker *pEnumMoniker = NULL; IMoniker *pMoniker = NULL; ULONG nFetched = 0; HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); // Create CreateDevEnum to list device hr = CoCreateInstance(CLSID_SystemDeviceEnum, NULL, CLSCTX_INPROC_SERVER, IID_ICreateDevEnum, (PVOID *)&pCreateDevEnum); if (FAILED(hr)) goto ReleaseDataAndFail; // Create EnumMoniker to list devices hr = pCreateDevEnum->CreateClassEnumerator(CLSID_VideoInputDeviceCategory, &pEnumMoniker, 0); if (FAILED(hr)) goto ReleaseDataAndFail; pEnumMoniker->Reset(); // Find desired device while (pEnumMoniker->Next(1, &pMoniker, &nFetched) == S_OK) { IPropertyBag *pPropertyBag; TCHAR devname[256]; // bind to IPropertyBag hr = pMoniker-&gt;BindToStorage(0, 0, IID_IPropertyBag, (void **)&amp;pPropertyBag); if (FAILED(hr)) { pMoniker-&gt;Release(); continue; } VARIANT varName; VariantInit(&amp;varName); HRESULT hr = pPropertyBag-&gt;Read(L"DevicePath", &amp;varName, 0); if (FAILED(hr)) { pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); continue; } char devicePath[DeviceInfo::STRING_LENGTH_MAX] = ""; wcstombs(devicePath, varName.bstrVal, DeviceInfo::STRING_LENGTH_MAX); if (strcmp(devicePath, deviceId) == 0) { // Bind Moniker to Filter pMoniker-&gt;BindToObject(0, 0, IID_IBaseFilter, (void**)&amp;pDeviceFilter); break; } pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); } if (pDeviceFilter == NULL) goto ReleaseDataAndFail; // Create sample grabber IBaseFilter *pGrabberF = NULL; hr = CoCreateInstance(CLSID_SampleGrabber, NULL, CLSCTX_INPROC_SERVER, IID_IBaseFilter, (void**)&pGrabberF); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabberF->QueryInterface(IID_ISampleGrabber, (void**)&pGrabber); if (FAILED(hr)) goto ReleaseDataAndFail; // Create FilterGraph hr = CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC, IID_IGraphBuilder, (LPVOID *)&pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // create CaptureGraphBuilder2 hr = CoCreateInstance(CLSID_CaptureGraphBuilder2, NULL, CLSCTX_INPROC, IID_ICaptureGraphBuilder2, (LPVOID *)&pCaptureGraphBuilder2); if (FAILED(hr)) goto ReleaseDataAndFail; // set FilterGraph hr = pCaptureGraphBuilder2->SetFiltergraph(pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // get MediaControl interface hr = pGraphBuilder->QueryInterface(IID_IMediaControl, (LPVOID *)&pMediaControl); if (FAILED(hr)) goto ReleaseDataAndFail; // Add filters hr = pGraphBuilder->AddFilter(pDeviceFilter, L"Device Filter"); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGraphBuilder->AddFilter(pGrabberF, L"Sample Grabber"); if (FAILED(hr)) goto ReleaseDataAndFail; // Set sampe grabber options AM_MEDIA_TYPE mt; ZeroMemory(&mt, sizeof(AM_MEDIA_TYPE)); mt.majortype = MEDIATYPE_Video; mt.subtype = MEDIASUBTYPE_RGB32; hr = pGrabber->SetMediaType(&mt); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetOneShot(FALSE); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetBufferSamples(TRUE); if (FAILED(hr)) goto ReleaseDataAndFail; // Get stream config interface hr = pCaptureGraphBuilder2->FindInterface(NULL, &MEDIATYPE_Video, pDeviceFilter, IID_IAMStreamConfig, (void **)&pStreamConfig); if (FAILED(hr)) goto ReleaseDataAndFail; int streamCapsCount = 0, capsSize, bestFit = -1, bestFitPixelDiff = 1000000000, desiredPixelCount = _width * _height, bestFitWidth = 0, bestFitHeight = 0; float desiredAspectRatio = (float)_width / (float)_height; hr = pStreamConfig->GetNumberOfCapabilities(&streamCapsCount, &capsSize); if (FAILED(hr)) goto ReleaseDataAndFail; videoCaps = (BYTE *)malloc(capsSize * streamCapsCount); mediaTypeArray = (AM_MEDIA_TYPE **)malloc(sizeof(AM_MEDIA_TYPE *) * streamCapsCount); for (int i = 0; i < streamCapsCount; i++) { hr = pStreamConfig->GetStreamCaps(i, &mediaTypeArray[i], videoCaps + capsSize * i); if (FAILED(hr)) continue; VIDEO_STREAM_CONFIG_CAPS *currentVideoCaps = (VIDEO_STREAM_CONFIG_CAPS *)(videoCaps + capsSize * i); int closestWidth = MAX(currentVideoCaps-&gt;MinOutputSize.cx, MIN(currentVideoCaps-&gt;MaxOutputSize.cx, width)); int closestHeight = MAX(currentVideoCaps-&gt;MinOutputSize.cy, MIN(currentVideoCaps-&gt;MaxOutputSize.cy, height)); int pixelDiff = ABS(desiredPixelCount - closestWidth * closestHeight); if (pixelDiff &lt; bestFitPixelDiff &amp;&amp; ABS(desiredAspectRatio - (float)closestWidth / (float)closestHeight) &lt; 0.1f) { bestFit = i; bestFitPixelDiff = pixelDiff; bestFitWidth = closestWidth; bestFitHeight = closestHeight; } } if (bestFit == -1) goto ReleaseDataAndFail; AM_MEDIA_TYPE *mediaType; hr = pStreamConfig->GetFormat(&mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; VIDEOINFOHEADER *videoInfoHeader = (VIDEOINFOHEADER *)mediaType->pbFormat; videoInfoHeader->bmiHeader.biWidth = bestFitWidth; videoInfoHeader->bmiHeader.biHeight = bestFitHeight; //mediaType->subtype = MEDIASUBTYPE_RGB32; hr = pStreamConfig->SetFormat(mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; pStreamConfig->Release(); pStreamConfig = NULL; free(videoCaps); videoCaps = NULL; free(mediaTypeArray); mediaTypeArray = NULL; // Connect pins IPin *pDeviceOut = NULL, *pGrabberIn = NULL; if (FindPin(pDeviceFilter, PINDIR_OUTPUT, 0, &pDeviceOut) && FindPin(pGrabberF, PINDIR_INPUT, 0, &pGrabberIn)) { hr = pGraphBuilder->Connect(pDeviceOut, pGrabberIn); if (FAILED(hr)) goto ReleaseDataAndFail; } else { goto ReleaseDataAndFail; } // start playing hr = pMediaControl->Run(); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->GetConnectedMediaType(&mt); // Set dimensions width = bestFitWidth; height = bestFitHeight; _width = bestFitWidth; _height = bestFitHeight; // Allocate pixel buffer pPixelBuffer = (unsigned *)malloc(width * height * 4); // Release objects pGraphBuilder->Release(); pGraphBuilder = NULL; pEnumMoniker->Release(); pEnumMoniker = NULL; pCreateDevEnum->Release(); pCreateDevEnum = NULL; return true;

