I am having trouble with a TimerTask Interfering with In App Purchasing (Async Tasks).
I am weak with Threads, so I believe it is running on the main UI thread, eating up resources.
How can I run this outside the UI thread? I have searched, and tried some suggestions using handlers. but seems like I get the same result, app gets really laggy.
when I don't run this task (refreshes every 500mS), the activity runs smoothly, and there are no hangs during In app purchases.
Your help is appreciated, code snippet below:
public class DummyButtonClickerActivity extends Activity {
protected Timer timeTicker = new Timer("Ticker");
private Handler timerHandler = new Handler();
protected int timeTickDown = 20;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.mainhd);
// start money earned timer handler
TimerTask tick = new TimerTask() {
public void run() {
myTickTask();
}
};
timeTicker.scheduleAtFixedRate(tick, 0, 500); // 500 ms each
} // End OnCreate
protected void myTickTask() {
if (timeTickDown == 0) {
/// run my code here
//total = total + _Rate;
timerHandler.post(doUpdateTimeout);
}
else if(timeTickDown < 0) {
// do nothing
}
timeTickDown--;
}
private Runnable doUpdateTimeout = new Runnable() {
public void run() {
updateTimeout();
}
};
private void updateTimeout() {
// reset tick
timeTickDown = 2; // 2* 500ms == once a second
}
}