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  • Finally found a replacement for my.live.com&hellip;

    - by eddraper
    As I had alluded to before, the transition of http://my.live.com/ to http://my.msn.com/ caused me serious grief. I've been an RSS addict for many, many years and I found the my.live.com UI to be the ultimate RSS reader and gateway to the web. It had been my home page for a long time.  My.msn has a LONG way to go before it matches the elegance and performance of my.live. The site I ended up going with is http://www.netvibes.com/ .   It’s the closest thing I could find that could do four column tiles with a reasonable amount of information density .  I’d still prefer a lot less “chrome” and better use of space, but it’s as close as I’m going to get… One feature I really do like about netvibes, is the pagination feature.  The built in feed reader is also quite nice… All-in-all, I’d recommend netvibes…

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  • How can I limit CD drive speed while on the live CD to avoid drive noise?

    - by iugamarian
    I sometimes disconect my harddisks for the weeks while only using the internet and I use the Ubuntu Live CD. But every time it needs something while in live desktop it accelerates and makes a lot of noise, also the acceleration takes too long. I want lower drive speed than acceleration lags, because acceleration lags stop me completly exactly when I need something. How can I lower the CD drive speed, say to maximum 16x, without restarting? I can't restart because I only use the CD drive, no harddisks, no flash disks, no network disks. Edit: No USB drives. Setcd does not work for the live session.

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  • La console Xbox 360 s'ouvre au Web, la mise à jour de la Xbox Live introduit Internet Explorer 10

    La console Xbox 360 s'ouvre au Web, la mise à jour de la Xbox Live introduit Internet Explorer 10 Microsoft apporte le Web sur les téléviseurs avec la mise à jour de la Xbox Live. L'éditeur a commencé le déploiement de la nouvelle version du tableau de bord de la console de jeux aux abonnés Xbox Live Gold dans le monde entier. La nouveauté phare de cette mise à jour est l'introduction du navigateur Internet Explorer 10. IE sur Xbox permettra aux utilisateurs de naviguer sur le Web depuis leur téléviseur, épingler leurs favoris et regarder des vidéos HTML5. Grâce à la nouvelle application Xbox Smart Glass qui sortira au même moment que Windows 8 le 26 octobre prochai...

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  • Does Ubuntu One offer Windows Live Sync type services?

    - by Raaaaay
    I'm an Ubuntu convert from Windows and I'm liking it very much. One of the few things I miss in Windows is their Live Sync. I don't know what it's like now or whether it still exists, but at the time (2008/2009), Windows Live Sync lets you sync folders between computers without uploading contents on their server. That is, only the metadata of the subscribed folders are uploaded (things like changelog etc.). I really liked that, and I was wondering if Ubuntu One has an option that does the same thing? At the moment it only seems to have the option to upload all file contents on the web, and I'd rather not do that. If Ubuntu One doesn't have the service similar to Windows Live Sync as described above, then I really recommend it. I would greatly appreciate it if someone can point me to the right place to make my recommendations. Thanks in advance!

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  • Android Live Wallpaper: waitForCondition(ReallocateCondition)

    - by jstatz
    I've been developing a live wallpaper using GLWallpaperService, and have gotten good results overall. It runs rock-solid in the emulator and looks good. I've dealt with OpenGL many times before so have a solid command of how to do things... unfortunately I'm having a hell of a time getting this to actually be stable on the actual hardware. The basic symption occurs when you slide the physical keyboard on a Motorola Droid in and out a few times. This causes the wallpaper to get destroyed/recreated several times in quick succession -- which would be fine, as I have my assets clearing in onDestroy and reloading in onSurfaceChanged. The problem is after a few iterations of this, (four or five, maybe) the calls to onSurfaceChanged completely stop, and i get an endless string of this printed to the log: 04-02 00:53:18.088: WARN/SharedBufferStack(1032): waitForCondition(ReallocateCondition) timed out (identity=337, status=0). CPU may be pegged. trying again. Is there something I should be implementing here aside from the Android-typical onSurfaceCreated/onSurfaceChanged/onSurfaceDestroyed triumvirate? Browsing through the WallpaperService and WallpaperRenderer classes doesn't pop up anything obvious to me.

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  • How to Capture a live stream from Windows Media Server 2008

    - by Hummad Hassan
    I want to capture the live stream from windows media server to filesystem on my pc I have tried with my own media server with the following code. but when i have checked the out put file i have found this in it. FileStream fs = null; try { HttpWebRequest req = (HttpWebRequest)WebRequest.Create("http://mywmsserver/test"); CookieContainer ci = new CookieContainer(1000); req.Timeout = 60000; req.Method = "Get"; req.KeepAlive = true; req.MaximumAutomaticRedirections = 99; req.UseDefaultCredentials = true; req.UserAgent = "Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3"; req.ReadWriteTimeout = 90000000; req.CookieContainer = ci; //req.MediaType = "video/x-ms-asf"; req.AllowWriteStreamBuffering = true; HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Stream resps = resp.GetResponseStream(); fs = new FileStream("d:\\dump.wmv", FileMode.Create, FileAccess.ReadWrite); byte[] buffer = new byte[1024]; int bytesRead = 0; while ((bytesRead = resps.Read(buffer, 0, buffer.Length)) > 0) { fs.Write(buffer, 0, bytesRead); } } catch (Exception ex) { } finally { if (fs != null) fs.Close(); }

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  • How to Capture a live stream from Windows Media Server 2008 using c#.net

    - by Hummad Hassan
    I want to capture the live stream from windows media server to filesystem on my pc I have tried with my own media server with the following code. but when i have checked the out put file i have found this in it. please help me with this. Thanks [Reference] Ref1=http://mywindowsmediaserver/test?MSWMExt=.asf Ref2=http://mywindowsmediaserver/test?MSWMExt=.asf FileStream fs = null; try { HttpWebRequest req = (HttpWebRequest)WebRequest.Create("http://mywmsserver/test"); CookieContainer ci = new CookieContainer(1000); req.Timeout = 60000; req.Method = "Get"; req.KeepAlive = true; req.MaximumAutomaticRedirections = 99; req.UseDefaultCredentials = true; req.UserAgent = "Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3"; req.ReadWriteTimeout = 90000000; req.CookieContainer = ci; //req.MediaType = "video/x-ms-asf"; req.AllowWriteStreamBuffering = true; HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Stream resps = resp.GetResponseStream(); fs = new FileStream("d:\\dump.wmv", FileMode.Create, FileAccess.ReadWrite); byte[] buffer = new byte[1024]; int bytesRead = 0; while ((bytesRead = resps.Read(buffer, 0, buffer.Length)) > 0) { fs.Write(buffer, 0, bytesRead); } } catch (Exception ex) { } finally { if (fs != null) fs.Close(); }

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  • Jquery failure after site went live

    - by Brandon Condrey
    I have been designing a site for weeks using JQuery. I don't have a local server or a testing server so I just created a directory through FTP, '/testing'. Everything was working great in the testing directory. I attempted to go live tonight by moving all the files in '/testing' to the root directory and I changed all file paths and script sources accordingly. The site loads, but everything related to JQuery is non-functional. Javascript console gives errors of (just as an example from a plugin): '$.os.name' is not a function I'm at loss for what to do. I changed the paths referencing the JQuery library, installed a fresh copy of JQuery (to a new directory), etc. There is a wordpress installation in a different directory '/blog'. I've read about some compatibility issues with wordpress, but that seems to be related to using JQuery inside wordpress, which I am not. I'm not sure if any code would be beneficial since it was all functional in a different directory. Your help is greatly appreciated.

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  • Does jquery live slow down websites?

    - by chobo2
    Hi I have a problem I am using jquery U.I tabs that load everything with ajax. Now I have it right now everytime you click on a tab a partial view is loaded up into that tab. Now in this partial view their are javascript files that use jquery to bind all the events that are needed in that tab plus some jquery plugins I am using. Now every time that tab is loaded up all those scripts are loaded up. If it is clicked 10 times then those scripts are loaded 10times up meaing now each of say my buttons will now have 10 of the same events on it mean if someone clicks on that button 10 events will all fire off to and do the same thing. So I need to find some solution to either move all the script out and have it on the main page and use jquery.live or some other solution. I tried to do use jquery caching for the U.I tabs but this won't work since some things in say Tab A when changed effect Tab B meaning I need Tab B to be reloaded but the scripts can't reload otherwise I run into the same problem as now.

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  • Live clock javascript starts from my custom time

    - by newworroo
    I was trying to create a live/dynamic clock is based on my custom time instead of system time. There are many scripts, but I couldn't find the clock starts from my custom time. Here is an example that I'm trying to modify. The problem is the seconds doesn't change, and it looks like I need to use ajax. Is there any way to do it without ajax? If not, help me to do it using ajax!!! The reason I don't like ajax method is that another page should be called and refreshed, so it will eat server ram. ex) http://www.javascriptkit.com/script/cut2.shtml Before: <script> function show(){ var Digital=new Date() var hours=Digital.getHours() var minutes=Digital.getMinutes() var seconds=Digital.getSeconds() ... ... After: <script> function show(){ var Digital=new Date() var hours=<?php echo $hr; ?>; var minutes=<?php echo $min; ?>; var seconds=<?php echo $sec; ?>; ... ...

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  • Blender multiple animations and Collada export

    - by Morgan Bengtsson
    Say I have a simple mesh in Blender, with two keyframes, like so: Then, another animation for the same mesh, also with two keyframes: Theese animations worke fine in Blender and I can switch between them in the Dopesheet, where they are called "actions": The problem arises, when i try to export this to the Collada format, for use in my game engine. The only animation/action that seems to be carried over, is the one currently associated to the mesh. Is it possible to export multiple animations/actions for the same mesh, to the Collada format?

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  • Jquery and live act wired but act ok after force refresh in IE

    - by Y.G.J
    hi guys - somthing is wrong with my code and i can't get what it is... i have a div id = "personaltab" i have a form in side it to login the user with username and password. if success the jquery empty the div and puts in the form of the bidding. if the user try to bid the other ajax that assign to the button is working but for some reason skips the empty and just adding the responded ajax to the div i have checked that in IE and chrome and it is working fine in chrome here are my codes $("#login").click(function() { var id = $("input#pid").val(); var user = $("input#puser").val(); var pass = $("input#ppass").val(); var dataString = 'id='+ id + '&user='+ user + '&pass=' + pass; if (user == "") { alert("error"); $("input#puser").focus(); return false; } if (pass == "") { alert("error"); $("input#ppass").focus(); return false; } $.ajax({ type: "POST", url: "loginpersonal.asp", data: dataString, success: function(msg) { if (msg=="False") { alert("error"); $("#personaltab").show(); } else { $("#personaltab").fadeOut("normal",function(){ $("#personaltab").empty(); $("#personaltab").append(msg); $("#personaltab").slideDown(); }); } }, error: function (XMLHttpRequest, textStatus, errorThrown) { alert('error'); } }); return false; }); $("#sendbid").live("click", function(){ var startat = $("input[name=startat]").val(); var sprice = $("input[name=sprice]").val(); if (parseInt(sprice)<=parseInt(startat)) { alert("error"); $("input[name=sprice]").focus(); return false; } else { var payment = $("select[name=payment]").val(); if ($('input[name=credit]').is(':checked') ){ var credit = true; } var prodid = $("input[name=id]").val(); var dataString = 'id='+ prodid + '&price='+ sprice + '&payment=' + payment + '&credit=' + credit; $.ajax({ type: "POST", url: "loginpersonal.asp", data: dataString, success: function(msg) { $("#personaltab").empty(); $("#personaltab").append(msg); $("#personaltab").show(); }, error: function (XMLHttpRequest, textStatus, errorThrown) { alert('error'); } }); } return false; });

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  • Overlay bitmap on live video

    - by sijith
    Hi i want to Overlay bitmap on live video. Iam trying to do this with the directshow sample. I edited PlayCapMonker sample and added some functions to enable this. i did this with the procedure explained in below link http://www.ureader.com/msg/1471251.aspx Now i am gettting errors Error 2 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 3 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 5 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 6 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 8 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 9 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 21 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 22 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 26 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 27 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 36 error C2228: left of '.m_alpha' must have class/struct/union Error 38 error C2227: left of '-SetAlphaBitmap' must point to class/struct/union/generic type Error 7 error C2146: syntax error : missing ';' before identifier 'Pool' Error 4 error C2146: syntax error : missing ';' before identifier 'Format' c:\Program Files\Microsoft Platform SDK\include\Vmr9.h 368 PlayCapMoniker Error 1 error C2143: syntax error : missing ';' before '' Error 20 error C2143: syntax error : missing ';' before '' Error 25 error C2143: syntax error : missing ';' before '*' Error 30 error C2065: 'g_pMixerBitmap' : undeclared identifier Error 33 error C2065: 'g_pMixerBitmap' : undeclared identifier Error 37 error C2065: 'g_pMixerBitmap' : undeclared identifier Error 31 error C2065: 'g_hbm' : undeclared identifier Error 32 error C2065: 'g_hbm' : undeclared identifier Error 35 error C2065: 'config' : undeclared identifier Error 10 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 11 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 12 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 13 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 16 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 19 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 23 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 24 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 28 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 29 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 14 error C2061: syntax error : identifier 'IDirect3DDevice9' Error 15 error C2061: syntax error : identifier 'IDirect3DDevice9' Error 17 error C2061: syntax error : identifier 'IDirect3DDevice9' Error 18 error C2061: syntax error : identifier 'IDirect3DDevice9' Error 34 error C2039: 'pDDS' : is not a member of '_VMR9AlphaBitmap' SDK\Samples\Multimedia\DirectShow\Capture\PlayCapMoniker\PlayCapMoniker.cpp 263 PlayCapMoniker

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  • Overlay bitmap on live video

    - by sijith
    Hi i want to Overlay bitmap on live video. Iam trying to do this with the directshow sample. I edited PlayCapMonker sample and added some functions to enable this. i did this with the procedure explained in below link http://www.ureader.com/msg/1471251.aspx Now i am gettting errors Error 2 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 3 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 5 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 6 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 8 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 9 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 21 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 22 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 26 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 27 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 36 error C2228: left of '.m_alpha' must have class/struct/union Error 38 error C2227: left of '-SetAlphaBitmap' must point to class/struct/union/generic type Error 7 error C2146: syntax error : missing ';' before identifier 'Pool' Error 4 error C2146: syntax error : missing ';' before identifier 'Format' c:\Program Files\Microsoft Platform SDK\include\Vmr9.h 368 PlayCapMoniker Error 1 error C2143: syntax error : missing ';' before '' Error 20 error C2143: syntax error : missing ';' before '' Error 25 error C2143: syntax error : missing ';' before '*' Error 30 error C2065: 'g_pMixerBitmap' : undeclared identifier Error 33 error C2065: 'g_pMixerBitmap' : undeclared identifier Error 37 error C2065: 'g_pMixerBitmap' : undeclared identifier Error 31 error C2065: 'g_hbm' : undeclared identifier Error 32 error C2065: 'g_hbm' : undeclared identifier Error 35 error C2065: 'config' : undeclared identifier Error 10 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 11 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 12 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 13 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 16 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 19 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 23 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 24 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 28 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 29 error C2061: syntax error : identifier 'IDirect3DSurface9' Error 14 error C2061: syntax error : identifier 'IDirect3DDevice9' Error 15 error C2061: syntax error : identifier 'IDirect3DDevice9' Error 17 error C2061: syntax error : identifier 'IDirect3DDevice9' Error 18 error C2061: syntax error : identifier 'IDirect3DDevice9' Error 34 error C2039: 'pDDS' : is not a member of '_VMR9AlphaBitmap' SDK\Samples\Multimedia\DirectShow\Capture\PlayCapMoniker\PlayCapMoniker.cpp 263 PlayCapMoniker

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